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DRAGONKIN: THE BANISHED IS NOW AVAILABLE ON PC

Lesquin, France, March 16, 2026 – NACON and developer Eko Software are pleased to announce that Dragonkin: The Banished, the new Hack’N’Slash from the French studio, is now available on PC (Steam), as well as for all owners of the Digital Deluxe Edition on consoles in its final version. It will be available for all other players on March 19.

Developed by the Parisian studio Eko Software, known for its work on titles like Warhammer: Chaosbane and the How to Survive series, Dragonkin: The Banished benefited from a one-year early access period, launched on March 6, 2025, which allowed for the integration of community feedback. With 85% positive reviews on Steam since the game’s last update, players can now access the ravaged world of Dragonkin: The Banished in its definitive version.

In Dragonkin: The Banished, players embody one of four available dragon hunters with the goal of freeing humanity from the invading draconic forces. To meet this challenge, the game offers deep theorycrafting through various character improvement mechanics, providing enthusiasts with endless build possibilities. Players develop their hero’s abilities through a unique skill system called the Ancestral Grid, by pairing it with fragments obtained during their adventure. They also take advantage of the city of Montescail, a true hub that allows them to set up their strategy thanks to numerous services. Accompanied by their faithful whelp, they will discover an intriguing story and an endgame rich in activities and epic battles.

Dragonkin: The Banished is now available in its final version on PC today and on PlayStation®5 and Xbox Series X|S on March 19.

Explore all NACON games and accessories: nacongaming.com

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About NACON:
NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 16 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 40 years of expertise at the service of players.

About Eko Software:
Founded in 1999, Eko Software develops video games for consoles and PC. The company creates its own intellectual property and currently distributes its games throughout the world. Eko Software also develops high-quality video games based on franchises that clients license to the studio. Eko Software has joined the NACON family and currently develops games, technologies and proprietary tools for consoles (Xbox One, Xbox Series X|S, PS4™, PS5™) and PC. 2022 EKO Software.

World of Warships and Sabaton Take Centre Stage with a Brand New “Yamato” Collaboration

Fans can enjoy a new Sabaton single alongside World of Warships’ 15.2 update, featuring Commander Joakim Brodén and a special in-game item collection

March 16th – Wargaming, the developer and publisher of the leading historically accurate naval multiplayer game, World of Warships, has revealed a new collaboration with Swedish heavy metal band Sabaton. The partnership sees the release of a powerful new single “Yamato”, based on the legendary Japanese battleship, as well as a Collection, “The Legend of Sabaton”, available in-game from today to 16 April, which features a Sabaton Commander, themed camouflages and containers. Players will also be able to tune into a themed stream with a special guest for the chance to win Sabaton concert tickets and other in-game items.

The world release of Sabaton’s new single “Yamato”

Sabaton’s latest single “Yamato” is an homage to the iconic Japanese battleship of the same name, taking fans on an intense and thunderous journey through history. The song marks the second collaboration between World of Warships and Sabaton, building off the success of their first single “Bismarck”, which was released in 2019. To mark the release, a special “Yamato” music video is also available to watch on YouTube, amplifying the song’s heavy riffs with striking visuals for an enhanced listening experience.

Sabaton frontman Joakim Brodén joins as a Commander

The collaboration also introduces Sabaton frontman Joakim Brodén as a Commander in World of Warships, featuring voiceovers from both Joakim himself and Sabaton bass player Pär Sundström. When Commander Joakim Brodén is at the helm, players will have the standard battle soundtrack replaced by “Yamato” or “Bismarck”, transforming every engagement into an epic metal experience.

“The Legend of Sabaton” Collection

Taking fans on an epic journey through the band’s history is “The Legend of Sabaton” Collection. Found through themed Standard and Premium containers, players will uncover personal messages and facts about the band, rewarding those who complete the Collection with a “Crowned in Smoke and Flame” permanent camouflage for Yamato, Commander Joakim Brodén, and five “Metal Flames” permanent camouflages. Beyond the Collection, players can also find a new “Into the Fire” enemy destruction effect, commemorative flags, and a Sabaton patch across special bundles.

