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THE TERMINATOR INVADES TOM CLANCY’S GHOST RECON® BREAKPOINT

Defeat the Terminator in Two Unique Narrative Missions and Earn Exclusive Rewards

Sydney, Australia — January 29, 2020 — Today, Ubisoft announced a partnership with Studiocanal that will bring the Terminator to Tom Clancy’s Ghost Recon® Breakpoint with the release of a free event featuring multiple mission settings, enemies and dialogues inspired from the original 1984 The Terminator movie. The event will be available for all players starting today at 8PM AEDT on the Xbox One family of devices including the Xbox One X, PlayStation®4 computer entertainment system, Windows PC, UPLAY+, Ubisoft’s subscription service,* and Stadia, the new generation gaming platform from Google.

Entirely playable in solo or co-op, the Terminator Live Event will have players gear up and face an unexpected threat from the future in a new story arc taking place in a new location on Auroa.

Two main narrative missions will be introduced, during which players will have to rescue and partner with Rasa Aldwin, a woman coming from the future, in the hope of stopping the Terminators’ plans. These two missions will be available starting January 29 and February 1, respectively, and will remain in-game once the event ends. In addition, players will be able to face the challenging T-800 cyborgs in daily warfare and interception missions.

Upon completing missions during the live event, January 29 to February 6, players will be rewarded with exclusive items inspired by The Terminator, including the movie’s iconic punk outfit, as well as exclusive new Terminator weapons and vehicles. Besides the rewards granted by completing the event’s missions, players will be able to further customize their Ghosts with two Terminator-inspired packs, allowing players to fully transform into the Terminator or Kyle Reese in-game.

The Terminator Live Event comes as part of Tom Clancy’s Ghost Recon Breakpoint’s Episode I, and follows the launch of the first raid in franchise history as well as a series of free updates that brought major improvements to the game. The game will continue to receive regular updates in the coming months, in line with the commitment made in the Moving Forward letter to expand and improve the game based on player feedback.

For the latest news about Tom Clancy’s Ghost Recon Breakpoint, please visit ghost-recon.ubisoft.com.

For the latest news about other Ubisoft games, please visit news.ubisoft.com.

*$19.95 AUD per month. Cancel anytime. More information at uplayplus.com.

About Tom Clancy’s Ghost Recon Breakpoint

Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Breakpoint is a military shooter putting players in the boots of the Ghosts, an elite US Special Operations unit. Set in a diverse and hostile open world, Tom Clancy’s Ghost Recon Breakpoint offers an entirely new adventure playable solo or in up to four-player co-op, as well as PvP at launch.

*In collaboration with Ubisoft Bucharest, Montpellier, Bordeaux, Odessa, Kiev, Belgrade and Milan studios.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018–19 fiscal year, Ubisoft generated net bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com.

© 2019 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Ghost Recon, the Soldier Icon, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Stadia, the S logo, and related marks and logos are trademarks of Google LLC.

T1, THE TERMINATOR, ENDOSKELETON, and any depiction of Endoskeleton are trademarks of Studiocanal S.A.S. All Rights Reserved.

About STUDIOCANAL

STUDIOCANAL, a 100% affiliate of CANAL+ Group held by Vivendi, is Europe’s leader in production, distribution and international sales of feature films and TV series, operating directly in all three major European markets – France, the United Kingdom and Germany – as well as in Australia and New Zealand.

STUDIOCANAL owns one of the most important film libraries in the world, boasting more than 5,500 titles from 60 countries. Spanning 100 years of film history, this vast and unique catalogue includes among others the iconic Terminator 2, Rambo, Breathless, Mulholland Drive, The Pianist and Belle de jour.

STUDIOCANAL has fully financed box office hits Tinker, Tailor, Soldier, Spy, Paddington 1 and 2, The Commuter and Shaun The Sheep Movie. Upcoming films backed by STUDIOCANAL include Marjane Satrapi’s Radioactive featuring Rosamund Pike and The Secret Garden produced by David Heyman starring Colin Firth.

