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STUNNING, TIME-BENDING JRPG CRIS TALES ARRIVES THIS JULY

Launching across current and last-gen consoles along with PC and Stadia

Walnut Creek, Calif. (Feb 1, 2021) – Modus Games today announced Cris Tales, the indie love letter to classic JRPGs, is launching this July on Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X|S, Steam, Epic Games Store, GOG and Stadia for £34.99. Pre-order the game now for your preferred platform: https://modusgames.com/cris-tales/.
 
Today’s news was accompanied by a stunning new trailer that showcases just a few of the locales that Crisbell and her unique pals will be exploring during their time-hopping journey and an in-depth blog about the game’s features.

Cris Tales is an era-bending JRPG where past, present and future are brought together on one screen. Players can use Crisbell’s amazing ability to slip between time periods to both aid citizens across Crystallis’ kingdoms and perform surprise attacks on enemies. If Crisbell wants to save her magical world from the evil that threatens it, she must make use of her power to shape the past, present and future while gathering allies that will help her in her quest. 
 
The game has been highly anticipated since its reveal at E3 2019, where it won several accolades and nominations, including Best Indie Game, and was recently nominated for Best Indie Game and Best RPG at Gamescom 2020. Players can head to the Xbox Store, PlayStation Store, Nintendo eShop, Steam, or GOG to download the demo on their platform of choice now.
 
To learn more about Cris Tales, visit www.cristalesgame.com, join Modus’ Discord channel (modus.games/discord), and follow Modus on Twitter (@Modus_Games).

About Modus Games 
Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. For more information, visit www.modusgames.com.
 
About SYCK
With gameplay, art or mechanics, a team of artists, geeks and pirates are creating delightfully enjoyable experiences to bring a smile to the child inside all of us.

About Dreams Uncorporated
Dreams Uncorporated is a game studio focused on using innovative gameplay and art style to tell stories that reach the world. Inspired by the art that raised us, we’re bringing our dreams into reality and sharing them through experiences never seen before.

Shamanistic Tactical RPG “The Way of Wrath” Kickstarter is Live!

Two-man development studio crowdfunds development of a story-rich turn-based RPG, coming to Steam in 2021

Tbilisi, Georgia – February 1st, 2021 – Independent developer Animmal today announced the start of the Kickstarter campaign for the story-driven, open-world tactical RPG, The Way of Wrath. With a crowdfunding goal of €23,000 and a number of exciting stretch goals, the team plans to bring the game to Steam Early Access later in 2021. Visit The Way of Wrath’s Kickstarter campaign now and support the game by backing the project in exchange for exclusive rewards:

https://www.kickstarter.com/projects/animmal/the-way-of-wrath-rpg

“Over the last three years we’ve laid a solid foundation for The Way of Wrath to become an exceptional RPG and now we’re seeking help from the roleplaying community to bring the epic story of the Thein people to life,” said Dato Kiknavelidze, Co-Founder of Animmal. “In order to honor the creativity and dedication of hardcore RPG players, we’ve prepared tons of community events where we’ll involve our backers in designing various in-game elements and give out amazing prizes along the way!”

The Way of Wrath is a narrative-driven tactical RPG featuring turn-based, dynamic combat and a non-linear world where your decisions matter. Set in a pseudo-historic Bronze Age, the meticulously handcrafted wintry landscapes of The Way of Wrath seethes with shamans, curses, and dark rituals. You are on a quest to unite a war-torn army of nomads and to prepare for an impending enemy onslaught. Unrelenting environmental hazards, scarce supplies, and vicious enemies are only a few of the adversities you will encounter on this harrowing journey. Forge your destiny as a tyrant, trickster, or noble leader but remember, with every action there are consequences.

Stay up-to-date with the development news by adding The Way of Wrath to your Steam Wishlist, visiting the official website, joining the Discord community, and following the game on Twitter and Facebook.

About Animmal
Founded in 2017, Animmal is a video game and animation development studio located in Tbilisi, Georgia. Created by game industry veterans, Dato Kiknavelidze and Sandro Gakhokidze, the team aims to develop rich, immersive & engaging IPs, putting Georgian game development on a global map. The Way of Wrath is their debut title coming to Steam Early Access in 2021. For more information, visit :Animmal

WARFRAME UNVEILS UPDATE 30 RAILJACK DETAILS AND TARGET DATE, NEW WARFRAME “SEVAGOTH”, THE NEXT PRIME ACCESS, AND MORE

In its first Devstream of the year, Digital Extremes hinted at a few key elements of Warframe®’s promising plans for 2021. Revealing the next update name, Call of the Tempestarii (pronounced “Tem-pest-are-ee”), Digital Extremes’ mystical theme for Update 30 is couched in ethereal tones, chaotic Void Storms and a redemptive lore-filled Quest. Featuring prominently in the update’s lore is the next Warframe, “Sevagoth”, whose unique Abilities include a second “Reaper form”. 