“We’re thrilled to be cooperating with Sabaton on the powerful new single ‘Yamato’,” said Christian Bergmann, Deputy Publishing Director at Wargaming. “Sabaton’s passion for storytelling and bringing history to life resonates deeply not only with our team, but with our community too. We’re delighted to offer players new content as part of this collaboration, celebrating the band, their legacy, and the stories that inspire us all.“

“‘Bismarck” was such an exciting song but it was never part of an album, and it felt that it was missing something. We always wanted to follow up on that story. Over the years, countless fans have asked us to write a song about “Yamato”, and we knew that that would be a natural continuation of what we started with “Bismarck”. We knew we wanted this song to have a totally different sound, and when Tommy was writing the music for this, we felt we had the appropriate, powerful song for this story. Once again, we are collaborating with World of Warships, and since our worlds are so close, it just feels so natural to continue this great partnership. Together, we once again created a legendary music video!” said Pär Sundström from Sabaton.

Sabaton on consoles and mobile

Beyond PC, select Sabaton content will be available on World of Warships: Blitz from today until 17 March 2026, and for players of World of Warships: Legends from 30 March to 4 May 2026. Fan favourite Sabaton content also appears in World of Tanks: Modern Armor between 17-30 March, with the return of Primo Victoria and Spirit of War tanks.

Battle of Cape Matapan Event Pass and returning Operations

In addition to the collaboration, a new Event Pass and returning Operations arrive as part of the game’s 15.2 update. The Battle of Cape Matapan Event Pass commemorates the 85th anniversary of the battle for Mediterranean supremacy between Britain and Italy, offering themed rewards including new Italian Tier VII premium cruiser Fiume. Plus, three returning Operations become permanently available following their 2025 debut, including Arctic Convoy, Tokyo Express, and Pacific Offensive. Closing out the update are changes to Aircraft Carrier mechanics, a rebalance of the Okinawa map, a new season of Clan Battles, and the continuation of Lunar New Year 2026 celebrations.

About World of Warships

World of Warships is a free, historical, online combat PC game from Wargaming. With its massive fleet of most iconic war vessels, including five different ship classes and strategically designed environment, World of Warships provides the ultimate naval warfare gaming experience, suitable for everyone. Thanks to its largest collection of historically accurate ships available to play, World of Warships prides itself as a digital ship museum and a focal point for naval history enthusiasts. New thematic content and innovative game modes are being added on a regular basis, providing a diverse and exciting gameplay to its broad player base.

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry. Its 15 offices around the world include studios in Chicago, Prague, Shanghai, Tokyo, Vilnius, Belgrade, and Kyiv. Millions of players enjoy Wargaming’s titles across all major gaming platforms. Its flagship products include the free-to-play hits World of Tanks, World of Tanks Blitz, World of Warships, World of Warships: Legends, and World of Warships Blitz.

About Sabaton

Founded in 1999 in Falun, Sweden, five-piece heavy metal band, Sabaton, are known the world-over for their ability to bring harrowing stories from the past to life with their intense, anthemic and high-energy heavy metal. With 11 studio albums in circulation, alongside a number of EPs, Sabaton have made a name for themselves in the global heavy metal scene.In the more than 25 years since their launch, the band have headlined major festivals, sold-out arena concerts worldwide and gained a legion of loyal fans across the globe. Since their 2005 debut album, they’ve earned Gold, Platinum, and multi-Platinum certifications in territories around the world. They’ve also had eight albums score Top 10 international chart status and six claim the Top 5, and have accumulated more than 3 billion streams across all streaming platforms as well as more than 2 billion views on YouTube.

About Better Noise

BETTER NOISE MUSIC, the artist development company, is the premiere independent Record Label under BETTER NOISE ENTERTAINMENT, a content creation, and marketing company that produces music, books, films, documentaries, TV shows, theatrical productions, and tours. Better Noise Music founded in 2006 by music industry veteran and independent pioneer Allen Kovac, focuses on artist development and has grown into a music industry independent powerhouse, with a roster including Five Finger Death Punch, Yellowcard, Sabaton, The Red Jumpsuit Apparatus, Bad Wolves, Dirty Heads, The Rasmus, NOTHING MORE, The HU, From Ashes To New, Cory Marks, Eva Under Fire, and The Funeral Portrait. The company operates a global marketing and distribution platform with offices in New York, Los Angeles, Nashville, Austin, Miami, London, Berlin, Toronto, and Sydney. The label was named Billboard’s #1 Mainstream Rock Airplay Label and #1 Mainstream Rock Airplay Imprint of 2024, after its history-making run of 5 consecutive years as the #1 Mainstream Rock Airplay Imprint (2018-2022).

