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Sid Meier’s Civilization VII Coming In 2025

Revolutionary new chapter in the critically acclaimed, award-winning Civilization franchise from Firaxis Games and 2K officially announced at Summer Game Fest; launching in 2025 with full gameplay showcase coming this August

2K and Firaxis Games officially announced today Sid Meier’s Civilization® VII, a revolutionary new chapter in the epic strategy video game franchise, will launch in 2025 on PlayStation®5 (PS5®), PlayStation®4 (PS4®), Xbox Series X|S, Xbox One, Nintendo™ Switch, and PC, Mac and Linux via Steam. Available to wishlist now on select platforms, the full reveal of Civilization VII and its exciting new features and innovations will be shared in August 2024.

The announcement of Civilization VII was made during Summer Games Fest Kickoff Live, featuring an enthralling cinematic trailer that showcases humanity’s progress through history and the enduring challenge of building a legacy that stands the test of time.

“For more than 30 years, players from around the world have shared their love and support for Civ,” stated Sid Meier, Founder and Director of Creative Development at Firaxis Games. “I’m incredibly excited for Civ fans to see Civilization VII, a game that represents the culmination of three decades of strategy innovation and refinement.”

“With more than 70 million copies sold-in and over 1 billion hours played, the Civilization franchise is a crown jewel for 2K,” stated David Ismailer, President of 2K Games. “What the team is looking to accomplish with Civilization VII is nothing short of breathtaking, and we’re confident that Firaxis Games has another hit on their hands with Civilization VII.”

As the seventh mainline title in the franchise, Civilization VII is a 4X strategy game developed by the legendary team at Firaxis Games. Players establish their civilization, construct cities and architectural wonders to expand their territory, conquer or cooperate with rival civilizations in pursuit of prosperity, and explore the far reaches of the unknown world.

For the latest information on Civilization VII, wishlist the game, visit www.civilization.com and follow the game across YouTube, Facebook, X, Instagram and TikTok. Creating and authenticating a 2K Account also entitles you to receive in-game rewards that will be revealed at a later date, and lets you sign up to receive the Civ newsletter to stay up-to-date about the game. Join the conversation using the hashtag #CivilizationVII.

Sid Meier’s Civilization VII is currently rated RP for Rating Pending by the ESRB. Firaxis Games is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe.  We develop and publish products principally through Rockstar Games, 2K, Private Division, and Zynga.  Our products are designed for console gaming systems, PC, and mobile, including smartphones and tablets.  We deliver our products through physical retail, digital download, online platforms, and cloud streaming services.  The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO.  For more corporate and product information please visit our website at http://www.take2games.com.

All trademarks and copyrights contained herein are the property of their respective holders.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber and HB Studios. 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K; renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin®️ as well as the critically and commercially acclaimed PGA TOUR®️ 2K. Additional information about 2K and its products may be found at 2K.com and on the Company’s official social media channels.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.’s (“Take-Two,” the “Company,” “we,” “us,” or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for our future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks, and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including risks relating to our combination with Zynga Inc.; the risks of conducting business internationally, including as a result of unforeseen geopolitical events; the impact of changes in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; factors affecting our mobile business, such as player acquisition costs; the timely release and significant market acceptance of our games; and the ability to maintain acceptable pricing levels on our games.

Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

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Tripwire Interactive Drops First Gruesome Gameplay Trailer for Upcoming Co-op Action/Horror Shooter, Killing Floor 3 – Coming Early 2025

Following the exclusive reveal during the PC Gaming Show as part of Summer Game Fest, developer and publisher Tripwire Interactive has released the first official gameplay trailer for the highly anticipated next chapter in the studio’s legendary Killing Floor franchise, Killing Floor 3. Dripping with never-before-seen content, the new trailer reveals a deeper look at the game in gruesome, glorious action. With more bullets, more blood and more monstrous Zeds than ever before, Killing Floor 3 is set to put the horror back into action/horror when it releases in early 2025.

Killing Floor 3’s gameplay trailerintroduces thefirst three new playable Nightfall specialists including the highly-anticipated return of fan-favorite commando, Mr. Foster. Each specialist comes complete with their own unique set of skills and proficiencies giving them and their team an edge in combat, including an arsenal of fully customizable weapons and deadly cutting-edge military gadgets. Maps in Killing Floor 3 come to life with new levels of verticality and traversability and, when combined with advancements in player movement such as dashing and climbing, and the addition of deadly environmental traps, give specialists new strategies to adapt and survive. Horzine’s Zeds have been redesigned for maximum destruction, and with enhancements in weaponry, movement, AI, and enemy behavior, their new methods of terminating specialists are more gruesome and effective than ever. And finally, for the first time fans can feast their eyes on one of Horzine’s latest creations: The Impaler.

“We are incredibly excited for players to experience the action/horror world we are creating for Killing Floor 3,” said Bryan Wynia, Studio Creative Director at Tripwire Interactive. “Today we released our first gameplay trailer giving fans an extended look at the game that we’ve been busy developing, and the absolute carnage they can expect when Killing Floor 3 launches in early 2025!”

