Lesquin, France, June 16, 2022 – Scheduled for release on 8 September 2022 on PC, PlayStation®5 and Xbox Series X|S, digital editions of Steelrising are now available for preorder. Players who preorder will get a “Marie-Antoinette” alternative appearance pack for Aegis and exclusive access to the beta, which starts on 25 August 2022.
The Bastille Edition, which releases 8 September and is also available for preorder, includes the DLC Cagliostro’s Secrets, which is scheduled for early November. This chilling quest will take you to a whole new area that harbours secrets hidden by the king. On this dark adventure, you will encounter new enemies and unlock new weapons and costumes. Your ultimate goal is to uncover the secret behind the alchemy that powers the automatons of Louis XVI.
1789 is the year of the Storming of the Bastille and the start of the monarchy’s downfall. Steelrising depicts an alternative version of history: what if King Louis XVI, who loved clockmaking, had built an army of robots capable of quelling the insurrection? Powerful and cruel, this army spares no one and violently punishes rebels. Paris is burning and bleeding. Men, women and children are being systematically massacred.
Aegis, an automaton created as a dancer for the pleasure of the Court, is now a warrior and Marie-Antoinette’s bodyguard. The Queen has tasked Aegis with cutting a path through Paris where the machines are sowing terror. Each fight with these mechanical enemies is a challenge where the player’s skills are severely tested. Such is the price to pay for those who want to change the course of history.
Steelrising will be available on the 8th September 2022 on PC PlayStation®5, and Xbox Series X|S.
About NACON: NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 16 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 20 years of expertise at the service of players. https://www.nacongaming.com/
About Spiders : Spiders is a video game development studio created in 2008, specialized in RPGs and original universe. Its last game was the million-seller Greedfall (2019).
When Supermassive Games debuted their first interactive horror story Until Dawn they captured the hearts of many fans of the genre by offering something a bit different. Characters could live or die depending on player choice and how quick they are with quick time events and a few other factors. After seeing success with Until Dawn, they stepped into an anthology of smaller horror titles in the form of the Dark Pictures games and while they ranged in quality they saw various improvements and refinements to the formula. Now the team is back with a new large scale standalone entry in the form of The Quarry. Centered once again around teenagers trying to survive a dangerous and unknown situation, Supermassive Games returns to their roots and manages to succeed in offering a new and enticing horror entry that lives up to their reputation.
Spoilers: Below Gameplay Features Full Game Walkthrough
Story
With a mysterious and worrisome prologue setting the mood right from the beginning, players join The Quarry at the end of summer camp. The final day has arrived and all of the children have already been sent back home on a bus with only the camp counselors and owner of the camp still left at Hackett’s Quarry. The owner, Chris Hackett, is worried about making sure that every counselor is out of the area before the end of the day to the point that he grows incredibly frustrated and worried once their minivan breaks down right before everyone is set to leave. With a warning to the rest of the counselors that they must stay inside and stay quiet, Chris leaves saying that he will be back in the morning with help.
Of course, being teenagers at the end of a long summer break, the counselors want to make the most out of their final day and choose to hold a bonfire party out in the woods instead with even the most reluctant member of the group choosing to go along with their plans regardless of what the player decides. With booze, plenty of shotgun ammo, and maybe some fireworks to go around it may seem like this party is going to be a blowout but once tensions are raised among the group and they begin to splinter off, these counselors quickly find out that this party might just be their last.
Exactly what type of horrors these young adults will be facing goes into spoiler territory even if things are hinted at quite early but it must be said that The Quarry does a satisfying job keeping players guessing as to what may happen next. Could this path lead towards a death or something willing to help out? More often than not trying to find out more about what is happening in the camp is always a good thing but not everything is always as it seems and even a safe route can be just as deadly as the obviously dangerous one. By building up surprising twists and offering satisfying pay-offs to player choice, players will find that the writing for The Quarry is incredibly strong, with a solid and interesting plot that constantly has players guessing who or what may be friend or foe and whether their choices are correct or not.
After the tone setting prologue The Quarry actually begins by working through its story in a fairly slow burn. This is done to try and introduce players to the various characters that they will be trying to help survive through the night. Nearly all of them come across as various teen horror archetypes to the point that the game flat out starts referencing various classic 80s horror movies at points. This slow start can be a bit rough as players are slowly uncovering clues that something strange may be happening in the woods. That being said, it does offer some payoff as most of the characters start to come into their own and show development as the night progresses and a few even reveal how they simply are putting up a front while others are just as simple as they seem.