FINAL FANTASY XIV PATCH 7.5: TRAIL TO THE HEAVENS REVEALED FOR 28th APRIL RELEASE

Letter from the Producer LIVE Broadcast Also Showcased Beastmaster Limited Job, Echoes of Vana’diel Part 3 – Windurst: The Third Walk, and Occult Crescent: North Horn

London (13th March, 2026) – Today during the 91st Letter from the Producer LIVE broadcast, SQUARE ENIX revealed Patch 7.5, titled Trail to the Heavens, as the latest major patch for FINAL FANTASY XIV Online, alongside a 28th April release date.

During the broadcast, Producer and Director Naoki Yoshida outlined the release schedule for the upcoming Patch 7.5x series, and showcased an array of new additions series, including main scenario quests, the final instalment of the Echoes of Vana’diel alliance raid series, the next update to Occult Crescent, a new dungeon, a new Ultimate difficulty raid, a first look at the new limited job—Beastmaster, and much more.

An archive of the broadcast (Japanese audio only) can be viewed here:https://www.twitch.tv/videos/2721132350?t=0h36m48s

Patch 7.5 brings a wealth of new updates and additions, alongside further updates to come in the 7.5x series including: 

  • New Main Scenario Quests
  • New Alliance Raid Echoes of Vana’diel, Part 3 – Windurst: The Third Walk
  • New Dungeon – The Clyteum
  • New Trial – Enuo – Includes both Normal and Extreme modes
  • Allied Society Capstone Quests
  • New Unreal Trial – Shinryu’s Domain (Unreal): Take on the mighty Shinryu at level 100
  • New Ultimate Raid
  • Inconceivably Further Hildibrand Adventures
  • New Occult Crescent Update – New zone with new monsters, Critical Encounters, increased knowledge level, and multiple new Phantom Jobs
  • New Limited Job – Beastmaster
  • Duty Support Additions – Support for The Dusk Vigil & Shisui of the Violet Tides will be added
  • Ocean Fishing Update – New route (towards Thavnair)
  • Cosmic Exploration: New Planet – Auxsia – A new planet for intrepid crafters and gatherers to explore, as well as additional updates and changes
  • Housing Update – Increased limits for interior and exterior furnishings, new interior designs, and more
  • Armoire Update – A dramatic increase to the number of items that can be stored
  • Dye System Update
  • PvP Updates – PvP Series 11 begins, with adjustments to existing PvP actions and the addition of a new Crystalline Conflict arena: the Archeia Harmonia
  • Miscellaneous Updates – New Custom Deliveries, Phantom Weapon updates, Gold Saucer updates and more.

On Friday 12th June 2026, official FFXIV band THE PRIMALS will be performing at Download Festival at Donington Park in the UK. Announced recently in a special video message from FFXIV Sound Director Masayoshi Soken, THE PRIMALS will bring their trademark energy, musical variety and a show quite unlike anything before seen at the festival. To view the message and for more information regarding the festival and tickets, please visit the Lodestone; https://sqex.to/01GYo

With more than 30 million total registered accounts, there has never been a better time for newcomers to begin their adventures in the critically acclaimed FINAL FANTASY XIV Online saga. The Free Trial includes all content from A Realm Reborn, the Heavensward and Stormblood expansions (and updates through Patch 4.58). Free Trial players can enjoy hundreds of hours of award-winning gameplay and story experiences equivalent to three full FINAL FANTASY titles, without limit on playtime. More information can be found at: https://sqex.to/FFXIVFreeTrial

About Square Enix Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX and TAITO branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 207 million units worldwide; DRAGON QUEST, which has sold over 95 million units worldwide; and the legendary SPACE INVADERS. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
 
More information on Square Enix Ltd. can be found at https://square-enix-games.com
 
© SQUARE ENIX
LOGO ILLUSTRATION: © YOSHITAKA AMANO

The content and specifications listed are subject to change without notice

John Carpenter’s Toxic Commando Review

John Carpenter’s Toxic Commando

Developer: Saber Interactive
Publisher: Focus Entertainment
Platforms: Xbox Series XPlayStation 5PC (Reviewed)
Release Date: 12 March 2026
Price: $39.99 USD – Available Here $59.95 AUD – Available Here

Overview

Zombies. Undead. Ghouls. Living Dead. Living Undead. ZEDs. Walkers. Biters. Many such terms all point to the same nightmarish threat. The same relentless creatures of rotten flesh, driven by an insatiable hunger, relying on overwhelming strength in numbers, and they are always out to get you. Over the decades, the gaming industry has been absolutely flooded with them. So much so that it would be completely silly to try to list all the games and massive franchises centred entirely on surviving the zombie apocalypse.

