TOM CLANCY’S RAINBOW SIX® SIEGE ANNOUNCES FREE PLAY WEEKEND STARTING MARCH 6th
Sydney, Australia — March 4, 2020 – Tom Clancy’s Rainbow Six® Siege will be available to play for free from
March 6th through to March 9th, depending on the
platform. Interested players can join the more than 55 million players in the
Rainbow Six Siege community across all platforms including immediate access to
all maps, modes, and 20 legacy Operators.
All players that participate in the free
weekend can carry over their progression and acquired in-game content and continue
to play uninterrupted if they purchase the game. Players will also benefit from
a discount up to 70% off on the Base game (available on PC only), Deluxe, Gold
and Ultimate Editions between March 5th and March 18th,
depending on SKU and platform.
More details and timing for the free play weekend and discounts are available via the
following link: http://rainbow6.com/freeweekend.
Now live on the Test Server, the upcoming Operation
Void Edge introduces two new operators; Attacker, Iana from the Netherlands,
and Defender, Oryx from Jordan. The map Oregon has also been entirely reworked with
a new look and improved navigation and flow.
*Free Weekend discount
available on select dates for PC, Xbox and PlayStation stores. Dates and
discounts will vary.
About Tom Clancy’s Rainbow Six Siege
Alongside a thriving professional esports scene and a community of over
55 million registered players, Tom Clancy’s Rainbow Six Siege puts players in
the middle of a fast-paced, ever-evolving multiplayer experience grounded in
the selection of unique Operators. Using the right mix of tactics and
destruction, Rainbow Six teams engage their enemies in sieges, where both sides
have exclusive skills and gadgets at their disposal. Defenders prepare by
transforming the environments around them into modern strongholds, while
attackers use recon drones to gain intel for carefully planning their assault.
With access to dozens of Operators inspired by real world counter-intelligence
agents from around the globe, players can choose exactly how they want to
approach each challenge they encounter. Through the constant addition of new
Operators and maps that add to the depth of both strategy and combat, the
unpredictability of each round of Rainbow Six Siege sets a new bar for
intensity and competition in gaming.
About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018-19 fiscal year Ubisoft generated Net Bookings of €2,029 million. To learn more, please visit www.ubisoft.com.
Massive and Ubisoft have released the first expansion for Tom Clancy’s The Division 2, Warlords of New York. The expansion brings players back to New York City to explore four iconic neighborhoods as they hunt for Aaron Keener.
Warlords of New York marks the switch to a season based system for The Division 2. Every three months will introduce a new system complete with its own exclusive rewards, quests, and cosmetics. Experience is gained from all activities, with bonuses offered through seasonal activities and XP multiplier events.
The new expansion will also raise the level cap to 40. Those who do not buy the expansion will still benefit from the changes to the core systems, such as improvements to the UI and the new RPG 2.0 system.
Money. Wealth. Fame. The basic earthly needs that drive us forward in life. Well, for our protagonist of Curse of the Dead Gods, such goals got him in a load of trouble. His quest for the untold riches got him to an accursed temple, filled with deadly traps and monsters. Oh and curses as well (can’t have an accursed temple without some). Technically, everything you seek for is already there, you just need to get to it – alive.
Curse of the Dead Gods is a bleak and depressing version of Torchlight with some Darkest Dungeon vibe thrown into the mix. The story is minimalistic and at this point, it feels like a design choice which I doubt will change even once the game is out of early access. And that’s not a bad thing at all. There is a certain allure in the game without handholding that’s based on the trial and error approach and that’s where Curse of the Dead Gods truly shines. The first time you will encounter some gameplay mechanics that will take time to master and the most useful tutorial in the game (for me, at least) only appeared after I died.
