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All-New NBA® 2K Mobile Now Available Worldwide on iOS

All-New NBA® 2K Mobile Now Available Worldwide on iOS

Experience Legendary NBA 2K Gameplay Anytime! Anywhere! For Free!

New York – November 19, 20182K and Cat Daddy Studios are proud to announce that the all-new NBA® 2K Mobile is now available for free on iOS and is coming soon to Android. NBA 2K Mobile delivers console quality graphics and lifelike NBA 2K action on the go like never before.

NBA 2K Mobile presents an all-new way to enjoy the best of NBA 2K on handheld devices,” said Harley Howe, president of Cat Daddy Games. “Our team has worked for years to match the quality bar set by our console counterparts, and we are excited to bring this new level of quality to basketball fans and the mobile gaming world.”

NBA 2K Mobile lets gamers experience their favorite NBA moments, build dream teams, and step onto the court in lifelike 5v5 match-ups. NBA 2K Mobile users collect player cards to build their dream squad and use drills to train up their players. Users can compete in Seasons to earn new rewards, participate in limited time events for exclusive cards, and rise up the leaderboards on their way to becoming legendary.

NBA 2K Mobile delivers dynamic new features including:

  • Console quality graphics and authentic on-the-court action
  • Over 400 of your favorite NBA players and NBA superstars
  • Multiple modes and events to test your skills
  • Build your ultimate dream team of NBA players from the past and present
  • Gather followers who admire your team
  • Exclusive rewards in real-time events like The Gauntlet
  • Daily bonuses from the Checklist and for logging in

NBA 2K Mobile is free and available now on the App Store.

Pre-registration is open on Google Play.

Follow NBA 2K Mobile on Instagram, Twitter, and Facebook for the latest news.

Requires an Internet connection and iPhone 6s, iPad Air 2, iPad Pro, Mini 4 or newer. Android version requires Samsung Galaxy S8 or S9, Pixel 2 or 3 and similar or higher.

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INTRODUCING REDHILL GAMES, A NEW CORE GAMING STUDIO IN HELSINKI HELMED BY AAA VETERANS

INTRODUCING REDHILL GAMES, A NEW CORE GAMING STUDIO IN HELSINKI HELMED BY AAA VETERANS

HELSINKI NOV. 19, 2018 – A multinational group of video game creators and executives have assembled to form Redhill Games, a new studio focused on creating high-quality titles targeting underserved market segments in the gaming industry. Headquartered in Helsinki, Redhill Games’ proven leadership team draws from the ranks of top companies like Remedy Entertainment (Quantum Break, Alan Wake, Max Payne) and Wargaming (World of Tanks), with talent hand-picked from around the world from companies like Guerrilla Games, Starbreeze, Next Games and more.

“I’ve had the joy of working with so many wonderfully talented people since beginning in games in 1999. Redhill Games represents the best of the best from all my years of experience, bringing together some of the industry’s top professionals from various disciplines for a new adventure,” said Redhill Games CEO Matias Myllyrinne. “These are people who have collaborated closely before, and I’m confident our best games are still ahead of us.”

Myllyrinne is the former CEO of award-winning AAA studio Remedy Entertainment. As Head of Global Development for Wargaming since 2015, he spearheaded substantial advancements to the company’s development efficiency, quality and output across ten internal studios worldwide.

Redhill Games’ core leadership team is complemented by CTO Mikko Uromo and Executive Producer Milos Jerabek. Uromo previously served as Technical Director at both Wargaming and Remedy, in which he was instrumental in building up and improving the strategies, technologies and productivity of various internal development teams. Jerabek was the Development Director of World of Tanks at Wargaming, which he helped take to new heights of quality and success on a philosophy of “commit and deliver.” He is also experienced in managing publishing relationships and development as a former Production Director at Remedy.

Managing Redhill Games’ global talent is COO Ekaterina (Katya) Dolgova, the former Head of HR and Chief of Staff for Global Development at Wargaming. A lawyer and Fellow of the Chartered Institute of Personnel and Development, Dolgova is a management and human resources professional with over 20 years of experience in the financial, consulting, IT and gaming industries worldwide.

With multiple veterans of one of PC gaming’s five top grossing games at the helm, Redhill Games’ core focus is creating new titles rooted in the genres the team knows best, particularly free-to-play tactical shooters and ongoing games-as-a-service titles. The leadership team has rallied around the principles of cooperative and social play, fair monetization models and data-driven development.

