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OVERKILL’S THE WALKING DEAD ENTERS CLOSED BETA ON WINDOWS PC

OVERKILL’S THE WALKING DEAD ENTERS CLOSED BETA ON WINDOWS PC

Pre-order now and join the fight to survive in this action-packed co-op shooter

STOCKHOLMOct. 9, 2018 – Starbreeze, Skybound Entertainment and 505 Games have released the Windows PC closed beta of OVERKILL’S The Walking Dead, the new co-op multiplayer shooter from developer OVERKILL – A Starbreeze Studio. The game’s first two missions will be available together with two camp defense scenarios, with additional stages rolling out in the lead up to its official global launch on PC on Nov. 6. Closed beta servers will go live in multiple intervals throughout the month. For the full schedule of closed beta dates, visit https://www.overkillsthewalkingdead.com/2018/10/08/closed-pc-beta-details/.

Closed beta access is guaranteed with PC pre-orders of OVERKILL’s The Walking Dead, available now via Steam. Players who buy the standard PC version, priced at $59.99, will receive a single closed beta invite. Those who pre-order the game’s deluxe edition – featuring the full game, the “Night Raid” cosmetic skin pack, and a digital art book and soundtrack, all for $79.99 – will receive four closed beta keys to share with friends. As a bonus, all PC pre-orders will receive the bonus OVERKILL cosmetic skin pack.

Starbreeze is also hosting a special OVERKILL’S The Walking Dead closed beta livestream today at https://www.twitch.tv/starbreeze beginning at 18:00 CEST/12:00pm ET/9:00am PT.

Inspired by Robert Kirkman’s original graphic novels, OVERKILL’s The Walking Dead is a four-player co-op action game where players must band together on a variety of missions and raids to find survivors, secure supplies and stay alive. Use stealth to evade enemies tactically, or dismember walkers limb from limb with brute force and firepower. Each of the game’s four playable characters has their own special abilities, skill trees, squad roles, play styles and background stories.

OVERKILL’S The Walking Dead will arrive on the PlayStation®4 computer entertainment system and Xbox One on Feb. 6, 2019, in the Americas and Feb. 8, 2019, in Europe and other territories. Console pre-orders are available now digitally and at most major retailers.

For more information, visit https://www.overkillsthewalkingdead.com, and follow the game on Facebook, Twitter, YouTube and Instagram with #OTWD.

About Starbreeze

Starbreeze is an independent creator, publisher and distributor of high-quality entertainment products. With studios in Stockholm, Paris, Los Angeles, Barcelona and Brussels, the company creates games and other virtual reality entertainment products, based on proprietary design and licensed content. Starbreeze is behind the hit IP PAYDAY: The Heist®, PAYDAY 2®, and upcoming survival co-op FPS OVERKILL’s The Walking Dead. Under its publishing initiative, Starbreeze has together with Canadian studio Behaviour Digital successfully launched the horror thriller Dead by Daylight.

Starbreeze has set out to develop truly immersive virtual reality experiences, by integrating software and hardware in its StarVR® head mounted display, which is produced together with Acer.

For more information, please visit starbreeze.com and overkillsoftware.com.

About Skybound Entertainment

Founded in 2010, Skybound Entertainment is a multiplatform entertainment company managed by partners Robert Kirkman, David Alpert and Jon Goldman. Skybound houses projects ranging from television, film, emerging platforms, comics, interactive gaming, live events, and more. In 2016, the company expanded to Vancouver with the opening of their Skybound North office, working to expand Skybound’s footprint into the animation and children’s space with top Canadian talent. In 2018, Skybound opened GammaRay, a video-content brand focused on pop culture, and expanded Skybound Games into a venture focused on publishing independently developed games.

Skybound Entertainment is responsible for television hits including The Walking Dead, Fear the Walking Dead, Outcast, Robert Kirkman’s Secret History of Comics, and currently holds a first-look television deal with Amazon Studios. On the film side, Skybound has a first-look deal with Universal. Robert Kirkman’s second-longest running comic series Invincible will be developed for film at Universal and as an animated series for Amazon. The interactive gaming slate includes partnerships with Telltale, Starbreeze, Skydance, Scopely, and more. Skybound is currently publishing comic book titles The Walking Dead, Oblivion Song, Die!Die!Die!, Outcast, Redneck, Gasolina, Crude, and more.

