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FOCUS HOME INTERACTIVE AND SABER INTERACTIVE’S MUDRUNNER SEQUEL SNOWRUNNER FULLY REVEALED AT GAMESCOM

FOCUS HOME INTERACTIVE AND SABER INTERACTIVE’S MUDRUNNER SEQUEL SNOWRUNNER FULLY REVEALED AT GAMESCOM

Brave chilling maps, vehicles, terrain and challenges in the ultimate off-road sim’s official debut gameplay trailer!

COLOGNE, GermanyAug. 21, 2019SnowRunner, the highly anticipated follow-up to the surprise trucking sim hit MudRunner, developed by Saber Interactive and published by Focus Home Interactive, was fully revealed today at gamescom. Teased previously as MudRunner 2, SnowRunner is the ultimate off-road experience, made bigger and better with stunning visuals, advanced simulation physics, massive maps and vehicles, and the introduction of snowy terrain.

Get a first look at SnowRunner’s intense automotive action in its debut gameplay trailer:

SnowRunner puts you behind the wheel of a huge roster of customizable vehicles from heavy-duty manufacturers like Pacific, Navistar and more in some of the world’s most untamed, unforgiving environments. There are more than 15 new sandbox maps to explore, some up to four times larger than those in the original MudRunner. Master extreme hazards like snowdrifts, ice, rivers and mud — each with their own unique challenges — to get your cargo safely to its destination as quickly as possible. Take on the elements alone or with friends online in fully-synchronous four-player co-op multiplayer!

SnowRunner is expected to launch in 2020 on PlayStation®4, Xbox One, and Windows PC through the Epic Games store.

About Focus Home Interactive

Focus Home Interactive is a French publisher based in Paris, France. Known for the quality, diversity and originality of its catalogue, Focus has published and distributed original titles (A Plague Tale: Innocence, Vampyr, Farming Simulator, Call of Cthulhu, Insurgency: Sandstorm) that have become benchmark titles worldwide, available both in store and for download across the world. Focus publishes games on all major platforms, consoles and PC. The publisher’s catalogue will get even richer in the coming months and years with eagerly awaited games such as The Surge 2, SnowRunner, GreedFall and many more.

About Saber Interactive

Based in the U.S., Russia and Spain, Saber Interactive is an independent developer whose credits include the 2019 hit World War Z, Quake Champions, Halo: Combat Evolved Anniversary, Halo: The Master Chief Collection and others. Saber’s NBA Playgrounds is one of the best-selling digital console titles of 2017. The company has multiple development studios across the world making great games and bringing fun interactive experiences to life.

RAD Review

RAD

Developer: Double Fine
Publisher: Bandai Namco
Platforms: Xbox One, PlayStation 4 (Reviewed), Nintendo Switch, PC
Release Date: Available Now
Price: $19.99 – Available Here

Overview

Over the years many words pick up a few different meanings, especially when they are shortened and Double Fine games has managed to make RAD, a shortening of a word that can mean extreme change, radiation, or simply calling something awesome apply in all three forms to their game of the same name. RAD takes and challenges players to tackle a post-apocalyptic wasteland filled with radiation, all while going through radical body changes accompanying some rad 80s themes.

Story

Humanity can be a stubborn thing to the point that even after a nuclear apocalypse destroys most of the world, they can cling on to try and thrive once again. Of course hit those survivors with yet another worldwide apocalypse and then those survivors that still manage to cling onto life will simply start living day to day since tomorrow will never be a certainty. RAD, which is soaked in 80s aesthetic and rocking themes, is such a world where the Ancient ones perished only for The Menders to try and fix the world and have things once again blow up. 

Now the player’s village manages to survive thanks to working machinery built by the Menders but time is running out as these machines are slowly losing power. Through the help of “The Elder” an ancient being that has been around as long as the survivors can remember, the teenagers of the town must venture out in an effort to restore the town’s power source.

RAD doesn’t take too long trying to set itself up as players will quickly find themselves out exploring the wastes within a few minutes of beginning the game. After that the narrative doesn’t really take much of a central focus outside of giving players extra bits of information either through narration while exploring the game or through random item descriptions. The feel to the game however is fairly well handled as the “rad 80s” vibes are incredibly strong here with numerous references to various bits of pop-culture scattered around the environments as well as how over the top the Elder can be. Double Fine’s signature comedy comes through fairly well in RAD through the Elder’s various chimes about how great or “not rad” the player is doing while alongside the uniqueness of many of the townsfolk you can interact with but don’t expect it to creep into the limited narrative.