The next phase of Redhill Games’ company roadmap will focus on continuing to expand its development and production team with additional world-class talent while progressing toward delivery of an engaging proof of concept. Further announcements from the studio are expected in 2019. https://www.redhillgames.com/

Tencent Games Partners with SLIVER.tv on New eSports Channel Powered by Theta Network

Tencent Games Partners with SLIVER.tv on New eSports Channel Powered by Theta Network

Earn exclusive Ring of Elysium rewards

CUPERTINO, California – November 19, 2018 – Tencent Games, developer of next-gen battle royale Ring of Elysium, has announced a partnership with blockchain eSports entertainment platform SLIVER.tv. Powered by Theta rewards, the 24/7 live eSports channel will feature streamers from FaZe Clan, Method, NRG and will include interactive predictions, trivia, and prizes for viewers. Unique in-game items, such as the Golden Winged Jacket skin, will be purchasable in the SLIVER.tv store for Theta tokens.

“We’re excited to be partnering with SLIVER.tv and bringing unique Theta rewards to Ring of Elysium players,” said Tencent Games. “We want viewers to be able to become part of the eSports experience, and will be able to do so with the interactive eSports channel with SLIVER.tv.”

Ring of Elysium launched September 19th for free on Steam and has been well-received by players, achieving positive reviews on Steam and a growing eSports following. While viewing Ring of Elysium matches on community-driven live streaming platform SLIVER.tv, players will be able to earn Theta tokens by logging in, watching live content, and will also be eligible to win premium crates. Viewers can also use tokens to purchase in-game exclusive skins and premium items or for discounts on real-world products from sponsors.

“Our partnership with Tencent Games will help us continue to drive interactive eSports by featuring exciting content from Ring of Elysium,” said Mitch Liu, co-founder, and CEO of SLIVER.tv and Theta Labs, Inc. “Combined with our unique Theta rewards and blockchain technology, users become part of the eSports experience, driving greater engagement and retention for our partners and games.”

About Ring of Elysium
Aurora Tencent Studio (formerly known as Europa) is proud to present the next generation of multiplayer online arena shooter using the Quicksilver X engine. Trapped on a snowy mountain assaulted by a disastrous snowstorm, the only way out is a rescue flight which can only save up to four people. Survivors must stay ahead of the approaching storm while eliminating competition. Welcome to Ring of Elysium.

  • Regional Transformation: The map is divided into predefined regions. The snowstorm will periodically transform the regions into frozen hell where hypothermia threatens. An inspired reimagination of the original Battle Royale movie settings, fueling a truly unique and memorable survival experience.
  • Rescue Helicopter: The goal is to board the rescue helicopter, which opens new strategic possibilities in the battle royale genre.
  • Convincing Natural Disaster: Highly detailed presentation of a snowstorm will provide the ultimate survival experience. The game world will change dynamically as the disaster progresses.
  • Various Player Abilities: Hang-gliding, snowboarding, mountaineering…Throwing extreme sports into the mix creates new playstyles limited only by imagination. While player’s fighting their way through the disaster, how best to utilize these abilities often mean the difference between life and death.
  • Highly Competitive: Satisfying gunplay built on great netcode provides an ideal environment for competitive players and others alike.

About Tencent Games
Tencent Games is the world’s largest gaming company by operating revenue. As the world-class gaming division of Tencent Holdings Limited (SEHK 700), the company develops and publishes AAA products for hundreds of millions of gamers on today’s most popular platforms. With stakes in Epic Games, Supercell, and Riot, Tencent publishes popular western titles like League of Legends in the Chinese market. Tencent Games is dedicated to creating interactive entertainment experiences that are high in quality, engaging, and fun for a variety of audiences across a multitude of online game products.
Official Website | YouTube | Twitter | Facebook | Reddit

About SLIVER.tv
SLIVER.tv is the next generation Esports entertainment platform on blockchain which features 24/7 live streaming content from top games like Fortnite, League of Legends, CSGO, and more. Viewers can watch top Twitch streamers like NICKMERCS, Method Hotted, and FaZe Mew on SLIVER.tv to further interact with the stream and earn Theta rewards, open themed crates, and win a wide variety of gaming gear.  Join us at SLIVER.tv.