About 505 Games

505 Games is a global video game publisher focused on offering a broad selection of titles for players of all ages and levels. The company publishes and distributes premium and free-to-play games on leading console, PC and handheld platforms as well as for mobile devices and social networks.

Publishing highlights in premium games include Last Day of June, PAYDAY 2, Terraria, Portal Knights, Assetto Corsa, ABZÛ, Virginia, Laser League, Brothers – A Tale of Two Sons and How to Survive. Free-to-play publishing highlights include Battle Islands, Gems of War and Hawken. Distribution highlights include Stardew Valley, Dead by Daylight and Inside/Limbo. Upcoming titles include Indivisible (from the development team behind Skullgirls), Underworld Ascendant (from Warren Spector and Paul Neurath), and Koji Igarashi’s next project, Bloodstained: Ritual of the Night.

505 Games has offices in California, United Kingdom, France, Germany, Italy, Spain and China. It works with a network of distribution and sub-licensing partners in all other markets. For more information on 505 Games and its products please visit www.505games.com.

PARTY LIKE IT’S 1982 AS THEC64® MINI IS AVAILABLE NOW IN NORTH AMERICA

PARTY LIKE IT’S 1982 AS THEC64® MINI IS AVAILABLE NOW IN NORTH AMERICA

Comes with 64 Retro Favorites Including California Games, Winter Games, Jumpman and More!

Ontario, Canada – October 9, 2018 – Retro Games Ltd. and Solutions 2 GO announced today that THEC64® Mini is available now at retailers in North America.

THEC64® Mini, a 50% replica of the world’s bestselling home computer that launched in 1982, comes pre-loaded with 64 classic games and THEC64® Joystick. Originally designed for fans of the original personal computer, THEC64® Mini brings kids and families together to play some of the best games of the neon decade with simple plug and play action. Aspiring gamers of yesteryear can revisit the past or even program their own games – just add a keyboard, and THEC64® Mini becomes a fully functional home computer complete with C64 BASIC.

THEC64® Mini is available in The United States at GameStop, Wal Mart, Amazon and Costco for $79.99 (USD) and in Canada at, BestBuy, London Drugs, EB Games, and Costco for $99.99 (CAD).

“THEC64® Mini is a complete revival of one of the most influential computer and gaming systems, and we are eager to see parents reminisce about their childhood as they share the experience with their kids this holiday season,” said Paul Andrews, Retro Games’ Managing Director. “We brought back a mini version of the classic C64 computer as we think gamers of all ages are going to want this reimagined piece of video game and tech history.”

THEC64® Mini includes the following:

  • Pre-loaded with all the Retro Faves: THEC64® Mini comes with 64 classic titles already installed, including: California Games, Winter Games, Impossible Mission II, Boulder Dash, Jumpman, Pitstop II, Speedball II: Brutal Deluxe, Street Sports Baseball, Summer Games II, Temple of Apshai Trilogy, Uridium and more.
  • USB Ports: The unit comes equipped with two USB ports – perfect for adding an extra joystick for multiplayer games or plugging in a keyboard to create your own programming masterpieces.
  • Customized Visuals: The unit features high definition output at 720p and 60Hz via HDMI, 4:3 ratio, US/Europe display mode options, and a CRT filter for that classic look.
  • Back to the Basics: Plug in a USB keyboard and use as a fully functional home computer with C64 BASIC.
  • Don’t Forget to Save: For the first time, THEC64® Mini allows you to easily save your progress in games.
  • Always Optimized: THEC64® Mini supports software updates via USB flash drive so players have continued access to improved and enhanced programming.

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ABOUT SOLUTIONS 2 GO
Solutions 2 GO Inc. is a multinational distributor of video games, accessories and specialty products and is the exclusive distributor of THEC64® Mini console and joystick across the Americas.

ABOUT RETRO GAMES
Retro Games Ltd is made up of people with a combined games industry experience of over 100 years. Having successfully produced and released many games across many formats, such the C64, ZX Spectrum, GBA, Wii and more. Members of the team also successfully bought to market the C64DTV direct to TV C64 games console, and Nintendo Wii C64 games. Based in the UK but operating on a global basis.