Devstream 151 revealed the first Prime Access of the year, the musical player favorite “Octavia Prime”, replete with exclusive Shawzin, fresh details on two new seasonal activities, and Quality of Life Dojo upgrades. Players will see a snazzy new Zephyr Deluxe included in the update, featuring upgraded Deluxe Landing Craft, Animations and UI. 

Currently in development for a March release, Call of the Tempestarii will offer quintessential Warframe content and new wrinkles in Railjack gameplay. From the all new Corpus Railjack space combat spotlighting omnipotent Capital Ships, chaotic Void Storms and Command Intrinsics, DE will weave the recent Orphix Venom mech battles into missions to vary Railjack with more core gameplay. Call of the Tempestarii is yet another step in delivering a better Railjack experience.

Sevagoth, the 46th Warframe, digs into the ethereal by sowing, reaping and draining enemy souls. Sevagoth offers four classic Warframe Abilities plus the powerful second ‘Wraith’ meter, which, when full, unleashes an exalted Reaper form with three base powers. Check out the full Devstream here for first gameplay demo details!

The player-favorite musical Warframe, Octavia Prime, is the next Prime Warframe. Capable of defeating enemies by wielding musical weapons and sonic attacks, Octavia Prime offers a complete package including her two signature weapons (Tenora Prime, Pandero Prime), new Armor and Syandana and, best of all, the bonus Prime Shawzin, the player-favorite Orokin guitar. Prepare to rock the Origin System with Octavia!

Starting Monday, February 1, Tenno will experience Nightwave: Intermission 3 content and, moving into February, players should keep an eye out for two new special new seasonal activities, Star Days and Lunar New Year. Several new Dojo upgrades promise to please dedicated players who love their Dojo building activities. See all upcoming season activities and Dojo upgrade details in Devstream 151.

To keep up with the latest updates from the development team, be sure to followWarframe on TwitchYouTubeTwitterFacebook, and Instagram. Download Warframe on Steam PC, Epic Games Store, PlayStation®4 and PlayStation®5, Xbox One and Nintendo™ Switch.

Root Film Releasing in the West March 19th

PQube has announced that they are aiming to have Root Film released in the West for the PlayStation 4 and Nintendo Switch on March 19th and alongside this announcement the company has also released a new trailer showing off a little bit of what to expect from the game. Root Film is based around the reboot of a mysteriously cancelled TV series “Shimane Mystery Drama Project.”

Players will take on the role 23-year-old Rintaro Yagumo as his excitement for an amazing casting opportunity is quickly curbed, when a horrible murder interrupts their location scouting process. Players will be able to gather keywords during in-game conversations using “Intuition” and then use these keywords to confront suspects in “Max Mode” in an effort to solve the mystery, though be wary, there are more sides to this story than one as a “zapping” system will allow players to see the perspective of two characters at the same time. Experiencing events from two different viewpoints is an essential tool to find out the truth about “Shimane Mystery Drama Project.”

Ova Magica Kickstarter Launched

Blending different types of games together has often made for some rather interesting combinations and one more farming style game is looking to make a splash in early 2022. ClaudiaTheDev and Top Hat Studios have launched a Kickstarter campaign for Ova Magica, a farming and monster taming game the developers say is inspired by the likes of Story of Seasons, Pokemon, Slime Rancher, and more.

After moving to the sleepy town of Clover, the player is entrusted with revitalizing an overgrown piece of land into the farm of their dreams, and taking care of cute, mysterious creatures known as “blobs.” These blobs each have special skills which help with everything from farming to protecting you on expeditions for rare crafting materials. Train cute blob creatures, take care of your farm and make friends with the people of Clover Town.

The developer was initially seeking €20,000 in funding and has already cleared that goal by a substantial amount with the current amount sitting at €110,073. Currently Ova Magica is set to be released sometime in early 2022 for the PlayStation 5, PlayStation 4, Xbox Series X, Xbox One, Switch, and PC and you can check out both a trailer and some screenshots for the game below.

