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IllFonic Reveals New ‘Halloween: The Game’ Map ‘Orange Grove Estates’, Physical Edition Pre-Orders Start Today

Physical Standard and Limited Collector’s Editions bring the terror of Haddonfield to PlayStation 5 and Xbox Series X, starting at $39.99

Lakewood, CO – July 7, 2026 – The physical editions for Halloween: The Game, the upcoming asymmetrical stealth horror game developed and published by IllFonic, co-published with Gun Interactive, alongside partners Compass International Pictures and Further Front, have been revealed for PlayStation 5 and Xbox Series X, launching on Tuesday, Oct. 6, 2026. In partnership with Nighthawk Interactive physical pre-orders begin today: the Standard Edition will be available for MSRP $39.99, while the Limited Collector’s Edition will be available for MSRP $149.99.

The Halloween: The Game Standard Edition will include a copy of the game for PlayStation 5 or Xbox Series X, an exclusive poster, and advance access to the Michael Myers Clown skin and two civilian cosmetics. The Limited Collector’s Edition will include a copy of the game, plus an exclusive Trick or Treat Studios Shape Jump variant action figure, exclusive lenticular art, an exclusive poster, advance access to the Michael Myers Samhain and Clown skins, advance access to the two civilian cosmetics from the Standard edition and two additional civilian cosmetics, and more surprises to be revealed at a later date.

Relive the events of 1978’s Halloween Night as either a civilian trying to protect Haddonfield’s townsfolk from The Shape in 1v4 multiplayer…or take up the knife as Michael Myers himself, stalking victims one by one in either multiplayer or the single-player story mode. Today’s map reveal shows off a new, haunting location: Orange Grove Estates, an upscale neighborhood in one of Haddonfield’s affluent corners. Multi-story houses surround a playground and basketball court, and expansive yards turn every fence and hedge into a fresh hiding (or hunting) ground. The map’s open layout reshapes how players move between structures, opening up new opportunities for collaboration while widening the lines of sight that can give a hero (or The Shape) away. The larger, multi-story homes also introduce precarious upper-floor encounters that every player will need to account for.

Malek Akkad, President of Compass International Pictures, Inc., shares, “We are excited for fans of the original film to see the iconic Wallace and Doyle houses in this new map. Gamers will get to explore the legendary homes and create their own survival tactics. Will they weave through picturesque yards, bushes, and playground equipment as they fight to outsmart the Boogeyman or will they become the Boogeyman.” “Every neighborhood in Halloween: The Game is designed to change how you play, and Orange Grove Estates is our most ambitious map yet,” said Jared Gerritzen, Chief Creative Officer, IllFonic. “The open layout and multi-story homes force players to rethink their every action as it could compromise their line of sight, collaboration, and escape, whether they are playing as a Civilian or Myers.  Players will learn to dip, dodge, and scan surroundings for options to find an escape route. Pairing this map’s reveal with our physical editions felt like the perfect way to celebrate the physical pre-order launch.”

To dig deeper into IllFonic and its titles, visit IllFonic’s official website and follow Halloween: The Game’s official socials on X (formerly Twitter), Instagram, TikTok, Facebook, Reddit, and join the official Discord to get the latest news as development continues.

Halloween: The Game physical editions launch on Tuesday, Oct. 6, 2026, for PlayStation 5 and Xbox Series X. Pre-order now at major retailers with an MSRP of $39.99 for the Standard Edition and $149.99 for the Limited Collector’s Edition.

ESRB Rating: M (Mature 17+)

Password: Haddonfield

© 2025 Compass International Pictures, Inc. All Rights Reserved. Halloween and Michael Myers are trademarks of Compass. Game software excluding Compass International Pictures, Inc. elements: ©2025 IllFonic, Inc. All Rights Reserved. Developed by IllFonic, Inc. IllFonic® and the IllFonic Logo are trademarks and/or registered trademarks of IllFonic, Inc. throughout the world. © 2025 Gun Media Holdings, Inc. All Rights Reserved. Gun Media™ and the Gun Media™ logo are trademarks and/or registered trademarks of Gun Media Holdings, Inc. throughout the world.

