Home Blog Page 1761

OVERRIDE 2: SUPER MECH LEAGUE’S FINAL ULTRAMAN DLC CHARACTER, DAN MOROBOSHI, JOINS THE FIGHT

Enemies won’t stand a chance against his Spacium blade katana!

Walnut Creek, Calif. (April 27, 2021) – Publisher Modus Games and developer Modus Studios Brazil today announced that the ULTRAMAN Season Pass’s final character, Dan Moroboshi, will be joining the fray in Override 2: Super Mech League. Enemies will cower in fear as he tears through them in his Ultraman Suit 7.
 
Today’s news was accompanied by a gameplay trailer that gives a look at the newest opponent that will be blasting through all mechs (and Kaijus) standing in his way:

Dan Moroboshi follows Black King, Bemular and Ultraman himself as the fourth and final member of the ULTRAMAN crew joining the fight.
 
If you haven’t already, join in the unstoppable action by purchasing Override 2: Super Mech League now: www.override2.com.
 
Override 2: Super Mech League gathers a crew of distinctly devastating mechs for electrifying, over-the-top throwdowns for 1-4 players. Action is accessible to all and easy to jump into, but strategic depth in combat design means even the most skill-focused players will find a deeply rewarding, eSports-ready challenge. See if you have what it takes to rise to the top in the ‘Leagues’ Career Mode or take on friendly matches as you begin to hone your skills.
 
For the latest on Override 2: Super Mech League, head over to the game’s official site (http://www.override2.com/) and purchase the game now. For news on Modus Games’ full lineup, head over to https://modusgames.com, join the Modus Games Discord channel (http://modus.games/discord), and follow @Modus_Games on Twitter.

About Modus Games 
Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. For more information, visit www.modusgames.com

About Modus Studios Brazil
Modus Studios Brazil is a full-service, cross-platform development studio, creating original IPs such as Override and Override 2, and providing co-development, testing, and porting to other talented developers around the world.
 
Tsuburaya Productions Co.
Tsuburaya Productions is one of the leading independent production companies, founded in 1963 by Eiji Tsuburaya. The company has continued to produce content that has been licensed to both the domestic and international markets. The company also engages in licensing, merchandising, publishing, and live stage shows and events, exploiting the IP it creates and owns.

Explore a sublime, hostile alien world in sci-fi metroidvania Anew: The Distant Light

Discover game-changing equipment, weapons, and vehicles; reprogram your space suit; upgrade your home ship; and save a dying Earth

April 27th, 2021 – Resonator Interactive is proud to reveal that its epic sci-fi metroidvania adventure Anew: The Distant Light is coming to PC in 2021. Awake on a strange moon, light years from home, tame an unexplored world and solve the mystery of your missing co-pilot. With a combat-ready space suit and a powerful home ship, realize your full potential and discover yourself.

Each biome of Anew is hand-crafted with its own unique life forms, puzzles, and surprises. Traverse this alien land by climbing, swimming, jetpacking, skating, swinging, and jumping across planetoids with their own gravity. Lay waste to deadly enemies by piloting powerful vehicles like a giant mech, dune buggy, rocket, and flying saucer. Survive the burning alien sun, which creates an organic day/night cycle with ever-changing hazards, enemies, and rewards.

As you brave this mysterious, interconnected world, you’ll have to earn new equipment through skillful combat and environmental puzzle solving. Customize your gear, pilot arcane vehicles, and repair your powerful home ship for the ultimate advantage. Along the way you’ll be treated to a gorgeous original score by award-winning composer Wilbert Roget II (Call of Duty: WWII, Mortal Kombat 11, Destiny 2: Forsaken, Star Wars: The Old Republic, and Dead Island 2).

Anew has been a dream project to work on,” said Resonator co-founder and art director Jeff Spoonhower. “I’ve had the freedom to create an original sci-fi world from the ground up with an intensely personal visual style and emotional tone. We worked hard to ensure that each and every area of the game is unique, beautiful, and fun to explore and discover. I’m excited for players to experience the surreal story of Anew, which is communicated through visual storytelling techniques, music, and sound design during live gameplay, rather than the traditional use of dialogue and text. I think players are really going to enjoy our immersive game world.”

