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FREE WINDBOUND CONTENT AVAILABLE NOW

FREE WINDBOUND CONTENT AVAILABLE NOW

New modes & Witch Skin bolster game experience

Sydney, Australia, 2nd November 2020 | Deep Silver is pleased to announce it is further enhancing the Windbound gameplay experience with a collection of free content updates releasing in three patches throughout Q4 2020 and Q1 2021. The content updates will feature new gameplay mechanics, cosmetics and game modes – delivered free to all players via patch updates.

The first content update launches today and is designed to significantly boost the player’s experience. It includes a new Witch Skin – upgrading Kara’s abilities alongside the all new Photo and Endless Modes.

The Witch Skin comprises three extra items for Kara, each of which contain new abilities; the Witch’s Hat – potions last longer; the Witch’s Outfit – play to respawn nearby after death; and the Witch’s Staff – unbreakable and fires out small magic orbs with each melee strike, that seek out and damage the closest target.

The first of the new modes is Photo Mode, which allows the player to pause the game, adjust the camera and take a photo. Players can also change Kara’s pose and expression, the time of day and add filters.

  • Creative mode for keen  video game photographers offering full control over camera position and orientation, field of view, exposure, time of day, and position of the sun
  • 20 different poses and expressions for Kara
  • 20 hats and accessories for Kara
  • A variety of filters, from black and white, to CRT, to pastel

There is also the Eternal Voyage offering players an endless play mode, which adds tracking to the map screen and save profile to indicate how many stages the player has managed to survive.  The game does not finish with Chapter 5, stages will progressively (but not endlessly) get larger, more varied and more dangerous.

The Q4 2020  update will include additional skins for Kara, Free sailing mode and an upgraded Nautilus tower experience – introducing a number of new towers for players to explore, complete new challenges and progress.

Our early Q1 2021 update will further expand the Nautilus tower experience, whilst introducing new enemy types, combat moves and gameplay mechanics via a ‘corruption’ system.

In addition, Kara’s Ancestral Gear, originally offered as a pre-order bonus, is now available to purchase on console, PC and Stadia digital stores, please check your preferred platform for pricing.

To Kara’s tribe, the exploits of her ancestors are legendary. Hunters, fishers, warriors, poets and philosophers, their stories tell of a people who lived in perfect harmony with the natural world and swam the deep waters in the company of gods. Though the tale of their downfall has been lost to time, their legacy lives on in these artefacts that have endured to this day. 

Ancestral Attire

This treasured garment – fit for either a warrior or a priest – has been handed down from generation to generation, and now the time has come for Kara to honour her past.

Ancestral Oar

The Oceanic Gyre was revered in times past, though its true significance is enigmatic to Kara’s people today. Nevertheless, this salt-treated wooded oar remains sturdy and functional, despite its age.

Ancestral Knife

How or where the ancestors acquired these Sea Shards remains a mystery, but few would deny their efficacy. Luminous, durable and impossibly sharp, this blade cuts as well today as it did a hundred years ago.

For more information about Windbound, please visit one of the following official sites:

Website: www.windboundgame.com          
Twitter: www.twitter.com/WindboundGame
Facebook: www.facebook.com/WindboundGame Instagram: www.instagram.com/windboundgame

©2020 and published by Koch Media GmbH, Austria. Deep Silver is a division of Koch Media. Deep Silver, Windbound™ and their respective logos are trademarks of Koch Media GmbH. Developed by 5 Lives Studios. 5 Lives Studios and their respective logo are registered trademarks of 5 Lives Studios Pty Limited . All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.

ABOUT DEEP SILVER

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds by creating products of the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the gritty, post-apocalyptic Metro series. Upcoming highlights from Deep Silver include the next entries into the Saints Row, TimeSplitters and Dead Island franchises. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic and the United States.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

ABOUT 5 LIVES STUDIOS

5 Lives Studios is a team of five industry veterans who banded together in the wake of the Australian games industry’s collapse. Having worked together in various studios for almost a decade, they decided to set out on their own independent venture to create the games they’ve always want to make. Between them, they’ve worked on a wide variety of genres and properties, including Syndicate, Grand Theft Auto, Darksiders, Star Wars, and more. Its first title, Satellite Reign, was developed after more than 15,000 people backed a Kickstarter campaign in 2013.

