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‘WORLDBOX’ EARLY ACCESS LAUNCHING Q4 2021 ON STEAM

Alpha Currently Underway; Available for $9.99

April 22nd, 2021 — Indie developer Maxim Karpenko announces upcoming sandbox god simulator Worldbox will launch in Q4 2021 on Steam Early Access!

In Worldbox you can build your own world and fill it with life. Create different creatures: sheep, wolves, humans, orcs, dwarves, and even Dragons or UFO! Watch how civilizations progress and interact with each other; or you can use your powers to destroy. Start fires, tornadoes, earthquakes, launch meteorites — everything is up to you!

Create your own world or destroy it using different powers:

  • God Simulator. There are a lot of powers in your toolbox that can be used without mana or resources.
  • Living world. Creatures have traits and needs. Animals will look for food. Greedy kings will try to get more lands.

Use different tools and brushes to design and populate your world:

  • Fantasy Races. There are 4 civilized races in WorldBox. Humans, orcs, elves and dwarves. Each with its own design and specific race traits.
  • Civilizations. Races will form kingdoms, colonize new lands and will sail to far continents that you’ll create.
  • Diplomacy system. Kingdoms will fight with each other. Towns will rebel. Empires will fall. It’s your choice to help or watch them fight.

Many fun and crazy abilities that you can use:

  • Destruction powers. Lightning, tornadoes, acid rain, nukes, meteorites, plague, dragons and even UFOs.
  • Different creatures. Demons, skeletons, zombies, tumors, cold ones, dragons, UFOs and even a giant Crabzilla that you can control yourself!

Interact with your world and create various scenarios:

  • Interact. Interact with your world with the divine magnet. Use your powers to start wars or create huge tornadoes! You can affect the world in unique ways.
  • Share your maps. Show your creations to other players of the WorldBox community!
  • Procedural Generation. Generate worlds of different sizes and find kingdoms with unique flags and names.

WorldBox is the ULTIMATE god simulator and sandbox game! Available now in alpha directly from the developer for $9.99.
To learn more about WorldBox, visit: https://www.superworldbox.com/Twitter:@Mixamko
Discord: https://discord.gg/worldbox

About the WorldBox Development Team
The WorldBox team is small and remote based. We are working from different parts of the world fully since 2018. Our goal is to create an ultimate god simulator game, where you have no boundaries and without the game taking powers from you. This our dream game and we still have a lot of stuff to add!

Multiverse, Inc. Raises $17.5 Million USD Series A Funding Round for its Innovative New Hybrid Digital Tabletop Gaming Platform

One More Multiverse Will Come to Market in 2021 Following Funding From Prominent Investors Including Kevin Lin, Pokimane, Makers Fund, and Anthos Capital.

CAMBRIDGE, MA (April 22, 2021) — Multiverse, Inc., a digital tabletop RPG and electronic entertainment developer, is pleased to announce today the successful closing of its Series A funding round, bringing the total funding raised to date to over $17.5M. Led by Anthos Capital, this latest investment round includes:

  • Venture capital firms Anthos Capital and Makers Fund
  • Twitch co-founder and former COO Kevin Lin
  • Co-founder of Crunchyroll Kun Gao
  • Online personality/streamer Pokimane 
  • Co-founder of Oculus VR Nate Mitchell
  • Founder of TSM (Team Solomid) Andy Dinh

This investment will directly support the recently unveiled One More Multiverse, Multiverse, Inc.’s hybrid online tabletop roleplaying game (TTRPG) / video game platform. One More Multiverse is based on the “virtual tabletop” (VTT) concept where TTRPG players and streamers can gather online to play in shared games, complete with character sheets, rule sets, custom settings, and, of course, virtual dice! One More Multiverse has been built from the ground up to support streaming and live play content, allowing viewers to interact with the game and help (or hinder) players’ progress.

Multiverse, Inc. was launched by two MIT engineers and a professional illustrator to create the digital future of tabletop roleplaying games from both technical, diversity, and storytelling angles. Their first product, One More Multiverse, advances the VTT concept, making it so users can create game assets and art, custom rules (aka “homebrew”), and even entire game systems, all within a familiar and friendly digital environment reminiscent of classic video game RPGs. Users will also be able to share or sell their creations on the One More Multiverse marketplace, making it the perfect place for current and aspiring indie RPG creators to find a home! 

