SHADOW
OF THE TOMB RAIDER’S FINAL DLC “THE PATH HOME” IS OUT NOW
SYDNEY, 30th April 2019 – Square Enix®, Eidos-Montréal™, and Crystal Dynamics® are excited to announce “The Path Home,” the final DLC adventure for Shadow of the Tomb Raider™, is available now. Out as an exclusive free download to all Season Pass holders, “The Path Home” is available for the Xbox One family of devices including Xbox One X, the PlayStation®4 computer entertainment system and Windows PC/Steam®.
Following the end of Shadow of
the Tomb Raider, the dust had settled and the battle seemed over. However,
when allies go missing, Lara must search ancient tunnels to try and find them.
Lara’s new journey features a brand-new challenge tomb, which contains a secret
that’s been hidden for ages.
Also exclusive to the Season Pass
are the new Midnight Sentinel outfit, which enables longer focus and perception
durations, and the Silver Strike bow, which causes arrows to penetrate enemy
body armour or even pierce multiple unarmoured enemies. In addition, the new
Magic Touch skill allows Lara to consume fewer resources when crafting on the
go. Completing the Season Pass additions, Score Attack and Time Attack are now
playable for all tombs from the main game.
Shadow
of the Tomb Raider
is available now worldwide on Xbox One, PlayStation®4, and Windows PC/Steam.
HIGHLY ANTICIPATED CRITICAL MODE NOW AVAILABLE IN KINGDOM HEARTS III
New Update Adds
Harder Difficulty Mode, New Combat Abilities and More
SYDNEY, 30th April 2019
– Following the critically acclaimed launch earlier this year, KINGDOM
HEARTS III continues to expand with a brand new update today. In this
update, players can embark on–or relive–the adventure of a lifetime with Sora
and friends in the all-new Critical Mode, an additional high-difficulty mode
that will challenge players in their fight against the darkness.
Critical Mode will challenge even the most skilled Keyblade wielder to
be more tactical as they battle formidable foes. In this new mode:
Maximum
HP and MP are halved
The
frequency of situation commands and magic is lowered
Sora can perform new abilities
exclusive to this harder difficulty mode
Additionally, this update adds the feature for players to carry over
their Keyblades to a new game. Keyblades that are carried over will return to
their default strength, but through this optional feature, players can utilize
Keyblades otherwise not obtained until later in the game from the beginning.
KINGDOM HEARTS
III is available now
for the PlayStation®4 computer entertainment system and on Xbox One family of
devices, including Xbox One X. For more information, visit http://www.kingdomhearts.com/
ONINAKI SHEDS LIGHT AND DARKNESS ON THE WATCHERS, LINNE, AND THE MALICIOUS NIGHT DEVIL
Key Characters
Introduced for Latest Tokyo RPG Factory Title
SYDNEY, 30th April 2019 – Square Enix Ltd., today released further
details on the characters in ONINAKI™, the upcoming all-new action-RPG
developed by the talented Tokyo RPG Factory™ team.
In ONINAKI, players will journey as Kagachi, a young Watcher who embodies the tenets of reincarnation, and whose sacred duty is to usher Lost Souls into the next world. Upon meeting Linne, a mysterious young girl with no memory of her past, his fate becomes entwined with blood and death. During his journey, players will also meet Kushi, an exemplary Watcher and trusted leader, Mayura, a Watcher with a kind heart, and the malicious Night Devil, a swordsman from a forgotten time who is hunting Linne.
ONINAKI will
be available for the Nintendo Switch™ system, PlayStation®4 computer
entertainment system and STEAM® this summer.
Saints Row®: The Third™ – The Full Package presents When Good Heists
Go Bad Gameplay Trailer
Larkspur, Calif.
– April 29. 2019 – To celebrate the upcoming release of Saints Row:
The Third – The Full Package, Deep Silver today takes a look back at when
the best laid plans of a Saints Row heist went south, with hilarious results,
in the premiere installment of The Memorable Moments video series.
Saints Row: The
Third – The Full Package is coming at you on May 10 for Nintendo Switch.
