Hood: Outlaws & Legends Reveals Post-Launch Plans & Year 1 Edition Content in New Trailer
PARIS — April 27, 2021 — Hood: Outlaws and Legends, the new co-op PvPvE heist game from Sumo Digital and Focus Home interactive, has unveiled its first post-launch plans for after its debut on May 7. All players can look forward to a wealth of free gameplay content across the first year of support, while those who purchase the game’s Year 1 Edition will gain access to three premium Battle Passes covering three seasons to unlock exclusive cosmetics.
Hood’s first year of post-launch support will be split into four themed seasons, each containing major free gameplay additions, community events, new cosmetics and more. A new map, Mountain, will arrive shortly after launch as part of the initial season. Made up of two distinct areas connected by bridges, the mix of long sightlines and tight, coverless overpasses make Mountain a fresh, deadly challenge.
More goodies are coming down the road, too! The initial season of play will bring a new game mode to spice things up with a greater focus on bloody action. And a free new Outlaw is also bound for Sherwood — stay tuned for more about Eidaa and her heist-changing abilities.
Pre-orderHood: Outlaws & Legends now on PlayStation®5, Xbox Series X|S, PlayStation®4, Xbox One, and PC to get exclusive early accesson May 7 — three days before the official release on May 10. Pre-orders will get the “Forest Lords” cosmetic pack for free, featuring unique outfits and weapon skins for your characters. You can also pre-order the game’s Year 1 Edition, which includes three Battle Passes due to be released post-launch.
PARIS, FRANCE – APRIL 27, 2021 – Independent developer Tactical Adventures released a music video for World of Light, the main theme song from their upcoming tactical RPG Solasta: Crown of the Magister today. The upcoming soundtrack will feature 23 tracks, all composed by Maxime Hervé (“Beyond the Aquila Rift.” Love Death & Robots, Netflix 2019). The music video is the first in a series, a reward unlocked by backers during the Solasta: Crown of the Magister Kickstarter campaign.
Produced and distributed by G4F Records, the music label behind Amplitude Studios, The Game Bakers, Pixel Reef and more, the Solasta: Crown of the Magister soundtrack will be available digitally or vinyl (pre-order) at launch on May 27.
Wizards of the Coast has granted Tactical Adventures a license to use the Dungeon & Dragons SRD 5.1 content and rules in Solasta: Crown of the Magister.
Solasta is a team-based tactical role-playing game where each character plays a critical role in the campaign and can be a hero. The dynamic and mysterious world features elements of verticality, allowing players to use their surroundings as an element of strategy. Players can position ranged characters on high vantage points or send their rogue down into shafts and caverns to scope out what lies ahead. In Solasta, light is a tool to explore the depths and hallows of dungeons or can be used as a weapon against the creatures of the dark, but if players are not careful, it will give away the party’s position to nasty creatures bent on their demise.
Stay up to date with Solasta: Crown of the Magister: visit the website, purchase on Steam, purchase on GOG, follow on Twitter, Instagram, like on Facebook, watch on YouTube, and Twitch, and join the conversation on Discord or the official forums.
Enemies won’t stand a chance against his Spacium blade katana!
Walnut Creek, Calif. (April 27, 2021) – Publisher Modus Games and developer Modus Studios Brazil today announced that the ULTRAMAN Season Pass’s final character, Dan Moroboshi, will be joining the fray in Override 2: Super Mech League. Enemies will cower in fear as he tears through them in his Ultraman Suit 7.
Today’s news was accompanied by a gameplay trailer that gives a look at the newest opponent that will be blasting through all mechs (and Kaijus) standing in his way:
Dan Moroboshi follows Black King, Bemular and Ultraman himself as the fourth and final member of the ULTRAMAN crew joining the fight.
If you haven’t already, join in the unstoppable action by purchasing Override 2: Super Mech League now: www.override2.com.
Override 2: Super Mech League gathers a crew of distinctly devastating mechs for electrifying, over-the-top throwdowns for 1-4 players. Action is accessible to all and easy to jump into, but strategic depth in combat design means even the most skill-focused players will find a deeply rewarding, eSports-ready challenge. See if you have what it takes to rise to the top in the ‘Leagues’ Career Mode or take on friendly matches as you begin to hone your skills.
