Home Blog Page 2139

THE DARK PICTURES ANTHOLOGY: LITTLE HOPE, COMING IN 2020!

THE DARK PICTURES ANTHOLOGY: LITTLE HOPE, COMING IN 2020!

BANDAI NAMCO Entertainment Europe and Supermassive Games are proud to announce that The Dark Pictures: Little Hope, the second story in The Dark Pictures Anthology will be released in 2020.

In Little Hope, abandoned and all alone, four college students and their professor are trapped by a mysterious fog in the isolated eponym town. They search desperately for a means of escape whilst visions from the town’s occult-steeped past haunt them from the shadows. In order to stay alive, they must uncover the mysteries behind these relentlessly-pursuing dark apparitions before evil forces drag each of their souls to hell!

Players can take the role of each of the five protagonists of this brand-new cast, one of them being represented by Will Poulter. Like the first game, Man of Medan, Little Hope is designed to be replayable with multiple storylines, paths and endings. Each decision will matter and can have repercussions on who survives or meets their demise!

The Curator, the omniscient figure voiced by Pip Torrens which overarches the series, will be back to witness the progress of players, giving them an occasional “hint” if they wish so. The Shared Story mode and the Movie Night mode, allowing multiple players to share their story online or offline, will also return as game modes, alongside the standard Theatrical Cut and the Curator’s Cut. The latter will be available earlier as a pre-order bonus.

“We’re really excited to talk more about Little Hope! As the second chapter in The Dark Pictures Anthology, Little Hope is an all new and disturbing story for players to experience. Whether they are playing alone or with friends we can’t wait for players to get their hands on the Little Hope this summer”, saidPete Samuels, CEO Supermassive Games and Executive Producer of The Dark Pictures.

A trailer for the upcoming chapter in the anthology, The Dark Pictures Anthology: Little Hope, is available today

The Dark Pictures Anthology is a series of stand-alone, cinematic horror games, designed to present a new terrifying experience on a regular basis. Each game is unconnected and will feature a brand-new story, setting and new cast of characters.

The Dark Pictures Anthology: Little Hope will launch this summer 2020 for PlayStation 4, Xbox One and PC Digital.

###

For more information regarding titles from BANDAI NAMCO Entertainment Europe please visit: https://www.bandainamcoent.com, or follow us on Facebook at https://www.facebook.com/BandaiNamcoEU. Join the conversation on Twitter at: https://www.twitter.com/BandaiNamcoEU.

###

About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™ and DARK SOULS™ as well as new franchises such as LITTLE NIGHTMARES™ and THE DARK PICTURES ANTHOLOGY.

For more information please visit www.bandainamcoent.eu



About Supermassive Games

Supermassive Games is a BAFTA-winning independent game developer with a reputation for innovation in both storytelling and VR. The studio has released a number of successful titles and is best known for the critically acclaimed PS4 hit Until Dawn.

Press Release © 2020 BANDAI NAMCO Entertainment Europe S.A.S.

All other trademarks are properties of their respective owners.

UBISOFT® ANNOUNCES ASSASSIN’S CREED II IS FREE TO DOWNLOAD AND KEEP

UBISOFT® ANNOUNCES ASSASSIN’S CREED II IS FREE TO DOWNLOAD AND KEEP

Sydney, Australia – April 15, 2020 – Today, Ubisoft announced Assassin’s Creed II will be free to download and keep from today through April 17 on Uplay PC. The announcement is part of Ubisoft’s Play Your Part, Play at Home campaign to support people staying at home by providing opportunities to have fun as they practice social distancing. More information on these offers can be found at http://free.ubisoft.com.

In the critically acclaimed Assassin’s Creed II, players can visit Renaissance-era Italy to play as Ezio, an assassin carrying on the deadly lineage of his forebears. Players will embark upon an epic tale of power and corruption as they hone their assassin’s craft, wielding weapons and instruments designed by the legendary Leonardo Da Vinci himself in this gripping chapter of Assassin’s Creed.

