A new survival horror title using state-of-the-art technology announced during IGN Live
Wellington, New Zealand – June 8, 2026 – PikPok, publisher and developer of the Into the Dead franchise, announced Into the Dead: Crimson Heights during IGN Live, the celebration of video games and entertainment that took place in Los Angeles this past weekend.
A Hyper Reality survival horror game, Into the Dead: Crimson Heights uses state-of-the-art technology to push beyond the existing boundaries of roomscale Virtual Reality and Mixed Reality games to create a world-first player experience.
Into the Dead: Crimson Heights allows players to scan their play space using Hyper Reality technology, and turns their real-world furniture into in-game architecture and cover to create a new kind of immersive, reactive game world.
Into the Dead: Crimson Heights expands on the Walton City zombie outbreak that was first depicted in the highly successful PC title Into the Dead: Our Darkest Days. Set during the first hours of the outbreak, Into the Dead: Crimson Heights is a fresh entry in the successful zombie franchise and a bold exploration into what technology can deliver.
Mario Wynands, CEO at PikPok, said: “At PikPok, we are constantly looking at fun and engaging ways to provide new and unique gaming experiences. So with that very much in mind, we are excited to finally reveal Into the Dead: Crimson Heights, which combines tense stealth, tactical exploration and thrilling combat in a unique, body-driven experience.”
Into the Dead: Crimson Heights is currently in development for Hyper Reality on Meta and Virtual Reality on Steam, and is planned for release during 2027.
PikPok will be revealing more on Into the Dead: Crimson Heights during gamescom, Cologne, in August.
About PikPok PikPok® is a leading developer and publisher of critically acclaimed games across PC, console, and mobile. We give players rich gaming experiences with intuitive gameplay, highly polished art, and immersive audio design. Our 200-person strong team across New Zealand and Colombia have created the Into the Dead® series, the Rival Stars® franchise, the BAFTA-nominated Super Monsters Ate My Condo™, and the critically acclaimed Shatter® and Shatter Remastered Deluxe®, plus many more.
Monster Hunter Wilds also announced for Nintendo Switch 2
London (June 8, 2026)Monster Hunter Wilds: Ascendance™ director Takuro Hiraoka and producer Ryozo Tsujimoto shared details about the massive expansion after its surprise reveal during the Summer Game Fest 2026 live showcase. The video also included the announcement that Monster Hunter Wilds™ is now in development for Nintendo Switch™ 2.
More information regarding the release of Monster Hunter Wilds on Nintendo Switch 2 will be shared in the future. The base version of the action RPG is available now on PlayStation®5, Xbox Series X|S, and PC via Steam and is currently on sale.
During the developers’ video, director Takuro Hiraoka and producer Ryozo Tsujimoto took a deeper dive into elements shown in the Monster Hunter Wilds: Ascendance announce trailer, including:
New Locale – The expansion introduces the Skybound Eyrie, where floating ruin-adorned islands are suspended above the Forbidden Lands. The new terrain provides fun ways to travel atop Seikret mounts, gliding between the floating isles.
Boost Bracer – Monster Hunter Wilds: Ascendance adds new actions for each of the 14 weapon types via the Boost Bracer. This fresh piece of equipment in hunters’ arsenals introduces exhilarating new attacks, combos, and mobility options to give hunters more versatile options while tackling tougher challenges.
Master Rank – The expansion will feature a wealth of content for newcomers and veterans alike, with even more profound challenges awaiting hunters as they seek to unravel the mystery surrounding the sudden appearance of Elder Dragons in the Forbidden Lands. The story for Monster Hunter Wilds: Ascendance can be accessed after hunters complete the 7★ Quest “Awaking from a Dream.”
New Monsters – The trailer showcased a new monster pack displaying devastating aerial coordination and gave a glimpse of returning fan-favourite Elder Dragons including Kushala Daora. Please stay tuned for more information on the new challenges that await in Monster Hunter Wilds: Ascendance.
Monster Hunter Wilds: Ascendance is planned for release in 2027.
