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ARIZONA SUNSHINE UNVEILS NEW GAMEPLAY TRAILER AND COMMUNITY CHALLENGE

Sky Soleil, voice of Sunny, showcases chaotic co-op, split-screen multiplayer and playable Buddy the dog, while a new community challenge lets players unlock free skins together

Sydney, Australia, August 27, 2026 Vertigo Games today unveiled a new gameplay trailer for Arizona Sunshine®, giving players a closer look at the upcoming third-person zombie shooter. Hosted by Sky Soleil, the voice of protagonist Sunny, the trailer showcases the game’s chaotic co-op action, local split-screen multiplayer, and playable Buddy the dog. Alongside the new gameplay, Vertigo Games is also launching a new community challenge, giving players the chance to unlock free in-game rewards together.

Watch the Gameplay Trailer here:

Meet Sunny. Meet Buddy. Meet the apocalypse.
In the new gameplay trailer, Sky Soleil introduces Sunny, the wisecracking survivor at the heart of Arizona Sunshine®. After spending far too much time alone in the Arizona desert, Sunny sets out across the zombie-infested wasteland with his weapons, survival instincts, and loyal canine companion Buddy by his side.

The trailer showcases the game’s new third-person perspective, as Sunny takes on hordes of “Freds,” his name for the undead roaming the Arizona wasteland, with explosive gunplay, brutal melee combat, and the series’ signature dark humour.

Bring a friend. Bring Buddy.
Survival is better with company. Arizona Sunshine® features chaotic two-player multiplayer, including online co-op and local split-screen.

In multiplayer, players can also take control of Buddy, Sunny’s loyal four-legged companion, bringing a whole new perspective to the apocalypse as they help Sunny, sniff out secrets, and tear into Freds along the way.

Because every apocalypse needs a good boy.

Join the Arizona Sunshine® Community Challenge
Alongside the new gameplay reveal, Vertigo Games is launching a community challenge where players can wishlist the game together to unlock four free skins.

The challenge features four milestones, each unlocking a new skin for the entire community. The first reward is a Tactical K-9 Unit outfit for Sunny, while the remaining three skins will be revealed as the community reaches each milestone.

So sharpen your machete, reload your shotgun, and bring your friends… the Freds are waiting!

Wishlist Arizona Sunshine®
Arizona Sunshine®
is coming to PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 later this year. Wishlist now on PlayStation 5 via the PlayStation Store, on Xbox Series X|S via the Microsoft Store, and on PC via Steam or the Epic Games Store. Wishlists for Nintendo Switch 2 will be available at a later date. 

About Arizona Sunshine®

For years, Arizona Sunshine® sat comfortably on the VR throne as one of the best-selling games of all time, packing its signature genre-defining, heart-pounding, limb-severing, dark-humored gameplay into an award-winning, narrative-driven campaign for up to two players in co-op. And sure, while some other touristy zombie game eventually came along to give us a run for our money at the top of the charts, our crown remains undisputed in the hearts of millions of players worldwide. Arizona Sunshine® VR Remake and Arizona Sunshine® VR 2 are available on PC VR, PlayStation VR2, and Meta Quest.  www.arizona-sunshine.com

About Vertigo Games

Vertigo Games is an award-winning, multi-platform game publisher and developer based in Rotterdam, the Netherlands. The company offers a portfolio of quality games that provide novel, powerful and full-featured gaming experiences. Recent games include The 7th Guest Remake, Thief VR: Legacy of Shadow, Metro Awakening, Arizona Sunshine® VR Remake, and Arizona Sunshine® VR 2. Vertigo Games is a PLAION Group company. https://vertigo-games.com/.

© 2026 Vertigo Studios B.V. Developed by Vertigo Studios B.V. Published by Vertigo Games. Arizona Sunshine® and related logos are registered trademarks or trademarks of Vertigo Studios. All right reserved.

Volvy’s Adventure: Reslimed is Video Game’s Biggest Release on November 19th

Devolver Digital and developer Doinksoft have announced that the much-anticipated remaster of the original remake of the hit action-platformer, Volvy’s Adventure, will hit Steam on November 19th. Tasteful video game aficionados can preorder Volvy’s Adventure: Reslimed on Steam with a 25% discount on the $4.99 base price or they can buy GTA6 for $100 like some sucker.