The Medium Review

The Medium

Developer: Bloober Team
Publisher: Bloober Team
Platforms: Xbox Series XPC (Reviewed)
Release Date: 28 Jan 2021
Price: $49,99 USD – Available Here

Overview

Je ne sais quoi. According to the Merriam-Webster dictionary, it is “something (such as an appealing quality) that cannot be adequately described or expressed”. Could be a good meal or an engaging movie, but sometimes even video games tend to have it. Whether it is in terms of storytelling or gameplay mechanics, when executed right it is a sure way to boost the appeal of the game and extend its longevity. So even more games wish to have it. The Medium is trying to present us something like that but does it succeed? Is it enough? Read on and find out.

Story

Before we get to the point, it’s only fair to say a word or two about the story. And I do mean a word or two because honestly there’s isn’t much to work with here. It’s not that it is lacking, but it is pretty simple and straightforward. You play as Marianne, a medium (who could have guessed, right?) with an ability to communicate and see into the otherworld. But not just any otherworld. This one is a pretty unwelcoming place. According to the store page, the design was strongly influenced by the works of Zdzislaw Beksinski and even if you don’t know who he is, a short googling session will tell you that you’re in for quite a ride. During the opening tutorial section, we learn some stuff about Marianne. Besides the obvious of communicating the ghosts, she is also an orphan, and to make things somehow worse, the story kicks in right after the funeral to your adoptive father. Marianne receives an enigmatic phone call that directs her to an abandoned Niwa Resort. It is a scary playground full of fixed camera angles, puzzles, occasional monsters that chase you, ghosts, and performance issues (way scarier than ghosts). I have to give credit where credit is due cause the story, later on, touches upon some heavy topics. It serves as a great backdrop to the haunting visuals in the game. Granted, you’ll see those mostly in the “split world”, as I call it, so let’s talk more about it now.

Gameplay

Seeing how Marianne can tap into the otherworld instantly, the obvious question is how does the game present it? All of it at the same time, of course. As seen in the following screenshots, both worlds are rendered simultaneously. Most of the game feels like a homage to the fixed camera games from the golden era of PsOne. Some sections of the game were reminiscent of Resident Evil, Silent Hill, and Parasite Eve. In the first hour of the game, pretty much all of the gameplay mechanics and gimmicks are introduced, and then it’s up to you to just follow the story. You examine objects, find items, combine them, solve puzzles and unravel the mystery of Niwa Resort. A good number of the puzzles don’t require much thinking and they usually boil down to thoroughly exploring the room until you find that one placed item (if not hidden) and move on deeper into the resort. One good thing is that the game doesn’t have any backtracking during the exploration, which is something that I usually expect from the games in this genre. However, there are quite a few moments where you can die if not careful. Grotesque monsters and deadly butterflies can be the end of you if you’re not fast enough. On such occasions, I noticed that the game’s autosave system isn’t evenly spread out, considering that in some scenarios, getting caught by a monster or dying could mean replaying a whole 10 minutes of the game. Which doesn’t seem like much but multiply that by dying 5 or 6 times consecutively and you see the problem (or maybe I’m just really bad at escaping). To be fair, you’re not completely defenseless in the game. Some of the powers you have as a medium include an energy shield and an energy blast. The first one is quite useful while trying to pass through the cloud of deadly butterflies while the latter can be used to charge power sources (in order to start up an elevator or open some doors).

Visuals

The presentation of the “split world” would be a forgettable gimmick in other games, but over here it’s elevated to a whole new level. It’s not just the background and level design that’s inspired by the paintings of Zdzislaw Beksinski, the whole design of monsters is really something to look at. It’s fun to look at some environment during split gameplay and see how it is completely deformed on the screen next to it. One thing that I also noticed is that the model of Marianne could have used a bit more polish. The lack of “fine-tuning” on her is especially noticeable during cutscenes and when she acts as a contrast to a darker background. Other than that, everything is up to standards. I only wish that I could have the option to sometimes completely focus the camera on the otherworld background. Some locations there are seriously mesmerizing as they are horrific, therefore screenshot worthy.

Audio

Now let’s talk about the team behind the sounds of The Medium. Arkadiusz Reikowski is a familiar name or folks that have played another game from Bloober Team – Layers of Fear 2. He also did some exquisite work for the soundtracks of Kholat and Vampire: The Masquerade – Coteries of New York. Another name has a cult following when it comes to video game soundtracks, especially in Silent Hill games. Akira Yamaoka. A man whose work is so good that you end up listening to the soundtracks long after you have finished the game, years and years after. This team-up for the soundtrack of The Medium is something I never knew I needed and especially had no idea that I would enjoy it this much. It really says a lot when a game has a soundtrack so eerie that forces the horrifying visuals to take a backseat every now and then. In any case, while there is a lot to be said about the game, the soundtrack of The Medium is a no-brainer purchase.