About Theta Labs, Inc. (wholly owned subsidiary of SLIVER.tv)
Theta is a video delivery network powered by blockchain that incentivizes anyone to restream video and enables next-gen video apps that deepen viewer engagement, drive incremental revenues, and reduce costs. Theta’s protocol enables users to earn rewards by relaying video via excess bandwidth on any device. Restreamers improve quality by serving video to nearby users, and can use their rewards to purchase premium experiences, content and products. By deploying Theta, media and broadcasting platforms can create more touchpoints with viewers to seed superfans and drive greater engagement. Learn more at thetatoken.org.

STUNNING NEW CHARACTER BLASTS HER WAY INTO DEAD OR ALIVE 6

STUNNING NEW CHARACTER BLASTS HER WAY INTO DEAD OR ALIVE 6

NiCO Electrifies the Tournament Competition with a Scintillating Set of Powerful Plasma Attacks

Hertfordshire, 5th October 2018 – KOEI TECMO Europe and TEAM Ninja are proud to announce the first look at NiCO, the second original character to make her debut in the hotly-anticipated fighter, DEAD OR ALIVE 6. The new character was on display for the first time this past weekend inside the DEAD OR ALIVE Festival in Tokyo, a fan-focused event that featured live demos, cosplay, and tournament action. But it was the NiCO reveal that stole the show thanks to the character’s breakneck speed and powerful plasma attacks.

NiCO, known as “The Lightning Technomancer” is a practitioner of Pencak Silat, a historic martial art of Southeast Asia. The frenetic fighter employs powerful plasma discharges in her attacks, boosting her Pencak Silat strikes to another level, while at the same time using her EMF Rings to move at ultrahigh rates of speed. But that’s not all, as NiCO is also a genius scientist who has been entrusted with Donovan’s secret M.I.S.T. development project. Despite her youthful appearance, she provides a genuine threat to the ninjas with her sharp, analytical mind and her natural sense for martial arts.

Joining NiCO in the latest reveal is Helena’s half-sister, Kokoro. A master of Ba Ji Quan, Kokoro uses a combination of elbow and palm thrusts to compliment an array of throws aimed at destroying her opponent’s balance. Graceful, yet powerful, Kokoro’s fighting style incorporates the hard and soft elements that represent the spirit she has refined through her maiko training.

Also returning to action is La Mariposa, a luchadora who excels at aerial attacks and is known as “The Immortal Butterfly”. Under the mask, however, the professional wrestler is really Lisa Hamilton, a former DOATEC researcher who at one time conducted experiments on the ninja Hayate. And although it was rumoured that she had retired after the 5th Tournament, La Mariposa is back, deadlier than ever.

The NiCO reveal also showcased two new stages, including ZERO, a research facility built by M.I.S.T. highlighted by shattered glass and freefalls, not to be outdone by MIYABI, a quiet Japanese town surrounded by bamboo. Break through the thicket and watch as fighters crash down into a secluded spot known as The Hidden Garden, adding a little atmospheric magic to the fight.

In addition, TEAM Ninja released the first images of the all-new DOA CENTRAL. Here, gamers will be able to customise their characters before each fight, including changing costumes, hairstyles, and even glasses.

DEAD OR ALIVE 6 is currently under development for the PlayStation®4 Computer Entertainment System, the Xbox One family of devices including the Xbox One X, the all-in-one games and entertainment system from Microsoft, and digitally on Windows PC via Steam®.

Pre-orders across all systems are now underway; those who pre-order DEAD OR ALIVE 6 physically at GAME are able to get their hands on an alternative costume for Kasumi, while those who pre-order physically at select retailers are able to get their hands on another character for their roster, Nyotengu.

For the latest pre-order information, including a description of all pre-order and early purchase bonuses, please visit our official website at https://www.teamninja-studio.com/doa6/uk/. Also, be sure to Like us on Facebook at www.facebook.com/DeadorAliveGame; and Follow us on Twitter @DOATEC_OFFICIAL.