Adventure across four revamped worlds full of naughty baddies and menacing boss fights while collecting delicious onions to keep Volvy at extreme levels of awesome! Whip out your big hand for whatever comes your way – from helicoptering over huge chasms and grinding radical rails to dashing through the skies and fisting your way deep underground. And just when you think you’ve met your match, scarf down a bundle of onions to transform into the muscular Swolvy and rage your way out of any situation.
 
There’s some sort of story too. Basically some warlocks released some slime and Volvy is stopping them. Also, they kidnapped his friends.

FEATURES
 
Adventure is in Your Big Hand
Any ol’ video game mascot can run, jump and stomp their way through levels but Volvy and his big hand take it up a notch! Use your oversized appendage to hover, grind, burrow, and smash through every enemy, obstacle, and secret passage.
 
Reslimed and Recolored
Every pixel from the original Volvy’s Adventure and its previous re-releases has been meticulously redrawn, redesigned, and splashed with dazzling color by the members of the original development team that are no longer incarcerated.
 
More New Content, Less Health Warnings
Enjoy redesigned minigames between each level that no longer encourage children to smoke cigarettes.
 
If you want to basically read the same thing as the above, head on over to Steam to check out and preorder Volvy’s Adventure: Reslimed and get your big hand ready for gaming: https://store.steampowered.com/app/4523120/Volvys_Adventure_Reslimed/

Future Games Show Live Reveals First-Person Horror Breakup Simulator, “SWEETHEART” 

Remember, escape, repeat as delusions of grandeur meet narrative-driven horror

LOS ANGELES — Aug. 26, 2026 — Today’s Future Games Show Live lifts the would-be bloodstained wedding veil to reveal Sweetheart, the first-person narrative-driven horror breakup simulator by Genie Boy GamesSweetheart severs heartstrings on Windows PC, Mac, and Linux via Steam, PlayStation 5, Xbox Series X|S, and Nintendo Switch next year.

It’s not every day a 15-year toxic relationship turns into a monstrous nightmare, but today’s not every day. Skylar Maxine, after all, is not your typical woman: she’s an A-List pop star living in a sprawling L.A. mansion. Skylar’s a veritable icon, equal parts her childhood heroes, Hannah Montana and Marlyn Monroe, but once upon a time, she was simply Skylar, who started dating her childhood crush, Gabe, when they were 12. Now…things are different. 

Unable to bear the nightmare their childhood dreams are turning into, Gabe must split with Skylar, a change she takes…poorly. Fearing the failure of fulfilling their lifelong goals together, Skylar’s mental stability dissolves, and untold horrors manifest in reality as an existential crisis.

Navigate Gabe and Skylar’s dream home in the Hollywood Hills as the 15-year couple breaks apart at the seams. Endure Skylar’s psychological breaks, warping their home and even Skylar herself in a tinsel-toned nightmare echoing shades of Mouthwashing meets La La Land and Midsommar. Sneak and hide through shifting labyrinthian rooms, ruined memories, and liminal spaces in hopes of surviving the emotional onslaught. As Skylar’s new form hunts Gabe, dark truths emerge, shedding a dangerous light on both their realities — or whatever remains of them.

“It’s hard not to want to be like the perfect couples we see on TV,” said Ben Escobar, founder of Genie Boy Games. “Sweetheart shapeshifts these thoughts into a surreal tragedy that examines the early 2000s era as major networks turned children into stars, and the intense fallout of humanity it may have left in its wake. Between the horror and comedic elements lies an authentic, meaningful tale revolving around the stigma of mental illness, the gray areas of dependent identities, and ultimately overcoming abuse in a relationship.”

Check out the debut Sweetheart trailer revealed today at Future Games Show Live here! Contain love’s broken dreams when Sweetheart launches on Steam for Windows PC, Mac, and Linux, PlayStation 5, Xbox Series X|S, and Nintendo Switch next year.

For more information, join the community on Discord, visit the official Genie Boy Games website, and follow the developer on Twitter and Instagram.

About Genie Boy Games

Genie Boy Games is an independent game development studio helmed by film producer, writer, and director Ben Escobar, where the fusion of film and interactivity flourishes. Video games were the medium in which the team learned to convey meaningful stories. Ben pairs his penchant for meaningful filmmaking with interactive storytelling techniques revolving around minimalism, experimental horror, and abstract themes to provide a frightful narrative in the studio’s debut game T.W.I.R.L. (spawned from the David Lynch: Catch Ideas Like Fish” Game Jam by the Haunted PS1 Community), now available on Steam.