The appearance of Elder Dragons in the reveal trailer inspired the developers to reflect on their portrayal in the recently released Monster Hunter Stories™ 3: Twisted Reflection. The highly acclaimed turn-based RPG is out now on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, and PC via Steam. A free Trial Version with save data transfer is available on all platforms.
About CAPCOM Capcom is a leading worldwide developer, publisher, and distributor of interactive entertainment for game consoles, PCs, handheld, and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™, and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com or news.capcomusa.com.
Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. In the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil, and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners.
Copenhagen, Denmark / Vienna, Austria – June 8th, 2026 – Japan, in the year 1600: warlords clash, alliances crumble, and the path to becoming Shogun is anything but tidy. Into this powder keg sails Expeditions: Samurai, a new historical RPG from Campfire Cabal and THQ Nordic, inviting players to choose their own path through history in a branching story shaped by life-or-death decisions. Campfire Cabal is a Copenhagen-based studio founded in 2022 and led by veterans behind the critically acclaimed Expeditions: Conquistador, Expeditions: Viking, and Expeditions: Rome.
In Expeditions: Samurai, the famous navigator William Adams never makes history as Japan’s first European Samurai, because this time, YOU get there first. Arriving aboard the Dutch frigate “De Albatros” as the newly elected leader of a ragtag crew of privateers, players are drawn into the final chapter of a brutal civil war where every choice can shape the fate of their crew and the future of Japan. With eight companions and eight personal stories to uncover, players can build bonds that grow into friendship, rivalry, or even romance. Every crewmate has their own story to uncover – if you manage to earn their trust.
Combat in Expeditions: Samurai is dynamic. It’s fast-paced – and yet still turn-based! Blending simultaneous actions, stealth, gadgets, ambushes, and a broad mix of pirate and Japanese weaponry to an exciting tactical challenge for the players. And for the first time in series history, the adventure can also be played in drop-in/drop-out co-op – because navigating feudal Japanese politics alone is hard enough
Expeditions: Samurai is coming to PC this Summer and will be available via Early Access. Wishlist the game on Steam:https://thqn.net/es-steam
About Expeditions: Samurai Expeditions: Samurai is an expansive historical roleplaying game set in Japan during the turbulent years around 1600, where every choice can shape the fate of your crew and the country itself. Step into a richly branching adventure, forge your own path through feudal Japan, and earn your place in history. Navigate the politics, intrigue, and drama of feudal Japan as you and your crew catch the attention of powerful warlords whose struggle will determine the future of the nation — and eventually become the first European Samurai.
Master challenging turn-based combat and evolve your characters to become true masters of the battlefield.
Features:
Challenging, tactical turn-based combat that will put your skills to the test
Your Choice: Fight, talk or sneak yourself out of any situation!
Co-Op: Explore the wonders of Japan alone or with a friend
Equip your party with countless weapons and choose skills and upgrades that match your playstyle
The final game is planned to feature appr. 60 hours of gameplay, with all dialogues fully voiced
8 Companions, each with their own background, quests and agenda
Earn the honourable title of Hatamoto and manage your very own village (will be implemented during Early Access – not yet available with EA launch)
About Campfire Cabal Campfire Cabal is a mid-sized game development studio in Copenhagen started by very experienced developers to create high-quality narrative-driven role playing games under the umbrella of THQ Nordic. We create high quality turn-based role-playing games for PC. We build vast worlds and rich stories with characters you’ll fall in love with or come to hate with a burning passion.
Learn more about the runs-based story campaign and discover new locationDerven Acos in the new trailer
Guildford, UK – June 5th, 2026: Star Wars: Galactic Racer™, the upcoming Star Wars™ racing adventure made in collaboration with Lucasfilm Games, has shared a deeper look at what’s to come in the runs-based, high-stakes reinvention of racing. At Summer Game Fest 2026, fans caught a peek at the bitter rivalry between Galactic League champion Kestar Bool and mysterious challenger Shade, discovered new location Derven Acos, and had a first look at podracing action beyond the Mos Espa Circuit.