“We look forward to working with such experienced and supportive investors,” said Thariq Shihipar, Multiverse, Inc. co-founder and CEO. “We’ve been able to attract top-tier investment from across our industry and beyond, which will help us make One More Multiverse an inclusive and welcoming storytelling platform for players, game masters, content creators, and their viewers across the world.”

“This latest round of investment will allow us to strengthen our partnerships with indie tabletop designers, such as our partner Hitpoint Press, which will allow us to bring their Humblewood universe to One More Multiverse.“ said Sara Alfageeh, Multiverse, Inc. co-founder and Chief Creative Officer. ”It is through key partnerships like these that we’ll be able to make One More Multiverse a key player in the Virtual Tabletop (VTT) and video game/digital storytelling space. From top-to-bottom, we have a fantastic team of artists and builders in place, and we can’t wait to show everyone what One More Multiverse can do!”

“Anthos is excited about how Multiverse, Inc. can transform a genre that has such a passionate player base but, until now, hasn’t been given powerful new creator tools to match,” said Bryan Kelly, co-founder of Anthos Capital.

“Makers believes deeply in the potential of the TTRPG space, and we’re excited to back such a dedicated, diverse team to build a new platform for these games,” commented Jay Chi, founding partner at Makers Fund.

Key Features of One More Multiverse Include: 

  • A unique free-to-play platform that combines elements of video games and TTRPGs in a way that’s friendly to new players but offers depth for more advanced game systems
  • A creator-centric platform that center indie game players and designers first  
  • Built by a majority POC team of programmers, artists, and writers with experience in RPGs, graphic novels, and tech startups 
  • Less focus on rules, more on an engaging, improvisational, fun experience for both Games Masters and players 
  • An inclusive experience — centering community practices like safety tools, sharing pronouns, body shape variation, inclusive character traits, and more to ensure a welcoming world for everyone

Currently in Closed Beta, Multiverse, Inc. is planning a Q3 2021 full release of the platform.

About Multiverse, Inc.

Multiverse, Inc. is a gaming startup building the digital future of tabletop roleplaying games. OMM was founded in 2019 in Boston, MA, when three friends tried and struggled to play TTRPGs. As an Arab woman, a Black man, and a South Asian man, they did not often see themselves reflected in the genre’s stories. These nerdy friends also happened to be two MIT Media Lab engineers and an illustrator whose credits include Marvel and Star Wars. Multiverse, Inc was featured in the Y Combinator Winter 2020 class, going on to successfully raise over $17.5m in funding from investors like Twitch co-founder Kevin Lin, and prominent VCs including Makers Fund. They seek out diversity in their storytelling and within their team, and have built a permanently remote company to commit to inclusion. They are determined to help change the gaming industry for the better with the guiding principle: Good People that make Great Games.

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MotoGP™21 is Now Available!

MotoGP™21 is Now Available!

The most realistic MotoGP™experience has finally arrived

Sydney, Australia, April 22nd, 2021 – Milestone and Dorna Sports S.L. are proud to announce the release of MotoGP™21, the next chapter of the famous two-wheeled racing simulation games that is ready to arrive on next-generation consoles. The game is now available on PlayStation 4™, PlayStation 5™, Xbox One, Xbox Series X|S, Nintendo Switch™, PC, Steam, and Epic Games Store.

Featuring the 2021 Official Season and enriched by the power of next-generation consoles, MotoGP™21 will deliver an experience more real than ever before, boosted by several new features, like Long Lap PenaltyBike Retrieval, and Brake Temperature. Real-life gameplay improvements will enhance simulation vibes, along with the Managerial Career, this year featuring the Junior Team path.  

The gameplay’s iconic new features aim to create unbelievable racing simulation that players have never experienced before. Bike Retrieval will delete respawn from your mind. If you fall you’ll have to get back to the bike as soon as possible, like in the real races; Brake Temperature means monitoring the temperature of brakes to always have the situation under control; with Long Lap Penalty you won’t be forgiven anymore, if you break the rules you’ll have to ride on a longer part of the race as a penalty.