Gameplay

After the Elder uses a keytar to activate the Menders’ machines to allow the player to absorb the radiation in the world players will venture out, wielding a trusty baseball bat, into a very rogue-style experience that sees the maps randomly generated as well as the enemy placement and variety change every time you sit down to play. As you fight through these mutant creatures and destroy mutant plants to help vibrant normal plant life grow the radiation in them will transfer to the player and after a certain limit, their body will then mutate. These mutations are similarly randomized with players being able to use up to three “Exo” mutations at a time. These mutations vary wildly from being incredibly powerful and helpful to feeling useless in nature and often the first mutation can make or break a run depending on which one you get.

These Exo Mutations are all wildly different from another and each one can be fairly useful though there can be a clear power discrepancy between some of these abilities. Having the ability to grow spikes to counter incoming attacks or simply hurt close enemies may appear useful but can pale in comparison to simply creating a toxic slime trail that damages everything that steps in it while bat wings may seem nice at first but being able to lay eggs that spawn spiders that will seek out your enemies is all the better. Of course, since these mutations are random players will quickly have to learn the ins and outs of various abilities and to try to make the best of what they end up getting though ending up with some dud mutations or ones that simply don’t fit your playstyle can lead to a potentially disastrous run.

Alongside these Exo Mutations players can also obtain numerous Endo mutations that are simply passive in nature and can provide various buffs or debuffs. These can be things like making the player do increased damage or have longer range with ranged mutations or invulnerable to certain damage types but also can hurt the player’s abilities at the same time. The thing is, with Endo abilities players have no real way to find out if one will be beneficial before they pick it up, making things even more random at times. This makes for some great replayability for those who want to see everything but given the difficulty of the game, players will likely be seeing plenty of variations as they try to survive the mutant filled wasteland.

Despite its aesthetics and having a narrator that will chime in with tidbits of information all while the Elder provides some punctuation from time to time RAD is not an easy game by any means and even as a roguelike things can be rather difficult at times. Part of this is due to the aforementioned randomness of some mutations but also due to the fairly limited health pool as well as enemy AI. Even if you manage to find yourself with a solid set of mutations and some extra health, the hard hitting mutants that can randomly damage you even while stunned or a wrong turn into a hazard can quickly spell doom.

Of course death does allow players to keep at least a few things from time to time. Experience gained from destroying mutants can unlock various items that can then be either purchased from shops or found in the wild while cassette tapes (currency) can be deposited when returning to town and squirreled away for safety or, with certain nano mutations, partially deposited at death. Alongside the fitting currency type large floppy discs can also be used to unlock various machines or locked chests to potentially obtain something useful.

This allows RAD to tap into the beauty of a roguelike as players can generally grow a bit stronger over time by completing tasks for residents at the main hub while unlocking new items all while gathering money even as they fail and die to the mutants and larger creatures guarding the various areas in the game.

Visuals & Audio

Double Fine has always had something of a knack for developing unique looking characters and crafting an interesting world but unfortunately RAD falls a bit short in both of those areas. Outside of a few unique NPCs the players themselves are generic looking at best with the only truly shining moments being how they mutate and seeing the crazy combinations that are available in the game. Alongside those same lines the world itself is fairly bland for an apocalyptic landscape filled with mutants and considering the long load times between areas, could be far more appealing. The only real shine here happens to be the designs of the Makers and the various references to 80s pop culture and little callouts to Bandai Nacmo that can litter the world.

The voice work for RAD is fairly simple but also features some great contrasts at times. The Elder’s booming voice that narrates menu choices, item pick-ups, and failure sound great and the occasional bit of narrative in the more soothing female voice helps set the groundwork for the world a bit more and is handled well. The soundtrack features a number of great bits of background music that fits well for the theme of the game as well as its love of 80s style rock music.

Overall

As a roguelike RAD certainly nails the high highs of successfully navigating dangerous locations with a variety of abilities that fit your style as well as the low lows that can see a player falling to their death due to a springy plant or enemy attack while suffering from debuffing nano mutations and a collection of the more useless exo mutations. This unique take on some solid gameplay allows RAD to feel fresh no matter how many lives you lose against the mutants as the challenge lies both in seeing how the random generated levels and abilities play out but also your skill to take advantage of it all.