Star Wars: Galactic Racer invites elite pilots to join the Galactic League, an underground racing league born in the lawless Outer Rim, established by racing enthusiast Darius Pax. But while Pax may have founded the League, underhanded and well-connected racer Kestar Bool has become its champion, and will stop at nothing to maintain his grip on the title. With nowhere else to turn, Pax recruits Shade, a lone racer with a personal grudge against the Bool family, to enter the Galactic League and bring an end to Kestar’s reign before his corruption grows too deep to remove.
To prove their worth in the Galactic League, pilots will engage in a series of challenges designed to test their skills. The runs-based campaign sees players carving their own path through the League, choosing between different events as they progress with unique unlocks and new challenges at every turn. There’s no turning back once an event is chosen, and if a pilot crashes too many times, they wreck out of the tour and will need to regroup, rebuild and begin again. Only certain perks and unlocks earned in previous attempts are carried over to the next run. Racers will start each tour from scratch with new decisions and choices to make for another chance to take down league champion Kestar Bool.
Kestar and Shade may be the main characters in the Star Wars: Galactic Racer campaign, but there are many other pilots vying for the top spot. In the trailer, fans can catch a glimpse of Shade exploring the paddock, where fellow racers congregate to share stories, throw down challenges, and even provide support. Each planet’s paddock features the mechanic, Hibi, and her unique workshop. Here, Shade can fit new parts either earned or bought from Hibi herself, offering stat boosts and abilities to support each player’s racing style as they prepare for races across the circuit.
The newly revealed location of Derven Acos is the ultimate test in the Galactic League – a custom-built arena designed specifically for the racing league. Derven Acos features every planetary condition that racers will have encountered throughout the tour, all combined into a mighty gauntlet that will push a pilot’s skills to the limit. Racers will need nerves of steel and a well-tuned build for the showpiece events of the Galactic League.
Fans also get their first look at the iconic podracers being piloted outside of the Mos Espa Circuit, bringing these powerful machines to planets with new challenges to overcome. In addition to discovering the part podracing plays in the singleplayer story campaign, eager racers can choose to jump straight into podracing as soon as they start playing Star Wars: Galactic Racer through the Arcade mode and will get to experience unique podracer focused online multiplayer events for the very first time.
Star Wars: Galactic Racer launches for PS5, Xbox Series X|S, and PC on October 6th, 2026. It will be available in Standard and Deluxe editions, both physically and digitally, with a physical-only Collector’s Edition available for the biggest race fans while stocks last. Pre-orders for all editions of the game are available now. Visit starwarsgalacticracer.com for more details.
All other trademarks, copyrights and logos are property of their respective owners.
About Fuse Games
Fuse Games is an independent UK-based game developer led by key figures from the Burnout and Need for Speed franchises. They craft genre-leading interactive entertainment that fuses uncompromising attention on game feel with blockbuster spectacle and innovative gameplay advances.
About Secret Mode
Secret Mode is an independent publisher and the winner of the MCV/Develop Indie Publisher of the Year 2025 award, Ukie Best UK Publisher 2024 award, and the Debug Indie Game Best Influencer Marketing 2025 award. In March 2025 Emona Capital LLP, a financial investor with deep expertise in the gaming industry, partnered with CEO Ed Blincoe and CPO James Schall in the successful buyout of Secret Mode. Published titles include triple-BAFTA-winner Still Wakes the Deep, A Little to the Left, Wobbledogs, Loddlenaut, and Escape the Backrooms.
Sydney, Australia – 8th June 2026: During the Xbox Games Showcase, we released our first action-packed gameplay trailer featuring nearly three minutes of footage captured completely in-game, and the first look at Hunter, the new Fuhrer who has washed the Metro in lies and propaganda to gain the ultimate power. We’re also proud to announce that the game will be in players’ hands in February 2027, where it will launch on Xbox Series S|X, PlayStation 5, Steam and Epic Games Store.
