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Hitman 3 Gets a New Feature and Improved Install Size

With Hitman 3 releasing later this month, more and more features are being revealed about the game. A new gameplay video was recently released (courtesy of Game Informer) showing us the first 5 minutes of the opening for the upcoming Dubai mission. It’s short but rather intriguing and it makes me think that the upcoming Bond game (that’s currently in development at IO Interactive) is in good hands.

But the good news doesn’t stop there. As was the case with Hitman 2, the third game of the series will also offer the option to play the mission from the previous game in the new and improved engine, with more gameplay features included. A developer from IO Interactive had this to say over at the ResetEra forum:

We upgraded the engine with screenspace reflections. Best thing? It’s backward compatible with the previous two games in the trilogy and lots of surfaces have been upgraded. It’s pretty stunning I gotta say!

The dev then said in a follow-up posts:

All three games with all content will take up around 100GB. The biggest wins are because of data management and file structures and how we deliver the game so we could remove duplicate data. We also use newer and better compression for textures – that helps too

So there you have it. Better reflections and install size being trickled down to 100 GB alone. While it does seem much, remember that in those 100 GB you will have all three games included (assuming you own them from before) so for someone who is just new to the series, this is great news.

Hitman 3 will be released on 20th January 2021 for PS5, PS4, Xbox Series X/S, Xbox One, Stadia, and PC (via Epic Games Store).

RING IN THE NEW YEAR WITH ALL NEW ­A3: STILL ALIVE UPDATE

RING IN THE NEW YEAR WITH ALL NEW ­A3: STILL ALIVE UPDATE

New Soul Linkers, PvE and PvP content, Legendary Equipment, and More Await Players

LOS ANGELES – JAN. 4, 2021 – Netmarble’s Dark Fantasy Open World Mobile RPG A3: STILL ALIVE for the App Store® and Google Play™ recently saw over two million global downloads in early December. An all-new update has been added for players that brings equipment, co-op and competitive content, and high-stakes awards to the forefront of the game.

Adrasil’s Trial, a new Time Attack mode added to A3: STILL ALIVE, will see individual players, or two-three player parties defeat monsters quickly to determine who the best warrior is this season. The Entangled Borders cross-server Guild content is also live for 10-player-and-more guilds that achieve certain areas of Forte’s Seal. Four guilds will compete to defeat monsters in their territory the fastest, while looking to strategically invade other territories or conquer field areas during Entagled Borders’ ‘Rift Time’.

Other additions to A3: STILL ALIVE include:

  • Three new Legendary Soul Linkers – Pirea (Attack Type), Kamillo (Support Type), and Ires (Defense Type)
  • New Floors to Dark Lighthouse ­– Players can climb Floors 48-60 and can collect accessories and Ethers upon clearing every fourth floor. By conquering the top floor, players will earn one Ancient Accessory.
  • 120 Level ‘Legendary Equipment’ – All new Legendary ★ Equipment can now be earned for players
  • New Year Check-In: By logging in every day for seven days, players can collect a variety of rewards, with a 5★ Heroic Guaranteed Soulstar awaiting players on the 7th day
  • New Year In-Game Events from Dec.29 to Jan. 14
    • Poku Guild Festival – Players to collect 2021 Poku’s Balloons for rewards during the festival, including Event Exchange Tickets
    • Year End’s Exchange Event / New Year’s Diamond Consumption Event – Players can use the Event Exchange Tickets for rewards, including the Heroic Accessary Box. Players are also given rewards based on the amount of Diamonds bought.
    • Entangled Borders Free Season / Entangled Borders Extraction Event – Guilds can join the Entangled Borders content by achieving Forte’s Seal Area 1 for a limited time. Various rewards, including bonus time and gold, are provided to guilds that succeed in completing Free Season missions.

Set in an apocalyptic fantasy world of swords and sorcery, A3: STILL ALIVE is a cross-genre mobile experience that pairs the enormous and living worlds of Open-World RPGs with the extreme combat of Battle Royale. Players must be vigilant in an always-open Player vs. Player (PvP) environment as they fight against enemies with intense hack & slash combat and prove their mettle in a variety of PvP and Player vs. Environment (PvE) modes. A3: STILL ALIVE is beautifully rendered with splendid console-quality 3D graphics that are brought to life thanks to the outstanding optimization of the Unity Engine.

