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Final Fantasy XII: The Zodiac Age and Final Fantasy X | X-2 HD Remaster Trailers Released

After being announced a little over a month ago Square Enix has released a new pair of trailers for Fantasy XII: The Zodiac Age and Final Fantasy X | X-2 HD Remaster for the Xbox One and Switch versions of the game that will be arriving in April.

The company also announced that physical editions of Final Fantasy XII: The Zodiac Age will feature reversible cover artwork though that has not yet been revealed, though what has been revealed is the fact that that game will feature the previous improvements as well as some new enhancements such as a License Reset Function that allows players to reset and change their party member’s jobs, additional Gambit sets, an improved New Game+ mode, and at least on Xbox One x 60fps support.

Final Fantasy X | X-2 HD Remaster will be releasing first of the pair as it is set to arrive on April 16th while Final Fantasy XII: The Zodiac Age will be arriving on April 30th.

Final Fantasy XII: The Zodiac Age Trailer
Final Fantasy X | X-2 HD Remaster Trailer

Resident Evil, Resident Evil 0, Resident Evil 4 Head to Switch on May 21

The Nintendo Switch is about to get a triple dose of classic zombie games as Capcom has announced that they are going to be releasing Resident Evil, Resident Evil 0, and Resident Evil 4 for the console on May 21st through the Nintendo eShop. No prices were announced but it was stated that a Resident Evil Origins Collection that includes both Resident Evil and Resident Evil 0 will be released at retail in North America at least.

All three of these games have previously been released on the Xbox One, PC, and PlayStation 4 for roughly $19.99 a piece so expect them to be released at around the same price.

WARNER BROS. INTERACTIVE ENTERTAINMENT, TT GAMES, AND THE LEGO GROUP LAUNCH THE LEGO® MOVIE 2 VIDEOGAME 

WARNER BROS. INTERACTIVE ENTERTAINMENT, TT GAMES, AND THE LEGO GROUP LAUNCH THE LEGO® MOVIE 2 VIDEOGAME

Scour the Stars and Journey Across the LEGO® Universe in an All-New Brick Building Adventure for Nintendo Switch, PlayStation 4 & Xbox One!

Warner Bros. Interactive Entertainment, TT Games and The LEGO Group today announced the launch of The LEGO® Movie 2 Videogame,inspired by the new big-screen animated adventure, The LEGO® Movie 2: The Second Part from Warner Bros. Pictures  in cinemas March 21st. The LEGO® Movie 2 Videogame is available now for Nintendo Switch™ system, PlayStation® 4 computer entertainment system, the Xbox One family of devices, including Xbox One X with a RRP of $59.95. The physical version for Nintendo Switch™ will be available on March 13, 2019.

The LEGO® Movie 2 Videogame is based on events that take place in The LEGO® Movie 2: The Second Part as the story begins in the desolated wasteland of Apocalypseburg where alien invaders have left Bricksburg in ruins! Emmet, Lucy and his awesome crew of companions go beyond their world to save their friends from the strange inhabitants of the faraway Systar System.

The LEGO® Movie 2 Videogame brings the amazing locations and action from both the sequel and the original 2014 blockbuster The LEGO® Movie, where kids can play as Emmet, Lucy and other loveable characters,” said Arthur Parsons, Head of Design, TT Games Studios. “Families and friends can journey together to complete quests and amass hidden relics to complete their collections in fantastical LEGO® worlds environments/locations that come to life with a dizzying array of vehicles and creatures.”

Imagination and creation are the hallmarks of LEGO® play and TheLEGO Movie 2 Videogame delivers on this promise,” said Sean William McEvoy, VP Digital Games & Apps, The LEGO Group. “Mission based building will empower players and put their creativity into action with the ability to build items anywhere to solve puzzles.”

Players can continue their adventures in The LEGO® Movie 2 Videogame this spring with free DLC adding new locations to explore, new characters to meet and new challenges to face.