For more information and updates on all free offers please visit http://free.ubisoft.com

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018-19 fiscal year Ubisoft generated Net Bookings of €2,029 million. To learn more, please visit www.ubisoft.com.

© 2020 Ubisoft Entertainment. All Rights Reserved. Assassin’s Creed, Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.

XCOM®: Chimera Squad Coming to Windows PC on April 24, 2020

XCOM®: Chimera Squad Coming to Windows PC on April 24, 2020

2K and Firaxis to deliver all-new, standalone XCOM game set five years after XCOM 2,

with special limited-time introductory pricing of $14.97 AUD / $15.97 NZ*

Sydney, Australia – April 15, 20202K has announced that XCOM®: Chimera Squad, an all- new standalone title in the award-winning, turn-based, XCOM tactical series, is currently scheduled to release digitally for Windows PC on April 24, 2020, with a special limited-time introductory price of $14.97 AUD / $15.97 NZ.

Set five years after the events of XCOM 2, humans, hybrids and aliens are now working together to forge a civilization of cooperation and co-existence. However, not all of Earth’s inhabitants support the interspecies alliance. City 31, a model of peace in a post-invasion world, is opposed by mysterious groups whose agendas threaten to shatter this delicate interspecies alliance. Chimera Squad, an elite force of human, hybrid and alien agents, must work together to destroy the underground threats driving the city toward chaos.

“We’re inspired by our passionate community and excited by the opportunity to create a dynamic, innovative, and unique XCOM experience for both fans of our games and new players in XCOM: Chimera Squad,” said Steve Martin, President at Firaxis Games.

“With XCOM: Chimera Squad, we felt there were exciting gameplay opportunities yet to be discovered within the XCOM universe,” said Mark Nauta, Lead Designer at Firaxis Games. “Gameplay like Breach Mode, interleaved turn order, and the introduction of agents as fully fleshed-out characters will revolutionize how the game plays while still retaining the combat experience that makes the XCOM series so loved by gaming communities around the world.”

XCOM: Chimera Squad includes the following features:

  • Unique Alien and Human Agents:Each of the 11 agents have their own distinct personality and tactical abilities, including species-specific attacks like the Viper’s tongue pull;
  • Specialized and Complementary Classes: Execute devastating combos by teaming the right agents and utilizing cooperative actions. The difference between mission success and failure can depend wholly on team composition;
  • Re-Envisioned Tactical Combat: Missions are structured as a series of discrete, explosive encounters, keeping the action intense and unpredictable;
  • Breach Mode: Players will shape the battlefield to their advantage with a new combat phase that injects squads right into action. They will strategically assign agents to different entry points and coordinate their assault plans with a range of Breach-specific skills;
  • Interleaved Turns: An automatic initiative system will slot individual agents and enemies into an alternating turn order, creating new strategic possibilities based on what unit is queued to act next – and what unit is at the greatest risk when they do so;
  • Suspenseful Strategy Layer: Outside of combat, players will manage the operations of a high-tech HQ, where they must prioritize competing tasks, investigations and agent assignments in the face of a ticking clock: the constantly rising unrest in the city’s various districts, driving City 31 closer and closer to total anarchy.

As part of 2K’s XCOM franchise sale that will celebrate the support of its global community, XCOM: Chimera Squad will be available at launch as a single digital download for Windows PC on Steam at the special limited-time introductory price of $14.97. It will be available at its suggested retail price of $29.95 AUD / $31.95 NZ on May 1, 2020.


“We know fans have been eager to dive back into the world of XCOM,” said Melissa Bell, Senior Vice President and Head of Global Marketing at 2K. “XCOM: Chimera Squad offers tremendous value and we’re intentionally lowering the barriers of entry for new fans to the franchise with a game XCOM veterans will really enjoy.”