Players who play the game on PlayStation 5 and Xbox Series X will enjoy Dynamic Resolution up to 4K, along with 60FPS. The quality has improved and the enhanced lighting creates an atmosphere that transmits the feeling of a true race. Loading times are faster and for the competition-addicts, multiplayer is now up to 22 riders. PlayStation™ Players will also enjoy the amazing PS5 DualSense™, including Haptic Feedback and Adaptive triggers. 

Finally, Managerial Career is the fifth essence of the managing experience, featuring in-depth strategic tools, Junior Team path, and the treasured editor. Thanks to this, personalisation will remain a key pillar of the global gameplay experience, and for the first time, MotoGP™ 21 will have a selection of Creators Stickers to make your livery* unique!  

MotoGP™21 is now available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, PC, Steam and Epic Games Store.

Join our community and follow us on Facebook, YouTube and Instagram to get the latest news, and visit our Official Website for more information. 

*Bike liveries will be updated in few weeks after D1, the Creators Stickers will be usable on Buttpatch, Race Number and Helmet.

About Milestone

Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developers in the world. The 200+ people team is responsible for hit series like MotoGP™, MXGP and Monster Energy Supercross – The Official Videogame, as well as its own IPs RIDE and Gravel. For more information please visit  www.milestone.it

About Koch Media

The Koch Media Group is a global developer, publisher and distributor of video games, VR games, gaming hardware and merchandise.

The group’s publishing activities, marketing and distribution extend throughout Europe, America, Australia and Asia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading global publishing partner. The Koch Media Group runs a multi-label strategy with fully owned publishing units such as Deep Silver, Milestone, Vertigo Games and Ravenscourt which publish games for consoles, PC and VR platforms across all physical and digital channels.

Additionally, as global publishing partner Koch Media has formed long-term multi-national publishing collaborations with numerous game publishers including Bethesda, Capcom, Codemasters, Konami, Koei Tecmo, Sega, Square Enix, Warner Bros and many others. With its parent company in Höfen, Austria, and the Publishing HQ in Munich, Germany, Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong.

Shantae Review

Shantae

Developer:WayForward
Publisher:WayForward
Platforms:Switch
Release Date: Available Now
Price: $9.99 – Available Here

Overview

Shantae debuted nearly twenty years ago, yet still feels like an overlooked classic that never got the attention it deserved. The game quickly got a fan following, as it was one of the last Game Boy Color games to release, and due to its limited run and high critical praise, became one of the most sought-after titles to ever hit a portable. All these years later, and Shantae has blown up into one of the genre’s finest, with successful sequels across nearly every platform. What was so special about this little platformer? With the re-release of the original on the Nintendo Switch, WayForward are ready for new fans to find out. How does this genie fare in her introductory act? Let’s find out.

Story 

In the first trek across Sequin Land, Shantae puts the players in the role of the title character who is a young genie with a lively personality. In this adventure, a mischievous pirate named Risky Boots is out to steal special stones that will grant her unlimited power. Shantae heads out to stop Risky, utilizing her magical powers and wickedly sharp hair. The original Shantae has one of those narratives that shaped the tone for the entire franchise, with a memorable main baddy and a protagonist that was hard to forget. Sure, this tale isn’t deep, but is pleasant and warm due to the care and polish applied to every pixel from WayForward. From minor characters to the dialogue sequences for the main story, the plot is lighter than I remembered (probably due to how much more we got in sequels), but the blueprint still feels perfectly functional and really shows how great of a debut everyone’s favorite genie made on such a small platform. 

Gameplay

There are a lot of games that the original Shantae plays like. Some recall Monster World 4 due to how much Asha resembles Shantae, while others think of Metroid due to the game’s open layout. Either way, the game excels with its gameplay by encapsulating a bit of every title that preceded it by combining a number of ideas and managing to make them all work together in one single experience. 

Shantae is a platformer at heart, and even if that is all it had to offer, would still be considered a great game. Shantae can jump and whip enemies with her hair, and all of which still feels effective and smooth, despite hardware limitations. Adding more depth, she can also obtain upgrades and new abilities, providing an edge as the game progresses in difficulty. Shantae also features the ability to perform dances and transform into animals, which allows players to find new paths in already explored areas, or defeat some foes that may have been previously unmatched. Again, it’s a lot to take in, but is so well paced that everything kind of feels seamless. 