SQUARE ENIX TO DISTRIBUTE PHYSICAL EDITIONS OF HITMAN 3 IN 60 COUNTRIES ACROSS AUSTRALASIA, EUROPE, MIDDLE EAST, AND AFRICA

Pre-order HITMAN 3 today to receive the exclusive in-game Trinity Pack

SYDNEY, 2nd November 2020Square Enix Ltd.and IO Interactive are proud to announce their partnership to distribute physical copies of the next game in the acclaimed blockbuster franchise HITMAN 3,  on the PlayStation®5 System, PlayStation®4, Xbox Series X|S, and Xbox One on the same date as the digital launch, 20th January, 2021. 

In addition to countries across Europe, Square Enix will distribute the game in the Middle East, Africa, and Australasia. Gamers who want to reserve their copy can pre-order the Standard or Deluxe physical edition of HITMAN 3 at https://hitman.com/global/buy. All players who pre-order any edition of HITMAN 3 at participating retailers will receive the Trinity Pack, which includes 9 in-game items including suits, briefcases, and weapons from the entire World of Assassination trilogy. In addition to pre-order perks, gamers that purchase the physical HITMAN 3 Deluxe Edition will have access to exclusive in-game and behind-the-scenes content including:

  • Deluxe Escalation Contracts
  • Deluxe Suits and Items
  • Digital Soundtrack* (internet access required)
  • Digital “World of HITMAN” Book* (internet access required)
  • Director Commentary (Mission Introduction)

*Internet access and a free IOI Account required to redeem the Digital Soundtrack and the digital “World of Hitman” book. For more information, please visit https://hitman.com/global/buy

IO Interactive also confirmed that HITMAN 3 players will be able to upgrade from current-gen versions of the game to next-gen versions at no additional cost

Additionally, for the first time, players will be able to experience the World of Assassination in VR with PlayStation VR support.  PlayStation VR support lets you stand face-to-face with your targets and look them in the eyes, blend-in to a busy crowd and hear the chatter and conversations happening around you and interact with items using your hands. 20+ locations from the World of Assassination trilogy are supported in VR when played in HITMAN 3.

ABOUT HITMAN 3

HITMAN 3 is the dramatic conclusion to the World of Assassination trilogy and takes players around the world on a globetrotting adventure to sprawling sandbox locations. Agent 47 returns as a ruthless professional for the most important contracts of his entire career.

Supported by his Agency handler, Diana Burnwood, 47 joins forces with his long-lost friend Lucas Grey. Their ultimate mission is to eliminate the partners of Providence, but they are forced to adapt as their hunt intensifies. When the dust settles, 47 and the world he inhabits will never be the same again.

Every mission location in HITMAN 3 is meticulously detailed and packed full of creative opportunities. Players will have unrivalled freedom to complete their objectives and the game world will react to everything they do. All of this is made possible by the award-winning Glacier technology, which powers HITMAN 3’s immersive game world to offer unparalleled player choice and replayability.

Players of previous HITMAN games will be able to ‘import’ locations that they own from the previous two HITMAN games into HITMAN 3, essentially putting all 20+ locations from the entire trilogy in one place.

Related Links:

Twitter: www.twitter.com/iointeractive
Instagram: www.instagram.com/hitman_official
Facebook: www.facebook.com/hitman
YouTube: www.youtube.com/hitman

SNIPER ELITE 4 LAUNCHES TODAY ON STADIA

Free for Pro subscribers! Stadia-exclusive HDR support!

Oxford, November 1st 2020 – Independent UK developer Rebellion is thrilled to reveal that Sniper Elite 4 is OUT NOW on Stadia! 

Not only is Rebellion’s award-winning tactical shooter available FREE for Pro subscribers, but Stadia owners can now enjoy the game with exclusive HDR support.

With more than 15 million players, a collection of awards won and a prestigious BAFTA Games nomination, Sniper Elite 4 is the biggest and most celebrated entry yet in Rebellion’s sharpshooting series. Combining emergent stealth action with unrivalled sniping freedom and genre-defining ballistics, it’s the definitive World War 2 shooter.

TAKE AIM AT EVERYTHING

Set just after its predecessor, Sniper Elite 4 takes players to the beautiful Italian peninsula of 1943, from sun-drenched Mediterranean coastal towns, to ancient forests, mountain valleys and colossal Nazi megastructures. 

As covert agent and elite marksman Karl Fairburne, you must fight alongside the brave men and women of the Italian Resistance and defeat a terrifying new threat with the potential to halt the Allied fightback in Europe before it’s even begun.

Sniper Elite 4 offers:

  • An expansive campaign featuring massive maps and boundless strategy
  • Trademark X-Ray kill cams, including melee and explosive takedowns
  • Iconic WW2 weaponry; sniper rifles, pistols, SMGs, traps, grenades and more
  • Upgrade and customize your skills and weaponry as you progress
  • Tactical traversal mechanics; climb, hang, shimmy and leap across maps!
  • And much more

Sniper Elite 4 launches on Stadia with ALL previously released add-on content available for purchase starting today. 

