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Critically Acclaimed Wonder Boy: The Dragon’s Trap Named Apple TV’s Game of the Year

Charming Reimagining of SEGA’s Classic Adventure Honored on Stage

at Today’s Apple Briefing

NEW YORK CITY (Dec. 3, 2019) Publisher and retro aficionados Dotemu together with beloved developer Lizardcube were recognized today by Apple in its naming of Wonder Boy: The Dragon’s Trap, the gorgeous remake of SEGA’s cult classic adventure, as Apple TV’s Game of the Year. The award was announced during Apple’s press conference in New York City, where publisher Dotemu CEO Cyrille Imbert took the stage to accept the honor on behalf of both teams as well as Playdigious, the studio behind the game’s mobile ports. 

“We’re thankful for this incredible recognition and continue to be blown away by the warm reception from fans who have readily embraced Wonder Boy: The Dragon’s Trap,” said Cyrille Imbert. “It’s a dream come true to introduce so many new players to one of our all-time favorite games, and we’re immensely proud to have worked with Lizardcube for this beautiful recreation of a timeless journey.”

“It’s an honor to see our work with Wonder Boy: The Dragon’s Trap celebrated in such a monumental way,” said Ben Fiquet, art and creative director at Lizardcube. “I’m grateful for the opportunity to revitalize such a wonderful title and to have a role in it finally receiving the widespread appreciation it always deserved.”

Wonder Boy: The Dragon’s Trap breathes new life into a classic platforming adventure through its striking hand-drawn animations and rich, orchestrated soundtrack. Players can swap between the remastered experience and the original release’s sprites and music in realtime, making this the perfect way to both revisit the game’s origins and witness its transformative reimagining.

The stunning remake originally launched in 2017 on PC and consoles to high critical praise and commercial success. The game made its way to the iOS platforms, including Apple TV, earlier this year. Dotemu and Lizardcube are currently collaborating with Guard Crush Games on Streets of Rage 4, the return of SEGA’s iconic beat-em-up series to release on PlayStation 4, Nintendo Switch, PC, and Xbox One.

For more information on Wonder Boy: The Dragon’s Trap, be sure to visit the official site (http://www.thedragonstrap.com/), and follow Dotemu (https://twitter.com/Dotemu) as well as Lizardcube (https://twitter.com/lizardcube?lang=en) on Twitter.

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About Dotemu

Dotemu is a french video game company specializing in modern releases of beloved retro games. Our mission is simple: give every gamer access to yesteryear’s classic video games on today’s platforms, including PC, mobile, console and more. Working alongside the world’s most cherished and recognized publishers, the Dotemu team has produced a number of global top-sellers across both PC and console, including Wonder Boy: The Dragon’s Trap, Windjammers 1 and 2, Streets of Rage 4, several games in the Ys series and more.

Founded in 2007, Dotemu leverages its considerable technological know-how to maintain the original spirit of classic games while giving them a second life as rediscovered gems for a new generation of gamers.

About Playdigious
Based near Paris, France, Playdigious is a publisher founded in 2015 with in-house porting capacity. Playdigious has previously led mobile adaptations of hit PC and console titles (Wonder Boy: The Dragon’s Trap, Dead Cells) and is currently working on high quality indie games on mobile and soon on additional platforms. We thrive to provide gamers with quality indie titles that stand out in terms of graphics, story and gameplay.

About Lizardcube
Lizardcube is a Parisian games studio founded by game industry veteran Omar Cornut (Wonder Boy: The Dragon’s Trap, Pixeljunk Shooter, Tearaway, Soul Bubbles, Dear ImGui) and traditional comic/animation artist Ben Fiquet (Streets of Rage 4, Wonder Boy: The Dragon’s Trap, Soul Bubbles). 

FARMING SIMULATOR 20 OUT TODAY ON NINTENDO SWITCH, iOS & ANDROID

FARMING SIMULATOR 20 OUT TODAY ON NINTENDO SWITCH, iOS & ANDROID

Grow your farm, harvest your crops and become the ultimate farmer anywhere you go!