Immortal Darkness: Curse of the Pale King Coming to Steam on October 17

Indie developer Giant Space Monster announced they will be releasing their studio’s first title Immortal Darkness: Curse of the Pale King on October 17 via Steam. The game is a dark fantasy action RPG dungeon crawler featuring real time tactical combat and 15 levels in the dungeon.

The game stars Shade, the legendary vampire hunter. His last mission didn’t go exactly as planned after he was bitten by a vampire. He is planning to use his newly acquired healing abilities to his advantage to kill the Pale King, the lord of the vampires, in one last mission before the vampire curse turns him into a vampire.

The game features a large variety of spells and potions that allow players to control the flow of battle. Damage is inevitable, and healing potions are scarce. Players will be forced to decide between draining blood to heal and fill their evil bar or risk going a little longer without health, as maxing out the evil bar is game over.

There are no pre-orders for Immortal Darkness: Curse of the Pale King at this time, but the Steam page is currently live.

CD PROJEKT RED establishes long-term partnership with Digital Scapes

CD PROJEKT RED establishes long-term partnership with Digital Scapes

CD PROJEKT RED, creators of The Witcher series of games, announce the establishing of a long-term strategic cooperation with Vancouver-based studio Digital Scapes. The partnership will focus on CD PROJEKT RED’s upcoming futuristic role-playing game — Cyberpunk 2077.

Founded by industry veterans hailing from BioWare, Radical Entertainment and Relic, Digital Scapes is an ambitious video game development studio specialising in AAA multiplayer console and PC game development, development tool creation, asset production, and cloud computing. Digital Scapes team members worked on blockbuster game series like Company of Heroes, Warhammer 40,000, Dying Light, Prototype, and more.

“Cyberpunk 2077 is our most ambitious project to date and we work hard every day to make it a creative and technological achievement. The Digital Scapes team brings aboard a lot of talent, experience and technical knowledge, and I’m very confident our long-term cooperation will add plenty to the game,” says Michał Nowakowski, SVP Business Development, CD PROJEKT RED.

“We are both excited and honoured to work with CD PROJEKT RED. Their incredibly creative and accomplished team of developers have been pushing narrative-driven, role-playing games to unprecedented levels. We look forward to helping them create the very best video games on the planet,” said Marcin Chady, Studio Head, Digital Scapes.

The Canadian partner studio will closely cooperate with CD PROJEKT RED on creating and optimizing technological solutions for use in the development of Cyberpunk 2077.

About Cyberpunk 2077
Cyberpunk 2077 is a narrative-driven, open world RPG set in the most vibrant and dangerous metropolis of the future — Night City. The game follows the story of V, a hired gun on the rise in a world of cyberenhanced street warriors, tech-savvy netrunners and corporate life-hackers. Featuring CD PROJEKT RED’s hallmark concept of choices and consequences, players will face difficult decisions that ripple through the entire game. Winner of over 100 awards at E3 2018, Cyberpunk 2077 is set in the in the universe of the classic pen & paper RPG system, Cyberpunk 2020.

About CD PROJEKT RED
CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for personal computers and video game consoles. The studio’s flagship titles include The Witcher series of games, Thronebreaker: The Witcher Tales, GWENT: The Witcher Card Game and the upcoming futuristic AAA role-playing game — Cyberpunk 2077. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Capital Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

Rovio Entertainment Announces Development of New AR App Set to Link Licensed Products to Digital Angry Birds Universe

Rovio Entertainment Announces Development of New AR App Set to Link Licensed Products to Digital Angry Birds Universe

Users to experience fully customizable world that mixes digital and physical licensed products

State-of-the-art technology to deliver rich AR experience for brands, retailers and consumers

ESPOO, FinlandOct. 8, 2018 – Rovio Entertainment is thrilled to announce the development of a revolutionary new augmented reality (AR) app that is set to seamlessly connect Rovio licensed products with the digital Angry Birds universe.

The new app in the pipeline, codenamed ‘Project Magic,’ will transport consumers into a breathtaking new world, allowing them to engage in highly immersive branded content experiences that bridge the gap between digital and physical licensed products. With an official release date set in 2019, Project Magic’s new ecosystem will be the latest milestone in Rovio’s ever-expanding brand licensing roadmap, which has already seen them working with some of the world’s largest brands and IPs.