STUDIOCANAL is actively developing and distributing high-end TV series through its network of award-winning European production companies, including TANDEM in Germany (Shadowplay), the UK’s RED Production Company (Years and Years), Spain’s BAMBÚ PRODUCCIONES (On Death Row) and France’s STUDIOCANAL ORIGINAL (Mouche). STUDIOCANAL is also an associate of Danish-based SAM Productions founded by Søren Sveistrup and Adam Price (Ride Upon The Storm) as well as of UK-based GUILTY PARTY PICTURES; Benedict Cumberbatch’s production company SUNNYMARCH TV (Patrick Melrose) and URBAN MYTH FILMS (War of the Worlds).

Shadowgun War Games Coming February 12

Shadowgun War Games Coming February 12

The latest title in the studio’s hit Shadowgun series is almost with us!

BRNO, Czech Republic – JANUARY 28, 2020 – Following the success of the game’s pre-registration period which secured the interest of more than 1 million players, MADFINGER Games has today revealed that their upcoming team-based tactical shooter Shadowgun War Games will be available on the App Store and the Google Play Store beginning February 12. 

Made with Unity, Shadowgun War Games will offer 5v5 battles, incredible graphics, and a gallery of heroes to choose from with unique personalities and gameplay styles. MADFINGER Games has previously won awards for their boundary-pushing visuals on mobile, including Google Play’s ‘Most Beautiful Mobile Game of 2019’ for Shadowgun Legends

“I’m pleased to announce that Shadowgun War Games is almost here,” said Marek Rabas, CEO of MADFINGER Games. “Feedback for Closed Beta has been excellent and we’re now making the final tweaks. The hype is real and we believe War Games will become one of the top games of 2020.” 

Shadowgun War Games is currently in closed beta, and will be available to all players beginning February 12. To pre-register for the public launch, visit 

shadowgunwargames.com/preregister/now

About MADFINGER Games 

MADFINGER Games is a world-class independent game developer with a focus on mobile and console platforms. Founded in 2010, their games quickly shot to the top of the charts in sales and hit the #1 spot in over 100 countries. MADFINGER Games is renowned for stunning visuals and outstanding gameplay experiences, which have received worldwide acclaim and a series of prestigious awards, including Google Play’s “Most Beautiful Mobile Game 2019”. The studio’s most popular titles are Shadowgun Legends, Unkilled, and Dead Trigger 2, and their games have been downloaded over 250 million times.

SAINT SEIYA SHINING SOLDIERS SOARS ONTO MOBILE DEVICES THIS SPRING

SAINT SEIYA SHINING SOLDIERS SOARS ONTO MOBILE DEVICES THIS SPRING

Pre-registration Now Open for Out-of-this-world Command Battle Game

Leading interactive entertainment publisher and developer BANDAI NAMCO Entertainment Inc. today announced that pre-registration is now open for SAINT SEIYA SHINING SOLDIERS, a new mobile game that allows players to experience stunning stories set in the iconic SAINT SEIYA universe through turn-based command battles. Players can begin preparing to embark on their celestial journey by pre-registering now at the following links for iOS users here or Android users here.

To celebrate the upcoming launch of SAINT SEIYA SHINING SOLDIERS, BANDAI NAMCO Entertainment will be rewarding players with gifts based on the total number of pre-registered users; if 300,000 or more pre-registrations are collected worldwide, players will receive a gift of Galaxy Stones equivalent to one 10x summon, along with equipment buff materials and the Sagittarius Aiolos (Green)!

SAINT SEIYA SHINING SOLDIERS brings the dazzling Cloths to life in Cosmo-charged combat, granting players the ability to utilize their favorite characters from across the SAINT SEIYA pantheon in both online PVP Friend Battles, and against rivals from around the globe in PVP Ranking Battles. With Warrior models and animations rendered in astoundingly high-quality detail, and a multitude of Seventh Sense Arts ready to be unleashed, the battles in SAINT SEIYA SHINING SOLDIERS promise to be the series’ most powerful to date.