You find yourself in a poorly lit temple, with only a torch and some basic weapons. You try to find your way out of this maze, before stumbling upon a map forcing you to select your next path in the neverending labyrinth. My first forage deeper into the temple did not go well. This game pulls no punches regarding its difficulty. Mobs of enemies won’t just dumbly stand around while one of the attacks you. Oh no. They’re quick, aggressive and coordinated. sometimes your only choice is to utilize the roll button and lure them into traps to chip away some of their health. With that said, I didn’t get further than a second floor but it was all a lesson. Despite being in early access, Curse of the Dead Gods is far more polished than most of the other indie roguelikes in that bunch (not that the selection is great, but still). My second run taught me how to utilize some advanced combos (such as precision shooting, charge attacks and combos) so I ventured a bit further this time around. Only on my third run, I discovered the sacred roll button. It’s something that will be your trusty companion and a lifesaver as you zig-zag through the mobs of the undead. With proper timing, you can completely avoid the attack and counter with your own. I ended my run with a bigger selection of bows, swords, and guns. And that’s the beauty of this game. You don’t get stronger with each play, you just get better at playing and don’t hide behind the stats. It’s an unforgiving roguelike that will keep you coming back for more.
As for the visuals, the game boasts a simple yet effective cell shading approach. The lightning is well done and that’s understandable since most of the game revolves around explorations so the corridors can be anything except boring (and without loot). The music is nothing to write about but at this stage, I can’t expect every aspect of the game to impress me. One impressive bit is that in my playtime of a couple of hours, I have yet to encounter a single major bug (take notes, Bethesda!) or a crash. Besides some incorrect hitboxes and enemies teleporting faster than usual, there was nothing on technical side that could impact my game sessions. Another bonus point goes to the incredibly low requirements for the game and buttery smooth optimization. As of right now, Passtech Games team has an extensive roadmap for the game with more traps, blessings, curses, and weapons to be added. While the game launched with a decent amount of content, it’s only a sample of bigger and better things to come.
In any case, if you’re looking for an engaging roguelike to play, floors to ravage, gold to salvage and enemies to die from – look no further. Even at this stage, Curse of the Dead Gods has enough to entice you for a purchase. At the core of the game lies an addictive gameplay loop that is a foundation for every successful RPG, roguelike or a platformer. We’re currently in a slow season regarding game releases so if you’re looking for something engaging to fill this month of March, this should be your pick. If at any point you get stuck or don’t know what strategy to use, you can always jump into the friendly Discord server of the game and ask for advice from the professionals (aka people that played way more than you). Who knows, you might find yourself sticking around for more than that in this game.
Passtech Games and Focus Home Interactive released their action rogue-like Curse of the Dead Gods on Steam Early Access today. Passtech Games is hoping to release the game in full by the end of 2020 if everything goes smoothly. The plan is to release major content updates every month with smaller bug fixes scattered in between.
The current version of Curse of theDeadGods is mostly feature complete with the Jaguar section ready to play. The final game will have three full complete sections.
Curse of the Dead Gods is currently priced at $14.99 USD/$21.95 AUD on Steam. The price will rise as more content is released in the coming months.
Let
The Hunt Begin: Tom Clancy’s The Division®2
Warlords of New York Now Available
The Division 2 Warlords of New York expands content
for veteran players and newcomers
Seasonal post-launch content available starting March
10
SYDNEY,
Australia – March 4, 2020 –
Ubisoft has announced the availability of Tom Clancy’s The Division® 2 Warlords of New York, a narrative-driven
expansion following the footsteps of the live open-world game Tom Clancy’s The
Division® 2. The Division 2
Warlords of New York is now available for digital purchase on the Xbox One family of devices including the Xbox One X,
PlayStation®4 computer entertainment system, the Epic Games Store
and UPLAY+* for Windows PC, Ubisoft’s subscription service.
Current Division 2 Agents can
purchase The Division 2 Warlords of New York on its own while new Agents can
purchase The Division 2 Warlords of New York Edition, which includes The
Division 2 base game along with the Division 2 Warlords of New York expansion.