“Since the original Metroid and Super Metroid, I’ve been thinking about making a game like this,” said Resonator co-founder and game director Steve Copeland. “Moody pathfinder games with deep mechanics often inspire me–Hollow Knight, Spelunky, Batman: Arkham… [referring to metroidvania genre] I prefer not to have inventory management chores or worry about item stats for this kind of game. So, we’re much more Metroid than Castlevania–every single piece of equipment is a unique game-changer… I’ve always wanted to create a game like Anew: The Distant Light and Resonator was formed specifically to make this game. We’ve kept it indie and kept the team small to make the game how we wanted.”

Resonator
Anew: The Distant Light website: https://anewthegame.com/
Twitter: https://twitter.com/AnewTheGame
Facebook: https://www.facebook.com/anewthegame
Discord: https://discord.com/invite/thedistantlight

About Resonator Interactive
Resonator Interactive was founded by veteran game developers Steve Copeland and Jeff Spoonhower. Collectively they have worked on titles such as: Borderlands 2, Bioshock 2, Command and Conquer, Uncharted: Golden Abyss, Star Wars: Empire at War, Saints Row 1-4, Lord of the Rings: Battle for Middle Earth, Spec Ops: The Line, and many more.  

Super.com announces a $3.5m investment in British Game Studio Bonsai Collective

London, UK (April 27, 2021) Super.com is pleased to announce its new partnership with Bonsai Collective, a British games development studio that focuses on crafting immersive action-adventure games. This partnership not only includes financial investment in the studio’s growth and prosperity, but Super.com will also publish the first title from the developer, an unannounced first-person shooter.

Founded in 2019, Bonsai Collective is a game development studio formed by three games industry experts, Hollie Emery (Overcooked, Yoku’s Island Express), Benni Hill (Ether One, Q.U.B.E 2, Duskers, Lost Words: Beyond the Page), and Harry Corr (Q.U.B.E 2). Their mission is to create original game universes where players can explore and engage through classic and expressive play. 

“At Super, our major goal is to find studios and tech startups which we believe have eminent leadership and are destined for greatness. We want to help the industry become better for gamers, developers and investors alike,” commented Oleg Sambikin, CEO of Super.com. “With Bonsai Collective we have found a partner who we can help grow and reach their full potential and we are thrilled to be working with them and their award-winning team on their latest endeavor.” 

“Bonsai Collective started its journey with the goal of crafting diverse game worlds, where stories that trust the players’ engagement can be explored through expressive gameplay”, said Hollie Emery. “We are excited to embark on this journey with Super.com as our investment partner and publisher. Now, we are looking forward to growing our studio, with a focus on team wellbeing and diversity, as we develop our first title and original IP.”

Find out more about Super.com through the official website

About Super.com
Super.com is a video game publisher and a $50 million fund specializing in investments in interactive entertainment projects and companies. The company collaborates with video game projects tailored to any platform – offering a full suite of services, including seed funding and development support. Since 2019, Super.com has already invested in studios and technological startups all over the world, from India to Brazil.

Super.com was established by video game industry veterans in order to offer high-quality, time-tested support that includes production and licensing, along with international distribution and promotion. 

About Bonsai Collective

Bonsai Collective is a remote-first video game development studio, based all over the United Kingdom. Founded in 2019 by Hollie Emery, Harry Corr, and Benni Hill, Bonsai Collective is dedicated to crafting immersive action-adventure games and original universes, where players can engage with deep and connected play experiences. The studio also strongly supports employee wellbeing and mental health.

###

Warpips Brings the Big-Bada-Boom of Strategic Warfare to Steam Early Access on 29th April

Deploy the best army to overwhelm your enemy and win the ultimate tug-of-war!

Hamburg – 27th April, 2021 – Publisher Daedalic Entertainment and Developer Skirmish Mode Games are pleased to announce Warpips, their strategic, single-player game of pixelated warfare, will launch into Steam Early Access for Windows PCs on 29th April. Over 3 years in development, Warpips lets you build your own army from a diverse roster of powerful vehicles and infantry all while eliminating pesky micromanagement. Set lose the engine of war upon your enemies and watch the chaos of dynamic physics-based combat explode onto the battlefield! Skirmish Mode Games are ecstatic to let their community provide valuable feedback as they move towards a full 1.0 release.