A3: STILL ALIVE is now available as a free digital download (with in-app purchases) on Apple’s App Store and Google Play, in 172 countries around the world.

For more information, please visit the official website and forum, and follow A3: STILL ALIVE on Facebook and YouTube.

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About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade&Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and Big Hit Entertainment, Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com

SPONGEBOB SQUAREPANTS: BATTLE FOR BIKINI BOTTOM- REHYDRATED TO SURFACE ON MOBILE DEVICES JANUARY 21

Hit game available now for pre-order on the Apple Appstore and pre-register on Google Play

Giebelstadt, Germany, January 4th, 2021: After the success of SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated on PC and consoles, THQ Nordic family member HandyGames teamed up with Nickelodeon to bring SpongeBob SquarePants to iOS and Android as a premium title. Launching January 21, the world’s most beloved sea dweller is getting ready to save Bikini Bottom on mobile devices, and he brought all his friends (and enemies) to join in on the fun. Prepare yourself, for there is evil afoot!

SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated is available now for pre-order on the Apple AppStore and pre-register on Google Play.

The spongetacular remake of this fan-favorite title will have players battle raging robots with bubble blasting abilities and show the evil Plankton once and for all that the secret formula belongs to no one other than Mr. Krabs himself. Play as SpongeBob, Patrick, and Sandy and use each one’s unique set of skills. Run, bounce, and underpants-bungee-jump through Bikini Bottom and meet countless characters from the beloved television series. The battle is on!

SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated Mobile will release on January 21st, 2020, and be priced at $9.99 / €9.99 / £8.99

Pre-order now at the Apple AppStore:
https://apps.apple.com/app/spongebob-squarepants/id1523633394

Pre-register now at the Google Play Store:
https://play.google.com/store/apps/details?id=com.hg.bfbb
 

About SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated Mobile:
The SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated mobile port features all of the irreverent humor and Bikini Bottom adventures found in the PC and console game available at iOS and Google users’ fingertips. Originally released in 2003 and remade (some say with the help of a secret formula) in 2020, the Battle for Bikini Bottom is a cult-classic game featuring high-end visuals, modern resolutions and carefully polished gameplay. In the mobile version, the controls have been meticulously optimized for devices with touch screens, with a controller also available.

Features:

  • Play as SpongeBob, Patrick, and Sandy and use their unique skills
  • Curb Plankton’s evil scheme to rule Bikini Bottom with his army of rusty robots
  • Experience memorable encounters with countless characters from the series
  • Enjoy overhauled visuals for modern devices and polished controls for a marvelous mobile experience
  • Play with a gamepad thanks to full controller support
  • Ravel in childhood memories with the characters’ original voices from the TV series
ABOUT HANDYGAMES

HandyGames™ is part of the THQ Nordic and Embracer Group family and operates as an international publisher for mid-sized projects and developers for a worldwide audience.

The focus lies on creating and publishing games for current gen consoles like PlayStation®4, the Xbox One family of devices including Xbox One X or Nintendo Switch™ as well as games for Steam and many other PC gaming distribution channels. HandyGames™ produces titles for new innovative gaming platforms, for example VR (Virtual Reality) on Oculus Rift, HTC Vive and Samsung Gear VR, but also offers games of all kind of genres for Android smartphones and tablets, Apple iPhones, iPads and many other mobile and smart devices.

As a games company and that is truly passionate about gaming, we always strive for gameplay innovation. We received the German Developer Award as “Best German Game Studio” in 2015 and produced and published award-winning games of virtually every video gaming genre imaginable for a diverse range of audiences and gameplay styles. One example is “Townsmen VR” which was awarded with the German Games Award 2018 in the category “Best Game Design”.

Fahrenheit: 15th Anniversary Edition to Release in January 2021

Madrid, Spain – 4th January 2021. Meridiem Games is excited to confirm that the special boxed edition of story driven interactive drama Fahrenheit: 15th Anniversary Edition will launch onon the 26th January 2021 for PlayStation®4

This is the perfect opportunity to rediscover one of the first highly acclaimed titles from French developer and publisher Quantic Dream. For over two decades Quantic Dream, founded by industry visionary David Cage, is best known for their use of cutting-edge motion capture technology to create story driven interactive dramas including the critically acclaimed titles Heavy Rain™, Beyond: Two Souls™ and Detroit: Become Human™.

sleeve, a sticker set, high quality printed artbook and a thank-you letter written by the team at Quantic Dream. This boxed edition will retail for £24.99 / €29.99 and is available to pre-order in specialist gaming stores now.