PARIS Dec. 3, 2019 — Farm on the go like never before: Focus Home Interactive and GIANTS Software’s Farming Simulator 20 launches today at major retailers and digitally on Nintendo Switch, as well as on iOS and Android smartphones and tablets.

Nintendo eShop: https://www.nintendo.com/games/detail/farming-simulator-20-switch/
App Store: https://apps.apple.com/us/app/farming-simulator-20/id1478611992
Google Play: https://play.google.com/store/apps/details?id=com.giantssoftware.fs20.google

Farming Simulator 20 features over 100 faithfully reproduced farming vehicles and tools from a wide range of industry-leading manufacturers, including John Deere, the largest agriculture machinery company in the world, available for the first time ever in the series on Nintendo Switch and mobile.

A wealth of exciting new features make their debut for the series on portable platforms, including a new North American environment, new machinery, and new crops like cotton and oats. Beyond a livestock roster of cows, pigs and sheep, it’s also now possible to ride and tend to your own horses!

Farming Simulator 20 is rated E (Everyone) by the ESRB. For more from the Farming Simulator series, check out www.Farming-Simulator.com.

NEVERWINTER NIGHTS AVAILABLE ON CONSOLES FOR THE FIRST TIME EVER TODAY!

NEVERWINTER NIGHTS AVAILABLE ON CONSOLES FOR THE FIRST TIME EVER TODAY!

Skybound Games and Beamdog Release Physical and Digital Enhanced Edition of the Classic PC RPG for PlayStation®4, Xbox One and Nintendo Switch

Dec. 3, 2019 (LOS ANGELES, Calif.) – Skybound Games and Beamdog have announced that the enhanced edition of the classic Dungeons & Dragons fantasy role-playing video game Neverwinter Nights is available on modern consoles for the very first time today. The boxed version of this legendary title can be purchased at major retailers globally for $49.99 on the PlayStation®4 computer entertainment system, Xbox One and Nintendo Switch.

Neverwinter Nights: Enhanced Edition delivers the original 2002 Computer RPG of the Year and over 100 hours of DLC, including 10 standalone D&D-based adventures featuring co-op and online multiplayer gameplay*. The disc contains the base campaign, as well as the Shadows of Undrentide and Hordes of the Underdark expansions, with numerous premium modules such as Wyvern Crown of Cormyr and Pirates of the Sword Coast available as free downloads with purchase. Fully customize your hero’s class, skills and appearance, gather your party, and embark on an epic adventure of magic, wonder and danger.

Tailored for a natural gameplay experience on consoles, Neverwinter Nights: Enhanced Edition gives longtime fans and newcomers alike the opportunity to play this critically acclaimed adventure from the formative age of RPGs in a whole new way. Beamdog has upgraded the game with support for high-resolution widescreen displays, controls optimized for consoles, new content, improved UI and UX, bug fixes, rebalancing and an updated rendering engine that vastly improves the game’s visual quality.

Neverwinter Nights: Enhanced Edition is also available today for digital download on the PlayStation®Store, Microsoft Xbox One Store and Nintendo eShop. For more information, visit https://www.skybound.com/neverwinter-nights-enhanced-edition.

*Multiplayer gameplay is available today on Nintendo Switch and PlayStation®4 via a patch that players will be automatically prompted to download. More information can be found in the system settings. Multiplayer gameplay for Xbox One will be released in a separate patch in January 2020. Stay tuned to Beamdog’s Twitter for further details.

About Skybound Games

Skybound Games is a division of Skybound Entertainment with the capability to produce tabletop and video games. The team works closely with creators to expand their unique and exceptional IP to new platforms. Skybound Games’ slate across video games includes Telltale’s The Walking Dead, Baldur’s Gate, and Slime Rancher. The tabletop slate includes Pitchstorm, Superfight and The Walking Dead: Something to Fear. Skybound Games can be found on TwitterFacebook, and Instagram.

