RAGE patch released to fix graphical issues on PC

Action PC News FPS Bethesda

While I may have reviewed RAGE on the Xbox 360 and found it a beautiful, if not a bit standard experience. PC gamers weren’t even treated to the beautiful part as many users have complained about serious grapical issues throughout the entire game. While this could usually be ignored as a few people, the problem was prominent in nearly every PC version of the game.

To help fix matters, RAGE recieved a patch this weekend which is meant to fix a number of issues as well as the graphical issues. Players can now tweak video settings, though the reason for why this wasn’t included in the original release was due to “limitations and/or driver bugs” which caused them not to work properly. The full contents of the patch can be seen below.

  • Implemented workaround for AMD driver crash right after intro cinematic
    on Win 7 32-bit systems.
  • Disabled UBOs because they are causing animation issues with AMD drivers.
  • Don’t allow swap-tear to be enabled on AMD while the extension is not
    exposed because it may crash.
  • Support for new video settings: “texture cache”, “vsync” and
    “anisotropic filter”
  • Automatically adjust vt_maxPPF based on the number of available cores.
  • Improved performance for SLI cards when GPU transcode is enabled.
  • Fix for GPU Transcoding option being disabled after exiting gameplay.
  • Added safe mode to restore video settings to default values.
  • Allow g_fov to be changed from the RAGE launch options in Steam.
  • Server now forwards text chat from clients to all other clients while
  • After playing games since a young age and getting into anime a bit later on its been time to write about a little bit of everything.