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Hammer and Anvil at the Ready! Forge and Fight! Heads to Full Launch on Steam, December 2nd!

ncreased performance, whackier physics and an overhauled matchmaking system make it easier than ever to dive in and get your weapon-wielding groove on!

Skövde, Sweden — November 18, 2020 — The ludicrous multiplayer action game Forge and Fight!steps out of Early Access into full launch on Steam on December 2nd with updates to physics and performance along with an updated matchmaking system that makes wait times a thing of the past. Forge and Fight! will launch with a free weekend from December 2-6th and then will be available at the permanently slashed price of 4.99$/4.99€/4.99£ to make the game more accessible to you and your friends – or maybe even random strangers if your friends are no fun at all!

“We have listened to player feedback in Early Access and are now proud to release this final version of Forge and Fight! with improved performance, stability and physics, and a matchmaking system that instantly has you testing your unique weapon creations in battle,” said said Mattias Lindblad, Founder of Flamebait Games. “We’ve also significantly dropped the price to make the game more accessible to everyone who wants to play during this unprecedented year that has seen a lot more people spending more time indoors, including this winter.”**

As a blacksmith gladiator you have been tasked with creating the craziest, most annihilating weapons possible in your forge and then test your destructive abilities in the arena in freestyle arena fighting online against your friends or just whoever happens to attract your wrath. Forge and Fight! features hours of replayability online or in the open-ended Sandbox Mode where you can let your imagination run wild with 50 weapon parts to choose from. Then take out any hidden stress or aggression on armies of bots – which have been majorly improved, so this will not be a walk in the park. 

Not only does Forge and Fight!’s crafting system open up possibilities to create absurdly badass weapons, but the revamped matchmaking system ensures that in no time flat you’ll be able to send your enemies flying before you like ragdolls. Well, that is if your weapon is as properly badass as you are – some of this lies on you, after all.

For more information, visit Forge and Fight! Website, join Discord and follow the game on Twitter, Facebook.

About Flamebait GamesFlamebait Games is a small award-winning game studio focused on delivering strange and charming games to the masses. The studio’s first game was Passpartout: The Starving Artist, which was released in the summer of 2017. In early 2018, the team expanded to six people and later that year released Verlet Swing. Currently Flamebait are working on a third new IP, Forge and Fight! For more information, visit: https://www.flamebaitgames.com/

LG OLED TV AND XBOX SERIES X UNLEASH NEXT-GEN CONSOLE GAMING POWER

LG OLED TV AND XBOX SERIES X UNLEASH NEXT-GEN CONSOLE GAMING POWER

Delivering superb picture, atmospheric sound and the latest gaming features, LG and Xbox make gamers’ dreams come true

SEOUL, Nov. 18, 2020 — LG Electronics (LG) and Microsoft have entered an exclusive marketing partnership to highlight the premium gaming experience of the highly-anticipated Xbox Series X console and LG OLED TV range. The partnership is in key markets across Europe, Africa, Middle East and Asia-Pacific, which includes Australia. 1 Consumers will have the opportunity to experience for themselves the sheer exhilaration of gaming on the LG 2020 OLED TV models and the Xbox Series X console.

“At LG Electronics Australia, we’re excited to be working with Microsoft to deliver the ultimate gaming experience to Australian consumers during the coming months,” said Tony Brown, Marketing Manager for Home Entertainment at LG Electronics Australia.

To celebrate the partnership in Australia, LG Electronics Australia will be running a local competition via social media to reward gamers with the next-generation gaming set up, comprised of an LG 48-inch CX OLED TV and an Xbox Series X console.

“In Australia, we have seen exceptional demand for our LG OLED TV range. We believe the combination of self-lit pixel technology and the ability to show 4K games at 120 frames per second2 make LG OLED TVs the perfect choice for Australian gamers looking to experience the new Xbox Series X,” added Brown.

The combination of the advanced LG OLED TV technology and Xbox’s most powerful console will enable both gamers to enjoy next-generation gaming today. Games will not only look and sound incredible but will be more responsive thanks to features such as an ultra-fast 1ms response time with low input lag and support for the latest HDMI specifications including Variable Refresh Rate (VRR), Auto Low Latency Mode (ALLM) and enhanced return audio channel (eARC).2 HDMI 2.1 ports built-in mean LG OLED TVs are capable of supporting these features whether users are console or PC gamers.

With self-lit pixel technology, LG OLED TVs boast advanced picture quality with vibrant, natural colours and infinite contrast, delivering a wide color gamut and HDR performance. As the first TV and the first gaming console designed to support Dolby Vision and Dolby Atmos, LG OLED TV and Xbox Series X will draw gamers deep into the action with dynamic images and sounds.3

To help combat eye fatigue from gaming, 2020 LG TV models which feature OLED panels that are Eye Comfort Display certified by TÜV Rheinland, as meeting the criteria set by the leading eye comfort certification provider. The certification indicates that the TVs are flicker-free and emit low blue light.  For even more eye comfort assurance, LG OLED TVs are also verified by Underwriters Laboratories (UL).