ABOUT KOEI TECMO EUROPE LTD.
KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

TURTLE BEACH GEARS UP FOR THE HOLIDAYS WITH ITS ALL-NEW 2018 LINEUP OF GAMING HEADSETS THAT ARE BUILT TO WIN

TURTLE BEACH GEARS UP FOR THE HOLIDAYS WITH ITS ALL-NEW 2018 LINEUP OF GAMING HEADSETS THAT ARE BUILT TO WIN

Turtle Beach’s 2018 Portfolio is Headlined by the Company’s New Atlas Line of PC Gaming Headsets, New Console Headsets Priced Under $100, and its Flagship Elite Pro 2 + SuperAmp Pro Performance Gaming Audio System

San Diego, CA – November 19, 2018 – In a year of significant growth in the video game industry, leading gaming headset and audio accessory brand Turtle Beach (Nasdaq: HEAR) continues driving its strong performance as the Company heads into the 2018 holiday season with its richest offering of new, high-quality gaming headsets. With the majority of its 2018 lineup now available both in-stores and online, Turtle Beach has a variety of headsets designed to work with Xbox One, PlayStation®4, Nintendo Switch™, PC, and mobile/tablet devices, giving players the ability to choose the ideal model that suits the type of gamer they are and their budget.

“Turtle Beach’s year-over-year success stems from our ability to consistently design the widest assortment of high-quality products that empower a diverse audience of gamers,” said Juergen Stark, CEO, Turtle Beach. “This year we’re expanding the Turtle Beach brand even further with our new Atlas line which includes three different headsets for PC gamers, additional headset options under $100 with our new Stealth 300 and Recon 200 headsets, and by launching the successor to our flagship Elite Pro line with the Elite Pro 2 + SuperAmp Pro Performance Gaming Audio System.”

Stark continued: “This year’s full lineup, with the exception of a couple surprises still to be revealed, are now available in-stores and online and we’ve already seen positive feedback from gamers, our partnered teams and streamers, as well as very favorable reviews from publications like Game Informer, Windows Central, and more. We’ve got a great new lineup and are looking forward to a strong holiday season to help us continue this year’s strong performance.”

Turtle Beach’s 2018 lineup is headlined by the Company’s commitment to PC gamers and the introduction of its all-new Atlas line of gaming headsets built for PC. Designed in collaboration with leading esports teams, including Astralis, OpTic Gaming, and the Houston Outlaws, Turtle Beach’s Atlas line features three different models, including the Elite Atlas Pro Performance PC Gaming Headset, the powerful Atlas Three Amplified PC Gaming Headset, and the versatile Atlas One PC Gaming Headset, each one offering PC gamers an innovative set of features, functionality and pricing.

Additionally, with the influx of new gamers in the market – driven significantly in part by the popular new Battle Royale genre and games like Fortnite, PUBG, and Call of Duty: Black Ops 4’s Blackout mode – Turtle Beach has expanded its sub-$100 product range with the Stealth 300 and Recon 200 series amplified gaming headsets. Further, September also marked the launch of the highly-acclaimed Elite Pro 2 + SuperAmp Pro Performance Gaming Audio System – the successor to Turtle Beach’s original flagship Elite Pro headset that redefined gamers’ expectations for audio performance and comfort in a competitive gaming headset.

The Elite Pro 2 + SuperAmp Pro Performance Gaming Audio System for Xbox One and PS4™ builds on the legacy that began with Turtle Beach’s original Elite Pro headset from 2016 to deliver the next generation of pro-level audio required by today’s top competitive and hardcore gamers. The Elite Pro 2 + SuperAmp bundle is built for Xbox One and PS4™, and also works great with Windows 10 and earlier Windows PCs, and is available for a MSRP of $249.95.

“There are crucial features we need in a headset to be at the top of our game,” said Nick “Ashes” Ridgeway, Assistant General Manager of OpTic Gaming. “The Elite Pro 2 + SuperAmp checks all of those boxes for us: crisp voice communication, detailed sounds, and our own customized EQ so we always have the audio advantage over our competition.”

Elite SuperAmp
The Elite SuperAmp Pro Performance Gaming Audio Controller offers gamers an entirely new way to elevate and control their audio with their existing wired headset. The Elite SuperAmp delivers powerful amplified surround sound and connects via Bluetooth® to the Turtle Beach Audio Hub mobile app on Android or iOS devices where gamers can personalize a variety of settings. The Elite SuperAmp is built for Xbox One and PS4™, and also works great with Windows 10 (Xbox One version) and earlier Windows PCs (PS4™ version), and is available exclusively at www.turtlebeach.com for a MSRP of $149.95.

The official gaming headset of none other than DrDisRespect himself, the Recon 200 Amplified Gaming Headset delivers powerful game sound with enhanced bass and crystal-clear chat. The Recon 200 is built for Xbox One & PS4™, and also works great with Nintendo Switch™, PC, and mobile/tablet devices, and has a MSRP of $59.95.

