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Explore the Terrifying Dreamscape Realm in Running With Scissors’ New Flesh & Wire Trailer

Get a first glimpse at the nightmares lurking with Angel in this POSTAL franchise spinoff

Running With Scissors, developer of the infamous POSTAL series played by millions, today unleashes a new trailer for Flesh & Wire, a dark and violent return to POSTAL’soriginal theme and setting

Feast your eyes on this first look at the antiheroine’s feline companion and otherworldly creatures lurking in a nightmare world brimming with secrets. Watch The New Trailer below.

Meet Angel, a normal college student with her whole life ahead of her, and Solomon, her loyal sphynx cat. In a sudden muzzle flash of horrific violence, the two find themselves swept up in a waking nightmare of blood, conspiracy, and retribution.  Pursue all-consuming vengeance as the duo seeks answers, no matter the cost. Go on a bloody tear, crossing paths with law enforcement, the National Guard, and a sinister cult that will stop at nothing to prevent Angel from finding the truth – and how it all connects to franchise protagonist the Postal Dude.

Getting revenge on the Postal Dude won’t be easy. Beyond the armies standing in her way, Angel has to deal with her own darkness – inner demons born out of an act of wanton carnage that upended her life.  Press forward through real-world enemies and into the Dreamscape, where locations like the Megachurch turn into a new world shaped by fear and rage. Within the Megachurch’s Dreamscape location known as Deception, ungodly bosses like the Heavy lie dormant, festering with anguish and terror.

“Angel is the first time we’ve introduced a new protagonist to the POSTAL series, and she’s already resonating with both new and long-time fans,” said Vince Desi, founder of Running With Scissors. “Her story taps into the darkness that characterized the first game in the series, and today’s new trailer gives our community a first look at Angel’s feline companion, and the atrocities awaiting
in Dreamscape.”

Flesh & Wire will be launching on PC via Steam, GOG, and PlayStation 5 in 2027. For more on Running With Scissors and the POSTAL universe, check out the official website, and follow Running With Scissors on TikTok, Twitter, Instagram, YouTube, Facebook, and Discord.

About Running With Scissors

Founded in 1996 and still defiantly independent in Tucson, Arizona, Running With Scissors makes the games your mom warned you about. Best known for the long-running POSTAL series—an unapologetic blend of dark satire, slapstick ultraviolence, and free-speech mischief—RWS has steered the franchise through bans, cult fandom, a Hollywood adaptation, and more than two decades of community-driven mayhem. With a mantra of “pure, politically incorrect entertainment,” the studio continues to self-publish on PC and consoles, stream weekly dev shows, and license fresh spins on the POSTAL Universe. 

MAI SHIRANUI RETURNS WITH AQUA SPLASH STYLE IN THE KING OF FIGHTERS AFK

LOS ANGELES JULY 9, 2026 – Netmarble, a renowned developer and publisher of high-quality games, has announced a new update for its AFK RPG THE KING OF FIGHTERS AFK, featuring Aqua Splash style Mai Shiranui and limited-time events.

Starting today, players can obtain Aqua Splash style Mai Shiranui, a Legendary seasonal fighter available during the Summer Festival. A female ninja and successor of the Shiranui style of ninja arts, Mai captivates opponents with her graceful movements, fascinating attire, and signature large fans. Her Aqua Splash style brings a refreshing summer look to the battlefield while retaining her elegant and powerful combat style, featuring [Rush] synergy.

To celebrate her arrival in this seasonal style, the Aqua Splash Style Mai’s Arrival event will be available from July 9 to July 22. The [Rush] Synergy Pick-Up event will take place during the same period that increases the chance for players to obtain Fighters with the [Rush] synergy.

The new Kensou’s Dumpling Delivery mini-game will also be added from July 20 to July 28. In this swing-action mini-game, players help Kensou deliver dumplings while riding across ropes. Players can participate daily to earn daily rewards throughout the event period.

Additional limited-time events will also be available. The Lucky Elpy event will run from July 13 to July 17 that offers players the opportunity to obtain the Legendary Supporter Lenny Creston. From July 16 to July 29, players can also take part in the Splash Splash Vacation event, featuring the addition of new Legendary pets Umine and Belly Bear. Additionally, the Hot Summer! Check-In event, running from July 16 through August 19, will grant valuable rewards such as Origin, DNA Selection Box, and  Arrival Pick-Up Legendary Fighter Selection Ticket, for logging into the game during the event period.