For more information, please visit Sniper.com

COPYRIGHT ©2020 REBELLION. THE REBELLION NAME AND LOGO AND THE SNIPER ELITE NAME AND LOGO ARE TRADEMARKS OF REBELLION AND MAY BE REGISTERED TRADEMARKS IN CERTAIN COUNTRIES. ALL RIGHTS RESERVED.

About Rebellion 

Founded in 1992, Rebellion is one of Europe’s biggest independent multimedia studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to grow from strength to strength.

Rebellion now operates across books, comics, TV and film, but at its core it’s still a leading developer and publisher of games. Whether it’s the breathtaking intensity of Sniper Elite 4, the face-hugging terror of Aliens vs. Predator or the grindhouse frenzy of the Zombie Army series, the Oxford-based studio is revered for creating stand-out games designed to thrill.

Halloween in New Eden: EVE Echoes Unveils Brand New ‘Crimson Harvest’ Event

Halloween in New Eden: EVE Echoes Unveils Brand New ‘Crimson Harvest’ Event

New Modules and Items Also Added to NetEase Games’ Mobile MMORPG

Guangzhou, China – October 31, 2020: Bringing some much needed festive cheer to players, NetEase Games is excited to lift the lid on several updates about to hit its celebrated mobile MMORPG EVE Echoes, with the roll-out of brand new Halloween-themed ‘The Crimson Harvest’ event leading the line.

Alongside the addition of seven new modules designed to reflect player feedback (including an Interdiction Sphere Launcher, Warp Disruption Field Generator, Warp Scrambler, Sensor Dampening, Target Painter, and a Tracking Disruptor and Guidance Disruptor), the aforementioned special event will run between October 31st and November 10th.

During the event, Crimson Harvest Anomalies were added to the universe. These will include Haunted Ruins and Carnival at Cemetery, which are low-level festive anomalies and high-level festive anomalies respectively. Both of them will appear in each system in the universe at random, with there naturally being a greater chance of low-level anomalies compared to the intentionally rarer high-level anomalies. 

Brand new Halloween-themed skins will also be available in New Eden Store during the event. During the event, four kinds of different Skin boxes will be added, with some big discounts on some of these Skin boxes.

Neatly, the design of the Halloween skin was inspired by pumpkins, featuring an orange and black hull and an amazing flame-like effect when driving. These Skin batches will be on offer for a limited time – when the event is over, they will be removed from the store, and won’t be available as daily merchandise.

The Crimson Harvest event includes:

  • Crimson Harvest Anomalies will appear in the universe. These include Haunted Ruins (Low-level Festive Anomalie) and Carnival at Cemetery (High-level Festive Anomalies).
  • During the event, both will appear in each system in the universe at random, with there naturally being a greater chance of low-level anomalies compared to the intentionally rarer high-level anomalies.
  • You can get brand new Modules and Halloween exclusive Skins from Haunted Supply Boxes. There’s even a chance of getting permanent Halloween Skins. Haunted Supply Boxes can be traded.
  • The 7 new Modules can only be obtained through Haunted Supply Boxes during the event. On Nov. 11, these Modules can be obtained in the normal ways, once we’ve finished some final tweaks to the pirate system.
  • Opening Haunted Supply Box III grants new storyline Modules and permanent Halloween Skins.

Limited-time The Crimson Harvest Skins include:

  • Limited-Time Skins will be available in New Eden Store during the event. The way Skins have been provided has been changed: during the event, we are adding 4 kinds of different Skin boxes.
  • This batch of Skins are limited-time offers. When the event is over, they will be removed from the store, and won’t be available as daily merchandise.

October has seen EVE Echoes build on its growing popularity, with the game playing host to what may have been the biggest scale online battle in the history of mobile games.

Up to 1,200 players worldwide took park in an encounter between the Genesis Federation Alliance and OP4S alliance. With the former coming out victorious, the skirmish resulted in more than 1,350 ships being lost, alongside 61.2 billion ISK – EVE’s currency.

“We took control of the station grid,” said a spokesperson for the Genesis Federation Alliance. “As we tried to shoot enemy ships, they split their force between people who would shoot us and dozens of people who would undock and use the 60-second undock timer to cloud our overview with ships we could not shoot. In the meantime, the other fleet was free to use their other ships to attack us. When we identified those and tried to attack them, they would warp off and the undocking ships would shoot us from behind. Additionally, they abused the immunity to dock and undock guardian ships.”