About IllFonic

Founded in 2007, IllFonic is an independent video game developer with studios in Lakewood, Colorado, and Tacoma, Washington. Our staff is composed of video game, music, and technology veterans redefining how games are made and marketed. Titles and collaborations include Halloween: The Game, Killer Klowns From Outer Space: The Game, Ghostbusters: Spirits Unleashed, Predator: Hunting Grounds, Arcadegeddon, Friday the 13th: The Game, Dead Alliance, Star Citizen, Evolve, Armored Warfare, and Nexuiz.

For more information, visit www.illfonic.com.

About Gun Interactive

Gun can best be described as a concept design studio and publisher, with an unrelenting vision and authentic approach to crafting some of the most popular horror experiences gaming has seen to date. 

Founded in 2010, Gun has grown into a diverse team of people from a wide variety of professional backgrounds. As a creative house, we’re responsible for over $200M+ in revenue and 20M players across our compact, but impressive portfolio.

For more information, visit: www.guninteractive.com.

About Compass International Pictures

Compass International Pictures, Inc. (a subsidiary of Trancas International Films, Inc.), is the iconic Producer of the original 1978 classic, “John Carpenter’s Halloween,” which continues to this day managing the rights to this classic film and the original slasher, Michael Myers.

For more information, visit www.trancasfilms.com.

About Further Front

Further Front pushes the boundaries in the world of licensing, merchandise, digital and live entertainment, bringing years of experience in numerous entertainment fields to consult on, produce, and deliver compelling and immersive experiences around the world.

For more information, visit www.furtherfront.com.

About Nighthawk Interactive

Built by a team of industry veterans, Nighthawk Interactive combines proven experience with the ever-changing needs of modern game development. With a strong focus on publishing, co-publishing, and retail distribution, Nighthawk has built partnerships with some of the biggest brands in entertainment and many talented independent developers to deliver great experiences worldwide.  Visit www.NighthawkInteractive.com for more information.

STAR TREK ONLINE: UNDISCOVERED IS AVAILABLE NOW ON PC 

Return to 2409 in the First Episode of a Reimagined Klingon Arc Featuring Robert Picardo as the Doctor and Lisa LoCicero as Lieutenant Miral ParisUndiscovered Event and Reimagined Deep Space Encounters Available Today

LOS GATOS, Calif. July 7, 2026 – Arc Games and Cryptic Studios today announced that Star Trek Online: Undiscovered, the latest season of the free-to-play Star Trek MMORPG, is now available on PC. Console players can join the adventure on PlayStation and Xbox consoles beginning July 29. This update begins a reimagining of Star Trek Online’s beloved “The Ultimate Klingon” story arc, revisiting the early years of the game and featuring the return of Star Trek: Voyager actors Robert Picardo as the Doctor and Lisa LoCicero as Lieutenant Miral Paris.

Watch the Star Trek Online: Undiscovered Launch Trailer:

More than 16 years after launch, Star Trek Online continues to evolve while honoring the stories that defined the MMORPG’s early years. With Undiscovered, Cryptic Studios revisits one of the game’s most beloved legacy storylines, bringing modern refinements, gameplay improvements, and new experiences to both newcomers and longtime captains.

Originally introduced during Star Trek Online’s early years, “The Ultimate Klingon” has long been regarded as one of the MMORPG’s defining narratives, making its return one of the most significant legacy content updates in the game’s history. By revisiting a storyline with connections to multiple Star Trek series and films, this content update also continues Star Trek Online’s celebrations in the franchise’s ongoing 60th Anniversary.

The latest season also presents a refresh of Deep Space Encounters, now a procedural and repeatable gameplay system that expands opportunities for exploration, progression, and replayability through Sector Space. This feature offers a different combination of objectives, enemies, and environments each time players participate. Captains can unlock account-wide ability boosts, and earn progress toward the season’s event rewards while exploring and defending the final frontier.