THE KING OF FIGHTERS AFK is based on SNK’s “THE KING OF FIGHTERS” IP. The game features iconic fighters from “THE KING OF FIGHTERS” series reimagined in pixel art graphics that gamers are familiar with from THE KING OF FIGHTERS R-2 on NEOGEO POCKET COLOR, allowing players to build their own team of favorite Fighters and enjoy dynamic combats. Players can strategically create their decks by combining at least 5 and up to 25 different Fighters and formations.

For the latest news and information on THE KING OF FIGHTERS AFK, visit the official website.

“THE KING OF FIGHTERS” is an iconic fighting game series that led the fighting game craze in the 1990s, with over 15 titles released to date. THE KING OF FIGHTERS and its Fighters have been receiving strong support among fans around the globe for decades as the series’ systems and stories have evolved over time. 

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, RAVEN2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

ⓒ SNK CORPORATION ALL RIGHTS RESERVED. ⓒ Netmarble Corp. & Netmarble Neo Inc. 2024 All Rights Reserved. 

PLAY THE FIRST TWO MISSIONS FROM TEMPEST RISING’S UPCOMING NEW SINGLE-PLAYER CAMPAIGN NOW ON STEAM

The hit real-time strategy game’s powerful third faction is playable during TactiCon with a brand-new demo“The Veti’s Wrath” expansion will launch later this year featuring a surge of new content for single-player and multiplayer

FORT LAUDERDALE, Fla. July 9, 2026Tempest Rising, the acclaimed best-selling real-time strategy game from Saber Interactive’s 3D Realms publishing label, Knights Peak, and developer Slipgate Ironworks, has released a new demo today on Steam for TactiCon featuring the first two missions from the new full-fledged single-player campaign for the game’s upcoming third playable faction: the Veti. Experience the next chapter in Tempest Rising‘s ongoing story in command of a unique force designed around subjugating and sacrificing its fallen enemies to power its conquest.

With Tempest Rising‘s new TactiCon demo, players can experience the first two missions from the enigmatic Veti’s upcoming story campaign, as well as the first two missions from the previous Global Defense Force and Tempest Dynasty campaigns. Players can also get a taste of the Veti faction on the battlefield in skirmish mode and custom multiplayer games.

The complete Veti faction, including a dedicated 11-mission single-player campaign and full integration in multiplayer, skirmish mode and custom games, will arrive later this year in “The Veti’s Wrath” expansion. Players will be able to experience the final chapter of the Tempest Rising saga, as the ancient and brutal Veti battle to reunite their technologically superior forces, turn the tide against humanity, and reclaim their place in a world they once ruled.

Nominated for Best Sim/Strategy title at The Game Awards, Tempest Rising transports you to a battle-scarred 1997 in an alternate timeline where the Cuban Missile Crisis went nuclear. From epic single-player campaigns to ranked multiplayer and skirmish mode, you’ll experience fast, hard-hitting gameplay with classic RTS base building and unique asymmetrical factions. Take command of the battlefield, lead your armies in all-out warfare, and execute bold strategies to emerge victorious.

For more Tempest Rising, visit https://tempestrising.com, and follow the latest news and updates on X/Twitter and Discord.

About Saber Interactive

Saber Interactive is a worldwide publisher and developer consisting of 15 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, Turok: Origins, Clive Barker’s Hellraiser: Revival, World War Z, A Quiet Place: The Road Ahead, Bus Bound, Docked, SnowRunner, Expeditions: A MudRunner Game and RoadCraft. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others. Learn more at https://saber.games.

About 3D Realms

Redefining AAA – Action, Attitude, Adrenaline, 3D Realms has rocked the world for almost 30 years by publishing unforgettable, iconic games like Duke Nukem, Terminal Velocity, Shadow Warrior, Death Rally, Max Payne, and more recently, Ghostrunner, Ion Fury, Tempest Rising, CULTIC and RIPOUT.

Led by industry veterans, 3D Realms is a proud member of Saber Interactive, with a mission of publishing games for grownups. Unapologetic and uncompromising, we’re not afraid of being who we are and being damn good at it – for everyone’s benefit. For more information, visit 3drealms.com.

About Knights Peak Interactive

Knights Peak Interactive, a division of MY.GAMES, is a game publisher partnering with diverse developers worldwide. Committed to equality, it supports both emerging and established studios in reaching new heights in global markets and brand development. Knights Peak views games as portals to immersive stories, offering players a multitude of adventures in a welcoming environment. For details, visit: https://www.knightspeak.com.