Players can expect to see further battles of a similar scale take place during Halloween, both during and after The Crimson Harvest.

About NetEase Games

NetEase Games is the online games division of NetEase, Inc., developing and operating some of the most popular mobile and PC games in markets including China and Japan. As one of the world’s largest incubators of quality online game content, NetEase Games is dedicated to supporting the growth of innovative studios around the globe and growing an international presence along the way. To complement its self-developed games and world-class R&D capabilities, NetEase Games also partners with other industry leaders including Blizzard Entertainment, Mojang AB (a Microsoft subsidiary) and other global game developers to operate some of the most popular international online games in China. For more information, please visit neteasegames.com.

The sci-fi RPG survival horror game Chernobylite will launch on current & next-gen consoles in 2021. All in! Games will publish the console version

A year after the Early Access launch, The Farm 51 studio is back with a brand-new gameplay trailer and a whole bunch of exciting news for their upcoming sci-fi RPG survival horror game Chernobylite.

FOR IMMEDIATE RELEASE – October 30th, Gliwice, Poland.

Time flies when you’re having fun. Or work super hard with your community to make sure the game you’re developing will meet all their expectations. And that’s exactly what The Farm 51 devs have been doing since the Chernobylite Early Access launch back in mid-October 2019. A year later, the game is incomparably bigger (in content), better (when it comes to features), and more bada… erm… you know where we’re going with this, so without further marketing babble, let’s jump straight into all the juicy details, shall we?

For starters, watch the brand-new Chernobylite console announcement trailer, confirming the game will launch not only on PC and current-gen but also next-gen consoles.

Hopefully, it’s convincing enough for you to consider purchasing the Early Access version of the game available on either Steam (https://store.steampowered.com/app/1016800/Chernobylite/) or GOG.com (https://www.gog.com/game/chernobylite). Especially that it’s now 30% off – and the last discount before the game’s launch planned for 2021.

Bringing Chernobylite to next-gen consoles will be possible thanks to the term-sheet The Farm 51 studio has just signed with All in! Games. Thanks to the cooperation, the game will get many more distribution channels (including streaming platforms) and will be professionally localized in more languages than originally planned. Before this happens, however, you can already enjoy another massive update that has just been added to the game. This Mega Patch is the penultimate one before the game’s content is complete, and here’s what you can expect from it:

Two new quests to complete

Dig deeper into either Olivier’s or Olga’s story. Or explore both to add new plot pieces for discovering Chernobylite’s mystery.

Two new levels, and additional locations on the already existing ones, to be discovered

Fractal World “The Woman in the Red Dress” is the conclusion of a new investigation on the board, and “Stealing Adrianna’s technology” will especially be enjoyed by those of you who asked how Igor got his VR helmet. On top of that, you’ll be able to explore additional locations added to the levels you already know. So make sure to revisit them and find them all. Just remember – you’ll need one of the new “toys” for that.

And yes, by “toys” we mean new weapons!

Test either the Chernobylite Blaster or enjoy the Anti-Chernobylite Burner that will help you to access the already mentioned new locations. Warning! Don’t visit them unless you’re not ready for a whole load of new events, as we’ve added over 40 of them within all levels.

AI improvements

Get ready for a perceptible change in the way soldiers behave when patrolling and searching for you. But most importantly, beware of the Black Stalker, as fighting him now is a real challenge. Mark our words.

Check how much of your feedback was implemented in the game

In short: you talked, we listened. And then added changes to the game, re-designed, iterated, and overall made sure that Chernobylite truly is a joint effort – it’ll be as much your game as it is ours. This means that, among other things, we’ve enlarged the base with an area that was previously flooded with water. We’ve also completely rebuilt the looting system. Now, what your opponent’s drop should be both more interesting and better suited for the challenge. Since you didn’t really like the possibility of building cover while exploring the Zone, we’ve replaced it with the possibility of building machines that have a global impact on the area. Following your request, we’ve also added the ability to toggle aim and crouch, as well as an alternative way to use the dodge ability. And that’s the tip of the iceberg when it comes to the number of changes this Mega Patch brings, so dive in HERE for the full changelog.

And if you want to see how the developers summarized the last year of development – take a look HERE.

ABOUT CHERNOBYLITE:

Chernobylite is a science-fiction RPG survival horror experience from the team behind the critically-acclaimed Get Even. The game mixes free exploration of its disturbing world with challenging combat, crafting, and non-linear storytelling. It utilizes Unreal Engine 4 and is based on Reality 51’s scanning technology, which has been in development by The Farm 51 for over five years.