Also available is the Ultimate Edition, which includes both The Division 2 base
game and The Division 2 Warlords of New York expansion, as well as all Year 1
Pass content, Classified Assignments and unlocked specializations. Each edition
of the game comes with a Level 30 boost which players can activate to
immediately jump directly into the expansion. After completing The Division 2
Warlords of New York campaign, Agents can then fast travel freely between
Washington DC and New York City to enjoy the entire range of The Division 2’s
content.
Click image below to view launch trailer.
A New Chapter in The Division
Franchise, and a New Map in Lower Manhattan
In Tom Clancy’s The Division 2
Warlords of New York, Division Agents will go on the ultimate manhunt for Aaron
Keener, a former Agent who has now gone rogue. Keener, along with his network
of Rogue Agents, is now a major threat to the burgeoning rebirth of
civilization. To track down Keener, Agents will roam the untamed living
open-world of Lower Manhattan; a former Dark Zone that was hit by a devastating
hurricane that struck New York City harder than anywhere else in the US. Set 8
months after the events that occurred in the first game, Agents are tasked to
explore 4 new named zones, each crafted at a 1:1 New York scale, including Two
Bridges, Civic Center, Battery Park and Financial District. Before confronting
Keener, players must first track down and take on each of his Rogue Agents.
Each Rogue Agent has their own unique back story – and a new skill that would
be earned once the Rogue Agent is taken down.
The Introduction of
Seasons and Return of Global Events
The Division 2 Warlords of New York will also introduce a new
post-launch philosophy: Seasons – a 3-month-long themed endgame event,
introduced as its own narrative-driven mini campaign featuring a new main
target and connecting network to track down. Each Season offers new gameplay
experiences with different stories and unique rewards. The first Season begins
March 10. In addition to the Seasonal Manhunt, Seasons will offer new in-game
activities. Leagues are a series of challenges for players, with opportunities
to unlock rewards based on players’ ability to complete such challenges. Players
will also see the return of Global Events, time-limited in-game events during
which a global modifier is applied to the entire game and players will be
rewarded by completing specific tasks. During each Season, players will grow
their Season Level to unlock various rewards by participating in the various
seasonal activities or even simply playing the game. Players interested in
collecting additional rewards can acquire a Season Pass. The first Season Pass
will be free for all players of The Division 2 Warlords of New York. More
information on Seasons and the Season Pass can be found here.
Full RPG Overhaul, More Meaningful Loot and Revitalized Dark Zones
After receiving community
feedback, core gameplay enhancements have been implemented across various
topics such as build diversity, gear streamlining and even more meaningful
loot.
Available both for The Division 2 and The Division 2 Warlords of New York players, Title Update 8 includes an RPG system overhaul, allowing players to better read and manage their gear inventory. The UI screen will be updated to always show the roll ranges for each stat on a piece of gear or weapon.The overhaul also includes the return of god rolls, improving readability and helping players make better decisions on the gear’s usefulness to their build. Additionally, players will see a more streamlined gear recalibration system, with item and stat usefulness indicators, as well as permanent attribute and stat storage at the recalibration station, simplifying inventory management and giving Agents the flexibility to plan the perfect build. With the new recalibration stat-storing system, players have new goals to reach as they aim to find the best loot in the game and extract powerful gear and weapon attributes for future use and build crafting.
The three existing Dark Zones in The Division 2 have also been revitalized, returning to simplified rogue mechanics. The focus is on rewarding player-to-player interaction, whether its fighting against each other or helping a fellow Agent against a tough Rogue player. Some of the most powerful loot will only be found in the Dark Zones. All loot is contaminated and must be extracted, ensuring for higher risk and reward gameplay interactions at the extraction zones.
In The Division 2 Warlords of
New York, the players’ level cap will increase from Level 30 to Level 40, but
it doesn’t stop there. The Division 2 Warlords of New York is also introducing
an infinite progression system called SHD levels, and 4 new skills that can be
used throughout the game: The Decoy, Shock Trap and two variants of the fan
favorite Sticky Bomb Launcher. Owners of the expansion will also get access to
new gear and new weapons, including Exotics.