The Memorable Moments 1 – When Good Heists Go Bad is the first in a series of gameplay trailers to roll out in the next few weeks, bringing with it a sense of crime-flavored nostalgia longtime fans. This first video highlights the moment when the Third Street Saints were the kings of Stilwater. Pierce has just become the face of a soft drink campaign, while The Boss, Shaundi and GAT are taking a shot at robbing Stilbank’s National Bank. Things do not go as planned.
For more details
about Saints Row: The Third – The Full Package for Nintendo Switch, visit www.saintsrow.com.
# # #
About Saints
Row: The Third Years after taking Stilwater for their own, the Third Street Saints have
evolved from street gang to household brand name, with Saints sneakers, Saints
energy drinks and Johnny Gat bobble head dolls all available at a store near
you. The Saints are kings of Stillwater, but their celebrity status has not
gone unnoticed. The Syndicate, a legendary criminal fraternity with pawns in
play all over the globe, has turned its eye on the Saints and demands tribute.
Refusing to kneel to the Syndicate, you take the fight to a new city, playing
out the most outlandish gameplay scenarios ever seen.
About Deep
Silver Deep Silver develops and distributes interactive games for all
platforms. The Deep Silver label means to captivate all gamers who have a
passion for thrilling gameplay in exciting game worlds. Deep Silver works with
its partners to achieve a maximum of success while maintaining the highest
possible quality, always focusing on what the customer desires.
Deep Silver has
published more than 200 games since 2003, including its own brands like the
open world extravaganza Saints Row, the zombie action franchise Dead Island,
and the grim post-apocalyptic future of the Metro series. Upcoming highlights
from Deep Silver include Dead Island 2. Deep Silver also owns the development
studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs
in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For
more information please visit www.deepsilver.com
Koch Media is a
leading producer and distributor of digital entertainment products (software,
games and films). The company’s own publishing activities, marketing and
distribution extend throughout Europe and the USA. The Koch Media group has
more than 20 years of experience in the digital media business, and has risen
to become the number one distributor in Europe. It has also formed strategic
alliances with numerous games and software publishers: Bethesda, Capcom,
Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various
European countries. With Headquarter in Höfen, Austria Koch Media owns branches
in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic
regions, Benelux, Australia, Czech Republic and the United States.
All product
titles, publisher names, trademarks, artwork and associated imagery are
trademarks, registered trademarks and/or copyright material of the respective
owners. All rights reserved.
Veteran Battlefield Producer Launches Kickstarter
Campaign to Crowdfund Revolutionary New Game
Producer Jojje Dalunde seeks to merge digital card
play with
Battle Royale elements in his new game Hunter Gatherer
Sweden, April 29, 2019 – With a vision to create a
rich, 3D fantasy world complete with robust character development, veteran game
producer Jojje Dalunde announced today the launch of a Kickstarter campaign
seeking support to develop his game Hunter Gatherer.
Developed by Dalunde’s new indie studio Archipelago Games,
Hunter Gatherer combines some of the most popular genres into one innovative
new title. Taking elements inspired by legendary card games like Hearthstone,
Magic the Gathering, and Slay the Spire, and role playing games like Breath of
the Wild, and adding exciting Battle Royale elements from Fortnite and Player
Unknown’s Battlegrounds, Hunter Gatherer seeks to create an entirely new
gameplay experience, featuring humor, adventure, and many unexpected twists and
turns.
“With Hunter Gatherer, we are combining genres that go so
incredibly well together,” says Dalunde. “Frankly, I’m shocked it hasn’t been done
before! I absolutely love classic digital card games, but at times found them
to be very solitary experiences. In gaming, I prefer playing with friends.
Being able to do that in COOP or MP was very important to me, and critical to
the design of Hunter Gatherer. There is something so appealing on a cellular
level to the tension of building up your character and deck, all while
defeating enemies, getting stronger by each killing blow, and becoming the
definition of a raid boss. I am certain I’m not alone in this, and that’s why I
created this game.”
