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WWE® SuperCard Season 7 Available Now!

WWE® SuperCard Season 7 Available Now!

New features include Styles, Super Moves, Collections and a slew of new Card Tiers

2K has announced that Season 7 of WWE® SuperCard, the newest addition to the action-packed collectible card-battling game from Cat Daddy Games, is available now as a free downloadable update on the Apple App Store for iOS devices, including iPhone® and iPad®; the Google Play Store and Amazon Appstore for Android™ devices*; and Facebook Gaming.

WWE SuperCard Season 7includes the following features:

  • STYLES & TECHNIQUES – Plan strategic deck-building decisions with Styles, a new attribute on all Season 7 cards, that is based on Superstars’ real world, in-ring personas. Each Style attribute gains access to Techniques, giving powerful advantages that can greatly affect a matchup;
  • SUPER MOVES – Build up devastating manoeuvres with unique animations across any mode and unleash at will to provide an advantage against tough opponents;
  • NEW CARD TIERS – Access three new card tiers – Bio-Mechanical, Behemoth and Swarm – and compete for 200 new cards;
  • ALL GAME MODES – Play any game mode you want, whenever you want, with unified access to the draft board. Featured modes offer bonus rewards and encourage competition;
  • ART REFRESH – Enjoy a comprehensive art refresh, which touches nearly every menu with a modern and sleek new look. Motion graphics highlight key information and provide additional clarity;
  • COLLECTIONS – Earn rewards for completing dynamic Collections. Collections are a set of one to upwards of six cards across a theme or a tier that, when collected, trigger a reward. Limited-time events will feature new Collections regularly;
  • WARGAMES EVENT – Battle for control of multiple rings and earn points for holding a location in this all-new event type; more information coming soon;
  • AND MUCH, MUCH MORE – Look forward to numerous quality-of-life improvements, Daily Login 2.0 rewards, timed promotions and more!

For more information on the WWE SuperCard series and 2K, visit wwe.2k.com/supercard, become a fan on Facebook, follow the game on Twitter and Instagram or subscribe on YouTube.

*WWE SuperCard requires iOS 10.0 or later for iOS devices, including iPhone and iPad, as well as requires Android 4.2.1 and up for Android devices. App includes optional in-game purchases.

Cat Daddy Games is a 2K studio. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

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Bigger, Better and Bolder; World of Tanks Console is Rolling on to Next Gen Platforms

Bigger, Better and Bolder; World of Tanks Console is Rolling on to Next Gen Platforms

Backwards compatibility allows tankers to boost their battles to the next level

World of Tanks Console is proud to announce that its popular team-based tank combat rolls out on PlayStation®5 and Xbox Series X/S thanks to full backwards compatibility – bringing its award-winning tank warfare into the future of gaming.

With faster load times, more stable and higher frame rates, higher resolution and better input latency – tankers will be able to vanquish their foes more clearly than ever, using the power of next-gen machines to rule the battlefield.

With over 20 million players currently on PlayStation®4 and Xbox One, as well as cross-platform gameplay in place since the summer, World of Tanks Console will be offering day one backwards compatibility for next generation consoles across the world.

This means that tankers can continue their quest for domination on Sony and Microsoft’s newest hardware, resuming their personal account journey from former console generations and retaining their well-earned achievements, or simply coming back and reviving their old account after waiting for the next generation consoles to launch.

Creative Director TJ Wagner said: “On behalf of the World of Tanks Console team, I want to say how proud I am that we are one of the first games as a service partners to announce backwards compatibility on next gen console platforms. Our success over the past 6.5 years has brought over 20 million players into our game, and we are excited to give our tankers the chance to take their steel steeds into battle on the most powerful consoles ever. We’ve loved every second of this journey, and we can’t wait to see how our players enjoy this enhanced tank battle experience!

World of Tanks Console is available on Sony PlayStation 5 or Xbox Series X/S from launch and continuous to entertain on all Xbox One and PlayStation 4 hardware. The next generation console version delivers the best performing World of Tanks Console experience ever.

For more information on World of Tanks Console, please visit: https://console.worldoftanks.com.

About World of Tanks Console

World of Tanks Console is a team-based massively multiplayer online action game dedicated to armoured combat. Players immerse themselves in fierce 15-v-15 tank combat with opponents from around the world, fight it out on more than 90 different maps, and take command of their preferred vehicle out of over 740 tanks from 11 different nations.