MR. RECORDS Brings the Beat to Nintendo Switch 2

Meet George in the brand-new gameplay trailer for MR. RECORDS which debuted during the Future Games Show

Watford, UK – August 26th, 2026: Wired Productions and Glee-Cheese are thrilled to announce that MR. RECORDS is coming to Nintendo Switch 2, with the news revealed exclusively during the Future Games Show at Gamescom.

First revealed at Summer Game Fest’s Day of the Devs, where MR. RECORDS was one of just 20 games selected from more than 1,700 submissions, George and his record shop quickly won players hearts with its colourful world, heartfelt story and love of music.

Alongside the announcement, a brand-new gameplay trailer introduces George and showcases MR. RECORDS signature gameplay loop. Discover new records, play through imaginative rhythm adventures, then return to your shop to sell them to customers searching for the perfect soundtrack. Earn money, expand your collection, unlock new chapters of George’s story, and keep the music spinning.

Watch the Nintendo Switch 2 Reveal:

Meet George, an old dreamer with an extraordinary gift that lets him transcend through music. After a lifetime of standing still, he breaks free from routine and opens the store he always wished for. Experience every record as a musical journey through George’s imagination. Each vinyl transforms into a vibrant rhythm adventure, with dynamic worlds that shift and evolve alongside the music. Run, jump, slide, and chain together perfectly timed actions as you journey through imaginative landscapes inspired by every track.

Key Features

  • Step Inside the Music: Every record George plays become a fully playable rhythm journey through surreal dream worlds inspired by memories, emotions, and moments from his life. Run, jump, slide, dodge, and chain actions together in sync with the music across 40+ handcrafted levels. 
  • Connect with Customers in the Record Shop – Hidden behind the simple act of selling a record, the record shop is filled with quirky customers, hidden stories, and musical riddles. Learn each record, recommend the perfect album, unlock new stock, and turn George’s tiny dream shop into a place where music changes lives. 
  • Every Record Tells a Story: Meet colourful characters and uncover George’s memories through music, photographs, notes, and emotional discoveries from his past. Some songs are joyful. Others reveal regrets, lost love, and the life he never truly lived. 
  • A Soundtrack Worth Living In: Explore a huge range of original music styles including funk, progressive rock, hip-hop, electro, world music, and 80s pop, all composed by the developers themselves.
  • Relax in George’s Bedroom Hub: Between musical journeys, unwind in George’s personal bedroom above the shop. Review memories, track progress, take calls, and spend quiet moments reflecting on the story and the music shaping your adventure. 
  • Endless Variety Beyond the Beat: MR. RECORDS constantly introduces new gameplay twists, from rhythm battles and surreal mini games to environmental changes, visual disruptions, chase sequences, and side activities with George’s loyal dog, Buzz. 
  • A Rhythm Adventure About Life Itself: More than a music game, MR. RECORDS is a heartfelt story about dreams, memory, regret, and discovering it’s never too late to finally start living. 

Wishlist MR. RECORDS today on Steam, GOG and Epic Store, with Nintendo Switch 2 coming soon.

About Wired Productions 
Wired Productions is a true Indie Publisher proudly presenting a diverse range of specially curated games from some of the greatest storytellers and independent developers. Wired has an award-winning collection of titles including Hotel Architect, Task Time, KARMA: The Dark World, Bulwark: Falconeer Chronicles, and Martha Is Dead. Announced upcoming titles are MR. RECORDS, Kumarn: The Wandering Spirit, AGNI: Village of Calamity, When Sirens Fall Silent and BrokenLore: DON’T LIE.

About Glee-Cheese Studio
Glee-Cheese is an independent video game studio based in France, striving to develop innovative games with a strong artistic identity. Their debut title A Musical Story launched in 2022, and their newest title Headbangers Rhythm Royale released on October 31, 2023.

STAR WARS Zero Company – Gameplay

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With the Republic still embroiled in the Clone Wars a new threat is rising in the galaxy and preparing to spill over into the undefended planets in the system. Playing as Hawks, leader of Zero Company, it is up to us to identify and and fight this rising cult-like threat in EA’s Star Wars Zero Company.

STAR WARS Zero Company – Gameplay

STAR WARS Zero Company is a single-player turn-based tactics game set during the twilight of the Clone Wars, placing players in command of an unconventional squad assembled to confront a growing threat to the galaxy. Take control of Hawks, a former Republic officer leading Zero Company, and recruit a diverse team of operatives ranging from clone troopers and scoundrels to astromechs and even Jedi. Across a cinematic original story, you’ll undertake dangerous operations and investigations where your decisions can alter missions and ultimately shape the fate of your squad.