Of course, thanks to the game offering so many options for player choice and a large number of characters being able to die fairly early on into The Quarry, whether or not players actually get to see most of the story or certain scenes can vary wildly between playthroughs. Making it through with everyone alive may offer the most story reveals but can also deprive players from some unique interactions that only can be seen should a counselor meet their demise, end up taking a completely different path entirely, or having something else happen to them that we can’t spoil here. This type of variability is a joy to see and perhaps offers some of the most variables in a Supermassive game yet but it still retains an issue that persists throughout every game they have developed so far, unskippable dialogue. While this makes sense during an initial playthrough or for scenes yet unseen by the player it is disappointing that some of the lengthier conversations cannot be fast-forwarded through upon subsequent playthroughs.
It is also worth noting that players can once again find various collectibles scattered throughout each chapter as they play. These help unveil extra bits of worldbuilding and, if enough are found, can reveal additional information about each other when matching clues are located. In a bit of a new offering, players can find evidence as well that may help prove that their story is true once the night has come to an end and it can change the ending slightly depending on how much is located.
The Quarry’s take on storytelling proves that Supermassive still has plenty to offer even when it comes to crafting larger experiences. With plenty of satisfying twists and reveals, characters that feel like they fit right into a horror movie including a few that grow throughout their journey, and enough variability to warrant more than one playthrough, this story is one that will keep players guessing about their choices all the way through the final chapter.
Gameplay
As per usual with Supermassive Games’ horror titles, players will be tasked with controlling a number of characters though this time around it is the largest roster yet. This allows for quite a bit of variety, as long as they stay alive of course, as players swap from location to location around the camp as the group breaks apart from one another. There are moments of exploration where players can investigate their surroundings, uncovering clues, pieces of evidence, or even tarot cards before finding themselves either dropped into a dialogue sequence or an action based cutscene. These tarot cards work similar to “totems” and “pictures” in past entries by giving players previews of an event that may happen in the future though occasionally these visions are limited to only one per chapter, meaning that should two or more tarot cards be found, only one possible future can be previewed.
Dialogue decisions are fewer this time around and players must pick between two options always though a new type of interaction has been added this time around. These come in the form of “interrupts” that give the player the choice of making an action, or not, within a certain time frame. Occasionally these interruptions are the right thing to do while other times they will have dire consequences so players will need to be wary here. Also included are combat sequences that have players needing to wield a shotgun to aim and fire at targets. While there is a tutorial of sorts offered, players can choose to have some aim-assist should they need it.
Perhaps the biggest change to their standard formula comes in the form of the “hold your breath” sequences. Rather than matching the heartbeat rhythm like their Dark Pictures titles or not moving from Until Dawn, The Quarry now asks for players to hold down A to hold a character’s breath and wait until danger has seemingly passed before letting go of the button. This can be indicated by a red aura appearing near the edge of the screen but players who let go too early or hold their breath too long that they gasp for air can be caught just as easily despite this new method.
Of course, should players want a bit of an easier experience The Quarry offers the most accessibility options yet. Not only can players make use of a “3 Lives” system once they either have completed the game once or purchased the deluxe version of the game that allows users to rewind to a choice that led to a character’s death three times in one playthrough, but it also offers a number of options that make the game easier for newcomers or those who want a simpler time. This includes making all directional inputs the same, making mash events a single button press, automatically succeeding breath sequences and combat sequences, and more. This is a nice offering for solo play though it is noted that it is not available outside of single player so once the online portion is added next month these settings won’t be available in multiplayer. It is also worth noting that just like with the “interrupts” system there are also moments where players may want to purposefully fail a QTE or combat sequence so those who want to see the most of what The Quarry has to offer do need to play with some risks.
For now though players can make use of either the standard single player mode, a couch co-op where players can pass the controller between each other when controlling chosen characters, and a fairly ironic movie mode. Movie mode is something of a funny offering but enjoyable one all the same as it allows players to simply allow the game to play itself and they can watch how events unfold either through a predetermined path or through variables that can be adjusted before the movie starts.
Visuals & Audio
Supermassive has reached deep into their pocketbooks this time around as usually the developer features at least one significant actor to portray a role in their games this time around The Quarry has a whole laundry list of actors. Many of these include horror movie staples such as David Arquette and Ted Raimi with numerous other high profile popular actors and actresses offering their likenesses for facial capture and voice work. This has led to some absolutely gorgeous looking character models with the exception of one character that seems a bit odd looking among the rest as well as some gruesome looking gore whenever a death happens to occur. Similar attention has been paid to making sure that the game features a spooky enough atmosphere with fog rolling in during appropriate scenes, others with only a small bit of lighting to potentially make out a threat, and more.
The voice acting is, as one would expect, top notch given the talent involved. The writing that they have to work with is a bit corny at times though that fits the horror genre that the game manages to capture rather well. It is also nice to note that the game offers a large number of licensed tracks of music that players can enjoy throughout various parts of the game, usually at the beginning or ending of a chapter, though a “streamer” mode can change these tracks to alternate pieces of music which, in at least two cases, were actually more appropriate sounding.