World of Tanks Console is played by more than 20 million players worldwide and is available on PlayStation®4 & 5 and on Xbox One, Xbox Series S & X. World of Tanks Console can be downloaded for free by all PlayStation Network and Xbox Live account holders, with stunning 4K resolution and HDR support on PlayStation®4 Pro, PlayStation 5, Xbox One X, Xbox Series S & Xbox Series X. The epic, story-driven campaign mode War Stories can also be played for free on all platforms, giving players the chance to rewrite history in immersive single-player and co-operative battles.

Official website: http://console.worldoftanks.com

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 5500 employees and offices spread all over the world. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships.

Official website: wargaming.com

Season 3.5 of The Cycle Kicks Off with New Content on December 9

Season 3.5 of The Cycle Kicks Off with New Content on December 9

YAGER’s action-packed quest shooter will fully launch on Steam in 2021

BERLIN Nov. 18, 2020 – YAGER has announced it has revised the release schedule for the official Steam launch of the action-packed quest shooter The Cycle from its original window of 2020 into the second quarter of 2021. With over 90% of its staff working remotely from home due to the pandemic, this added time will allow the team the freedom to more capably and comfortably deliver on its ambitions for the game’s future, which go far beyond the scope of development for a traditional season update.

“The decision to postpone was not an easy one, but the health of our employees is always our top priority. We also made a conscious decision against an intensive crunch phase in order to compensate for the time deficits caused by the pandemic,” says Henning Schmid, Head of Publishing at YAGER.

Out of commitment to its fans and to help bridge the waiting period, YAGER is extending the current Season 3 of The Cycle to Season 3.5 on Dec. 9, 2020, which will introduce new content for the community. The Fortuna Pass will expand with 50 new levels, packed with new weapon skins, outfits, and a vehicle, as well as new banners and sprays, now featuring special audio effects.

The Cycle is an action-packed multiplayer shooter that combines PvE and PvP. Your goal: complete more missions than the enemy within 20 minutes and escape off the hostile planet of Fortuna III alive. Resources gained can be used for weapon upgrades and other enhancements that will have a positive impact on future matches. The Cycle offers a competitive multiplayer survival experience in which you can play alone, squad up with friends, or join in uneasy alliances with strangers.

The Cycle is currently playable for free on the Epic Games Store.

About YAGER

YAGER is an independent developer of computer and video games, based in Berlin, Germany. Founded in 1999 by five dedicated developers and artists, its focus is the creation of vibrant and compelling high-quality game experiences. Today, 21 years after its founding, a strong international team of game-enthusiast developers is working to bring YAGER’s vision of games to life as an independent self-publishing studio. www.yager.de

THE AUDIO CHOICE FOR NEXT GEN GAMING –AUDEZE PENROSE HEADSET NOW AVAILABLE FOR PLAYSTATION®5 AND XBOX SERIES X|S

Combining Patented Planar Magnetic Technology with a Broadcast Quality Microphone Designed in Consultation with Shure, Prepare for True Next Generation Gaming Audio

LOS ANGELES, CA, NOVEMBER 18, 2020 – Audeze, the leading premium audiophile headphone manufacturer, announced today that the Audeze Penrose wireless gaming headset will be shipping to consumers worldwide today and is now available at Audeze.com. The latest headphone in Audeze’s family of top reviewed gaming headphones, the Penrose is designed to take advantage of the high-end audio features of the Microsoft Xbox Series X|S and Sony PlayStation®5. Featuring Audeze’s 100mm planar magnetic drivers, a broadcast quality microphone designed in consultation with Shure™, the most trusted microphone brand in the world, and a 2.4 GHz low-latency lossless wireless connection, the Penrose is the ultimate next-gen gaming headphone.

“We are extremely proud to launch the Audeze Penrose just in time for the launch of next-gen consoles,” Sankar Thiagasamudram, CEO of Audeze. “Both the Xbox Series X|S and PlayStation 5 offer amazing audio experiences, and the Penrose is equipped to take advantage of each console’s audio features now and in the future.”