For the latest on Override 2: Super Mech League, head over to the game’s official site (http://www.override2.com/) and purchase the game now. For news on Modus Games’ full lineup, head over to https://modusgames.com, join the Modus Games Discord channel (http://modus.games/discord), and follow @Modus_Games on Twitter.
About Modus Games Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. For more information, visit www.modusgames.com
About Modus Studios Brazil Modus Studios Brazil is a full-service, cross-platform development studio, creating original IPs such as Override and Override 2, and providing co-development, testing, and porting to other talented developers around the world.
Tsuburaya Productions Co. Tsuburaya Productions is one of the leading independent production companies, founded in 1963 by Eiji Tsuburaya. The company has continued to produce content that has been licensed to both the domestic and international markets. The company also engages in licensing, merchandising, publishing, and live stage shows and events, exploiting the IP it creates and owns.
Discover game-changing equipment, weapons, and vehicles; reprogram your space suit; upgrade your home ship; and save a dying Earth
April 27th, 2021 – Resonator Interactive is proud to reveal that its epic sci-fi metroidvania adventure Anew: The Distant Light is coming to PC in 2021. Awake on a strange moon, light years from home, tame an unexplored world and solve the mystery of your missing co-pilot. With a combat-ready space suit and a powerful home ship, realize your full potential and discover yourself.
Each biome of Anew is hand-crafted with its own unique life forms, puzzles, and surprises. Traverse this alien land by climbing, swimming, jetpacking, skating, swinging, and jumping across planetoids with their own gravity. Lay waste to deadly enemies by piloting powerful vehicles like a giant mech, dune buggy, rocket, and flying saucer. Survive the burning alien sun, which creates an organic day/night cycle with ever-changing hazards, enemies, and rewards.
As you brave this mysterious, interconnected world, you’ll have to earn new equipment through skillful combat and environmental puzzle solving. Customize your gear, pilot arcane vehicles, and repair your powerful home ship for the ultimate advantage. Along the way you’ll be treated to a gorgeous original score by award-winning composer Wilbert Roget II (Call of Duty: WWII, Mortal Kombat 11, Destiny 2: Forsaken, Star Wars: The Old Republic, and Dead Island 2).
“Anew has been a dream project to work on,” said Resonator co-founder and art director Jeff Spoonhower. “I’ve had the freedom to create an original sci-fi world from the ground up with an intensely personal visual style and emotional tone. We worked hard to ensure that each and every area of the game is unique, beautiful, and fun to explore and discover. I’m excited for players to experience the surreal story of Anew, which is communicated through visual storytelling techniques, music, and sound design during live gameplay, rather than the traditional use of dialogue and text. I think players are really going to enjoy our immersive game world.”
“Since the original Metroid and Super Metroid, I’ve been thinking about making a game like this,” said Resonator co-founder and game director Steve Copeland. “Moody pathfinder games with deep mechanics often inspire me–Hollow Knight, Spelunky, Batman: Arkham… [referring to metroidvania genre] I prefer not to have inventory management chores or worry about item stats for this kind of game. So, we’re much more Metroid than Castlevania–every single piece of equipment is a unique game-changer… I’ve always wanted to create a game like Anew: The Distant Light and Resonator was formed specifically to make this game. We’ve kept it indie and kept the team small to make the game how we wanted.”
About Resonator Interactive Resonator Interactive was founded by veteran game developers Steve Copeland and Jeff Spoonhower. Collectively they have worked on titles such as: Borderlands 2, Bioshock 2, Command and Conquer, Uncharted: Golden Abyss, Star Wars: Empire at War, Saints Row 1-4, Lord of the Rings: Battle for Middle Earth, Spec Ops: The Line, and many more.
London, UK (April 27, 2021) — Super.com is pleased to announce its new partnership with Bonsai Collective, a British games development studio that focuses on crafting immersive action-adventure games. This partnership not only includes financial investment in the studio’s growth and prosperity, but Super.com will also publish the first title from the developer, an unannounced first-person shooter.