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Witness The Most Self-Aware Protagonist in The New ‘Ocean’s Heart’ Trailer

Video game publisher Nordcurrent and Yarntown developer Max Mraz invite players to take another sneak peek into the lovingly crafted world of the upcoming pixel-art adventure RPG, Ocean’s Heart. After a successful debut on The Escapist Indie Showcase Fall Edition last week, the team have revealed the latest video, introducing the brave and resourceful hero herself, Tilia. Embark on this gorgeous pixel-art adventure filled with engaging narrative and intriguing gameplay full of peril, mystery and a healthy dash of humor in the new video today! 


Max Mraz’s passion for zeldalike games, epitomized in Yarntown and the recently released Halloween-themed Hallow’s Eve, demonstrates his ability to honor the nostalgic genre that we love so much. Ocean’s Heart is set to be the culmination of his ambitions in paying homage to retro adventure, influenced by old, yet rich concepts with a modern flair. The Ocean’s Heart journey begins on Steam in early 2021.

About Ocean’s Heart

Ocean’s Heart is a charming pixel-art action RPG set in a spirited world, brimming with secrets, magic, and perilous affairs. Tilia’s father and best friend in the world has been kidnapped by the ruthless pirate Blackbeard, compelling her to set off on a treacherous journey through a vast and dangerous wilderness to rescue him. While unraveling pirate conspiracies, she must gather various items along her journey to craft potions and expand and upgrade her ever-growing arsenal of weapons, constantly increasing her skills to fight boss adversaries and survive deadly dungeons.
For more information, check out Ocean’s Heart official website, Facebook, Twitter.

Koch Media signs Wild Forest Studio’s “Night is Coming”

A tenebrous and gritty unique twist on the ever-popular sim building genre

Sydney, Australia – 18th November, 2020 – The upcoming society survival game Night is Coming by Russian developer Wild Forest Studios, has found its publishing home at Ravenscourt.

The Koch Media Group, and the team at Wild Forest Studios signed an extensive, global publishing agreement covering the games digital release on PC in 2021. Koch Media will be fully responsible for publishing and marketing activities covering worldwide markets.

Night is Coming is a building, development, and survival simulation set within a dark fantasy world inspired by Slavic mythology with roots deep in the mysterious tales of the Carpathian region.

Set in the unforgiving cold of the Carpathian Mountains, players must build and develop their settlement, gather and manage resources, and nurture and protect their people – whilst all the time preparing for the impending darkness that is flooding the lands and the beastly monsters that lurk within.

I am very happy to team up with Koch Media for our upcoming release of Night is Coming. Being part of an international family will not only increase our reach but will also give valuable new impulses”, says Sergey Kornilov, CEO of Wild Forest Studio.

We are delighted to team up with Wild Forest Studio for this upcoming release. Night is coming fits perfectly into our broad portfolio of quality games and will be a valuable addition to the Ravenscourt label.

All our teams are looking forward to support Wild Forest Studio with our combined local networks and global publishing expertise,” states Mario Gerhold, Int. Marketing Director, Koch Media.

By introducing bloody combat, an adaptive player AI that punishes players trepidation, and the setting of a dark fantasy universe, Night Is Coming adds an entirely new layer and a unique dark twist to the society building genre.

About Night is Coming

Rooted deep in the mysterious tales from Slavic mythology, Night is Coming offers a dark twist to the popular survival genre; bloody combat and the setting of a dark fantasy universe adds an entirely new layer.

Under constant threat set by nature itself, players will have to face mystical and deadly night creatures to ensure the survival of their people.
Managing all aspects of a growing settlement and society is one thing, but facing the dangers of night adds even more thrills.

Players have to assign soldiers, build defensive structures, and use powerful magical spells all while trying to keep their villagers safe and sane.

An in-depth system has a huge impact on the settlers life, and it’s elements offer different preferences and aversions for each of the players settlers.
Building, managing, improving, and fighting are just elements of the highest goal: Survival!

The darkness feels your fear

***

About Wild Forest Studio

The studio was founded in 2017 in Russia. It brought together experts in their field from Germany, Russia, Moldova, Belarus. The studio is focused on releasing single-player PC games.

About Koch Media

The Koch Media Group is a global developer, publisher and distributor of video games, VR games, gaming hardware and merchandise.

The group’s publishing activities, marketing and distribution extend throughout Europe, America, Australia and Asia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading global publishing partner. The Koch Media Group runs a multi-label strategy with fully owned publishing units such as Deep Silver, Milestone, Vertigo Games and Ravenscourt which publish games for consoles, PC and VR platforms across all physical and digital channels.

Additionally, as global publishing partner Koch Media has formed long-term multi-national publishing collaborations with numerous game publishers including Bethesda, Capcom, Codemasters, Konami, Koei Tecmo, Sega, Square Enix, Warner Bros and many others. With its parent company in Höfen, Austria, and the Publishing HQ in Munich, Germany, Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong.