For more game information, visit LEGOMovie2-videogame.wbgames.com

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About TT Games

TT Games, an affiliate of Warner Bros. Entertainment, Inc., is the developer behind numerous hit LEGO videogame franchises such as LEGO® Batman™, LEGO® Star Wars™, LEGO® Harry Potter™, LEGO® Marvel Super Heroes and LEGO® Indiana Jones™, as well as popular titles LEGO® Marvel’s Avengers, LEGO® Jurassic World™, LEGO® Worlds and many others, which combined have sold over 200 million units worldwide to date. With U.K. offices in Knutsford, Wilmslow, Brighton and Maidenhead, TT Games has a distinctive focus on console, handheld, mobile and PC games of the highest quality, aimed at young gamers and their families. Additional information about TT Games can be found at www.ttgames.com.

About Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third-party game titles.

About The LEGO Group

The LEGO Group is a privately held, family-owned company with headquarters in Billund, Denmark, and main offices in Enfield, USA, London, UK, Shanghai, China, and Singapore. Founded in 1932 by Ole Kirk Kristiansen, and based on the iconic LEGO® brick, it is one of the world’s leading manufacturers of play materials. Guided by the company spirit: “Only the best is good enough”, the company is committed to the development of children and aims to inspire and develop the builders of tomorrow through creative play and learning. LEGO products are sold worldwide and can be virtually explored at www.LEGO.com. For more news from the LEGO Group, information about our financial performance and responsibility engagement, please visit http://www.LEGO.com/aboutus.

About The LEGO Movie 2: The Second Part

Opening February 8, 2019, the much-anticipated sequel to the critically acclaimed, global box office phenomenon that started it all, The LEGO® Movie 2: The Second Part reunites the heroes of Bricksburg in an all new action-packed adventure to save their beloved city. It’s been five years since everything was awesome and the citizens are now facing a huge new threat: LEGO DUPLO® invaders from outer space, wrecking everything faster than it can be rebuilt. The battle to defeat the invaders and restore harmony to the LEGO universe will take Emmet, Lucy, Batman and their friends to faraway, unexplored worlds, including a galaxy filled with fantastic planets, strange characters and catchy new songs. It will test their courage, creativity and Master Building skills, and reveal just how special they really are..

The LEGO Movie 2: The Second Part stars Chris Pratt, Elizabeth Banks, Tiffany Haddish, Will Arnett, Stephanie Beatriz, Charlie Day, Alison Brie, Nick Offerman, Maya Rudolph. Directed by Mike Mitchell, from a screenplay written by Phil Lord & Christopher Miller, based on LEGO Construction Toys, the film is produced by Dan Lin, Phil Lord, Christopher Miller Roy Lee, and Jinko Gotoh. Executive producers are Jill Wilfert, Keith Malone, Matthew Ashton, Chris McKay, Zareh Nalbandian, Ryan Halprin, Will Allegra, and Chris Leahy. Trisha Gum is the animation director. Patrick Marc Hanenberger is the production designer; Clare Knight, the editor; and Mark Mothersbaugh, the composer. A Warner Bros. Pictures and Warner Animation Group presentation, in association with LEGO System A/S, a Rideback/Lord Miller/Vertigo Entertainment Production, The LEGO Movie 2: The Second Part will be distributed by Warner Bros. Pictures.

Unite with powerful dragons to save the kingdom in this original action-RPG

DRAGALIA LOST OUT NOW FOR SMART DEVICES IN AUSTRALIA & NEW ZEALAND

Unite with powerful dragons to save the kingdom in this original action-RPG


27th February, 2019 – Nintendo’s first original IP created exclusively for smart devices is here! Dragalia Lost, a vast multiplayer action-RPG in the palm of your hand, is now available for iOS- and Android-compatible smart devices in Australia and New Zealand.

Developed in partnership with Cygames, Dragalia Lost is a free-to-start game where you must unite with powerful dragons and assemble a customised party of adventurers to save the Kingdom of Alberia. By engaging in real-time battles using intuitive touch-screen controls, you can let loose powerful attacks and transform into a mighty dragon to conquer mysterious evil forces. While playing Dragalia Lost, you can also share the experience with up to three friends in synchronous online multiplayer to battle through the game’s main story adventure, additional quests and special Raid Events.

The game’s intuitive and easy-to-control battles are performed in real time to keep you in the action. You can drag your fingers on the screen to move characters, tap or hold to engage with various attacks and flick along the screen to dodge.