Every battle rewards careful positioning, smart use of abilities, and exploiting the unique strengths of your operatives to outmaneuver enemy forces. Between missions, develop your base of operations, gather intelligence, customize Hawks and your squad, improve their skills, and strengthen relationships that unlock powerful combat synergies. Combining deep tactical strategy with the characters, locations, and atmosphere of the Clone Wars era, STAR WARS Zero Company offers a fresh way to experience conflict in a galaxy far, far away.

STAR WARS Zero Company
Developer: Bit Reactor
Publisher: Electronic Arts
Platform: Xbox Series X/S, PlayStation 5, PC/Steam
Release 28th August, 2026
Price: $49.99 USD

Available here – https://www.ea.com/games/starwars/zero-company

Summary:

Recommended – “Star Wars Zero Company proves the long‑untapped tactical genre fits the franchise perfectly, blending strong lore, sharp strategy, and memorable characters into a standout experience.”

Check out our review for STAR WARS Zero Company here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
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Mob Entertainment Announces Escape From Playtime, a New Co-Op Game Set in the Poppy Playtime Universe 

Explore the depths of Playtime Co. as the Smiling Critters while working to build a mysterious location for an even more mysterious voice 

Los Angeles, August 26, 2026 – Today, Mob Entertainment, the studio behind the hit horror franchise Poppy Playtime, revealed Escape From Playtime, a new 1-4 player online co-op game that sends players back into the infamous Playtime Co. factory from the perspective of the cute-yet-disturbing Smiling Critters. Tasked with scavenging materials for a mysterious building project that promises escape from the factory, players will need to work together and follow instructions from an ominous voice lurking somewhere in the shadows, all while evading the factory’s most dangerous denizens. 

“We’ve always loved the idea that Playtime Co. is this huge, awful place with more hiding inside of it than anyone has seen,” said Brandon James, Game Director, Mob Entertainment. “Paired with our passion for exploring and building multiplayer experiences in this world, where Escape From Playtime started, and working together with our community, we’re creating a game that will continue to deliver excitement and surprises. And of course a good jump scare or two.”

Escape From Playtime is a co-op survival horror game set deep inside the abandoned Playtime Co. factory. Players take on the roles of the Smiling Critters, the dead-eyed toy line with gaping smiles first introduced in Poppy Playtime: Chapter 3, and explore classrooms, warehouses, testing labs, and the dark corridors connecting them all.

Played solo or with up to three other players, each run sends teams into a dynamically changing section of the facility to find and transport resources for a mysterious Voice. The materials are needed to help build a promised home for toys who prove their loyalty and usefulness. Simple enough, except the factory is filled with rejected Playtime Co. creations stalking the halls. Players will need to search quickly, choose when to split up or stick together, and know when it is time to retreat.

Along the way, players can solve puzzles, uncover clues, scavenge tools, use hiding spots and alternate routes, and turn the factory layout to their advantage. Proximity voice chat adds another risk: communication is essential, but an irresponsible whisper can bring the mission to a brutal end.

As runs are completed, Escape From Playtime reveals a deeper connection to the larger Poppy Playtime story. The Voice promises freedom and a home, but its motives remain unclear. Every resource gathered feeds into something bigger. You are helping build something, but what, and why?

Key Features:

  • Critter Co-Op: Play solo or team up with up to 3 friends in a fight for survival inside Playtime Co. More Critters means more ground covered and more chances for something to go horribly wrong, all enabled with proximity voice chat. 
  • The Voice: A mysterious Voice sends players into the facility to collect scattered parts and resources. Gather what you need, bring it back safely, and try not to ask too loudly who or what you are really working for.
  • Scavenge to Survive: Use whatever the factory gives you to stay alive. Search for tools, uncover clues, find hiding spots, create distractions, and use alternate routes to outmaneuver the rejected Playtime Co. creations stalking the halls.
  • Mini Mode: Crawl, jump, and climb through every nook and cranny of the Playtime Co. factory as a Smiling Critter and experience some of the most iconic Poppy Playtime locations through a new (smaller) set of eyes.
  • Familiar and New: It’s Playtime Co. as you know it, with a twist. The mysterious Voice seems to be altering the factory’s layout, creating procedurally generated environments that change with each run.