The Koch Media Group owns seven game development studios: Deep Silver Volition (Champaign, IL / USA), Deep Silver Dambuster Studios (Nottingham / UK), Deep Silver Fishlabs (Hamburg / Germany), Warhorse Studios (Prague / Czech Republic), Milestone (Milan / Italy), Voxler (Paris / France) and Vertigo Games (Rotterdam /The Netherlands). Additionally, the Koch Media Group collaborates with numerous independent development studios around the world.  

Part of the Koch Media Group is also Koch Films, a European independent film distributor with business primarily in Germany, Switzerland, Austria and Italy as a cinema, TV, online and Home Entertainment distributor. The Koch Media Group also owns Gaya Entertainment, a leading video game merchandise company in Munich, Germany, and the Quality Assurance Facility in Olomouc, Czech Republic.

Koch Media is an Embracer Group company.

Koch Media acquires Flying Wild Hog

Koch Media acquires Flying Wild Hog

Sydney, Australia, November 18 2020 – Koch Media GmbH, a fully owned subsidiary of the Embracer Group AB has today entered into an agreement to acquire 100 percent of Poland based Flying Wild Hog the renowned and growing independent Polish developer of PC and console games such as the critically acclaimed Shadow Warrior franchise. This acquisition underlines Koch Media’s growth ambitions as a leading, global gaming group.

The acquisition includes the three studios based in Warsaw, Rzeszów and Cracow.that consists of 260+ people, adding a solid platform in an important and growing hub for game development.

Adding more than eleven years of experience and knowledge, Flying Wild Hog will act as an independent studio within the Koch Media family and studio network. Both companies are looking forward to leveraging synergies and exploiting future opportunities as part of Koch Media’s multi label strategy as well as within the Embracer group and its wide range of owned IPs. Flying Wild Hog is currently working on four game projects together with other global publishers.

We are absolutely thrilled that Flying Wild Hog will be joining Koch Media and the Embracer family. Koch Media is a renowned publisher who has embraced our vision to create the most exciting, fast-paced, over the top action games for players worldwide. What drives Flying Wild Hog is the ambition to surprise fans with unique gaming experiences delivered to the highest quality. By joining forces with the notoriously energetic Embracer Group and Koch Media, we will be able to continue to grow and focus on delivering even more ambitious games. We fell in love with Embracer’s vision to build an alliance of diverse and talented studios who keep their independence and creative freedom. It’s an incredibly compelling opportunity which is why we’re delighted by this partnership and what it holds for our future.” says Michal Szustak, CEO Flying Wild Hog Studios.

Klemens Kundratitz, CEO at Koch Media adds: „The Hogs being member of our global studio network enables us to further secure our positioning in one of Europe’s most vibrant and growing gaming territories and roots us deeply into the great development scene in Poland. After expanding the Koch Media publishing activities earlier this year by entering the Asian market and re-positioning our American publishing company, further establishing our studio network by adding this true powerhouse will allow us to grow our own games portfolio, grow development capacity and utilize synergies within the group even better in the future.”

“We’re so excited to see Flying Wild Hog join Embracer Group’s portfolio of globally-renowned game developers. We always knew there was enormous potential in Flying Wild Hog and we couldn’t be prouder to have been a part of their growth and success. This new partnership with Embracer will see them reach even greater heights.” says Supernova Capital founder and Managing Partner Paul Wedgwood.

Flying Wild Hog was founded by Michal Szustak together with other developers of CD Projekt Red and People Can Fly in Warsaw, Poland in 2009. In 2016, FWH expanded by opening a new studio in Cracow, followed up by an additional studio in Rzeszów in 2018. The team today consists of more than 260 employees with a unique and diverse set of skills, originated from developing global hits for other leading developers as well as from FWH’s own projects. FWH’s released games have together sold more than 9.5 million units[1] since release.

The team at FWH in Krakow is the only established Game-as-a-Service developer on console/PC platforms in Poland and brings new capabilities to the Embracer group that can be further scaled and leveraged in other projects going forward. FWH are currently working on an exciting project pipeline, including developing four titles for publishers such as Jagex, Devolver Digital and Focus Home Interactive, which are planned to be released during 2021/22.

About Flying Wild Hog

Founded in 2009 in Warsaw, Poland, independent game studio Flying Wild Hog’s name evokes the same core feeling as its acclaimed catalogue of titles — action-packed, fast-paced, and wholeheartedly unique. From Hard Reset to the Shadow Warrior series, Flying Wild Hog’s titles have established a reputation for quality and care, spurring rapid and continued growth across its three Polish studios and nearly 270 employees. Following its recent acquisition by Koch Media and Embracer Group, Flying Wild Hog seeks to continue delivering original, high-quality game experiences that transport players to exciting new worlds and push creative boundaries. Flying Wild Hog is currently working on Shadow Warrior 3 – the offbeat first-person shooter, a new multi-player action-RPG IP which will be published by Jagex, and a brand new unannounced title which is being brought to life together with Focus Home Interactive. With an ever-expanding game portfolio that leverages a proven production pipeline, Flying Wild Hog delights in delivering the unexpected! 