The levels or world if you will offer a lot to take advantage of the gameplay stylings, while still managing to feel like one whole locale, rather than several individual pieces that make up Sequin Land. A day/night system changes gimmickry slightly as well, and also gives more incentive for replay as some tasks can only be completed depending on which time you choose to play in. Yes, WayForward pushed the envelope with this title, and even though I still find it mostly perfect, my own experience with current titles did make it feel a little more dated this time around. The game is just a little slow, from text scrolling, to movement and so on. Yes, this is because of the Game Boy Color/Advanced, but I do think that this could have been slightly altered for this re-release, as that slowness may turn away those used to a bit more fluidity.  

For longtime fans, this release has a lot of extras. For one, we have the Game Boy Advanced “enhanced” mode, unlocking new features that have not been seen in years, as well as an art gallery, save states, and your usual re-release fare. It’s a complete package of an already packed title, and may be one of the best retro releases to hit the platform in a good while that isn’t bundled with a lot of fluff. This is a celebration of the original, and it shows with all of the contents of how much WayForward appreciate their roots and now primary mascot all this time later. 

Visuals

Visually, Shantae is still mostly wonderful. The standard version is fine, but has a rougher look of sorts, with less detail when it comes to character models, and a bit clunkier animations. The GBA enhanced version basically resolves this, filling in some gaps while still feeling unique enough to warrant a second playthrough. No matter what version you choose, there is just something about the way the color pops or characters animate that oozes charm, and I can’t think of another release on the Game Boy Color that was third party that managed to look this good in such an effortless fashion.  

Audio

As soon as I heard the title sequence, I instantly got nostalgic and got excited all over again. The music is still phenomenal, and makes this adventure feel even larger than what is already is. The addition of the sound effects prove to be more minor, yet still manage to capture the atmosphere well and make these lands even more enchanting. 

Overview

Shantae is no longer a cult classic. It is a mainstream classic that has come from these humble beginnings to a fully realized franchise, and for those who got to experience the journey – this re-release should be centered in their digital or physical collections due to its importance. Shantae came late and still managed to set a bar for titles on platforms beyond its own time. That is such an accomplishment, and WayForward’s own legacy will forever be highlighted by this little gem that we get to now play through all over again. Has it aged? Sure, but so have other classics. What makes this one different is that it still feels mighty and bold, granting us the wish of a polished game that always managed to continue to deliver beyond the end credits.  

Capsule Computers review guidelines can be found here.

EXPERIENCE THREE ‘MYSTERIOUS’ ADVENTURES IN THE ATELIER MYSTERIOUS TRILOGY DELUXE PACK, AVAILABLE NOW

EXPERIENCE THREE ‘MYSTERIOUS’ ADVENTURES IN THE ATELIER MYSTERIOUS TRILOGY DELUXE PACK, AVAILABLE NOW

Follow aspiring alchemists Sophie, Firis, Lydie, and Suelle, through their extraordinary experiences in the Mysterious era of alchemy!

Hertfordshire, 22nd April 2021 – KOEI TECMO Europe and developer GUST Studios are excited to announce that the Atelier Mysterious Trilogy Deluxe Pack is now available to purchase across Europe for the Nintendo Switch™, PlayStation®4, and Windows PC via Steam®. This collection, the ‘Mysterious’ series, is set during the Mysterious era, a time full of miracles beyond human comprehension, focusing on four alchemists and their extraordinary experiences. The heartwarming trilogy offers the most complete versions of the games to date, packed with a large amount of the previously released DLC for the titles, and all-new content for the DX versions.

The Atelier Mysterious Trilogy Deluxe Pack includes: Atelier Sophie: The Alchemist of the Mysterious Book DX, Atelier Firis: The Alchemist and the Mysterious Journey DX, and Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX, available as a digital-only offering for purchase individually or together in a specially priced Deluxe Pack containing all three games.