Check out the new trailer for Warpips here

Warpip’s Early Access period will showcase the following features:

  • Three Campaign Maps with Over 50 Levels
  • Up to 10 hours of Gameplay
  • Each map will have a different layout, tactical considerations, and difficulty
  • Skirmish Game Mode
  • 3 levels of difficulty
  • Randomized one off maps
  • Varied Units for Player and Enemy
  • 24 Player Roster Units
  • 15 Enemy Roster Units
  • Flag and Army Customization 
  • Full Controller Support
  • Full Localization: English, German, French, Russian, Japanese, Chinese simplified, Chinese traditional

Warpips is the ultimate quick-to-learn but amazingly deep tug-of-war strategy game. Deploy the right composition of soldiers, tanks, helicopters and planes in this tight mechanical strategy-focused combat game. Research the right units, create infinite strategic combinations and call down airstrikes to defeat the enemy. Battles are randomly generated bringing unlimited replayability that is different each time you play!

Key features:

  • Fast streamlined combat. Focus on the big picture; no complex micro managing. Each round lasts between 10-20 minutes. Easy to learn, hard to master.
  • Randomized battles. Randomly generated battles. Different each time you play. Lots of replayability.
  • Deep strategy. Choose complementary unit synergies. Infinite strategic combinations. Fully unlockable upgrade tree.
  • Tight combat. Spawn infantry, vehicles, airplanes and helicopters. Call down air strikes, missile attacks and artillery. Units take cover and respond intelligently to their situation. Everything explodes!
  • Honest monetization. Buy the game – you get the game. No microtransactions. No pay to win.

Warpips is developed by Skirmish Mode Games Alter Games and published by Daedalic Entertainment. Warpips releases on Steam Early Access on the 29th April, 2021.

About Daedalic (Publisher)

Daedalic Entertainment publishes and develops high-quality games for all platforms. The company has a diverse line-up of high-quality titles, including classic adventures, RPGs, and strategy and multiplayer games. With over 50 employees, Daedalic is currently developing a new line-up of innovative games across consoles, PC and mobile platforms.

Based in Hamburg, Germany, Daedalic is one of Europe’s most acclaimed publishers and developers. With a total of 32 awards in the German Developers Award (including multiple accolades for ‘Studio of the Year’) and 12 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun, Ken Follett’s The Pillars of the Earth, The Long Journey Home, and State of Mind, Daedalic is a record holder for the two most prestigious game awards in Germany.

Daedalic is currently developing the AAA title The Lord of the Rings – Gollum. The action-adventure that tells the story of Gollum from a perspective never witnessed before in any storytelling media, all the while staying faithful to the legendary books of J.R.R. Tolkien.

About Skirmish Mode Games
Skirmish Mode Games is comprised of a core team of seasoned game developers. Most notably the team have all worked on Subnautica and Subnautica: Below Zero as well as other titles ranging from Halo Wars, Alien Isolation, Wildstar and more. With a solid background in high-fidelity AAA games, the team turns to creating smaller but highly-polished focused experiences with an emphasis on mechanics and gameplay.

Meridiem Games and Raiser Games Announce Deluxe Boxed Edition of Song of Horror Coming This Summer for PlayStation 4

Retail boxed version of the acclaimed horror game will be distributed by Meridiem Games across Europe 

Madrid, Spain – 27th April 2021. Song of Horror, the acclaimed horror game developed by Protocol Games and published by Raiser Games, will be available as a special physical boxed edition, published and distributed by Meridiem Games. This Deluxe Edition will be available this summer for PlayStation 4. 

A must have for any horror fan, this boxed Deluxe Edition will include a special artwork sleeve, a map where players can note clues they find during the game and a character guide, explaining their abilities and relationship to the story.

Feeling brave? Then check out the announcement trailer for the Deluxe Edition of Song of Horror here

About Song of Horror

Song of Horror is a cinematic third-person horror adventure focusing on a terrifying narrative inspired by the literary works of Poe, Lovecraft and M.R. James. 

Famed writer Sebastian P. Husher has gone missing, along with his entire family. His editor, worried by the loss of contact, sends an assistant to Husher’s home to check on his well being. He never returns. These disappearances spark a series of terrifying events, revealing a dark entity known only as The Presence that seems to be at the centre of the horror that unfolds.

Features

  • Song of Horror offers a truly dynamic terror experience: its antagonist, the supernatural entity known only as The Presence, is controlled by an advanced AI (Artificial Intelligence) that adapts to your actions and decisions.
  • Experience unbearable fear as this otherworldly being responds to your way of playing and hunts you down in unexpected ways, offering a unique experience to every player and gameplay where tension builds up naturally instead of coming from scripted sequences.
  • As a player, you will live this story through the eyes of a varied set of characters related to the story in their own way. Every character is different, and brings their unique point of view to the investigation, allowing them to approach clues and items differently.
  • Their actions and decisions will shape the world: some of them will know more or less of certain aspects of the story; some will be more effective against supernatural manifestations, but all of them can die if the Presence gets to them – and death is permanent. If they die, you will have to pick the story up with another one, and continue the investigation so their deaths are not in vain.
  • A mysterious antique shop, a forgotten abbey, an abandoned mental hospital… Each location in Song of Horror is inspired by the classics of the genre. Explore and investigate these haunted places to gather clues and items that will help you solve challenging puzzles while enduring the agonizing tension of the game’s atmosphere.