Capsule Computers review guidelines can be found here.

The Yakuza Remastered Collection Takes Yakuza 3, 4, and 5 to the PlayStation 4

Fans of the Yakuza series will be delighted to hear that Sega has not only announced that they will be releasing Yakuza 3, Yakuza 4, and Yakuza 5 in The Yakuza Remastered Collection via a limited physical box set that includes all three games on two discs on February 11, 2020 but that those who really want to dive into the remastered releases, which have all been given rigorous re-localization as well as had any of their previously removed content completely restored and translated, won’t have to wait until then.

This is because all three of those games will be released digitally on the PlayStation 4 throughout the year with Yakuza 3 released today, Yakuza 4 coming on October 29th, and Yakuza 5 launching on February 11, 2020. The full package costs $59.99 through the digital The Yakuza Remastered Collection and each game will be unlocked as they are released on their aforementioned dates. A trailer showcasing each game and some screenshots can be found below.

Marvel’s Avengers Prologue Gameplay Walkthrough

Since the first playable demo for Marvel’s Avengers is currently accessible at Gamescom Square Enix wanted to make sure that everyone had a chance to see how the game played and they have done so with a new nineteen minute long gameplay video. This video features Captain America, Iron Man, Hulk, Black Widow, and Thor battle Taskmaster and his army of mercenaries in the opening level, a Hero tutorial where players learn the unique powers of the Avengers.

Marvel’s Avengers begins at A-Day, where Captain America, Iron Man, the Hulk, Black Widow, and Thor are unveiling a hi-tech Avengers Headquarters in San Francisco—including the reveal of their own helicarrier powered by an experimental energy source. The celebration turns deadly when a catastrophic accident results in massive devastation. Blamed for the tragedy, the Avengers disband. Five years later, with all Super Heroes outlawed and the world in peril, the only hope is to reassemble Earth’s Mightiest Heroes.

Dragon Ball Z: Kakarot Trailer Focuses on the Cell Saga

Since officially being revealed we’ve seen bits and pieces showing off just how far the story in Dragon Ball Z: Kakarot will go and now at Gamescom Bandai Namco has released a new trailer showing off plenty of new gameplay footage that focuses not only on showing off Goku as a father to Gohan but also confirming that the game will continue all the way through to the Cell Saga at least.

You can check out the video and screenshots below, including a look at the time Goku and Piccolo had to get a driver’s license. Currently Dragon Ball Z: Kakarot is set to be released on the PlayStation 4, PC, and Xbox One in early 2020.

Garden Story Revealed by Viz Media and Rose City Games

The partnership between Rose City Games and Viz Media has continued to grow stronger over the past year and now they have announced another new game in the works from developer Picogram by the name of Garden Story. Garden Story is a pixel style adventure game that is currently set to be released in spring 2020 for the PC and Mac.

Players will take on the role of Concord the Grape as they explore and cultivate four different regions and help fulfill the islanders’ various requests, foster relationships, and make friends with other fruit characters that make up this colorful cast. Gardening, gathering resources, solving the riddles behind the corrupting Rot, and more still allow players to set their own pace for progressing the game.

GreedFall Introduces Numerous Companions in New Trailer

A new trailer for the upcoming RPG GreedFall has been released for Gamescom and this time around Spiders Games and Focus Home Interactive are focusing on the various companions that players will encounter, some of which will join the player. Players can have up to three allies at a time with every ally having various special abilities that will help in battle as well as during various social interactions with the rest of the NPCs in the game.

You can find an example of many of these interactions in the three minute long trailer below. Currently GreedFall is set to be released on the Xbox One, PlayStation 4, and PC on September 10th.

Monster Hunter World: Iceborne Old Everwyrm Trailer and Developer Diary

With Monster Hunter World: Iceborne releasing in a couple of weeks and Gamescom happening right now it only makes sense that Capcom release plenty of new footage for the game as well as a developer diary to give fans a little behind the scenes look at the game. These videos, found below, reveal more info about some of the returning monsters as well as a brand new Elder Dragon by the name of Velkhana.