Founded in 2019, Bonsai Collective is a game development studio formed by three games industry experts, Hollie Emery (Overcooked, Yoku’s Island Express), Benni Hill (Ether One, Q.U.B.E 2, Duskers, Lost Words: Beyond the Page), and Harry Corr (Q.U.B.E 2). Their mission is to create original game universes where players can explore and engage through classic and expressive play.
“At Super, our major goal is to find studios and tech startups which we believe have eminent leadership and are destined for greatness. We want to help the industry become better for gamers, developers and investors alike,” commented Oleg Sambikin, CEO of Super.com. “With Bonsai Collective we have found a partner who we can help grow and reach their full potential and we are thrilled to be working with them and their award-winning team on their latest endeavor.”
“Bonsai Collective started its journey with the goal of crafting diverse game worlds, where stories that trust the players’ engagement can be explored through expressive gameplay”, said Hollie Emery. “We are excited to embark on this journey with Super.com as our investment partner and publisher. Now, we are looking forward to growing our studio, with a focus on team wellbeing and diversity, as we develop our first title and original IP.”
About Super.com Super.com is a video game publisher and a $50 million fund specializing in investments in interactive entertainment projects and companies. The company collaborates with video game projects tailored to any platform – offering a full suite of services, including seed funding and development support. Since 2019, Super.com has already invested in studios and technological startups all over the world, from India to Brazil.
Super.com was established by video game industry veterans in order to offer high-quality, time-tested support that includes production and licensing, along with international distribution and promotion.
About Bonsai Collective
Bonsai Collective is a remote-first video game development studio, based all over the United Kingdom. Founded in 2019 by Hollie Emery, Harry Corr, and Benni Hill, Bonsai Collective is dedicated to crafting immersive action-adventure games and original universes, where players can engage with deep and connected play experiences. The studio also strongly supports employee wellbeing and mental health.
Deploy the best army to overwhelm your enemy and win the ultimate tug-of-war!
Hamburg – 27th April, 2021 – Publisher Daedalic Entertainment and Developer Skirmish Mode Games are pleased to announce Warpips, their strategic, single-player game of pixelated warfare, will launch into Steam Early Access for Windows PCs on 29th April. Over 3 years in development, Warpips lets you build your own army from a diverse roster of powerful vehicles and infantry all while eliminating pesky micromanagement. Set lose the engine of war upon your enemies and watch the chaos of dynamic physics-based combat explode onto the battlefield! Skirmish Mode Games are ecstatic to let their community provide valuable feedback as they move towards a full 1.0 release.
Check out the new trailer for Warpips here
Warpip’s Early Access period will showcase the following features:
Three Campaign Maps with Over 50 Levels
Up to 10 hours of Gameplay
Each map will have a different layout, tactical considerations, and difficulty
Skirmish Game Mode
3 levels of difficulty
Randomized one off maps
Varied Units for Player and Enemy
24 Player Roster Units
15 Enemy Roster Units
Flag and Army Customization
Full Controller Support
Full Localization: English, German, French, Russian, Japanese, Chinese simplified, Chinese traditional
Warpipsis the ultimate quick-to-learn but amazingly deep tug-of-war strategy game. Deploy the right composition of soldiers, tanks, helicopters and planes in this tight mechanical strategy-focused combat game. Research the right units, create infinite strategic combinations and call down airstrikes to defeat the enemy. Battles are randomly generated bringing unlimited replayability that is different each time you play!
Key features:
Fast streamlined combat. Focus on the big picture; no complex micro managing. Each round lasts between 10-20 minutes. Easy to learn, hard to master.
Randomized battles. Randomly generated battles. Different each time you play. Lots of replayability.
Deep strategy. Choose complementary unit synergies. Infinite strategic combinations. Fully unlockable upgrade tree.
Tight combat. Spawn infantry, vehicles, airplanes and helicopters. Call down air strikes, missile attacks and artillery. Units take cover and respond intelligently to their situation. Everything explodes!
Honest monetization. Buy the game – you get the game. No microtransactions. No pay to win.