The boxed Deluxe Edition of Song of Horror will be available across European territories for PlayStation 4 this summer.  For more information, please visit www.meridiem-games.com/en

-Ends- 

About Meridiem Games

Meridiem Games is an independent video game publisher and distributor for all console platforms. The entire Meridiem Games team is focused on satisfying the demand of players who are fond of physical editions, titles such as Fahrenheit 15Th Anniversary PS4, KUNAI Day One Edition NSW, Daymare: 1998 Black Edition PS4, Pang Adventures Buster Edition PS4 / NSW, etc … released in its physical edition thanks to Meridiem Games. Click here if you want to be updated about us. https://meridiem-games.com/ 

About Raiser Games

Raiser Games is Webedia’s boutique game publisher. With over 200 games behind our backs, our talented team of professionals helps independent developers to bring their best ideas to life by producing, marketing, publishing, and distributing their projects on multiple platforms and on a worldwide scale. Our flagship title, Youtubers Life , is a trendsetter, million-player franchise with a unique spin on the life simulation genre. Our diverse portfolio includes the Lovecraftian cult-hit Song of Horror , the quirky arena shooter Goat of Duty , and the MOBA manager spin-off Esports Life Tycoon, among others. We strive every day to fill the world with fun and games for everyone. A Raiser Game is both an entertaining experience, and a friendly community where players feel at home.

About Protocol Games

Protocol Games is a Madrid-based studio created in October 2014 by Ignacio F. Herrero and Carlos G.F. Grupeli, two friends who dreamt of making memorable games that made others feel the way they felt playing classic video games. They’ve spent the last 5 years bringing their idea of how true, raw fear feels like into life.

Kingston HyperX and MSI Set Another New DDR4 Overclocking World Record at 7200MHz

Taipei – April 27, 2021 – Kingston Technology, a world leader in memory products and technology solutions, today announced that its gaming division’s high performance memory HyperX Predator DDR4was used to set another new overclocking world record for the fastest DDR4 memory frequency at 7200MHz. Within a month, the world record for highest frequency was set by the MSI OC Team in Taiwan twice, using the same memory spec with HyperX 4600MHz Predator DDR4 8G module (part number: HX446C19PB3K2/16) on the new MSI MEG Z590 UNIFY-X motherboard using a 11th Gen Intel® Core™ i9-11900KF @ 3.50GHz CPU. At the time of this release, the record breaking frequency is posted on HWBOT, the site for PC enthusiasts looking for news, tips and information on overclocking, benchmarks and competitions. The valid CPU-Z screenshot can be found here.

“We are thrilled to be part of the breakthrough in DDR4 overclocking history, with HyperX Predator memory used to set two world records within the past month,” said Kingston, “Our engineers continue to focus on improving high-speed yields to get faster products in the hands of our customers and push previously unattainable performance records.

HyperX Predator DDR4 was used to set the world record at 7156MHz last month. HyperX Predator DDR4 offers high-performance memory paired with a bold and aggressive style. The frequencies available for purchase have expanded to 4800MHz along with latencies from CL12 to CL19. HyperX memory modules are Intel® XMP-ready with certified profiles optimized for Intel’s latest chipsets, and are also compatible with many of AMD’s latest chipsets.

Available as 8GB to 32GB single modules and kits of two, four and eight with capacities of 16GB to 256GB, HyperX Predator DDR4 memory is 100 percent factory tested at speed and backed by a lifetime warranty, with free technical support and legendary reliability. For more information on HyperX DDR4 and global availability, please visit HyperX Memory webpage.

Kingston can be found on:

Facebook: https://www.facebook.com/KingstonAPAC
YouTube: http://www.youtube.com/user/KingstonAPAC

About Kingston Technology

From big data, to laptops and PCs, to IoT-based devices like smart and wearable technology, to design-in and contract manufacturing, Kingston helps deliver the solutions used to live, work and play. The world’s largest PC makers and cloud-hosting companies depend on Kingston for their manufacturing needs, and our passion fuels the technology the world uses every day. We strive beyond our products to see the bigger picture, to meet the needs of our customers and offer solutions that make a difference. To learn more about how Kingston Is With You, visit Kingston.com.