About Beamdog

Beamdog is a Canadian video games studio located in Edmonton, Alberta. Founded by veteran game developers Trent Oster and Cameron Tofer, Beamdog has grown into one of the largest game studios in Alberta. Beamdog creates compelling game experiences for our fans, wherever they choose to play. Since 2009, our team of artists, designers and developers have crafted original content and engineered enhanced editions of classic games. We’re best known for bringing beloved Dungeons & Dragons role-playing games like Baldur’s Gate and Planescape: Torment back to life on desktop and tablets. Visit our website, www.beamdog.com, for more details.

About Wizards of the Coast

Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING and DUNGEONS & DRAGONS. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.    

LEGENDARY FIGHTERS COLLIDE WITH THE KING OF FIGHTERS ALLSTAR IN ALL-NEW TEKKEN 7 CROSSOVER

LEGENDARY FIGHTERS COLLIDE WITH THE KING OF FIGHTERS ALLSTAR IN ALL-NEW TEKKEN 7 CROSSOVER

Iconic TEKKEN Fighters Heihachi Mishima, Jin Kazama, Kazuya Mishima, and more enter THE KING OF FIGHTERS ALLSTAR from Nov. 26 to Dec. 17.

LOS ANGELES – NOV. 26, 2019 – Following the successful launch of Netmarble’s mobile action role-playing game (RPG) THE KING OF FIGHTERS ALLSTAR on Google Play and the App Store, the company announced it is now live with its first collaboration with BANDAI NAMCO Entertainment Inc.’s TEKKEN 7 – the latest chapter of this fighting game franchise. With both fighting games having kicked off in the mid-nineties, this groundbreaking event showcases two of history’s finest fighting games coming together into one action-packed crossover.

Players can collect, train, and fight alongside the TEKKEN fighters, including Heihachi Mishima, Jin Kazama, Kazuya Mishima, Armor King, Ling Xiaoyu, and Paul Phoenix from Nov. 26 to Dec. 17. New players are allowed to select one of two iconic Fighters in the Tutorial phase – Jin Kazama and Iori Yagami 98, active players also will be able to obtain the Fighters through in-game Event Missions. Other TEKKEN Fighters can be earned through the limited-time TEKKEN Event Dungeon and Super Mission, and through TEKKEN-themed Fighter & Battle Card Summon Boxes, Login Bonuses, and the Prize Wheel.

Other additions to THE KING OF FIGHTERS ALLSTAR include:

  • New KOF Fighters are available for players to collect

– Geese Howard XIV (release on 11/26)

– Mr. Big 96, and Li Xiangfei 99 (release on 12/1)

  • Thanksgiving Bonus Time Event (Starting on 11/28)

– AP spent reduced by half for Gold Dungeon (EASY, NORMAL, HARD)
– Obtainable Gold doubled for Gold Dungeon (EXPERT)
– Obtainable Affinity items doubled for Story Mode

  • Black Friday Promotion Event
    – Total 3 Black Friday celebration Packages with high bonus rates

THE KING OF FIGHTERS ALLSTAR boasts fast-paced fighting action as players battle through waves of enemies, giant bosses and rival fighter teams. The excitement is paired with cutting edge graphics, bold colors, and lightning-fast animations, plus over 130 fighters to collect & upgrade at launch. THE KING OF FIGHTERS ALLSTAR delivers a wealth of content and nostalgia for fans of the franchise and offer hours of fun for gamers who are new to the action. The game currently has 100 million fighters collected, with 14 million cumulative players and 2.8 million downloads for Korea and Japan alone.

THE KING OF FIGHTERS ALLSTAR is available to download on Google Play and the App Store in over 175 countries and comes with support for English, Taiwanese, Indonesian, Thai, Spanish, Italian, French, Portuguese, Russian, and German languages.

For more information, please visit THE KING OF FIGHTERS ALLSTAR’s website. Also, please follow THE KING OF FIGHTERS ALLSTAR on Facebook, Twitter, YouTube, Instagram, Discord, Reddit, and forum on Netmarble.com

About Netmarble Corporation

Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 6,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, Blade & Soul Revolution, MARVEL Future Fight, BTS WORLD, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, and the largest shareholder to Jam City, a leading casual social game developer, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com

About SNK

SNK is a game maker based in Osaka, Japan. It has the world’s most popular fighting games including ‘The King of Fighters’, ‘Samurai Showdown’ and ‘Fatal Fury’ series, and action games such as ‘Metal Slug’ series in console and smartphone platform. ‘THE KING OF FIGHTERS XIV’ was released in 2016. In celebration of the 40th anniversary of the SNK brand in 2018, it released ‘NEOGEO mini’, a game machine containing its popular games. It released the latest game title, ‘SAMURAI SHODOWN’ in 2019.