Warpipsis developed by Skirmish Mode Games Alter Games and published by Daedalic Entertainment. Warpips releases on Steam Early Access on the 29th April, 2021.
About Daedalic (Publisher)
Daedalic Entertainment publishes and develops high-quality games for all platforms. The company has a diverse line-up of high-quality titles, including classic adventures, RPGs, and strategy and multiplayer games. With over 50 employees, Daedalic is currently developing a new line-up of innovative games across consoles, PC and mobile platforms.
Based in Hamburg, Germany, Daedalic is one of Europe’s most acclaimed publishers and developers. With a total of 32 awards in the German Developers Award (including multiple accolades for ‘Studio of the Year’) and 12 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun, Ken Follett’s The Pillars of the Earth, The Long Journey Home, and State of Mind, Daedalic is a record holder for the two most prestigious game awards in Germany.
Daedalic is currently developing the AAA title The Lord of the Rings – Gollum. The action-adventure that tells the story of Gollum from a perspective never witnessed before in any storytelling media, all the while staying faithful to the legendary books of J.R.R. Tolkien.
About Skirmish Mode Games Skirmish Mode Games is comprised of a core team of seasoned game developers. Most notably the team have all worked on Subnautica and Subnautica: Below Zero as well as other titles ranging from Halo Wars, Alien Isolation, Wildstar and more. With a solid background in high-fidelity AAA games, the team turns to creating smaller but highly-polished focused experiences with an emphasis on mechanics and gameplay.
Retail boxed version of the acclaimed horror game will be distributed by Meridiem Games across Europe
Madrid, Spain – 27th April 2021. Song of Horror, the acclaimed horror game developed by Protocol Games and published by Raiser Games, will be available as a special physical boxed edition, published and distributed by Meridiem Games. This Deluxe Edition will be available this summer for PlayStation 4.
A must have for any horror fan, this boxed Deluxe Edition will include a special artwork sleeve, a map where players can note clues they find during the game and a character guide, explaining their abilities and relationship to the story.
Feeling brave? Then check out the announcement trailer for the Deluxe Edition of Song of Horror here
About Song of Horror
Song of Horror is a cinematic third-person horror adventure focusing on a terrifying narrative inspired by the literary works of Poe, Lovecraft and M.R. James.
Famed writer Sebastian P. Husher has gone missing, along with his entire family. His editor, worried by the loss of contact, sends an assistant to Husher’s home to check on his well being. He never returns. These disappearances spark a series of terrifying events, revealing a dark entity known only as The Presence that seems to be at the centre of the horror that unfolds.
Features
Song of Horror offers a truly dynamic terror experience: its antagonist, the supernatural entity known only as The Presence, is controlled by an advanced AI (Artificial Intelligence) that adapts to your actions and decisions.
Experience unbearable fear as this otherworldly being responds to your way of playing and hunts you down in unexpected ways, offering a unique experience to every player and gameplay where tension builds up naturally instead of coming from scripted sequences.
As a player, you will live this story through the eyes of a varied set of characters related to the story in their own way. Every character is different, and brings their unique point of view to the investigation, allowing them to approach clues and items differently.
Their actions and decisions will shape the world: some of them will know more or less of certain aspects of the story; some will be more effective against supernatural manifestations, but all of them can die if the Presence gets to them – and death is permanent. If they die, you will have to pick the story up with another one, and continue the investigation so their deaths are not in vain.
A mysterious antique shop, a forgotten abbey, an abandoned mental hospital… Each location in Song of Horror is inspired by the classics of the genre. Explore and investigate these haunted places to gather clues and items that will help you solve challenging puzzles while enduring the agonizing tension of the game’s atmosphere.