Audeze Penrose Features:

  • Audeze Planar Magnetic Drivers – Penrose is equipped with Audeze’s 100mm planar magnetic drivers. Built with Audeze’s patented Uniforce™ voice coils, Fluxor™ magnets, and Fazor™ waveguides, Penrose delivers the ultimate in-game sound experience with enhanced clarity and accuracy, a more immersive soundstage, and zero audible distortion. All Audeze planar magnetic drivers are hand crafted in California, USA.
  • Microphone Design in Consultation with Shure™ – The Penrose microphone was designed to bring enhanced broadcast voice quality for chat and streaming. Its flexible and detachable construction makes adjustments effortless and built-in filters reduce up to 20dB of background noise.
  • Low-Latency Wireless ConnectivityPenrose has a 2.4GHz lossless low-latency wireless connection with a range of up to 32 meters, along with a full audio bandwidth up to 20kHz. Penrose also includes Bluetooth connectivity, so gamers can chat on Discord from an iOS or Android device while listening to audio from their preferred console or computer.
  • Multi Device Compatibility – The Penrose wireless planar magnetic headset comes in two versions: Penrose (for PlayStation 4, PlayStation 5, and Windows and Mac desktops) and Penrose X (for Xbox One, Xbox Series X|S, and Windows desktops).
  • Extended Battery Life: 15 Hours of battery life for all day long gaming, with simultaneous charge and play.

The Audeze Penrose is available now for $299 US at audeze.com and through participating international distributors. Orders for the Penrose X will be shipping in December 2020. For more information on the Audeze Penrose, follow Audeze on Twitter, “Like” us on Facebook, subscribe to Audeze on Youtube to see and hear video demonstrations of Audeze products, and visit the website at www.audeze.com.

ABOUT AUDEZE
Audeze LLC is the California-based high-end audio manufacturer delivering the most accurate sound reproduction available today. Audeze products, engineered with the latest innovations in materials science and technology, are built with precision craftsmanship. Audeze’s commitment to research, development, and uncompromised audio is reflected in every facet of their leading-edge products. This has earned Audeze the distinction of being the world’s best reviewed headphone brand.

Replica Studios Announces ‘AI Voice Actors for Unreal Engine’

Beta Waitlist Opens Today to Unreal Engine Developers Worldwide

BRISBANE, Australia – November 18, 2020 – Replica Studios, an artificial intelligence (AI) voice technology company, opened the beta waitlist today for its synthetic voice plugin, AI Voice Actors for Unreal Engine. Replica will offer its advanced AI voice software for game developers to create more expressive in-game characters at scale by producing synthesized speech from scripts, with easy to use style filters that control the mood or emotion of the voice, and more advanced controls to fine tune performance characteristics like pacing and intonation. Developers who join the beta waitlist will gain access to a growing library of more than 30 voices for use in prototyping, pre-production or final products when it becomes available in Q1 2021.

More than 7.5 million game developers use Epic Games’ Unreal Engine, making it one of the most widely used engines worldwide. However, many developers continue to suffer from the limitations of voice dialog in games due to the costs of managing talent and inefficiencies in recording, editing and re-recording dialog. Quick iteration and scalability of tools like Replica’s synthetic voice plugin will be game changers for the industry, saving studios large and small from months of work, and making quality in-game voice more accessible, leveling the playing field for creatives.

Shreyas Nivas, Co-Founder and CEO of Replica Studios, said: “AI Voice Actors for Unreal Engine will come at just the right time for teams that are planning their development roadmap and milestones going into 2021. As we look ahead to the future of gaming, it’s trending towards being more social and personalized. There’s this exciting shared long-term vision about building the ‘Metaverse’ with photorealistic virtual worlds and virtual characters. You can’t build the Metaverse without millions of high-quality voices, and our tools are going to make voice production significantly easier for developers.”

Although its roots are in game development, the Unreal Engine is also making strides in other verticals like entertainment within the film The Mandalorian as well as in automotive, architecture, education and training content, which can all be better served by AI voice software.

AI Voice Actors for Unreal Engine will feature:

  • Voice Library: audition from 30+ AI voices that range from expressive game characters to narrators and storytellers with a diverse range of accents and speaking styles
  • Custom Voices: build unique character voices and styles
  • Text to Synthesized Speech: enter a script and receive the synthesized speech as a complete audio file [within seconds]
  • Voice Direction: leverage fine-tuned controls to apply moods, emphasis, pitch, sound effects and other characteristics where needed
  • Local File Storage: capture multiple takes and access a history of saved dialog lines for future adjustments and iterations

Nivas said: “The human voice is our oldest and most powerful storytelling tool. Today, the digitization of images and 3D content has revolutionized visual creation so you can create immersive virtual worlds within minutes. However, we’re still in the stone age when it comes to how dialogue and voice overs are produced. AI Voice Actors for Unreal Engine aims to bring dialog and voice over production to the next level.”