SAINT SEIYA has many passionate fans worldwide, and our staff are committed to satisfying those fans through their own love of the series; we’ve also made this battle system easy to use for those who are new to SAINT SEIYA,” said Wataru Sato, producer for SAINT SEIYA SHINING SOLDIERS. “We hope you try installing this game, strengthening your favorite characters, and creating your dream team!”

Furthermore, players will be able to relive iconic chapters of SAINT SEIYA lore via the game’s Cosmo Chronicles Mode, including the 12 Gold Palaces, N. Europe Asgard, Sea God Poseidon and Dark Lord Hades. 

For more details on SAINT SEIYA SHINING SOLDIERS, please visit the official website at: https://saintseiya-shiningsoldiers.bn-ent.net/en/

©Masami Kurumada, Toei Animation

©BANDAI NAMCO Entertainment Inc.

Coffee Talk Review

Coffee Talk

Developer: Toge Productions
Publisher: Toge Productions
Platforms: PlayStation 4Switch, Xbox OneWindows (Reviewed)
Release Date: 29 Jan 2020
Price: $12,99USD – Available Here

Overview

Ah, coffee. I can’t even imagine how much of it I drank during my late night to early morning gaming sessions. Coffee was there with me when taking down powerful bosses, revealing plot twists, losing in Mortal Kombat matches and watching the end credits. We’ve been through a lot, yeah. So it’s no surprise that they’ve finally made a game about it. Kind of. Actually, no. Coffee plays a big part here but there’s a lot more to learn about the world and the people you share a cup in Coffee Talk. Let’s dive in.

Story

In Coffee Talk, you’re the worst kind of therapist. The unpaid one. To be fair, you’re a barista and listening to people’s problems is just one part of your job (that wasn’t in the contract). The story takes place in a slightly altered version of Seattle, inhabited with humans but also with elves, succubi, mermaids, orcs, and aliens. By listening to their woes you learn more about them and maybe, just maybe you discover a bigger plot regarding all of your customers and Seattle in general. Whatever happens in the end, it’s safe to say you still won’t get paid for all of your troubles.

Gameplay

They all have their share of problems and you won’t help them by selecting a correct dialogue option like in other games. In this game, you get them to open up by serving a correct drink. Sometimes it’s something as simple as a cup of coffee and sometimes their requests get a bit complicated. What’s interesting is that customers will never tell you specifically what they want, instead, they’ll drop hints how they’re in the mood for “something sweet” or “something bitter”. And this is the part where you have to use your brain a bit. Aside from coffee, you have other stuff in your baristas catalogs such as chocolate, milk, and tea. Now, by adding some chocolate in the coffee you will certainly end up with “something sweet” or “something bitter” if you decide to experiment with milk and tea. All the recipes are for you to discover. So, by serving the correct beverage (ranging from warm, cool, sweet and bitter), you get your customers to open up about their woes and progress the game story further.

Visuals

If the story and gameplay mechanics didn’t entice you to give Coffee Talk a chance, the visuals certainly will. The game features an incredibly detailed and charming pixel art bursting with background activity. The main (and only) playable screen of the game is shown from your perspective, focused on the current customer(s) in front of you and the coffee brewing ingredients on the right. However, way way back in the window behind you can notice the weird version of Seattle brimming with nightlife. The rain, the cars passing by, the pedestrians….it’s the stuff like these where it is clearly shown that the developers went the extra mile. It wasn’t required of them to do so, but it made the world of Coffee Talk way more immersive.

Audio

We don’t want to rely on our coffee brewing sounds alone or on the night traffic outside, so there is some good selection of music in Coffee Talk to lull us into the late-night chill. On the left side of the screen, you have a handy touchpad containing all the information about your customers (including their likes and dislikes), your discovered brewing recipes and most importantly – a great selection of chill and lo-fi tunes. They’re all instrumental but distinctively different. Playing them has no effect on the mood of the customers, it’s just something for your pleasure while you listening to them opening up about their troubles.