More information on the website: www.flyingwildhog.com

About Koch Media

The Koch Media Group is a global developer, publisher and distributor of video games, VR games, gaming

The group’s publishing activities, marketing and distribution extend throughout Europe, America, Australia and Asia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading global publishing partner. The Koch Media Group runs a multi-label strategy with fully owned publishing units such as Deep Silver, Milestone, Vertigo Games and Ravenscourt which publish games for consoles, PC and VR platforms across all physical and digital channels.

Additionally, as global publishing partner Koch Media has formed long-term multi-national publishing collaborations with numerous game publishers including Bethesda, Capcom, Codemasters, Konami, Koei Tecmo, Sega, Square Enix, Warner Bros and many others. With its parent company in Höfen, Austria, and the Publishing HQ in Munich, Germany, Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong.

The Koch Media Group owns eight game development studios: Deep Silver Volition (Champaign, IL / USA), Deep Silver Dambuster Studios (Nottingham / UK), Deep Silver Fishlabs (Hamburg / Germany), Warhorse Studios (Prague / Czech Republic), Milestone (Milan / Italy), Voxler (Paris / France), Vertigo Games (Rotterdam /The Netherlands) and Flying Wild Hog Studios (Warsaw /Poland). Additionally, the Koch Media Group collaborates with numerous independent development studios around the world.    

Part of the Koch Media Group is also Koch Films, a European independent film distributor with business primarily in Germany, Switzerland, Austria and Italy as a cinema, TV, online and Home Entertainment distributor. The Koch Media Group also owns Gaya Entertainment, a leading video game merchandise company in Munich, Germany, and the Quality Assurance Facility in Olomouc, Czech Republic.

For more information please visit www.kochmedia.com

 Koch Media is an Embracer Group company.

About Embracer Group
Embracer Group is the parent company of businesses developing and publishing PC, console and mobile games for the global games market. Embracer Group has an extensive catalogue of over 190 owned franchises, such as Saints Row, Goat Simulator, Dead Island, Darksiders, Metro, MX vs ATV, Kingdoms of Amalur, TimeSplitters, Satisfactory, Wreckfest, Insurgency and World War Z, amongst many others.

With its head office based in Karlstad, Sweden, Embracer Group has a global presence through its six operative groups: THQ Nordic GmbH, Koch Media GmbH/Deep Silver, Coffee Stain AB, Amplifier Game Invest, Saber Interactive and DECA Games. Embracer Group has 46 internal game development studios and is engaging more than 4,000 employees and contracted employees in more than 40 countries.


TUNE IN NOVEMBER 24 FOR SIX DAYS OF TOM CLANCY’S RAINBOW SIX® ASIA-PACIFIC NOVEMBER SIX MAJOR ACTION

TUNE IN NOVEMBER 24 FOR SIX DAYS OF TOM CLANCY’S RAINBOW SIX® ASIA-PACIFIC NOVEMBER SIX MAJOR ACTION

SYDNEY, AUSTRALIA — November 18, 2020 — Today, Ubisoft® unveiled details about the upcoming Asia-Pacific November Six Major. The Major will be held online between November 24th and November 29th andwill be split into three tournaments, tailored to the competitive structure of the Asia-Pacific region: the North Division and, as part of the South Division, the South Asia and Oceania tournaments.

In the North Division tournament, the six top-ranking teams at the end of Stage 2 will battle each other in a single elimination bracket:

  • Giants Gaming
  • CYCLOPS athlete gaming
  • Cloud9
  • Xavier Esports
  • FAV Gaming
  • GUTS Gaming

In the South Asian tournament, the four best teams from the South Asian Nationals will also play in a single elimination bracket:

  • MercenarieZ
  • Union Gaming
  • L2K
  • MonkaS

Lastly, in the Oceanic tournament, the top three teams from the Oceanic Nationals will compete in a single elimination tournament with Wildcard starting directly in the Grand Final:

  • Pittsburgh Knights
  • Okami LFO
  • Wildcard Gaming

The tournament will see the participants battle it out for the crown of their respective tournament as well as for a share of the USD $125,000 total prize pool.

To watch the Asia-Pacific November Six Major online, tune in on Twitch and YouTube on the following dates:

  • Tuesday, November 24 starting at 8PM AEDT:
    • North Division Quarter-Finals Game 1: FAV gaming vs Xavier Gaming
    • North Division Quarter-Finals Game 2: Cloud9 vs GUTS Gaming
  • Wednesday, November 25 starting at 8PM AEDT:
    • North Division first Semi-Final:  CYCLOPS athlete gaming vs Cloud9 / GUTS Gaming
    • North Division second Semi-Final:  Giants vs FAV gaming /Xavier Gaming
  • Thursday, November 26 starting at 7PM AEDT:
    • Oceanic Preliminary Final: Pittsburgh Knights vs Okami LFO
    • South Asia first Semi-Final: MercenarieZ vs MonkaS
    • South Asia second Semi-Final: Union Gaming vs L2K
  • Friday, November 27 starting at 10:30PM AEDT:
    • South Asia Grand Final
  • Saturday, November 28 starting at 7PM AEDT:
    • Oceania Grand Final: Wildcard Gaming vs winner of preliminary Final
  • Sunday, November 29 starting at 8:30PM AEDT:
    • North Division Grand Final

The Quarter-Finals and Semi-Finals, as well as the Oceanic preliminary Final, will be played using a best-of-three format; the Grand Finals, in turn, will be played in a best-of-five format.