To learn more and sign up for the beta waitlist, please visit www.replicastudios.com/unreal.

About Replica Studios
Formed by a group of deep learning engineers, designers, and software developers in Brisbane, Australia, Replica Studios now headquartered in the U.S. has set out to empower creative people globally with its voice AI platform. Since graduating from the Techstars Music accelerator in LA in 2019, the company has launched an AI platform that replicates the human voice and leverages proprietary text-to-speech software to produce expressive speech.

Its growing synthetic voice marketplace enables creative talent and voice actors to scale and license their voices for use in games, streaming content, advertising and much more. For more information, visit www.replicastudios.com.

Second Extinction’s new Insane difficulty mode is the co-op dino shooter’s deadliest challenge yet!

Second Extinction’s new Insane difficulty mode is the co-op dino shooter’s deadliest challenge yet!

Systemic Reaction has dropped a new update for the co-op dino shooter Second Extinction introducing its most ferocious challenge: the new Insane difficulty mode! You’ll need to be a master of running and gunning with your squadmates to survive against this latest threat, which promises new legendary cosmetics and increased research for those brave few who succeed. There’s also new contracts and name plates to grab across all difficulties.

Second Extinction pits teams of up to three players against hordes of bloodthirsty dinos in fast-paced battles across Earth’s vast, post-apocalyptic wastelands. Gear up with a wide range of powerful weapons and fight alone or with friends against monstrous predators long thought extinct — now mutated and deadlier than ever! The game will continue to introduce new weapons, challenges, dino mutations, War Effort emergence events, gameplay improvements and more throughout early access, with new updates made regularly to the game’s content roadmap.

Second Extinction is also in development for Xbox Series X/S and Xbox One. For more info, visit www.SecondExtinctionGame.com, and follow @2nd_Extinction on Twitter.

Hack and Control Your Enemies and Solve the Mysteries Which Have Befallen Robot Utopia in Retro Machina

Explore a Retro-Futuristic Robot-Filled World in This Stunning Action-Puzzle Adventure Game

LONDON, UK (November 19, 2020) — Today, Super.com would like to introduce you to a lonely world, long forgotten by humanity, maintained and run by robots in the latest game from developer Orbit Studio, retro-futuristic action-puzzle adventure Retro Machina. Coming to PC and consoles early next year, players take on the role of a solitary worker drone, labeled by the robot society as a malfunctioning unit and banished from his home.

Equipped with the ability to control other machines, our hero must use all the tools at his disposal to rebuild himself and find out if any intelligent life remains. He must explore the desolate, disintegrating maze-like terrain, overcome the harsh environment, and take control of deadly antagonistic automatons in order to discover the mysteries of the world and the origins of its only remaining city.

As the only surviving city of a long-dead world, Endeavour City has for centuries existed as a robot utopia, following a strict set of rules and processes in an effort to maintain its perfection; a perfect world where imperfections must not remain. To all its inhabitants, the city under a great glass dome is as it was from the start, but something in the crumbling towers and overgrown roadways seems off to one, malfunctioning robot. With his former family turned against him, he must navigate the land beyond the domed city, overcome the treacherous challenges that face him, and seek help for his much-loved home.

Set in a vibrant hand-drawn avant-garde retrofuturistic environment, Retro Machina draws inspiration from the works of science fiction’s foremost authors, Isaac Asimov and Arthur C. Clarke. Players are invited to explore four diverse biomes, each with their own unique aesthetic and vicious bosses.

Key Features:

  • Painterly Futurism: Set in a beautifully vibrant, hand-painted avant-garde retrofuturistic environment, players will explore spaces and scenery that are reminiscent of some of the works of legendary futurism artist Jaque Fresco. With diverse biomes to explore, unique and varied enemies to overcome, Retro Machina is a gorgeous journey to embark upon.
     