Overall

Coffee Talk is a game with a simple, yet unique premise. It might not have some long, intricate and convoluted plot but it definitely has the charm to spare. It’s one of those games you might start up when you don’t know what else to play and soon enough you find yourself sinking hours into it. Besides the gorgeous art and meditative music, it’s the cast of weird Seattle characters that make the game memorable. It’s a perfect game after a long day at work to relax you and make you forget about dealing with the real world. After all, being in the company of elves, orcs, and mermaids over a relaxing beverage seems far more interesting. Coffee Talk is a game you deserve to play after a long day to unwind. Don’t wait, dive into the world of magic-infused Seattle and make yourself a cup of coffee while at it. I couldn’t imagine a better gaming companion with this release.

Capsule Computers review guidelines can be found here.

Zombie Army 4 Season 1 to add New Mini-Campaign and Cosmetics

Zombie Army 4: Dead War is coming out on PlayStation 4, Xbox One, and Windows PC on February 4th. Rebellion is revealing the Season 1 post-launch content with a brand new trailer. Season 1 is headlined with the Hell Cult mini-campaign containing three missions. The remaining content will be cosmetics and new playable characters.

Season 1 will be available for purchase separately or as part of the Super Deluxe Edition.

Zombie Army 4: Dead War will also be getting free content post-launch. Rebellion will be releasing new maps for Horde Mode, though there is no commitment on how many maps will be released.

Zombie Army 4: Dead War is set in Italy one year after the death of Zombie Hitler. The game introduces special abilities and weapon upgrades the long running franchise, while increasing the depth of the game’s progression.

Mighty Polygon and Koch Media team up for the release of physics-based puzzle game Relicta

Mighty Polygon and Koch Media team up for the release of physics-based puzzle game Relicta

Mighty Polygon and Koch Media collaborate to let players explore a mysterious moon base and solve physics-based puzzles

Sydney, Australia, January 28, 2020 – Mighty Polygon and Koch Media team up to release Relicta, a thrilling first-person physics-based puzzle game. Koch Media is responsible for the digital publishing of Mighty Polygon’s vision of an adventurous puzzle challenge that comes without any wormhole-creating guns but even more fun to play with elements and riddles.

Santi Alex Mañas, Founder of Mighty Polygon: “We are thrilled to be working with Koch Media to bring Relicta to life. As a small indie studio, their experience as a world-leading publisher is invaluable to us and it will help us to bring our game to a wider audience. This partnership allows us to focus on the development to create an amazing game alongside the team at Koch Media and bring it to more platforms.”

Jeremy Zitna, Business Development Manager at Koch Media states: “Indie studios have a special place in our heart and we are extremely excited to have the opportunity to support the team at Mighty Polygon with all our publishing knowledge. Everybody here in our teams loves the game and is ready to move all the boxes in the right spots to set Relicta on a course of success!”

About Relicta

Relicta is a first-person physics-based puzzle game where you need to creatively combine magnetism and gravity in order to unravel the secrets of Chandra Base. Alone in the treacherous depths of the Moon, your scientific mind is the only thing that can keep your daughter alive…

Play as a top physicist stranded on an eerie, derelict Moon base. Find your way around the enigmatic, terraformed craters by bending gravity and magnetism to your will in order to solve physical puzzles. Will you rush straight ahead and try to reach safety – or will you take your time to gather clues and unravel the intrigues of 22nd century orbital politics? Buried in the eternal darkness of the lunar craters lies a secret that might claim your daughter’s life – or change the fate of humanity forever. Are you ready to face the ultimate consequences of your research?

About Mighty Polygon

Mighty Polygon is an independent game studio established in 2016 based in Valencia, Spain. Our focus is to create original games with strong narratives, that are easy on the eyes and have great mechanics. We make the kind of games we like to play.