#  #  #

Kingston and the Kingston logo are registered trademarks of Kingston Technology Corporation. IronKey is a registered trademark of Kingston Digital, Inc. All rights reserved. All trademarks are the property of their respective owners.

Embrace movie magic with Planet Coaster: Ghostbusters™ & Studios Pack

Two brand new packs bring ghoulish goings on and cinematic thrills to Planet Coaster: Console Edition

Cambridge, UK – 26th April 2021 Frontier Developments plc (AIM: FDEV) today announced two brand new packs for Planet Coaster: Console EditionPlanet Coaster: Ghostbusters™ and the Studios Pack will be coming to Xbox One, Xbox Series X|S, PlayStation®4 and PlayStation®5 on 29 April, giving players everywhere the chance to expand their parks like never before.

Planet Coaster: Ghostbusters is the ultimate love letter to the hit movie. It features the supreme vocal talents of Dan Aykroyd and William Atherton in a brand new story-driven scenario.. There’s also authentic scenery pieces aplenty and sound effects straight from the 1984 original, including the ECTO-1, Slimer, Stay Puft Marshmallow Man, the Ghostbusters HQ, and Spook Central, offering everything players need to create a hauntingly good park.

Players can enthral guests with an assortment of new blueprints, a multitude of building materials, and a brand new flat ride and coaster. These are RollerGhoster, a twisting, turning, Slimer-themed kiddie coaster; and The Ghostbusters Experience, an interactive tracked ride where guests bust ghosts and score points as they ride around in the ECTO-1. Players can even take a ride themselves and fire Proton Packs to take down the colourful spirits and spectres in first-person. 

Bringing the blockbuster experience to Planet Coaster: Console Edition, the Studios Pack lets players choreograph heart-pounding stunt shows, design exciting backlot tours, and create cinematic thrill rides that put guests right in the heart of the action.

The Studios Pack contains over 90 new blueprints, hundreds of new scenery items and construction pieces, and three incredible new rides. These are Big Screen Tour, a bus-based ride bringing park guests face-to-face with silver screen spectacles; Re-Motion, a simulator-style tracked ride in which an adjustable robotic arm tilts riders in all directions; and Horror Heights, a chilling drop tower dark ride.

Both Planet Coaster: Ghostbusters and Studios Pack make wonderful additions to the world of Planet Coaster: Console Edition.

Planet Coaster: Ghostbusters is available for a suggested retail price of £12.99/$14.99/€14.99. The Studios Pack is available for a suggested retail price of £7.99/$9.99/€9.99. They both release for Xbox Series X|S, Xbox One, PlayStation®4 and PlayStation®5, on April 29th.

Visit the Planet CoasterConsole Edition website at https://www.planetcoaster.com/

About Planet Coaster
Create. Manage. Share. Inspire and be inspired as you create, manage, and share the world’s greatest coaster parks with friends and content creators around the world. Surprise, delight, and thrill your guests by building a coaster park empire, and let your imagination run wild with the future of coaster park simulation games.

About Frontier Workshop
The Frontier Workshop is an online hub where you can share your creations with the world. Dream big as you upload any blueprint you want for players across the world to experience, then browse endlessly inspiring community efforts to download into your game. From fetching shopfronts to sprawling coaster parks, you’ll find it all in the Frontier Workshop.

About Frontier
Frontier is a leading independent developer and publisher of videogames founded in 1994 by David Braben, co-author of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. As well as self-publishing internally developed games, Frontier also publishes games developed by carefully selected partner studios under its Frontier Foundry games label.

About Sony Pictures Consumer Products

Sony Pictures Consumer Products (SPCP) is the licensing and merchandising division of Sony Pictures’ Motion Picture Group and Sony Pictures Television for Sony Pictures Entertainment (SPE) is a subsidiary of Tokyo-based Sony Group Corporation. SPE’s global operations encompass motion picture production, acquisition, and distribution; television production, acquisition, and distribution; television networks; digital content creation and distribution; operation of studio facilities; and development of new entertainment products, services and technologies. Sony Pictures Television operates dozens of wholly-owned or joint-venture production companies around the world. SPE’s Motion Picture Group production organizations include Columbia Pictures, Screen Gems, TriStar Pictures, 3000 Pictures, Sony Pictures Animation, Stage 6 Films, AFFIRM Films, Sony Pictures International Productions, and Sony Pictures Classics. For additional information, visit http://www.sonypictures.com/corp/divisions.html