On the surface, John Carpenter’s Toxic Commando might just seem like another tiny droplet in that vast, bloody sea of co-op shooters. However, bearing the name of the legendary ’80s horror maestro brings a certain expectation of cinematic flair and over-the-top, pulp-action goodness. It promises vehicular combat where you can plow heavily armored trucks through seas of the undead. Pair that with an open-ended mission design that lets your squad tackle objectives your own way, and extensive weapon customisation, and you have a recipe for bloody good fun. But is there anything of actual substance buried under the hood, or is it just a shiny, blood-splattered chassis? Let’s gear up, hit the gas, and find out!

Story

Set in a near future, a science experiment made to harness the energy of Earth’s core went haywire and released an entity called… Sludge God. Uh, okay? Pretty specific name for an eldritch entity that just appeared, but we will write that off as a charming quirk of its B-movie DNA. In true grindhouse fashion, the Sludge God doesn’t waste any time. It immediately begins terraforming the planet, transforming fertile Earth soil into a suffocating expanse of tar and toxic mud. Naturally, any humans caught in the sludge are promptly mutated into mindless, shambling zombies. However, the scientists (who started this whole mess as it is) come up with a plan to stop the Sludge God. They hire a team of elite mercenaries who go by the appropriately gritty name of (cue the dramatic drumroll)… the Toxic Commandos. With the campy, high-stakes plot firmly established, the real question remains: how does the actual gameplay feel once you’re behind the wheel and knee-deep in gore? Read on to find out! (This is what’s usually called establishing a cliffhanger, but this time in writing)

Gameplay

Before you can jump into the fray, there is a mandatory tutorial level which, strangely, remains quite surface-level; it teaches you almost nothing about the deeper mechanics, focusing strictly on how to point and shoot or drive the heavy vehicles.

Once you’re through that brief initiation, the game opens up, allowing you to choose between four distinct classes: Strike, Medic, Operator, and Defender. Each operative comes equipped with a unique skill tree and a signature special ability that dictates your role in a squad. The Medic provides essential healing, while the Strike class clears paths by launching devastating fireballs into dense hordes of zombies. The Defender class has a barrier shield that can block ranged attacks and damage any enemy that enters it. My personal favorite, the Operator, utilizes a lethal drone gadget that independently seeks out and neutralizes threats.

My copy of the game also came with a Blood Pass edition, and despite its reasonable $ 12.99 price, it is rather underwhelming at this stage. Currently, you get one gold skin for all the weapons, a weapon charm, and a hat. That’s it. Funny enough, there is a promotion on Twitch at the same time where you can get more (and better) cosmetics simply by watching people play John Carpenter’s Toxic Commando – all that for the low price of exactly $0. You can also get more free stuff by linking the game with your Prismray account, and although the game has some more cosmetics included in Bloody Pass slated for April and July at this stage, it would take a lot of convincing to make me shell out $12,99 for only three cosmetic items.

Returning to the core mechanics, the sheer variety of the arsenal is impressive, offering everything from rapid-fire SMGs and assault rifles to heavy-hitting shotguns, precision snipers, and melee weapons. The progression system feels rewarding; as you level up each firearm through combat, you unlock a deep array of attachments that allow you to customise performance to your specific playstyle.

While every mission provides a clear primary objective, the true beauty of the game lies in its exploration. Veering off the predetermined path often rewards you with hidden optional areas packed with high-tier loot and experimental weaponry. This exploration is seamlessly integrated with the vehicular segment, which is easily one of the game’s highlights. There is a primal, satisfying joy in the traversal mechanics, whether you are crushing dozens of zombies under your massive reinforced wheels or tactically managing your winch and throttle to dig your vehicle out of thick, treacherous mud.