“The Recon 200 is a bass-boosted, shatter-your-skull, extremely tactical headset built to take you to the next level,” said DrDisRespect. “Nothing even comes close. It’s time to step-up and show me what you’ve got! The Recon 200…BOOM!”

For more information on the latest Turtle Beach products and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on Facebook, Twitter, and Instagram.

1 Source: The NPD Group /Retail Tracking Service/Video Games/Dollars/U.S. & Canada/January-September 2018

About Turtle Beach Corporation
Turtle Beach (www.turtlebeach.com) is a leading gaming accessory brand, offering a wide selection of cutting-edge, award-winning gaming headsets. Whether you’re a professional esports athlete, hardcore gamer, casual player, or just starting out, Turtle Beach has the gaming headset to help you truly master your skills. Innovative and advanced technology, amazing high-quality gaming audio, crystal-clear communication, lightweight and comfortable designs, and ease-of-use are just a few features that make Turtle Beach a fan-favorite brand for gamers the world over. Designed for Xbox, PlayStation®, and Nintendo consoles as well as for PC, Mac®, and mobile/tablet devices, owning a Turtle Beach gaming headset gives you the competitive advantage. Hear Everything. Defeat Everyone.™ The Company’s shares are traded on the Nasdaq Exchange under the symbol: HEAR.

Cautionary Note on Forward-Looking Statements
This press release includes forward-looking information and statements within the meaning of the federal securities laws. Except for historical information contained in this release, statements in this release may constitute forward-looking statements regarding assumptions, projections, expectations, targets, intentions or beliefs about future events. Statements containing the words “may”, “could”, “would”, “should”, “believe”, “expect”, “anticipate”, “looking”, “plan”, “estimate”, “target”, “project”, “intend” and similar expressions constitute forward-looking statements. Forward-looking statements involve known and unknown risks and uncertainties, which could cause actual results to differ materially from those contained in any forward-looking statement. Forward-looking statements are based on management’s current belief, as well as assumptions made by, and information currently available to, management.

While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that its goals and strategy will be realized. Numerous factors, including risks and uncertainties, may affect actual results and may cause results to differ materially from those expressed in forward-looking statements made by the Company or on its behalf. Some of these factors include, but are not limited to, risks related to the Company’s liquidity, the substantial uncertainties inherent in the acceptance of existing and future products, the difficulty of commercializing and protecting new technology, the impact of competitive products and pricing, general business and economic conditions, risks associated with the expansion of our business including the implementation of any businesses we acquire, our indebtedness, and other factors discussed in our public filings, including the risk factors included in  the Company’s most recent Quarterly Report on Form 10-Q and the Company’s other periodic reports. Except as required by applicable law, including the securities laws of the United States and the rules and regulations of the Securities and Exchange Commission, the Company is under no obligation to publicly update or revise any forward-looking statement after the date of this release whether as a result of new information, future developments or otherwise.

All trademarks are the property of their respective owners.

GOD EATER 3 OPENING MOVIE AND NEW GAMEPLAY DETAILS REVEALED

GOD EATER 3 OPENING MOVIE AND NEW GAMEPLAY DETAILS REVEALED

BANDAI NAMCO Entertainment Europe has today revealed new story, gameplay features and a new character for upcoming title GOD EATER 3.

Also revealed is the opening movie from the game featuring the song “stereo future” – a song composed specially for the game by Kenta Matsukuma and performed by BiSH, the ‘punk rock band without musical instruments’.

Following the destruction of their home, GOD EATER 3 will see the game’s protagonists rescued by the crew of an Ash Crawler called Chrysanthemum. Ash Crawlers serve as the hub ships of the GOD EATER heroes and the sole lifeline for humans in the post-apocalyptic Ashlands. They are covered with Anti-Aragami Walls that protects them from the effects of the outside world, as well as Resonance Radars to seek out the dangerous Aragami.

Following a devastating Ash Storm, The Chrysanthemum crew lost their members capable of operating the Resonance Radar, so enlist the help of players to defeat the Aragami and restore the routes through the Ashlands. From their moving base, players will have to scout ahead into new areas of the Ashlands to safely guide the Caravan deeper into the world.

