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Destroy All Humans 2! Reprobed Review

Destroy All Humans 2! Reprobed

Developer: Black Forest Games
Publisher: THQ Nordic
Platforms: Xbox Series X (Reviewed), PlayStation 5, PC
Release Date: Available Now
Price: $39.99 USD – Available Here $59.95 AUD – Available Here

Overview

If someone had mentioned that the Destroy All Humans franchise would be seeing something of a revival over a decade past the last game’s release, many would have doubted them. However, now we have not only a remake of the first game in the series released two years ago but THQ Nordic and Black Forest Games have continued their efforts in the game’s sequel, Destroy All Humans 2! Reprobed. So now that Crypto’s journey continues, should those looking for some over-the-top sci-fi violence check it out?

Story

The year is 1969 and a decade has passed since the events of Destroy All Humans! and Cryptosporidium-137 is dead. That doesn’t matter however as how and what happened aren’t even mentioned but, Cryptosporidium-138, a direct clone, has been just as eager as his predecessor to continue his work on Earth. In fact, this latest Crypto happens to have one certain advantage over his previous version and that is the fact that he has “The Package.” Thanks perhaps to the pure Furon DNA obtained on Earth, Crypto now has been revived with fully working genitalia, something of a first for his alien species in quite some time.

With “The Package” toting alien now roaming the streets of Bay City and keeping the American public under control, the Soviet KGB are prepared to take action against both Crypto and the mothership housing his partner Orthopox 13. With a nuclear strike destroying the mothership and the KGB attacking him directly on the streets of Bay City, Crypto alongside a now digitized Pox is ready to take the fight back against Russia and get some revenge, make plenty of lewd jokes, and numerous pop culture references along the way.

Now with Destroy All Humans 2! Reprobed the developers have placed a warning at the beginning of the game that while the game has seen significant visual upgrades, that the story has been left untouched. Whether this is simply to assure players that the story hasn’t changed or as a warning that some things said back in 2006 might be a bit more offensive now but if it was the latter, it likely won’t serve as too much of an issue. This is mostly due to the fact that, outside of some overdone accents, the majority of the humor comes in the form of Crypto’s biting words at the humans he is talking with as a whole or plenty of lewd innuendo. Oddly enough considering the game features anal probes as weaponry, the humor is fairly tame but almost always surprising for those unfamiliar with the games as players never really know what will happen the next time Crypto opens his mouth.

It is also nice to note that although the story is on the shorter side, there are more characters worked into the storyline this time around and play off Crypto just as well as in the first game. This includes a rogue KGB agent that Crypto is not-so-subtly into, a James Bond style character, and more. This does come with the trade-off that Pox is unfortunately not as vocal this time around but for the most part the dialogue remains one of the key elements as to what makes Destroy All Humans! 2 Reprobed worth playing, especially since the sci-fi and crazy elements don’t quite reach the same levels found in the first game but still feels right at home as a sci-fi B-movie homage.

Gameplay

In many ways Destroy All Humans 2! Reprobed still feels like a game from 2006, all jank included. This includes everything from how it plays to the design of the small open world stages players will explore. Thankfully combat is one area that is as smooth and enjoyable as ever as players make use of Crypto’s wide array of alien weaponry to defeat anything standing in his way, be it a Zap-O-Matic that sends electric arcs into groups of enemies, Dislocator that bounces enemies and vehicles into a broken mess, or of course the anal probes. This doesn’t even touch upon his ability to simply use telekinesis to grab items and enemies and throw them across the map or use them as a battering ram or flying around in the saucer to lay waste to blocks of the city with giant lasers and abduction beam. These wide range of abilities and weaponry make for a great time when it comes to combat, at least most of the time as some boss battles end up as rather bland encounters.

When not blasting away at KGB agents or other enemies, Crypto must occasionally sneak around highly secure locations or to interact with certain characters. To do this, he now has access to the Body Snatch ability that temporarily allows the player to possess an NPC and interact with various objects in the world that Crypto otherwise cannot. This can also be used to help avoid the authorities during higher wanted levels or call the police off of an area though it is worth noting that, outside of the fun “Free Love Ray,” players cannot use a weapon while in disguise and should they come under attack will either need to run away or ditch the body and enter the fight.

As players progress through the game and complete various story missions they will obtain various currencies that can be used to upgrade Corvo’s personal arsenal as well as his ship, with even more obtained should they complete optional objectives during said missions. This allows players to build their character a little bit to make the most out of their favorite weaponry. It is worth noting that there are various side missions that players can also undertake outside of the storyline but many of these are a bit on the strange side even for a Destroy All Humans! game.