About Koch Media

Koch Media is a leading producer and distributor of digital entertainment products (games, films and software). The company’s own publishing activities, marketing and distribution extend throughout Europe, North America and Australia. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one publishing partner in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Codemasters, Kaspersky Labs, Konami, Koei Tecmo, Milestone, Sega, Square Enix, etc. in various European countries. With Headquarter in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic, Poland, and the United States.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

TEKKEN 7 & SOULCALIBUR VI News Round-Up from EVO Japan

TEKKEN 7 & SOULCALIBUR VI News Round-Up from EVO Japan

The excitement of EVO Japan was palpable all weekend as the best of the best fighting game competitors came together at EVO Japan for knock-down drag-out bouts of high-level fighting game action. This made for the perfect time to share updates pertaining to two of BANDAI NAMCO Entertainment’s premiere fighting game franchises, starting off with…

TEKKEN 7 dropped details about a new Developer Diary featuring a behind the scenes look at the development of two of the game’s most electrifying new characters, Leroy Smith (Wing Chun style) and Fahkumram (Muay Thai style).

Head over to the following YouTube link (ready for embedding) to get an insider’s look at the development of Leroy Smith and Fahkumram:

The TEKKEN team also shared details about Game Update 3.2 which will be released on January 28, 2020.

TEKKEN 7 Game Update 3.2 will include:

  • New feature called “My Replay & Tips” which will enable players to watch replays of their matches and receive tips for how to improve their performance. 
  • Gameplay balance adjustments

SOULCALIBUR VI will welcome a new swordsman to the stage of history with the addition of “Haohmaru” from SNK’s Samurai Showdown franchise. The SOULCALIBUR franchise is known for having awesome crossover appearances and the addition of Haohmaru and his stage-of-battle will surely fire up SOULCALIBUR VI players. Check out the first look at Haohmaru and his stage in a brand new gameplay trailer

SAM’S STORY, THE SECOND MAJOR DLC EXPANSION FOR METRO EXODUS ARRIVES ON FEB 11, 2020

SAM’S STORY, THE SECOND MAJOR DLC EXPANSION FOR METRO EXODUS ARRIVES ON FEB 11, 2020

EXPLORE THE RUINS OF VLADIVOSTOK IN A BRAND NEW ‘SANDBOX SURVIVAL’ LEVEL


Larkspur, Calif. | Jan. 27, 2020 | Deep Silver and 4A Games today revealed more details for Sam’s Story, the second major story DLC for Metro Exodus, and confirmed that it will release on Feb. 11, 2020.  

Sam’s Story follows former U.S. Marine Sam, a Spartan Ranger who has worked under Colonel Miller since the nuclear war devastated Moscow, and followed Artyom in search of a world outside of the Metro.  Sam had long dreamed of returning to his homeland, and perhaps even finding his father alive. The prospect seemed impossible in the darkened tunnels of the Metro, but when the Spartans discovered that Moscow was not the only city left alive after the war, holding out hope didn’t feel so foolish anymore.  

Sam, determined to find a way back to the U.S., departed from the Aurora to make his way through Vladivostok’s tsunami-ravaged harbours, ruined industrial buildings, and crumbling residential districts. However, to complete his journey, Sam will discover that he needs every tactic he has learned so far to survive, as his surroundings prove to be far trickier than expected.  

In this expansive ‘sandbox survival’ level, players will experience another gripping storyline featuring new characters, weapons, and mutant variants in a huge, non-linear environment that offers hours of gameplay.

Sam’s Story will be available to purchase on Feb 11, 2020 on Xbox One, PlayStation 4, PC and Stadia – links will be available from launch at https://www.metrothegame.com/buynow. It is included in the Metro Exodus Expansion Pass, which also entitles holders to the acclaimed DLC, The Two Colonels, which was released in August 2019.

Metro Exodus Expansion Pass Store Links
PlayStation Store: https://store.playstation.com/en-us/product/UP2047-CUSA11408_00-METROEXODUSEASON
Microsoft Store: https://www.microsoft.com/en-us/p/metro-exodus-expansion-pass/bt97gwv28b9z
Epic Games Store: https://www.epicgames.com/store/en-US/product/metro-exodus/expansion-pass

Be the first to learn more about Metro Exodus by registering for updates at MetroTheGame.com, and follow us on Twitter and Instagram @MetroVideoGame or on Facebook at Facebook.com/MetroVideoGame.