Project Magic will enable Angry Birds fans to travel through an augmented reality portal straight onto Bird Island – the home of the Angry Birds. App users will be able to explore Bird Island and discover various exciting, high-production-value AR locations and experiences. Project Magic will utilize augmented reality to enrich user interaction with promotional and licensing partners’ products and locations, mixing the boundaries between the digital and the physical worlds.

Simo Hämäläinen, Senior Vice President, Brand Licensing at Rovio Entertainment, commented: “Project Magic represents a major licensing milestone for Rovio’s Brand Licensing Unit, as our vision of being able to add digital overlay to licensed products is now reality. We’ve been working diligently alongside our long-time AR partner Zappar to create a cool, always-on digital brand licensing ecosystem that not only adds value to consumers, but also helps to bridge the physical and digital worlds of Angry Birds. Licensing partners will have an incredible opportunity to create exceptional branded content experiences across our physical and digital touch points, and our consumers will be able to immerse themselves even further in the wonderful world of the Angry Birds.’’

Rovio is currently developing Project Magic alongside renowned augmented reality specialists Zappar. This state-of-the-art augmented reality platform will build on the successes of Rovio and Zappar’s previous collaboration within AR, which was created for The Angry Birds Movie launch back in 2016.

Max Dawes, Partnerships & Marketing Director at Zappar, commented: ‘’Over the past seven years working in the augmented reality space we’ve learnt a lot about how companies can create value with AR. We’re beyond excited to be able to leverage those learnings on such a huge scale with the fantastic team at Rovio. A brand’s largest owned media channels are their products, their packaging and their stores; through the addition of interactive Angry Birds content, these channels can surprise, delight and entertain consumers like never before. In addition, Rovio’s partners will see hard data on when and how consumers are interacting. We can’t wait to unleash the magic!’’

Rovio is also developing a long-term and diverse platform of entertainment touch points for its passionate global audience. A brand new long-form animation is planned for 2020. Other flagship projects include brand-new live stage shows, new animated and live action content for Rovio’s Angry Birds YouTube channel, and new location-based entertainment initiatives. The planned 2019 theatrical release of The Angry Birds Movie 2 is swiftly followed by the landmark 10th anniversary of the original Angry Birds in December 2019. To date, the Angry Birds family of games have amassed over four billion downloads since 2009. Throughout 2018, Rovio will continue its games event and partnership program, developing bespoke in-game content for new brand partners. Some previous partnerships include Imagine Dragons, the NFL/Super Bowl, Iron Maiden and Everton Football Club.

Rovio at BLE 2018:

Should you wish to hear more and have a chat with Rovio – come and meet us at Brand Licensing Expo in London on October 9-11! Rovio booth number F10.

ABOUT ROVIO ENTERTAINMENT

Rovio Entertainment Corporation is a global entertainment company that creates, develops and publishes mobile games, which have been downloaded over 4 billion times. The Company is best known for the global Angry Birds brand, which started as a popular mobile game in 2009, and has since evolved from games to various entertainment and consumer products in brand licensing. Today, the Company offers multiple mobile games, animations and has produced The Angry Birds Movie, which opened number one in theatres in 50 countries and the sequel of which is in production. Rovio is headquartered in Finland and the Company’s shares are listed on the main list of the NASDAQ Helsinki stock exchange with the trading code ROVIO. (www.rovio.com)

ABOUT ZAPPAR

Zappar have been blazing a trail in augmented reality since way back in 2011. Founded by seasoned marketing and video game execs and alumni of Cambridge University, the Zappar team is now made up of 50 people across their London headquarters and offices in San Francisco, Boston and Sydney.

Zappar describe themselves as an augmented reality platform and a creative studio, rolled into one. Their platform is called ZapWorks and is empowering thousands of designers and developers around the world to create and instantly publish immersive and engaging AR content. Agencies and in-house teams use ZapWorks’s unrivalled feature-set to bring to life everything from marketing campaigns to learning and development materials. Zappar’s own in-house team have delivered against AR strategies for hundreds of clients, with thousands of activations. An example of this is the recent introduction of AR to the 7-Eleven app and all their North American stores as part of an always on strategy. Or Nestle who are adopting augmented reality at a global level to turn product packaging into interactive multimedia portals and leverage their packaging as their largest owned media asset. Zappar’s underlying mission is to democratise AR and get it into the hands and lives of as many people of possible, unlocking value for businesses and end-users alike.