Overall

Have you ever been in a situation where things are going so well that you just wait for something bad to happen? And then it happens. One thing. It doesn’t have to be big but it’s there just enough to ruin the whole experience for you. That’s what happened with The Medium. The soundtrack, the story, the gameplay. All of that combined makes for a decent game, it’s just a shame that some aspects were presented in a barely playable manner. Now, I have a fairly powerful rig I haven’t yet encountered a game until now that it struggle this much. During the “split world” moments, the framerate would often dip way below 30 and turn the game into a slideshow. Pretty to look at but horrible to play. So even that “je ne sais quoi” in terms of a unique gameplay feature seems like a waste of time if it can’t be presented correctly. I really hope the framerate issue is fixed in the next patch cause right now it is a deterrent from an otherwise great game.

Capsule Computers review guidelines can be found here.

NEW YEAR UPDATE FOR STONEAGE WORLD OPENS TRIBE BATTLES, NEW PET FAMILY AND EVENTS FOR PLAYERS

NEW YEAR UPDATE FOR STONEAGE WORLD OPENS TRIBE BATTLES, NEW PET FAMILY AND EVENTS FOR PLAYERS

LOS ANGELES – JAN 29, 2020 – Netmarble announced their first 2021 update for its pre-historic pet-collecting mobile MMORPG StoneAge World that adds the first GvG (Guild Versus Guild) content, Tribe Battle, for high-level players to experience. As part of the update, an all-new family of 2-4 Star Duford Family pets can now be collected by Level 45-and-above players at the Suburb Cookie Town.

Today’s update also introduces the first season of StoneAge World’s new Tribe Battle mode, which is now live for eligible players to enjoy. When the first season begins in February, players will participate in league-type competitions for higher rank, where various rewards will be provided to players upon achieving certain ranks.

Other new content coming to StoneAge World includes:

  • New Pets – 2-4 Star Duford Family pets including Duford, Langford, Ashford, Benford, Ronford, Draford, Moriford are now available to collect in the Suburb Cookie Village for players Level 45 and above.
  • Tribe Battle Boom-up Ticket Event is held from Feb. 3 to Feb. 25 to encourage players who participate in the Tribe Battle. Players can achieve and exchange event tickets with rewards including Mecha Pet Core Component and Random 4 Star Pet Costume.

Daily Package is also improved for better player experience along with some found bugs including Ancient Beast King fixed.

StoneAge World takes the concept of pet-collection and role-playing game (RPG) mechanics and seamlessly blends them together with a delightful and venturesome MMO experience set in a whimsically inspired take on prehistoric societies. Set in the land of Tectonika, players will embrace the role of “Trainer,” a powerful warrior who collects, tames, and trains pets to protect the land from enemies. With over 250 pets including dinosaurs, wooly mammoths, pigs, wolves and more, players will have their hands full defending Tectonika against unknown enemies from the up-and-coming Machine Civilization and exploring the unique quirks of prehistoric society.

StoneAge World is now available for download on the App Store and Google Play, with supporting languages in English, Korean, Chinese (simplified / traditional), Japanese and Thai available for players. More information on StoneAge World can be found on the official website (https://stone.netmarble.com/en) and on the game’s official Facebook.

# # #

About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade&Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and Big Hit Entertainment, Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com

Another Eden Celebrates Second Anniversary with New Character by Drakengard Designer

Update Adds “Melissa,” Designed by Kimihiko Fujisaka, Plus 1000 Free Chronos Stones, Increased Login Bonuses and More

TOKYO — January 29, 2021 — Another Eden: The Cat Beyond Time and Space, the mobile adventure game across time and space from WFS, celebrates the second anniversary of its global launch with Ver. 2.6.200, “Ally Encounter Melissa,” on the App Store and Google Play Store today.

Game creator Kimihiko Fujisaka (Drakengard series, Terra Battle, Bakumatsu Rock, The Last Story) brings Melissa to life alongside a playable cast of over one hundred characters. In honor of the global release’s second anniversary, Melissa marks the first time Another Eden’s global version debuts a character before its Japanese release.

Enjoy increased login bonuses and a gift of up to 1000 Chronos Stones during the event period. In the special 2nd Anniversary Encounter, characters from the “2nd Annual Character Popularity Vote” are featured. Please see below for details.