TEKKEN™7 & (c) BANDAI NAMCO Entertainment Inc. ©SNK CORPORATION ALL RIGHTS RESERVED. ©Netmarble Corp. & Netmarble Neo Inc. 2018 All Right Reserved.

NETMARBLE’S NEW BTS WORLD MERCHANDISE COLLECTION AVAILABLE ON NOVEMBER 27

Eight New Products from the BTS WORLD Merchandise Collection Available through the Netmarble Online Store!

Seoul, Korea (December 2, 2019) – Netmarble has announced a new batch of BTS WORLD products, the third from the merchandise collection, will be available through the Netmarble Online Store starting December 3 at 10:30 AM (KST).

The new BTS WORLD merchandise collection includes BTS-branded pin badges, memo pads, ruled notebooks, stickers, mouse pads, masking tape, phone cases, and a special 9V output, high-speed wireless charging cradle adorned with images of BTS members.

Netmarble will continue to release new and diverse BTS WORLD products through the Netmarble Online Store with additional merchandise announcements to come.

In addition to the highly sought-after BTS WORLD merchandise already available, the online store features engaging ‘Netmarble Friends’ character goods including Keke, Tori, Bob and Leon, as well as merchandise from Netmarble’s popular games Seven Knights, Everybody’s Marble and more.

The online store supports Korean, English, Japanese and Chinese (traditional and simplified), and ships worldwide (some regions excluded). For more information, please visit the online store at http://www.netmarblestore.com.

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About Netmarble Corporation

Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 6,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, Blade & Soul Revolution, MARVEL Future Fight, BTS WORLD, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, and the largest shareholder to Jam City, a leading casual social game developer, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com

About Big Hit Entertainment

Founded in February 2005 in South Korea by CEO and Producer Bang Si-Hyuk, Big Hit Entertainment’s core business focuses on music production, artist management and publishing. Big Hit’s business ventures incorporate and develop a range of content produced from top-notch artists’ IP, including global superstars BTS and its newest addition TOMORROW X TOGETHER. With its mission of ‘Music & Artist for Healing’, Big Hit strives to impart a positive influence through content while providing comfort and inspiration to music fans worldwide.

POWERFUL HEROES, RAID BOSSES, DUNGEONS AND MORE ARRIVE IN OVERHIT

Nexon’s popular turn-based action role-playing game receives overhaul of new content on iOS and Android

SEOUL – Dec. 2, 2019 – A new batch of enchanted characters arrives alongside fresh content in Overhit, the widely-popular turn-based action role-playing game (RPG) from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Beginning today, mobile players worldwide can jump into the latest update for free on the App Store and Google Play.

Today’s massive content update furthers Overhit’s strategic action adventure gameplay with a myriad of new additions, including:

  • Epic New Heroes – Today’s update adds two powerful Wind-Type heroes to Overhit’s daunting roster, voiced by anime legends Kaito Ishikawa and Shunsuke Takeuchi. From now until Thursday, Dec. 12, players can experience Chance Boost Gachas for both characters
    • Hercules appeared from out of nowhere near the Duchy of Serendia and Industria. His brute force has earned him the position of boss in the streets at night
    • Awakened Ash gained possession of the Chrono Timer, and is now Overhit’s first ever Awakened hero. He now can use the Timer to manipulate time and space to appear in two places at once
  • Saion BalancesOverhit’s epic Wind-Type SSR hero Saion has been balanced to become stronger than ever before
  • Saison Event Dungeon – For a limited time, players can test their merits in this event dungeon at three difficulty levels: Story, Hard and Extreme. Player can experience new cut scenes and exclusive rewards
  • New Raid Boss – Cliel, the Water-Type monster from galactic depths of an ocean in Disconnectia beckons daring players in exchange for Chaos Gear, which boasts a higher rank than all other gear in Overhit
  • Original and World Raid Boss Modes This revamped Raid Boss mode (single play) includes two difficulty levels for now. In the World Raid Boss mode, players who defeat Cliel will earn additional special rewards
  • Special Events – Today’s update delivers several festive events including the Seven Day Attendance Event, Hero Growth Support Event for Wind-Type heroes, Rock-Scissor-Paper Event and Bingo Event.