# # #


© 2020 Koch Media GmbH and published by Deep Silver. Developed by 4A Games. 4A Games Limited and their respective logo are trademarks of 4A Games Limited. Metro Exodus is inspired by the internationally best-selling novel Metro 2035 by Dmitry Glukhovsky. All other trademarks, logos and copyrights are property of their respective owners.

ABOUT DEEP SILVER

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds by creating products of the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the gritty, post-apocalyptic Metro series. Upcoming highlights from Deep Silver include the next entries into the Saints Row, TimeSplitters and Dead Island franchises. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the United States.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

ABOUT 4A GAMES

4A Games is a multicultural, multinational video game development studio with offices in both Malta and Ukraine – known for its atmospheric first-person shooters Metro 2033, Metro: Last Light, and Metro Redux.

Established in Kiev, Ukraine in 2005, the studio was founded by a passionate team of game industry veterans with the goal of creating AAA-quality games for current gaming PCs and then “next-gen” game consoles. In 2014, the studio moved its headquarters – along with more than 50 team members and their families — from Ukraine to the island of Malta.

Currently at the heart of the company are over 100 talented designers, programmers, artists, effects specialists, and writers from all over the world with a diverse and unique set of backgrounds – bringing countless years of experience in software development and computer games in particular. To learn more, please visit www.4A-Games.com

ABOUT DMITRY GLUKHOVSKY

Dmitry Glukhovsky is the author of the internationally best-selling series of Metro novels and creator of the expanded Metro universe which includes the video games by 4A Games.


Born in Moscow, Glukhovsky has also lived in Israel, Germany and France and is fluent in English, German, Spanish, French, Hebrew and Russian. He released his debut novel Metro 2033 online as a free-to-read in 2002, and since then the series has grown to become a multi-author franchise in which professional authors and fans alike from across the world have been writing their own stories set in the post-apocalyptic world of Metro.

Metro Exodus continues the storyline as told in the games Metro 2033 and Metro: Last Light, and interweaves with the wider Metro saga contained in Dmitry’s novels, Metro 2033, Metro 2034 and Metro 2035. The storyline of Metro Exodus was co-developed in close collaboration with Dmitry to bring Metro fans the next chapter in Artyom’s adventures.

ATARI ® ANNOUNCES WORLD-CLASS VIDEO GAME-THEMED ATARI HOTELS™

First Atari Hotel to Begin Construction in Phoenix in Mid-2020 

New York, NY (January 27, 2020)Atari® — one of the world’s most iconic consumer brands and entertainment producers — today announced a deal with GSD Group — a leading innovation and strategy agency, led by founder Shelly Murphy and partner Napoleon Smith III — to acquire the rights to build video game-themed Atari Hotels in the United States, with the first location breaking ground in Phoenix, AZ later this year. 

Atari, a trailblazer in the gaming industry, is pioneering an exciting new concept: a unique lodging experience combining the iconic brand with a one-of-a-kind video game-themed destination. Atari Hotels level up hotel entertainment with fully immersive experiences for every age and gaming ability, including the latest in VR and AR (Virtual and Augmented Reality). Select hotels will also feature state-of-the-art venues and studios to accommodate esports events. 

Hotel development and design is being led by Shelly Murphy’s GSD Group and Napoleon Smith III, producer of the wildly successful Teenage Mutant Ninja Turtles film franchise reboot. True North Studio, a leading Phoenix, AZ-based real estate developer — currently working alongside GSD Group with Steve Wozniak’s Woz Innovation Foundation — will develop the first Atari- branded hotel.

“We are thrilled to partner with GSD Group and True North Studio to build the first-ever Atari branded hotels across the United States. Together we’ll build a space that will be much more than just a place to stay,” said Fred Chesnais, CEO of Atari. “Atari is an iconic global brand that resonates with people of all ages, countries, cultures and ethnic backgrounds and we cannot wait for our fans and their families to enjoy this new hotel concept.” 

More than 2.5 billion gamers across the world spent more than $152.1 billion (US) on games in 2019 alone; an increase of +9.6% year on year. One of the most distinctive trends in gaming is gamers gravitating toward recognizable intellectual property. Atari Hotels will offer consumers exactly that, marrying the origins of gaming and the future of the booming industry into a fun and unique travel destination. 