CHERNOBYLITE – MAIN FEATURES:

  • Explore a beautiful and horrifyingly accurate 3D-scanned recreation of the Chernobyl Exclusion Zone.
  • Collaborate or compete with other stalkers in the Zone. But whatever you do, never fully trust them. Remember, everybody has a hidden agenda.
  • Face and survive natural and supernatural threats.
  • Immerse yourself in a thrilling, non-linear science-fiction horror story.
  • Make good use of your chemistry and physics knowledge to craft equipment and manage supplies.
  • Fight against savage creatures pouring out of an alternate reality.
  • Investigate and collect data with a set of sophisticated environmental and substance-analyzing tools.

Chernobylite is available now on Steam Early Access and Games in Development on GOG.com. The game will be published by All in! Games, and launch in 2021 on PC, current-gen, and next-gen consoles.

More information about the title can be found on the official website (http://www.chernobylgame.com/), SteamFacebookInstagramYouTubeTwitter, and Discord.

About The Farm 51
The company was established in 2005 by three game dev veterans: Kamil Bilczyński, Robert Siejka, and Wojtek Pazdur. Since then, The Farm has expanded significantly, and today it has over 100 employees. Since 2012, the company has been listed on the NewConnect Stock Exchange, which has allowed it to develop even further. The Farm 51 has completed many projects so far, with over ten games and VR applications under their belt. They are also a licensed developer for Microsoft, Sony, and Apple iOS. The Farm 51’s newest projects are Get EvenWorld War 3Chernobyl VR Project, and Chernobylitehttp://www.thefarm51.com

About All in! Games
All in! Games is a video game publishing and production company based in Krakow, Poland. Founded in 2018, the team creates and supports unique games for PC and consoles, working on both Polish and international projects. All in! Games’ portfolio features titles such as Ghostrunner (One More Level, co-publisher 505 Games), Paradise Lost (PolyAmorous), Alaloth: Champions of The Four Kingdoms (Gamera Interactive), and Tools Up! (The Knights of Unity). All in! Games is listed on the stock exchange in Warsaw after their merger with Setanta in 2020. https://www.allingames.com/

Solasta: Crown of the Magister Preview

Solasta: Crown of the Magister

Developer: Tactical Adventures
Publisher: Tactical Adventures
Platform: Windows (Previewed)
Release Date: 20 October 2020 (Steam Early Acess)
Price:  $34.99 USD/$49.95 AUD – Available Here

Video Preview

Solasta: Crown of the Magister is a Kickstarter-funded tactical RPG looking to bring the Dungeons & Dragons tabletop RPG experience to the PC. The game is officially licensed to use the 5.1 edition Systems Reference Document. The first act of Solasta is now on Steam Early Access, bringing players ten hours of gameplay and a level cap of six.

The story so far is pretty standard fantasy fare. It is by no means appropriate for young children, but it isn’t a dark, edgy adventure either. The dialogue is decent. There is room for improvement so far as the pacing feels a bit clipped at times.

Solasta: Crown of the Magister offers one of the most faithful recreations of the tabletop RPG experiences on the PC. It’s just short of actually breaking out your favourite rulebooks with friends over Roll20 or Tabletop Simulator. The game openly rolls every single attack, check, and save players would expect from a D&D session, and dice animations are featured prominently in the game’s UI.

Solasta offers one of the best implementations of rest and travel from the D&D rules. It fully embraces the need for consistent long rests by faithfully following the game’s prepared spell limits and liberally adding places for long rests throughout the levels. The pacing allows players to be generous with their limited use skills while still encouraging a certain degree of care. The travel system is represented by movement between major maps. Ranger bonuses, travel time, and ambushes are all replicated in the game, but done in a quick enough way that it never feels like it is bogging down the pace of the game.

Character creation and customization is a major part of Solasta. Players have the choice of populating their party of four with a handful of premade characters or creating their own custom characters. Six classes from D&D are in Solasta. Cleric, Fighter, Paladin, Rogue, Ranger, and Wizard cover all the main playstyles; however, there are some notable omissions. A free DLC adding the Sorcerer class is planned after the game launches in full. Fans of Barbarians, Bards, Druids, Monks, and Warlocks will be disappointed to know those classes are not in the plans.

The character creator is very thorough. I like that the system not only tells players what their character will be able to do out of the gate, but also provides a thorough, but manageable preview of what their character will also be able to do in the future. The background choices are slightly different than D&D. Players choose four words based on their background and alignment to sketch out a personality that likely affects available dialogue choices in game. Each character contributes a potential response based on their background and personality as conversations in game are with the entire party. It’s a refreshing change from the standard RPG method that groups everything into a positive, neutral, or negative dialogue from a single character.