All fans that choose to follow the streams on Twitch will be happy to learn that, following the tradition of the Six Major tournaments, in-game Charms will be available through Twitch Drops. Six levels of exclusive Charms will be included. More details on this can be found at rainbow6.com/APACNovemberSixMajor and rainbow6.com/APACNorthRelegation2020.

To follow or take part in the conversation on all things Asia-Pacific November Six Major, follow us on Twitter at twitter.com/R6esports, twitter.com/Rainbow6ANZ or twitter.com/R6esportsAPAC with the hashtag #SixMajor, or on instagram.com/R6Esports.


About the Rainbow Six Esports global program

Tom Clancy’s Rainbow Six Siege’s Esports includes 4 main regions, Europe, North America, Latin America and Asia-Pacific. All four regions run in parallel their own dedicated regional leagues, all feeding into one unique and global race towards a qualification for the Six Invitational, the pinnacle of the Rainbow Six Siege competitive year. Each regional league ties into a coherent global program, one unique race towards a qualification for the Six Invitational. As teams across the four regions face off in regional and global competitions, featuring 3 Majors and regional leagues, they will be ranked based on a new and in-depth point system that rewards sustained performance. Each competitive Season runs for nearly a year, from March through the following February. Each Season will be divided into 4 quarters. The first three quarters correspond to the 3 “Stages” of the regional leagues and conclude with a Six Major bringing together 16 of the world’s best teams – four per region across the four regions. Each stage awards prize money and points for the Global Standings. The Global Standings determine the sixteen teams earning a spot to the annual Six Invitational. Following the 3 stages, the last quarter of the season will be dedicated to regional finals and relegations. The season will then conclude with the Six Invitational that will crown the world’s best team. Four additional teams will also have a chance to qualify for the Six Invitational through Regional Open Qualifiers, making the Six invitational a 20-team competition. A notable exception to the global structure will be the first Season of 2020. As the transition and sunset of the legacy Pro League program, this year will shorten the program to only 2 stages with two Six Majors this year.

To learn more about Tom Clancy’s Rainbow Six Esports, please visit www.rainbow6.com and follow us at twitter.com/R6esports and instagram.com/R6esports.


About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch_Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2019-20 fiscal year, Ubisoft generated net bookings of €1,534 million. To learn more, please visit: www.ubisoftgroup.com.

© 2020 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries

UBISOFT’S ASSASSIN’S CREED VALHALLA IS THE BIGGEST ASSASSIN’S CREED GAME LAUNCH IN HISTORY

UBISOFT’S ASSASSIN’S CREED VALHALLA IS THE BIGGEST ASSASSIN’S CREED GAME LAUNCH IN HISTORY

The Premiere Next-Gen Title Sold Through More Units in First Week Than Any Other Assassin’s Creed Game  Biggest PC Launch Ever for a Ubisoft Game

Sydney, Australia — November 18, 2020 —Ubisoft® has announced strong early sales for Assassin’s Creed® Valhalla, one of the highest rated games this season1. Building on favorable review scores and early player response, Assassin’s Creed Valhalla has sold through more units in its first week than any other Assassin’s Creed game sold during the same period.  Assassin’s Creed Valhalla has also become the top-selling Ubisoft PC launch ever, driven by all-time record Ubisoft Store sales performance. With strong feedback from players on next-gen consoles, ACV is delivering on its promise to make the most of the new hardware.

“We are truly delighted by the enthusiastic response from players and want to thank the fans for their incredible support.  Delivering this game amid a global pandemic was a true tour de force by our teams and it’s fantastic to see players enjoying the game so much,” said Julien Laferrière, producer on Assassin’s Creed Valhalla. “Launch is only the beginning and we have robust content plans for Assassin’s Creed Valhalla that will keep players immersed in their epic Viking saga for a long time to come.”

Players are already well into their adventure in Assassin’s Creed Valhalla, covering more than 4 million kilometers, building their settlements (over 55 million buildings already unlocked since launch) and becoming fully immersed in the Norse and Saxon culture through the Orlog dice games (over 3.5 million games of Orlog have been won so far) or even enjoying the drinking and flyting contests (over 1.8 million players have won at least one drinking game since launch).

With development led by Ubisoft Montreal2, Assassin’s Creed Valhalla offers players the captivating experience of playing as Eivor, a legendary Viking warrior, driven from Norway by endless wars and dwindling resources in ninth century AD. Players can relive the ruthless fighting style of Viking warriors with a revamped dual-wielding combat system and experience new gameplay features such as raids, assaults, and the settlement, as well as a revamped progression and gear upgrade system. Political alliances, combat decisions and dialogue choices can influence the world of Assassin’s Creed Valhalla, so players must choose wisely to protect their clan’s home and their future.