Ultimate Fishing Simulator Review

Ultimate Fishing Simulator

DeveloperUltimate Games S.A.
PublisherPlayWay S.A.
FormatPC (Reviewed)
Release Date: 30 Aug 2018
Price: $19.99 – Available Here

Overview

Before we start, something to brag about: I have finally finished the Liege of the Lake sidequest in Final Fantasy XV! It took me a few hours, some broken lines and lures but I did it. And that got me thinking…over many & many years, I have played all sorts of games where fishing is a side activity. Warframe, Final Fantasy XV, Fable, NieR: Automata and plenty of others. Yet, I ‘ve never played anything where fishing is the gist of it all. The whole game. So when I got a chance to check out Ultimate Fishing Simulator, I figured “why not”. I just caught the monster of a fish in Final Fantasy XV so taking this on should be a piece of cake.

Story

Heh, a good one. A story in a fishing game. In any case, there certainly isn’t any there. You have a classic tutorial and tips telling you how to prepare, how to fish, what lures to you and so on. Nothing too difficult to comprehend although certain tips and hints are hidden all over the equipment tabs and options so it’s important to check everything in order to fully understand what is what.

Gameplay

After creating a profile, the game welcomes you with a choice of normal and realistic difficulty. The latter one is a bit gimped and a lot of hints and help mechanics are disabled in order to get a more (you guessed it) realistic experience. I wasn’t feeling quite ready for that one, so normal one was for me. You have plenty of options at your disposal on how to fish – where to start, what gadgets to use and you can even have your own boat later. Unfortunately, most of these are exp locked so you will have to grind a bit in order to get the most of the fishing experience. My first (and only one I could pick at the moment) starting location was a small lake. Since some fish only come out a night, you can tinker with speeding up time if you’re in the mood for some night fishing. Anyway, the whole process and mechanics of fishing are………not that bad, actually. Every time I’d stumble upon screenshots of some fishing sim, it would look like I’m watching some MMO with loads of options and hints and notifications on screen at the same time. Ultimate Fishing Simulator doesn’t have that issue. It’s catered to experienced players and newbies (hey, that’s me!) as well. After throwing a lure in the lake, it didn’t take long for my first fishie to bite. Reeling in is not complicated, as long as you don’t tug too much. After catching yourself one, you have a choice of selling it on the spot or releasing back. Selling it gives you money (doh!) which is necessary to buy new lures and equipment and releasing it gives you experience. That one is also important if you want to get access to new locations and whatnot.

Visuals

As it turns out, the game got out of Early Access recently and it certainly shows. There are some remnants of Early Access like the rather basic user interface and menu screens, feels like something that was cobbled up from Unity store. The good news is that subpar UI won’t bother you much since the rest of the game visuals are rather good. Not amazing, but way better than expected. There are plenty of details around you as you fish (so you wouldn’t feel alone much) like wind blowing dandelion seeds and fishes swimming around. They’re usually everywhere else except where you just threw the lure, just to rub it in for you…….Night scenes look great too and despite the fair warning on the store page to pay attention to system requirements, the game runs pretty well and without any hitches.

Audio

I’d say at first that any sort of music or a soundtrack is nonexistent by default and I’d be right but wait!……there is a catch. Ultimate Fishing Simulator gives you the option of tuning into one of many internet radios to keep you company while you fish. That feature alone raised the grade of the game quite a bit. Simple, yet effective. Of course, there are some expected audio bits like wind blowing or lake/sea noises so the game isn’t completely mute. Either way, fishing to heavy metal never felt so good…and weird as hell.

Overall

What can I say, my first run-in with a fully fledged fishing game went better than expected. Ultimate Fishing Simulator is surprisingly fun with plenty of ways to spice up your gameplay, yet it never feels needlessly complicated. I still think that the UI could use a good rework but the most important elements here (gameplay and atmosphere) are spot on. If there is one game that should be your entry into the world of fishing sims, Ultimate Fishing Simulator is the perfect pick.

Capsule Computers review guidelines can be found here.