For more information on XCOM: Chimera Squad, visit www.xcom.com, become a fan on Facebook, subscribe on YouTube, follow XCOM on Twitter and join the conversation using the hashtag #XCOM.

Firaxis Games is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.

*Steam offer ends 10:00 a.m. PDT May 1, 2020 (and equivalent time zones where offer is available.) Pricing and availability may vary by region. See steampowered.com for details. Terms apply. No rainchecks.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. We develop and publish products through our labels Rockstar Games, 2K, and Private Division, as well as Social Point, a leading developer of mobile games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes global interactive entertainment for console and handheld gaming systems, personal computers and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union and Cloud Chamber. 2K’s portfolio currently includes the renowned BioShock®, Borderlands™, Mafia and XCOM® franchises; NBA® 2K, the global phenomenon and highest rated* annual sports title for the current console generation; the critically acclaimed Sid Meier’s Civilization® series; the popular WWE® 2K and WWE® SuperCard franchises, as well as emerging properties NBA® 2K Playgrounds 2, Carnival Games and more. Additional information about 2K and its products may be found at 2k.com.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

# # #

BANDAI NAMCO ENTERTAINMENT TO PUBLISH “Guilty Gear -Strive-“ IN EUROPE AND ASIA

BANDAI NAMCO Entertainment (BNE) and ARC SYSTEM WORKS have announced that Guilty Gear -Strive- will be published in EMEA and Asia (except South Korea and Japan) by BNE. The partnership reconfirms the relationship between the two publishers, after the collaboration on the critically acclaimed DRAGON BALL FIGHTERZ. Guilty Gear -Strive- will release on PlayStation® 4 in late 2020.

Guilty Gear -Strive- is the next main instalment in the Guilty Gear Franchise. This latest iteration will bring the franchise to the next level with new gameplay and updated design, created by the main development team that is lauded over their previous work.

“We are pleased to announce that BANDAI NAMCO ENTERTAINMENT will be distributing the latest title in the Guilty Gear series, Guilty Gear -Strive-. I am surprised that the chit-chat I have exchanged with Harada-san a few years ago has come to fruition.” comments Daisuke Ishiwatari, General Director of Guilty Gear Series, “I wish this partnership will bring new joy to more users in Europe and Asia. We are working hard with BANDAI NAMCO ENTERTAINMENT to get people in Europe and Asia to play Guilty Gear more than ever before. Please look forward to it!”

“I have always been thinking that it would be great to partner with ARC SYSTEM WORKS, and I’m happy we were able to push this forward. We wish to further enhance and promote the fighting game community together.” says Katsuhiro Harada, BANDAI NAMCO General Producer. “The continued collaboration between the two means we can bring more exciting games to every dojo around the world!”

The closed beta test for Guilty Gear -Strive- will run from April 16 to April 19, 2020. Both Online Match play and VS COM will be available in the beta and participants will be able to play with Sol, Ky, Chipp, Axl, Potemkin, May, and Faust.

For more information regarding titles from BANDAI NAMCO Entertainment Europe please visit: https://www.bandainamcoent.com, or follow us on Facebook at https://www.facebook.com/BandaiNamcoEU. Join the conversation on Twitter at: https://www.twitter.com/BandaiNamcoEU.

###

About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™ and DARK SOULS™ as well as new franchises such as LITTLE NIGHTMARES™ and THE DARK PICTURES ANTHOLOGY. For more information please visit www.bandainamcoent.eu

About ARC SYSTEM WORKS

ARC SYSTEM WORKS is a Japanese game developer and publisher. In addition to the company’s signature titles such as Guilty Gear and Blazblue, Arc System Works is responsible for many fighting games, including DRAGON BALL FighterZ and Granblue Fantasy Versus. Beyond fighting games, the company also handles titles for series such as Kunio-kun and Double Dragon.

For more information please visit: arcsysytemwork.jp (Japan) / arcsystemworks.com (US)

Press Release © 2020 BANDAI NAMCO Entertainment Europe S.A.S.