EARLY ACCESS

Escape From Playtime is being built with Early Access in mind, giving players a strong core loop at launch while leaving room for the community to help shape future growth. The initial release is planned to include the full eight-character Smiling Critter roster, one starter zone, and a core enemy lineup. Future updates are expected to expand the game with new zones, Critters, features, and refinements informed by player feedback.

About Mob Entertainment 

Founded in 2015 by brothers Zach and Seth Belanger, Mob Entertainment is an independent entertainment company dedicated to creating unconventional stories and unforgettable characters. The studio is responsible for Poppy Playtime, the globally successful mascot horror franchise. Since its debut in 2021, the multi-million-unit game series has reached fans worldwide and expanded across platforms. 

Building on the franchise’s commercial success and the highly anticipated releases of its chapters, Mob Entertainment continues to expand the Poppy Playtime universe through new games, original content, publishing, consumer products, and live experiences. Their dedicated team continually pushes the boundaries of entertainment, delivering top-tier content that entertains and challenges the status quo in an ever-evolving industry. 

Brand new Warhammer 40,000: Boltgun 2 trailer showcases first footage of main antagonist Vashtorr set to screaming new track from renowned composer Mick Gordon

– Release date on PC and consoles announced for October 14 – Switch 2 version also revealed, confirmed for later this year –

BRISTOL, England (August 26, 2026) – Auroch Digital and Big Fan Games released a brand new trailer for Warhammer 40,000: Boltgun 2 today showcasing the first footage of the game’s main antagonist, Vashtorr, daemonic demigod of inventors, engineers, scientists and artisans, and revealed the highly anticipated release date on PC, PlayStation 5 and Xbox Series X|S for October 14. Auroch Digital and Big Fan have also announced Warhammer 40:000 Boltgun 2 will launch on Nintendo Switch 2, shortly after its October 14 debut on other platforms. 

Today’s release date trailer absolutely shreds with a first-listen teaser of the original musical track created for Warhammer 40,000: Boltgun 2 by guest composer Mick Gordon (DOOM (2016), DOOM Eternal, Wolfenstein: The New Order). Get your first look at the unrestrained invention and abominable artifice that is Vashtorr the Arkifane: 

Traveling to an isolated star system to check on reports of increased Chaos activity, playable characters Ultramarine Malum Caedo and Sister of Battle Nyra Veyrath soon find themselves facing the wrath of Vashtorr the Arkifane. A demigod of immense power, Vashtorr awakens a vast daemonic machine at the centre of the planet, causing a catastrophic explosion and destroying much of the Imperial fleet. Now Malum and Nyra must race from world to world to cleanse the corruption powering Vashtorr’s daemonic machinations – and to stand a chance of banishing the demigod back to the Warp.

Warhammer 40,000: Boltgun 2 continues where the original Boltgun left off, bringing unrepentant strafing action and an increased variety of killer weapon selection to fans. Battle fan-favorite foes like the sassy plague-spreading Nurglings and Chaos Cultists, as well as all-new enemies. The ferocious Bloodletters and their bloodthirsty Juggernauts are just the beginning. Greater terrors await in the Emperor’s endless war.

Stay up to date with Warhammer 40,000: Boltgun 2 by following the official Auroch Digital and Big Fan accounts: https://linktr.ee/boltgun2

About Auroch Digital
Auroch Digital is a remote-first game development studio, founded in 2010 and located in Bristol. They are well known for their popular boomer-shooters Warhammer 40,000: Boltgun and Starship Troopers: Ultimate Bug War, as well as their long-standing partnership with Games Workshop. They are currently developing Warhammer Survivors and Warhammer 40,000: Boltgun 2, as well as exciting unannounced projects.  

They also develop original IP games, including Mars Horizon and Brewmaster. Made up of 100~ developers from across the UK, Auroch Digital are proven experts in working with IP, having worked on numerous brands such as Warhammer, Sea of Thieves, V Rising, and more.  They are a passionate herd, and their games are made by fans, for fans.

About Big Fan Games
Big Fan is a Devolver Digital company, a professional group of fans. They love entertainment in all its forms. They love to discover, and they love to share their discoveries with the idea that they can support the creators and fan communities that they are a part of. Big Fan works with some of the best Indie game developers around the world to explore and expand pop culture’s most iconic characters, worlds, and experiences into new and original games that people are going to love.

Collectively, they have published a lot of different games on a lot of different platforms, based on a lot of different brands. Like you, they are really into games. But when it comes to “licensed games”, Big Fan Games thinks there’s a new approach. One where Indie developers get to take some risks and explore things in new and exciting ways. Find them at https://www.bigfangames.com/.