Star Trek Online: Undiscovered introduces the following features:

  • New Episode The Kuvah’Magh
    • Return to 2409 and experience the first episode of a reimagining of the fan-favorite arc. Join Starfleet Chief of Security Lieutenant Miral Paris and the Doctor in vying for peace between the Federation and the Klingons, before more sinister forces ruin any hope for peace.
  • New Feature Deep Space Encounters
    • Explore Sector Space like never before in brand-new Deep Space Encounters! Travel the Alpha, Beta, and Delta Quadrants to find unique missions with new objectives, random enemies, and a large variety of environments. Playing Deep Space Encounters will earn bonus Endeavor XP and Daily Event Progress for the new Undiscovered Event!
  • New Event Undiscovered
    • The scheming Klingon Ambassador B’vat must be stopped! Participate in the Undiscovered event by playing the new episode, engaging in Deep Space Encounters, or playing from a selection of Task Force Operations to earn the powerful K’Vort Temporal Flight Deck Raptor. This massive Klingon warship, originally seen in Star Trek: The Next Generation and Star Trek: Lower Decks, includes the “Hunting Pack Escorts” universal console and “Imperial Pressure” starship trait, as well as a brand-new “Rapid Fire Disruptor Heavy Emitter” Experimental Weapon!

“This year marks the 60th anniversary of the Star Trek franchise, and our latest release is one of the many ways we’re celebrating that incredible legacy,” said Thomas Marrone, Executive Producer of Star Trek Online. “With Undiscovered, we’re revisiting a beloved STO story and rebuilding it from the ground up using the tools and skill that we’ve refined over the last 16 years. In addition to looking backward, we’re also looking to the future with the new Deep Space Encounters feature. This new type of content aims to breathe life into the game’s space travel, making players even more immersed in an evolving Star Trek universe.”

Star Trek Online: Undiscovered is available now on PC and launches July 29, 2026, on PlayStation and Xbox consoles. For more information and to play for free, visit www.playstartrekonline.com.

ABOUT STAR TREK ONLINE

Star Trek Online is a free-to-play massively multiplayer online game that allows players to explore the Star Trek universe from within. Players can forge their own destiny as Captain of a Federation starship, champion the Empire through the far reaches of the galaxy as a Klingon Warrior, rebuild the Romulan legacy as the commander of a Romulan Republic Warbird, or carry out daring missions on behalf of the Dominion as a Jem’Hadar soldier. Captains can also explore iconic locations from the Star Trek universe, make contact with new alien species and battle alongside other players in customizable starships. Star Trek Online is currently available on PC and PlayStation and Xbox consoles.

To download and play Star Trek Online today for free, visit www.playstartrekonline.com.

Developed by Cryptic Studios, Inc. Star Trek Online is licensed by CBS Consumer Products.

TM & © 2026 CBS Studios Inc. © 2026 Paramount Pictures Corp. Star Trek and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

ABOUT CRYPTIC STUDIOS

Cryptic Studios is a leading developer of online games committed to delivering the next level of gameplay. Founded in 2000, the long-running studio is known for bringing popular properties to life with innovative gameplay mechanics to create an engaging and immersive player experience. Its successfully launched titles include Star Trek Online, Neverwinter, and Champions Online. Cryptic Studios is under Arc Games, a leading independent video game publisher of AA and indie games, including premium and live service titles, in North America, Europe and Asia.

ABOUT ARC GAMES

Arc Games is a leading independent publisher of AA and indie video games—including premium and live-service titles—across North America, Europe, and Asia. Originally founded in 2008 as Perfect World Entertainment, the company later rebranded as Arc Games and continues to expand its presence as a global publisher. Known for bringing beloved titles such as Neverwinter and Star Trek Online to players around the world, Arc Games has also delivered a strong portfolio of original releases, including REMNANT II, Remnant: From the Ashes, the Torchlight series, and Fellowship, as well as distinctive indie experiences like Have a Nice Death and Frosthaven. Headquartered in the San Francisco Bay Area with offices in Amsterdam and Shanghai, Arc Games is dedicated to supporting talented game creators and delivering high-quality, memorable gaming experiences. For more information, please visit www.arcgames.com.