Legendary Chinese RPG Series Makes its Western Console Debut with Xuan Yuan Sword 7

The 30-year-old saga brings its character action RPG to PlayStation and Xbox platforms this summer

Hong Kong – April 26th, 2021 – In a joint collaboration, independent developer and publisher eastasiasoft are bringing SOFTSTAR and DOMO Studio’s Chinese mythology-based action RPG Xuan Yuan Sword 7 to PlayStation and Xbox platforms this summer. This marks the long running saga’s debut on western consoles after being a cultural touchstone in China for thirty years. Physical releases will be available at retailers throughout North America and Europe through publisher Maximum Games.

The latest entry in a long running saga, Xuan Yuan Sword 7is an accessible entry point, offering a standalone story and dynamic, real-time combat. Set 2000 years ago in China near the end of Western Han rule, Xuan Yuan Sword 7 places players in the role of noble swordsman Taishi Zhao following the trail of a mysterious bamboo slip from the crypt of Marquis of Liu that promised prosperity, but only brought famine and misery in its wake. To protect his family and seek out the truth of this calamity, Taishi Zhao embarks upon a journey through a mythological realm full of otherworldly beings bent on his destruction.

Along the way, Taishi Zhao must master a host of fighting techniques. Armed with the Elysium Scroll, he can slow down time, absorb monsters, or alter the environment. Upgrade your armor and weapons, develop passive skills, and learn new techniques. Block, dodge, and riposte your foes as you journey through this haunted realm.

Xuan Yuan Sword 7 is a celebration of ancient China’s landscape, civilization and culture, infused with the mystique of its own legends. With a story deeply rooted in ancient Chinese history and mythology, Xuan Yuan Sword 7 reimagines both as one fantastical and chaotic realm under the governance of a new Xin Dynasty. Witness the final destiny of the Mohists who believed in an ancient philosophy of logic, rational thought, and science that was once as popular as Confucianism in China 2200 years ago.

“The Xuan Yuan Sword series has been a colossal part of the Chinese video game industry, yet has tragically failed to make its way to western shores,” said Joshua M French, Community Manager at eastasiasoft. “We aim to fix that with Xuan Yuan Sword 7, which we believe is the perfect entry point for any action RPG fan – especially those with an interest in anthropology and mythology.”

Supported text/subtitles include: English, French, German, Spanish, Russian.

More information on Xuan Yuan Sword 7

Visit the Xuan Yuan Sword 7 website: http://www.swd7.tw/main/index/en

About Eastasiasoft Limited
Eastasiasoft Limited is an independent, Hong Kong–based developer and publisher of interactive entertainment specializing in video games and related media. Founded in 2007, eastasiasoft has published a diverse variety of titles in digital and physical format. Eastasiasoft is a licensed PlayStation, Nintendo Switch and Xbox One publisher. Some of eastasiasoft’s recently licensed and published games are Moero Crystal H, Ghost Blade HD, Gunlord X, Sword & Fairy 6, Rainbow Skies, Rainbow Moon, and the Söldner-X franchise.

About SOFTSTAR
Softstar Entertainment Inc. is a leading brand for PC games for the Chinese market and has created the Sword & FairyXuan Yuan Sword, and Richman as the top three best known Chinese-speaking game IPs. It is also the very first Chinese game provider to invest in the development of spin-off products & services, presented in such diverse media as TV dramas, novels, comics, and physical games, so as to satisfy all the entertainment demands of its numerous and wide-ranging consumers. Up to date, Softstar owns a fan base of 500 million people in Greater China, as well as fan clubs across the whole China; its domestic and international business partners span across North East Asia, South East Asia, North America and Europe.

About DOMO Studio
DOMO Studio is one of Softstar’s main development studios, led by the producers Yang Yuansheng and the “Father of Xuan Yuan Sword” Mark Tsay. DOMO Studio consists of more than 60 team members and is one of Taiwan’s leading game development studios.

In addition to “Xuan Yuan Sword” team members, DOMO Studio also includes a dozen senior animators, character artists, scenery artists, 3D designers and senior engineers who have participated in well-known game projects in Taiwan and abroad, as well as well-known novel authors, animation directors, senior animators, story writers, and others.