All other trademarks are properties of their respective owners.

© ARC SYSTEM WORKS

DISTRIBUTED IN EUROPE BY BANDAI NAMCO ENTERTAINMENT EUROPE S.A.S.  

STATIONflow Welcomes New Passengers to the Ultimate Metro Station Simulation, Out Now on Steam

STATIONflow Welcomes New Passengers to the Ultimate Metro Station Simulation, Out Now on Steam

DMM GAMES and Producer Tak Fujii Challenge Players to Build and Share the Ultimate Multi-level Metro Station in STATIONflow

Tokyo, Japan – April 15, 2020 – DMM GAMES, legendary game producer Tak Fujii (Ninety-Nine Nights II, Gal Metal), and game director Szabó Marcell announced today that STATIONflow has officially launched globally on Steam. The STATIONflow development team invites players to design, build, and share the ultimate underground metro station to manage the continuous flow of passengers.

https://www.youtube.com/watch?v=a1A72yXQfw8

Build complex 3D layouts, guide passengers to their destinations with signage, keep customers happy by meeting their needs, and don’t forget to stay within budget! With a free-form building system, the only limit is your imagination. Drag and adjust size and shapes of corridors and platforms with no limits from a grid structure and build your ultimate dream subway station! Once you have created and customized entire maps, share your ultimate dream station by utilizing the map editor through the Steam Workshop, or even directly.

“We are excited to welcome new players to STATIONflow today and would like to thank all players who helped support this project with feedback and encouraging reviews during Early Access,” said STATIONflow producer Tak Fujii. “Now that STATIONflow is launched and live, we look forward to fellow designers sharing their custom maps via the Steam Workshop.”

STATIONflow is a game about controlling the flow of thousands of passengers by building and managing an efficient underground train station. Key features include:

  • Manage the flow of thousands of passengers with different needs, stats and targets, simulated in real time.
  • Build complex 3D layouts in a multilayered map.
  • Place and shape corridors and structures freely, without the constraints of a grid.
  • Connect your station with stairs, escalators and elevators as efficiently as you can, but make sure everything is accessible.
  • Keep things functional and efficient: your goal is to avoid congestion and to get passengers to where they want to go as quickly and smoothly as possible.
  • Guide passengers via signage, and watch the flow of passengers change. Manipulate the path people take to avoid crowds—sometimes the shortest route is not the most efficient.
  • Satisfy your passengers’ desires for various services: place vending machines and kiosks, construct bathrooms, restaurants and more. Passengers will expect more than just to find their exit on time.
  • Don’t forget about upkeeps. You’re on a budget, so you’ll want to keep your station lean and efficient⁠—but make sure it isn’t at the cost of passenger satisfaction!
  • And of course, the higher-ups are always watching. You will receive daily evaluations based on passenger feedback. Do well, and you will be rewarded with an extended budget and additional construction options, but also given increased responsibilities. Do poorly, and you may well be on your way to bankruptcy…

For the latest news on STATIONflow, be sure to follow game producer Tak Fujii on Twitter – and the STATIONflow team on Twitter, Facebook, and YouTube.

About DMM GAMES LLC

We are the operator of DMM GAMES platform, which provides users with our in-house planned and developed games, and game titles which we have acquired permission from the original publishers.

We started with providing online game services for mobile phones, and continued to expand our services in providing games for PC/smart phone for all ages, extend our services across various device platforms, develop our business overseas, develop games targeting the female audience and etc. Ever since we began our service in November 2011, we have achieved a number of 22 million users in just less than 7 years (based on January 2018’s data), and grew to become the game service platform that has achieved the largest scale of traffic in Japan. https://games.dmm.com

###

New Battleships Appear in World of Warships: Legends

New Battleships Appear in World of Warships: Legends

New Update Releases Russian Destroyers, Two Campaigns, New Features, and Early Access to Russian Battleships!