By using the in-game currency Diamantium or Wyrmite, you can perform various in-game actions including summoning new characters, dragons or special accessories, called Wyrmprints, that can be equipped for powerful abilities or bonuses. Wyrmite is earned in the game as a reward for completing quests, while Diamantium can be purchased using real-world money.

To celebrate the release of Dragalia Lost in Australia and New Zealand, two special wallpapers will be available from today for Nintendo Account holders. Check out the My Nintendo website for more details.

The Dragalia Lost – Adventurers Wanted Trailer and Dragalia Lost – Pactbound Once More video are available to view on YouTube.

Additional Links:

Dragalia Lost website https://dragalialost.com/en-gb/

Dragalia Lost on Twitter https://twitter.com/dragalialostapp

Nintendo Australia website: http://www.nintendo.com.au/  

Nintendo Australia Twitter: https://twitter.com/NintendoAUNZ

Nintendo Australia Facebook: https://www.facebook.com/NintendoAUNZ

Nintendo AU on YouTube: http://www.youtube.com/nintendoau

CODEMASTERS AHEAD OF THE PACE-NOTES WITH DiRT RALLY 2.0™

CODEMASTERS AHEAD OF THE PACE-NOTES WITH DiRT RALLY 2.0™

Larkspur, Calif. – Feb. 26, 2019 – Codemasters has today released DiRT Rally 2.0 Day One Edition on the PlayStation® 4 computer entertainment system and the Xbox One family of devices, including Xbox One X and Windows PC. Players can view the new accolades trailer on the official DiRT YouTube channel: www.youtube.com/dirtgame.

Sequel to the critically and commercially acclaimed 2015 DiRT Rally®, DiRT Rally 2.0 enhances the on-track experience, and creates the most authentic representation of rallying ever seen in a video game. New features including tire choice add a level of strategy, allowing racers to choose a compound based on the surface, length of race or driving style. Stage Degradation more accurately depicts the conditions faced by drivers at any point in a real race. Taking on a stage in 20th to 120th place will feel wildly different and offers a real challenge. Keeping the car balanced and on the very limit, through rutted and carved-up tracks, will require nerves of steel. Surviving each bespoke, characterful, fun yet punishing stage is an unrivalled experience.

In addition to the content available at launch, Codemasters recently announced additional content available through Season One, starting March 12:

  • Week 1: ŠKODA Fabia Rally, Citroën C4 Rally
  • Week 3: Monte Carlo Rally, Special Livery
  • Week 5: BMW M1 Procar Rally, Opel Manta 400, Special Livery
  • Week 7: Sweden Rally
  • Week 9: Ford Focus RS Rally 2007, Subaru Impreza, Special Livery
  • Week 11: Germany Rally

Players who purchased the Deluxe Edition received this Season One content as part of their purchase, plus Season Two which contains a similar level of content and features as part of their Season Pass. Day One or Standard Edition players will have the opportunity to purchase each season and piece of content separately from their digital store of choice.

Keep up with all the news of DiRT Rally 2.0 and follow updates from the studio on Facebook (www.facebook.com/codemasters) and Twitter (https://twitter.com/codemasters).

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About Codemasters
Codemasters (AIM:CDM) is an award winning British video game developer and publisher with over 30 years of heritage. The company specialises in high quality racing games including DiRT, GRID, ONRUSH and the BAFTA award-winning official F1® series of videogames.

For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

All copyrights or trademarks are the property of their respective owners and are being used under license. Developed and published by Codemasters.

“PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. Trademarks are property of their respective owners.

About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarter in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic and the United States.

COLD WAR STRATEGY GAME PHANTOM DOCTRINE ADDS PLAYER-BASED CONTENT CREATION TOOLS AND MORE IN NEW WINDOWS PC UPDATE

COLD WAR STRATEGY GAME PHANTOM DOCTRINE ADDS PLAYER-BASED CONTENT CREATION TOOLS AND MORE IN NEW WINDOWS PC UPDATE

Grab Good Shepherd Entertainment and CreativeForge Games’ Tactical Thriller for 50% Off Today on Steam

AMSTERDAM, Netherlands, and WARSAW, PolandFeb. 26, 2019 – Good Shepherd Entertainment and independent developer CreativeForge Games have released a new free content update adding customized user content creation support and more to the Cold War thriller strategy game Phantom Doctrine on Windows PC.