About Slipgate Ironworks™

Industry veterans with two decades’ worth of indie and AAA experience, Slipgate Ironworks™ has contributed to popular titles, including Ion Fury, Ghostrunner, Phantom Fury, and most recently, Tempest Rising. Proudly old-school, the team all shares the same vision: “Crafting Intense Gaming Experiences: Bold, Thrilling, Unmatched!”

For more information on Slipgate Ironworks™, please visit the official company website.

A single city-state against empires: the hybrid strategy game leaves Early Access with its full 1.0 release 

Toronto, Canada – July 9, 2026- In an age of sprawling empires, City States: Medieval bets on the underdog: a lone merchant city fighting to survive and profit between powers far larger than itself. The hybrid strategy game will leave Early Access and launch its full 1.0 version on July 24, 2026. Developed by Reverie World Studios and published by indie.io, it casts players as the leader of a merchant republic navigating the turbulent 12th century across Europe, North Africa, and the Middle East, on Steam and the indie.io Store.

Players assume the role of a leader guiding a merchant republic rising from the currents of history. Spanning from Tripoli and Granada to Novgorod and Genoa, the game focuses on establishing a trade empire while defending against powerful neighboring kingdoms. The objective is to shape the history of one such city-state, bringing it to glory or watching it disappear into obscurity.

Distinct from traditional grand strategy, the title emphasizes surviving between larger powers as an individual city-state rather than building continent-spanning empires. New hero mechanics require fresh strategic approaches for both newcomers and veterans within the dynamic 12th-century setting featuring unpredictable challenges.

Across six major updates, Reverie World Studios worked alongside its community to sharpen the strategic core during Early Access, and the 1.0 release brings that work together.

Key features include:

  • Build a Mighty City: Grow through economy, military, faith, trade and building chains, and defend your wealth with fortifications and an all-new siege system featuring real-time tactical combat.
  • Command Through Heroes: Historic leaders grant full control of your city and armies. In their absence, you govern with limited orders, turning a hero’s location into a constant strategic calculation.
  • Chart Trade Routes: Establish outposts across the known world to trade twelve commodities, backed by a refined trade-balancing economy and a Global Market for emergency deals.
  • Shaped in Early Access: Six community-driven updates added systems like Lord’s Armies, Academy-gated research limits and city-happiness productivity, plus a fully reworked tutorial, overhauled trade and resource interfaces and major performance gains.
  • A Single-Player Campaign: Play solo with adjustable difficulty, accessibility options and support for five languages including English, French, Italian, German and Spanish.

One city, a world of larger powers, and a single question of whether it can outlast them. City States: Medieval leaves Early Access and reaches 1.0 on July 24, 2026, priced at $19.99 USD with a 20% discount on Steam and the  indie.io store.

The Pen Has a Date: Graphite, the Roguelike RPG Born from a Kid’s Notebook, Launches July 27

RipRed’s pen-and-ink tactical RPG, where choose-your-own-adventure nostalgia meets deeply strategic roguelike combat, arrives on Steam this July

COLOMBIA — July 9, 2026 — Mark the date on your ruled notebook paper: Graphite, the stylized roguelike RPG from developer RipRed, is set to launch on Steam on July 27, 2026, published by indie.io. A free playable demo covering the game’s full first act is available now, giving players an early look at the pen-and-ink world and timeline-based combat that await.

Graphite lives inside a kid’s school notebook, drawn into existence one late-night sketch at a time. The world is ruled by paper and household junk, where everyday objects are repurposed by imagination into items. The heroes are beautifully crafted pen-and-ink characters who embark on quests, forge alliances, face prophecies, and take every bit of it completely seriously. The monsters they face are drawn with the same care and conviction, every one of them wholly unaware they are figments of a child’s mind. That dramatic irony is Graphite‘s beating heart: a world of genuine craft and consequence, held inside something as humble as a spiral-bound notebook.

For anyone who dog-eared a choose-your-own-adventure book, rolled dice for a homemade tabletop campaign, or filled notebook margins with characters and maps, Graphite speaks a familiar language. Its tarot-inspired adventure deck presents illustrated, narrated events across each run, with branching choices shaped by your current party, items, and the decisions you have already made, where some paths reward, some come back to haunt you, and some change everything.

Behind the fantasy, a deeper story unfolds. A mysterious figure known as The Scribe has tasked seven heroes with growing stronger and gathering allies before Death arrives. Each of the seven has a distinct personality, backstory, and reason to fight, their paths intertwining across runs as choices, tragedies, and truths accumulate.