Visuals

While it is far from being a perfect experience, John Carpenter’s Toxic Commando stands as a marvel of technical optimisation, particularly regarding its implementation of DLSS and frame generation. In many modern titles, these features can feel like a crutch for poor optimization, often resulting in ghosting or blurred textures. Here, however, they are utilized without any visible compromises to image quality. My first boot was with those settings enabled by default, and I didn’t even know I had them enabled until I went to toy around with settings. The results are nothing short of stunning: the environment manages to look incredibly smooth and razor-sharp simultaneously, while character movements remain fluid even during the most intense encounters. Furthermore, the global lighting is as close to perfection as it can be. While many games recently have boasted about supporting DLSS, FSR, and frame generation, this might be the first true textbook example of how visuals can be elevated to the next level when these features are properly and thoughtfully implemented.

Audio

While we are on the subject, it would be a glaring omission not to address the involvement of John Carpenter himself. Given that his name is literally in the title, his influence is impossible to miss. His creative fingerprints are all over the project, specifically regarding the development of the game’s overarching narrative and its atmospheric musical score. It is quite evident that his presence contributed significantly to the game’s distinct personality, perfectly capturing the nostalgic vibe of classic ’80s pulp horror cinema. The soundtrack is superb as well as the voice acting, although when it comes to sound design, some weapons could use a bit more “oomph”, notably shotguns and sniper rifles.

Overall

At this stage, John Carpenter’s Toxic Commando shows a tremendous amount of promise, establishing a rock-solid foundation for what could become a staple in the co-op shooter genre. The important thing is that the core gameplay is incredibly engaging, and playing it with a team that knows what they’re doing is an absolute blast, especially on higher difficulties. However, the game currently sits at a bit of a crossroads. Further updates and the steady rollout of upcoming content will undoubtedly be the deciding factor in whether this title achieves long-term success or fades away. What is available now is just enough to lure you in and showcase the potential, but the package feels a bit lean. With a campaign consisting of only eight missions plus the tutorial, the story unfortunately seems to reach its conclusion just as the stakes start to get genuinely interesting. The saving grace at this point is the addictive gameplay loop that persists even after the credits roll. Experimenting with the vast arsenal, grinding to unlock various weapon attachments, and mastering the nuances of the different classes provide plenty of incentive to keep playing. It is a definite recommendation, particularly if you can convince a buddy or two to join you in this bloody and sludge-filled mayhem.

Capsule Computers review guidelines can be found here.

Permafrost Trailer Brings The Cold To Future Games Show

The new video for the open-world survival sandbox unveils the brutal beauty of the frozen apocalypse 

Oberhaching, Germany, March 14, 2026 – The moon is shattered. The world is frozen. Humanity is clinging to survival against seemingly insurmountable odds. Take on a breathtaking icy world, where every decision means the difference between life and a merciless, cold death.

Developer SpaceRocket Games and publisher Toplitz Productions premiered a fresh video for their upcoming survival sandbox Permafrost at the Future Games Show Spring Showcase, offering a glimpse into the icy heart of the apocalypse waiting for you once Permafrost is released into Early Access later this year.

The clip showcases the dangers you face as a survivor of a cataclysmic event known only as “The Shattering” that covered the entire planet with a thick coat of snow, ice and sub-zero temperatures. Brave the frozen wasteland alone, only accompanied by your loyal dog companion or team up with friends in co-op multiplayer to explore the vast open world with its diverse environments while you try to save humanity. Scavenge the ruins of civilization to forge tools, build and fortify shelters, set traps and craft weapons to outsmart an unforgiving climate that wants you dead.

The trailer also serves as a prelude to the upcoming playtest, where you can try out life in the cold for yourself and help shape the development with your feedback.

Permafrost will launch into Early Access on PC later this year. Head over to the the official Steam product page to wishlist the game and join our Discord to get the latest updates not only for Permafrost but all the exciting titles from Toplitz Productions.

About SpaceRocket Games
SpaceRocket games was founded in 2023. However, the seeds of what would become the flagship project, Permafrost, were sown a bit earlier. Initially, in December 2022, a dedicated trio began to mold the prototype in a somewhat informal setting. Fast forward to the present, and our team has expanded to 15 members. This diverse group consists of talented game designers, programmers, and graphic artists. Our ranks include both individuals just making their debut in the game development world and seasoned veterans who’ve contributed to numerous projects. 