Atelier Sophie: The Alchemist of the Mysterious Book DX follows Sophie in a coming-of-age story as she struggles living up to her grandmother’s legacy. The new DX version of this fan-favourite adventure includes three new cauldrons that add new elements to the synthesis system, as well as a new costume for Sophie showing her grown-up charm! On top of these newly introduced elements, players will also have access to a large amount of the previously released DLC for the title, including six costumes, four background music packs, two item sets, a sequel episode, the ‘Hidden Archive’ gathering area, and the ‘DESPAIR’ difficulty level.

Atelier Firis: The Alchemist and the Mysterious Journey DX introduces four new vehicles with various features to Firis’ adventure, as well as quests to defeat seven new monsters. If players manage to defeat these seven monsters, they will have a chance to challenge the incredibly challenging foe, Palmyra! The game also features most of the previously released DLC, including two playable characters, sixteen costumes, four background music packs, and two new areas to explore.

Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX features a new painting that allows players to enter the world of 2019’s Nelke & the Legendary Alchemists, which can be unlocked through collecting the fragments of mysterious paintings during their adventure. After meeting Lady Nelke, several scenarios and boss quests become available to help develop the town of Westwald, offering a powerful new challenge for the alchemist twins. The DX version of the game also features most of the previously released DLC, including two playable characters, seven costumes, five background music packs, five item sets, a new area to explore, eight additional game features, and four other DLC items including new recipes and quests.

All of the titles in the trilogy also come with a built in Photo Mode, allowing players to save their favourite memories from their adventure, a speed-up function for battle, offering the ability to alter the speed of battle dynamically, and a Digital Artbook that features illustrations and background music from the games.

To celebrate the launch of the game KOEI TECMO Europe announced a 10% discount for those who purchase the games via Steam during the first week of launch.

To learn more about the exact DLC items included in the trilogy, and to read the latest news about the Atelier Mysterious Trilogy Deluxe Pack, check out the official site, ‘Like’ us on www.facebook.com/koeitecmogames, www.facebook.com/ateliergames, and Follow us on Twitter @koeitecmoeurope.

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

©2020 KOEI TECMO GAMES CO., LTD. All rights reserved. GUST is registered trademark of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

VR CO-OP ACTION FPS AFTER THE FALL® ANNOUNCED FOR OCULUS QUEST, SUPPORTS CROSS-PLATFORM MULTIPLAYER

VR CO-OP ACTION FPS AFTER THE FALL® ANNOUNCED FOR OCULUS QUEST, SUPPORTS CROSS-PLATFORM MULTIPLAYER

All-new gameplay teaser provides first look at intense 4-player co-op VR action gameplay offered by next major VR game from Arizona Sunshine® studio

Sydney, Australia – April 22, 2021 – Today on the first Oculus Gaming Showcase, Vertigo Games, the VR specialist publishing and development arm of the global Koch Media Group, have announced the VR co-op action FPS After the Fall for the Oculus Quest platform. With the Oculus Quest  version scheduled to launch simultaneously with the readily announced PC VR and PlayStation VR versions in the Australian Winter 2021, After the Fall will support cross-platform multiplayer between all platforms.

Vertigo Games also revealed a first look at the intense 4-player co-op action gameplay for After the Fall with a first gameplay teaser. Watch it here:

Best-known for the platinum-selling VR FPS Arizona Sunshine, with this next major entry in the VR action FPS genre Vertigo Games will be bringing fast-paced 4-player co-op action to VR gamers worldwide. Together with up to three friends or solo, players will set out into a post-apocalyptic urban wasteland that was once an alternate 1980s LA in a fight for survival.

“Right from the start, our biggest goal with After the Fall has been to deliver VR gamers a 1980s-inspired post-apocalyptic co-op shooter romp for them to take on together with friends – regardless of the platforms they play on – and we can’t wait to hear what players will think of the first glimpse at the action gameplay we’ve revealed today,” said Trevor Blom, Technical Director at Vertigo Games. “Each of the VR platforms that After the Fall is developed for comes with its own opportunities and challenges, and having added Oculus Quest into the mix with uncompromised gameplay is a technical achievement that I am incredibly proud of.

Armed with full VR motion controls, players will venture out into enemy territory in teams of 4 or accompanied by AI companions, wielding an arsenal of unique and deadly weapons in the face of hordes of snowbreed – ferocious undead creatures that have driven humanity below ground – all in order to secure mankind’s survival for another day.