Combat plays out on a dynamic timeline where every action has duration and every decision has consequence. The Break system lets players deplete enemy actions further down the line by depleting their poise, but enemies wield those same tools, meaning every tactical advantage is also a vulnerability waiting to be turned against you. Artifacts are powerful stackable items with no upper limit, letting builds grow from methodical to gloriously chaotic across a run. The catch: enemies can pick them up too. Every choice is a calculated risk, because in Graphite, both sides of the battlefield are playing the same game.

Key Features:

  • Seven Heroes: Seven playable heroes, each with a distinct personality, playstyle, and narrative arc
  • Timeline Combat: Timeline-based tactical combat with a Break system that rewards reading enemy intentions and striking with precision
  • Limitless Builds: Unlimited artifact stacking for builds that range from methodical to beautifully chaotic, and enemies who can build right alongside you
  • Choose Your Path: A tarot-inspired adventure deck of illustrated, narrated events with party-influenced branching choices
  • Ever-Evolving Runs: Procedurally generated enemies and encounters that grow alongside your progress across every run
  • Story Rich: A layered narrative where the fantasy world and the real world quietly reflect each other

“We wanted to make something original, something weird and appealing in a way that felt true to the RPGs and roguelikes we love,” says Lead Developer Juan Rodriguez. “ Graphite is a game we are genuinely proud of, and we believe the experience we have built, the world, the characters, the way every run feels different, will give players something they haven’t felt before.“

The notebook opens July 27.

ABOUT RIPRED

RipRed is an independent game development studio based in Colombia, founded by a small team of developers with a shared passion for crafting original indie experiences. Graphite is the studio’s debut commercial release, drawing on the team’s background in indie game development and a commitment to building games that balance mechanical depth with emotional storytelling.

ABOUT INDIE.IO

indie.io is a game publishing platform dedicated to helping independent developers succeed. With more than 40 years of combined industry experience, the indie.io team provides marketing, PR, distribution, and strategic support across all stages of a game’s lifecycle, from development through launch and beyond. indie.io distributes games across more than 60 channels worldwide.

Stacklands devs new fantasy auto-battler from launches on September 1st!

Indie dev Tijmen Tio (one part of Dutch indie collective Sokpop, the team behind Stacklands and Grunn) has announced the release date for his fantasy deckbuilder Grail! 

Grail is a fast-paced deckbuilder where your deck fights for you! Find synergies, craft a killer deck, then sit back and watch the action unfold. The Grail free demo is already a hit, with 150+ ‘Very positive’ reviews, and will be launching on Steam on September 1st

About the game

The woods are lovely, dark and deep, but there’s a Grail to reach and battles to win before you sleep…

From indie collective Sokpop (Stacklands, Grunn) comes Grail, a fantasy deckbuilder where your deck fights for you! Travel through the woods, upgrading your deck, finding synergies and sharpening your strategy. Take on foes in pitched card battles that play out automatically before your eyes. At the end of each day you’ll test your deck building prowess against another player. Stack wins together and climb your way from lowly blade-for-hire to a master of the auto-battling arts!

Features:

  • A fast-paced but relaxing deckbuilding x autobattler experience
  • Hundreds of cards to combine in your own unique combinations
  • Battle against other player’s decks and climb your way through the ranks
  • Charming, hand-drawn artwork

About the Developers:

Tijmen Tio is an indie game developer based in Utrecht, The Netherlands. As part of indie game collective Sokpop, he’s worked on over 100 games and released hits including Stacklands, Simmiland, and Bamboo Heart! He’s now working on Grail, a fast-paced, autobattling deckbuilder.

YOUR BODY IS GONE. YOUR SENTENCE HAS JUST BEGUN. HELL GALAXY LEAVES EARLY ACCESS AND LAUNCHES V1.0 ON STEAM JULY 31

Become an ex-convict fused to a living starship and fight for survival across the cursed Galaxy of Neterun

Milan, Italy – July 9, 2026 – Indie developer and publisher Italian Games Factory is excited to announce that after one year of Early Access development, and as planned in the Road Map, Hell Galaxy, will officially launch in V1.0 on Steam on July 31, 2026, delivering its dark sci-fi universe, intense space combat and haunting cosmic narrative in its definitive form.

In Hell Galaxy, death is not an escape; it’s the beginning of your sentence.

