HomeMain MenuPress ReleasesResidual Makes Procedural Planetfall 9 Sept. on PC, Xbox, and Switch 

Residual Makes Procedural Planetfall 9 Sept. on PC, Xbox, and Switch 

First New IP in 25 Years from Legendary Publisher Behind Duke Nukem, Max Payne, Prey

THE NETHERLANDS — 22 July 2021 — Residual, a new breed of survival platformer from OrangePixel and legendary publisher Apogee Entertainment, crash-lands on Steam for PC, Xbox Series X|S, Xbox One, and Nintendo Switch on Thursday, 9 September. The PlayStation 5 and PlayStation 4 releases will lift off later this year.

Alone against the void, one explorer must survive an unpredictable alien world, generated anew with every fresh start. Repair the ship against incredible odds as rain lashes, high winds push back, blazing heat or chilling cold strike, and the secrets of a long-lost civilization make themselves known. Only creative puzzle-solving, resourceful crafting, and an eye for escaping subterranean doom will bring the intrepid spacefarer home.

Witness the Nature Engine, a proprietary procedural generation system which governs everything from climate and minerals to hostile plant life from a set of nature-based rules. For every planet among thousands of possibilities, a different ecosystem challenges what adventurers have learned with new twists. In the absence of fishing pools, find a new food source. In the face of long, cold nights, make haste to chart new ground during the day. Hot deserts bring plentiful solar power; what will you spend it on?

Choose between a male, female, or non-binary protagonist and venture forth alongside the quirkiest snarkcasm-filled robot this side of the galactic core: your Personal Disaster Bot, Pedey-B! A constant companion, Pedey-B guides its friends(?) through the journey, offering helpful advice, sarcastic well-meaning tips, and random commentary.

“Look, my words were a bit harsh the last time I was asked for a quote,” said Peedy-B in an apologetic, albeit synthesized voice. “We’re a real team here—even if I do 98.7% of the work and come up with the plans and—”

Residual invites players to tell their own survival stories in a forgotten galaxy where no two planets are exactly alike,” chimes in Pascal Bestebroer of studio OrangePixel. “Sharing stories from our gaming is the best part of this business, so it was very important to me that Residual come to many different platforms and have options for a gentler survival adventure.”

Residual lands planetside Thursday, 9 September on Steam for PC, Xbox Series X|S, and Nintendo Switch for $19.99 with support for 11 languages. The PlayStation 5 and PlayStation 4 releases will follow later this year. For more on OrangePixel and Apogee’s galactic adventure, check out the game website, follow the studio on Twitter, Discord, and Facebook, and tune in for Pascal’s weekly devlogs on YouTube. Hang out with Apogee on its official website or follow the legends on Twitter, Facebook, Instagram, and Discord.

About OrangePixel

OrangePixel is Pascal Bestebroer, a Dutch independent game developer best known for the half-million-selling twin-stick dungeon crawler Heroes of Loot and dropping weekly game-dev knowledge bombs on his YouTube channel. His studio name? Well, he tried designing a logo and only got as far as a single orange pixel.

About Apogee Entertainment

Apogee Software’s pioneering journey began in 1987, when Scott Miller decided to split his new game, Kingdom of Kroz, into three episodes, with the first episode available as free shareware. The “Apogee model” of distribution revolutionized PC gaming at the time and catapulted Apogee Software to global renown. As an indie publisher, Apogee (and it’s later incarnation, 3D Realms) would introduce the world to id Software, Remedy Entertainment, Parallax Software, and other video game superstars in the making. As a developer, Apogee would innovate and inspire in equal measure, creating treasured characters and franchises like Duke Nukem, Shadow Warrior, and Prey en route to earning over a billion dollars in commercial revenue.

The new Apogee Entertainment, with founder Scott Miller and longtime partner Terry Nagy at the helm, will empower today’s incredibly talented indie developers, paving the way for their global success with innovative ideas, cutting-edge marketing, and the same fearlessness that changed the industry.