After 5 months in Early Access and very positive player feedback, Hypnos is getting its full 1.0 launch on 29th October. Exploring the Nameless City in search of the mysterious boy haunting your dreams, you’ll meet a peculiar cast of dreamers, spirits and otherworldly creatures. See what awaits you in the new 1.0 release date announcement trailer:
Hypnos 1.0 includes 4 alternate endings based on your actions (or lack thereof), all 7 chapters, more areas to explore and characters to meet, and many more surprises! Hypnos is also wandering onto PS5 and Xbox Series X|S later in 2026.
You can find more information on Hypnos, the Maze Chronicles series including Blackshard, and the developer team below. Get in touch for any questions or interview requests!
About the game:
Hypnos is a surreal narrative exploration game, set in Redlock Studio’s Maze Chronicles universe, following their previous title Blackshard. Keeping the same atmospheric focus for the series, Hypnos also weaves branching narratives into the formula. The soundtrack for the game is the creation of ALT236, a French multimedia artist and composer, in a blend of ambient, retro and dreamlike electronic music.
Features:
- EXPLORATION: wander a unique semi-open world. Find your own way through the Nameless City.
- BRANCHED DIALOGUES, CHOICES & ALTERNATIVE ENDINGS: Meet the strange inhabitants of the Far Reaches. Your actions influence their destinies.
- A LAYERED WORLD: Interact with your environment. Transform the materia of dreams and the City with it. Lift the veils that conceal reality.
About Redlock Studio:
Redlock Studio is a French company based in Grenoble and Lyon, France, dedicated to bringing the fictional world of The Maze Chronicles series to life. This licence has existed in the minds of its creators for fifteen years, a time spent building worlds and characters; the study of mythologies, religions, novelistic literature and pop culture (with particular influences from H.P Lovecraft, China Miéville, Frank Herbert), scientific fields and role-playing campaigns. Redlock Studio’s extended universe has already proved its value. Its themes and symbols, its propensity to place the player at the heart of the plot and to ask the question of meaning in a multitude of ways are its main assets, along with a strong and ever-expanding visual identity.