Unfortunately outside of the various missions that players will take on, the relatively small open world locations that players travel between through the game are incredibly empty when it comes to content. Oddly enough, a lot of attention to detail has been placed into designing many areas that players will only see if they go hunting for the various collectibles that scatter each zone or take on a challenge that will unlock an extra UFO landing spot. In fact, most areas have a sparse amount of NPCs traveling around despite the game releasing only on next-gen platforms with only a large number of NPCs appearing in certain locations or during fights.

Visuals & Audio

Although the various levels of jank remain the same from the 2006 release, the same cannot be said about how solid Destroy All Humans! 2 Reprobed looks now that it has been given a complete workover. The designs of the environment and locations players travel through are nicely detailed while the character models are both nicely upgraded and great caricatures of B-movie level sci-fi, especially in the case of Crypto and a few major boss designs.

Thankfully Destroy All Humans! 2 Reprobed has been released with the same intact voice work from the original game only improved upon to sound far better than it ever did in the original. This means that the voice acting of Grant Albrecht as Crypto and Richard Horvitz as Pox remains as strong as ever with Crypto doing his best Jack Nicholson impression and Pox sounding basically like Invader Zim in the best ways possible. As for the soundtrack, the game features an impressive collection of licensed music as well as some original tracks with more songs available for unlocking hidden throughout various levels.

Overall

Destroy All Humans! 2 Reprobed may still have some of the jank that comes from a game originally released on the PlayStation 2 and original Xbox but has been improved in numerous areas to make for a mostly fun time. The combat can be great at times thanks to Crypto’s varied arsenal and the dialogue is as outstanding as ever inside of an unfortunately short storyline that has its moments but fails to be as impressive as its predecessor. As such, Destroy All Humans! 2 Reprobed comes across as far more polished and fun but still lacking in various regards, mostly due to its origins. 

Capsule Computers review guidelines can be found here.

God of War Ragnarok Family Portrait Series featuring guest artists announced

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In God of War Ragnarök, the relationship between Kratos and Atreus is the heart of what defines the game’s story. Though they are the central family, there are many others across the Nine Realms that will also place their marks on how the events leading towards Ragnarök unfold. 

Sony Interactive Entertainment and Santa Monica Studio are very happy to announce a new collaborative partnership that will feature five immensely talented artists who capture a selection of the most prominent relationships in the story with their unique styles in the God of War Ragnarök Family Portrait Series. 

Over the next five weeks, Santa Monica Studio will be releasing one of the portraits every Tuesday. 

Drew Merritt – The Bear and the Wolf   

Drew Merritt is a contemporary artist based in Los Angeles, California. Working across a variety of mediums, his style blends classic realism that captures the emotional nuance of the subjects. 

Drew has painted the heroes of our story, Kratos and Atreus, for his work – focusing on the core family of God of War Ragnarök. 

“The complexity of the storyline and characters is hands down what really wrapped me into this project. I’ve also always loved Norse mythology and try to tie it into my work as much as possible, which basically made this franchise a dream for me to work with.” 

Portrait Reveal: Tuesday, September 13  

Emma Ríos – The Dwarves 

Emma Ríos is a Spanish comic book artist and illustrator whose cover art has earned her a 2020 Eisner Award and has worked with many of the heavy hitters in the comic book industry. Her style organically blends environments and subjects into fluid compositions with a whimsical, colourful quality. 

Emma’s work focuses on the Huldra Brothers, Brok and Sindri, alongside two dwarves you will meet during your journey in God of War Ragnarök. 

“I enjoy action and hack and slash games, so it was easy for me to find it appealing. The last game, God of War (2018), has a touching story that plays very smoothly and has beautiful art direction.”

Portrait Reveal: Tuesday, September 20  

Romina Tempest – Heroes of Midgard  

Romina Tempest is an illustrator and character designer who worked with Santa Monica Studio on B is for Boy, an illustrated retelling of the events in God of War (2018). Her cartoon style captures the heart and expression of her subjects with dynamic backgrounds that create a scene that draws you into the moment of the scene. 

Romina’s piece will feature the found family that Kratos and Atreus have gathered to them on their travels through the Nine Realms.

“I’ve been playing God of War ever since it first hit the PlayStation in the early 2000s. What originally appealed to me was the combination of the hack and slash genre (my absolute favourite genre at the time thanks to games like Devil May Cry) which paired so well with fantastical characters and creatures from Greek Mythology. 

What really struck me at the time was the scale of everything, from the creatures, which were often physically huge and fantastical to the plot and orchestral score.”

Portrait Reveal: Tuesday, September 27

Jae Lee – Mother and Son 

Jae Lee is a legendary comic book artist with award-winning work for many of the biggest names in comics. His style captures movement, light, and emotional depth in high contrast portraiture that lend to his expertise on adeptly conveying the headspace of even the most complicated characters. 

Jae has captured a mother’s grief and vengeance in his portrait of Freya and her lost son, Baldur. 