About Games Workshop®
Games Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer® Age of Sigmar® and Warhammer® 40,000® games, miniatures, novels and model kits through more than 573 of its own stores (branded Games Workshop® or Warhammer®), the www.warhammer.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’) can be found at www.warhammer.com.

Warhammer Age of Sigmar: Deathmaster gameplay world premiere showcases savage assassin Vihneek in all-new standalone stealth-action platformer

– Embody a terrifying unseen threat in the first-ever single player game to let you play as the Skaven ratmen and discover their world from the inside –

PARIS – August 26th, 2026 – Publisher Dotemu (Absolum, MARVEL Cosmic Invasion) with developer Old Skull Games today revealed the first gameplay from Warhammer Age of Sigmar: Deathmaster, an all-new single player stealth-action platformer offering a self-contained, refreshing new take on the globally beloved Warhammer Age of Sigmar franchise. Inspired by the legacy of the greatest 2D action platformer and stealth-enriched indie classics, Warhammer Age of Sigmar: Deathmaster’s dark, gritty quest for bloodshed will launch on PC and consoles in 2027. 

Escape
Descend into the fractured depths of the Gnaw and the paranoid underworld of the Skaven.

Navigate shifting tunnels, hostile clans, and environments shaped by corruption and warpstone instability. Each clan territory brings its own rules, threats, and behavioural patterns. 

Learn. Observe. Exploit openings. Kill unseen, or die unnoticed.

Kill
Feel the precision, speed, and deadly efficiency of an Eshin assassin with simple, intuitive controls inspired by masters of the 2D stealth-action platform genre.

Use heightened senses and devious strategies based on the Skaven’s unique nature to eliminate your prey.

Ascend
Stand out from the swarm and rise through the ranks by honing your skills and upgrading your gear. Gather precious warpstone to unlock deadly abilities and secret tools that unveil new, unpredictable ways to hunt your prey.

Experiment with unique gameplay strategies shaped by Skaven instincts & cunning to dominate your enemies.
Only one in a thousand ratmen will achieve greatness. Make sure it’s you.

Become a Deathmaster
Complete deadly contracts on behalf of your Eshin Clan to climb the hierarchy. The more you kill, the closer you get to becoming the most feared and respected assassin: the ultimate Deathmaster.  And if it happens to please the Great Horned Rat, all the better…

But in a deeply conniving faction, every rise comes with consequences and no ascent is ever without a price. 

Get the drop on all Warhammer Age of Sigmar: Deathmaster updates by following @Dotemu and @OldSkullGames on X.

About Dotemu
Dotemu is a French publisher and developer specializing in revitalizing legendary pop culture franchises across video games, TV and cinema by releasing original PC and console games that feel like a dream come true to play. Dotemu crafts entertainment with heart in collaboration with passionate creative partners for fans around the world, both through games that revitalize a beloved IP and titles set in original universes that modernize the classic fun of all-time favorites.

Dotemu has published and developed a number of global top-sellers including the award-winning games Teenage Mutant Ninja Turtles: Shredder’s Revenge, Streets of Rage 4, and NINJA GAIDEN: Ragebound, as well as the new, innovative breakout hit IP Absolum. Dotemu’s development and publishing work also supported the release of the acclaimed Battlestar Galactica: Scattered Hopes, Starship Troopers: Ultimate Bug War!, Metal Slug Tactics, Windjammers 1 and 2, Pharaoh: A New Era, Wonder Boy: The Dragon’s Trap and more.

Dotemu is currently working on Warhammer Age of Sigmar: Deathmaster, Theos: Cities of Myth and unannounced projects planned for 2026 and beyond.

About Old Skull Games
Founded in 2012, Old Skull Games is an independent team of 60 developers crafting high-quality games for PC, consoles, and mobile platforms. From original titles to trusted collaborations on renowned IPs, the studio creates experiences designed to be played, shared, and remembered. Driven by a strong gameplay-first philosophy, Old Skull Games believes games — whether solo or multiplayer — can create lasting emotions and meaningful connections between players.

About Games Workshop
Games Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniatures, novels, and model kits through more than 570 of its own stores (branded Games Workshop® or Warhammer®), the www.warhammer.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’ and our special resin miniatures studio ‘Forge World’) can be found at www.warhammer.com.