Assassin’s Creed Valhalla is available on Xbox Series X|S, Xbox One consoles, PlayStation®5, PlayStation®4, the Epic Games Store and Ubisoft Store on Windows PC, as well as on Stadia, Amazon Luna and Ubisoft’s subscription service, Ubisoft+.

For more information about Assassin’s Creed Valhalla, please visit assassinscreed.com.

For the latest news on Assassin’s Creed Valhalla and other Ubisoft games, visit news.ubisoft.com.

  1. Retrieved from Metacritic.com (as of November 16, 2020). According to average scores for Xbox Series X, PS4, Xbox One and PC versions.
  2. Associate studios are Ubisoft Sofia, Ubisoft Singapore, Ubisoft Montpellier Ubisoft Barcelona, Ubisoft Kyiv, Ubisoft Bordeaux, Ubisoft Shanghai, Ubisoft Chengdu, Ubisoft Philippines, Ubisoft Quebec, Ubisoft Bucharest, Ubisoft Pune, with additional help from external partner Sperasoft.

About Assassin’s Creed

Since it first launched in 2007, the Assassin’s Creed series has sold more than 155 million games worldwide. The franchise is now established as one of the best-selling series in video game history. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin’s Creed transcends video games, branching out into numerous other entertainment media.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry®, For Honor®, Just Dance®, Watch Dogs®, Tom Clancy’s video game series including Ghost Recon®, Rainbow Six® and The Division®. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2019–20 fiscal year, Ubisoft generated net bookings of €1,534 million. To learn more, please visit: www.ubisoftgroup.com.

© 2020 Ubisoft Entertainment. All Rights Reserved. Assassin’s Creed, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Stadia, the Stadia beacon, and related marks and logos are trademarks of Google LLC. Amazon, Luna, and all related marks are trademarks of Amazon.com, Inc. or its affiliates.

WARNER BROS GAMES LAUNCHES MORTAL KOMBAT 11 ULTIMATE

Definitive Version of Critically Acclaimed Videogame Brings Kombat Pack 2 Featuring New Playable Fighters – Mileena, Rain and Rambo – to Join the Fight

Mortal Kombat 11 Owners on PlayStation®4 and Xbox One Consoles Can Now Download the PlayStation®5 and Xbox Series X|S Version of their Game for Free

Sydney, Australia –18th Nov. 2020 – Warner Bros. Games today announced that Mortal Kombat 11 Ultimate, a new edition of Mortal Kombat 11, the fastest selling title in franchise history with more than 8 million units sold globally to date, is now available for PlayStation®5, PlayStation®4, PlayStation®4 Pro, Xbox Series X|S, Xbox One consoles, Nintendo Switch™, PC and Stadia.

Developed by award-winning NetherRealm Studios, Mortal Kombat 11 Ultimate provides the definitive Mortal Kombat 11 experience with the addition of Kombat Pack 2 featuring new playable fighters – Mileena, Rain and Rambo – along with the previously released Mortal Kombat 11 main game, Kombat Pack 1 and Mortal Kombat 11: Aftermath Expansion. Additionally, all Mortal Kombat 11 Ultimate, Mortal Kombat 11: Aftermath Kollection and Mortal Kombat 11 main game owners  and new buyers on PS4™ or Xbox One consoles can download the PS5™ or Xbox Series X|S version of their game at no additional cost, available now as part of a free content update, delivering 4K dynamic resolution, enhanced visuals, improved loading times and more. This upgrade is available now as part of a free content update delivering 4K dynamic resolution, enhanced visuals, improved loading times and more, accessible for PS5 or Xbox Series X|S console owners only.

Mortal Kombat 11 Ultimate is available now featuring all 37 playable fighters, story content and game modes, including:

  • Kombat Pack 2 – Newly added fighters Mileena, the hybrid Tarkatan and Edenian evil clone of Kitana; Rain, the royal Edenian demigod; and Rambo, the iconic Special Forces soldier featuring the voice and likeness of actor Sylvester Stallone, along with character skins inspired by the “First Blood,” “Rambo: First Blood Part II” and “Rambo III” films.
  • Mortal Kombat 11: Aftermath Expansion – Franchise-first story expansion continuing the epic narrative from the main game, three playable characters incl. Fujin, Sheeva and RoboCop – and 10 additional character skins.
  • Kombat Pack 1 – Six playable characters incl. Shang Tsung, Nightwolf, Sindel, The Joker, Terminator T-800 and Spawn and 25 additional character skins.
  • Mortal Kombat 11 –Packed with content and game modes for all players incl. the critically acclaimed Story campaign, Custom Character Variation System, Towers of Time, Friendships, Stage Fatalities and more. Plus, the signature roster of playable fighters, all equipped with unique Fatalities that display devastatingly brutal cinematic visuals.
  • PS5 Upgrade Available – All Mortal Kombat 11 Ultimate, Mortal Kombat 11: Aftermath Kollection and Mortal Kombat 11 main game owners and new buyers on PS4 can download the PS5 version of their game at no additional cost, available now as part of a free content update, delivering 4K dynamic resolution, enhanced visuals, improved loading times and more. Please note, this upgrade is only available for PS5 console owners.
  • Xbox Series X|S Smart Delivery Enabled – All Mortal Kombat 11 Ultimate, Mortal Kombat 11: Aftermath Kollection and Mortal Kombat 11 main game owners and new buyers on Xbox One consoles can download the Xbox Series X|S version of their game at no additional cost, available now as part of a free content update, delivering 4K dynamic resolution, enhanced visuals, improved loading times and more. Please note, this upgrade is only available for Xbox Series X|S console owners. Additionally, players on Xbox Series X|S and Xbox One consoles must download an optional online update to access 4K cinematics within the game.
  • Krossplay Support – Allowing PS5, PS4, Xbox Series X|S and Xbox One players to fight against other players on opposite platforms in select modes.