In addition, players and double agents can grab Phantom Doctrine on Steam for 50% off from now until Thursday, February 28.

This latest free update for Phantom Doctrine introduces user-based content creation support, letting players alter the foundations of their spy agencies by meddling with the game’s declassified parameter sheets, images and text files to edit existing stories or even create new ones of their very own. The update also includes additional Investigation Board content, improved support for ultrawide resolutions, and a variety of technical fixes and improvements.

Phantom Doctrine is a turn-based espionage tactics game set at the height of the Cold War. Master operating in the shadows against overwhelming odds as the leader of a covert organization battling a global conspiracy. Train agents, investigate cases and research cutting-edge tech at your base, then infiltrate enemy facilities, uncover their schemes and eliminate their assets with stealth or brute force. Experience Phantom Doctrine’s deep single-player campaign from different perspectives – a KGB counterintelligence operative or a renegade CIA commando – then up the challenge with New Game Plus runs featuring bonus unlockable story content and a Mossad campaign.

Phantom Doctrine is rated M (Mature) by the ESRB. For more information, visit https://www.PhantomDoctrine.com, and follow @PhantomDoctrine and @GoodShepherdEnt on Twitter.

About CreativeForge Games

CreativeForge Games S.A. is an independent games development studio based in Warsaw, Poland. Founded in 2011 by veterans of the Polish games industry and infused with the creativity of talented newcomers, it has since shipped three different projects: Ancient Space, a space combat RTS, was published by Paradox Interactive. Hard West, a turn-based action game, combined the evolved mechanics of a classic genre with innovative twists in design, storytelling and setting and was published in 2015 by Gambitious. Its latest title, Phantom Doctrine, a Cold War conspiracy tactical game, was released on PC and consoles by Good Shepherd Entertainment. CreativeForge Games is listed on the Warsaw Stock Exchange’s Alternative Trading System New Connect.

Twitter: @CFGmain Facebook: CreativeForgeGames Discord: http://discord.gg/cfg

About Good Shepherd Entertainment

Good Shepherd Entertainment publishes video games from independent artists worldwide and operates a proprietary investment platform for a growing global network of qualified investors seeking risk-mitigated participation in the $130B video game industry. Originally established in the Netherlands in 2011 as an equity crowdfunding platform under the name Gambitious BV, the Company became a publisher in 2014 with the release of Train Fever, which was the first game ever successfully published with equity crowdfunding. The Company has since funded and released over a dozen original games across eight digital platforms. The founders of Devolver Digital and Croteam, two very successful companies in independent game development and publishing, invested in the Company and joined its management in 2012. The Company rebranded in 2017 as Good Shepherd Entertainment following an investment by Advance/Newhouse, having established a track record of success with both independent developers and investors. www.GoodShepherd.games

Accidental Queens to Release Audio-based Narrative Mystery Alt-Frequencies this Spring

Accidental Queens to Release Audio-based Narrative Mystery Alt-Frequencies this Spring

A new audio-based game from the acclaimed studio behind A Normal Lost Phone & Another Lost Phone: Laura’s Story coming to PC & mobile

PARIS — February 26, 2019 — What happens when everyone is stuck in a time loop without knowing?Lauded development studio Accidental Queens announced today that its new game, Alt-Frequencies, is coming to PC and mobile this spring. Alt-Frequencies takes players on an audio-based journey where interactive investigation meets podcasting, and players are tasked with unravelling a mystery taking place between multiple radio stations among a disparate group of people.

In Alt-Frequencies players will solve a series of puzzles to progress in their investigation. A radio/audio format is used as the game’s key mechanic, delivering an innovative and original method of non-linear storytelling. Alt-Frequencies supports Visually Impaired players and Blind gamers by utilizing a solid game design that allows players of various disabilities to be included in the game.

Players will get an intimate look into the lives of radio hosts, conspiracy theorists, students, politicians, underground activists, train station managers and even a dog as they manipulate and redistribute information between them and impact their lives in various ways.