Warhammer Age of Sigmar: Deathmaster © Copyright Games Workshop Limited 2026. Warhammer Age of Sigmar, the Warhammer Age of Sigmar logo, GW, Games Workshop, Warhammer, Warhammer Age of Sigmar, Stormcast Eternals, Warhammer, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under license. 

Dotemu and its logos are trademarks or registered trademarks of Dotemu. All other trademarks, logos and copyrights are the property of their respective owners. All rights reserved.

tinyBuild’s Graveyard Keeper 2 Launches September 22, Pre-order Today on PC & Consoles

Cultivate the creepiest form of capitalism and create the most grotesque graveyard that townsfolk will beg to be buried in!

COLOGNE, GermanyAug. 26, 2026 –Zombies are at the gates — what an exciting business opportunity! The most accurately inaccurate medieval graveyard simulator, Graveyard Keeper 2, arose from the dirt during the Future Games Show at gamescom 2026 showcase today with a brand-new trailer revealing the official launch date for the sequel to the original management classic Graveyard Keeper. Lead your very own undead army into battle and protect the realm from the inevitable zombie apocalypse in Graveyard Keeper 2, coming to PC, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, Nintendo Switch and Nintendo Switch 2 on September 22! Players who pre-order now will receive exclusive bonuses at launch!

Pre-order now on Steam, PlayStation, Xbox and Nintendo Switch

Sow the seeds of discord as you lay corpses to rest in your personal graveyard, just long enough for them to rise again as your undead minions. Gather and collect decayed materials like hearts, bones, brains, and skin to create your perfect zombie army and automate all the dirty work for you. Farm food, take care of your livestock, and exterminate the undead to become the most productive keeper and revitalize your quaint medieval town.

Key Features

  • CORPSE BURYING YOU KNOW & LOVE: All the graveyard keeping, grotesque characters and twisted humor you love is back! Manage your graveyard, craft, upgrade abilities, complete engaging storylines, fish, trade, customize your character and so much more!
  • A TOWN TO DIE FOR: Explore a massive town overrun by the undead, helping the townsfolk rebuild while earning some revenue along the way. Explore tons of varied locations and travel between areas with the convenient city map.
  • MANAGE. GRIND. AUTOMATE: Build and manage your own medieval graveyard. Harvest flora, and human remains to build extraordinary machinery, automate production, and expand your graveyard for pure profit.

Graveyard Keeper 2 will launch on Steam, Epic Games Store, GOG, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch and Nintendo Switch 2 on September 22. Pre-order now for $24.99 USD on Steam, PlayStation, Xbox and Nintendo Switch to unlock special bonus items like an exclusive outfit for your character and your very own sauna outside your house!

About Lazy Bear Games

Lazy Bear Games is an independent game studio from Lithuania, returning with Graveyard Keeper 2, the sequel to the original, unhinged classic! The studio is known for its legendary humor and art style across various franchises, like Punch Club, Swag and Sorcery, Bandle Tale: A League of Legends Story and, of course, Graveyard Keeper.

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, DUCKSIDE, The King is Watching and more. Although headquartered in the Seattle area, USA, the company has established a strong global presence with studios across the US, the Netherlands, and Eastern Europe. https://www.tinybuild.com

No Rest. No Peace. Guns of Eschaton reveals new trailer confirming 2026 launch

Upcoming FPS Souls-like from Eschatology Entertainment, with art direction by Half-Life 2 and Dishonored Art Director Viktor Antonov, launches on PC, PlayStation 5, and Xbox Series X|S this year.

Cyprus – August 26, 2026 – Publisher 4Divinity and developer Eschatology Entertainment have today revealed a new trailer for Guns of Eschaton at gamescom, offering a fresh look at the hardcore FPS Souls-like, while confirming the game will launch for PC, PlayStation 5, and Xbox Series X|S in 2026. Shaped by the artistic vision of Half-Life 2 and Dishonored Art Director Viktor Antonov, Guns of Eschaton is being created by an international team of veteran developers as a distinctive new take on the FPS and Souls-like genres. 

Built as a unique new experience rather than simply a combination of familiar mechanics, Guns of Eschaton brings together the precision and immediacy of first-person shooters with the deliberate combat, exploration, progression, and buildcrafting of Souls-like games — all within an original apocalyptic Western universe.

Witness this new world before it ends in the new trailer below:

In Guns of Eschaton, every bullet counts — including the ones you don’t fire. Players must study whatever is trying to kill them, while never knowing quite enough to make the journey feel safe. Old-fashioned guns may replace swords, and a demonic train may replace a dragon, but the philosophy remains: understanding your opponent is just as important as mastering your own arsenal.