“As an artist, I appreciate the sheer skill involved in building a world like [God of War]. These games represent a lot of blood, sweat, and tears that the people that built this up from nothing have sacrificed for us so that we can escape the suffering of our daily lives for just a little bit.”

Portrait Reveal: Tuesday, October 4

Sui Ishida – The Aesir

Sui Ishida is a Japanese manga artist behind the massive hit Tokyo Ghoul series. His stylistic approach melds a painterly aesthetic to traditional manga elements. His use of colour brings a soft, almost dreamlike quality to his portrait work.  

Ishida’s piece focuses on the Aesir, the most powerful family in the Nine Realms led by Odin, the All-Father. 

“It’s a long-running series, and the setting changed a great deal from the last instalment, so I think that part of God of War’s appeal is in how players can embark from the latest game and also dip into the series’ past and explore the series’ world.

Also, I’ve been interested in mythology for a long time and do a lot of reading about it, so for me, seeing how the various gods feature as characters in the games is something else fun that God of War offers.”

Portrait Reveal: Tuesday, October 11  

For the latest updates around God of War Ragnarök, head to the PlayStation Blog and make sure you follow Santa Monica Studio on Twitter, Facebook, and Instagram.

God of War Ragnarök launches November 9, 2022. Pre-order your copy at PS Store.

For the latest PlayStation news, follow PlayStation Australia on FacebookTwitterYouTube and Instagram

Latinx in Gaming Holds First $80k Mobile Game Jam

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Open to everyone regardless of background, 4 winning teams taking $20k home

LOS ANGELES — September 12, 2022 — Latinx in Gaming, a nonprofit (501c3) organization connecting Latines across the gaming industry worldwide, will host its first-ever mobile game jam, Quick Play, between October 7–November 18, 2022.

Hosted through itch.io, participants will have just over a month to come together and develop a mobile game for the chance to receive funding from a pool of $80,000 that will act as a mini incubator fund for the winning games to be fully developed and published on the Google Play Store.

Join Latinx in Gaming for an online opening ceremony over Zoom on October 7, featuring a guest speaker from Latin America’s mobile game development community, as well as the reveal of the game jam’s theme. The winners of Quick Play will later be announced during a closing ceremony on the official Latinx in Gaming Twitch channel on December 9.

There are no entry requirements to participate in Quick Play. Latinx in Gaming encourages mobile game developers from all heritages to showcase their abilities. During the closing ceremony, four winning teams will be announced and awarded $20,000 each from the $80,000 incubator fund along with future featured placement on the Google Play Store.

“Latinx in Gaming is thrilled to put on Quick Play to spotlight mobile game developers from all backgrounds,” said Cristina Amaya, Founder, and President of Latinx in Gaming. “We’re excited to see the creative submissions and are honored to be able to host a platform that will give mobile game developers the chance to show off their talent.”

For more information about Latinx in Gaming, please visit the official website, join the Discord community, and follow @LatinosinGaming on Twitter, Twitch, and Facebook, and search for #LatinxinGaming on social media.

About Latinx in Gaming

Latinx in Gaming is a nonprofit (501c3) organization connecting Latines across the gaming industry worldwide to promote cultural appreciation and representation in games and related content, providing a platform for Latinx community members to elevate each other and themselves. They are a recipient of the Global Gaming Citizen Award at The Game Awards in 2021.

Kitsune Zero, Expansion to Super Bernie World, Experiences A New Story Today

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Prequel to Unreleased Kitsune Tails Sets Off In Four New Worlds

SAN FRANCISCO – 12 Sept., 2022 – Kitsune Zero, the prequel to Kitsune Tails, the platformer styled after beloved classics and steeped in Japanese mythology while featuring diverse relationships, comes to life on Steam today, available as DLC for Super Bernie World, the electoral activism platformer downloaded by more than 350,000 voters at the ballot box.

Journey through a new story created by developer Kitsune Games (MidBoss, Ultra Hat Dimension, Super Bernie World) in collaboration withpublisher MidBoss™ (2064: Read Only Memories). Experience the original four worlds of Super Bernie World, now setin the Kitsune Tails universe.

Run and jump as fox-spirit Yumi across eight new worlds exclusive to the DLC. Dodge high speed enemy attacks from the Edo soldiers in an all new hard mode made to challenge speedrunners and platformer enjoyersalike. Collect powerups fueling Yumi’s abilities to grow in size, throw striking fireballs, and become indestructible for a temporary amount of time. 

Come across ghostlike creatures inspired by Japanese folklore hidden throughout each world and their secret bonus world. Hop, dash, and stomp on opponents throughout this homage to early eight-bit platformers in a newly designed quality of life experience featuring jump buffering and continuing from any stage. Bop along to catchy tunes perfectly paired alongside each level’s graphics. 