NETMARBLE UNVEILS LATEST PV AND GAME VISUALS FOR SHANGRI-LA FRONTIER: THE SEVEN COLOSSI DURING SPECIAL ONLINE BROADCAST

Special Program Commemorating “ShanFro Day” Featured New Game Details, Character Visuals, and a PV Highlighting Sunraku and Emul’s journey

LOS ANGELES JULY 7, 2026 – Netmarble, a leading developer and publisher of high-quality games, today shared new details for its upcoming mobile title, Shangri-La Frontier: The Seven Colossi. New information was revealed during a special online broadcast held in celebration of “ShanFro Day,” a fan holiday to honor the Shangri-La Frontier series.

Streamed through the official Shangri-La Frontier anime YouTube channel, the special program featured a variety of content for fans, including updates on the highly anticipated third season of the anime and a dedicated game introduction segment for Shangri-La Frontier: The Seven Colossi. Popular voice cast members from the anime also appeared to introduce characters and share more about the series.

The broadcast also offered a closer look at Shangri-La Frontier: The Seven Colossi that unveiled key visual elements from the title, including highly detailed in-game character models and dynamic skill animations. These newly revealed visuals showed how the world and characters of Shangri-La Frontier are being brought to life in the upcoming mobile title.

The latest promotional video was also revealed during the broadcast that centered on the journey of protagonist Sunraku and his partner Emul.  Battle scenes and a glimpse of an original boss monster were shown, raising anticipation for the game’s unique interpretation of the Shangri-La Frontier universe.

Based on the original IP and hit web novel Shangri-La Frontier, which has surpassed 1 billion cumulative views, follows Rakuro Hizutome, a high school student known for taking on so-called “trash games,” as he enters Shangri-La Frontier, a highly acclaimed virtual reality game regarded as one of the greatest games of all time.

Shangri-La Frontier: The Seven Colossi faithfully reflects the world of the original IP, inviting players to explore the in-game universe, meet a wide range of companions and NPCs, and challenge distinctive and powerful monsters featured in the original story. The title is currently in development to deliver strategic gameplay through an accessible one-handed, two-character swap battle system. Additional details will be shared in the future.

© Katarina, Ryosuke Fuji/KODANSHA © Katarina, Ryosuke Fuji, KODANSHA/“Shangri-La Frontier”Production Committee,MBS. © Netmarble Corp. & Netmarble Nexus Inc. All Rights Reserved.

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, RAVEN2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

Escape the Kitchen Sink in Sponge Break

Grab a Plunger, Hold onto Your Extremely Fragile Raft and Try Not to Get Set on Fire

Today, Goose Byte Games and Balor Games are weirdly proud to reveal Sponge Break, a chaotic 1-4 player co-op rafting adventure. Sponge Break transforms players into sponges escaping the tyranny of the kitchen sink on a raft held together by little more than wishful thinking. The game features drop-in co-op, full solo support, proximity voice chat with sponges that lip-sync to players’ voices and physics-driven raft traversal where one mistake can flip the raft, scattering gear, dealing damage and quickly ending the team’s escape.

Watch the Sponge Break Reveal Trailer Here:

In Sponge Break, the rules are simple: you’re a sponge. You’re on a raft. The river is trying to destroy you. Chaos everywhere. You and up to 3 friends are trying to escape, crammed onto a raft and armed with your trusty plunger-hook.

Use proximity voice chat to work together (or don’t), steering the raft together down the rapids to freedom. Solve puzzles to open pathways, navigate environmental dangers, avoid being set on fire and fight beavers… yes: beavers.

Key Features:

  • 1 to 4 sponges with drop-in co-op gameplay. That friend who’s always “5 minutes away” can show up 40 minutes late and immediately make it worse. Playable solo too, no judgment.
  • Proximity voice chat. Will you sing a shanty, scream a warning or calmly listen to your crew panic in real time?
  • Real physics, real consequences. Navigate down the world’s most dangerous rapids. Steer wrong, flip it and lose all your stuff. Take a hit, and the raft will come apart under you. 
  • Actual teamwork tools. A plunger that functions as a grappling hook lets players grab any object that isn’t bolted down, along with a shared raft stash for the loot you’ll definitely lose.
  • 100+ unlockable cosmetic options. Customize your sponge’s eyes, eyebrows, mouths, hats, your inflatable buoys, even your plunger. Plus emotes, for celebrating a clean run or pointing very clearly at whoever blew it… It was Doug. It’s always Doug.
  • Multiple biomes with a variety of hazards. The full journey will take you through sewers, rivers, abandoned facilities, and more! Hang out at safehouses between levels to patch up, revive, restock and have a quick argument before setting sail again. 