Led by Massive Entertainment in collaboration with
seven other studios around the world**, Tom Clancy’s The Division 2 is the next
evolution in the open-world online shooter RPG genre that the first game helped
establish. Set seven months after a deadly virus was released in New York City,
Tom Clancy’s The Division 2 brings players into a fractured and collapsing
Washington D.C. The world is on the brink, its people living through the biggest
crisis ever faced in human history. As veteran Division agents, players are the
last hope against the complete fall of society as enemy factions vie for
control of the city. If Washington D.C. is lost, the entire nation falls.
Building upon more than two years of listening to and learnings from The
Division community, Tom Clancy’s The Division 2 will offer a substantial
campaign that organically flows into a robust endgame, to create a cohesive and
meaningful experience for all types of players, helping players emphasize their
freedom to make strategic choices and hone their own approach.
For the latest news on Tom Clancy’s The Division 2 and
all of Ubisoft’s games, visit Ubisoft News: news.ubisoft.com.
* $14,99
per month. Cancel anytime. More information at uplayplus.com.
**Associatestudios are Ubisoft Reflections, Red Storm
Entertainment, Ubisoft Annecy, Ubisoft Leamington, Ubisoft Shanghai, Ubisoft
Bucharest and Ubisoft Sofia.
About
Ubisoft
Ubisoft is a leading creator, publisher and
distributor of interactive entertainment and services, with a rich portfolio of
world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just
Dance, Watch Dogs, Tom Clancy’s video game series including The Division, Ghost
Recon and Rainbow Six. The teams throughout Ubisoft’s worldwide network of
studios and business offices are committed to delivering original and memorable
gaming experiences across all popular platforms, including consoles, mobile
phones, tablets and PCs. For the 2018-19 fiscal year, Ubisoft generated net
bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com/.
Xbox
enchants Ori fans with real life Bonsai Spirit Trees: bringing the magic and
mystery of Ori’s forest into Australian homes for the game’s next instalment
Xbox ANZ is giving gamers the chance to bring the enchanting magic and mystery of Ori universe to their living rooms with the creation of 20 limited-edition real Bonsai ‘Spirit’ Trees – in celebration of the emotional second instalment of the beloved franchise, Ori and the Will of the Wisps.
Fans can now take the immersive experience of
Ori to a new level by holding the source of all energy, the Spirit
Tree, close to them while they discover Ori’s true destiny in an all new vast
and exotic world. These decade old, real Bonsai trees have been designed to
resemble the Spirit Tree, from the glowing ethereal lights in the delicate
branches, to the moss-covered ground where the handcrafted mini Ori figurine
stands. The Bonsais will emulate the energy of the ‘Spirit Trees’, helping
guide fans through the game from the comfort of their living rooms.
Australian Ori fans can get their hands on
one of the twenty unique Spirit Trees by visiting the Xbox ANZ
Facebook page. Each Bonsai created will also represent a donation
of trees to Greening
Australia, a local non-profit
working to protect, restore and conserve Australia’s native vegetation.
The art of Bonsai creation is
a beautiful and delicate process with roots stretching back over a
thousand years – a blend of horticultural ingenuity and Japanese aesthetic
designed to evoke reflection and balance in the viewer. Caring for a Bonsai is
known to evoke a sense of peace, harmony and balance, the perfect addition
to the fans experience as they join Ori for his journey
through strikingly beautiful environments and a story driven adventure with a
stunning soundtrack.
“It is no secret that Xbox fans are
passionate about the enchanting universe of Ori, so we wanted to celebrate the
launch of Ori and the Will of the Wisps by bringing the Spirit
Tree right into Australian living rooms. We hope these Bonsai Trees, reflecting
the beauty of the Ori universe, will inspire our fans gameplay experience
for many years to come” said Dan Johnson, Xbox Lead for ANZ.