“Alt-Frequencies stays faithful to the spirit of A Normal Lost Phone & Another Lost Phone: Laura’s Story,” said Miryam Houali, co-founder and artist at Accidental Queens. “The story is based on real-world situations and daily interactions and aims at raising awareness about important social issues that becomes more clear as you progress through the game.”

The official soundtrack for the game is available to preorder, and you can listen to already released tracks on Bandcamp: https://alt-frequencies.bandcamp.com/album/alt-frequencies-soundtrack 

Alt-Frequencies is expected to launch on PC and mobile this spring on Steam, iOS and Android.

Keep tabs on Accidental Queens and Alt-Frequencies at https://altfrequencies.com/, and on social media @accidentalq and www.facebook.com/AccidentalQueens/.

Square Enix Releases a New Gameplay Trailer for LEFT ALIVE

This is one game that took me completely by surprise. LEFT ALIVE will be out in a week for PS4 & PC and almost at the last moment I find out that the game is set in Front Mission universe. And just like that, my interest jumped through the roof.

To make things even better, Square Enix recently released an extended gameplay trailer titled “Through the Warzone”, showcasing the variety of gameplay mechanics and strategies available to players. The trailer culminated with our protagonist boarding a wanzer (another word for mech) and wreaking absolute havoc on nearby soldiers.

With this and Sekiro: Shadows Die Twice out soon, March is shaping up to be a rather exciting month for gaming.

LEFT ALIVE will be out on March 5th and make sure to check out the official website and Twitter for more info about the game.

OVERCOME THE ODDS IN NEW EXTENDED GAMEPLAY VIDEO FOR LEFT ALIVE

OVERCOME THE ODDS IN NEW EXTENDED GAMEPLAY VIDEO FOR LEFT ALIVE

SYDNEY, 25th February 2019Square Enix Ltd., today revealed an extended look at gameplay for the upcoming release of LEFT ALIVE®, showcasing the variety of gameplay mechanics and strategies available to players.

To watch ‘LEFT ALIVE | Through the Warzone – 14 Minutes of Gameplay’

LEFT ALIVE challenges players to enter a war-torn city of Novo Slava and use their skills to overcome the overwhelming enemy forces against them. By either facing enemies head-on using powerful weaponry, or sneaking through the environment using crafted traps to avoid confrontation, players must use every option available and find the best route to survival.

LEFT ALIVE will be available for the PlayStation®4 computer entertainment system and STEAM® on 5th March 2019. For more information, visit: http://www.left-alive.com

Related Links:

Official Homepage: http://www.left-alive.com

Twitter: @LeftAliveGame

Facebook: https://www.facebook.com/leftalivegame


Far Cry New Dawn Review

Far Cry New Dawn

Developer: Ubisoft Montreal
Publisher: Ubisoft
Platform:PlayStation 4, Xbox One, Windows (Reviewed)
Release Date: 15 February 2019
Price: $39.99 USD/$69.95 AUD – Available Here

Video Review

Overview

Ubisoft’s stand-alone Far Cry expansions have generally experimented with new settings that may not warrant a full title on its own right. Ubisoft is continuing the trend for 2019, delivering an apocalypse themed follow up to Far Cry 5. Set in Hope County twenty years after the nuclear blast that leveled the United States, the survivors of Hope County and the cultists of New Eden are forced to work together to fight off the highwaymen led by ruthless twins Mickey and Lou.

Story

Far Cry New Dawn does its best to link itself with the events of Far Cry 5. After playing the previous game, it’s nice to see old characters twenty years later. The plot tries to be serious at times, but it appears the writers are starting to embrace the franchise’s over the top nature and do away with any real moralizing. The game still has its quirky cast of characters, but a few of them fall flat for being a little too one dimensional. Far Cry New Dawn is much like a summer blockbuster: don’t take it too seriously and just enjoy the ride.

Gameplay

Mechanically speaking, Far Cry New Dawn feels like a more polished take on Far Cry 5. The map has only received some slight cosmetic changes, with new treasure hunts and missions added to the game. Many of the weapons from Far Cry 5 make their return, albeit with a more post-apocalyptic look.

