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MILESTONE DEV TEAM SIDE-BY-SIDE WITH WORLD CHAMPIONSHIP RIDERS ON THE WAY TO MotoGP 24

Moto2™ and Moto3™ riders Celestino Vietti and Filippo Farioli were hosted at Milestone offices in Milan to provide their consultancy on the development of the new chapter of the franchise

Sydney, Australia, April 10, 2024: MotoGP™24,the new instalment of the official MotoGP™ videogame will be soon available, bringing all the thrills of the most prestigious two-wheel championships in the world back on consoles as of May 2, 2024. Over the past year, the Milan-based development team was able to count on two special consultancies to raise the bar of simulation even higher: Moto2™ rising star Celestino Vietti and Moto3™ young talent Filippo Farioli were hosted at the company’s offices to provide their feedback on the riding physics and how to make it as faithful to reality as possible.

Watch the feedback session here: https://youtu.be/_7mxp6DOJxA

Having Vietti and Farioli testing the game at its early stage of development was particularly important to improve one of the trickiest aspects of replicating in the game what a real rider does on the track, namely the management of both the corner entry and exit phases. This is where riders’ talent really makes a difference, pushing their bikes to the limit to achieve the best possible performance, something that players will be able to fully experience in MotoGP™24. Vietti and Farioli’s expertise was indeed key in designing a much more forgiving gameplay compared to the previous instalments. This will allow players to reach the edge of physics possibilities in a more controlled way, thus leaving more room for their gaming skills, while simultaneously increasing the level of realism.

In particular, following the riders’ suggestions, the rear end of Moto™2 bikes will feel slightly unstable at the beginning of the braking phase. Next, a stronger engine brake will come into play; this has been enhanced to push players toward a racing style closer to the one that is most effective in real races. Indeed, as explained by Vietti, the best way to approach a turn with a Moto™2 is to delay the braking point and then brake as hard as possible. Braking too hard into the corner will obviously cause a front-end tuck, but compared to previous years the braking power will be way more manageable by the players so that they can exert a greater influence on one of the most decisive phases of motorbike racing. Furthermore, once the brakes are released, the behaviour of the bike has been modified to make it smoother and more manoeuvrable during fast changes of direction. While leaning, it will be then important to quickly pick up the bike to reduce the dip time and release the full power in the exit phase. Here, the absence of electronic control systems will play a major role when riding a Moto™2 compared to a MotoGP™, as players will have to find the right percentage of acceleration to unload all available horsepower without incurring a high-side; for this purpose, a smoother power delivery system has been implemented.

Vietti and Farioli’s testing sessions were therefore fundamental in creating a racing model that, while maintaining its simulative nature, will better valorise the individual skills of each player, bringing their experience closer to that of real riders.

MotoGP™24 be available on May 2, 2024, on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Nintendo Switch™, and Steam.

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About Milestone

Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest-established racing game developers in the world. The 290+ people team is responsible for hit series like MotoGP™, MXGP, Monster Energy Supercross – The Official Videogame, and the acclaimed Hot Wheels Unleashed™, as well as its own IPs RIDE and Gravel. For more information please visit https://milestone.it/

About MotoGP™ & Dorna Sports   
The FIM Grand Prix World Championship, MotoGP™, is the world’s most exciting sport. 22 of the fastest riders compete on purpose-built prototype motorcycles on some of the world’s greatest racetracks, creating one of the most thrilling shows on Earth. Since it was inaugurated in 1949, the sport has grown to comprise 20+ Grands Prix across five continents, with the television broadcast reaching hundreds of millions around the world.

Dorna Sports became the sole commercial and television rights holder of the FIM MotoGP™ World Championship in 1991. Based in Madrid, Spain, with premises in Barcelona and a subsidiary in Rome, the Dorna Group is a leader in sports management, marketing and media, and has seen continued growth over the years; expanding from solely MotoGP™ to include other leading motorcycle racing championships across the globe.