About Toplitz Productions
The German-Austrian publisher, whose name originates from the mysterious Toplitz Lake in the heart of Austria, develops and publishes games with “heart & soul” for all platforms. The company consists of a healthy mix of experienced industry veterans and young talents, all of whom are passionate gamers. They enjoy working with creative developers on many exciting titles, such as those from the “Dynasty” and “Giant” series.

Touching Visual Novel “and Roger” Earns GDCA Audience Award, BAFTA Nomination

New accolades trailer commemorates 100,000 units sold milestone

TOKYO — 13 March 2026 — and Roger, the mysterious point-and-click slice-of-life visual novel on PC via Steam and Nintendo Switch, released a commemorative trailer celebrating 100,000 units sold alongside earning both the Game Developers Choice Awards (GDCA) “Audience Award” and a nomination for BAFTA’s “Game Beyond Entertainment” category.

Since its launch in 2025, and Roger has been recognized with a total of thirteen awards and nominations, including Tokyo Game Show’s 2025 “Best Arts”, “Best Presentation”, and “Grand Prix” awards, as well as Taipei Game Show’s “Audience” and “Grand Prix” awards. Click here for the full list of nominations.

Another ordinary morning turns absurd when a young girl is greeted by a stranger in her home, lounging as if he owns this place. As fight or flight kicks in, a series of questions floats into her head — Who is he? Where’s dad? Should I run? Why does he keep telling me to take my medicine?

Navigate her perplexing circumstances through a series of interactive events complemented by high-contrast hand-drawn visuals. Discover the truth of the mysterious man’s identity in an unforgettable story of love, grace and understanding.

“For those who have not played it yet, I will spare you from any spoilers, except for this — and Roger is a story we either can relate to, or will relate to one day.” says yona, solo developer of and Roger. “Many thanks to those who played it and shared it with their friends, you have my eternal gratitude. It is an honor to work with Kodansha Game Creators’ Lab, this would not have been possible without their support!”

and Roger is available on PC via Steam and Nintendo Switch for $4.99 with language support in English, Japanese, Korean, Traditional and Simplified Chinese, French, German, Italian, and Spanish. For more information, follow TearyHand Studio on X / Twitter and follow yona on X / Twitter

About TearyHand Studio

TearyHand Studio crafts games as a means of faith-based storytelling. Yona began their journey with 2023’s launch of puzzle platformer In His Time. and Roger is yona’s next step into exploring faith through an interactive lens.

About Kodansha Game Creator’s Lab

Established in 2021, Kodansha Game Creator’s Lab is the fourth department of the prestigious entertainment publishing company Kodansha Ltd., founded in 1909. Its motto is “Everything for the creator,” reflecting the company’s goal to support young talents and introduce indie creators to the wider public.

THE SEVEN DEADLY SINS: ORIGIN REVEALS NEW “PS5 FEATURES TRAILER”

Global Outdoor Campaign Launches Worldwide Including  an L.A. Live Fan Event Set for March 14

LOS ANGELES MARCH 13, 2026 – Netmarble, a leading developer and publisher of high-quality games, has unveiled a new “PS5® Features Trailer” for its upcoming anime open world RPG The Seven Deadly Sins: Origin. Players can take a closer look at the game’s immersive world and gameplay experience by viewing the trailer by visiting the game’s official YouTube channel.

The new trailer highlights how the game leverages the capabilities of PlayStation®5 to deliver a more tactile and immersive adventure. Designed to make players feel as though they are stepping directly into the world of Britannia, the video showcases responsive gameplay and controller feedback that bring combat and exploration to life. By demonstrating how the game utilizes PlayStation®5 features such as haptic feedback and adaptive triggers, the trailer continues to add excitement among console players ahead of the game’s launch.

The Seven Deadly Sins: Origin is also being promoted through a large-scale global outdoor advertising campaign across major cities worldwide ahead of its global launch. In the United States, displays appear at prominent locations including Downtown Los Angeles, as well as New York’s Times Square. The campaign will also appear across major landmarks in South Korea, Japan, the United Kingdom, France, Germany, Taiwan, Thailand, Indonesia, and Brazil, visually highlighting the game’s expansive open world and introducing the title to players around the globe.

A special fan event will also take place in Los Angeles on March 14 at L.A. Live, where visitors can experience game demos, themed activities, and photo opportunities inspired by the world of The Seven Deadly Sins. The event will feature the “50 Elizabeths in LA” activation, bringing one of the series’ most beloved characters to life for fans.