Developed by Vertigo Studios (Arizona Sunshine) and published by Vertigo Games, After the Fall will be coming to Oculus Quest 2, PlayStation VR and PC VR platforms in the Australian Winter 2021.

To stay up to date about all things After the Fall, wishlist the game and register on afterthefall-vr.com for a chance at closed beta access.

About After the Fall

From the creators of Arizona Sunshine comes an epic VR action FPS set in the frozen remains of an alternate 1980s LA with intense 4-player co-op gameplay at its core. After the Fall pits players and their friends across platforms against a hostile, evolving post-apocalyptic VR world in a raging fight for survival. afterthefall-vr.com

  • An Epic Multiplayer VR Shooter: Go solo or join forces in seamless co-op on a campaign through a post-apocalyptic, infested VR world from the creators of Arizona Sunshine®
  • Hell Has Frozen Over: Discover, scavenge and survive the ice-covered and Snowbreed-infested ruins of a post-apocalyptic LA ground to a halt in an alternate 1980s
  • Towering Boss Fights: Survive unprecedented hordes, fight tactically to defeat Specials and think on your feet as you square off against awe-inspiring bosses
  • Discover Your Combat Style: Craft, upgrade and wield a huge variety of deadly weapons and devastating powers, all with real-life movements

About Vertigo Games

Vertigo Games is a multi-platform VR publisher and developer with offices in Rotterdam, The Netherlands and Los Angeles, California. With teams in the areas of development, publishing and LBE (location-based entertainment) distribution, the company offers a growing portfolio of quality VR games that provide novel, powerful and full-featured gaming experiences both inside of the home, and outside of the home through its leading LBE content provider and management platform SpringboardVR. Current games include Vertigo Studios’ evergreen brand Arizona Sunshine®, critically acclaimed VR titles such as A Fisherman’s Tale, and LBE-exclusive VR experiences like Ghost Patrol VR®. Vertigo Games has five releases in the 2021 publishing pipeline, including Vertigo Studios’ next VR action FPS game After the Fall®, the VR music game Unplugged and the tongue-in-cheek VR sim Traffic Jams. Vertigo Games is a Koch Media Group company. vertigo-games.com

Release Date Announced for In Sound Mind: Deluxe Edition

Sydney, 22nd April 2021 – Modus Games are delighted to announce that In Sound Mind: Deluxe Edition will be coming to PlayStation 5, Xbox Series X and Nintendo Switch on the 3rd of August 2021.

In Sound Mind is a first-person horror experience which pits players against the unpredictable dangers stirring within memories. Developed by We Create Stuff, the team behind the legendary Nightmare House 2 mod, and backed by an eerie soundtrack from music sensation The Living Tombstone, In Sound Mind twists seemingly simple recollections into shocking encounters with terrifying threats, unbelievable scenes, and a mysterious talking cat for good measure.

About Modus Games

Modus is a division of Maximum Games focused on bringing AAA publishing services to independent developers around the world. With offices in the US & UK, and a development studio in Brazil, we’re one of the fastest growing full-service game publishers, and are comprised of industry veterans, gamers, and developers who have embraced the golden age of indie.

About Maximum Games
Maximum Games ranks as a top 15 global video game publisher of interactive digital entertainment spanning all genres and supporting multi-platforms. The company’s mission is to provide a proven and strong hands-on approach to publishing, marketing and distribution. Established in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned executive of digital consumer products and channel marketing. Under Seelye’s leadership, the company has been recognized with numerous awards, such as “Fastest Growing Tech Company” by American Business Awards, and has made the Inc. 5000 list of Fastest Growing Private Companies for the past three years. Maximum Games has offices in both the U.S. and UK and continues to expand its scope of global publishing and distribution via direct reach and strategic partnerships. For more information on Maximum Games, visit the company’s website at www.MaximumGames.com.

About Turn Left Distribution
TLD is a software and accessories distributor providing quality, innovative interactive software titles and accessories across Australia and New Zealand. The company’s main objective is to provide its clients and customers with category leading software and accessories brands that deliver a highly satisfying entertainment experience

Bandai Namco Entertainment ANZ to Launch Tamagotchi Pix

BNE ANZ with BANDAI AMERICA to LAUNCH TAMAGOTCHI PIX!