With all the customization options, Solasta does a good job of getting lazy players into the action quickly. There are enough premade characters to form a party right away. Options for automatic allocations for level ups and spell slots are available. While the results will never be as good as a proper min/max job, the results are usable.

Combat is excellent. The first few fights of the game are easy, but I found the difficulty ramped up nicely. Overall, the game is on the higher end of the difficulty spectrum, requiring players to leverage every possible advantage they can find in the D20 rule set. Making use of lighting, ambushes, rest, and limited use abilities are all necessary if players want to get out alive.

The controls are decent. There are some keybinds, but the emphasis is heavily on the mouse. I did find the game wasn’t the best at dealing with moving the characters and attacking with one mouse click. Sometimes the positioning was the worst possible option, and a few times nothing happened. The most reliable method was simply moving characters and then attacking separately. The game also can’t deal with multiple units stacked on the same square due to sleep or some other knocked out status effect.  Additionally, the UI is a bit chunky looking with all the boxes, but it manages to stay out of the way during combat.

Solasta’s art style is classic fantasy with a clean semi-realistic look. The graphics themselves are dated looking though. The environment looks good, but the character models are not sharp. The animations are passable, but they tend to look wooden.

The audio experience is decent. The soundtrack is enjoyable, and the sound effects are solid. The voice acting is on par with smaller independent titles. The main characters aren’t bad enough to be in a B-movie, but it’s nowhere near an AAA performance either. On the other hand, the actors for smaller roles are rough.  

It’s a shame Solasta: Crown of the Magister hit Steam Early Access around the same time as Baldur’s Gate 3. The two will inevitably be compared, and there is always the risk Solasta will be overlooked simply because it’s not the shiniest toy on the block. However, Solasta makes a compelling case by carving out its own niche. For tabletop RPG fans looking for a video game that’s close to the actual thing, Solasta is already worth a look this early in the development cycle.

CELEBRATE THE ONE-YEAR ANNIVERSARY OF THE KING OF FIGHTERS ALLSTAR JUST IN TIME FOR THE HALLOWEEN SEASON

CELEBRATE THE ONE-YEAR ANNIVERSARY OF THE KING OF FIGHTERS ALLSTAR JUST IN TIME FOR THE HALLOWEEN SEASON

New Guild Raid, Halloween-Themed Characters and Events, and Platinum-Level Battle Cards Introduced in Anniversary Update

LOS ANGELES – October 29, 2020 – Since Netmarble officially launched its mobile action role-playing game (RPG) THE KING OF FIGHTERS ALLSTAR  in October 2019, the game has grown leaps and bounds as players battle their way through its unique story and relive the historic events of THE KING OF FIGHTERS. To celebrate the first year of the game, an all-new ‘Anniversary’ trailer listing off key player statistics can be found here

Some notable statistics from the game’s first year of service include:

  • Over 177 million fighters collected across players worldwide
  • Over 38.4 trillion in-game gold earned from global players
  • Over 2.93 billion total AP spent by fans around the world
  • Over 42.5 million hours played from all supported territories

As part of today’s anniversary update, Netmarble is also unleashing a horde of Halloween-themed updates and content for players to dive into. This includes:

  • Guild Raid – Guild members can now enter special ‘Guild Dungeons’ and can work together to defeat epic Raid bosses to earn Imprint Stones, Skill Cards, EXP Capsules, and more in the process
  • Halloween Content:
    • The all-new Halloween Gatecrasher Alice, an ALLSTAR variant of Alice, is available to collect in the game’s Summon Box
    • A Halloween Rush Dungeon has been added, where players can earn Halloween Night Mary and Halloween Night Mary Special Cards upon completion
    • A Halloween Super Mission is now available, where players can collect Halloween Night Xiangfei, EXP Capsules, and Gold upon completion
    • The latest ‘Team Relay Dungeon’ Zombie Road is here, allowing players at Rank 40 and above to fight an epic Halloween-themed boss with up to five teams of fighters for Gold, Rubies, and more!
    • A Halloween Check-In Event has been added, with Skill Level-Up Card rewards

THE KING OF FIGHTERS ALLSTAR boasts fast-paced fighting action as players battle through waves of enemies, giant bosses, and rival fighter teams. The excitement is paired with cutting edge graphics, bold colors, and lightning-fast animations. In addition, this game features all of KOF’s classic fighters from ’94 to XIV, with more than 130 fighters available to collect, along with more to come with seasonal events, collaborations with popular IP such as TEKKEN 7 and SAMURAI SHODOWN, and additional content updates for players to enjoy.