April 14th A new update for World of Warships: Legends brings the release of Russian Destroyers and appearance of Russian Battleships in early access and more from April 13. After a few weeks of duck-infused hilarity, World of Warships: Legends is back to more serious waters, introducing two new Campaigns, two new seasons of Ranked Battles, and a host of new features. This update is filled to the brim, let’s check it out.

The Russian Destroyers are now fully released, meaning players can research their way through them to the Tier VII Tashkent. These ships are quite interesting, unlike most destroyers, they focus on their abilities as a gunboat rather than stealth and torpedo armament. Like the Russian Cruisers, they have flat-shooting guns designed to work best at their maximum range. Staying at this range works well for the destroyers, giving them time to dodge incoming fire with their tremendous speed. After adding in some short-ranged torpedoes, the Russian gunboats are perfect for high-risk, high-reward gameplay.

Speaking of high-risk, high-reward–the Russian Battleships are here in early access, due to be fully released next update. They bring heavy red artillery to the sea, and will contest the German battleships for the spot of best brawler. The guns on these brawlers are only accurate at close range and they are heavily armoured, making them great at pushing the enemy. However, they will take massive damage if caught broadside on, so careful positioning is required! Players will be able to sail in these behemoths by opening Soviet crates, which can be earned in the campaigns.

There are two new campaigns coming this update, “To Tame A Dreadnought” and “The Heroic Oleg.” The first campaign will run until May 4 and features the Russian commander Mikhail Kedrov as the final reward. Kedrov was historically the captain of the battleship Gangut during World War One and now brings his experience to help players tame the Russian Battleships in World of Warships: Legends. “The Heroic Oleg” campaign starts just after “To Tame A Dreadnought” and has the cruiser Oleg as the crown jewel. The Oleg is a handsome old-fashioned protected cruiser that was one of the few Russian survivors of the Battle of Tsushima. Both campaigns are packed with rewards, including Soviet crates that give players a shot at getting one of the new battleships!

Ranked battles reappear for two more sprints, returning to the shorter seasons based on player feedback. Players will be able to battle through for extra rewards, season exclusive patches and some Soviet crates. Plus, there are a couple new features coming to the game! First, there is now a Photo mode in the port for players to take beauty shots of their favourite ships. There is also an option to have the commanders speak in their mother-tongues now, and a bigger scale HUD option for smaller screens.

####

About World of Warships: Legends

Experience epic naval action in World of Warships: Legends, a massively multiplayer online game where you can master the seas in history’s greatest warships! Recruit legendary commanders from maritime history, upgrade your vessels and stake your claim to naval supremacy with or against players around the world in thrilling and immersive battles.

World of Warships: Legends brings the online naval action loved by millions to home consoles for the very first time, alongside a host of content and features exclusive to the console experience.

Official website: https://wowslegends.com/

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 4500+ employees and offices spread all over the world. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships.

Official website: https://asia.wargaming.net/en/

Rogue-lite RPG Arboria Coming to Steam Early Access on May 7

All in! Games and Dreamplant Studio announced their 3D rogue-lite RPG Arboria will hit Steam Early Access on May 7. The first Steam Early Access build will offer four levels set in the same environment. No word on the Steam Early Access price, but it will be cheaper than the final launch price.

Arboria is a third person action RPG with procedurally generated dungeons. Players take on the role of a Yotun warrior who has been chosen to save the tribe from destruction by healing the Father Tree. Players will venture down into The Hole into the land of Durnar with their mutating symbiotic weapons at their side, allowing them to choose the best weapon to use against their opponent.