  • Alone, But Not Defenseless: You may be small, but you are definitely not helpless. As a worker drone, you can hack into the minds of other robots and take control of their actions, allowing you to defend yourself against ruthless attackers and solve intricate puzzles.
     
  • Fix Yourself Up: You’re on your own now, so you must prepare. Armed with your trusty wrench, gather parts and tools to mend your malfunctioning body, and upgrade your defenses and combat abilities to battle against the vicious robot defense force dead set on keeping you from returning to Endeavour City.
     
  • Explore the Unknown World: Throughout your journey, you will travel through four extraordinary areas, each with dozens of exceptional enemies, unique and challenging bosses, hidden secrets, and thought-provoking puzzles to solve.

Retro Machina will be available for Windows PC via Steam, PlayStation 4, Xbox One, and Nintendo Switch in Q1 2021.

Keep up to date with Retro Machina by liking it on Facebook, and by following the game on Twitter and the official website.   

About Super.com

We are Super.com, an international video game publisher and investment fund. We’re here to help developers create, publish, and sell their games. Our team consists of game developers, talented marketing specialists, and producers who have launched dozens of projects, as well as analysts, game testers, and experienced QA professionals. We’re all united by a desire to grow the industry and change it for the better.

About Orbit Studio
Orbit Studio is a game development studio based in São Paulo (Brazil). We are developing games since 2016 for PC, mobile, and consoles. Besides developers we are also players then we develop games that we would really like to play. Our main goal is to develop games that offer a unique player experience.

Android Hunter A, the intense 2.5D action platformer from DigiPlox, launches 26th November

DigiPlox, a five-man indie developer based in the USA, are excited to announce that Android Hunter A is launching on Steam on Thursday 26th November. We have Steam keys available so we’re now reaching out to media ahead of the launch to see if you would be interested in taking a look at Android Hunter A for any kind of review or first-look coverage.

A new take on a beloved genre, Android Hunter A takes inspiration from the legacy of the Megaman series with eight unique stages and bosses to overcome. Each stage has its own special biome and enemies, which you’ll have to overcome in order to save future earth from the mechanical threat. Android Hunter A has a variety of diverse weapons that he can use throughout the game, and hundreds of customisation options to unlock – all earned in-game with no microtransactions attached.

  • Android Hunter A launches on Steam, Thursday 26th November.
  • Android Hunter A can be found on Steam here

If you’d be interested in playing Android Hunter A, we have keys available for you to jump in and play so let us know and we can send some over.

If you have any questions at all, or would like to request a code, please let us know. For more information on Android Hunter A, please visit the official website and keep up to date with all the latest action on Facebook, Twitter and YouTube.

Build, Craft, and Explore Tinkertown, Headup’s Multiplayer Sandbox Adventure, Arriving on Steam Early Access on December 3rd

A Cheerful Modern Take on 16-Bit RPG Classics, with Dungeons to Explore and Towns to Build

Cologne, November 18th 2020 – Games publisher Headup is delighted to announce that Tinkertown, Headup’s first in-house production, will be released on Steam Early Access on December 3rd.

Tinkertown is a drop-in multiplayer game where players build, craft and explore an exuberant, procedurally generated open world, and discover dungeons filled with enemies, bosses and epic loot.

Play as a rogue, a warrior, a mage, or anyone you wish to be. Tinkertown offers a unique experience to all players based on the weapons and armour of their choice.

Explore the world through different biomes such as mystical forests, vast deserts, chilling ice tundras and mountains with glowing rivers of lava, all depicted with handmade pixel graphics contributed by the renowned artist, Misbug of Textorcist, and enhanced by tracks of exclusively composed soundtrack by Hiroki Kikuta of Secret of Mana.

The loot can be combined with countless resources and blueprints to craft tools, armour, and weapons as well as furniture. By creating workshops and machines, settlements can even turn into an impressive city.

The players who wish to try Tinkertown can register their interest with Steam’s new Playtest feature here. The game will be available to test for free from Nov 27 to Nov 29.

Tinkertown is funded by the Federal Ministry of Transport and Digital Infrastructure as part of the federal government’s computer games funding program with a total of €153,669.

About Tinkertown

Come to Tinkertown – A refreshing new Multiplayer Sandbox Experience! Grab your shovel, your pickaxe, and your sword and enter the realms of Tinkertown. A magical place awaits filled with loot, danger, and creativity. Build your own village – from small shacks to impressive castles and townships.