To celebrate the announcement of Sponge Break, Goose Byte Games and Balor Games are launching a playtest starting today.Invites will roll out in waves through July 28th. Sign up for a chance to join the playtest here: https://sponge-break.firstlook.gg/

Warhammer 40,000: Rogue Trader on Switch 2: Major Update and Free DLCs

All DLCs on Switch 2 will be free to make up for the game’s poor state at launch

Nicosia, Cyprus (July 7, 2026) | Today, Warhammer 40,000: Rogue Trader received a major update to the Nintendo Switch 2 version, which includes improved visuals, enhanced performance, and fixes for the numerous bugs experienced at launch. Furthermore, as an apology for the less-than-stellar Switch 2 launch in December 2025, Owlcat Games announced that all additional content, including all story DLCs, will be free for Switch 2 players.
After Rogue Trader’s initial launch on Switch 2, the team at Owlcat received feedback on the various issues with the version’s shaky build stability. Determined to make amends, the team worked hard to optimize the build, squash bugs, and improve both the game’s visuals and performance, ensuring that the game is stable and looks much better. Further details about the update can be found in this blog post.

In order to make up for the disappointment of the initial launch, starting today, all additional in-game content will be free on Nintendo Switch 2, including Deluxe Edition content and all DLC. The first two DLCs, Void Shadows and Lex Imperialis, are available now; the third and upcoming fourth DLC will follow later.

In Rogue Trader, players take on the role of a scion of an ancient dynasty of daring privateers who reign over their own trade protectorate and explore the fringes of Imperial space with the blessing of the Emperor Himself. By virtue of their Warrant of Trade, the Rogue Trader is endowed with privileges and power beyond imagination, as well as the task of expanding the borders of the Imperium. A gargantuan voidship of immense strength and innumerable personnel ready to follow their leader without question is at their disposal. Show your subjects mercy or disdain, stay faithful to the Emperor or consort with the enemies of Humanity — the Rogue Trader’s every decision sends ripples across entire star systems, changing the in-game world and those who inhabit it. Rogue Trader has now sold more than two million copies.

Warhammer 40,000: Rogue Trader is available for PC via Steam, the Epic Games Store, and GOG, as well as console via PlayStation 4|5, Xbox One and Series X|S, and Nintendo Switch 2.

About Owlcat Games

Owlcat Games is a developer and publisher with a passion for RPGs and narrative-driven experiences. What began as a small team of games industry veterans with a love for tabletop roleplaying has evolved into a truly international studio. Headquartered in Cyprus with over 450 employees worldwide, Owlcat continues to grow, drawing talent from across the globe, and still finds time to roll dice together every week, in person and online.

Previous titles include the critically acclaimed Pathfinder: Kingmaker, Pathfinder: Wrath of the Righteous, and Warhammer 40,000: Rogue Trader.

About Games Workshop

Games Workshop Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer Age of Sigmar and Warhammer 40,000 games, miniatures, novels and model kits through more than 550 of its own stores (branded Games Workshop or Warhammer), its own web store, and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other related brands and product ranges (including its publishing division ‘Black Library’ and its special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.

Codename CURE II Storms Steam July 24, Bringing a Day-One DLC Pack

The free-to-play co-op zombie shooter launches alongside the Combat Specialist Pack, adding new weapons and tactical gear at launch.

July 7, 2026- Codename CURE II, the free-to-play cooperative first-person shooter that drops five-player squads into the aftermath of a zombie apocalypse, launches on Steam July 24, 2026. Developed by Raptor Byte and published by indie.io, the game arrives alongside the Combat Specialist Pack, a $9.99 DLC discounted 20% at launch that adds new weapons, attachments, and military-inspired cosmetics for every class. Players curious to get a head start can already try the game’s core mechanics and co-op gameplay through the demo, currently live on Steam.