MOTORBIKE MAYHEM BEGINS: STEEL RATS GEARS UP FOR NOV. 7 RELEASE DATE ON PLAYSTATION®4, XBOX ONE AND WINDOWS PC

MOTORBIKE MAYHEM BEGINS: STEEL RATS GEARS UP FOR NOV. 7 RELEASE DATE ON PLAYSTATION®4, XBOX ONE AND WINDOWS PC

GET READY TO WRECK AND RIDE WITH YOUR CREW AND TAKE ON THE JUNKBOT INVASION

LONDON – Oct. 5, 2018 – The Steel Rats are ready to ride! Tate Multimedia has announced the all-out, action-arcade-inspired motorbike combat racer is coming to PlayStation®4, Xbox One and Windows PC on Nov. 7, 2018.

A visceral and groundbreaking evolution of the 2.5D action-arcade genre, Steel Rats fuses destructive, octane-fueled motorbike combat and death-defying stunt gameplay, all set in a visually stylized, retro-future world. Switch between four unique and upgradeable characters as you wreak havoc and defend your city from an invading armada of junk robots.

Steel Rats is already lighting up the 2018 awards scene with eight nominations and one win for ‘Best Gameplay’ at the Game Connection Awards, a nomination for ‘Best Indie Game’ at the Digital Dragons Indie Showcase, and a win for ‘Best Gameplay’ at Pixel Heaven in Poland earlier this month. The game has been touring the convention circuit over the past year, having been at EGX Rezzed, PAX East, Pixel Heaven, gamescom, PAX West and most recently Tokyo Game Show, sometimes even playable on a giant nine-foot-tall robot demo station.

At launch, the standard edition of Steel Rats will be priced at $19.99. There will also be a Deluxe Edition priced at $22.99 which, in addition to the main game, includes a PlayStation theme, five avatars and the game’s soundtrack.

And you can see a making of video for the real-life, giant robot gaming station here:

Steam page: https://store.steampowered.com/app/619700/Steel_Rats/
Official Steel Rats website: http://steelratsgame.com/
Facebook: https://www.facebook.com/SteelRatsGame/
Twitter: https://twitter.com/MsVeronicaVance
YouTube: https://www.youtube.com/channel/UCPZzXCAYz3-CfiO635GGPCQ

About Tate Multimedia
Tate Multimedia S.A. is an independent games developer and publisher based in Poland (Warsaw-HQ), with successful operations that have spanned across Europe, North America, Japan and China since the year 2000.

The studio operates according to the “house of ideas” model on an everyday basis, which means no idea is off the table, allowing developers to have the creative freedom to continually seek new, daring, and even risky projects, with a team of almost 40 creative professionals.

Besides Urban Trial Playground, Tate Multimedia also announced another game for 2018: Steel Rats – a 2.5D platform combat racing game set in a retro futuristic environment, to be released on PC, PlayStation®4, and Xbox One®.

http://www.tatemultimedia.com/en/home/
http://www.facebook.com/TateMultimedia
http://www.youtube.com/user/TateMultimedia

PUBG MOBILE DROPS IN ON TIMES SQUARE

PUBG MOBILE DROPS IN ON TIMES SQUARE

LOS ANGELES – Oct. 5, 2018 – PUBG MOBILE, the mobile version of PlayerUnknown’s Battlegrounds made a larger-than-life appearance today in Times Square! A mysterious banner for the game, displayed on the famous the Nasdaq MarketSite, already has onlookers going bananas at what developer Tencent Games and PUBG Corporation might have up (or on) its sleeves.

Times Square visitors can share images of the PUBG MOBILE display on Facebook and Instagram using the hashtag #pubgmobilenyc for a chance to unlock epic and exclusive in-game loot!

More details on the meaning of the PUBG MOBILE Times Square banner will be shared soon.

A video of the PUBG MOBILE Nasdaq banner can be downloaded here, along with high-resolution screenshots of it.

This mysterious teaser arrives just weeks after Tencent Games announced the milestone of 20 million daily users in PUBG MOBILE. Keep your eyes peeled for more news from PUBG MOBILE in the future!

PUBG MOBILE is available to download for free on the App Store and Google Play.

About PUBG MOBILE
PUBG MOBILE is developed by Tencent Games and PUBG Corp. and based on PlayerUnknown’s Battlegrounds, the original PC and Xbox One gaming phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote island to battle in a winner-takes-all showdown. Players must locate and scavenge their own weapons, vehicles and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.

For more information, please visit the official PUBG MOBILE accounts on Facebook, Twitter and YouTube.