Overall
It is clear that Supermassive Games hasn’t lost their touch by offering smaller horror stories as The Quarry proves that they can still offer a lengthier experience with more branching paths and player consequences than ever before. Thanks to some impressive writing as well as some truly well thought out twists and reveals this horror game puts these counselors, and the players, through the wringer by night’s end and eager to see just how different the story can be should different choices be made. If only replaying the story was made a bit easier with the addition of previously seen text skipping like other quality of life improvements such as the numerous accessibility options and unlockable death rewind feature.
Capsule Computers review guidelines can be found here.
Executive Bonuses on Import/Export Sell Missions and Special Cargo Sales – Plus, Claim a Free Armored Kuruma, Double Rewards on Premium Deluxe Repo Work, and More
Executives in Southern San Andreas aren’t the type to fiddle away behind their screens at email factories — these titans of industry like to get their hands dirty with as many income streams as possible. This week is all about the white-collar criminals who keep the black market afloat.
Pursue the lucrative exotic vehicle trade by sourcing, storing, modifying, and offloading precious vehicular cargo. Executives who own a Vehicle Warehouse can trade stock in Import/Export Sell Missions and earn an extra 50% bonus GTA$ and RP to boot.
Claim a Free Armored Karin Kuruma Through June 22 Riding around Los Santos unprotected is asking for trouble — shield yourself by claiming a free Armored Karin Kuruma from Southern San Andreas Super Autos through June 22.
2X GTA$ and RP on Special Cargo Sell Missions If your Warehouse is filled with valuable contraband, it looks like the scales of supply and demand are tipped in your favor — all Special Cargo Sell Missions are paying out Double Rewards through June 22.
Only on PlayStation 5 and Xbox Series X|S
Hao’s Premium Test Ride: Grotti Turismo Classic Swing by Hao’s Special Works in the heart of the LS Car Meet to scope out this week’s Premium Test Vehicle: A Grotti Turismo Classic that isn’t shy about using performance-enhancers to get a competitive edge.
Hao’s Special Works Time Trial Feel the wind whipping through your hair and screaming past your eardrums in this week’s HSW Time Trial, a scenic route between Terminal and the wilderness surrounding Mt. Chiliad.
2X GTA$ and RP on Premium Deluxe Repo Work If it has an engine worth turning over, Simeon Yetarian knows about it. Help him repossess exotic vehicles coveted by the elite (or destroy his competition) by completing Premium Deluxe Repo Work or Simeon Contact Missions this week and you’ll earn 2X GTA$andRP.
2X GTA$ and RP on Top Fun Getting out of dodge would be simple if it weren’t for the Hunters giving chase in armed fighter jets. Make it across the map in one piece or get blown to smithereens — either way Top Fun is dishing out 2X GTA$ and RP to both teams for participating this week.
2X GTA$ and RP on Sumo (Remix) In this remixed take on the classic showdown, the safe zone changes up every time the countdown resets and parts of the track will just up and disappear altogether. Keep your wits about you in Sumo (Remix) to earn Double Rewards, all week long.
Car Meet Prize Ride: Grotti Turismo Classic Placing in the Top 5 in LS Car Meet Races for 4 days in a row this week will earn you the keys to the Grotti Turismo Classic, a throwback to the era of wide-collared suits, Hi-NRG dance music, and unregulated banking. Enjoy memory lane.
Try Out the Grotti Itali RSX, Grotti Furia, and Grotti X80 Proto The lovefest for Italian imports extends to the inside of the LS Car Meet: visit the Test Track to put the Grotti Itali RSX, Grotti Furia, Grotti X80 Proto through their paces on the painted track, Scramble between the columns, or floor it in a TimeTrial.
On the Casino Podium: Grotti Turismo R Visit the lobby of The Diamond Casino & Resort to spin the Lucky Wheel and walk away with GTA$, RP, snacks, clothing, accessories, mystery prizes, and more. This week’s top prize, slowly whirling on the adjacent podium is the Grotti Turismo R, a hybrid hypercar that renders the idea of “fuel economy” obsolete with the flick of one vulgar hand gesture out the window.
DISCOUNTS If you’re a serious businessperson, you’re going to need a space that speaks to your mission and sensibilities — luckily, Dynasty 8 Executive is offering Executive Offices and Office Garages for 50% off this week.
Customization options for Offices, including Interiors and other Extras, are 30% off, as are Warehouses and Vehicle Warehouses alike.