Fahrenheit is astory driven interactive drama played in both first and third person perspectives. New York City is stunned by a series of brutal slayings that all follow the same pattern: ordinary people possessed by a supernatural force causing them to commit murder. The story follows Lucas Kane who finds himself hunted by police detectives Carla Valenti and Tyler Miles after fleeing the scene of one such murder with no memory of what happened. What follows, is a thrilling, story driven adventure where your choices have a direct effect on how the story unfolds.

The PlayStation®4 retail boxed version of Fahrenheit: 15th Anniversary Edition is available to pre-order in specialist gaming stores now for £24.99 / €29.99.

For more information on Meridiem Games please visit the official site at www.meridiem-games.com

Fahrenheit © Quantic Dream 2005-2016. Published by Meridiem Games. Quantic Dream and the Quantic Dream logo are trademarks of Quantic Dream. All rights reserved. 

About Meridiem Games

Meridiem Games is an independent company working on the distribution and publishing of videogames in all platforms. All the members of Meridiem Games´ team are players who are looking to satisfy the final client, the gamer. That is why we bring to you all kind of games, from AAA to Indie projects. This is our target, this is Meridiem Games. Click here if you want to be updated about us. https://meridiem-games.com/ 

About Quantic Dream

Quantic Dream is an award-winning French video game developer and publisher established in Paris in 1997 by industry veteran David Cage. The studio was founded to create AAA games with a focus on emotional, interactive storytelling and has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories while consistently driving technological innovation within the gaming space. https://www.quanticdream.com/en 

PUBG MOBILE CLUB OPEN 2021 REGISTRATION DATES ANNOUNCED, NEW REGIONS ADDED TO THE GLOBAL SEMI-PRO CIRCUIT

The PUBG MOBILE Club Open (PMCO) opens its doors to more new regions in 2021, with the UK, France, UAE, Africa, Bangladesh, Nepal, Mexico, Indonesia, Thailand, Vietnam, Malaysia & Singapore, HMT now featuring their very own semi-pro tournaments. 

Registrations start January 1st until 24th here

LOS ANGELES – December 31st, 2020: From January 1st, aspiring mobile esports semi-pros from across the globe are invited to sign up and compete in the new 2021 PUBG MOBILE Club Open (PMCO), the biggest ever PUBG MOBILE semi-pro esports competition to date. With the enormous success of the PMCO in 2020 which saw tens of thousands of teams register, and PUBG MOBILE’s commitment to continue growing their esports ecosystem to support competitors of all levels, the PMCO 2021 will now be available across 27 regions, with registration open until January 24th.  
 
2020 was a standout year for PUBG MOBILE esports with over 120,000 teams from around the world applying to compete, showing outstanding skill and vying for their chance to move up into the next level competition. The PMCO’s expansion means more players will be enabled to continue improving their skills, get a feel of competitive play, and pave their path to the highest levels of mobile esports competition, in the year when PUBG MOBILE esports announced $14,000,000 in prize money. In 2021, PMCO will expand to more regions in Europe, Middle East, South Asia, LATAM and Southeast Asia. This is the first split for PMCO to include Southeast Asia regions(Thailand, Vietnam, Indonesia, Malaysia & Singapore), where the semi-pro teams were previously registered by participating in the national championships. The full list of regions able to sign up to the PMCO in 2021 are:  

  • CIS, Europe WC, MENA WC, Africa, South Asia WC, LATAM WC, North America, Malaysia & Singapore, Southeast Asia WC, HMT, Wildcard, Turkey, Germany, UKFrance, Saudi, Iraq, Egypt, UAE, Pakistan, Indonesia, Thailand, Vietnam, Nepal, Bangladesh, Brazil, Mexico

PUBG MOBILE players around the world are invited to register their teams for the PMCO 2021between January 1st to January 24th here. As the kick-off of PUBG MOBILE esports program in 2021, PMCOs represent the entry gate to the PUBG MOBILE Global Championship (PMGC)PUBG MOBILE’s most prestigious tournament, the final fight for the greatest honor and largest prize money – and the chances are open for everyone! With a prize pool almost trebling that of this year ($5,000,000 to $14,000,000) and record breaking viewership numbers in 2020, the sky for PUBG MOBILE esports and its players in 2021 is beyond the limitThe next even bigger stages await aspiring esports professionals.
 