Discover 24 new levels in this expansion filled with new story sequences narrated by Sean Chiplock, whose credits include The Legend of Zelda: Breath of the Wild, Genshin Impact, Spider-Man in Marvel’s Avengers, and plenty more beloved anime and video game titles. Kitsune Zero’s voice cast also includes Michele Knotz, the voice of Misty, May, and Jessie from the English dub of the Pokemon anime.

The Kitsune Zero paid DLC will be available free of cost to users with verified speedruns of Super Bernie World prior to Kitsune Zero’s release. To claim a key to the DLC as a free expansion, please request a Kitsune Zero key from the moderator Chounard.

“We’re very excited to bring two universes we love dearly together,” said Eniko Fox, co-founder, Kitsune Games. “With Kitsune Tails on the horizon and Super Bernie World remembered fondly, it’s been exciting to combine the old with the new!”

Kitsune Zero is available now for $4.99 USD as paid downloadable content for Super Bernie World on Steam and standalone on itch.io. Kitsune Tails will release in 2023 on Nintendo Switch, PlayStation 5 and 4, Xbox Series X|S and Xbox One, and Windows PC and Linux via Steam and itch.io. 

To learn more, visit the Kitsune Tails website or follow @KitsuneGamesCom, @MidBoss, and #KitsuneTails on Twitter.

About Kitsune Games

Kitsune Games is an inclusive indie video game development studio led by Eniko Fox and James Yarrow. Set apart by its queer founder, the studio strives to make the world a better place by offering quality entertainment with representation of people from all walks of life.

For more information, visit the Kitsune Games website or follow @KitsuneGamesCom on Twitter.

About MidBoss™

Based out of San Francisco (although not the Neo kind), MidBoss aims to make the world better, safer and more inclusive for marginalized people, especially those across the gender and sexuality spectrum, by creating cool experiences through games and other forms of media which diversify representation, as well as becoming a platform for queer content around the world.

MidBoss expanded on the world it created in 2064: Read Only Memories with a Read Only Memories comic series in late 2019. The studio is also responsible for the creation and curation of Season of Pride, an annual month-long celebration of diversity in games featuring titles with good LGBTQ+ representation and an array of queer and POC content creators.

To learn more about the studio visit the MidBoss website, Twitter, and blog.

Tripwire Presents Partners with The Powell Group as Official Sponsor of IndieGameBusiness

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Publisher’s Sponsorship Allows Organization to Expand its Offerings of Free Resources and Education to Independent Game Developers.  

ROSWELL, Ga. – September 12, 2022 – Tripwire Presents, the publishing division of Tripwire Interactive that focuses on releasing great games from other independent studios, including Chivalry 2, Espire 1: VR Operative, Espire 2, DECEIVE INC. and Road Redemption, announced today that they have partnered with The Powell Group as the official Diamond Sponsor for IndieGameBusiness (IGB). IGB is an organization which provides free resources and education to indie game developers in the form of virtual conferences, podcasts, white papers, and an active discord server. Tripwire’s sponsorship allows IGB to expand its content offerings to include online classes and to also pay a stipend to speakers presenting at the 2022 virtual conferences.

This sponsorship also allows IGB to bring on part-time program director, Heather Chandler, formerly Sr. Producer at Epic Games, to manage the content for the conferences, podcasts, newsletters, classes, and other offerings. The next all-virtual conference will feature a wide array of business, marketing, and licensing sessions with representatives from developers, publishers, investors, marketing firms and more.

“Tripwire Presents has really stepped up and their support is allowing us to do many of the things I had envisioned for IndieGameBusiness from the start,” says Jay Powell, CEO of The Powell Group and Founder of IGB. “This partnership allows us to grow that vision dramatically for the first time and help support more indie developers with their dream of making and releasing a game.”

The IGB conference will run online from Wednesday, Sept. 21 at 12:00 AM EDT until Thursday, Sept. 22 at 11:30 PM EDT. Registration, ticketing and additional information can be found here. To ensure a wide representation from across the globe and the industry, the IGB series of events features a diverse and highly-curated set of executives and speakers from world-class companies and brands, including Raw Fury, Epic Games, Google, Innersloth, Kickstarter, Global Game Jam, The IGDA Foundation, and many more, as well as numerous speakers from the indie game community. IGB attendees will not only have access to lectures, but will also have the opportunity to meet with hundreds of industry leaders. Those who would like to apply to speak at future IGB events can do so via the Speaker Application Form.

For further information on The Powell Group, please visit their official website. Additional details on the IndieGameBusiness conference can be found at IndieGame.business.

For more information about publisher Tripwire Presents please visit their official website and follow them on Twitter, Facebook, Instagram and YouTube.

About Tripwire Interactive

Formed in 2005 as a humble independent developer founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 20 million units to date. The studio’s latest project, Maneater, breaks new ground in the popular action RPG genre and finds players taking on the role of a deadly shark with the uncanny ability to evolve as it feeds.