Codename CURE II places players in the boots of an elite military squad tasked with executing a dangerous plan to eliminate a zombie scourge. Assembling a team of up to five soldiers, squads tackle dynamic objective-based missions, fighting through hordes of infected with a dynamic gore system that reacts to every encounter, scavenging for resources to fuel their arsenal and adapting to the ever-changing threats of a post-apocalyptic world. Tactical coordination and resource management are key to survival against overwhelming odds in this class-based shooter, where even the AI enemies adapt to the gear your squad has unlocked.

The game also distinguishes itself with flexible playstyles and accessibility in mind. While built for online co-op, Codename CURE II supports offline play with AI bots, letting solo players experience the full campaign without needing a team. Adjustable difficulty settings and custom volume controls round out an experience designed to welcome players of different needs and preferences.

Key features:

  • Five-Player Co-operative Action: Assemble a squad of up to five friends or play offline with AI bots to tackle intense missions together.
  • Dynamic Objective Missions: Navigate procedurally generated scenarios where no two mission runs are ever the same, demanding fresh strategic thinking and teamwork every time.
  • Resource Scavenging: Search the environment for supplies to customize and upgrade weapons, ensuring your squad is ready for any encounter.
  • Class-Based Combat: Choose from five distinct player classes, each offering unique abilities to complement different tactical approaches.

Squads looking to gear up further can pick up the Combat Specialist Pack, launching alongside the base game at $9.99 with a 20% discount at launch. The pack adds new firearms, tactical attachments, and cosmetic gear, giving players new ways to customize their loadout from day one.

Codename CURE II follows the original Codename CURE, which reached over two million players on Steam. The sequel rebuilds that experience with modern tools and expanded systems, while keeping its focus on cooperative gameplay, replayability, and mission-driven action against the infected.

“In making Codename CURE II, we wanted to recapture what made the original so fun, but modernise and improve upon pretty much everything. From dynamic gore systems to additional enemy types, cool but limited features present in the first game, such as maps having pre-set branching paths, evolved here into a full procedural generation system where no two mission runs are ever the same. Each class now has a full selection of weapon and attachment options, more competent/believable AI systems which even utilise the gear you have unlocked when filling roles. After many years of development, we’re very excited to get this into the hands of gamers, both existing fans and new players alike,” said Raptor Byte. 

Codename CURE II launches free-to-play on Steam July 24, 2026.

ABOUT RAPTOR BYTE
Raptor Byte is a two-person independent studio made up of a UK-based programmer and a US-based 3D artist, specializing in free-to-play, class-based multiplayer shooters. Their debut title, the original Codename CURE, earned a Very Positive rating on Steam across more than 16,00 user reviews and accumulated over 2.5 million players. Codename CURE II is their most ambitious project to date. 

ABOUT INDIE.IO
indie.io is home to over 100 of the world’s best independent video games and developers. Our platform was built to provide independent developers with the resources, services, and management tools needed for success. Through collaboration and passion, we strive to cultivate a diverse and vibrant gaming landscape that resonates with players and creators alike!

You Are The Face Of Darkness: Vampires: Bloodlord Rising Adds Highly Requested ‘Character Creator‘ As New Feature

Become a Creature of the Night and rule broody Sangavia with a truly unique vampire

Oberhaching, Germany, July 7, 2026 – From the very start of the Early Access phase of Vampires: Bloodlord Rising, the sinister open-world action-adventure from development team Mehuman Games and publisher Toplitz Productions, the dedicated community was very vocal about one feature, they are desperate to have: a character creator, so they are not restricted to playing Dragos, the hero pre-set by the story.

With the dark open world of broody Sangavia set as a background, giving the player the ultimate freedom to follow the story’s path or explore the land at free will, it is the next logical step to give the virtual vampires the same amount of freedom and options to express themselves with their character appearance.