The Hunter Trailer.
Blending jaw-dropping gameplay and impressive graphical fidelity, the trailer showcases the return of close and claustrophobic stealth-action gameplay, tunnel and surface exploration, iconic METRO mechanics and diegetic survival elements. The 3-minute premier also gives a glimpse at the new stealth weapon – The Shatun – as well as a new breaching charge for your arsenal as you delve deep into the dark heart of the Metro.
The Stranger won’t stop until the Fuhrer burns.
The Metro has been transformed by a powerful new regime and its leader, the fanatical Spartan leader known as Hunter. METRO 2039’s protagonist, The Stranger, is consumed with anger and hatred, chastising the Fuhrer for his lies and hypocrisy. As part of the Spartan Order, Hunter was a legend, a high-ranking, experienced Ranger who swore to protect the Metro. What’s left of the Spartan Order as he knew it lies in ruins, and where the Spartans were once considered selfless protectors, the Stranger believes Hunter has become the very enemy the Spartans used to fight…
Missed out on the latest METRO news? Be the first to learn more by registering for updates at METRO2039.com and follow us on X, TikTok, Instagram, Facebook, Threads, YouTube and Bluesky with @MetroVideoGame. To find out more about 4A Games, please visit the official website at www.4a-games.com, follow on Facebook www.facebook.com/4aGames and Twitter www.Twitter.com/4agames.
METRO 2039 is developed in Ukraine amid Russia’s ongoing full-scale invasion, and in Malta. 4A Games continues to support its homeland and team members in Ukraine in every possible way. If you wish to contribute, we can recommend the Official Fundraising Platform of Ukraine: United24: https://u24.gov.ua/.
About METRO 2039:
METRO 2039 is the next landmark FPS from acclaimed storytellers, 4A Games. Journey into the dark heart of post-apocalyptic Moscow in a harrowing conflict for the very soul of the Metro.
Experience the most shocking METRO adventure yet in a powerful single-player story that weaves exploration, survival, combat and stealth across a hauntingly beautiful but deadly world with unparalleled immersion.
Inspired by the worldwide best-selling METRO book trilogy by Dmitry Glukhovsky.
About 4A Games:
4A Games is an award-winning, multinational video game development studio known for its immersive, story-driven experiences and technical ambition. Founded in Kyiv, Ukraine in 2005 by industry veterans with a shared passion for AAA-quality games, the studio has established itself with the METRO series, building one of the most acclaimed narrative-led FPS franchises in gaming.
Now headquartered in Malta, with the majority of the development team still located in Ukraine, 4A Games has over 200+ talented team members from all over the world, with diverse and unique backgrounds that bring countless years of experience and love towards creating deep, memorable experiences for our audience.
Deep Silver is the home of captivating gaming worlds from the gripping post-apocalypse of METRO, to the twisted paradises of Dead Island, to the authentic Medieval landscapes of Kingdom Come Deliverance.
SEATTLE – 8, June 2026 – Clowntown, an off-beat co-op party campaign for 2-8 clowns from 30XX developer Batterystaple Games, sounds the clarion call for all noble jesters in its grand reveal at today’s PC Gaming Show before launching on PC via Steam. Are you down to clown?
The show must go on! Take center ring in a campaign of action puzzles and evolving minigames devised by the shadowy Ringmaster. Paint masterpieces, erect mighty skyscrapers, and compose a beautiful cacophony symphony – the greatest show requires many talents! Over 100 unique minigames and action puzzles stand between you and the Ringmaster, each designed to make you think, plan, fail, laugh, then use your team’s two collective brain cells to grasp sweet victory.
It’ll take focus and coordination to survive this high-wire act – teamwork makes the dream work, but what you have is probably good enough.
Roll up in the clown car and romp through a co-op adventure in Clowntown’s primary Campaign Mode. Dance upon the Ringmaster’s palm through 5-6 hours of mostly co-operative hand-designed charades built to keep the whole party laughing, crying, and yelling at each other all at once. Start the journey as friends and strive to end on good terms!