And should you need another set of wheels, check out this week’s discounted vehicles:
Benefactor Krieger – 40% off
Benefactor Schlagen GT – 40% off
Benefactor Stirling GT – 40% off
Karin Previon – 30% off
Pegassi Speeder – 50% off
Nagasaki Stryder – 50% off
Enus Cognoscenti (Armored) – 50% off
Grotti Furia – 30% off
Grotti X80 Proto – 30% off
Bravado Gauntlet Classic Custom – 40% off
Grotti Cheetah Classic – 40% off
Grotti Stinger – 50% off
Free Galaxy Super Yacht Rebate Through July 6 Purchase the Galaxy Super Yacht between now and July 6 and complete all six A Superyacht Life missions to receive a GTA$1M rebate to your Maze Bank account (delivered within 72 hours of completion).
This Month’s GTA+ Member Benefits:
The Gunrunning Bunker in Raton Canyon
Mobile Operations Center
Free clothing and liveries
2X GTA$ and RP on Double Down
Additional Member Bonuses
Visit the GTA+ website to check out all of the GTA+ Membership Benefits available until June 29. To learn more about how to make the most of your GTA+ Membership, check out the GTA+ Guide.
Prime Gaming Benefits All GTA Online players will receive a GTA$100K for playing anytime between June 16–22, while those whose Rockstar Games Social Club account is linked with Prime Gaming will receive an additional GTA$100K, for a total of GTA$200K per week.
Prime Gaming connected players who are also GTA+ Members will receive an extra GTA$100K — totaling GTA$300K per week. Make sure your Social Club account is signed up to Prime Gaming and GTA+ prior to June 22 to receive this week’s GTA$300K. Promotion ends June 29, 11:59pm ET.
All bonus GTA$ will be deposited into your Maze Bank account at the start of the next weekly event. To ensure access to future benefits, make sure to visit Prime Gaming and sign up.
June 17, 2022 – In today’s “10 Years of Dragon’s Dogma” Developer Video, Dragon’s Dogma™ director Hideaki Itsuno announced the highly anticipated Dragon’s Dogma™ 2 is now in production using Capcom’s RE ENGINE. This highly anticipated reveal followed a discussion of the inspirations behind the monsters, combat, and unique gameplay mechanics that define the high-fantasy world and open-world action of Dragon’s Dogma. The much-awaited sequel was announced with the reveal of the logo for the upcoming title.
The “10 Years of Dragon’s Dogma” Developer Video can be found below.
Itsuno began the developer video by recounting how classic pen-and-paper role-playing games introduced him to the genre of high fantasy and RPGs as a whole. After these early experiences captured his heart, Itsuno went on to develop a passion for arcade and action titles, especially the combat of Capcom’s Street Fighter™ II. By the year 2000, Itsuno had released multiple titles for Capcom’s arcade division and began piecing together the first concepts for a game that would eventually become Dragon’s Dogma. This dream would have to wait however, as Itsuno was assigned to finish the production of Devil May Cry™ 2, and its sequels Devil May Cry™ 3 and Devil May Cry™ 4.
After completing production on the Devil May Cry games, Itsuno returned to his passion project at last. The distinct approach to magic combat and the ability to grapple towering foes already set Dragon’s Dogma apart from its contemporaries, however it was the game’s unique Pawn System that helped cement its place as a fan favourite. This special system was born from Itsuno’s desire to keep the game a single-player experience, while still allowing players to feel connected to one another by sharing the AI companions they create and train. As development progressed, it was the production team’s trips to the United Kingdom that inspired the rolling hills and architectural identity of the world players would explore.
As Itsuno finished looking back at the origins of Dragon’s Dogma, he gave fans the first look at what lies ahead for the series with the surprise reveal of Dragon’s Dogma 2. Itsuno and the Dragon’s Dogma 2 development team including Dragon’s Dogma veterans Daigo Ikeno and Kenichi Suzuki are hard at work creating the sequel, and are excited to share more details in the future.
About Capcom
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com or www.capcom-unity.com.
Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners.
Hot Wheels Unleashed™ expansion Jurassic World Racing Season is available now
Get ready to race as the Jurassic World Racing Season* roars into HOT WHEELS UNLEASHED™ today. This new content is available to all players and provides both free and premium unlockable content that can be earned by completing a variety of new challenges created specifically for this Season. The Jurassic World Racing Season includes six themed vehicles: Tyrannosaurus Rex, Velociraptor Blue, Stegosaurus, Mosasaurus, Triceratops, and Tyrannosaurus Rex Monster Truck. It also features themed customisation items for the Basement and the Player Profile, and plenty of gears and coins for everyone. The Season will run from today through August 30, 2022.
Watch the Jurassic World Racing Seasontrailer here:
Jurassic World Dominion is in theatres worldwide now.
*Jurassic World Racing Season downloadable content requires a copy of HOT WHEELS UNLEASHED™ and internet access in order to play
About the JURASSIC WORLD Franchise
From Universal Pictures and Amblin Entertainment, Jurassic World immerses audiences of all ages in a new era of wonder and thrills where dinosaurs and humankind must learn to coexist. Jurassic World is more than a film franchise. At every turn, this $5 billion film series delivers a larger-than-life destination for exploration, discovery, and epic adventure. Dinosaurs live again and they live in Jurassic World. Jurassic World Dominion debuts in theaters June 10, 2022.