THE KING OF FIGHTERS ALLSTAR is available to download on Google Play and the App Store in more than 175 countries and comes with support for English, Taiwanese, Indonesian, Thai, Spanish, Italian, French, Portuguese, Russian, and German languages. 

For more information, please visit THE KING OF FIGHTERS ALLSTAR’s website. Also, please follow THE KING OF FIGHTERS ALLSTAR on FacebookTwitterYouTubeInstagramDiscordReddit, and forum on Netmarble.com.

About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade&Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and Big Hit Entertainment, Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com

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The Dark Pictures Anthology: Little Hope Launches Today to Fill Everyone’s Halloween with Chills and Thrills

The Dark Pictures Anthology: Little Hope Launches Today to Fill Everyone’s Halloween with Chills and Thrills

Playing Horror is better than Watching Horror; Immerse Yourself in the Dire Dilemmas, Terrifying Thrills, and the Odd Death or Two in the Next Chapter of Super Massive Games’ The Dark Pictures Anthology Series

SANTA CLARA, Calif., (October 30, 2020) – Leading interactive entertainment company BANDAI NAMCO Entertainment Inc. and Supermassive Games have released The Dark Pictures Anthology: Little Hope in the Americas for the PlayStation®4 computer entertainment system, Xbox One, and PCs via STEAM®. Additionally, both entries of The Dark Pictures Anthology, Man of Medan and Little Hope, will be compatible with PlayStation®5, Xbox Series X, and Xbox Series S.

Players will be taken from 1692 to the present day, as they plunge into the dark universe of The Dark Pictures Anthology: Little Hope for a narrative adventure where they’ll play one of the five characters in an eerie story including a performance from actor Will Poulter(Midsommar, Black Mirror: Bandersnatch). Similar to the first game in The Dark Pictures Anthology, Man of Medan, Little Hope is designed to be replayable with multiple storylines, paths, and endings. Each decision players make during their adventure will matter and can have serious repercussions on who survives or meets their demise by the end of the game.

“The Dark Pictures Anthology series strives to present players with immersive storytelling and consequential gameplay that is truly one-of-a-kind,” said Kristeen Laut, Brand Manager at BANDAI NAMCO Entertainment America Inc. “With Little Hope launching right before Halloween, we look forward to players making the game and its multiplayer experience a part of their Halloween activities, coming together online with friends to share a frightful adventure.”

To learn more about The Dark Pictures Anthology: Little Hope, please visit: https://www.thedarkpictures.com/little-hope. To learn more about BANDAI NAMCO Entertainment America Inc.’s other products go to: http://www.bandainamcoent.com/home.html or follow us on Facebook at https://www.facebook.com/BandaiNamcoUS or join the conversation on Twitter at http://www.twitter.com/bandainamcous.

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About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS.

©2020 SUPERMASSIVE GAMES Limited. “The Dark Pictures” “LITTLE HOPE” and “SUPERMASSIVE GAMES” are trademarks or registered trademark of SUPERMASSIVE GAMES Limited. All rights reserved.

The BANDAI NAMCO Entertainment logo is a trademark of BANDAI NAMCO Holdings Inc. 

MODUS GAMES SHARES A HALLOWEEN TREAT IN SURREAL NEW TRAILER FOR PSYCHOLOGICAL HORROR GAME IN SOUND MIND

Scare Up Some Fun with a Free Steam Demo Today

Walnut Creek, Calif. (Oct. 30, 2020) – Publisher Modus Games and developer We Create Stuff (Nightmare House 2) today released a story teaser trailer offering a new glimpse at the reality-bending phenomena at the heart of In Sound Mind, the psychological horror game reaching PlayStation 5, Xbox Series X and PC in 2021.
 
The trailer joins protagonist Desmond, a psychologist working to understand the eerie events he’s witnessing within the once-quiet town of Milton Haven. Desmond’s search for answers leads him to revisit his deceased patients’ archived sessions, but these tapes present vivid, surreal mysteries of their own. See Desmond’s inexplicable visions firsthand by viewing the trailer here:

Halloween-ready horror fans can review In Sound Mind’s first tape for themselves by downloading the game’s free Steam demo today. This glimpse at the game’s early moments is a perfect example of how it blurs the lines between reality and unimaginable terror: https://store.steampowered.com/app/1119980/In_Sound_Mind/
 
In Sound Mind is a first-person horror experience which pits players against the unpredictable dangers stirring within memories. Created by the team behind the legendary Nightmare House 2 mod, In Sound Mind twists seemingly simple recollections into shocking encounters with terrifying threats, unbelievable scenes, and a mysterious talking cat for good measure.
 