Master Clowntown’s evolving minigame series as seemingly straightforward challenges add wrinkles that could break even the most jovial of jesters. Paintblast simple pictures in Face Paint, struggle to keep your work intact as an NPC saboteur joins in Also Paint, then embrace chaos and race against the clock when the art prompt becomes ridiculously elaborate in Probably Not Paint.
Clownishly collaborate to assemble simple words in Spelling Bee, then feel the ante increase as a timer and massive 28-letter words appear in Spelling Wasp. Finally, flip the script as Bees Spelling forces competing clowns to spell by collecting literal moving bees. Each of ClownTown’s fully fleshed out minigame sets grows and changes as you play, keeping the clown squad laughing and musing about what might come next.
After the campaign (or in between sessions, as a treat!), enjoy Party Mode’s two buffoonish flavors. Revel in Co-op to play curated or randomized minigame sets as a team, choosing customizable goals, difficulty levels, and mutators. Try Contest Mode to flip Clowntown’s co-op nature into something more sinister, as co-op games become free-for-alls, and clowns score individually instead of as a team.
All modes feature a dedicated “honk” button, and you can customize the sound it makes. Your teammates can’t mute this.
Clowntownwill raise the curtain on PC via Steam soon. Supported languages at launch include English, Russian, Simplified Chinese, Japanese, German, Korean, French, Spanish, and Portuguese. Follow Batterystaple Games on Bluesky or X for the latest updates.
About Batterystaple Games
Batterystaple Games is an independent developer founded by Chris King. Scattered across the globe, the team aims to create crisp, satisfying action games that players can enjoy with friends and continue to come back to for years to come. The studio’s previous projects, 20XX and 30XX, have sold more than 500,000 copies across Steam, Nintendo Switch, PlayStation 4, and Xbox One. The team also published Jamestown+, the revival of Final Form Games’ classic bullet hell shooter.
Stage magic is real in this new first-person action game set in a twisted 19th century London, coming in 2027 to PC, PlayStation 5, Xbox Series X|S and Xbox Game Pass
LOS ANGELES – June 7, 2026 –Focus Entertainment Publishing and developer Uppercut Games are thrilled to announce Magicians: The Devil’s Deal, planned for release in 2027 on PC, PlayStation 5, Xbox Series X|S and Xbox Game Pass. In this new narrative-driven FPS, you’ll step into the shoes of Jacob, a gifted stage magician drawn into a nightmarish descent through Theatreland, a distorted reflection of Victorian London ruled by the powerful Masters. Driven forward by rage and supernatural tricks, Jacob must confront these enigmatic figures and claim their power as he journeys deeper into a world shaped by ambition and deception. A dark tale of illusion and revenge awaits in Magicians: The Devil’s Deal!
Magic is more than spectacle. It’s power.
Magicians: The Devil’s Deal is a first-person action game built around a dark and gripping journey where illusions become deadly weapons and power always comes at a cost.
Betrayed by his former rivals, the Masters, Jacob is cast into Hell. While his fate of eternal torture and despair seems sealed, the Devil himself enters the scene and offers him a tempting deal: to transform his stage magic into supernatural abilities. Now, bound by this devilish pact, Jacob ventures through Theatreland, defeating each Master to claim new powers and get his revenge.
In Magicians: The Devil’s Deal, players can combine skills, adapt their approach, and master increasingly dangerous encounters across the ever-shifting Realms of Theatreland. But in this underworld ruled by hubris and temptation, every step forward only leads deeper into darkness…
Become the ultimate trickster in a new adventure from Uppercut Games
An original new IP from the talented industry veterans at Australian studio Uppercut Games, Magicians: The Devil’s Deal delivers a distinct blend of exploration, atmospheric worldbuilding, and high-stakes confrontations. The game marks the studio’s first collaboration with Focus Entertainment.