A deep progression and buildcrafting system gives players the freedom to develop their own approach to the apocalypse. Firearms, different ammunition types, occult abilities, talismans, armor, consumables, and active and passive skills can be combined into highly individual builds, creating different solutions to the challenges of the world. There is no single way to become a legendary gunslinger.

The apocalypse doesn’t have to be faced alone. Guns of Eschaton was designed as a solo-first experience, with co-op offering a different way to experience the journey and adding another layer of replayability. Playing together brings a new rhythm to the game, introducing different strategies and tactics for shared survival. The challenge and the story remain, but sharing the journey changes the experience.

A World Built to Be Discovered

The distinctive visual identity of Guns of Eschaton was shaped by acclaimed worldbuilder and Art Director Viktor Antonov, whose work helped define the worlds of Half-Life 2 and Dishonored, among other celebrated titles. Working alongside Eschatology Entertainment’s international team of experienced developers and artists, Antonov established a visual language in which architecture, environments, characters, narrative, and game design are closely connected.

The result is a handcrafted world that takes the familiar imagery of the 19th-century American frontier and transforms it through occult horror, mythology, religion, history, and the supernatural. It is a Wild West players may recognize from films, books, and popular culture — but one now burning in the flames of the apocalypse.

Rather than simply providing a backdrop for combat, the world itself is part of the experience. Exploration, environmental storytelling, encounters, and player decisions gradually reveal what happened to this frontier — and what role the player has in its fate.

No Rest. No Peace. Guns of Eschaton launches for PC, PlayStation 5, and Xbox Series X|S in 2026.

Key Features

  • Every bullet counts: Face off in deliberate, high-stakes gunfights where preparation matters as much as aim. Study enemies through the Codex to uncover weaknesses, master precise timings and calculated parries, and wield mystic abilities granted by the occult.
  • Build your legendary gunslinger: Create a playstyle of your own through deep character progression and flexible buildcrafting. Experiment with a vast arsenal of firearms, ammunition types, occult powers, talismans, armor, and consumables. Combine active and passive abilities, discover powerful synergies, and learn deadly tricks from legendary gunslingers.
  • FPS gunplay meets Souls-like combat: Familiar principles from two established genres are rebuilt around one combat philosophy. Precision shooting, weapon mastery, enemy knowledge, resource management, timing, and buildcrafting come together to create an FPS where simply pulling the trigger is rarely the whole answer.
  • Explore an occult apocalyptic West: Journey from East to West through an original world shaped by Viktor Antonov’s distinctive art direction. 19th-century frontier Americana collides with occult horror, mythology, religion, and the supernatural as the Old West burns in the apocalypse.
  • Find your own way through the end times: Weapons, abilities, equipment, builds, exploration, and player choices allow different players to approach the world and its challenges in very different ways.
  • Ride alone or together: Experience the complete journey solo or alongside an ally in co-op, with full progression allowing players to tackle the challenges of the dying world. Alone, it is a personal test of mastery. Together, it becomes a different experience built around coordination and shared survival.

Find out more at: https://www.4divinity.com/gunsofeschaton 

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About Eschatology Entertainment

Eschatology Entertainment is a PC and console game development studio with a fully remote team of 75 professionals across 8 countries.

Founded by experienced game industry veterans, Eschatology Entertainment is dedicated to creating a new generation of immersive, hardcore gameplay experiences that combine distinctive worlds, deep mechanics, and meaningful player choice.

Backed by leading games industry investors GEM Capital, The Games Fund, and KRAFTON, Eschatology Entertainment combines world-class creative talent with the support of some of the industry’s most respected strategic partners.

The studio’s debut title, Guns of Eschaton, is the first Souls-like FPS set in an apocalyptic Western, delivering a challenging and atmospheric experience where every encounter, every decision, and every shot matters.

About 4Divinity

4Divinity Pte. Ltd., the publishing arm of GCL Global Holdings Ltd. (Nasdaq: GCL) is dedicated to developing and publishing premium interactive entertainment that reflects authentic creativity and story-telling. By combining regional insight with international reach, 4Divinity champions original intellectual properties and sustainable growth, forging strategic partnerships to expand its global presence to shape the future of interactive entertainment. It aims to deliver impactful experiences that inspire, entertain, and endure. 

Learn more at https://www.4divinity.com/