The PUBG MOBILE esports ecosystem began in 2018 with grassroots events across the world, and 2020 saw the completion of the amateur to pro circuit with the introduction of the PUBG MOBILE Global Championship (PMGC)PUBG MOBILE Pro League (PMPL), and the major expansion of the PMCO. In 2021, the PUBG MOBILE esports ecosystem will expand to more regions with more professional esports support and bigger prize pool. The program now supports competitors of all levels from amateur to semi-pro and pro across multiple countries and regions, ensuring a clear path for talented players to progress. 
 
For more information about upcoming PUBG MOBILE esports news, stay tuned at FacebookInstagram, and Youtube.
 
PUBG MOBILE is available to download for free on the App Store and Google Play.
   
About PUBG MOBILE:
PUBG MOBILE is based on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote island to battle in a winner-takes-all showdown. Players must locate and scavenge their own weapons, vehicles and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone.
For more information, please visit the official PUBG MOBILE accounts on FacebookTwitterand YouTube.

Codename: Skif. A first-person look at the Zone in a new teaser of S.T.A.L.K.E.R. 2.

A new footage and a new hero.

KYIV, UKRAINE — Wednesday, 30 December, 2020

A long and tedious road.

The hostile and treacherous Zone.

Unbelievable treasures that might cost you everything.

A blood trial, separating your old life from a new one…

The debut S.T.A.L.K.E.R. 2 trailer at the Xbox Games Showcase was all about the atmosphere. And now, here comes the first-person look at the Zone.

That’s how the game actually feels: fast-paced change of scenery, ominous landscapes and the ever-present feeling of an inevitable danger accompanied by a barely-distinguishable guitar soundtrack.

You’re seeing this world with the eyes of a stalker named Skif — remember the codename, you will hear it a lot. Following the steps of its predecessors, S.T.A.L.K.E.R. 2 introduces a completely new main protagonist. His actions will shape the new grand chapter in the history of the Zone.

Feel free to follow our social channels to get the new info about the game as it comes out:

Facebook: https://www.facebook.com/officialstalker/
Twitter: https://twitter.com/stalker_thegame
YouTube: https://www.youtube.com/channel/UCk96JambgW5zsOBquR63iEQ
Instagram: https://www.instagram.com/stalker2_thegame/
VK: https://vk.com/stalker2
Discord: https://discord.gg/stalker

About S.T.A.L.K.E.R. 2

S.T.A.L.K.E.R. 2 is a brand-new entry in the legendary series, enjoyed by millions of players worldwide. 

The unique combination of first-person shooter, immersive sim, and horror is back. With unprecedented scale, advanced graphics, freedom of choices and the thickest atmosphere of a deadly adventure, it’s going to be the ultimate S.T.A.L.K.E.R. experience.

Welcome to The Zone — an area of exclusion around the Chernobyl Nuclear Power Plant. Full of radiation, mutants and anomalies, it keeps drawing adventurers from beyond the perimeter.

Bounty hunters dwell deep into the Zone, driven by its treasures and mysteries. These people are known as stalkers.

Are you ready to become one of them?

About GSC Game World

GSC Game World is a Ukrainian video game development based in Kyiv. Founded in 1995, it is best known for the S.T.A.L.K.E.R. and Cossacks game series. The studio is currently developing the next big entry in the S.T.A.L.K.E.R. franchise.

Sakuna: Of Rice and Ruin Review

Sakuna: Of Rice and Ruin

Developer: Edelweiss
Publisher:
XSEED Games
Platforms: Switch, PC, PlayStation 4 (Reviewed)
Release Date: Available Now
Price: $39.99 USD – Available Here $69.95 AUD – Available Here

Overview

There have been many types of games that have seen players planting and harvesting crops as well as battling against enemies in an RPG style format but generally these two mechanics work as separate parts of a game or simply an extra way to earn money. Rarely do these mechanics blend together in such a way that the player finds themselves stronger as a result of proper farming but that happens to be exactly what Sakuna: Of Rice and Ruin offers. After debuting at Comiket of all places, Sakuna: Of Rice and Ruin has made its way to Western shores but the question is whether or not this unique side-scrolling RPG is worth your time?