Also revealed is new character Phym, a mysterious girl sporting a horn on her forehead. Met by the protagonists during a scouting mission – Phym is a vital part of the GOD EATER 3 story and their encounter with her will change their lives forever.

The final feature revealed is the Burst Arts special attack. This is a move that players can use only during Burst Mode. The Burst Arts special attack takes a different form depending on whether players are stepping, on the ground, or in the air – with players able forge their own unique playstyle by defining which attack occurs.

To customize their characters even further, players can also choose different Burst Arts Effects for each move as well, providing a huge number of different combinations.

GOD EATER 3 will be available on February 8th, 2019 on PlayStation 4 and PC. For more information on GOD EATER 3 and other titles from BANDAI NAMCO Entertainment Europe., please visit https://www.bandainamcoent.com, follow us on Facebook at https://www.facebook.com/BandaiNamcoEU or join the conversation at https://twitter.com/BandaiNamcoEU.

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About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu . All the BANDAI NAMCO Entertainment products are available on the official store https://store.bandainamcoent.eu

GOD EATERTM3&©BANDAI NAMCO Entertainment Inc.
Press Release © 2018 BANDAI NAMCO Entertainment Europe S.A.S
All other trademarks are properties of their respective owners.

Ubisoft® WELCOMES PAYPAL as NEW KEY PARTNER FOR Tom Clancy’s Rainbow Six® Pro League and Majors

Ubisoft® WELCOMES PAYPAL as NEW KEY PARTNER FOR Tom Clancy’s Rainbow Six® Pro League and Majors

PayPal is the new official payment platform partner for Tom Clancy’s Rainbow Six Pro League and Majors 

SYDNEY, Australia — November 19, 2018 — Ubisoft and PayPal have announced that PayPal is the new official payment platform partner for Ubisoft’s Tom Clancy’s Rainbow Six Pro League and Majors. This key partnership, which illustrates the title’s expanded reach and importance in esports, will extend from November 2018 through November 2019 across North America, EMEA, Asia Pacific and Latin America. Introduced at the Pro League Season 8 Finals in Rio de Janeiro, Brazil, this partnership will cover Pro League Season 9 and 10 as well as the Six Invitational 2019 and the second edition of the Six Majors, taking place in (the European) summer 2019.

The Tom Clancy’s Rainbow Six: Siege community is now more than 40 million players strong, and esports plays an essential role in its engagement and evolution. This vibrant community gathered at the Tom Clancy’s Rainbow Six Pro League Season 8 Finals, which hosted more than 8000 fans per day at the Olympic Park in Rio de Janeiro, Brazil this past weekend.

“We are honoured to welcome PayPal as a key partner for our Tom Clancy’s Rainbow Six Pro League and Majors,” said Geoffroy Sardin, vice president sales & marketing Ubisoft EMEA. “This is a clear signal that the Tom Clancy’s Rainbow Six esports scene is constantly moving forward, attracting new partners who share our enthusiasm for esports. It will be great to see our partnership flourish in our upcoming events, including Rio de Janeiro, Montreal and events throughout 2019.”

“PayPal is the ultimate upgrade companion for the Rainbow Six: Siege community, allowing players to checkout securely and conveniently so they can worry less and experience more,” said Adriana Bello, Head of Consumer Go To Market, PayPal. As the top cited preferred way to pay for gaming content, in-game items and content creator subscriptions, we’re excited to collaborate with the Ubisoft team to provide the gaming community with great experiences, including exclusive community events and deals on the Ubisoft Store in the upcoming year.”

PayPal joins a pool of prestigious key partners, including Lenovo Legion™ and HyperX®, the gaming division of Kingston® Technology Company, Inc.

For more information about Tom Clancy’s Rainbow Six Pro League, please visit http://www.rainbow6.com/esports and follow us at https://twitter.com/R6ProLeague.