Since then, Tripwire Interactive has expanded its business with the publishing division, Tripwire Presents, turning its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. Tripwire Presents aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative and Espire 2 developed by Digital Lode, DECEIVE INC. developed by Sweet Bandits Studios and Road Redemption developed by EQ Games and Pixel Dash Studios. Tripwire Presents continues to grow their portfolio, and are always on the lookout for the next great team and game.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

About the Powell Group

The Powell Group is a full service consultancy led by a CEO with over two decades of experience in the game industry. Since 2010 we have been helping developers, publishers, technology companies, conferences, and others grow and succeed in the world of video games. Our network of over 4,000 game developers and more than 600 publishers ensures we have the broadest reach in the game industry.

About IndieGameBusiness

Established by Jay Powell in 2018, IndieGameBusiness (IGB) offers a wealth of free and low-cost resources for indie game developers to not only help them develop games, but to also successfully launch titles on any platform with additional guidance from industry experts on ways to access funding, publishers, and other game development resources.

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Marvel’s Midnight Suns Launches Dec 2

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Marvel’s Midnight Suns Launching This December; New Prequel Shorts Announced at D23 Expo 2022

The much-anticipated card-based tactical action RPG from Firaxis Games and 2K will launch Dec. 2, 2022 for Windows PC, Xbox Series X|S and PS5, preceded by five Prequel Shorts that detail the backstory of the young core of the Midnight Suns and the otherworldly evil they’re up against in Lilith

2K and Marvel Entertainment announced today Marvel’s Midnight Suns will launch on December 2 for Windows PC, Xbox Series X|S and PlayStation 5 – pre-orders are available today. Launch timing for the Xbox One, PlayStation 4 and Nintendo Switch versions of the game will be shared at a later date.

The announcement was made as part of the Disney and Marvel GAMES SHOWCASE and featured a new gameplay trailer that showcases the full breadth of what players can do in Marvel’s Midnight Suns. As a new and customizable Marvel character, The Hunter, players will lead a powerful team of supernatural Super Heroes facing growing unholy threats and experience a tactical Marvel game unlike any other.

In addition, Marvel’s Midnight Suns Prequel Shorts was announced during the Disney and Marvel GAMES SHOWCASE and on-stage at D23 Expo 2022. Marvel’s Midnight Suns Prequel Shorts is a set of five short videos that provide backstory on how Lilith became the Mother of Demons, and how Super Heroes like Blade, Magik, Ghost Rider and Nico Minoru came together to form the young core of the Midnight Suns.

“In Marvel’s Midnight Suns, we knew we had a really cool opportunity to dive deep into the dark side of Marvel and introduce some supernatural heroes that may be new to many Marvel fans,” stated Jake Solomon, creative director at Firaxis Games. “Prequel Shorts sheds light on the events leading up the game and really brings the world of Marvel’s Midnight Suns to life.”

As part of the announcement of Prequel Shorts, 2K and Marvel Entertainment debuted the opening intro and shared that the first short video will premiere on Halloween – October 31, 2022 – via the Marvel Entertainment YouTube channel. Marvel’s Midnight Suns Prequel Shorts is being animated by the talented teams at Sun Creature Studio and DIGIC Pictures; each video is currently scheduled to be released weekly.

For more information on Marvel’s Midnight Suns, visit www.midnightsuns.com, become a fan on Facebook, subscribe on YouTube, follow on Twitter and Instagram, and join the conversation using the hashtag #DarknessFalls.

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THE CREW 2 INTRODUCES NEW ICE TRACKS WITH SEASON 6 EPISODE 2: DOMINION FROZEN, STARTING SEPTEMBER 14th

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SYDNEY, AUSTRALIA – SEPTEMBER 12th, 2022 – Yesterday at Ubisoft Forward, Ubisoft announced that The Crew® 2 Season 6 Episode 2: Dominion Frozen will be available on September 14th on Xbox Series X|S, Xbox One, PlayStation®5, PlayStation®4, as well as Windows PC through the Ubisoft Store, the Epic Games Store, and Steam. Players can also subscribe to Ubisoft+ on PC.

After the collaboration with Drift World Champion Chris Forsberg in the previous episode, Dominion Frozen will keep challenging The Crew 2 drivers by adding a whole new type of tracks never seen before in the series: ice races. The 5 playgrounds introduced in the open world with Season 6 will be covered with ice during 9 specific brand-new events available over the course of the Episode, so players need to be ready to forget all that they have learned when jumping into Episode 2. Between ice spikes and snow cannons, it will be trickier than ever for players to control their trajectory on this new type of track.