Vampires: Bloodlord Rising on Steam

Starting with comprehensive templates and a variety of impressive base settings, you can create both female as well as male characters and then start finetuning their appearance in detail with more than 30 sliders. To make it even more appealing, you have absolute freedom to create two very distinctively different looks for the aristocrat mode, which allows you to walk among the mortals and for the hunter mode, in which you are a ruthless predator stalking or catching your prey. Add to that a selection of activity and background perks boosting certain character values, while giving others a slight disadvantage and you’ll experience an in-depth character creator that not only adds visual variety, but extends to the gameplay experience as well.

Vampires: Bloodlord Rising is available in Early Access for PC via Steam, GOG and Epic Games Store, with a solid content update roadmap in place. Head over to the respective official store pages for more information or join our official Discord server to stay updated not only about Vampires: Bloodlord Rising but all the exciting games from Toplitz Productions.

About Mehuman Games
Mehuman Games is a team of nearly twenty professionals – from artists to gameplay designers to programmers. At the heart of this passionate group are members of the former Movie Games Lunarium – the studio responsible for the undeniably successful games Lust from Beyond and Lust for Darkness. Currently we are combining our passion for telling unique stories with the latest technological solutions of the Unreal 5 engine to venture into the opportunities of combining epic storytelling with open world sandbox gameplay. 

About Toplitz Productions
The German-Austrian publisher, whose name originates from the mysterious Toplitz Lake in the heart of Austria, develops and publishes games with “heart & soul” for all platforms. The company consists of a healthy mix of experienced industry veterans and young talents, all of whom are passionate gamers. They enjoy working with creative developers on many exciting titles, such as those from the “Dynasty” and “Giant” series.

From Game Boy Cartridge to Steam – ORPHEUS: TO HELL AND BACK Launches July 13th

Tokyo, Japan, July 7, 2026 | Studio Loading, Kibou Entertainment and Alunite Inc. are excited to announce that ORPHEUS: TO HELL AND BACK, the retro action-puzzle adventure originally released as a physical Game Boy cartridge, will launch on Steam on July 13th, 2026. The Steam release is published by Alunite Inc., a Tokyo-based anime company. A demo is available now.

Funded on Kickstarter with over €16,000 raised, more than double its initial goal, Orpheus: To Hell and Back brings the myth of Orpheus and Eurydice to life in glorious 8-bit, 80s chibi-anime style.

About the Game
Set in a stylized vision of ancient Greece and the underworld, players take control of Orpheus as he descends into Hades to rescue his lost love. The game blends classic puzzle-solving with action elements, featuring environmental challenges and enemies that can be manipulated through the magical power of Orpheus’ lyre. Players can perform different melodies to charm, put enemies to sleep, or instil fear, opening multiple strategic paths through each level.

ORPHEUS: TO HELL AND BACK embraces the limitations and charm of retro hardware while expanding its reach with a PC release on Steam.

Key Features

  • Music-based combat: Use three lyre melodies to charm, slow or repel enemies and push them into traps.
  • Action-puzzle gameplay: Navigate the depths of Hades across a series of puzzle levels.
  • 80s chibi-anime aesthetic: Adorable pixel art and original chiptune music.
  • Retro authenticity: Originally released as a physical Game Boy Color cartridge.
  • Available in English and Japanese.

About Studio Loading
Studio Loading is an independent Italian game development studio dedicated to creating unique, retro-inspired experiences focused on preserving the classic take on games from the “golden age” of gaming without compromise.

About Kibou Entertainment
Kibou Entertainment is an independent Italian game development studio focused on “mixing the classic way of making games with the new one”. With several published projects and collaborations with PLAYISM and Kadokawa, the studio is now expanding with new projects in development.

About Alunite Inc.
Alunite is a creative studio based in Tokyo, specializing in high-quality 2D animation, storyboarding, and art direction. Alunite is deeply rooted in the anime industry, contributing to major productions such as Apothecary Diaries, Digimon Beatbreak, Pokemon and more!