Watch the 2nd Anniversary Movie:

Watch the introduction for Melissa:

Ver 2.6.200 Update Information

Encounters

  • Ally Encounter Melissa… New Character Melissa is available
  • Fateful Encounter (Paid, 1 Time Only) is available
  • 2nd Anniversary is available
  • Fateful Encounter 2nd Anniversary (Paid, 2 Times Max) is available
  • Note: This encounter features characters from the top 20 “2nd Annual Character Popularity Vote” results and their Another Styles (main story characters do not appear)
  • The “Ally Encounters” under Regular Encounters were updated

◆ Campaign Information

Increased login bonuses!

  • Chronos Stones x20 -> Chronos Stones x50
  • Duration: January 28, 2021 15:00 (UTC) – February 9, 2021 14:59 (UTC)

Chronos Stone Sale Information

  • A limited time 2000 Chronos Stone package
  • A limited time 4000 Chronos Stone package
  • Duration: January 29, 2021 3:00 (UTC) – February 9, 2021 14:59 (UTC)
  • Each Chronos Stone package can be purchased twice

◆ Ongoing

Campaign where users can get a Rainbow Radiance Drop if they start one of the continuations to the main story.

  • Use the Rainbow Radiance Drop to select one element among fire, water, wind, or earth and then encounter a character from that element (5★ guaranteed)
  • Each user can receive a maximum of one Rainbow Radiance Drop by starting one of the specified continuations to the main story after updating to version 2.6.100

Chapters included in campaign:

  • Chapter 26 of the main story
  • Chapter 45 of the main story
  • Chapter 56 of the main story
  • Chapter 67 of the main story

Duration: From updating to 2.6.100 to March 20, 2021 14:59 (UTC)

Note: Applies to only main stories started after updating to version 2.6.100.

Note: Each user can only receive one Rainbow Radiance Drop (even if the user meets multiple requirements, they will not receive multiple Rainbow Radiance Drops).

Note: The Rainbow Radiance Drop encounters consist of characters released in the Gallery of Dreams from version 2.4.400 or earlier. You will get one random 5★ class character with elemental skills corresponding to the element of the encounter you choose.

Please see the in-game notice for details.

About Another Eden: The Cat Beyond Time and Space

Title: Another Eden: The Cat Beyond Time and Space

Official Site: https://en.another-eden.jp/

Official Social Media Pages

Store URL

Genre: RPG

OPEN WORLD MOBILE RPG BLADE & SOUL REVOLUTION OPENS PRE-REGISTRATION AHEAD OF GLOBAL LAUNCH

OPEN WORLD MOBILE RPG BLADE & SOUL REVOLUTION OPENS PRE-REGISTRATION AHEAD OF GLOBAL LAUNCH

All-New Features Coming to Game’s Global Version at Launch

LOS ANGELES – JAN. 28, 2021 – After success in major markets including Korea and other Asian countries, Netmarble’s latest open world RPG Blade & Soul Revolution has officially opened pre-registration on the App Store and Google Play for all players ahead of the game’s upcoming global launch.

Starting today, players that pre-register to download the game at launch will receive 1,000 Black Crystals (Blade & Soul Revolution‘s premium currency) and one premium pet- Lumi for Android users and Sparkie for iPhone users. At launch, global players can look forward to five starting professions including the Summoner, and streamlined mechanics from the game’s Asian version that enable easier casual gameplay.

The pre-registration website has also been updated with details on the game’s story, professions, and in-game content like raids, dungeons, PvP, and faction wars. All new videos showcasing Blade & Soul Revolution’s story, raids, arenas, and faction wars have also been uploaded to the official YouTube channel for players to enjoy.

Blade & Soul Revolution is an Open World Mobile RPG that translates breathtaking cinematic stories of revenge based on the PC online game of Blade & Soul. The game stays true to its PC roots with a high level of full 3D graphics and large-scale content that has been revamped to perform flawlessly on mobile devices. It displays eastern-fantasy world with stunning full 3D graphics backed by the Unreal Engine 4, offering massive real-time faction battle and incomparable hands-on action experience.

Blade & Soul Revolution pre-registration will be available in 138 countries on Google Play and 143 countries on Apple’s App Store. Itwill launch in 2021 as a free digital download (with in-app purchases) on both platforms. For more information, please visit the official website and follow Blade & Soul Revolution on Facebook, Instagram, and YouTube.