Set in the haunting depths of the Neterun galaxy, Hell Galaxy is a battle for both body and mind. Players will engage in dynamic space dogfights using fully customisable loadouts and shifting combat stances to adapt to increasingly deadly threats, while ghostly entities and colossal monstrosities threaten not only the integrity of their ship, but also their very sanity.

Blending intense space combat with RPG progression, exploration and a rich narrative universe, Hell Galaxy delivers a dark sci-fi experience where every encounter pushes players further into the unknown, where nothing is truly human anymore, not even you.

Since launching in Steam Early Access, exactly one year ago, Italian Games Factory has continued to evolve Hell Galaxy alongside its community, expanding the game’s narrative, refining combat systems, introducing epic Colossi encounters and enhancing exploration to deliver its most ambitious version yet.

Key Features

  • Play as a condemned Raider whose consciousness has been fused with a living biomechanical starship.
  • Explore the cursed Galaxy of Neterun, uncovering forgotten civilisations and ancient mysteries.
  • Master dynamic space combat with customisable weapons, ship builds and combat stances.
  • Face dreaded ghosts, rival Raiders and gigantic Colossi in challenging encounters.
  • Experience a unique blend of dark sci-fi, weird fiction, RPG progression and psychological horror.

Hell Galaxy launches in V1.0 on Steam on July 31, 2026. Players can wishlist the game today to be notified the moment it launches and prepare to begin their sentence amongst the stars.

About Italian Games Factory

Italian Games Factory is an independent studio focused on bringing fresh innovation to space combat games. We develop our own IPs and create worlds with the utmost expertise for you, the players.

Raw Fury Announces Hillthorn, a Dark Investigation Game for PC

STOCKHOLM – July 9, 2026 – Today, Swedish indie publisher Raw Fury and developer Fool Moon announced Hillthorn, a hauntingly dark card-based investigation game that invites you to uncover a mystery without a single word spoken, using your skills of logic and intuition.

Hillthorn joins Raw Fury’s growing line up of captivating eerie mystery games, including Blue Prince and The Seance of Blake Manor

Watch the new announcement trailer below.

Only the foolish and the desperate attempt to wander the mazelike trails of Hillthorn. But a child has gone missing, time is in short supply, and you’re tasked with unravelling the mountain’s secrets. Welcome to Hillthorn, an investigation game unlike any other, where the mystery unfolds without a word spoken.

Key Features in Hillthorn include: 

  • A World in Cards – Every eerie and unsettling detail of Hillthorn’s story is revealed entirely through Clue cards, which can be Investigated, Explored or in some instances communicated with, in your search to get closer to the truth behind the disappearance.
  • You Are an Outsider – You’ve been tasked to find a missing person, though it’ll take some finesse to draw information from the locals, who seem reluctant to share details with someone outside their Flock.
  • Time is in Short Supply – The clock is ticking. There are too many threads to follow and too little time. Something seems keen on letting you revisit untrodden paths, but at what cost? 

Players can wishlist the game on Steam today. More details about Hillthorn will be revealed soon.

About Fool Moon
Fool Moon is an indie studio from Montreal, Canada foolishly dreaming up new ways to craft interactive experiences.

About Raw Fury

Raw Fury is an indie (un)publisher dedicated to connecting games with players by creating unforgettable experiences. With over 50 games published, including the Kingdom series, Blue Prince, Cassette Beasts, Norco, and Sable, Raw Fury has been consistently recognised as a top 10 publisher in Metacritic’s annual rankings. With an unwavering commitment to being the best partner for indie developers, Raw Fury continues to champion unique games and bring exceptional experiences to players worldwide.

Create the tea shop of your dreams in Boba Cafe Simulator, coming to Steam July 24th

Play solo or in up to 8-player co-op as you handcraft drinks, decorate your tearoom, and knock out troublesome customers

Sichuan, China – July 9th, 2026 – Indie developer Caikami, in partnership with publisher Erabit, are proud to reveal that their comical co-op management game Boba Cafe Simulator is launching on Steam July 24th for $15.99, with a 35% discount through July 31st. Craft drinks by hand, design menus and prices, place equipment, decorate your shop, handle customer flow and delivery platforms—and build your ultimate milk tea empire. Do you have what it takes to make “Sugarville” into the top name in the industry?

You’ve been reborn to run a milk tea shop, either solo or with up to 8 players in online co-op. Create your signature drinks from scratch! From lemonade to fresh orange tea, classic bubble milk tea, coffee and seasonal special drinks – every beverage is hand-crafted by you. Cut fruit, brew tea, cook tapioca pearls, grind coffee beans, add ice and syrup. Keep your fridge stocked, and unlock 100+ recipes.