An official broadcast titled “Pre-Launch Livestream ~From Britannia to L.A. Live~” will accompany the event, beginning ahead of the on-site activation. The broadcast will introduce key gameplay features and reveal launch rewards before transitioning live to the celebration at L.A. Live, hosted by popular influencer LilyPichu.

Based on the hit Japanese manga and anime IP The Seven Deadly Sins, which has sold over 55 million copies globally, The Seven Deadly Sins: Origin lets players explore Britannia in a vast open world. It features tag-based combat, combination skills, and customizable teams using diverse characters and weapons. Multiplayer elements include forming parties for exploration or teaming up to defeat bosses.

Players on PlayStation®5 and Steam will be able to play earlier beginning March 16, ahead of the game’s grand launch with mobile expansion on March 23, when The Seven Deadly Sins: Origin becomes available across all supported platforms. The game is currently open for pre-registration on Google Play, the App Store, and the official website, with wishlist options available on PlayStation®5 and Steam.

To stay updated, follow The Seven Deadly Sins: Origin on its official YouTube, Facebook, and Discord channels. 

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, RAVEN2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

Vespera Bononia Unleashed – Dark Fantasy Roguelite Launches Today on Steam

Battle through a cursed gothic Bologna in this fast-paced action roguelite, available now with a limited-time 10% launch discount

Bologna, Italy – March 13, 2026. Indie developer Power Up Team today launches the dark fantasy action-roguelite Vespera Bononia on PC via Steam, inviting players to descend into a twisted gothic reimagining of medieval Bologna where danger lurks around every corner.

Blending fast-paced combat, powerful magical abilities, and the ever-changing challenge of roguelite progression, Vespera Bononia sends players battling through cursed streets, haunted districts, and nightmarish foes inspired by Italian folklore. With each run, players will forge new builds, uncover secrets buried within the city, and push deeper into the darkness threatening Bononia.

Players can dive into the haunting streets of Bononia today for $9.99USD / €9.99EUR / £8.50GBP, with a limited-time 10% launch discount available during the release window.

To mark the launch, players can watch the new launch trailer for a glimpse of the relentless combat, atmospheric world, and supernatural powers awaiting them in this haunting gothic adventure.

A Cursed City Reimagined

Vespera Bononia transforms the historic Italian city of Bologna into a surreal gothic nightmare. Drawing from real architectural references and digital scans, familiar landmarks such as basilicas, towers, cloisters, and underground catacombs are reborn as corrupted spaces filled with arcane dangers and shifting pathways.

The result is a city that feels both authentic and otherworldly, a living labyrinth constantly threatening to collapse under the weight of its dark magic.

Fast, Fluid, and Deadly

Combat in Vespera Bononia is designed to keep players constantly moving. Precise dodging, aggressive attacks, and mastery of magical abilities are essential to survival. The roguelite structure ensures that each run brings new enemies, powers, and challenges, while players can switch between four distinct characters mid-combat, adapting their strategy in real time.

Every defeat is simply another step deeper into the city’s mystery, and another chance to forge a stronger build.

Key Features

  • Frenetic Third-Person Combat blending magic, ranged attacks, and bullet-hell encounters
  • Four Playable Characters sharing a single evolving soul, switchable at any time
  • Dynamic Roguelite Runs through shifting arcane dungeons beneath the city
  • Deep Build Customization with relics, effigies, and evolving powers
  • Four Distinct Biomes packed with grotesque enemies and deadly bosses

Vespera Bononia is available now on Steam for $9.99USD / €9.99EUR / £8.50GBP, with a limited-time 10% launch discount for early players.

Brave the haunted city, experiment with powerful builds, and uncover the secrets buried beneath Bononia’s twisted streets. Buy now on Steam

About Power Up Team

A game development company, established in 2022, within the Rete Doc (the “Doc Network”), the largest cooperative platform in Italy in the field of creativity and culture.

A team of talented developers, artists and creators who come together to create engaging and compelling games with a focus on refined and fun gameplay. We’re ready to take gaming experience to a whole new level.