The boxed Deluxe Edition of Song of Horror will be available across European territories for PlayStation 4 this summer. For more information, please visit www.meridiem-games.com/en
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About Meridiem Games
Meridiem Games is an independent video game publisher and distributor for all console platforms. The entire Meridiem Games team is focused on satisfying the demand of players who are fond of physical editions, titles such as Fahrenheit 15Th Anniversary PS4, KUNAI Day One Edition NSW, Daymare: 1998 Black Edition PS4, Pang Adventures Buster Edition PS4 / NSW, etc … released in its physical edition thanks to Meridiem Games. Click here if you want to be updated about us. https://meridiem-games.com/
About Raiser Games
Raiser Games is Webedia’s boutique game publisher. With over 200 games behind our backs, our talented team of professionals helps independent developers to bring their best ideas to life by producing, marketing, publishing, and distributing their projects on multiple platforms and on a worldwide scale. Our flagship title, Youtubers Life , is a trendsetter, million-player franchise with a unique spin on the life simulation genre. Our diverse portfolio includes the Lovecraftian cult-hit Song of Horror , the quirky arena shooter Goat of Duty , and the MOBA manager spin-off Esports Life Tycoon, among others. We strive every day to fill the world with fun and games for everyone. A Raiser Game is both an entertaining experience, and a friendly community where players feel at home.
About Protocol Games
Protocol Games is a Madrid-based studio created in October 2014 by Ignacio F. Herrero and Carlos G.F. Grupeli, two friends who dreamt of making memorable games that made others feel the way they felt playing classic video games. They’ve spent the last 5 years bringing their idea of how true, raw fear feels like into life.
Taipei – April 27, 2021 – Kingston Technology, a world leader in memory products and technology solutions, today announced that its gaming division’s high performance memory HyperX Predator DDR4was used to set another new overclocking world record for the fastest DDR4 memory frequency at 7200MHz. Within a month, the world record for highest frequency was set by the MSI OC Team in Taiwan twice, using the same memory spec with HyperX 4600MHz Predator DDR4 8G module (part number: HX446C19PB3K2/16) on the new MSI MEG Z590 UNIFY-X motherboard using a 11th Gen Intel® Core™ i9-11900KF @ 3.50GHz CPU. At the time of this release, the record breaking frequency is posted on HWBOT, the site for PC enthusiasts looking for news, tips and information on overclocking, benchmarks and competitions. The valid CPU-Z screenshot can be found here.
“We are thrilled to be part of the breakthrough in DDR4 overclocking history, with HyperX Predator memory used to set two world records within the past month,” said Kingston, “Our engineers continue to focus on improving high-speed yields to get faster products in the hands of our customers and push previously unattainable performance records.
HyperX Predator DDR4 was used to set the world record at 7156MHz last month. HyperX Predator DDR4 offers high-performance memory paired with a bold and aggressive style. The frequencies available for purchase have expanded to 4800MHz along with latencies from CL12 to CL19. HyperX memory modules are Intel® XMP-ready with certified profiles optimized for Intel’s latest chipsets, and are also compatible with many of AMD’s latest chipsets.
Available as 8GB to 32GB single modules and kits of two, four and eight with capacities of 16GB to 256GB, HyperX Predator DDR4 memory is 100 percent factory tested at speed and backed by a lifetime warranty, with free technical support and legendary reliability. For more information on HyperX DDR4 and global availability, please visit HyperX Memory webpage.
From big data, to laptops and PCs, to IoT-based devices like smart and wearable technology, to design-in and contract manufacturing, Kingston helps deliver the solutions used to live, work and play. The world’s largest PC makers and cloud-hosting companies depend on Kingston for their manufacturing needs, and our passion fuels the technology the world uses every day. We strive beyond our products to see the bigger picture, to meet the needs of our customers and offer solutions that make a difference. To learn more about how Kingston Is With You, visit Kingston.com.
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Kingston and the Kingston logo are registered trademarks of Kingston Technology Corporation. IronKey is a registered trademark of Kingston Digital, Inc. All rights reserved. All trademarks are the property of their respective owners.
Two brand new packs bring ghoulish goings on and cinematic thrills to Planet Coaster: Console Edition
Cambridge, UK – 26th April 2021 Frontier Developments plc (AIM: FDEV) today announced two brand new packs for Planet Coaster: Console Edition. Planet Coaster:Ghostbusters™ and the Studios Pack will be coming to Xbox One, Xbox Series X|S, PlayStation®4 and PlayStation®5 on 29 April, giving players everywhere the chance to expand their parks like never before.