“We are thrilled to collaborate with the talented teams at Uppercut Games, who are doing an excellent job executing the vision that first attracted us to Magicians: The Devil’s Deal,” said Vincent Chataignier, Deputy Chief Executive Officer at Focus Entertainment. “Its unique universe allows for original gameplay experiences – something that has always been central to Focus’ editorial DNA. This project marks an important step for us, both as a new partnership and as an opportunity to bring a unique creative vision and player experience to life. We’re excited to finally share this game with the world and look forward to seeing players discover it.”
“We fell in love with the world of stage magic through 1890s posters – a rich, flamboyant vision filled with tricks, demons, and colourful characters,” said Ed Orman, Co-Founder and Director at Uppercut Games. “As a studio, we strive to create deep experiences players can get lost in through exploration and storytelling. Magicians: The Devil’s Deal brings those passions together. With Focus Entertainment, we’re creating a world of spectacular characters, stage-magic powers, and a story shaped by deception and betrayal. We can’t wait for players to experience its twists and turns.”
About Magicians: The Devil’s Deal
Blending combat, exploration, and stage magic, Magicians: The Devil’s Deal explores the fine line between spectacle and power, drawing players deeper into a world of ambition, betrayal and deception.
Play as Jacob Menteuro, a celebrated stage magician whose talent borders on the supernatural. Cast into Hell, he is trapped in Theatreland, a twisted domain ruled by the rivals who betrayed him: the Masters. Bound by a treacherous pact with the Devil, Jacob must survive this infernal stage, where performance is power, and deception is survival.
Stage magic is more than a weapon. It becomes a lethal discipline as cards turn into razor‑sharp projectiles, chains ensnare your enemies, and gravity itself bends to your will. Each Realm is ruled by powerful Masters and filled with relentless fanatics and nightmarish performers. Every encounter demands observation, adaptation, and mastery, pushing you to turn spectacle into dominance and fully embrace the role of the ultimate trickster.
Betrayed by his peers, hounded by his mentor and compelled by the Devil himself, Jacob hunts the Masters across Theatreland to steal their powers and uncover the truth behind their treachery. In a world ruled by hubris and temptation, his revenge offers no way out, only a deeper pull toward darkness.
Theatreland is an infernal reflection of Victorian London buried in the depths of Hell. Explore realms erupting with the twisted powers of their Masters. Nothing in Theatreland is ever what it seems, and every scene tells a story shaped by performance and deception.
Magicians: The Devil’s Deal is planned for release in 2027 and will be available on PC, Xbox Series X|S and PlayStation 5. The game will also be playable Day One with Xbox Game Pass and compatible with Xbox Play Anywhere.
About Uppercut Games
Uppercut Games is an independent video game development studio based in Canberra, Australia, founded in 2011 by industry veterans who previously worked at Irrational Games (BioShock series). The studio gained early recognition with its mobile sci-fi shooter EPOCH and later expanded to PC and console platforms with titles like Submerged, a combat-free exploration game set in a post-apocalyptic flooded city, and City of Brass, a first-person action adventure inspired by Arabian Nights, featuring roguelike mechanics. Now with a staff of about 50 people, the studio is working on its most ambitious game yet, Magicians: The Devil’s Deal.
Lead a professional esports organization to triumphant victory or utter defeat
KRAKOW, Poland – June 7, 2026 – Esports Manager 2026 has officially locked in its launch date. Announced today during IGN Live, the esports management sim from Neurona Games in partnership with indie.io arrives on PC via Steam on July 6, 2026. Players will build rosters, scout rising talent, negotiate contracts, and guide professional organizations from amateur hopefuls to world champions.
Build a legacy from scratch or take the reins of an established team to dominate the charts as the best Esports organization around. Recruit top all-star talent or shoot from the bottom with hungry, fresh meat eager to make a name for themselves. Navigate the complexities of team development, manage tournament schedules, and oversee the business operations of a modern-day Esports Organization as a manager.
Negotiate high-stakes contracts that carry the weight of brutal financial decisions. Maintain player budgets in a competitive ecosystem defined by dreams, guts, and unfathomable profit margins. Balance top-earning sponsorship deals while choosing which players are the best fits. The right investment in superstar talent might just secure championship wins… or jeopardize an entire season and fracture the entire team’s morale.