Gather resources as you explore this procedurally generated world either by yourself or with friends! Need some extra challenge? While the surface world is mostly peaceful, only the most courageous explorers will enter the sinister dungeons scattered around the world, and defeat the horrors that live within. Epic loot awaits those who dare to face the underworld.

Features:

Explore beautiful landscapes such as mystical forests, great deserts, steaming lava mountains, and more.
▪ Craft new equipment and become a rogue, a warrior, or wizard – or create a new loadout and invent your own play-style.
▪ Gather resources and discover new things to build.
▪ Build your own habitat – by yourself, or online with up to three friends.
▪ Descent into combat driven dungeons and battle large underworld bosses.

About Headup
Headup is a hybrid games publishing and development company providing players worldwide with the best content in the independent gaming sector. Established in 2009, it is active on all major platforms such as consoles, mobile devices and PC, and was awarded as “Best Publisher” at the German Developers Awards in 2012, 2013, 2017 and 2019. With over 80 million customers served on mobile and further several million players on the PC and consoles, Headup is always looking to raise awareness and commercial success for developers thinking outside the box. More information can be found at headupgames.com ,Twitter and Discord.

About Hiroki Kikuta
Hiroki Kikuta is a veteran videogame composer based in Tokyo, Japan who’s best known for his work on Squaresoft’s beloved SNES RPG, Secret of Mana and the recently-released Trials of Mana which appeared for the first time outside of Japan in 2019. While at Squaresoft, he also scored Soukaigi on the original PlayStation.

Kikuta then struck out on his own as an independent game developer, creating, directing, and composing music for the PlayStation title, Koudelka. He’s since been actively involved in writing music for indie games in Japan and abroad, most recently completing work on Indivisible and starting on music for Hazelnut Bastille, Orange Island, and many others.

Experience Love, Loss and Letting Go in the Award-Winning, When the Past was Around; launching on Nintendo Switch, PlayStation and Xbox One in Mid- December

London, November 18th, 2020 — From the teams that brought cult hits Coffee Talk and A Raven Monologue, Indonesian developer Mojiken and Indie publisher, Chorus Worldwide proudly present When the Past was Around, a whimsical point-and-click puzzle game about love, loss and letting go. Prepare for your soul to be touched and your heart to be warmed When the Past was Around launches for Nintendo Switch, PlayStation 4, and Xbox One in mid-December.

The game offers a wordless yet profound narrative experience and features heart-wrenching moments to move players of all ages. When the Past was Around invites gamers to gather clues, solve puzzles and unravel secrets buried deep within the protagonist’s memory. Award-winning violin music accompanies you as you explore Eda’s world, as she re-traces the steps of her lost love within her memories.

When the Past was Around won the coveted Best Game Award at this year’s Gamescom Indie Arena Booth. Original music, composed by Masdito “ittou” Bachtiar, also won Best Audio at this year’s Taipei Game Show Indie Game Award.

Features:

▪ Pictures Paint a Thousand Words – Experience the game’s story not through words or dialogue, but through beautifully hand-drawn art created by talented Indonesian artist, Brigitta Rena.
▪ A Short, Sweet, Whimsical Journey – Explore a bittersweet tale between a girl and her love in disjointed rooms of memories through time.
▪ Personal and Relatable – A game about overcoming the past and finding yourself.
▪ Brain Teasing Puzzles – Solve intriguing puzzles to uncover the story.
▪ Award-Winning Music – Atmospheric violin music accompanies you from moments of peace to heart-wrenching sadness.

About Chorus Worldwide
Chorus Worldwide is a game publisher that brings distinctive and unique games to players around the world. Established in 2014, based in Tokyo and Vancouver, Chorus Worldwide publishes games on the Nintendo eShop, PlayStation Store, Microsoft Store, Steam, and mobile games on the Apple App Store and Google Play. For more information, visit chorusworldwide.com, and follow us on Facebook/ChorusWorld and on Twitter (@ChorusWorldwide).

About Mojiken Studio
Mojiken Studio is an indie game studio based in Surabaya, Indonesia. The studio boasts one special point, for the team consists mostly of artists, giving a breath of uniqueness in the games they craft. Games hailing from the studio, among others, are A Raven Monologue, She & The Light Bearer, and A Space For The Unbound.