Also free Guardian Armor set will be provided to all hunters, both Monster Hunter: World and Monster Hunter World: Iceborne, as part of an upcoming title update on September 4 in time for the launch of the expansion. This upgradable armor set offers increased defense and skills that help hunters survive in the New World. The buffed armor can be equipped from the beginning of the World game, and is especially geared towards newer hunters to help them progress through the main story.

There is even a feature that will allow higher ranked players to assist lower rank hunters as well as incentives for the community to help others. Monster Hunter World: Iceborne is currently set to be released on the PlayStation 4 and Xbox One on September 6th with a PC release coming in January 2020.

Gameplay Footage
Developer Diary

Disintegration Launching in 2020 for PlayStation®4, Xbox One, and PC

Disintegration Launching in 2020 for PlayStation®4, Xbox One, and PC

Fight to save the remnants of humanity in this tactical first-person shooter from V1 Interactive and Private Division

Sydney, Australia – August 21, 2019 – Private Division and V1 Interactive have revealed first details of the upcoming sci-fi shooter, Disintegration, which included a riveting single-player campaign, multiplayer featuring three distinct game modes, and a first glimpse at the game world. Disintegration will launch digitally for $89.95 on PC, PlayStation®4, PlayStation®4 Pro and across the Xbox One family of devices, including Xbox One X. The game is developed by V1 Interactive, an independent studio of about 30 industry veterans and new talent who have worked on titles such as Halo, Destiny, SOCOM US Navy Seals, and more. The team is being led by Marcus Lehto, co-creator of Halo and former creative director of Bungie.   

In Disintegration, players will journey to the near future, when humankind is on the brink of extinction and turns to technology in their hope of survival. Through a process known as Integration, the human brain is removed and surgically encased into a robotic armature. A domineering enemy superpower known as the Rayonne emerges, driven mad by their newfound supremacy, and begin capturing what remains of humanity forcing them into robotic Integration.

Disintegration is not your standard first-person shooter and it will challenge how you approach the battlespace,” said Marcus Lehto, President and Game Director at V1 Interactive. “You will explore a world forever changed by an ongoing global conflict. The only way to save life as we know it is by making strategic decisions in every firefight, both as an armed Gravcycle pilot and as the commander of your crew.

“The game takes place in this beautiful world and has a story wrought with hardship and triumph. Both of these aspects could be the focal point of a single game, but V1 takes it one step further,” said Kari Toyama, Senior Producer at Private Division. “Not only does Disintegration bring an immersive game world and gripping narrative, the game delivers the ability to sit both within and above combat in completely different way than anything else out there right now.”

Disintegration will feature a full single-player campaign where the player takes on the role of Romer Shoal, an expert in piloting a Gravcycle, a hovering quad-engine vehicle originally used for search and rescue missions that has been transformed into an armoured chassis bristling with powerful weapons. Romer commands a small resistance force fighting to save what remains of humanity.

The game will also feature three different multiplayer game modes at launch, each with a variety of maps. These frantic team-based battles require smart coordination, utilizing ground units with individual abilities while simultaneously maximizing the destructive weapons on the Gravcycle. Players will choose from several Crews, each featuring a unique loadout and role in combat.

Fans excited to get their hands on Disintegration will be able to do so on the show floor at PAX West in Seattle, WA on August 30, 2019 through September 2, 2019.

Disintegration will be available in calendar year 2020, during Take-Two’s fiscal year 2021 (April 1, 2020 to March 31, 2021) digitally for PlayStation®4, PlayStation®4 Pro and across the Xbox One family of devices, including Xbox One X, and PC via Steam for $89.95. Disintegration has not yet received an Australian Classification. For more information, subscribe on YouTube, follow on Twitter, become a fan on Facebook, and visit www.disintegrationgame.com.

About V1 Interactive

V1 Interactive rests within the gorgeous Pacific Northwest near the Seattle area. Founded by the co-creators of Halo and SOCOM: US Navy SEALs, the team is comprised of AAA tempered veterans and emerging talent. V1 is a small and agile studio of about 30 talented and passionate developers dedicated to making great high-quality games.