Everyone’s Favourite Virtual Pet Continues To Evolve With Exciting New Upgrades!

SYDNEY – (April 22nd, 2021) – Bandai America is fortifying the Tamagotchi franchise and allowing fans to enter the Tamagotchi world like never before with the release of the Tamagotchi Pix. This device will be the first to feature a built-in camera that allows you to take pictures with your virtual pet and interact with your character in a whole new way!

This new device takes the core of Tamagotchi play (nurturing and caring for your Tamagotchi character) and further immerses users into the Tamagotchi universe with exciting NEW features! It’s not just about feeding your virtual pet anymore, you can now cook for your Tamagotchi character, have food delivered, explore the real world to meet Tamagotchi friends and add pictures of the adventures with a built-in social feed. How you raise your Tamagotchi character will affect gameplay in a whole new way with new personal rooms and gameplay that dictate your Tamagotchi character’s future profession when they go back to Tamagotchi Planet.

With pre-sales starting today, fans can get ready to hatch their new and improved Tamagotchi characters!

“With over 82M units sold globally and almost 25 years in the market, Tamagotchi is a brand that is truly known across generations,” said Tara Badie, Bandai America Senior Director Brand Strategy.

No internet connection is required to connect with your virtual pet so you can nurture your Tamagotchi wherever you go, making for a blended experience that brings together the real world with the world of Tamagotchi. 

Tamagotchi Pix Features:

  • Built-in camera that allows you to take pictures with your Tamagotchi character
  • Nurture your Tamagotchi character in a new way by painting, cooking, and exploring using the camera to bring your world into Tamagotchi
  • Touch buttons allow you to interact with your Tamagotchi in a much more intricate and engaging way
  • Explore the real world to meet 100 Tamagotchi friends
  • New play possibilities, including:
    • How you raise your virtual pet will decide their unique future profession for when they return to Tamagotchi Planet
    • Tamagotchi play is reflected in new personal rooms that help curate your Tamagotchi’s future career
    • Influencing your next egg based on your choices
  • Earn Gotchi points or keep your character happy with a variety of games
  • Connect with your friend’s device through a Tama Code to play together now or later and give gifts
  • Go online and complete missions to download new items & gifts starting in August
  • A new built-in social world to showcase your Tamagotchi adventures
  • Choose from 6 languages for gameplay: English, Spanish, French, German, Italian, Portuguese
  • Available in four unique shells:
    • Floral (Pink) – pre-sale available now
    • Sky (Purple) – pre-sale available now
    • Ocean (Blue) – Coming Soon
    • Nature (Green) – Coming Soon
  • Core Fans: 6-12 years old

For more information visit www.tamagotchi.com

About Bandai America Incorporated

Bandai builds on dreams, adds to the fun, and strives to inspire kids of all ages around the world, every day! A leader in developing engaging, quality toys that capture

children’s imaginative spirit and provide endless “Fun For The Future,” Bandai America Incorporated is the manufacturer and master toy licensee of some of the most popular brands in children’s toys and interactive entertainment today. The Bandai America brand family includes PAC-MAN®, Dragon Ball®, Charaction CUBE by MegaHouse, Anime Heroes, DIGIMON® and Tamagotchi®, among other boys, girls, preschool, and hobby product lines. Bandai America Incorporated is a subsidiary of BANDAI NAMCO Holdings USA Inc., an entity that resulted from the integration of Bandai Co. Ltd. and Namco Ltd. of Japan. Global interests encompass five strategic business units: Toys and Hobby, Network Entertainment, Real Entertainment, Visual and Music Production, IP Creation and Affiliated Business Companies. The company is headquartered in El Segundo, California. Find out more about our expertise in connecting with kids in fun and fresh ways at www.Bandai.com. All trademarks are the property of their respective owners.

MARVEL FUTURE FIGHT HONORS ITS SIXTH ANNIVERSARY WITH CELEBRATORY EVENTS, PLAYER REWARDS, AND MORE!

MARVEL FUTURE FIGHT HONORS ITS SIXTH ANNIVERSARY WITH CELEBRATORY EVENTS, PLAYER REWARDS, AND MORE!