One Piece: Pirate Warriors 4 Review

One Piece: Pirate Warriors 4

Developer: Omega Force
Publisher: Bandai Namco
Platforms: Xbox One (Reviewed), PC, Switch, PlayStation 4
Release Date: Available Now
Price: $59.99 USD – Available Here $99.95 AUD – Available Here

Overview

When the original source material already features single warriors taking down hundreds of random grunts at a time, it only makes sense that it would be a perfect fit for Omega Force’s musou formula. As such it only makes sense that the One Piece series has seen numerous musou games released for it over the years but this time around Bandai Namco has left the series sit for some time. Now five years after the original release of the previous game, One Piece: Pirate Warriors 4 marks the first time the Pirate Warriors series has appeared on the current generation of consoles and a number of new story arcs. So does this musou game manage to capture what makes the original series so popular while still offering entertaining gameplay?

Story

Even with most of us having plenty of time on our hands at the moment, attempting to catch up with the One Piece series from the start is almost laughable but One Piece: Pirate Warriors 4 does its best as the series offers a “Dramatic Log” story mode that serves as a streamlined version of the series’ storyline. Of course this means that some minor moments are glossed over but One Piece: Pirate Warriors 4 manages to do a remarkable job presenting the story through a mixture of stills and in-engine cutscenes replicating the significant moments that occur throughout each major arc that is presented.

This style of presentation is something that fans will truly appreciate as the development team has made sure to portray all of the emotional moments in the series in the best way possible. This helps the storyline feel just as impactful as it originally was at times. It is worth noting though that thanks to this being the fourth entry in a game series that has already told the story before up to a certain point, longtime fans should be ready to see the same story retreaded through with only a few alterations here and there..

Rather than start entirely from the beginning gameplay wise, players will initially be told the start of the story through cutscenes until the beginning of the Alabasta arc all the way through to the current running Wano arc. There are a number of moments in the original storyline that are only mentioned but the real meat of the new content comes once the player reaches the final two arcs, Whole Cake Island and Wano though it is also worth noting, at least for fans who aren’t keeping up with the story to the letter, that the game does take an original approach to Wano in an attempt to wrap up the story in a satisfying manner.

Gameplay

Alongside the aforementioned Dramatic Log that serves to tell the game’s story players will also have access to Free Log and the Treasure Log, though both of these other modes come secondary to the story mode as players will need to advance the core story to unlock extra stages, characters, and challenges that are available in these modes. Free Log allows players to replay through any previously finished mission using any characters that have been unlocked so far, making for some rather interesting combinations at times considering the large amount of characters available, while the Treasure Log provides players with various missions that must be completed during a stage that grow more difficult as the player progresses. Alongside the story mode players will want to use Treasure Log the most as not only are some playable characters locked behind this mode but various character growth materials are also best farmed through these levels.

These growth materials can be used either on a universal skill tree that provides bonuses to every character or on individual fighters as well since every single playable character in the game has a unique move set and skill tree that allows them to grow stronger. In fact, thanks to the fact that the One Piece franchise as a whole features such a wide range of power, players will be delighted to find that nearly every single one of the playable characters, of which there are over forty, plays in a rather unique manner and has special traits and abilities that match the skills they are known for in the source material.

Speaking of these abilities and the characters themselves, One Piece: Pirate Warriors 4 excels at making sure that the player feels like an absolute powerhouse. One simple combo as any of the playable characters will send generic enemies flying to the point of ridiculousness and, where it used to be seen as a milestone to knock out a thousand enemies in a stage, that can now be done in a matter of minutes in many locations. Despite being incredibly flashy, the combat itself is quite basic at its core with only standard attacks and heavy attacks allowing for a mix-up of combo strings. Alongside this players now have the ability to perform air combos with every fighter by sending foes flying into the air and then pursuing them for extra damage. With players having the ability to now perform a range of ground combos that can then be transitioned into an air combo, fights happen at a brisk pace in One Piece: Pirate Warriors 4 even when facing off against slightly stronger foes. There are even a number of special moves that characters can perform mid-combo to extend the damage even further and really make players feel unstoppable.