Story

The goddess Sakuna has always had an easy life in the “Lofty Realm” where the gods reside as being the daughter of a warrior god and harvest goddess has left her wanting for nothing. This carefree attitude has allowed Sakuna to easily slack off on her duties as a divine being and when she notices that a number of desperate humans have managed to somehow find their way on a bridge into the Lofty Realm, she cannot stop them before they cause massive damage and ruin a major event for the gods. As punishment for her failure, Sakuna is banished to the a distant island teeming with demons where she must not only take care of the humans who now find themselves trapped in the Lofty Realm with no way to return home but also uncover the reason as to why monsters continue to appear on the island if she ever wishes to find herself back among the other gods.

Sakuna: Of Rice and Ruin starts off a bit risky by having nearly every character in the game be at odds with one another as not only does Sakuna blame the humans for her predicament but even the humans are often bickering. Most of these interactions occur at the group’s small home either during the day or during dinner and serve as ways to expand upon the world by detailing just how bad things have gotten for humanity and why the group was so desperate. Watching Sakuna learn to appreciate the humans that she has grown close all while growing out of being a spoiled brat into one capable of truly being called a goddess makes this risky beginning worthwhile as Sakuna’s journey of redemption.

Gameplay

Players will quickly find themselves introduced to the two split modes of Sakuna: Of Rice and Ruin after they begin the game as they must fight through a side-scrolling platforming set of zones to reach their eventual home base where, with little food left, Sakuna plants rice seeds in the rice paddy that takes up most of the limited land. With the home base being playable in 3D, it serves as the location where Sakuna can talk with her human companions, plant seeds, manage the field and other elements of the rice, have meals, and more before setting out into numerous 2D stages filled with monsters that players will need to slay over and over again.

Players will quickly learn that Sakuna is quite a fast and skilled fighter when it comes to using farming tools and her divine raiment to take down the various foes that populate the island. Players can make use of light and heavy attacks that can be combo’d together into various attack strings allowing for potential enemy juggling and even sending foes flying into one another with satisfying smacking sounds anytime they smash into one another. Alongside this Sakuna’s raiment can be used to zip around a battlefield as it can be used to grapple to surfaces or even flip around a foe, pull them closer for extra damage, or even throw them. It is a bit unfortunate however that Sakuna really does not have any proper way to defend herself in a fight outside of playing aggressively and dodging any incoming attacks using her raiment.

When it comes to actually exploring these stages, players will find that the actual platforming can be a bit on the iffy side. Sakuna isn’t the most accurate when it comes to properly landing her jumps and even the raiment often does not launch exactly where the player is aiming, meaning Sakuna might end up launching herself into spikes or falling straight down and being forced to climb back up. These issues wouldn’t be too bad if it wasn’t for the fact that there is always a timer going whenever the player is in the field between a day and night cycle as well as Sakuna’s bottomless stomach.

While time must pass back at the base for the rice to grow, it also passes while the player is exploring and fighting enemies. The problem here is that when night falls the enemies see a remarkably high spike in difficulty to the point that players won’t even be able to touch them until they are are much stronger than they would regularly be for that level. When it comes to the hunger meter, Sakuna can no longer regenerate health or see any buffs from her previous meal when she grows hungry meaning players will find themselves quite limited when it comes to exploring. This can be quite disappointing especially since players must complete various objectives in every map ranging from simply completing a stage, to mining at every location available, to slaying a boss within a certain timeframe. These completed objectives unlock additional locations to explore that, in-turn, provide players more chances to advance but between time constraints and difficulty spikes, players are far more limited than how things appear.

This is generally because players cannot initially upgrade Sakuna’s abilities without the slow growing process of the rice. Weapons can be crafted and have their potential unlocked while Sakuna’s clothing can occasionally provide additional effects it is up to the rice yield and quality to see just how much of a boost Sakuna will gain at the end of every harvest. This does make for a very unique leveling mechanic that makes it so players truly have to pay attention to the ins and outs of managing the rice and there are tons of details to learn and manage. 