Design every aspect of your cafe’s decor. Name your shop and start decorating. From shelves, to counters, and digital signs to wallpapers, lamps, and even bedding—everything can be placed, rotated, and adjusted. Build the milk tea shop of your dreams.

Of course running a boba cafe requires more than making great drinks and a cool vibe. You also need the business acumen to keep your shop afloat! Customize your menu and pricing freely. Do you want low prices that will bring in a high volume of customers? Or premium drinks with high margins? Make business decisions ranging from which delivery apps to use, balance your contract fees, revenue splits, and traffic. Hire employees and decide your management style. Do you want to exploit labor—or build relationships and uncover their personal stories? Juggle tasks with your real-life friends in online co-op, and see if you have what it takes to remain friends afterwards.

Bear in mind seasonal preferences, as weather affects demand. Who wouldn’t want a hot cocoa in winter—or an ice-cold watermelon juice in summer? Enjoy limited-time drinks for Spring Festival, Mid-Autumn Festival, Lantern Festival, Halloween, Christmas, and more. Explore night-only shops, rare items, magical potions, and mysterious goods. A milk tea shop owner who doesn’t know alchemy isn’t a good wizard. Serve mysterious customers at night—something good might happen.

Manage your work/life balance by doing side activities like farming, fishing, and taking care of your pet companions. Go outside, socialize with neighbors, build relationships, and unlock exclusive recipes or furniture blueprints. Kindness is always rewarded… but sometimes your more troublesome customers need a good knock about the head to help them get their “beauty sleep” and become more responsible citizens. 

With the warmth of one cup of tea, save a universe on the brink of sweet collapse.

Boba Cafe Simulator is a celebration of tea, friendship, and workplace chaos,” said Lowenzahn, environment artist at Caikami. “Tea is famous for being a soothing, calming beverage that brings the user peace and tranquility. But managing a tea shop is anything but. With Boba Cafe Simulator, we wanted to explore that dichotomy in a way that’s upbeat, lively, and full of good humour.”

For more information on Boba Cafe Simulator:

Wishlist Boba Cafe Simulator on Steam
“Official Boba Cafe Simulator website

About Caikemi:
We are a two-person indie game development team based in Sichuan, China. We create games in our spare time alongside our full-time jobs, driven by our passion for making fun and memorable experiences. Yang YiMing – coder and gameplay designer. Lowenzhan – gameplay designer and environment artist.

About Erabit:
An indie game developer and publisher from Singapore. Established in 2022, they have an array of well-known PC titles like “20 Minutes Till Dawn”, “Sensei! I like you so much!”, and “Meta-Ghost: The Breaking Show“, as well as successful mobile ports like “Brotato”, “Halls of Torment“, and “Mini Airways”.

Rainbow and Maximum Entertainment Announce Winx Club: The Magic is Back Now Available on Xbox

The magical adventure is available today on Xbox Series X|S

Walnut Creek, California  July 9, 2026 | Maximum Entertainment and Rainbow are pleased to announce that Winx Club: The Magic is Back is now available on Xbox Series X|S.

Watch the Winx Club: The Magic is Back Xbox release date trailer below:

Based on the beloved Winx Club franchise and the new animated series, Winx Club: The Magic is Back invites players into a magical adventure filled with exploration, puzzle-solving, combat, and cooperative gameplay. Players can switch freely between all six Winx fairies, each with their own unique powers, as they journey through iconic locations from the Winx universe.

Originally released earlier this year on PC, Nintendo Switch and PlayStation 5, the game now expands its magical adventure to Xbox players.

Developed in collaboration with Rainbow, Winx Club: The Magic is Back is inspired by the new CGI-animated series, which has already found major success with audiences around the world.

Winx Club: The Magic is Back is available now on Xbox Series X|S.

For more information, visit www.maximument.com.

About Maximum Entertainment

Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment. With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations. Visit Maximum Entertainment at www.maximument.com.

About Rainbow Group Established in 1995 by multi-award-winning creator Iginio Straffi, President and CEO of the Group, Rainbow produces and distributes animated and Live Action contents across all audience targets and channels. First rising among the largest animation studios in the world following the extraordinary success of the Winx Club saga, loved and followed by millions, Rainbow has showcased the power to create global and classic franchises, landing yearly among the Top Global Licensors in the world with more than 500 active licenses.