Overhit invitesplayers to command the Black Wings resistance army packed with characters from across time and space. A cast of more than 120 unforgettable heroes voiced by world-renowned anime voice actors such as Ishikawa Kaito, Uchida Aya and Morikawa Toiyuki take charge in agorgeous world with console-inspired 3D backgrounds.

The latest Overhit content update is now available for players worldwide on iOS and Android. Additional information for members of the press:

  • Check out the official Facebook page here
  • Check out the latest Overhit teaser video here
  • Visit the official Overhit website here

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

Sniper Ghost Warrior Contracts Review

Sniper Ghost Warrior Contracts

Developer: CI Games
Publisher: CI Games
Platforms: PlayStation 4, Xbox OneWindows (Reviewed)
Release Date: 22 Nov 2019
Price: $29,99USD – Available Here $59,95AUD – Available Here

Overview

Talk about timing! After finishing STAR WARS Jedi: Fallen Order, I was looking for something new to play. Fate led me to Sniper Ghost Warrior 3 which I enjoyed, although there could have been some improvements in terms of story. Jamie’s review of it sums up my feelings on it as well. Anyway, a couple of days after I finished it, there was an opportunity to check out something called Sniper Ghost Warrior Contracts. It’s not like we have a plethora of sniping games to pick from (you have this and Sniper Elite franchise and that’s pretty much it), so I decided to give it a go.

Story

First off, forget everything you saw in Sniper Ghost Warrior 3. This is a self-contained story with zero relations to the previous game. Maybe the cliffhanger at the end of Sniper Ghost Warrior 3 will be resolved in the next entry, but not here. This time, we get to play as a no-name sniper contractor called The Seeker taking on contracts, bounties and various challenges on 5 big maps. The story is pretty thin. You have to take down some warlords, evil scientists, and military personnel to further destabilize already destabilized region across the Syberia and after you do all that, the story moves forward. Yes, after you complete the game. It’s pretty apparent that the story takes a back seat here so let’s move on to the main course.

Gameplay

Besides the regular soldiers, armored soldiers, rival snipers (more on them later), turrets, drones, mines and APCs, the harsh Syberian climate is also your enemy. Going for a swim is not a good idea since chilling out (heh) in rivers will slowly drain your health and kill you – unless the enemies do it first. Speaking of enemies, as you explore the maps and do story contracts, every once in a while you might get a bounty. It’s a bonus task requiring you to assassinate some special soldier so extra dosh. However, you won’t be alone while doing so. You are not the only operative in the world of Sniper Ghost Warrior Contracts so quite often you might be a target of rival snipers trying to get the same bounty as you, or at least murder you later if you happen to assassinate the bounty target before them. Also, sniping gameplay has received a makeover compared to Sniper Ghost Warrior 3 and it will take some time to get used to. The red dot of easy mode is gone and now you have to take into account the wind direction as well as the distance from your target. Completing contracts will reward you with money, intel tokens and challenge and sometimes all three of those currencies will be used to buy new skills, gadgets or weapons. Personally, I’m not a fan of that feature since it expects me to grind way more than I wanted to. You have three weapons at your disposal at all times; your trusty sniper, your assault rifle when things go south and your pistol for close up takedowns. Only our assault rifle can’t be silenced, so putting one on your sniper and pistol is the first thing you should do. Aside from silencers, the selection for the rest of the parts and gadgets certainly isn’t lacking. You have anti-vehicle mines, gas mines, throwing knives, drone, remote-controlled sniper and all sorts of grenades at your disposal. Regardless, being patient and playing it safe (and slow) is a key to success. Sniper Ghost Warrior Contracts also has that usual gameplay flaw where if one enemy discovers you, the whole rest of the map will exactly know where you are. What can I tell you except that abusing checkpoint reloads is your friend.