With characters like the Unarmed Assassin and the Falconeer,
players will hunt and gather their way through a vast and persistent open 3D
fantasy world, shaping their playstyle by picking a character, building a deck,
and distributing attribute points. All of the popular elements of a traditional
card game are present, as are the exciting ingredients that create an epic
typical Battle Royale, but where Hunter Gatherer truly sets itself apart is
that not only can the game be played alone, it can be in o-op with friends, or
in Multiplayer where one can take on the world.
Before founding Archipelago Games, Jojje Dalunde spent 10
years in the AAA games industry as a software engineer and producer at
DICE/Electronic Arts on the highly successful Battlefield franchise. He
recently returned to his native Sweden to build out Archipelago Games and
create his first game, Hunter Gatherer.
The Kickstarter campaign runs through
May 30th, with a goal of $50,000 USD. Backers will have access to
exclusive skins and digital rewards, cool swag, and will be able to play Hunter
Gatherer before anyone else. The rewards and skins offered in the Kickstarter
will never again be available, giving backers the unique opportunity to be part
of history and obtain items that no other players will have. In addition,
supporters are encouraged to share their ideas about the game and what they
would like to see in it with the team.
Archipelago Games is an indie studio based in the small town
of Mariefred, 45 minutes outside Stockholm, Sweden. Founder Jojje Dalunde has
10 years of experience in the AAA games industry, as a Software Engineer and
Producer on the Battlefield-franchise at DICE / Electronic Arts. Contributors
and developers on Hunter Gatherer are currently split across four continents.
The goal this year is to unite everyone under one roof in a dedicated office
space.
Rovio and Resolution Games give the green
light to Angry Birds AR: Isle of Pigs – released today in the App Store
First Angry Birds mobile AR game brought to
life through Apple’s ARKit technology
ESPOO,
Finland – April 29, 2019 –
Following an initial App Store pre-order campaign, Rovio and Resolution Games
today released Angry
Birds AR: Isle of Pigs for iOS devices*, bringing the iconic
Angry Birds slingshot gameplay to mobile augmented reality (AR) for the very
first time.
Angry Birds AR: Isle of Pigs provides fans with an up-close look into a remote
vacation spot for the infamous green pigs. Once there, classic Angry Birds
characters Red, Bomb, Chuck, and the Blues are on hand to bombard the island’s
exotic beaches, steep cliffs, and snowy slopes to destroy the pigs’ structures
and wreak general havoc! Each level — over 50 are playable at launch —
presents a physics-based puzzle overlayed on the player’s surroundings. Viewing
the 3D levels through an iPhone or iPad, players can walk 360-degrees around
levels to find weaknesses and hidden items, and when they are ready, line up
the perfect shot with intuitive onscreen controls – walking in close to get
precise, or stepping back to gain a better view of the destruction.
Kati Levoranta, CEO at Rovio Entertainment,
commented, “We’ve received a great reaction following the announcement of
Angry Birds AR: Isle of Pigs. Now that the game is available globally, we’re
excited to see how fans react once they get their hands on it and experience
how seamlessly Angry Birds slingshot gameplay translates to augmented
reality.”
“AR creates interactive experiences like
no other for gamers within their own environments,” said Tommy Palm, co-founder
and CEO of Resolution Games. “And, when you mix the rich character
engagements and gameplay dynamics Angry Birds fans have come to love, we think
it’s a recipe for an incredible amount of fun, and we can’t wait to see what
players think.”
Angry Birds AR: Isle of Pigs is now available worldwide in the App Store as a free download, and there is much more Angry Birds fun to come in 2019. The Birds feature in a movie sequel, The Angry Birds Movie 2, in August, as well as celebrating their 10th year anniversary to cap a truly memorable year!
*iPhone
6s and later, all iPad Pro models, iPad 5th generation and iPad 6th generation,
and the new iPad Air and iPad mini.