About Private Division

Private Division is a developer-focused publisher that empowers independent studios to develop the games that they are passionate about creating, while providing the support that they need to make their titles critically and commercially successful on a global scale. The label publishes the Kerbal Space Program franchise and will publish upcoming titles with renowned creative talent at studios including The Outer Worlds from Obsidian Entertainment, Ancestors: The Humankind Odyssey from Panache Digital Games, Disintegration from V1 Interactive, and more. Private Division is headquartered in New York City with offices in Seattle, Las Vegas, and Munich. For more information, please visit www.privatedivision.com.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its wholly-owned labels Rockstar Games and 2K, as well as its Private Division label and Social Point, a leading developer of mobile games.  Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services.  The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO.  For more corporate and product information please visit our website athttp://www.take2games.com.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

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KONAMI ANNOUNCES EXCLUSIVE PARTNERSHIP WITH UEFA, INCLUDING EURO 2020 DLC AND eEURO 2020 TOURNAMENT

KONAMI ANNOUNCES EXCLUSIVE PARTNERSHIP WITH UEFA, INCLUDING EURO 2020 DLC AND eEURO 2020 TOURNAMENT

eFootball PES 2020 to receive free Official UEFA EURO 2020 update in Q2 next year, featuring over 50 national football associations

Konami Digital Entertainment B.V. is announcing today an exclusive partnership with UEFA that will name eFootball PES 2020 as the Official Videogame of the upcoming EURO 2020 tournament. As a result of the partnership, KONAMI will release free downloadable content for the new game in Q2 2020.

In addition to the agreement with UEFA, over 50 national football associations will be available in eFootball PES 2020 at launch, featuring their national teams, including current champions Portugal, and much more.

The license agreements mean that the main game and the upcoming UEFA EURO 2020 DLC will include national teams’ kits, crests and players, all of which will be faithfully recreated ahead of the real-world tournament that starts in June next year.

Guy Laurent-Epstein, marketing director of UEFA Events SA, commented: “We are very pleased to continue and extend our working partnership with KONAMI. UEFA EURO 2020 provides an opportunity to build an even closer working relationship, allowing us to activate it in new and exciting ways, and to engage with our mutual fans around the world.”

On top of this, KONAMI and UEFA have also announced the creation of the UEFA eEURO 2020 tournament. The brand-new esports competition, which will be played exclusively on eFootball PES 2020, will see national football associations from across Europe submit representatives to compete for glory. The tournament will feature an online qualifying stage, with the top 16 teams then qualifying for a physical event to be held in London between the semi-finals and final of UEFA EURO 2020.

With esports at the heart of the collaboration, KONAMI, UEFA and each of the licensed national associations anticipate that this unique tournament will introduce viewers across the globe to the fast-growing world of esports and eFootball PES 2020.

Jonas Lygaard, Senior Director – Brand & Business Development at Konami Digital Entertainment B.V. commented: “Our teams have pulled out all the stops to secure the biggest and best licenses possible for eFootball PES 2020; quality licenses that match the level we set each year when it comes to gameplay. The partnership with UEFA and the EURO 2020 tournament is a big win for our community and new users who look for fresh content throughout the year.”

eFootball PES 2020 will be available on PlayStation®4, Xbox One™, and PC STEAM, on September 10th.

The Official UEFA EURO 2020 DLC will be available for free on all platforms in Q2 2020. More details about gameplay and availability will be shared next year.

For all the latest news on eFootball PES 2020 and for further information, please follow:

About Konami Group

Konami Group was established in 1973, starting as an amusement machine manufacturer for arcades. Over the years, the company has grown to include different business units across various markets. Currently, KONAMI HOLDINGS CORPORATION includes the Digital Entertainment, Amusement, Gaming & Systems, and Sports Businesses. The company went public on the Osaka Securities Exchange in 1984, the Tokyo Stock Exchange in 1988, and the London Stock Exchange in 1999. For more information, visit: www.konami.com/en.

About Konami Digital Entertainment

Konami Digital Entertainment, which is the core company of Konami Group, develops entertaining content for mobile, console and card games. The company is known for global franchises such as PES, Metal Gear, Silent Hill, Castlevania, and Contra, as well as the Yu-Gi-Oh! Trading Card Game series. www.konami.com/games/corporate/en/

About Turn Left Distribution
TLD is a software and accessories distributor providing quality, innovative interactive software titles and accessories across Australia and New Zealand. The company’s main objective is to provide its clients and customers with category leading software and accessories brands that deliver a highly satisfying entertainment experience.