“When creating this brand-new hotel concept, we knew that Atari would be the perfect way to give guests the ‘nostalgic and retro meets modern’ look and feel we were going for. Let’s face it, how cool will it be to stay inside an Atari?!” said Napoleon Smith III. 

“Atari Hotels will be the first of their kind in the U.S., offering gamers of all ages the ultimate in immersive entertainment and in every aspect of gaming. We’re excited to be working on this project with such great partners and to bring a big win to Arizona,” added Shelly Murphy.

The first of the Atari Hotels is planned to break ground in 2020 in Phoenix, AZ with initial additional hotels planned in Las Vegas, Denver, Chicago, Austin, Seattle, San Francisco, and San Jose. For more information about Atari Hotels, please visit www.atarihotels.com.

About GSD Group 
GSD Group is a leading innovation and strategy group — with experience in finance, education, entertainment and creating innovative verticals with legacy brands. GSD Group is associated with Steve Wozniak’s Woz Innovation Foundation and DesTechAZ. 

About True North Studio 
True North Studio is a collection of talented professionals that hail from a variety of specialties, but share a common goal — to create and curate exceptional spaces where incredible things happen on a daily basis. And they have the expertise and acumen to make it work. The founders have decades of experience in commercial real estate construction, development, finance, and accounting and have been involved in more than $6 billion in projects around the world. The team consists of some of the best people and partners in the industry and the portfolio of properties is carefully managed, and provides an incredible array of opportunities and experiences. 

About Atari 
Atari is an interactive entertainment company. As an iconic brand that transcends generations and audiences, the company is globally recognized for its multi-platform, interactive entertainment and licensed products. Atari owns and/or manages a portfolio of more than 200 games and franchises, including world-renowned brands like Asteroids®, Centipede®, Missile Command®, Pong®, and RollerCoaster Tycoon®. Atari has offices in New York and Paris. Visit us online at www.Atari.com

© 2020 Atari Interactive, Inc. All rights reserved. Atari word mark and logo are trademarks owned by Atari Interactive, Inc. 

Disclaimer: The realization of the plans, and their operational budget and financing plan remain inherently uncertain, and the non-realization of these assumptions may impact their value.

Thronebreaker: The Witcher Tales now available for Nintendo Switch!

CD PROJEKT RED, creators of The Witcher series of games, announce that Thronebreaker: The Witcher Tales is now available for Nintendo Switch!

Thronebreaker is a single player role-playing game that combines narrative-driven exploration with unique puzzles and turn-based battles, and spins the tale of Meve, war-veteran queen of two Northern Realms — Lyria and Rivia. Facing an imminent Nilfgaardian invasion, Meve is forced to once again enter the warpath and set out on a dark journey of destruction and revenge.

A set of free digital goodies comes with Thronebreaker, including the official soundtrack, concept art from the game, as well as an annotated map of Lyria. Details on how to claim these goodies can be found on the dedicated website

Ported to the Nintendo Switch by Crunching Koalas, in close cooperation with CD PROJEKT RED, Thronebreaker: The Witcher Tales can be purchased right now from the Nintendo eShop. The title is also available on GOG.COM, Steam, as well as PlayStation 4 and Xbox One. For more information regarding the game, visit thewitcher.com/thronebreaker.

About The Witcher franchise
Created by CD PROJEKT RED, The Witcher is a series of fantasy role-playing games following the adventures professional monster slayer Geralt of Rivia. To date, the series has sold over 33 million copies worldwide and garnered over 1000 awards. The Witcher 3: Wild Hunt, which released in 2015 for PC, PlayStation 4 and Xbox One, won a total of 250 Game of the Year awards. The Witcher games are based on the prose of Andrzej Sapkowski.

About CD PROJEKT RED CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for personal computers and video game consoles. The studio’s flagship titles include The Witcher series of games, Thronebreaker: The Witcher Tales, GWENT: The Witcher Card Game and the upcoming futuristic AAA role-playing game — Cyberpunk 2077. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Capital Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).