LOS ANGELES – APRIL 20, 2021 – Netmarble is proud to announce that MARVEL Future Fight, its popular mobile game made in collaboration with Marvel Entertainment, is celebrating the six-year anniversary of the game’s launch in 2015. Today’s update brings a substantial variety of in-game events, player rewards, and other content for player Agents to enjoy!

To start, Netmarble is launching a check-in event that allows players to earn rewards by just logging into MARVEL Future Fight. The 6TH Anniversary Check-in runs from April 30 through May 9 and offers a main reward of 1x Selector: Tier-3 Character and a 6TH Anniversary Special Icon.

There will also be two 6th Anniversary Celebration quests from players which can collect various rewards by completing in-game quests. The first quest runs from April 30 – May 10, with the main rewards including Mega Uniform Upgrade Ticket: Mythic, 1x C.T.P. Draw Ticket, 1xTier-2 Mega Advanced Ticket and more.

Players can now dispatch their roster of characters to protect individual regions, where rewards are earned based on the growth score of dispatched Super Heroes. Players can send out more characters by opening up Dispatch Slots earned from clearing high-level stages.

Other features of the MARVEL Future Fight update include:

Additions

  • Mephisto is now available to collect and starts out at Tier-3
  • New Uniforms forIron Man (Superior Iron Man), Mister Fantastic (The Maker), and Professor X (Classic) are available to collect

Improvements

  • Main UI will be renewed to celebrate the 6th Anniversary
  • Story: Campaign missions will be deleted and Custom Normal Stages will open as soon as the original Campaign stage is cleared
  • The ‘Realize Potential’ function has been unlocked for Mephisto, Ghost Rider (Robbie Reyes), Baron Mordo, Kaecilius, Santana, Hellstorm, and Clea
  • The ‘Awaken Potential’ function has been unlocked for Invisible Woman, Human Torch and The Thing, along with their new Awaken Skills
  • Tier-1 characters can now be grown with fewer materials than before

MARVEL Future Fight is celebrating its sixth anniversary this month with over 120 million players across the world. The game is currently available worldwide in the App Store® and Google Play™.

For more information, please visit http://marvelfuturefight.netmarble.com.

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About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade & Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media.

For more information visit marvel.com. © 2021 MARVEL

App Store is a trademark of Apple Inc., registered in the US and other countries.  App Store is a service mark of Apple Inc. Google Play is a trademark of Google Inc.

‘OPERATION ARMSTRONG’ LAUNCHING MAY 2021 ON STEAM AND OCULUS RIFT STORE

Asymmetrical VR Stealth Party Game Releasing for HTC Vive and Oculus Rift Headsets Next Month

April 21st, 2021 — Fullbeans Studio is excited to announce its upcoming VR title Operation Armstrong is set to launch next month for $24.99 on Steam and the Oculus Store for HTC Vive and Oculus Rift devices!

What is Operation Armstrong? It’s the worlds first asymmetric stealth VR party game! Play as the VR agent sneaking deep behind enemy lines armed only with non-VR teammates who have to guide you past patrols and hack into the facility security to get you to the goal.

Your infiltration team has been tasked with completing a series of missions to stop an army of lunar-bots from crashing the moon into our Earth. The field operative will wield the VR headset, sneaking through each lunar-outpost avoiding the mechanical guards. In this, they will be assisted by their team of hackers, who will guide the field operative and use their smartphones to help clear obstacles and disrupt the enemy. So gather a group of friends, strap on your VR headset and commence Operation Armstrong!

Features

  • A series of hand crafted interactable VR environments
  • Phone browser connectivity for cross platform local co-op with no player limit
  • Dynamic, drop-in/drop-out co-op gameplay
  • Level scoreboards and completion awards
  • A level editor and online level sharing through the Steam Workshop

To learn more, visit: https://fullbeans.studio/Twitter:@FullbeansStudio

About Fullbeans Studio
We’re a small independent game studio established in Melbourne, Australia. The team consists of two close friends with a like-minded love of programming and “making cool stuff”. Our goal is to make unique, high intensity games with the official Fullbeans motto being: “there should be shouting!”. Given our coding backgrounds we also have a great appreciation for clean game design and system-driven gameplay.