The perk system has been cleaned up significantly. A few perks have been merged together and some new ones have been added. Most importantly, earning perk points is significantly easier in Far Cry New Dawn. The number of challenges has been increased and extra perk points can be earned from finding perk magazines at the end of treasure hunt missions and rescuing civilians. Players can now stick with a playstyle that suits them best and still get enough perk points for their build. Alternatively, challenge hunters can also max out their perk points early. Best of all, hunting and fishing challenges require significantly less kills to complete, especially the pesky bird hunts.

The gun play continues to be enjoyable in Far Cry New Dawn. The game is on the arcade side of the spectrum, but players should not expect to tank a ton of bullets without going down. The developers have opted for a clearer RPG like approach to weapons this time around, with weapon mods being dropped. Unfortunately, we don’t get more guns beside the new saw launcher, so the loss of the mod system stings. Weapons and enemies are separated by tiers, so players will be discarding guns over time in favour of shinier toys.

The merchant system has been overhauled to make room for a crafting system. Instead of hard currency, players will get a variety of crafting materials in exchange for their meat and pelts. The crafting system is basic and doesn’t feel much different from the old merchant system in practice.

Progression is tied to the town of Prosperity’s level. As players save specialists who can help improve the town and complete story missions, the town increases in levels and better facilities are able to be built. Players will need to raid ethanol trucks, capture supply drops, and take over outposts to get the ethanol needed to upgrade facilities. It’s a bit of a grind to max out all the facilities, but most are nice extras rather than must have upgrades.

Far Cry New Dawn ticks off all the boxes in the Far Cry level and mission design check list. It’s all there: the sniper missions, the rail vehicle shooting, the hallucinogenic drug fueled trip, the stealth mission, and almost every other shooter trope out there. Everything is generally done well, but no mission is ever unique enough to really stand out from the pack.

New to Far Cry New Dawn are expeditions. These are similar to Far Cry 5’s arcade mode, except all the missions are made by Ubisoft. These missions follow the same rhythm of assaulting or sneaking into a base, grabbing a supply package, then fleeing to a hold out zone until your extraction arrives. The missions seem a bit repetitive in theory, but it provides more content to augment liberating outposts and gives players some new scenery.

I’m still waiting for a true co-op experience in Far Cry. Far Cry 5 was an improvement, allowing co-op for all missions. Unfortunately, Far Cry New Dawn doesn’t build on this, as the second player still can’t save their mission progression.

Being built on Far Cry 5, New Dawn’s controls are pretty much the same. The UI is simple and well designed. The number of key bindings is kept to a minimum and stick with the standard FPS layout. Menus are easy to navigate, with some changes made specifically for PC users.

Unfortunately, the PC version of Far Cry New Dawn suffers from many of the flaws as Far Cry 5 during the initial release. While this was fixed in a later patch, the issue with Far Cry 5 messing with Windows’ microphone volume rears its ugly head once again in New Dawn. The PC key bindings options are still messy, with vehicle binds overwriting ground bindings, and vice versa.

Visuals

Far Cry New Dawn does a good job of turning Far Cry 5’s slice of Americana into a post-apocalyptic wasteland. While players are sure to recognize major buildings from the previous game, the artists have created a map where nature is slowly reclaiming the land. The weapon design is spot on, with all the firearms being held together with zip ties, pipe straps, and anything else salvaged from the wreckage of Hope County. The only weakness is the number of NPC textures. There is little variety. Seeing the same handful of NPCs milling around the world breaks the feeling of immersion and makes the world feel dead.

Audio

The audio experience in Far Cry New Dawn is very good. The voice acting is solid, which is what we’ve come to expect from the Far Cry franchise. The sound effects continue to be excellent. The new soundtrack is a mix of classic video game scores, hip hop, and electronic music. There are a lot of copyrighted music in the soundtrack, so Ubisoft has wisely added an option to play only music safe for streaming in the menu.

Overall

Far Cry New Dawn offers a more polished take on Far Cry 5’s mechanics. It’s good enough that I wish they would go back and implement the changes to challenges and perks in 5. While the loss of the mod system and the reappearances of some old issues with Far Cry 5 is lamentable, Far Cry New Dawn is still an enjoyable ride. For what it’s worth, the game has slightly less content, but it’s at a reduced price.

Capsule Computers review guidelines can be found here