Season 6 Episode 2: Dominion Frozen will be accompanied by a brand-new Motorpass, offering 50 tiers of new exclusive rewards, both free and premium, including vehicles such as the Saleen S7 Twin-Turbo Glacier Edition (Hypercar), the Mazda RX-3 Supercharged Edition (Street race), the Dodge SRT Viper GTS Lightning Edition (Street race) or vanity items, outfits, currency packs (Crew Credits and Bucks), and more. In total, 19 tiers are offering free rewards, and for Episode 2 this includes the Creators DeLorean DMC-12 Outadrift (Drift). This heavily modified DeLorean exists in real life: designed and built by Alexandre Claudin, a drifting pilot from Lyon, it has been faithfully reproduced in The Crew 2.

Dominion Frozen will also offer new customization possibilities to our players with 48 new vanity items, including animated Rooftops, as well as avatar outfits, smokes, tires, underglows, window tints, and more. Players can of course expect more vehicle additions over the course of the Episode such as the Lamborghini Reventón (Hypercar) on October 19th.

The LIVE Summit experience also continues during this brand-new season, with a new batch of weekly iterations. During LIVE Summits, there is only one objective: getting as high up the leaderboard as possible. Each week, the best players will be rewarded with exclusive items and vehicles based on their ranking.

For the latest news on The Crew® and all of Ubisoft’s games, please visit: news.ubisoft.com

For more information about The Crew® 2, please visit thecrewgame.com and please follow us on Facebook at facebook.com/thecrewgame.usa, on Instagram at instagram.com/thecrewgame, on TikTok at tiktok.com/@thecrewgame, and on Twitter at twitter.com/TheCrewGame or #TheCrew2.

ABOUT THE CREW® 2

Developed by Ubisoft Ivory Tower, a studio based in Lyon, France, The Crew® 2 lets players experience the thrill of the American motorsports spirit inside a fully redesigned USA. The game’s playground pushes physical boundaries to let driving and open world fans test their skills in nonstop competition and exploration. From coast to coast, drivers can explore America and compete to become the greatest motorsports champion by collecting a wide variety of exotic cars, bikes, boats and planes, and dominating the motorsports scene on land, on water and in the sky. They can find challenges and inspiration among four different motorsports families: street racing, off-road, pro-racing and freestyle, and will be given a broad set of options among a wide selection of vehicle types.   Now in its fifth year of live content, The Crew 2 stays committed to its seasonal cycle, centered around Motorflix, a fictional TV production company known for creating the very best motor-fueled action flicks. Players are recruited to play the starring role in different TV series, with new themed episodes per Season. Every Season lasts four months and is comprised of two successive Episodes running for two months.

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

© 2022 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.

TRACKMANIA UNVEILS ITS CONSOLE AND CLOUD VERSIONS LAUNCHING IN 2023

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Trackmania® on consoles will be free-to-play and include cross-play and cross-progression between all its available platforms.              

Sydney, Australia September 12, 2022 — Today, Ubisoft reveals the launch of Trackmania® on consoles and select cloud platforms with the game being available early 2023 onXbox One, Xbox Series X | S, PlayStation®4, PlayStation®5, Stadia and Amazon Luna. Trackmania is currently available on the Epic Games Store and the Ubisoft Store. Players can also subscribe to Ubisoft+ on PC, Stadia and Amazon Luna*. As part of this launch, Trackmania® will remain free-to-play and will now include cross-play and cross-progression among all these platforms on top of parity for official racing content between all platforms.

With this new addition, the Trackmania® community, currently over 10 million fans strong, will welcome new players to experience the full extent of the game’s features: they will race on some of the 280,000 tracks created by the players since its release two years ago, team-up with friends in the Royal and ranked game modes, enjoy  new official seasonal  campaigns dropping every 3 months, or dive into the Track editor, allowing players to unlock their full imagination by providing thousands of blocks and items for them to create the most extraordinary tracks ever imagined.

Trackmania® on console will also give the option to upgrade to the two premium access plans already available on PC platforms. In addition to regular Esports events like the Cup Of The Day, these premium access tiers unlock more social and community-oriented features such as Trackmania clubs, allowing groups of players to create and share their own car customizations, organize private rooms and most importantly, the ability to build their own campaigns and competitions.

Lastly, Trackmania will also bring a new feature allowing players to display their skill in a unique way as they will be able to unlock evolutive car skins based on their driving talents and achievements into some parts of the game. Also, more than 150 new blocks and items will be available on all platforms to celebrate the console release.

For more information about Trackmania, please visit trackmania.com.

*Ubisoft+ on Stadia and Luna requires account linking and a Multi Access plan. Territorial restrictions apply.

About Ubisoft Nadeo

Founded in 2000 and acquired by Ubisoft in 2009, Ubisoft Nadeo is the creator of TrackMania®, the cult multiplayer car racing video game, and Shootmania®, the FPS for everyone. The studio has won acclaim for the quality of its innovative technology, which offers a thrilling online gaming experience, based on competitive game modes and players’ creativity, on PC, and consoles and in virtual reality. Ubisoft Nadeo’s games bring together more than 42 million players.