Ori and The Will of the Wisps is available at the Microsoft Store, Steam and other retailers
in Australia from 11th March (RRP
AU$39.95). Xbox Game Pass and Xbox Game Pass Ultimate subscribers can play
the highly-anticipated title as part of
their monthly subscription from day of launch. Xbox Game Pass Ultimate includes
Xbox Live Gold and unlimited access to over 100 high-quality console and PC
games. New members can subscribe for just $1 for the first month, then $15.95 each
month.
Free Rhythm RPG Nocturne: Prelude Uploads
Adventurers to a Digital Afterlife Today on Steam
VANCOUVER, Canada – 4
Mar. 2020 –Nocturne:
Prelude, the first chapter of
the story-driven rhythm RPG from Pracy Studios set in a dystopian future where humanity lives
in a digital afterlife, launches on Steam for free today at 12:00 p.m. PT. The
full release of Nocturne will arrive on PC and Nintendo Switch in 2023.
Humanity is extinct, but an echo of civilization lives on. Maya, the fabled utopian afterlife where people abandon their corporeal forms in favor of an eternal existence with loved ones in a digital world, is not all as it seems. Decay and corruption await Karma, the world’s first newcomer in thousands of years, and derails a desperate attempt to reunite with their missing brother on the other side.
Befriend a charmingly
quirky crew like a wise orange fish in monk garb and a headstrong little boy to
unravel the mysteries of the Blackout, an enigmatic catalyst that triggered
Maya’s plunge into chaos. Test the limits of human existence, exposing an
insidious threat lurking among the remains of humanity.
March to the beat of
battle in Nocturne: Prelude’s unconventional take on traditional RPG
combat through intense rhythm battles with multiple difficulties. Tap to a high
energy, progressive symphonic rock soundtrack to keep the battle going, dodging
dangerous notes and watching for surprises tucked away in the composition.
Explore vast wastelands
of former technological wonders now reclaimed by nature, ruined cities, and
cyberpunk lairs. Nocturne: Prelude’s retro art style of pixelated
environments, stunning character portraits, and ambient tunes whisk players
away to a nostalgic universe for a modern era.
“While I began my career
in film, I felt this need to create a narrative experience that can only be
crafted in a game,” said Benjamin Pracy, founder of Pracy Studios, “I’m
inspired by the brilliance of late 90’s and early 2000’s RPGs, where creativity
exceeded the bounds of their technical limitations. In Nocturne, I want
to take us back to that era, but with a modern twist.”
Pracy Studios is a
one-man studio out of Canada with a drive for making carefully crafted
narrative experiences. His first independent project as a game developer, Nocturne,
is a passion project rooted in his love for RPG classics.
March Content Update Adds New Gear and Dungeons; Get a First Look in the Latest Patch Preview Trailer
SEATTLE, March 3, 2020 — En Masse Entertainment, a player-driven publisher focused on delivering great games and great service, today announced their next free content update for their True Action Combat MMORPG on PC, TERA. ‘Kaia’s Anvil’ will launch in March, adding two new five-player dungeons, a new level of gear rarity, and updates to their Adventure Coin system, giving players more chances to run dungeons each week for both free and Elite status players.
Players have two new dungeons to explore with this latest update—Forbidden Arena and Corrupted Skynest, five-player dungeons intended for characters level 69 or higher. Both dungeons introduce new challenges and drop high end gear and enchanting materials. With materials from the Corrupted Skynest (and after completing the “Kaia’s Anvil” quest), players can craft and equip mythic-rarity gear with powerful player buffs to increase their damage and survivability, and prepare to tackle Corrupted Skynest (Hard), designed for players with an item level of 480 or higher.
Alongside these new
dungeons En Masse Entertainment is increasing the cap on Adventure Coins,
in-game currency used by high level players to purchase entry to various
dungeons. The standard cap increases from 1,000 coins to 1,200, and players
with Elite status will see an increase from 1,680 to 2,000.