That being said, the actual character balance isn’t handled the best. This really doesn’t come to be much of an issue as players can choose from a variety of characters when tackling a story stage or any character they’ve unlocked in the other modes, but it is a bit disappointing to see some fighters not taking as much advantage of some of the combat mechanics as well as others, especially with the flight mechanics of the few flying characters being a bit rough.

This problem only grows worse when the player factors in the awful camera angles and controls in the game. While it is possible to lock onto enemy commanders and the more challenging and intense boss battles against armored characters, doing so often makes a fight ten times harder as the fast paced combat that moves all around the battlefield forces the combo to often clip into walls or simply lose complete track of the action. As such players will find it better to simply play without locking onto foes and fighting the camera themselves as it is marginally better that way.

Visuals & Audio

One Piece: Pirate Warriors 4 manages to capitalize on the current generation of console’s ability to spawn plenty of enemies at a time and make sure that things run smoothly no matter how many enemies are on screen at a time nor how flashy the moves are that the player is ripping through them with. The character models for the playable characters and signature boss enemies are presented exactly as fans of the series would remember them but the standard enemy types remain as generic as they come. The same can also surprisingly be said about the battle arenas since, outside of a few locations, many of the environments that players will battle through are unimaginative and fail to capture the signature themes that One Piece usually features with its world. 

Another odd choice is that, once again, One Piece: Pirate Warriors 4 has not been released with any form of English dub and instead only features the original Japanese voice track. Thankfully the Japanese voice actors for all of the original cast have returned to reprise their roles here but it is something that is a bit disappointing alongside some fairly generic background music that runs through most stages.

Overall

One Piece: Pirate Warriors 4 once again manages to capture the crazy abilities that exist in the One Piece world and transition them successfully into a fun and flashy musou game that really lets players feel like a powerhouse on the field when you’re not fighting the camera. With so many different characters handling different from one another, there is a lot of experimentation to be had alongside a story mode that goes right up to the current Wano anime arc but be prepared to tread plenty of old ground on the way there.

Capsule Computers review guidelines can be found here.

Universal Games and Digital Platforms and Zynga Collaborate to Bring Additional Fast & Furious Content to CSR Racing 2 Mobile Game

Universal Games and Digital Platforms and Zynga Collaborate to Bring Additional Fast & Furious Content to CSR Racing 2 Mobile Game

Cars Inspired by Universal Pictures’ Blockbuster Saga will Appear in the Game Through a Series of Special Events

WHAT:

Zynga Inc. (Nasdaq: ZNGA), a global leader in interactive entertainment, today announced it will continue its collaboration with Universal Games and Digital Platforms to bring additional iconic cars from Universal Pictures’ Fast & Furious films to the popular mobile drag racing game, CSR Racing 2 (CSR2) throughout this year. CSR2 will be launching a series of in-game events that give players a chance to race popular cars from across the Fast saga, including the 1970 Dodge Charger Daytona, the 2001 Veilside Honda S2000 and the 1995 Volkswagen Jetta. The first event will go live in-game starting in mid-April with additional events launching later this year.

WHO:

Zynga is a global leader in interactive entertainment with a mission to connect the world through games. To date, more than one billion people have played Zynga’s franchises including CSR Racing™, Empires & Puzzles™, Merge Dragons!™, Words With Friends™ and Zynga Poker™. Zynga’s games are available in more than 150 countries and are playable across social platforms and mobile devices worldwide. Founded in 2007, the company is headquartered in San Francisco with locations in the U.S., Canada, U.K., Ireland, India, Turkey and Finland. For more information, visit www.zynga.com or follow Zynga on Twitter, Instagram, Facebook or the Zynga blog.

CSR2 is available to download for free on the App Store as well as the Google Play Store. For more information about CSR2, visit the game’s community channels on Facebook, Twitter, Instagram, and YouTube.