About Tom Clancy’s Rainbow Six Siege
Inspired by real-world counter-terrorist organisations, Tom Clancy’s Rainbow Six Siege puts players in the middle of lethal close-quarter confrontations. For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position by reinforcing walls and floors, using barbed wire and deployable shields, laying mines and more, or to breach the enemies’ position using observation drones, setting charges, rappelling and more. The fast pace and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

About PayPal
Fuelled by a fundamental belief that having access to financial services creates opportunity, PayPal (NASDAQ: PYPL) is committed to democratizing financial services and empowering people and businesses to join and thrive in the global economy. Our open digital payments platform gives PayPal’s 254 million active account holders the confidence to connect and transact in new and powerful ways, whether they are online, on a mobile device, in an app, or in person. Through a combination of technological innovation and strategic partnerships, PayPal creates better ways to manage and move money, and offers choice and flexibility when sending payments, paying or getting paid. Available in more than 200 markets around the world, the PayPal platform, including Braintree, Venmo and Xoom, enables consumers and merchants to receive money in more than 100 currencies, withdraw funds in 56 currencies and hold balances in their PayPal accounts in 25 currencies. For more information on PayPal, visit https://www.paypal.com/about. For PayPal financial information, visit https://investor.paypal-corp.com.

©2018 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Rainbow Six, The Soldier Icon, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

© 1999-2018 PayPal. All rights reserved. Other company and product names may be trademarks of their respective owners.

Heavy Metal Machines Interview with Aly Lenzi and Leonardo Lorenzoni

Heavy Metal Machines is a free to play MOBA that mixes elements of soccer, roller derby, and monster truck events. Two teams of four drivers must work together to drag a bomb to the enemy base. The game is available now on Steam.

We had a chance to sit down with Lead Game Designer Aly Lenzi and Community Manager Leonardo Lorenzoni to talk about Heavy Metal Machines


Heavy Metal Machines is a MOBA that mixes a lot of genres. Are there any particular games that inspired Heavy Metal Machines?

AL – The main inspiration is Rock’n’Roll Racing, but all the other Vehicle Arena games helped us shape our gameplay. Twisted Metal, Vigilante 8, Carmagedom, Road Rash, Destruction Derby, and other more recent titles influenced us, even if just a little bit. All those games were the ingredients for our end “feeling”, the emotions or game deliver.

However, competitive e-sports has guided us to forge the core of our gameplay, and we played every single MOBA, FPS, and Fighting Game out there extensively to enrich our capacity to direct Heavy Metal Machines to the correct competitive path.”

Balancing games is always a challenge. What you think is balanced during internal testing can be utterly broken in the hands of gamers. What is your strategy for balancing the game? Are there any good stories of gamers breaking Heavy Metal Machines in unexpected ways?

AL – We balance the game to preserve competitiveness and strategy-guided game. There is also something thought for the new players. We want them to join the game and feel that it is possible to have fun right on. There are no stories of gamers breaking HMM until now.

What’s your approach to getting new players into Heavy Metal Machines and teaching them enough skills to make them reasonably competitive in a short period of time? Do you think there is anything in your current method that you would like to improve in future updates?

LL – Community engagement is the deal. We are looking into this very carefully. Our Discord channel has a community manager for Portuguese, English, Russian, Turkish and French – but all other languages get supported in a way or other. We give them proper attention and they engage with each other to team up and play for competitions.

What is the process for creating a new character for the game, starting from an idea all the way to the character being added to the live servers?

AL – The process begins in two ways: Either from mechanics to artistic or the opposite. If a character is thought from the mechanics, the first thing to decide is the class (support, transporter or interceptor). Then we bring the highlights from the community’s feedback to create the weapons and abilities. Once it is set, the art begins to work on everything else, including lore. After intensive tests, we release it. Sometimes, characters are designed first in the arts: lore and visuals, then the game designers bring a whole mechanics into it.

The characters are a varied bunch, from the post-apocalyptic themed Rampage to the sci-fi styled Artificer. How do you tie together characters from different stylistic backgrounds together into the cohesive Heavy Metal Machine art style?

AL – We always had a thing for Rock’n’Roll Racing, and we wanted to bring its spirit right into Heavy Metal Machines. Very briefly: Our universe tells the story of a post-apocalyptic Earth were gargantuan monsters almost wiped-out the entire humanity. Right before extinction, people discovered that Heavy Metal Music was a very powerful weapon against the creatures, and with it, humanity escaped total annihilation. However, civilization returned to a dark age of sorts, one fuelled by gas, guns, and metal. Now the best pilots fight for the entertainment of the public, in a new Rome named Metal City, with its own Coliseums, the Arenas. Our first arena, Metal City Great Arena, has statues of the old Metal God that championed humanity against the monsters, and the pilots fight to keep theirs intact and prove their worth to the Gods of Heavy Metal.