BLUE PROTOCOL: STAR RESONANCE REVEALS THREE ANIME COLLABORATIONS COMING SOON

Anime Crossover Update With Shangri-La Frontier, Fairy Tail, and a Third Unannounced Anime IP Coming Soon for Acclaimed Anime-Style MMORPG

The anime-style MMORPG Blue Protocol: Star Resonance has announced major anime crossover game content coming soon! Revealed earlier today on Blue Protocol: Star Resonance’s social media channels, not one… not two… but THREE anime IPs will be featured in upcoming updates! This includes:

Shangri-La Frontier
Fairy Tail
And a third mystery anime IP – what’s your guess?

More details including feature characters, in-game events, and a major new game mode will be revealed next week!

About A PLUS JAPAN INC.
A PLUS JAPAN INC. is a mobile game publisher with its headquarters in Tokyo and an office in Shanghai.
The company’s mission is to bring fun and surprise to the world by combining its globally influential IP titles with its mobile game development ability to deliver compelling content to the world.
With its strong presence in publishing high-quality and innovative games, A PLUS JAPAN expects to expand beyond its publishing area with more upcoming titles and a new branch office in Singapore.

GAME ANNOUNCEMENT: 3D HORDE SURVIVOR ROGUELITE ‘LUMINAS: PARASITE REIGN’ COMING SOON TO STEAM WITH DEMO AVAILABLE MARCH 26TH!

Form your magical party of creatures and prepare to defend the land of Solaris in the upcoming Steam demo

Athens, Greece, March 13th, 2026 | Indie developer SOTO Game Studio is proud to announce that their debut game, Luminas: Parasite Reign, will be coming soon to Steam with a demo available on March 26th. Meet a whimsical cast of supernatural creatures and lead them through endless waves of parasites that corrupt their land. Select from various spell abilities on each run, learn passive effects, and unlock new Luminas that will gradually grow into each of their own evolutionary upgrades along the way.

A Party-Based Bullet Heaven
Luminas: Parasite Reign offers a new take on the Roguelite survivors genre, where survival relies entirely on party-based team building. Begin your run by selecting your Lumina of choice, such as Pyropeep the dragon, Shelly the Turtle, and more. Guide your party of up to three total members through enemy waves by exploring the map to awaken other Luminas and opening chests for power-ups. Draw from unique spell abilities, which will offer additional stat effects and boons to help you avoid being overwhelmed by ever-growing swarms. Each Lumina offers distinct elemental powers that will define your party’s playstyle. Pull DPS cards that deliver increasingly amplified damage, heavy offensive cards for explosive AoE blows, or opt for team-building buffs as a tanky support. Battle new parasites across diverse biomes, from icy caverns to volcanic zones. Complete arena events against bosses that require different strategies for defeat, using puzzle-solving or damage-led attacks, and offering special drop bonuses to aid your current run.

Mix and Match Synergy Combinations
Pair Luminas strategically to create the most powerful spell synergies possible within your party. As you continue to level up and draw, pair specific combinations together to earn main spell upgrades or unlock rare new spells to add to your overall arena. In between runs, exchange gold at the village for treasure and visit each Lumina’s hub to upgrade their skill trees. Test out different equippable items and party compositions to discover the best possible builds. Eventually, your Luminas will enter an Evolutionary state, where they will reveal new traits and stat enhancements. These evolutionary upgrades boost your power and encourage future build upgrades based on how you have assembled your team, so choose wisely!

Early Access Preview Coming Soon
The development team would love to invite players to participate in the upcoming Luminas: Parasite Reign Early Access preview demo, where they can share their feedback as the game is still in development. In the Early Access demo, players can experience the first map biome, get a feel for the Luminas, and face opening boss battles.

Full Game Features:

  • Collect 8 different Luminas and optimize each of their individual elemental spell abilities to take your build in the direction of your choice. 
  • 64 Spells Offering Endless Party-Based Synergy Combinations, allowing you to create the strongest synergies imaginable through different team layouts. 
  • Over 90 Pieces of Treasure to pick and choose from, offering customizable equippable bonus effects across all Luminas.
  • Unlock Skill Trees and Evolutionary Upgrades to continually adapt your team to the ever-growing threats on Solaris.
  • 3 World Map Biomes, each offering promising new special bosses and parasitic encounters.

Be sure to wishlist Luminas: Parasite: Reign on Steam to receive all future updates.

About SOTO Game Studio
We’re a small team of three friends working at an independent digital agency in Greece, each coming from different worlds, marketing, dvelopment, and creative. Luminas: Parasite Reign is our first step into game development, born from a mix of curiousity, late-night design talks, and a shared love for Roguelites.