Success isn’t built on skill alone. Hire a talented workforce to take on the mundane tasks while selectively hiring Esports players for the right price. Learn what drives players’ motivation, and guide them through the ups and downs of global competition. With the in-depth talk module, engage in meaningful conversations with teammates to resolve conflicts and turn communication into a competitive advantage.
Formulate game-winning strategies in Simulation Mode, where matches unfold in real-time reactions with dynamic scenarios. Every tactical call matters. Build a dream league and adapt on the fly to evolving in-game situations with a range of talent, including real-life professional players, commentators, and analysts, including @neLendirekt, @BanKsEsports, @PiNGCasts, @teddcs_, @bit1, @TravCS, @Ne0Kai, @ale_apoka, and more
“Managing the Esports action behind the scenes finally has a date and it’s coming to players on July 6th” said Andril Chupyr, CEO at Neurona Games. “We hope players are ready to feel the pressure of managing global Esports organizations to either win big or go home… with absolutely nothing.”
About indie.io indie.io is home to over 100 of the world’s best independent video games and developers. Our platform was built to provide independent developers with the resources, services, and management tools needed for success. Through collaboration and passion, we strive to cultivate a diverse and vibrant gaming landscape that resonates with players and creators alike!
About Neurona Games Founded in 2019 by the dynamic duo of Andrii Chupyr and Bohdan Buiak, fueled by their shared passion for gaming and a commitment to innovation, the entrepreneurial team set out to redefine the gaming landscape. From its humble beginnings, Neurona Games has rapidly evolved into a powerhouse of creativity and technological prowess.
Raise vampires, zombies, and werewolves while keeping your zoo profitable, your cult hidden, and the public asking as few questions as possible.
[Spain – June 7, 2026] –Remember rushing home to build the perfect zoo? Monster Zoo Tycoon brings that classic management sim magic back, then adds zombies, vampires, werewolves, world-ending horrors, and a secret cult devoted to the Dark Lord. Revealed today during the IGN Live Indie Loop showcase, Monster Zoo Tycoon is a darkly comedic management simulator from Overpowered Team and publishing partner indie.io. Behind every exhibit, attraction, and gift shop lies a second operation dedicated to expanding the influence of the Dark Lord, turning a seemingly innocent monster zoo into the perfect cover for something far more sinister.
Players take control of a growing monster park filled with creatures far more dangerous than anything found in a traditional zoo. Visitors arrive expecting a fun day out among exotic attractions, unaware that the zoo serves a second purpose. While guests explore monster exhibits and attractions, the cult works behind the scenes to expand its influence and carry out the will of the Dark Lord.
Building a successful zoo means more than designing exhibits and attracting guests. Every creature comes with its own unique needs, behaviors, and dietary requirements. Some thrive on blood. Others prefer brains. A few require souls. Keeping monsters happy is essential because when containment fails, escaped creatures can attack visitors, spread chaos throughout the park, and trigger disastrous chain reactions.
At the same time, the cult must continue to grow. Visitors can be captured using traps disguised as harmless attractions, then recruited into the organization, sacrificed to generate Faith, or repurposed to support the zoo’s expanding collection of supernatural residents. As Faith grows, players unlock powerful Dark Lord’s Favors, new facilities, and increasingly dangerous opportunities.
Balancing monster management, public relations, cult operations, and catastrophic breakouts is the key to success. The better the zoo performs, the more visitors arrive. The more visitors arrive, the more opportunities emerge for a cult devoted to expanding its influence across the world.