# # #

About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade & Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and Big Hit Entertainment, Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com

DONUT SAY WE DIDN’T WARN YOU: SPACEBASE STARTOPIA LAUNCHES 26 MARCH ON PC, XBOX AND PLAYSTATION 4|5

Upcoming space sim lets you mingle with space kitties and party with E.Ts!

29th January, 2021 – Kalypso Media and Realmforge Studios have today revealed that upcoming space station management sim Spacebase Startopia has locked in its final release coordinates and will launch on the 26th of March for Windows-PC/Linux/Mac, Xbox (One/Series X|S) and PlayStation 4|5. The game’s beta is currently available to all Steam and Kalyspo Store pre-purchasers, as well as Xbox pre-orders via Game Preview. A release date reveal trailer can be viewed below.

Spacebase Startopia sells players the galactic dream: managing their very own donut-shaped space station. Overseen and assisted (when she feels like it) by the base’s sarky on-board AI, players will play Commander to their floating home-away-from-home, kitting out the station’s three unique decks with a variety of galactic gadgetry whilst tending to the wants and needs of a diverse array of vacationing extra-terrestrial lifeforms. In multiplayer, up to 4 players can work together to build the galaxy’s greatest getaway or seek oblivion unto their rivals with daring feats of economic sabotage.

Spacebase Startopia launches on the 26th of March for PC/Linux/Mac, Xbox (One, Series X|S) and PlayStation® 4|5. The Nintendo Switch™ version will follow later in the year. Commanders in training can now pre-purchase the digital version via the Kalypso Store, Steam and the Microsoft Store or pre-order the physical box product at participating retailers. 

Check out our preview for Spacebase Startopia here:

Information
Title: Spacebase Startopia
Platforms: Win-PC/Mac/Linux, Xbox
PlayStation 4|5,
|, Nintendo Switch™
Developer: Realmforge Studios
Genre: Management simulator
Release: 26/03/21 
Nintendo Switch™ TBA

Hashtag: #SpacebaseStartopia

Information

Spacebase Startopia is a galactic new take on a fan-favourite space base-management game set in…well, space! This vibrant and often absurd universe offers players an exciting blend of city building and base-management, with a flash of RTS skirmishes.

By breathing life back into a true classic, developer Realmforge Studios strikes a careful balance between nostalgia and innovation in its reimagining of the popular strategy game, which revolves around a donut-shaped space station filled to the brim with a colourful cast of aliens managed by their tireless commander (that’s you, human). 

In Spacebase Startopia, players will carve out their own little space in the universe, ready to become a galactic utopia – if your management skills are up to the task. With three different game modes and a vast amount of management decisions to be made under the watchful eye of the VAL, the station’s sardonic AI, there’s plenty of in-depth gameplay waiting for new and seasoned players alike. But beware of invading space pirates, who will do their best to ruin your carefully laid plans!

Features

  • Single player campaign with 4 fully voiced missions
  • Work together or compete against rivals in competitive and a cooperative multiplayer for up to 4 players
  • Explore the potential of your space base in a fully configurable sandbox mode
  • Build a variety of rooms across three very different decks to cater to the needs of visiting aliens
  • Manage a melting pot of different lifeforms, each with their own individual – and sometimes contradictory – needs and desires
  • Produce and trade resources to turn a profit while running sabotage missions against your competitors

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About the Kalypso Media Group

Kalypso Media Group GmbH is a fully independent publisher, developer and marketer of interactive entertainment software with 150 employees in 9 locations in Germany, England, Japan, and the United States, including Kasedo Games, Kalypso Media’s digital-first label, and three development studios – Realmforge Studios (Dungeons series), Gaming Minds Studios (Railway Empire, Port Royale) and Claymore Game Studios (upcoming Commandos game).

Specializing in developing strategy games for a global audience on all modern platforms, Kalypso Media’s IP portfolio includes the full rights to the Tropico series, Commandos, Port Royale, Dungeons, Sudden Strike, Railway Empire, and others. Kalypso Media’s recent releases are Commandos 2 – HD Remaster and Praetorians – HD Remaster, Railway Empire – Nintendo Switch™ Edition, Dungeons 3 – Complete Collection, Railway Empire – Complete Collection, Port Royale 4, Tropico 6 – Nintendo Switch™ Edition, and Commandos 2 – HD Remaster for Nintendo Switch™. Upcoming releases include Club Manager 2022 (2021) and Spacebase Startopia (26/03/21). Kasedo Games’ recent releases include Filament and console versions of Warhammer 40,000: Mechanicus. Upcoming releases include Distant Kingdoms.

More information about the Kalypso Media Group is available at www.kalypsomedia.com