About Milestone
Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developers in the world. The 260+ people team is responsible for hit series like HOT WHEELS UNLEASHED™, MotoGP™, MXGP and Monster Energy Supercross – The Official Videogame, as well as RIDE and Gravel, Milestone’s own IPs.
Mattel is a leading global toy company and owner of one of the strongest catalogs of children’s and family entertainment franchises in the world. We create innovative products and experiences that inspire, entertain, and develop children through play. We engage consumers through our portfolio of iconic brands, including Barbie®, Hot Wheels®, Fisher-Price®, American Girl®, Thomas & Friends®, UNO®, Masters of the Universe®, Monster High® and MEGA®, as well as other popular intellectual properties that we own or license in partnership with global entertainment companies. Our offerings include film and television content, gaming and digital experiences, music, and live events. We operate in 35 locations and our products are available in more than 150 countries in collaboration with the world’s leading retail and ecommerce companies. Since its founding in 1945, Mattel is proud to be a trusted partner in empowering children to explore the wonder of childhood and reach their full potential. Visit us online at mattel.com.
Discover or Rediscover Assassin’s Creed Originswith Its 60 FPS Boost
SYDNEY, AUSTRALIA — June 17, 2022 — Today, Ubisoft announced that the Assassin’s Creed® Origins free weekend is now available until June 20 to celebrate the game’s 60 fps boost.
Support for 60 fps in Assassin’s Creed Origins has been awaited with excitement by fans around the world and is ready to be discovered. This upgrade is the first in a series of surprises and rewards designed to thank fans and celebrate 15 years of passion, creativity and loyalty, featured on our dedicated website: assassinscreed15.com. The game’s 60 fps boost is available on Xbox Series X|S and PlayStation®5.
Set in Ancient Egypt, Assassin’s Creed Origins takes place during a mysterious and pivotal period that shaped civilization. As Bayek, protector of Egypt and one of the first Assassins, players will dive into a vibrant, systemic open world and discover the secrets of the great pyramids, forgotten myths and the last pharaohs.
Players will have access to all main game content throughout the free weekend* and can take advantage of up to 85% off Assassin’s Creed Origins to continue their adventure. To get all the intel related to the free weekend, visit: freeweekend.ubisoft.com/assassins-creed-origins.
For more information about the Assassin’s Creedfranchise, please visit assassinscreed.com.
For the latest news on Assassin’s Creed® Valhalla and other Ubisoft games, visit news.ubisoft.com.
*Any progression made during the free weekend will carry over when the player upgrades to the full game on the same platform. An online connection might be required to start the game as a free player. On PlayStation®, the game is available to all users regardless of their PlayStation®Plus subscription except for German players. On Xbox, players need an Xbox Live Gold subscription. DLC and in-game content can be purchased and used. Ownership will carry over when the player upgrades to the full game. The free weekend starts on June 17, 4am AEST, and ends on June 21, 4am AEST.
About Assassin’s Creed
Since it first launched in 2007, the Assassin’s Creed series has sold more than 155 million games worldwide. The franchise is now established as one of the best-selling series in video game history. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin’s Creed transcends video games, branching out into numerous other entertainment media.
About Ubisoft
Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.
FINAL FANTASY VII 25th ANNIVERSARY CELEBRATION BROADCAST UNVEILS FIRST LOOK AT ‘FINAL FANTASY VII REBIRTH’, ‘CRISIS CORE -FINAL FANTASY VII- REUNION’ AND MORE
FINAL FANTASY VII 25th ANNIVERSARY CELEBRATION BROADCAST Reveals Second Title in the Remake Project, FINAL FANTASY VII REBIRTH, Confirming the Remake Project as a Three-Part Trilogy, Exclusive Look at Upcoming FINAL FANTASY VII Releases and Year-Long Celebration Activities
SYDNEY (June 17, 2022)– Square Enix continued its celebration of FINAL FANTASY® VII today with a FINAL FANTASY VII 25th ANNIVERSARY CELEBRATION stream, featuring the first look at FINAL FANTASY VII REBIRTH for PlayStation®5 (PS5™) console, the sequel to 2020’s critically-acclaimed FINAL FANTASY VII REMAKE, the announcement ofCRISIS CORE™ -FINAL FANTASY VII- REUNION , a HD remaster of the beloved prequel to FINAL FANTASY VII, a Steam Deck compatible version of FINAL FANTASY VII INTERGRADE for PC and much more.
Additionally, trailers for the mobile games FINAL FANTASY VII EVER CRISIS and FINAL FANTASY VII THE FIRST SOLDIER and exclusive FINAL FANTASY VII anniversary merchandise were also shown in the program.