Forward Looking Statements

This press release contains forward-looking statements, relating to, among other things, the release of future CSR Racing 2 game features and events. Forward-looking statements often include words such as “outlook,” “projected,” “planned,” “intends,” “will,” “anticipate,” “believe,” “target,” “expect,” and statements in the future tense are generally forward-looking. The achievement or success of the matters covered by such forward-looking statements involves significant risks, uncertainties, and assumptions. Undue reliance should not be placed on such forward-looking statements, which are based on information available to us on the date hereof. We assume no obligation to update such statements. More information about these risks, uncertainties, and assumptions are or will be described in greater detail in our public filings with the Securities and Exchange Commission (the “SEC”), copies of which may be obtained by visiting our Investor Relations website at http://investor.zynga.com or the SEC’s web site at www.sec.gov

NETMARBLE TO DEBUT FAN-FAVORITE ‘NESTS SAGA’ FROM KOF ‘99 IN LONG-AWAITED THE KING OF FIGHTERS ALLSTAR UPDATE

NETMARBLE TO DEBUT FAN-FAVORITE ‘NESTS SAGA’ FROM KOF ‘99 IN LONG-AWAITED THE KING OF FIGHTERS ALLSTAR UPDATE

All-new ‘Baseball’-themed Mini Dungeon and Events Available Alongside New Content

LOS ANGELES – APRIL 9, 2020 – Today, Netmarble released an all-new update for its mobile action role-playing game (RPG) THE KING OF FIGHTERS ALLSTAR, featuring the long-awaited new set of missions based on the story of THE KING OF FIGHTERS ’99 – the ‘Nests’ Saga.’ Players can also look forward to the arrival of ‘Ash Crimson’, KOF 2003’s main hero.

Netmarble is also debuting the Official Season of Championship Mode, as players can now join the game’s real-time PvP competition to determine who the best and strongest in-game fighter is. In addition to earning prizes just by participating, competitors can expect even more rewards.

Other in-game events debuting in today’s update include:

  • Infinite Battle (PvP): Players can fight off opponents, by organizing attack and defense teams using their rosters.
  • Team Relay (PvE): Players can form up to 5 teams with their fighters and battle with bosses. Players can redeem powerful fighters among various other items.
  • New Characters: Players can now access Lady Big (Mr. Big’s Female Version) as a reward for Shop Mileage, and ’99 Bao, which can be accessed through the Roulette Event.

On April 16, a new bonus ‘baseball season’-themed mini-dungeon involving destroying a huge baseball will open up for players. In addition to this all-new humorous event dungeon, players can look forward to obtaining Baseball Costume Vanessa and Cheerleader Costume Shelmie through the Seasonal Banner. In game prizes can be achieved by completing  the Baseball Event Mission and spinning for rewards with the Roulette Event.

THE KING OF FIGHTERS ALLSTAR boasts fast-paced fighting action as players battle through waves of enemies, giant bosses and rival fighter teams. The excitement is paired with cutting edge graphics, bold colors, and lightning-fast animations. In addition, this game features all of KOF’s classic fighters from ’94 to XIV, with over 130 fighters available to collect, along with more to come with seasonal events, collaborations with popular IP such as TEKKEN 7, and additional content updates for players to enjoy.

THE KING OF FIGHTERS ALLSTAR is available to download on Google Play and the App Store in over 175 countries and comes with support for English, Taiwanese, Indonesian, Thai, Spanish, Italian, French, Portuguese, Russian, and German languages.

For more information, please visit THE KING OF FIGHTERS ALLSTAR’s website. Also, please follow THE KING OF FIGHTERS ALLSTAR on Facebook, Twitter, YouTube, Instagram, Discord, Reddit, and forum on Netmarble.com

About Netmarble Corporation
Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 6,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, Blade & Soul Revolution, MARVEL Future Fight, BTS WORLD, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, the largest shareholder to Jam City, a leading casual social game developer and a major shareholder of BigHit Entertainment, a music production and artist management company, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com

©SNK CORPORATION ALL RIGHTS RESERVED. ©Netmarble Corp. & Netmarble Neo Inc. All Right Reserved.