Keep up with the latest on In Sound Mind by visiting www.insoundmind.com and following @Modus_Games on Twitter. For all things Modus Games, visit the official site (https://modusgames.com) and join the conversation on Discord (https://discordapp.com/invite/modus).

About Modus Games 
Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. Modus Studios Brazil is a full-service development studio supporting creators of inspired interactive entertainment. For more information, visit www.modusgames.com.

About We Create Stuff 
Founded in 2007, We Create Stuff is an award-winning indie game studio. The team previously created the hit horror series Nightmare House and popular puzzlers such as Portal: The Flash Version, with levels later acquired by Valve.

ROCKFISH Games Delays EVERSPACE 2 Early Access Launch to January 2021

Citing the new Cyberpunk 2077 release date, EVERSPACE™ 2 will be launching into Steam Early Access January, 2021

Hamburg, Germany – October 30, 2020 – ROCKFISH Games has announced in their latest Kickstarter update that the Steam Early Access launch of their highly anticipated upcoming space looter shooter EVERSPACE 2 is being delayed to January. 

“Porting the original EVERSPACE to last-gen consoles was quite a challenge for us back in the day, so we can only imagine what a challenge it must be to bring a massive title like Cyberpunk 2077 to Xbox One and PlayStation 4,” says Michael Schade, CEO & co-founder of ROCKFISH Games. “Unfortunately, this is also a major blow for any other game that was scheduled during that week. We know from our community that there is quite an audience overlap between the two titles, so we decided to get out of the way and push back our release to January. We are aware that EVERSPACE 2 fans will be unhappy, but competing with the arguably most anticipated video game in history is just not a good idea. To give this a positive spin, we’ve decided to send out pre-release keys with closed Beta access to all eligible Kickstarter backers on November 2nd, so they can play the first 10ish hours of EVERSPACE 2 a month earlier. Furthermore, we also plan to give away 200 additional Beta pre-release keys good for the closed beta only through media partners and our weekly community streams to ease the pain for a few lucky space pilots.”

To help tide the EVERSPACE 2™ community over the holiday season, The ROCKFISH Games team has decided to send out pre-release keys for the closed beta to all Kickstarter backers who pledged on the Just A Digital CopyPlease and higher.

This news was announced alongside an early look at the Gunship class of heavy fighters and a sneak peek at plans for the all-new crafting system. 

As in any looter shooter, defeating enemies and completing quests will provide rewards that aren’t always what a player is seeking for their ideal build. The new crafting system comes into play to produce valuable equipment also from collected lower-level items. Primary weapons, secondary weapons, and ship modules can be improved, and players will be able to collect rare blueprints for epic weapons and equipment over the course of the game.

In addition, ROCKFISH Games presents the first details about the Gunship, a heavy, armed to the teeth heavy fighter subclass with a devastating 360 ° targeting automated turret as its ultimate special ability. 

The team plans to add this new ship class and crafting to EVERSPACE 2™ for the Early Access launch in January 2021.

Find out more in the latest Kickstarter Update: https://www.kickstarter.com/projects/rockfishgames/everspace-2/posts/3001245/ 

The ROCKFISH Games team will give further insights into the crafting system and show off an early look at the Gunship during their Dev Livestream on October 30, 2020. The livestream can be followed from 8pm – 10pm CEST on the ROCKFISH Games Channel on Twitch and YouTube.

EVERSPACE 2™ can be wishlisted on Steam and a free demo on Steam is currently available.

About ROCKFISH Games GmbH

ROCKFISH Games is a 100% independent game studio specializing in high-quality Unreal Engine 4 action video games for PC and consoles. Industry veterans Michael Schade and Christian Lohr founded ROCKFISH Games to create a new breed of adrenalin-filled adventures for space shooter fans through their acclaimed EVERSPACE™ IP. After spending over 20 years as joint entrepreneurs in the 3D graphics and mobile gaming space, Schade and Lohr built ROCKFISH Games from the ground up alongside a small team of veteran developers to the current studio of 25 cherry-picked developers and community experts from across the industry.

Using Kickstarter as a platform to build a new community in 2015, ROCKFISH Games reached a runaway success with EVERSPACE™, which has sold over 1.5 million copies on PC, Xbox, and PlayStation since release. Building on these successes and propelled by yet another wildly successful Kickstarter campaign in 2019, ROCKFISH Games is dedicated to crafting a next-gen open-world space shooter experience driven by quality storytelling to delight space action affectionados in their upcoming title, EVERSPACE™ 2.