The new trailers revealed during the FINAL FANTASY VII 25th ANNIVERSARY CELEBRATION stream and full stream VOD can be viewed here:
FINAL FANTASY VII REBIRTH – First Look Trailer
CRISIS CORE –FINAL FANTASY VII– REUNION – Reveal Trailer
FINAL FANTASY VII EVER CRISIS Trailer
FINAL FANTASY VII THE FIRST SOLDIER Season 3 Trailer
FINAL FANTASY VII 25TH ANNIVERSARY CELEBRATION Stream VOD
FINAL FANTASY VII REBIRTH is the second story in the FINAL FANTASY VII remake series which tells the story of the iconic fantasy game that redefined the RPG genre, in three distinct games. At launch, FINAL FANTASY VII REMAKE was celebrated by players and critics alike, selling over five million copies worldwide. FINAL FANTASY VII REBIRTH is slated to launch next Summer (Southern Hemisphere) for PS5.
FINAL FANTASY VII remake series Creative Director, Tetsuya Nomura said, “As revealed on the broadcast, there are currently four FINAL FANTASY VII projects being developed in parallel. Although each of the four titles plays a different role, they are all connected through the high-quality depictions of FINAL FANTASY VII’s world and characters. As someone who was involved with the development of each and every one of the original titles, I deeply understand the vision and thoughts behind each project, and I am actively involved in the development process for all four titles.
FINAL FANTASY VII REBIRTH is being designed so that people can enjoy this game whether they know the original game or not. In fact, new players might even enjoy starting their FINAL FANTASY VII journey with FINAL FANTASY VII REBIRTH. Cloud and his friends embark on a new journey in this game, and I believe that the scenes that they witness after leaving Midgar will give players a fresh, new experience. I can’t wait to share the intention behind naming the first title, “REMAKE,” and the second title, “REBIRTH.” In time, I hope to reveal what the third title will be called, and where this journey will ultimately lead.
The development of FINAL FANTASY VII REBIRTH has been progressing rapidly since we adopted a new development structure. A title of this scale in which everything is interconnected even before production began is truly rare. In fact, some development has already begun on the third title. I myself have started on the development and am working towards the completion of the series.
We will work to deliver this title to fans with the same amount of enthusiasm from now until we reach the finish line. In the meantime, please enjoy the other 25th anniversary projects that further expand the world of FINAL FANTASY VII.”
FINAL FANTASY VII REBIRTH Director Naoki Hamaguchi said, “I am overjoyed that we are able to announce FINAL FANTASY VII REBIRTH and I feel a strong sense of duty to deliver the ultimate FINAL FANTASY VII experience to all the fans eagerly awaiting this game. The development has already entered full production and the team is highly motivated in putting everything together on the project and working to create a finished game. The FINAL FANTASY VII remake project will be a three-part trilogy, but FINAL FANTASY VII REBIRTH is much more than just one instalment in the series. We are developing it with all of the passion and dedication needed to create an original game and plan to deliver the ultimate gameplay and world building experience. Trust me, it will be worth the wait!”
Yoshinori Kitase, FINAL FANTASY VII remake series Producer and FINAL FANTASY VII Director said, “We have officially announced that the second title FINAL FANTASY VII REBIRTH will be released next winter, approximately three years after the original FINAL FANTASY VII REMAKE released in April 2020. Three years may feel like a long time for all the fans who are eagerly awaiting the next game, but we want to offer the best experience possible and reassure everyone that development is proceeding at an astonishingly fast pace for such a large-scale HD title. Making the middle part of a trilogy has its own challenges, but there are plenty of classic second installments in the world of film that are defined by stunning story twists and deeper explorations of their characters. Often these second instalments become a favourite amongst the fans. In the same vein, we are aiming to make FINAL FANTASY VII REBIRTH an even more gripping and memorable experience than FINAL FANTASY VII REMAKE, so please wait a little longer while we finish up.”
The broadcast also marked the announcement of CRISIS CORE -FINAL FANTASY VII- REUNION, a remaster of PlayStation®Portable exclusive, CRISIS CORE -FINAL FANTASY VII-. The 2007 cult classic action RPG and prequel to FINAL FANTASY VII. CRISIS CORE -FINAL FANTASY VII-REUNION is a true remaster that follows the original story of SOLDIER 1st Class Zack Fair on his mission to find missing SOLDIER Genesis Rhapsodos, unravelling the stories of Cloud, Sephiroth, Aeith, Tifa and more. CRISIS CORE -FINAL FANTASY VII- REUNION will launch this Winter on PlayStation 5, PlayStation®4 (PS4™), Xbox Series X|S, Xbox One consoles, PC & Nintendo Switch™.