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SNK Heroines: Tag Team Frenzy Review

SNK Heroines: Tag Team Frenzy

Developer: SNK
Publisher: NIS America
Platforms: Switch (Reviewed), PlayStation 4
Release Date: Available Now
Price: $49.99 USD – Available Here $69.95 AUD – Available Here

Overview

There was a time that many fighting games besides your standard big name franchises were released to fill certain niches. These games tend to still be released here and there in Japan but often do not make their way overseas, especially in recent years. Thankfully not every developer is afraid of taking a risk and catering to fans who have supported these niches and now we have SNK Heroines: Tag Team Frenzy arriving thanks to SNK and NIS America. Seen as something of a successor to the aged SNK Gals’ Fighters this title looks to bring together some of the most popular female characters across numerous SNK franchises and pit them together in tag-team combat.

Story

Rather than offering a full campaign SNK Heroines: Tag Team Frenzy offers an arcade mode simply deemed the “Story” mode where players are able to select two of the female characters that they wish to take into the fray. The story sees all of these girls, some pulled from The King of Fighters, The Art of Fighting, Samurai Shodown, and even more obscure series, thanks to Kukri, a mysterious fighter that appeared in The King of Fighters XIV.

Kukri has managed to open up his own special pocket dimension and thanks to this, the girls have all been trapped and dressed in strange outfits with the only escape being to beat down Kukri and free themselves before his twisted dream of making the entire world his playground comes true. As mentioned before players will select two characters who will then battle through a number of standard fights, viewing a few Kukri based cutscenes in between, before facing off against the big bad and vanquishing him.

This unlocks oft humorous ending sequences for both fighters shown through slideshow sequences while the credits role.These little ending slideshows usually feature appearances from other characters from the main series and Terry’s even seems to focus a bit on the actual storyline from the main series but don’t expect much more than a few laughs from these endings. Another nice touch to this game’s credit is the fact that every pairing of characters has a unique dialogue sequence at the start and end of the mode as well as unique dialogue depending on what character they happen to beat in a fight, giving players some extra motivation to try using different pairings.

Gameplay

SNK Heroines: Tag Team Frenzy may be a fighting game but don’t expect this game to be one that will test the limits of your button input capabilities. In fact, this title happens to feature a very easy and not even hard to master fighting system. Players are given a weak attack that automatically will string together into an auto combo, a heavy attack, a throw button, and a button that uses special moves. Other than the block ability the title doesn’t really offer too much else in the form of combat other than flashy finishing moves called Dream Finishers that we’ll touch upon in a moment.

Despite its superficial nature players can still find plenty of ways to string together powerful attack strings by mixing up their light attacks into specials or, with the use of tagging in your partner and using items, triggering lengthy combos that will devastate your foe but don’t expect too much of this complexity to really come into play unless you want to take your skills and test them against others in multiplayer.

Another slightly smaller element comes in the form of items. Around each stage glowing yellow lanterns will appear and when broken they will give the player items that can help them in combat. These range from refilling health or spirit gauges, throwing poison bottles or pinballs at an opponent, to turning the screen into a complete mosaic. Now one element that does separate SNK Heroines from other fighters is the way that it borros a bit from PlayStation All-Stars Battle Royale where opponents can only be finished off with a special move. In this case it happens to be called a “Dream Finisher” and while these moves can be used at almost any time in a fight, they will only completely put down your opponent when they are at low health.

Players have their standard health gauge as well as a Spirit Gauge that is required to use special moves and unleash a Dream Finisher but the game happens to balance these in an interesting way. The lower your health gauge gets, the bigger your spirit gauge can grow and vice versa, allowing for a potential comeback if you happen to be doing poorly. Both characters on any given side share the same health pool though swapping out midfight is useful as they do not share Spirit Gauges and can often be brought in to defeat a foe for good. It is worth noting that completely dropping an opponent’s health will leave them in a stunned state that allows for an easy Dream Finisher so don’t expect a one sided battle to easily be turned around despite how tense some final fights can end up being thanks to this system.