Metal music is a major part of the game. What is the process of making and adding music to the game? At what point is the composer brought into the development process? What game resources do they access to inspire their work?

AL – Heavy Metal machines’ character follow the archetypes of jung. They have predetermined profiles which help to decide what music style it will receive. Once the art finishes the concept, this material is passed to a sound designer who creates the whole soundtrack for that pilot. Even though the employees behave very professional to bring soundtracks, they must know and understand heavy metal and its variations. The newly released character, Stargazer, brings a mix of electronic music and rock. Black Lotus bring Hindu sounds and rock.

One of the development team’s goals is to develop an eSport community around Heavy Metal Machines that will include tournaments with cash prizes. Can you share with us how you will be implementing this over the next few months?

LL – We are about to announce the second European championship. 2019 will be great for Esports in heavy metal machines. The Community has really got into the competitiveness of the game and plenty of teams are raising worldwide.

RollerCoaster Tycoon Adventures Coming Soon to Nintendo Switch

Owners of a Nintendo Switch will get the chance to get RollerCoaster Tycoon Adventures this month. The title from Atari brings the series into the next generation and  combines the classic gameplay with brand-new twists. Players can expect three distinct game modes to build their own entertainment empire – Adventure Mode, tricky Scenarios and the open Sandbox. With over 120 rides, restaurants and shop there are a lot of opportunities to create the park of your dreams. Four distinctive locations offer variety for different gameplay experiences.

It’s possible to use either Nintendo Switch Joy-Con controllers or touchscreen controls to play RollerCoaster Tycoon Adventures . The game runs at 1080p when in TV mode and 720p in handheld mode. RollerCoaster Tycoon Adventures will be available for Nintendo Switch in select European territories on November 29, 2018 and in North America on December 13, 2018.

TOM CLANCY’S RAINBOW SIX® SIEGE REVEALS OPERATION WIND BASTION

TOM CLANCY’S RAINBOW SIX® SIEGE REVEALS OPERATION WIND BASTION

Discover the Moroccan mountains in the all-new Fortress map alongside two new Operators in Year 3 Season 4

SYDNEY, Australia — November 19th , 2018 — Ubisoft announced the full details of the fourth and last season of Tom Clancy’s Rainbow Six® Siege third year of content. Operation Wind Bastion introduces an all-new Attacker and a Defender, Nomad and Kaid respectively, as well as a new map called Fortress, which is a military training facility and also Kaid’s home. Furthermore, in Year 3 Season 4, the Rainbow Six Siege shop will be redesigned to improve the user experience. For example, the shop will feature a new full screen view for weapons, a new light theme, and the possibility for players to browse left and right within a category among many other changes.

In this new season, one Attacker and one Defender, Nomad and Kaid will join the Rainbow Six Siege Operator line-up. Armed with her AK-74M and ARX200, Nomad uses her airjab launcher and proximity triggered air blast grenade to propel Defenders out of cover and expose them to the attacking team. In the meantime, Kaid uses his Rtila Electro claw to electrify all metallic objects in proximity: reinforced walls, barbed wire, deployable shields. His AUG A3 and TCSG12 makes him a powerful Defender and counter to hard breacher.

In addition to these two new Rainbow recruits, players will be able to explore the new Fortress map, a mudbrick Kasbah inspired by the iconic architecture from the southern region of Morocco. It is a military training facility that features a good rotation between floors, an accessible roof and many dangerous lines of sight and flanking routes.

The Test Server for Operation Wind Bastion will go live on November 19. The Test Server is an alternative version of Tom Clancy’s Rainbow Six Siege, allowing players to test upcoming gameplay features that will make their way into the main game itself. Since this is a testing environment, a consistent gameplay experience is not guaranteed on the Test Server. Players are invited to submit the issues they encounter on the Test Server on the R6 Fix platform at r6fix.ubi.com. The Test Server is exclusive to Windows PC.

For more information about Tom Clancy’s Rainbow Six Siege, please visit: https://rainbow6.ubisoft.com.

About Tom Clancy’s Rainbow Six Siege

Inspired by real-world counter-terrorist organisations, Tom Clancy’s Rainbow Six Siege puts players in the middle of lethal close-quarter confrontations. For the first time in a Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position by reinforcing walls and floors, using barbed wire and deployable shields, laying mines and more, or to breach the enemies’ position using observation drones, setting charges, rappelling and more. The fast pace and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

ABOUT UBISOFT

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.