Visuals

There are some definite improvements in this game compared to the previous entries and devs did a great job when it comes to level design. One might assume that Syberia doesn’t much to the imagination but the maps are pretty diverse with lots of shortcuts and secrets to discover. There were some rare clipping issues and enemies getting stuck in walls but it’s nothing that good old checkpoint reload wasn’t able to fix. Snipers also don’t feel like copy & paste and each of them has a unique design. sometimes I would opt-in for my trusty SV-AMUR despite owning another with way better stats. After all, he was my only friend while waiting for my target for minutes (it did feel like hours, though) in a prone position.

Audio

After a while, you can earn an unlockable skill that enables you to intercept and listen to the enemy chatter and it’s something that should have been the default feature instead of being locked at the start. I’m saying that since it made me feel less alone while exploring the maps. I couldn’t rely on music in the game much. It is pretty minimalistic and it will only trigger when you’re being shot at and during mission briefings. for what it’s worth, it’s almost unnoticeable. Sometimes, listening in on the enemies might reveal you a valuable piece of info that you might not discover on your own so that’s a neat bonus.

Overall

As with the previous game, there is still some room for improvement but Sniper Ghost Warrior Contracts is a step in the right direction. A big step, if anything. One thing to point out (although it should be obvious for the veterans of the series) is that the game is no walk in the park. Even on the easiest difficulty, it should take no more than 2-3 shots to bring you down to the game over screen. I’d say that with Sniper Ghost Warrior Contracts the series finally went from a budget franchise into the triple A territory. They say that you can’t put a price on some things in life. But the feeling of successfully sniping someone over 500 meters after calculating wind direction correctly sure feels good. And for the affordable price of this game, it’s a no brainer. Just remember to stay out of the water when in Syberia and you’re good to go.

Capsule Computers review guidelines can be found here.

Granblue Fantasy: Versus Charlotta and Ferry Trailers

XSEED Games has released a new pair of trailers showing off some of the fighters that will be playable when Granblue Fantasy: Versus is released in the West and the two characters introduced this time are the small but powerful Charlotta and the spirit maiden Ferry. Charlotta is a fast and strong hitting character but lacks range due to her race’s small stature while Ferry is a zoning type character as she can make use of her ghostly companions to strike opponents from afar, shave HP, and even lockdown an enemy.

These trailers can be found below and as for the game itself, Granblue Fantasy: Versus is set to be released in Japan on February 6, 2020 and sometime in Q1 2020 for the West.

Charlotta Footage
Ferry Footage

Five Nights at Freddy’s 1-4 Released on Xbox One, Switch, and PlayStation 4

Many have wondered just when the Five Nights at Freddy’s series would make its way to consoles and while many had known that the Nintendo Switch would be getting the game’s today, the developer Clickteam had been keeping the PlayStation 4 and Xbox One versions of the games a secret until the day of release. The company has announced that Five Nights at Freddy’s 1 through 4 have been released on the Nintendo Switch, Xbox One, and PlayStation 4 where all four games are priced at $7.99 a piece. Oddly no bundle was offered alongside the release.

To go along with the release Clickteam has released a trailer showing off all of the games that were released, which are Five Nights at Freddy’s, Five Nights at Freddy’s 2, Five Nights at Freddy’s 3, and Five Nights at Freddy’s 4, and you can check that out below.

My Hero One’s Justice 2 Adds Sir Nighteye to Roster

The latest issue of Jump magazine has announced that Mirai Sasaki, better known as Sir Nighteye, will be joining My Hero One’s Justice 2. All Might’s former sidekick’s quirk Foresight gives him the ability to witness the future which will give him the ability to see an opponent’s attack ahead of time, though how this will actually work in the game is currently unknown though the magazine has also revealed that a new Plus Ultra attack that allows the player’s sidekick to perform a special attack has been added.

Currently Bandai Namco is planning on releasing My Hero One’s Justice 2 worldwide sometime in 2020 for the PlayStation 4, Xbox One, Nintendo Switch, and PC.