Players who already own Mortal Kombat 11 can upgrade their experience through the following options:

  • Kombat Pack 2 – $22.95 SRP
  • Mortal Kombat 11: Aftermath Expansion –  $59.95 SRP
  • Kombat Pack 1 –  $24.95 SRP
  • Mortal Kombat 11 Ultimate Add-On Bundle incl. Kombat Pack 1, Kombat Pack 2 and Mortal Kombat 11: Aftermath Expansion –  $89.95 SRP

To learn more about Mortal Kombat 11, the latest instalment in the iconic Mortal Kombat franchise, visit MortalKombat.com or join the community conversation on Twitter (@MortalKombat), YouTube (Mortal Kombat), Twitch (NetherRealm), Instagram (@MortalKombat), Facebook (MortalKombat), Discord (MortalKombat) and @WBGamesANZ.

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About Warner Bros. Games

Warner Bros. Games is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third-party game titles. Additional information about Warner Bros. Games can be found at www.warnerbrosgames.com.

About NetherRealm Studios

NetherRealm Studios is a leader in the development of interactive entertainment, and the creator of the billion-dollar Mortal Kombat franchise. Mortal Kombat has spawned two theatrical films, multiple television series, and has sold over 42 million games to date. Located in Chicago, Illinois, the award-winning NetherRealm team has been working and creating games together since 1992. Additional information about NetherRealm Studios can be found at www.netherrealm.com.

“1”, “PlayStation”, “5” and “4” are registered trademarks of Sony Interactive Entertainment Inc. XBOX and Xbox logos are registered trademarks or trademarks of the Microsoft group of companies and are used under license. © 2020 Nintendo. Nintendo Switch and Joy-Con are trademarks of Nintendo. Stadia, the Stadia beacon, and related marks and logos, are trademarks of Google LLC.  All other trademarks and copyrights are the property of their respective owners.  All rights reserved.

About STUDIOCANAL

STUDIOCANAL, a 100% affiliate of CANAL+ Group held by Vivendi, is Europe’s leader in production, distribution and international sales of feature films and TV series, operating directly in all three major European markets – France, the United Kingdom and Germany – as well as in Australia and New Zealand. STUDIOCANAL owns one of the most important film libraries in the world, boasting more than 6,000 titles from 60 countries. Spanning 100 years of film history, this vast and unique catalogue includes among others the iconic Terminator 2, Rambo, Breathless, Mulholland Drive, The Pianist and Belle de jour. ©2020 STUDIOCANAL S.A.S, all rights reserved.

Mortal Kombat 11© 2020 Warner Bros. Entertainment Inc. Developed by NetherRealm. All other trademarks and copyrights are the property of their respective owners. All rights reserved.

Mortal Kombat, the dragon logo, NetherRealm Studios, NetherRealm logoand all related characters and elements are trademarks of and © Warner Bros. Entertainment Inc.

WARNER BROS. GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.

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The JOKER and all related characters and elements are trademarks of DC Comics © 2020.

FIRST BLOOD™ & © 1982 STUDIOCANAL S.A.S. RAMBO: FIRST BLOOD PART II™ & © 1985 STUDIOCANAL S.A.S. RAMBO III™ & © 1988 STUDIOCANAL S.A.S. All rights reserved. RAMBO ® is a Registered Trademark owned by STUDIOCANAL S.A.S.

©2020 Skydance Productions, LLC. Terminator® Dark FateTM is a trademark of STUDIOCANAL S.A. All rights reserved.

Spawn, its logo and its symbol are registered trademarks ©2020 Todd McFarlane Productions, Inc. All other related characters are TM and ©2020 Todd McFarlane Productions, Inc. All rights reserved.

RoboCop and RoboCop 2 © Orion. “RoboCop” character and all RoboCop related trademarks, logos and materials TM Orion & © 2020 MGM.

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House Flipper meets cyberpunk in a new free DLC released for PC, PlayStation 4, and Xbox One.

