Hop shuvit and rail grind into this new colorful 2D platformer
Seattle, Washington, 7th November 2024 | Previous winner of the 2022 IGN Rogue Jam, Tyler Maitland from OhMy Me Games, is proud to announce his debut title, Seafrog. Aye, aye! You just sunk rock bottom, sailor! Dive into the vibrant world of Seafrog, where all ages can enjoy the thrill of skateboarding merged with the classic 2D platformer genre. Play as an adorable trainee frog mechanic alongside your companion, Captain Woodsbeard. After walking the plank of your previous ship, you find yourselves adrift in the depths of the ‘ol legendary Sea Hole. Your only chance of survival is to repair derelict ships, solve tricky contraptions, and gather fuel to save yer hinds!
Catch Serious Air!
Ahoy! Wipe away that elbow grease and get ready to put your trusty rocket-powered wrench to the test! Every ship is your ultimate skatepark. Use a simple auto system to perform unique midair tricks, such as the stalefrog, 360 ribbit, and nostril grab. String unique trick combinations to fill up your boost meter, granting you a special power to access hard-to-reach items. Swing into leaky bolts for repairs to gradually power up further hulls on the upper decks, and top off your combos with a manual for extra points. Rely on your handy C-Star navigator to seek the ship’s corridors, ensuring you collect all items in every map location, opening up further world progression. Gather enough barnacles to fuel your ship, then strap in to launch from a cannon, bouncing off to other ship locations!
Wrench-tastic Enhancements
Throughout your exploration, although appearing friendly, evil sea creatures will appear in many different shapes and sizes. Carefully outmaneuver enemies through laid traps to prevent them from stealing items. If they do, lay down some heavy metal, grinding them into the ground to retrieve any stolen barnacles. Latch onto ladybugs to replenish health. During your adventure, unlock up to three different mag upgrades to clear your path and collect up to twenty-four different mod chips to equip your wrench for overall stat improvements. Freely customize your ride with mod chips to better match your playstyle at any time. For a more relaxed experience, equip a wellness mod chip to enhance your health, or crank up the challenge with a speed-enhancing mod chip that boosts your speed at the cost of lowering your health. Be cautious when fine-tuning your wrench, as over-tuning can negatively impact your stats.
Imaginative Story Telling
Land ho! Gradually uncover the tall tales of the sea across three unique story chapters. Battle vengeful Viking ghosts aboard the Sea Worm. Dig in for a tasty meal aboard the Chunky Chacken where you’ll come to discover a man-eating chicken outbreak. Finally, get ready for some monkey business at Simian Textile Inc.— an abandoned sweater factory run by an unexpected crew of apes causing all the ruckus. Each chapter beholds an Ultimate Master Gear, guarded by an ultimate boss. Live to tell the complete legendary tale of the mysterious Sea Hole by kick-flipping your way through each boss and obtaining all the master gears!
Gameplay Features:
- Wholesome colorful cast of characters
- Bounce from ship to ship: Use your C-Star navigation device to achieve 100% item collection in every map location
- Flexible playstyle suitable for all ages: Adjust for relaxed play or crank up your gear for a more difficult challenge
- Modchip upgrade system: equip up to 24 different chips to boost overall stats
- Discover over 100 hidden Snakestones, with a stone to find in every single room.
- 3 Master Gears to collect through lighthearted story arcs with boss battles
The Seafrog demo is now available on Steam. For more information, please visit OhMy Me Games official website, and join the Discord for community discussions!
About OhMy Me Games
OhMy Me Games is primarily a two person team whose goal is to build imaginative, one of a kind experiences that come in polished packages. Seafrog is OhMy Me’s first game and the brainchild of two colleagues who after four years of working together thought making an indie game would be quick and painless…