About Maximum Games
Maximum Games ranks as a top 20 global video game publisher of interactive digital entertainment spanning all genres and supporting multi-platforms. The company’s mission is to provide a proven and strong hands-on approach to publishing, marketing, and distribution. Established in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned executive of digital consumer products and channel marketing. Under Seelye’s leadership, the company has been recognized with numerous awards such as “Fastest Growing Tech Company” by American Business Awards and has made the Inc. 5000 list of Fastest Growing Private Companies for five consecutive years. Maximum Games has offices in both the US and UK and continues to expand its scope of global publishing and distribution via direct reach and strategic partnerships. For more information on Maximum Games, visit the company’s website at http://www.maximumgames.com.

TURTLE BEACH’S AWARD-WINNING ROCCAT PC ACCESSORY BRAND UNVEILS THE ALL-NEW KONE PRO SERIES PC GAMING MICE

The Kone Pro Series Combines ROCCAT’s Iconic Competitive PC Gaming Mouse Design with the Brand’s Latest Technologies, Including Titan Optical Switch, Titan Wheel Pro, and More

White Plains, NY – April 26, 2021 – ROCCAT, Turtle Beach Corporation’s (Nasdaq: HEAR) award-winning Hamburg, Germany-based PC peripheral brand, today unveiled the newest additions to its legendary Kone line of PC gaming mice, the Kone Pro and Kone Pro Air. The all-new Kone Pro series mice combine ROCCAT’s ridiculously fast Titan Optical Switch technology with the signature feel of the brand’s legendary Kone PC gaming mouse design. ROCCAT debuted the first-ever Kone mouse in 2007, and the Kone was also ROCCAT’s first commercially launched product in 2008 and has gone on to become a staple of esports. 13 years later, the Kone’s design has undergone well-over a decade’s worth of research into hand sizes and grip-types to create the most advanced, ergonomic, and competitive mouse yet. The all-new Kone Pro series improves on the renowned ergonomic shape of the Kone and is available in Arctic White and Ash Black. ROCCAT’s Kone Pro series mice will be available May 16, 2021 for a MSRP of $79.99 for the wired Kone Pro, and a MSRP of $129.99 for the wireless Kone Pro Air. Pre-orders are available starting today at www.roccat.com and participating retailers worldwide.

“The new Kone Pro series adds our latest groundbreaking features to this fan-favorite mouse design to deliver true competitive comfort. It is a marvel inside and out,” said René Korte, ROCCAT Founder and General Manager for PC peripherals at Turtle Beach. “ROCCAT’s origin story begins with the first Kone, so when we set out to redesign our most iconic mouse, we were excited to bring our latest advancements together in a new offering that surpasses what’s come before. This was no easy task. However, I can say with confidence that the new Kone Pro series is our best yet.”

The launch of ROCCAT’s Kone Pro mice marks a new chapter in the Kone’s story, as the newly redefined shape strikes the perfect balance between what PC gamers loved in the Kone AIMO and the performance of the Kone Pure. Beyond the evolution in the Kone’s shape, the Kone Pro mice boast ROCCAT’s Titan Optical Switch technology for a high-quality click feel, a response rate up to 100 times faster than mechanical switches, and long-lasting durability. The Kone Pro mice also feature ROCCAT’s acclaimed Titan Wheel Pro – a new aluminum wheel with a satisfying scroll and sensory click, providing gamers with unmatched speed and a premium feel. Pure PTFE, heat-treated skates assure smooth motion and minimal friction. Both the Kone Pro and Kone Pro Air make use of ROCCAT’s bionic shell design for an ultra-lightweight precision gaming mouse thanks to its honeycomb structure.

Weighing in at 66 grams and 75 grams respectively, the Kone Pro and Kone Pro Air are among the lightest gaming mice on the market. The Kone Proseries use ROCCAT®s Owl-Eye 19K dpi optical sensor, making them highly accurate. The high-performance sensor allows for precision translation from movement to gameplay. The Kone Pro comes with the PhantomFlex® cable for a feeling of unrestricted motion. Providing an even greater level of freedom, the Kone Pro Air is completely wireless, with dual connectivity possible via Bluetooth and wireless transmitter. The Kone Pro Air’s Rapid Charge feature provides five hours of gameplay with just a 10-minute charge, while Stellar Wireless delivers over 100 hours of continuous gameplay with a full charge. 