House Flipper, a game focused on renovating neglected fixer-uppers, adds another entry to their DLC list. The developers at Frozen District simply couldn’t resist the opportunity to set their new DLC in a dystopian cyberpunk future.

House Flipper gives the player a unique chance to become a one-person renovation crew and take care of ruined properties. Now it’s time to do all that with a completely new vibe! Please say hello to the Cyberpunk DLC!

Download House Flipper Cyberpunk DLC from Steam (https://store.steampowered.com/app/1460920/House_Flipper__Cyberpunk_DLC/). 

For months after releasing their latest paid DLC, HGTV DLC, the creators of House Flipper secretly worked on a new project that would blow their players’ minds. The Cyberpunk DLC is the youngest member of the House Flipper family, celebrating one of the biggest upcoming releases in the gaming world.

“We are all gamers here at Frozen District, and we’re incredibly hyped for the upcoming launch of one of the CD Projekt’s biggest titles. Our development teams have extensively voted on the idea of creating a Cyberpunk-themed DLC for House Flipper, so we decided to go for it. We can now confirm that it has worked quite well! Here we are, with a new addition to the House Flipper family, which will be available for all of our players for free!” said Krzysztof Krej, Frozen District CEO.

The Cyberpunk DLC will be available for download on Steam on November 19th. For PlayStation 4 and Xbox One users, the DLC will arrive in the form of an update planned 2 weeks after the Steam release. Don’t miss out! You will love the opportunity for makeovers with multicolored LED lights visible from the window of your new apartment.

THE CYBERPUNK DLC INCLUDES:

  • A new, futuristic apartment.
  • A cybernetic skin for your hands.
  • More than 60 new cyberpunk-themed items.

About Frozen District
Frozen District is an independent game development studio filled with gaming enthusiasts who are led by the need to create gaming titles with passion and respect for gamers. Thanks to the company’s unique atmosphere and non-conventional workflow, they are able to maintain a fresh look at the gaming industry and use this gathered experience in their projects. https://frozendistrict.com/

MODUS GAMES ANNOUNCES NEW PUBLISHING PARTNERSHIP WITH SUPER ANIMAL ROYALE DEVELOPER PIXILE STUDIOS

Pixile’s Cute but Cutthroat Safari Animal Shootout Now Free-to-Play in Early Access

Walnut Creek, Calif. (Nov. 17, 2020) – Independent games publisher Modus Games today announced a new partnership with developer Pixile Studios. This collaboration will see Modus Games publishing Pixile’s hit Super Animal Royale, an equal parts adorable and brutal safari park showdown enjoyed by more than 500,000 players in Steam Early Access.
 
Super Animal Royale also transitions today to a fully free-to-play model. While still in Early Access on Steam, the change means all gamers can earn cosmetics, participate in events, and enjoy the game’s new 32 vs 32 “S.A.W. (Super Animal World) vs. Rebellion” mode completely free of charge!
 
The news was announced through a brand-new trailer, which you can check out here:

“We are thrilled to finally announce our partnership with Pixile,” said Shane Bierwith, EVP of global marketing at Modus Games. “Super Animal Royale is an insanely fun game that bridges an accessibility gap in the battle royale genre. The shift to free-to-play is just the first of many exciting announcements ahead.”
 
“Working with Modus has enabled us to scale up our ambitions for where we can take the game next,” said Michael Silverwood, co-founder of Pixile Studios. “We’re excited to reach more players and introduce them to the great community that’s grown around the game!”
 
Players eager to get into Super Animal Royale’s feral mayhem can download the Steam Early Access version or keep the game in their sights by wishlisting it: https://steamcommunity.com/games/843380/announcements/detail/2951507817807901132
 
Super Animal Royale is a battle royale with a zoological twist. Play as your favourite cuddly, genetically modified animal picked from 300+ breeds, find your style with 600+ cosmetic items, and jump off the back of a Giant Eagle and into a 64-player fight to the death! You’ll fire shotguns and sparrows, toss grenades and bananas, ride emus and hamster balls all the way to the top of the food chain. The explosive top-down action pairs perfectly with an expressive flat-design style, and the innovative fog-of-war-system enables a game that’s as deep and strategic as it is fun and accessible.
 
Pixile also produces a companion animated series, Super Animal Royale Tonight, a parody e-sports show that features top community clips and expands upon the game’s world and characters. Season 1 is available now on YouTube and the team is happy to announce that Season 2 is set to premier in November 2020.
 
Hunt down the latest details on Super Animal Royale by visiting its official site. For details on Modus Games’ full lineup, head to https://modusgames.com, join the Discord channel (modus.games/discord), and follow @Modus_Games on Twitter.

About Modus Games 
Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. For more information, visit www.modusgames.com.

About Pixile Studios
Pixile was founded in 2011 to create online multiplayer games that are accessible enough for new players to enjoy right away, but deep enough to keep them coming back. After completing the competitive multiplayer tower defense game Stratosphere, Pixile is now fully focused on Super Animal Royale, which delivers a whole new perspective on the battle royale genre. Visit pixilestudios.com for more information.