Planet Coaster: Ghostbusters is the ultimate love letter to the hit movie. It features the supreme vocal talents of Dan Aykroyd and William Atherton in a brand new story-driven scenario.. There’s also authentic scenery pieces aplenty and sound effects straight from the 1984 original, including the ECTO-1, Slimer, Stay Puft Marshmallow Man, the Ghostbusters HQ, and Spook Central, offering everything players need to create a hauntingly good park.
Players can enthral guests with an assortment of new blueprints, a multitude of building materials, and a brand new flat ride and coaster. These are RollerGhoster, a twisting, turning, Slimer-themed kiddie coaster; and The Ghostbusters Experience, an interactive tracked ride where guests bust ghosts and score points as they ride around in the ECTO-1. Players can even take a ride themselves and fire Proton Packs to take down the colourful spirits and spectres in first-person.
Bringing the blockbuster experience to Planet Coaster: Console Edition, the Studios Pack lets players choreograph heart-pounding stunt shows, design exciting backlot tours, and create cinematic thrill rides that put guests right in the heart of the action.
The Studios Pack contains over 90 new blueprints, hundreds of new scenery items and construction pieces, and three incredible new rides. These are Big Screen Tour, a bus-based ride bringing park guests face-to-face with silver screen spectacles; Re-Motion, a simulator-style tracked ride in which an adjustable robotic arm tilts riders in all directions; and Horror Heights, a chilling drop tower dark ride.
Both Planet Coaster: Ghostbusters and Studios Pack make wonderful additions to the world of Planet Coaster: Console Edition.
Planet Coaster: Ghostbusters is available for a suggested retail price of £12.99/$14.99/€14.99. The Studios Pack is available for a suggested retail price of £7.99/$9.99/€9.99. They both release for Xbox Series X|S, Xbox One, PlayStation®4 and PlayStation®5, on April 29th.
About Planet Coaster Create. Manage. Share. Inspire and be inspired as you create, manage, and share the world’s greatest coaster parks with friends and content creators around the world. Surprise, delight, and thrill your guests by building a coaster park empire, and let your imagination run wild with the future of coaster park simulation games.
About Frontier Workshop The Frontier Workshop is an online hub where you can share your creations with the world. Dream big as you upload any blueprint you want for players across the world to experience, then browse endlessly inspiring community efforts to download into your game. From fetching shopfronts to sprawling coaster parks, you’ll find it all in the Frontier Workshop.
About Frontier Frontier is a leading independent developer and publisher of videogames founded in 1994 by David Braben, co-author of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. As well as self-publishing internally developed games, Frontier also publishes games developed by carefully selected partner studios under its Frontier Foundry games label.
About Sony Pictures Consumer Products
Sony Pictures Consumer Products (SPCP) is the licensing and merchandising division of Sony Pictures’ Motion Picture Group and Sony Pictures Television for Sony Pictures Entertainment (SPE) is a subsidiary of Tokyo-based Sony Group Corporation. SPE’s global operations encompass motion picture production, acquisition, and distribution; television production, acquisition, and distribution; television networks; digital content creation and distribution; operation of studio facilities; and development of new entertainment products, services and technologies. Sony Pictures Television operates dozens of wholly-owned or joint-venture production companies around the world. SPE’s Motion Picture Group production organizations include Columbia Pictures, Screen Gems, TriStar Pictures, 3000 Pictures, Sony Pictures Animation, Stage 6 Films, AFFIRM Films, Sony Pictures International Productions, and Sony Pictures Classics. For additional information, visit http://www.sonypictures.com/corp/divisions.html
The 30-year-old saga brings its character action RPG to PlayStation and Xbox platforms this summer
Hong Kong – April 26th, 2021 – In a joint collaboration, independent developer and publisher eastasiasoft are bringing SOFTSTAR and DOMO Studio’s Chinese mythology-based action RPG Xuan Yuan Sword 7 to PlayStation and Xbox platforms this summer. This marks the long running saga’s debut on western consoles after being a cultural touchstone in China for thirty years. Physical releases will be available at retailers throughout North America and Europe through publisher Maximum Games.