For players who have yet to experience the 2020 Game Awards’ Best RPG, FINAL FANTASY VII REMAKE INTERGRADE will launch tomorrow, June 17th, 2022, at 12:01 a.m. Pacific (5:01 p.m. AEST) on STEAM® with full Steam Deck compatibility. The enhanced and expanded version of the game includes an additional episode starring Yuffie, enhanced visuals capture mode, Classic Mode difficulty and more. To celebrate the launch, players can purchase the game at a 29% off discount via STEAM® for a limited time*.
Fans also received a new trailer for the upcoming mobile RPG, FINAL FANTASY VII EVER CRISIS, which is scheduled for a Closed Beta Test later this year. Additionally, popular mobile game FINAL FANTASY VII FIRST SOLDIER’s Season 3 trailer showcased exciting new content updates that are available now, including a map of the Midgar Plateside, a Serpent Launcher weapon, water materia, and the new Machinist style.
About FINAL FANTASY VII First released in 1997 on the PlayStation® computer entertainment system, FINAL FANTASY VII is celebrating its 25th Anniversary in 2022. The game is universally regarded as a hallmark title of the RPG genre. The original title received high praise for its epic storyline, unique characters, and movie sequences that utilized the most cutting-edge technology of the time. Since then, the game has sold over 13.9 million copies worldwide and continues to receive widespread acclaim from critics and fans around the world. The popular game has even expanded into spin-offs, films, and merchandise.
The first game of the FINAL FANTASY VII remake trilogy project, FINAL FANTASY VII REMAKE released in 2020 has been praised by both players and critics across the globe, earning more than 20 perfect scores from media, and was selected as a PlayStation® “Editor’s Choice” pick. The game also became the highest-selling digital release on the PlayStation® platform in SQUARE ENIX’s history, exceeding more than five million shipments and digital sales worldwide since its release. FINAL FANTASY VII REBIRTH, the second game in the trilogy is now in development for the PlayStation®5.
About Square Enix, Inc. Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix group of companies. Square Enix, Inc. is affiliated with a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal™. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 168 million units worldwide; DRAGON QUEST®, which has sold over 84 million units worldwide; TOMB RAIDER®, which has sold over 88 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
FINAL FANTASY VII REBIRTH, FINAL FANTASY VII REMAKE, FINAL FANTASY, CRISIS CORE, CRYSTAL DYNAMICS, DRAGON QUEST, EIDOS, EIDOS MONTREAL, FINAL FANTASY, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix group of companies. “PlayStation”, “PS5”, and “PS4” are registered trademarks or trademarks of Sony Interactive Entertainment Inc. Nintendo Switch is a trademark of Nintendo Co., Ltd. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the US and/or other countries. All other trademarks are properties of their respective owners.
JoJo’s Bizarre Adventure: All-Star Battle R Early Access Demo is available now on PlayStation 4 and PlayStation 5, and will be live until Wednesday June 22nd at 9:00 a.m. CEST.
Watch the trailer now!
The Early Access Demo will let players hone their skills in the Practice Mode before they can face each other in Online Mode, choosing among the 4 characters available for this demo:
Jonathan Joestar
Jotaro Kujo
Jolyne Cujoh
DIO
JoJo’s Bizarre Adventure: All-Star Battle R is also available for pre-order on PlayStation 4, PlayStation 5, Xbox One, Xbox One, Xbox Series X|S, Nintendo Switch and PC. The gamewill bereleased on September 2nd, 2022.
Roguelike FPS MOTHERGUNSHIP: FORGE Debuts on Quest 2, SteamVR Today
Go Hands-on with Fantastical Weapons on Meta Quest 2, Valve Index, HTC Vive
BOSTON — 16 June 2022 —MOTHERGUNSHIP: FORGE, a VR reimagining of the acclaimed roguelike first-person shooter with more than 750,000 veterans, welcomes new recruits on Meta Quest 2 and SteamVR for Valve Index and HTC Vive today.
Let imaginations run wild by combining crazy weapon parts to forge outlandish creations. Developer Terrible Posture Games checks the laws of physics at the door to give players an arsenal worthy of the MOTHERGUNSHIP’S robot alien minions. The possibilities? Unfathomable. The jelly mines? Sticky. The rubber ducks? Menacing, of course.
Experiment with trillions of combinations and create a ridiculous weapon chimera to make your inner Victor Frankgunstein proud. Physically snap together barrels, caps, connectors, and more, all in VR’s immersive first-person view. Attachments can affect both the weapons and the procedurally generated world around you, like tesla coils to chain damage, a skeleton key unlocking every room, coffee ammo to speed up fire rate, or glowing mushrooms for punching projectiles out of the sky. As you do.
One madcap concoction not enough? Bring in a buddy and face the alien armada together in two-player co-op. Dodge incoming volleys through ducking, diving, dipping, and other gesticulations. Take on punishing stages and colossal bosses to reap plentiful rewards, like money, more gun parts, energy shields to weather the storm, and crystal… purple stuff?