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division® and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2020–21 fiscal year, Ubisoft generated net bookings of €2,241 million. To learn more, please visit: www.ubisoftgroup.com.

© 2022 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Nadeo and the Trackmania logo are trademarks of Nadeo in the US and/or other countries. Nadeo is a Ubisoft Entertainment company.

Simon Belmont and Alucard Raise the Stakes in the New Brawlhalla-vania Event on October 19

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Sydney, Australia  — September 12, 2022 Today, during Ubisoft Forward, Ubisoft in collaboration with Konami Digital Entertainment announced the latest Epic Crossover with characters Simon Belmont and Alucard launching October 19, just in time for Halloween.

Sink your Teeth into the Two New Epic Crossovers Joining the Brawl!

  • Simon Belmont – Epic Crossover for Jhala – Simon Belmont is a prominent vampire hunter from the 17th century, and he is often referred to as the most famous vampire hunter of all time. He belongs to the ancestral Belmont Clan, and he is the heir to the renowned Vampire Killer whip.
  • Alucard – Epic Crossover for Ezio – Alucard is the son of Dracula, the most iconic vampire of all time. The name Alucard, Dracula’s name in reverse, is a representation of how he stands against his father’s evil beliefs. Alucard is an adept swordsman who uses dark magic to fight his father’s wrath.

Developed by Blue Mammoth, Brawlhalla is an epic free-to-play platform fighting game that transports over 80 million players to a fight for glory in the halls of Valhalla. Choosing from more than 50 unique characters, players can jump into single-player and co-op modes, as well as online and local competitions. Brawlhalla also supports cross-platform play between the Xbox One family of devices including the Xbox One X, Xbox Series X|S, Nintendo Switch™ system, PlayStation 4® and PlayStation 5® system, PC, Mac, iOS, and Android devices where players can play custom games and queue together for all online matchmaking.

For more information on Brawlhalla, please visit: brawlhalla.com

For the latest news on Brawlhalla and all of Ubisoft’s games, please visit: news.ubisoft.com.

About Blue Mammoth: Founded in 2009 and acquired by Ubisoft in 2018, Blue Mammoth Games is a development studio based in Atlanta, Georgia. The experienced team specializes in online multiplayer games with large player bases. Blue Mammoth develops Brawlhalla, a Free-To-Play fighting game on Xbox One, Xbox Series X|S, Nintendo Switch, Windows PC, Mac, PlayStation® 4 and PlayStation 5® system, iOS, and Android devices. Brawlhalla has over 80 million players and is currently the most played fighting game on Steam.

About Ubisoft: Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

© 2022 Ubisoft. All Rights Reserved. Brawlhalla is a registered or unregistered trademark of Blue Mammoth Games in the US and/or other countries. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Blue Mammoth Games is a Ubisoft Entertainment company.

About Konami Digital Entertainment: Konami Digital Entertainment, which is the core company of Konami Group, develops entertaining content for mobile, console and card games. The company is known for global franchises such as eFootball™, Metal Gear, Silent Hill, Castlevania, and Contra, as well as the Yu-Gi-Oh! Trading Card Game series. www.konami.com/games/corporate/en/

Ubisoft Shares A First Glimpse of Tom Clancy’s The Division Heartland, Announces New Details for The Division Resurgence Closed Beta and The Division 2 Season 10

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The Division 2 Season 10 launches on September 13, while players can sign up at thedivisiongame.com for a chance to play in future tests for The Division Heartland and The Division Resurgence

Sydney, Australia — September 12, 2022 Today, during Ubisoft Forward, Ubisoft shared more details for three games in the Tom Clancy’s The Division® universe; Tom Clancy’s The Division 2, The Division Heartland and The Division Resurgence.

Tom Clancy’s The Division 2’s Season 10: Price of Power, Releases on September 13

Tom Clancy’s The Division® 2. Season 10: Price of Power, featuring new difficulties for the Countdown Mode and 2 Strongholds, quality of life improvements, Apparel Events, a new Season Pass and more, will release on September 13 . Season 10: Price of Power is available to all The Division® 2 Warlords of New York owners and Ubisoft+ subscribers. 

The new season follows the story of the latest target to track down – General Peter Anderson. Hungry for power, and with the True Sons looking for direction after the fall of Antwon Ridgeway, General Anderson sees an opportunity to build a new team and take down The Division. General Anderson is brokering a peace with the Black Tusk and The Division must locate and neutralize Sokolova’s advanced team (Trig, Micro, Chirpy and Lucky) before the merger is complete. Season 10 is the second of three seasons for Year 4 of the Division. 

For more details about everything available in Season 10, tune in to a Division 2 livestream on September 13 at 12am AEST.