ATARI NAMES ANDREAS DEPTOLLA PRESIDENT OF ATARI EUROPE

Richard Snowdon appointed Vice President of Studios, Europe

Paris, France  (July 7th, 2026) – Atari today announced that Andreas Deptolla has been appointed President, Atari Europe, a new position reporting to Wade Rosen, Atari chairman and CEO. In this role Deptolla will oversee Atari’s  growing European presence, including development studios in the UK and Sweden, and business operations in Germany.

“Since joining Atari in 2023, Andreas has established himself as a valued and influential leader, contributing to the company´s revitalization,” said Wade Rosen, Chairman and CEO of Atari. “In this expanded role Andreas will direct our growing European business footprint and play a key role in reestablishing Atari as an iconic gaming and pop culture brand.”

Deptolla will continue to manage the recently established European business headquarters in Munster, which also serves as an important technology hub for the company, creating tech-based products including the world’s most comprehensive video games database MobyGames, and connecting Atari’s global business with its development resources in India.

Deptolla is a seasoned international executive with extensive experience managing technology, innovation, and large-scale initiatives. He joined Atari in August, 2023 as Chief Technology Officer. Based in Munster, Germany Andreas established and oversees the company’s IT, computer engineering, reporting and analytics capabilities, which have given the company a data-driven edge in the highly competitive gaming space. He also established the company’s presence in India, which supports Atari’s global technology initiatives and infrastructure.

Prior to his position at Atari, Deptolla served as President and Board Member at ThrivePass, a Denver-based employee benefits and technology company he co-founded in 2014. He currently serves on the boards of HR technology company Wishlist and video game publisher Apogee Entertainment.

“Europe represents tremendous potential for Atari, not only as a market for our games, but as a deep well of talent and potential partnerships we can leverage to drive our business forward,” said Deptolla. “This last year has really been pivotal for our European expansion, and we have very exciting things in the pipeline!”

Additional key positions appointed in Europe
Atari has appointed Coatsink CEO Richard Snowdon as Vice President of Studios, Europe, where he will oversee the company’s game development projects across the region and report directly to Andreas Deptolla, President of Atari Europe. 

Earlier this year, Atari completed its acquisition of Thunderful Group, strengthening its European presence through the addition of the UK-based development studio Coatsink and the Swedish studios Stormteller Games and Early Morning Studio. 

To learn more about Atari, please visit atari.com and our investor site.

About Atari
Atari is an interactive entertainment company and an iconic gaming industry brand that transcends generations and audiences. The company is globally recognized for its multi-platform, interactive entertainment, and licensed products. Atari owns and/or manages a portfolio of more than 400 unique games and franchises, including world-renowned brands like Asteroids®, Centipede®, PONG®, and RollerCoaster Tycoon®. The Atari family of brands includes game developers Coatsink, Digital Eclipse, Early Morning Studios, Hipster Whale, Implicit Conversions, Infogrames, Nightdive Studios, Stormteller Games, and the community-based sites AtariAge and MobyGames. Visit us online at www.Atari.com.

Atari shares are listed in France on Euronext Growth Paris (ISIN Code FR0010478248, Ticker ALATA) and OTC Pink Current (Ticker PONGF).

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Enter the New Era of Amasia in SYNDUALITY Echo of Ada Season 5, available now

SYNDUALITY Echo of Ada Season 5 launches today and welcomes Drifters in a New Era in Amasia. Players can now access the Old Amasia: Outer Rim Expedition, a new Exploration Zone, available with the purchase of the “Season 4 Additional Content Pack”.

Two new regions, Storm Hunt and Polluted Forest, will also push Drifters beyond their limits. Within these zones, new Giant SS rank AO crystals are available alongside new threats looming all over the gathering storm. The new season also expands the Magus customisation with the possibility to unlock your partner’s true potential.

With new areas to explore and threats to defeat, Drifters’ bound to their Magus will be put to the test. Can they continue their journey together?

SYNDUALITY Echo of Ada is available on PlayStation 5, Xbox Series X|S, and PC.

For more information about SYNDUALITY Echo of Ada and other titles from Bandai Namco Entertainment Europe please visit: https://www.bandainamcoent.eu, or follow us on Instagram. Join the conversation on X.