This includes creating fertilizer that can add different effects to the rice, adjusting the water level, pulling weeds, making sure the shoots are planted just the right distance apart, and more. Even the type of rice that players plant will play a role in how the character grows as white and brown rice provide different effects in the end. The rice is then harvested, dried, and more as players try to keep the quality up and make sure to get the most out of every yield. This is perhaps the most in-depth rice farming a player could ask for and while it may feel a bit much at times, things quickly feel like they fall into place though whether this is because it is essential to make Sakuna stronger or simply because it is easy to learn will be up to the player. That being said, players can eventually leave some tasks to a human companion but things can easily go wrong this way and leave Sakuna in a bad way. Combine this with the fact that ingredients gathered from the world and dropped from monsters spoil and players will always feel like they have a timer ticking away at nearly every aspect of the game only to be held back from advancing thanks to the aforementioned leveling system.

Visuals & Audio

Every aspect of Sakuna: Of Rice and Ruin is dripping with style as the 2D platforming sections feature great designs and a wide-variety of areas to explore, which is good considering how many times players need to replay every level, with solid enemy designs while the character models, even in their 3D forms, have a hand-painted style to them that is absolutely wonderful looking. Once again a lot of praise has to go out to making sure that the rice field can look quite detailed and varied depending on how players raise their crop and the season that it is growing in.

The release of the game features both the original Japanese voice track as well as an English voice track that players can swap between at any time with the English cast handling the characters well enough, though it is worth noting that not all dialogue is voiced. The soundtrack fits the aesthetic of the game perfectly, whether players are whiling away in the field tilling rocks out of the ground and planting seedlings or fighting against waves of large red-eyed rabbits there is a tune to match it.

Overall

There has probably never been a game that has taken rice farming to the level that Sakuna: Of Rice and Ruin has done and that is saying something. The level of depth that can go into managing the field and harvest is quite outstanding even though it ends up limiting what players can often do at times by limiting Sakuna’s growth to the harvest of the bounty. The fast-paced combat may work well enough but when players find themselves simply overpowered and dealing with less than ideal platforming, even the charming style of the game can only help so much. 

Capsule Computers review guidelines can be found here.

Dystopian sci-fi adventure Sense: A Cyberpunk Ghost Story arrives January 7th

In case you missed our recent Winter Showcase video, here’s a quick reminder that we are launching the side-scrolling survival horror Sense: A Cyberpunk Ghost Story for Nintendo Switch on January 7th.

Inspired by classic adventure games and the origins of the survival horror genre, Sense – A Cyberpunk Ghost Story celebrates the slow, cerebral creep of dread instead of relying on over-the-top action or jump scares. With careful attention to pacing, atmosphere and storytelling, this futuristic tale seamlessly blends 2.5D exploration and problem solving with suspenseful ghost encounters that act as paranormal glitches in our own reality.

About Sense: A Cyberpunk Ghost Story

Inspired by classic adventure games and the origins of the survival horror genre, Sense – A Cyberpunk Ghost Story celebrates the slow, cerebral creep of dread instead of relying on over-the-top action or jump scares. With careful attention to pacing, atmosphere and storytelling, this futuristic tale seamlessly blends 2.5D exploration and problem solving with suspenseful ghost encounters that act as paranormal glitches in our own reality.

In Neo Hong Kong, 2083, a young woman named Mei Lin Mak is dragged into a maelstrom of supernatural horror. As she peers into the century old mystery, Mei is forced to question her perception of reality and her trust of her cybernetic eyes. Under the neon lights of a cyberpunk cityscape, the ruins of the Chong Sing Apartments hide a bloody secret illuminated by the traditions of Chinese folklore and innovations of the industrial future. If there is any hope of escaping this nightmare, Mei Lin must explore this complex, piecing together stories of 14 lost souls and discovering the truth of her own family curse.