Additional details about
‘Kaia’s Anvil’ update TERA on PC will be posted on the En Masse
website later this week. For more information on the new and updated dungeons,
Mythic gear, and Adventure Coins, check out today’s news post from the TERA
team here: https://tera.enmasse.com/news/posts/kaia-s-anvil-equipment-dungeons-and-more
Stay up to date on all
the latest information for TERA by following the game on Twitter, Facebook and Discord, or check out the TERA web
page.
About En Masse
Entertainment
Based in Seattle,
Washington, En Masse Entertainment embodies the evolution of modern game
publishing. The company’s mission is to publish great games and provide great
service. Beginning with its inaugural title, TERA, and continuing with Closers,
En Masse Entertainment has built a track record of excellence and innovation.
The team at En Masse includes experts in online technology, live service,
branding, community, and player support, allowing them to thrive as a publisher
in the digital era. For more information, visit enmasse.com.
Highly Requested PS4 Version to Launch Simultaneously with Xbox One, Nintendo Switch, and PC Later this Year
LOS ANGELES, CA – March 3, 2020 – Easy Day Studios announced today that Skater XL, a game that delivers unparalleled access to skateboarding culture, is coming to PlayStation®4 Computer Entertainment System. Since its debut on Steam’s Early Access, Skater XL has spawned a massive community with more than 50,000 players in its Discord channel, thousands of “very positive” reviews on Steam and boasts several players who have more 1,000 hours of playtime. This highly passionate community has created thousands of video parts, mods, ‘fakeskate’ brands and even their own digital magazine. Their top request? – “Bring it to PlayStation 4!”
Skater XL will launch later this year on PlayStation 4, Xbox One, Nintendo Switch and Steam – making it the first skateboarding game to come to all major platforms in more than 10 years.
Skater XL is the first ever skateboarding title to give direct control of the feet and board at all times rather than canned trick animations, unlocking the creative potential of the player with sandbox-style gameplay. Create, combine, and style tricks as you hit iconic California locations where street legends have left their mark. Dive into the digital skate subculture with skate spots based on iconic real locations from the West Coast. With a huge modding community that has created thousands of maps, digital skate ezines, personal video parts, in-game brands, and contests, Skater XL celebrates the creativity and dedication of the skate community.
Skater XL is currently in development for PS4, Xbox One, Nintendo Switch and PC. More announcements will be coming soon for Skater XL – be sure to follow the game on Instagram and Twitter, “Like” us on Facebook, and visit the official website, SkaterXL.com.
# # # ABOUT EASY DAY STUDIOS Founded in 2018 by Skater App creator and physicist Dain Hedgpeth, Jon West, former sponsored skateboarder turned game developer, and Jeff Goforth, skateboard industry veteran of 19 years and former head of skateboarding at DC Shoes, Easy Day Studios is the leader in action sports video game creation. Based in Long Beach, CA, Easy Day Studios is fully self funded and 100% committed to the shared vision of reviving and evolving skateboarding games into what every fan has been hoping for since the birth of the genre. With decades of experience, the team is comprised of video game development and skateboarding veterans. Since Early Access launch in December 2018 and the rapid growth of the Skater XL modding community, Easy Day has also hired two former modders and continues to work directly with this community.
Believe in Victory; Granblue Fantasy: Versus Now
Available on PlayStation®4 in North America
XSEED Games Launches Fighting Game for Chart-Topping “Granblue Fantasy” IP
Torrance, Calif. – March 3, 2020 – XSEED Games, the independent-minded publishing brand of Marvelous USA, Inc. is proud to announce that Granblue Fantasy: Versus has launched in North America for the PlayStation®4 computer entertainment system. Most recently revealed as a main tournament title at the world’s largest fighting game tournament, Evolution Championship Series (aka EVO) 2020, the head-to-head fighter set in the world of Cygames’ hit mobile game, Granblue Fantasy, and developed by legendary fighting game studio ARC SYSTEM WORKS (Guilty Gear, BlazBlue) is available with multiple digital and physical versions tailored to the needs of series fans and newcomers alike. Special digital versions of Granblue Fantasy: Versus include the “Character Pass Set” and “Digital Deluxe” edition on the PlayStation®Store alongside the standard edition; and the physical “Premium Edition” and standalone retail version are available on the XSEED Games Store and at participating retailers. All versions of Granblue Fantasy: Versus, including the physical and digital standard editions, come with a download code granting items for the original Granblue Fantasy game on mobile and web browsers. Complete details on all editions of Granblue Fantasy: Versus can be foundin XSEED Games’ news post.