At Forward, The Division 2 also announced it has begun work on Year 5 content for next year.

A First Glimpse of Tom Clancy’s The Division® Heartland; Register Now for Future Tests

The Division Heartland, a survival-action multiplayer shooter set in small-town America within the Division universe, will be available in 2022-2023 on PC, consoles, and cloud. Players can sign up for future closed tests at thedivisiongame.com.

This standalone free-to-play The Division game introduces new playable characters in a rural setting, far from the events in New York and Washington D.C. Silver Creek was once a pleasant town in the American Midwest, but it was left in ruins following the spread of the Dollar Flu. Players will take on the role of loyal Division agents from across the nation responding to a call for help. Fighting alongside and against other trained agents, players will explore the secrets of Silver Creek and provide hope to what remains of small-town America.

Development is led by Red Storm*, a veteran team who has worked on the franchise since the first The Division game. The team is bringing a test-and-learn mindset to the development of the game, continually conducting test phases with the community to gather and implement feedback before moving to the next phase.

Dark Zone Come to Mobile: Register Now for Tom Clancy’s The Division® Resurgence’s Closed Beta

Registrations are now open for the upcoming closed beta for Tom Clancy’s The Division® Resurgence, a new free-to-play, third-person shooter RPG mobile game from the Tom Clancy’s The Division® franchise coming to Android and iOS mobile devices. Players can now sign up for a chance to participate in the closed beta, at thedivisiongame.com or on Google Play.

In July, The Division Resurgence held a successful closed alpha, with players enjoying the graphics, gameplay and open world. Players who did not participate in the closed alpha now have a chance to play in the closed beta, which will take place this fall.

Players in the closed beta will have a chance to participate in some of the familiar iconic PvP modes in The Division franchise. This includes the popular Dark Zone, a unique PvPvE mode that features the city’s most dangerous enemies – but plenty of gear and equipment. Players will rediscover the Dark Zone at the palm of their hands. Conflict, a PvP mode featured in The Division® 2, will also be part of the closed beta.  Domination, one of the modes in Conflict, will be available at closed beta, while Skirmish will be added at a later time.

For the latest news on all of Ubisoft’s games, please visit: news.ubisoft.com.

About The Division 2: Led by Massive Entertainment in collaboration with seven other studios around the world,* Tom Clancy’s The Division 2 is the next evolution in the open world online shooter RPG genre that the first game helped establish. Set seven months after a deadly virus was released in New York City, Tom Clancy’s The Division 2 brings players into a fractured and collapsing Washington, D.C. The world is on the brink, its people living through the biggest crisis ever faced in human history. As veteran Division agents, players are the last hope against the complete fall of society as enemy factions vie for control of the city. If Washington, D.C., is lost, the entire nation falls. Building upon more than two years of listening to and learnings from The Division community, Tom Clancy’s The Division 2 offers a substantial campaign that organically flows into a robust endgame to create a cohesive and meaningful experience for all types of players, helping players emphasize their freedom to make strategic choices and hone their own approach.

For more information on Tom Clancy’s The Division 2, please visit: https://www.ubisoft.com/en-us/game/the-division/the-division-2

*Associate Ubisoft studios are Reflections, Red Storm, Annecy, Leamington, Shanghai, Bucharest and Sofia.

About The Division Heartland: The Division Heartland is a survival-action multiplayer shooter set in small-town America within the Division Universe, available in 2022-2023 on PC, consoles, and cloud. With development led by Red Storm*, this standalone free-to-play Division game introduces new playable characters in a rural setting, far from the events in New York and Washington D.C. Silver Creek was once a pleasant town in the American Midwest, but it was left in ruins following the spread of the Dollar Flu. Players will take on the role of loyal Division agents from across the nation responding to a call for help. Fighting alongside and against other trained agents, players will explore the secrets of Silver Creek and provide hope to what remains of small-town America.

Development is led by Red Storm*, a veteran team who has worked on the franchise since the first The Division game. The team is bringing a test-and-learn mindset to the development of the game, continually conducting test phases with the community to gather and implement feedback before moving to the next phase.

For more information on Tom Clancy’s The Division Heartland, please visit: thedivisionheartland.com

*Associate Ubisoft studios include RedLynx and Bucharest

About The Division Resurgence: The Division Resurgence is a canon opus featuring a new storyline, different classes and challenging enemy factions, and brings the acclaimed The Division experience to handheld devices. Players will see a new and independent storyline set in a vast open world where they will be free to roam around an outstandingly detailed urban environment with stunning graphics. The game takes place in a contemporary post-crisis New York City and offers a unique perspective on key story events that have taken place in The Division® and The Division® 2. The game will be available for iOS and Android™ devices on the App Store® and Google Play™.

For more information on Tom Clancy’s The Division Resurgence, please visit: www.thedivisionresurgence.com

About Ubisoft: Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.