LG TO UNVEIL COMPANY’S FIRST QNED MINI LED TV AT VIRTUAL CES 2021

LG TO UNVEIL COMPANY’S FIRST QNED MINI LED TV AT VIRTUAL CES 2021

LG takes its LCD TV to the next level with up to nearly 30K tiny LEDs, impressive peak brightness and excellent image contrast

SEOUL, Dec. 29, 2020 — LG Electronics (LG) will introduce the company’s first-ever QNED Mini LED TVs at the all virtual CES® 2021 as its top-of-the-line offering among the 2021 LG premium LCD TV line-up. The company’s newest TVs represent a leap forward in LCD TV picture quality. Thanks to quantum dot and NanoCell technologies with Mini LEDs as the light source, brightness and contrast are far superior to that of conventional LG LCD televisions. The 2021 line-up includes 10 new 4K and 8K models covering a wide range of large screen sizes up to 86 inches.

With OLED at the top-end of the LG TV offering, with its self-lit pixels and independent dimming control, the arrival of the LG QNED Mini LED TVs offers a compelling option for consumers. Thanks to a new panel structure enhanced by the company’s advanced Mini LED backlighting, these new TVs deliver a truly immersive viewing experience within the LCD space. As the first TVs to combine quantum dot and NanoCell technology in one product, LG QNED TVs produce incredibly accurate colours while the advanced LED backlight offers enhanced contrast and deeper blacks, for vibrant and realistic images. And with a refresh rate of up to 120Hz, these TVs render motion smoothly and more naturally.

The LG Mini LED backlighting technology on the 86-inch 8K QNED model comprises up to almost 30,000 tiny LEDs that produce peak brightness and a contrast ratio of 1,000,000:1 when paired with up to nearly 2,500 dimming zones and advanced local dimming technology. This results in a high level of HDR image quality and colour accuracy through excellent contrast and a wide colour gamut. For life-like images that seem to shed the confines of the screen and enter the viewer’s space, LG QNED Mini LED is the latest in LG LCD TV technology.

“Our new QNED series is a premium home entertainment option that expands and improves the LCD TV space and gives consumers another terrific viewing choice,” said Nam Ho-jun, senior vice president of R&D at LG’s Home Entertainment Company. “These TVs deliver an experience that set them apart from other LCD TVs and speak to our commitment to innovation and pushing the standard forward.”

The  top-of-the-range LG 86-inch 8K QNED TV will be on display in LG’s virtual exhibition booth during CES 2021 starting January 11.

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About LG Electronics Home Entertainment Company

The LG Home Entertainment Company is an industry leader in televisions and audio-video systems. The company is a globally recognized innovator for its leadership in OLED TVs which is revolutionizing the premium TV category. LG is committed to improving customers’ lives with innovative home entertainment products led by award-winning OLED TVs and NanoCell TVs featuring artificial intelligence and sound solutions developed in partnership with Meridian Audio. For more news on LG, go to www.LGnewsroom.com

JAPAN’S ‘GLOOMY THE NAUGHTY GRIZZLY’ ANIME ANNOUNCED FOR 2021

DEMON SLAYER and COWBOY BEBOP voice actors join the cast

FOR IMMEDIATE RELEASE

December 28, Tokyo, Japan

Internationally beloved “kawaii” character GLOOMY BEAR will make his animated debut with a new TV series set to air in Japan in April 2021.

A new bilingual promotional video announcing GLOOMY THE NAUGHTY GRIZZLY has been released to YouTube featuring new dialogue and visuals.

Veteran actor Koichi Yamadera (the voice of Spike Spiegel in the Cowboy Bebop anime) has been cast in the lead role of GLOOMY, while Natsuki Hanae (the voice of Tanjiro Kamado in the smash-hit anime series Demon Slayer) has been cast as GLOOMY’s young owner PITY.

Originally created by Osaka-based artist Mori Chack, GLOOMY BEAR first debuted as a character in 2000. The appeal of GLOOMY and PITY’s unusual relationship – full of cuteness, violence, and surprising emotional depth – led to a wave of GLOOMY merchandise and high-profile collaborations in Japan. Eventually, GLOOMY would win devoted fans all over the world as well.

In addition to the anime series announcement video, there is also an additional promotional clip focusing on GLOOMYs creator Mori Chack and the 20-year build-up to the new GLOOMY BEAR anime series.

For more information, please visit:
https://gloomy-official.com/
https://twitter.com/official_gloomy/
https://www.instagram.com/gloomybearofficial/
https://www.tokyoscope.com/collections/gloomy-bear-official