Both models also offer ROCCAT’s alluring AIMO RGB lighting abilities to synchronize with compatible AIMO-enabled products for multi-device illumination patterns. Able to produce 16.8 million colors, the Kone Pro and Kone Pro Air can connect with other ROCCAT desktop devices for optimalRGB lighting coordination.

For more information on the latest ROCCAT PC gaming products and accessories, visit ROCCAT.com and be sure to follow ROCCAT on Twitter, Instagram, Facebook, and YouTube.

About Turtle Beach Corporation

Turtle Beach Corporation https://corp.turtlebeach.com) is one of the world’s leading gaming accessory providers. The Turtle Beach brand (www.turtlebeach.com) is known for pioneering first-to-market features and patented innovations in high-quality, comfort-driven headsets for all levels of gamer, making it a fan-favorite brand and the market leader in console gaming audio for the last decade. Turtle Beach’s ROCCAT brand (www.roccat.com) combines detail-loving German innovation with a genuine passion for designing the best PC gaming products. Under the ROCCAT brand, Turtle Beach creates award-winning keyboards, mice, headsets, mousepads, and other PC accessories. Turtle Beach’s Neat Microphones brand (www.neatmic.com) creates high-quality USB and analog microphones for gamers, streamers, and professionals that embrace cutting-edge technology and design. Turtle Beach’s shares are traded on the Nasdaq Exchange under the symbol: HEAR.

“The Light of The Darkness” from Brazilian QUARTOMUNDO wins in Italy

Brazilian Metroidvania-style game swayed the judges and earned a seat in the NGDC Season V Grand Finals at NG21 this fall.

Rio de Janeiro, Brazil – April 26, 2021 – The Nordic Game Discovery Contest (NGDC) is online and on the move with its fifth season, now presenting its most recent qualifier which was won in Italy, more precisely online with the DStars Connects conference. 

The Light of the Darkness from QUARTOMUNDO blends Castlevania progression, exploration and RPG aspects with Legacy of Kain story, dialogue and fan theories. It is a Metroidvania game inspired by the beloved classics. Explore the Lands of Oblivion, a cursed place between the worlds of Light and Darkness. Play as the first and unique hybrid into a world filled with rich storytelling and an intriguing, original history. 

We couldn’t be happier with Nordic Game for being accepted at the competition. The Light of The Darkness has been around for a while now, but after winning NGDC during DStars in Italy it is like we are really on the map of Indie Games.” says Fernando Rabello, CEO of QUARTOMUNDO. “We have been getting so much attention, there are so many good things happening to us… From an Indie Dev perspective NGDC is just an amazing initiative!” 

The game is currently in Alpha, but you can already now sign up to follow or wishlist on Steam and be updated when it hits Beta – You can find The Light of the Darkness on Steam at https://store.steampowered.com/app/1369430/The_Light_of_the_Darkness/ 

The selected game will earn a seat in the NGDC Grand Finals at the November edition of NG21 in Malmö, Sweden, as well as prizes from Xsolla, Microsoft, WhisperGames and PR specialists Games Branding. 

Check out the awesome elaborate gameplay video:

Follow “The Light and the Darkness” on Facebook: https://www.facebook.com/TheLightoftheDarkness

About QUARTOMUNDO

QUARTOMUNDO is a 3D Animation and Game Development Studio based in Rio de Janeiro, Brazil. We make games for people having fun, of course, but also for telling stories that relate to meaningful life issues. At this very moment, we believe that intolerance is a relevant subject we all should talk about, so we decided to develop a sous-like metroidvania around the story of Sephius, the first and only hybrid in an universe divided between two ancient rival strains: Pales and Darks. 

About the Nordic Game Discovery Contest

Building on fourteen years of organising successful games industry activities, including the annual Nordic Game conference, regional funding programs, overseas networking events and other developer support initiatives, Nordic Game launched the Nordic Game Discovery Contest (NGDC) in 2016 – an exciting, competitive challenge where selected game projects are showcased live in pitch competitions at partner events across Europe and around the globe. Learn more about all the NGDC Season IV qualifiers – and get ready for Season V – at discovery-contest.nordicgame.com.

About the Nordic Game conference

Nordic Game is the leading games conference in Europe, and 2021 marks its nineteenth and twentieth editions. Gathering thousands of industry professionals in Malmö annually, Nordic Game is the one and only “home turf” meeting place for the highly successful game developers of Denmark, Finland, Iceland, Norway and Sweden. Nordic Game doubles up again with NG21 on 26-28 May and in November, following last year’s digital debut at NG20 and twice the knowledge, emotion and business at NG20+.