The actual game modes included in the game can be a little sparse unfortunately and with the short length of each arcade fight, even with the option to see numerous different scenes with different pairings, don’t expect this game to really hold up for long. There is the standard story/arcade mode, a versus mode against a CPU or local player, a survival mode, training, and tutorial. All fights in the game give players money that can either be used to unlock scenes that you haven’t seen before or purchase special costumes for each girl, of which there are three in total, as well as accessories to dress them up in. The online component works well enough here and features the ability to take part in room matches with others or simply fight in quick matches that you can choose to wager in-game money on if you like.

Visuals & Audio

It is quite clear what SNK was aiming for with SNK Heroines: Tag Team Frenzy and they have clearly hit the mark when it comes to the character designs. Each girl features a nicely detailed looking character model with each of the three costumes featuring a variety of color options that are often a bit more than a simple palette swap and at least one of these costumes tend to reference the series the character comes from. The fan service element is dialed up quite high in this colorfully flashy fighter and that will delight those looking for a light hearted fighting game to pass some time. In fact, there are even special reward images for beating the game using certain pairings of fighters.

As far as the soundtrack goes, the background music is a bit standard for a fighting game, even a less serious one such as this. The voice acting is entirely in Japanese and is handled very well, even in Terry’s genderbent case, and there are even voice options to purchase for each of the girls as well.

Overall

There is certainly room for light and colorful fighting games in this market and SNK Heroines: Tag Team Frenzy fits that niche perfectly with the bonus of featuring plenty of fan service, especially with characters such as Mai Shiranui and Love Heart being part of the roster. That being said, the actual amount of content found in this tag team fighter is a bit sparse to really keep fans coming back for more and, though being on the Switch like this does make it a perfect type of game to simply throw together a couple of fights without worrying too much about needing to be on the top of your game while possibly on the go.

Capsule Computers review guidelines can be found here.

ELECTRIFIED WRESTLING RING ADDS MUSCLE TO DEAD OR ALIVE 6

ELECTRIFIED WRESTLING RING ADDS MUSCLE TO DEAD OR ALIVE 6

Three Rumble-Ready Fighters Return to Series Thanks to Professional Wrestling Themed Storyline

Hertfordshire, 5th October 2018 – KOEI TECMO Europe is excited to announce the return of three hard-hitting fighters – Bass, Tina, and Mila – to DEAD OR ALIVE 6 as they help introduce an all new professional wrestling organisation into the game thanks to a storyline as electrifying as the ring ropes.

Known as “The King of the Ring,” Bass is a seasoned professional wrestler known for his destructive power and versatile throwing techniques. He’s also the doting father of Tina, “The Superstar of a Thousand Dreams.” And while Tina flashes some of the same versatile throws as her father; including an explosive new slam added to her repertoire, she is also proficient in strikes as Bass trains her to become the top wrestler in the world. But, Tina isn’t the only female ready to fight in DEAD OR ALIVE 6; as professional wrestling fan, Mila, has also been added to the line-up. Nicknamed “The Hot-Blooded Champ,” Mila is a mixed-martial artist known for winning titles as a result of tackling techniques and her expertise in the ground-and-pound game that she hopes will prove fruitful in her quest to ultimately takedown her long-time rival, Bass.

All three characters are instrumental to DEAD OR ALIVE 6’s new wrestling stage “THE MUSCLE.” As an introduction to their new fighting ring, the father-daughter duo of Bass and Tina gather reporters inside an arena to unveil their new professional wrestling organisation, also known as The Muscle. Inside the arena stage, not only will the action be fast and fierce, but the ring ropes surge with electrical current while the steel pillars surrounding the squared-circle bellow fire at warry brawlers. Who has what it takes to bring home the championship? Find out when DEAD OR ALIVE 6 hits stores on the 15th February 2019 for the PlayStation®4 Computer Entertainment System, the Xbox One family of devices including the Xbox One X, the all-in-one games and entertainment system from Microsoft, and digitally on Windows PC via Steam®.

Pre-orders across all systems are now underway. For the latest pre-order information, including a description of all pre-order and early purchase bonuses, please visit our official website at https://www.teamninja-studio.com/doa6/uk/. Also, be sure to Like us on Facebook at www.facebook.com/DeadorAliveGame; and Follow us on Twitter @DOATEC_OFFICIAL.

ABOUT KOEI TECMO EUROPE LTD.
KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

DEAD OR ALIVE 6 ©2018 KOEI TECMO GAMES CO., LTD.& All rights reserved. DEAD OR ALIVE logo is a trademark or registered trademark of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.