About
Rovio Entertainment:
Rovio Entertainment Corporation is a global,
games-first entertainment company that creates, develops and publishes mobile
games which have been downloaded over 4 billion times. The Company is best
known for the global Angry Birds brand, which started as a popular mobile game
in 2009, and has since evolved from games to various entertainment and consumer
products in brand licensing. Today the Company offers multiple mobile games,
animations and has produced The Angry Birds Movie, which opened number one in
theaters in 50 countries, and the sequel to which is set for theatrical release
in 2019. Rovio is headquartered in Finland and the Company’s shares are listed
on the main list of the NASDAQ Helsinki stock exchange with the trading code
ROVIO. (www.rovio.com)
About
Resolution Games:
Resolution Games is a VR and AR games studio and
publisher aimed at creating immersive experiences for all – from gamers to
non-gamers alike. The studio continues to push the limits of the emerging
visual computing space with titles ranking among the highest rated and most
downloaded across the major VR and AR platforms. Their games include Angry
Birds VR: Isle of Pigs, Bait!, Wonderglade, Narrows and more with several more
on the horizon. The studio is composed of game industry veterans, serial
entrepreneurs and thought leaders with a proven track record of widely
acclaimed success spanning across mass market and AAA games, free-to-play
games, hardware and more. Resolution Games is privately held and based in
Stockholm, Sweden. Follow the company at www.resolutiongames.com
and on Twitter
and Facebook.
Fans of the Blacksad comic book series and those looking for a new detective style game will be happy to hear that Blacksad: Under the Skin is going to be released on September 26th for the PlayStation 4, Xbox One, Nintendo Switch, and PC. To go along with this information Microids and Pendulo Studios have also released a trailer giving us a brief look at the game’s storyline.
Blacksad: Under the Skin is set in 1950s New York City and features anthropomorphic characters while emulating the eerily dark adventure of a detective novel. While playing as detective John Blacksad, players will have to conduct this adventure in their own way. Depending on their decisions, players will influence the relationships between Blacksad and the other characters as well as the very end of the investigation.
Another new batch of screenshots and information for Dragon Star Varnir have been released by Idea Factory International and this time the focus happens to be placed on Huntery and Field Exploration. In the Huntery players can accept multiple side-quests that can reward players with extra rewards for doing things while exploring such as defeating a certain number of enemies, harvesting items, and more while also accessing the Books of Formation that can allow them to assume different formations to provide stat boosts during battle.
You can check out these screenshots below and keep an eye out for Dragon Star Varnir when it is released on the PlayStation 4 on June 11th in North America and June 14th in Europe.
Idea Factory International has announced that they have now set a solid release date for Super Neptunia RPG in the West and it is a bit different than the norm as the PC version will actually be released first on June 20th while the console release on the PlayStation 4 and Nintendo Switch will arrive on June 28th. The PC version will offer a 20% discount for one week after launch and while the Nintendo Switch version remains untouched similar to the PC version, the PlayStation 4 version of the game will have two “slightly modified” CGs.
The company also released a few new details for Super Neptunia RPG as to how the game will be played as it is stylized a bit different from the norm. Players will still explore dungeons as Neptune who will enter combat whenever she attacks or touches a monster with each battle giving players a chance to fight with up to four party members who will need to use their Action Points (AP) to make use of their skills. In battle players can swap between four different formations to increase various passive bonuses to best fit the situation and of course transform into their Goddess forms to unleash powerful attacks to devastate the enemy.
A new set of screenshots and a combat trailer have been released for Atelier Lulua: The Scion of Arland by Koei Tecmo alongside a bunch of new details regarding how the battle system will work in the game since these alchemists will face off against a number of threats while exploring the land of Arland for their raw materials.
Featuring a turn based combat system players will use a five member team featuring three attackers and two supporters that automatically perform Assist Attacks to compliment the attacker’s while the core combat force of the attackers will have a number of unique skills to strike at enemy weaknesses.
Atelier Lulua: The Scion of Arland also offers the ability for the alchemists to use the new Interrupt ability, offering the chance for them to perform a special Interrupt Skill and use a pre-equipped item, outside of their turn. Once the gauge is full from performing attacks, the skill can be triggered and the pre-equipped item will not be consumed when used.