Key Features
Build and manage a monster-filled zoo inspired by classic tycoon simulators
Raise and care for vampires, zombies, werewolves, and other supernatural creatures
Operate a secret cult beneath your park’s family-friendly facade
Capture visitors and choose whether to recruit, sacrifice, or feed them to your monsters
Manage creature needs, exhibit conditions, and dangerous breakout events
Generate Faith to unlock powerful Dark Lord’s Favors and new gameplay systems
Send cultists on expeditions to discover and unlock additional monsters
Navigate PR disasters, investigations, saboteurs, and supernatural catastrophes
Transform a modest roadside attraction into the ultimate monster destination
Between monster breakouts, suspicious disappearances, public relations disasters, and the occasional blood ritual, keeping the zoo running is easier said than done. Players can wishlist Monster Zoo Tycoon on Steam today.
Press and content creators interested in future reveals, previews, and major announcements can register their interest by filling out the form below.
ABOUT INDIE.IO indie.io is home to over 100 of the world’s best independent video games and developers. Our platform was built to provide independent developers with the resources, services, and management tools needed for success. Through collaboration and passion, we strive to cultivate a diverse and vibrant gaming landscape that resonates with players and creators alike.
Survive ruthless Stalkers in the convent when the third terrifying entry in the survival horror series returns later this yearPC players can claim the first two games in the Remothered saga for free for a limited time!
CATANIA, Italy — June 7, 2026 — During today’s PC Gaming Show, award-winning video game developer and publisher Stormind Games debuted the first official gameplay trailer for Remothered: Red Nun’s Legacy, the third installment in the Remothered survival horror franchise. Get a look at the pulse-pounding survival horror gameplay that will have you looking over your shoulder in fear later this year on PC, Nintendo Switch 2, PlayStation 5 and Xbox Series X|S.
In Red Nun’s Legacy, players will enter a world where nothing is quite as it seems. Exploring an abandoned villa, you’ll need to use your wits to overcome disturbing revelations, secrets, and a twisted reality to learn the truth behind the Red Nun—all while surviving the relentless Stalkers preying upon you.
Red Nun’s Legacy introduces more ways than ever to fight back against the terror and expand your exploration. Utilize limited melee weapons to keep the Stalkers at bay, and conjure unique psychic powers to uncover new hidden pathways and secrets in the villa.
Remothered: Red Nun’s Legacy features a star-studded roster of talent including the voices of Cissy Jones (The Walking Dead, Life is Strange, BAFTA winner for Firewatch) and Maggie Robertson (Lady Dimitrescu in Resident Evil Village), as well as a soundtrack composed by the legendary Akira Yamaoka (Silent Hill).
Players can claim the original two Remothered titles on PC for the next 24 hours to prepare for Red Nun’s Legacy!Remothered: Tormented Fathersis free to claim on Steam and Remothered: Broken Porcelain is free to claim on GOG now!
Key Features
Survive Horrific Stalkers: Challenge your survival instincts by hiding and evading from the murderous Stalkers hunting you down, and even fight back in critical moments.
An Homage to Old-School Horror: Feel the atmosphere of this heartfelt love letter to third-person survival horror adventures of the past.
Retrocognition: Hear and relive echoes of the past tied to objects and places.
Secret in Mirrors: Reveal hidden truths and break hypnotic illusions in reflections.
Moth Manipulation: Control swarms of moths to destroy infested nests and uncover new paths through the environment.
Explore a Richly Detailed World: Find clues and key items in a sprawling game world, and solve puzzles to access new areas and progress to the final revelation.
Uncover the Secrets of the Cristo Morente: Learn the forgotten story of the convent, the cradle where the terrifying myth of the Red Nun began.
Remothered: Red Nun’s Legacy is available to wishlist on PlayStation 5, Xbox Series X|S, and PC via Steam, the Epic Games Store and GOG.com. Remothered: Tormented Fathers is free to claim on Steam for 24 hours and Remothered: Broken Porcelain is free to claim on GOG.
About Stormind Games
Stormind is an independent AA studio creating original and licensed horror games for PC and consoles. The team is best known for the survival horror saga Remothered and A Quiet Place: The Road Ahead, the first-person horror adventure based on the Paramount Pictures franchise. They also co-developed Mafia: The Old Country alongside Hangar 13 and 2K. More information at: https://stormindgames.com.