“Granblue Fantasy: Versus has captured the attention of gamers
around the world since its reveal,” said Kenji Hosoi, Executive Vice
President of XSEED Games. “We’re thrilled to be releasing this
much-anticipated fighting game in North America. Cygames and ARC SYSTEM WORKS
have created an exceptional experience that both Granblue Fantasy fans
and fighting game enthusiasts of all skill levels won’t want to put down.”
About Granblue Fantasy: Versus
In Granblue Fantasy: Versus, power, skill, and
spirit collide in a quest to find the true champion of the sky. Players can
take on AI opponents or fight against human opponents in local or online
two-player matches.
Japan’s megahit RPG Granblue Fantasy has topped the charts,
charming players across the globe with a plethora of lovable characters and
story-driven mechanics. Now, ARC SYSTEM WORKS and Cygames have teamed up to
bring the universe to home console in an action-packed head-to-head fighter.
Featuring a colorful cast of their most popular “crewmembers,” each with a
unique fighting style that is easy to learn but hard to master, Granblue
Fantasy: Versus will appeal to fans of Granblue lore and fighting games
alike.
Granblue Fantasy: Versus includes an RPG mode that features an all-new, original story
told through beautifully rendered cutscenes. Featuring deep action RPG
gameplay, in this mode players take on waves of enemies and formidable Primal
Beasts solo or by teaming up with a friend in local or online co-op. Along the
way, they develop their fighters with a comprehensive character and weapon
upgrade system recognizable to all Granblue Fantasy fans. The mysterious
“hooded figure” (a.k.a the “Chaos Bringer”) featured in Granblue Fantasy’s
popular “What Makes the Sky Blue” series of events, was revealed at Granblue
Fantasy Fes 2019 as the final boss for RPG mode.
Beelzebub is unlockable as a playable character by
completing the RPG mode or by purchasing the season 1 DLC. The season 1 DLC
will also include playable characters Narmaya, who is available on the PlayStation®Store now,
Soriz, Djeeta, and a fifth to be revealed in the coming days. More details on
Beelzebub and the season 1 DLC can be found here.
Developed by Cygames and ARC SYSTEM WORKS and published in North
America by XSEED Games, Granblue Fantasy: Versus launched for the
PS4™ system on March 3 in North America. The standard physical and digital
versions are priced at an MSRP of $59.99, the physical Premium Edition has an
MSRP of $79.99, and the digital “Character Pass Set” and “Digital Deluxe”
special editions are available on the PlayStation®Store for $79.99 and $99.99,
respectively. This game has been rated “T for Teen” by the ESRB. Marvelous Europe is publishing the game for
PS4™ system in European territories. The PC version will be available on March
13 exclusively on Steam.
XSEED Games is the independent-minded publishing brand of
Marvelous USA, Inc., a wholly owned subsidiary of Marvelous Inc., which is a
publicly traded company listed in the First Section of the Tokyo Stock
Exchange. Formed in 2004 and located in Torrance, California, XSEED Games
publishes interactive entertainment content for PC and consoles from the
Marvelous portfolio as well as from a wide variety of third-party partners.
Whether it’s Marvelous properties such as STORY OF SEASONS (Bokujo Monogatari),
SENRAN KAGURA, and Rune Factory, or third-party titles such as the Corpse
Party, AKIBA’S TRIP, and The Legend of Heroes: Trails series, XSEED Games has
grown its reputation among gamers with its critically acclaimed localizations
and commitment to fans, remaining ever dedicated to its “indie spirit,
player-first” approach.