In the belly of the MOTHERGUNSHIP, dozens of hours of roguelike adventure await: each new run generates threatening encounters and heretofore-unseen attachments.
“Bringing MOTHERGUNSHIP to VR is something we’ve been intrigued about for years, and now we get to see our game through a new LENS,” said Joe Mirabello, Creative Director at Terrible Posture Games. “Kyle from PR didn’t want me to use that pun, but PR doesn’t always get what PR wants, DO YOU, KYLE? Puns are glorious, just like slapping a Biscuit Trophy on the weapon of your dreams and unloading sticky spikeballs at robot invaders with a buddy.”
MOTHERGUNSHIP: FORGE launches today on Meta Quest 2 and SteamVR for Valve Index and HTC Vive for $19.99 USD. Stay updated with the latest missions from Terrible Posture Games on Twitter, Facebook, Instagram, and Discord.
About Terrible Posture Games
Terrible Posture Games is an independent studio founded by veterans of game development on the idea that great talent is global, so studios should be completely remote. Responsible for the creation of “lunch break FPS” Tower of Guns, the bullet-hell craftstravaganza MOTHERGUNSHIP, and the world’s first playable sitcom in 3 out of 10, the studio aims to be a compassionate place for developers to grow and make fun things. Their latest projects include MOTHERGUNSHIP: FORGE and writing support for interactive survival thriller The Walking Dead: Last Mile.
The fastest anti-gravity racing game in the universe is here, featuring dozens of tracks, customizable vehicles, full career mode and competitive multiplayer
TORINO, Italy – June 16, 2022 – Saber Interactive and 34BigThings have released Redout 2, the supercharged sequel to the acclaimed anti-gravity racer, on PlayStation®5, Xbox Series X|S, PlayStation®4, Xbox One, and Windows PC via Steam and the Epic Games Store. Redout 2 is the series’ most ambitious game yet, with higher speeds, more tracks and deeper customization than ever before.
Launch Trailer:
The standard version of Redout 2 is available today alongside the Deluxe Edition of the game, which includes the base game plus the Season Pass. The Season Pass features two future DLC packs with new locations, career events, rewards and more at a discounted rate.
PC players can also purchase Redout 2’s Ultimate Edition on Steam and the Epic Games Store; the Ultimate Edition includes all content from the Deluxe Edition, plus a digital download of the Redout 2 soundtrack. The soundtrack features 42 original tracks and nine licensed tracks, with over three hours of killer electronic music in total!
Redout 2 takes you to the future of racing: strafe, tilt and boost your customizable hovership through dozens of mind-bending, jaw-dropping courses in a variety of game modes, including an expansive single-player campaign plus competitive online multiplayer for up to 12 players on PC, PlayStation and Xbox.
Key Features:
Speed & Control: With blazing-fast speeds of over 1,000 km/h and an intuitive driving system, Redout 2 is a blast to pick up and play, but truly rewarding for any who can master its super-high skill ceiling.
Extensive Career Mode: Fly through hundreds of events across 36 unique racetracks – all of which are reversible! From Arena Races and Time Attacks to Last Man Standing and intense Boss Races, dart past the competition and dominate the finish line.
Competitive Multiplayer: Take on rivals in intense online multiplayer. Dive into fresh challenges with regularly added custom content and seasons featuring bonus rewards.
Comprehensive Customization: Choose from 12 distinct chassis and fully customize your hovership with an incredible selection of propulsors, stabilizers, rudders, intercoolers, flaps, magnets, wings, spoilers, rocket engines, paints and more!
Experience a futuristic soundtrack from leading electronic artists like the legendary Giorgio Moroder and acclaimed talents such as Zardonic and Dance with the Dead, with music seamlessly and dynamically mixed based on real-time race data.
Create and share your best high-speed moments with Redout 2’s Photo Mode.
Redout 2 is expected to launch on Nintendo Switch in July. The game has a host of content planned post-launch, including the addition of ranked seasons and two future DLC packs. For more information, visit the official Redout 2 website, and keep up with the latest updates on Twitter, Facebook, Instagram and Discord.
About 34BigThings
Established in 2013, 34BigThings is a leading Italian developer for premium games across PC, console, and mobile devices which uses cutting-edge technology to create innovative, genre-defining games that receive critical acclaim and capture the imagination of gamers around the world. The studio has released over 10 premium games topping charts on most gaming platforms. 34BigThings joined Saber Interactive in November 2020.
An Embracer Group company headquartered in the U.S., Saber Interactive is a worldwide publisher and developer consisting of 22 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, World War Z, SnowRunner, Evil Dead: The Game and A Quiet Place. Founded in 2001, Saber is known for two decades of development partnerships with AAA publishers, producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others.