The latest entry in a long running saga, Xuan Yuan Sword 7is an accessible entry point, offering a standalone story and dynamic, real-time combat. Set 2000 years ago in China near the end of Western Han rule, Xuan Yuan Sword 7 places players in the role of noble swordsman Taishi Zhao following the trail of a mysterious bamboo slip from the crypt of Marquis of Liu that promised prosperity, but only brought famine and misery in its wake. To protect his family and seek out the truth of this calamity, Taishi Zhao embarks upon a journey through a mythological realm full of otherworldly beings bent on his destruction.
Along the way, Taishi Zhao must master a host of fighting techniques. Armed with the Elysium Scroll, he can slow down time, absorb monsters, or alter the environment. Upgrade your armor and weapons, develop passive skills, and learn new techniques. Block, dodge, and riposte your foes as you journey through this haunted realm.
Xuan Yuan Sword 7 is a celebration of ancient China’s landscape, civilization and culture, infused with the mystique of its own legends. With a story deeply rooted in ancient Chinese history and mythology, Xuan Yuan Sword 7 reimagines both as one fantastical and chaotic realm under the governance of a new Xin Dynasty. Witness the final destiny of the Mohists who believed in an ancient philosophy of logic, rational thought, and science that was once as popular as Confucianism in China 2200 years ago.
“The Xuan Yuan Sword series has been a colossal part of the Chinese video game industry, yet has tragically failed to make its way to western shores,” said Joshua M French, Community Manager at eastasiasoft. “We aim to fix that with Xuan Yuan Sword 7, which we believe is the perfect entry point for any action RPG fan – especially those with an interest in anthropology and mythology.”
About Eastasiasoft Limited Eastasiasoft Limited is an independent, Hong Kong–based developer and publisher of interactive entertainment specializing in video games and related media. Founded in 2007, eastasiasoft has published a diverse variety of titles in digital and physical format. Eastasiasoft is a licensed PlayStation, Nintendo Switch and Xbox One publisher. Some of eastasiasoft’s recently licensed and published games are Moero Crystal H, Ghost Blade HD, Gunlord X, Sword & Fairy 6, Rainbow Skies, Rainbow Moon, and the Söldner-X franchise.
About SOFTSTAR Softstar Entertainment Inc. is a leading brand for PC games for the Chinese market and has created the Sword & Fairy, Xuan Yuan Sword, and Richman as the top three best known Chinese-speaking game IPs. It is also the very first Chinese game provider to invest in the development of spin-off products & services, presented in such diverse media as TV dramas, novels, comics, and physical games, so as to satisfy all the entertainment demands of its numerous and wide-ranging consumers. Up to date, Softstar owns a fan base of 500 million people in Greater China, as well as fan clubs across the whole China; its domestic and international business partners span across North East Asia, South East Asia, North America and Europe.
About DOMO Studio DOMO Studio is one of Softstar’s main development studios, led by the producers Yang Yuansheng and the “Father of Xuan Yuan Sword” Mark Tsay. DOMO Studio consists of more than 60 team members and is one of Taiwan’s leading game development studios.
In addition to “Xuan Yuan Sword” team members, DOMO Studio also includes a dozen senior animators, character artists, scenery artists, 3D designers and senior engineers who have participated in well-known game projects in Taiwan and abroad, as well as well-known novel authors, animation directors, senior animators, story writers, and others.
About Maximum Games Maximum Games ranks as a top 20 global video game publisher of interactive digital entertainment spanning all genres and supporting multi-platforms. The company’s mission is to provide a proven and strong hands-on approach to publishing, marketing, and distribution. Established in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned executive of digital consumer products and channel marketing. Under Seelye’s leadership, the company has been recognized with numerous awards such as “Fastest Growing Tech Company” by American Business Awards and has made the Inc. 5000 list of Fastest Growing Private Companies for five consecutive years. Maximum Games has offices in both the US and UK and continues to expand its scope of global publishing and distribution via direct reach and strategic partnerships. For more information on Maximum Games, visit the company’s website at http://www.maximumgames.com.