The Battle Begins with Nightfall in Killing Floor 3

Killing Floor 3 is the next installment in the legendary co-op action/horror FPS series. The year is 2091, 70 years after the events in Killing Floor 2, and megacorp Horzine has produced the ultimate army: an obedient horde of bio-engineered monstrosities called Zeds. Now, the only thing standing between these infernal creations and the future of humanity is the rebel rogue group known as Nightfall. This intense first-person shooter puts players in the role of a Nightfall specialist, joining forces with up to five teammates as they battle through a war-ravaged, dystopian future, surviving unrelenting waves of Zeds, unlocking new skills, and building the ultimate arsenal.

Developed and published by Tripwire Interactive, Killing Floor 3 is currently in development for PC (via Steam and Epic Games Store), the PlayStation®5 system, and the Xbox Series X|S console system, and is now available for wishlisting on all storefronts. Additional product information will be released at a later date.

To stay up to date on the latest Killing Floor 3 news and updates, visit the official website, and follow the game on X, Facebook, Instagram, and Threads. For more information about Tripwire Interactive please visit their official website and follow them on X, Facebook, Instagram, TikTok and YouTube.

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Killing Floor© 2009-2024 Tripwire Interactive. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998-2023, Epic Games, Inc. All rights reserved.

*Note:

This trailer/video may only be displayed if it is behind an age-gate that: (1) is age-neutral (i.e., requires the user to input their date of birth or select it from a drop-down bar; (2) employs reasonable technical measures to keep underage users from re-entering their age after initially being denied access; and (3) does not display any ESRB rating information on the video player or the age-gate itself. Failure to implement these requirements may jeopardize your ability to obtain material of this nature from us in the future.

Stylish Ship Shoot ‘Em Up ‘Gunboat God’ Announced at PC Gaming Show, Sailing to Steam in Early 2026

Take to the waves and equip your ship with superpowered weaponry in this ultra-stylish action-shooter

LONDON, UK – June 9, 2024 – Become the ultimate fighting frigate in Gunboat God, a super-stylish ship-based shoot ‘em up from developer Janson RAD and publisher Fireshine Games, blasting onto Steam in early 2026.

Discover an entirely new take on the phrase ‘wave-based combat’ in this energetic arcade shooter, where players take to the seas in a fast-moving, quick-firing gunboat across hundreds of instantly gratifying micro-missions.

Upgrade and transform your gunboat with superpowered weapons, skills and abilities, riding the waves of a savage swampland and wild water worlds with dynamic, fluid movement. Fend off monsters above and below water in compulsive, pick-up-and-play gameplay, keeping your gunboat afloat with skilful sailing and powerful new abilities.

Watch the Gunboat God Announcement Trailer:

Sail the seas as you surf, jet, dive, and fight against supersized bosses and relentless enemy hordes. Evolve your gunboat and equip your ship with powerful new weaponry and abilities in ultra-fast combat across a huge variety of levels and objectives.

Gunboat God is a fluid shoot ‘em-up – quite literally! – that combines strategic thinking with a compulsive ‘one-more-go’ gameplay loop and super stylish visuals,” said Rob Feather, Product Manager at Fireshine Games. “We can’t wait for the game to make a splash with shmup fans and players looking to dive into an all-new action-shooter when it shoots onto Steam in 2026.”

Gunboat God can be added to your Steam Wishlist now. For the latest info, visit fireshinegames.co.uk.

About Janson RAD

Thomas Janson has been an animator and game developer for 15 years, and is now kicking things up a few dozen notches with Gunboat God. Inspired by the works of Vlambeer, Insomniac Games and countless others, he is peering through his animation-and-game-feel magnifying glass to bring an exciting new action game to life.

About Fireshine Games

Fireshine Games is a global publisher of digital and physical videogames based in London, England. Originally established in 2014 under the name Sold Out, Fireshine Games works with studio giants such as Team 17, Rebellion and Frontier Developments as well as introducing new indie dev studios to the world like Pugstorm, Stonewheat & Sons, Spiral Circus, ColePowered Games and many more – publishing for physical and digital distribution. Fireshine is also part of the EG7 group of companies.

Yokai Fantasy Farming Adventure ‘Tales of Seikyu’ Launches Early 2025 on Steam Early Access, Published by Fireshine Games

Manage a farm in a magical world of yokai in this enchanting new adventure

LONDON, UK – June 9, 2024 – Retreat to the countryside and begin a new life in an enchanting world of yokai in Tales of Seikyu, a fantasy farming adventure coming to Steam Early Access in early 2025.

Developed by ACE Entertainment and published by Fireshine Games, Tales of Seikyu whisks players away to the magical land of Seikyu, a haven for legendary creatures from the world of yokai, to build their dream farm and restore a countryside inn to its former glory.

Obtain ability-enhancing masks to transform into mythical creatures to aid in your exploration of Seikyu. Shapeshift into a Crow tengu and soar freely into the skies, climb cliffs effortlessly as a tree spirit Dryad, or dive deep as a Slime in search of hidden treasures.

Watch the Tales of Seikyu – Summer Showcase Trailer:

Forge connections with extraordinary characters, and nurture friendships and romances with Seikyu’s lovable village folk, unlocking their hearts, empathising with their joys and sorrows, and fostering relationships.

Expand your ranch, cultivate crops, craft unique recipes, renovate old buildings, and decorate rooms to create a cozy pastoral setting or a luxurious monster inn. Build your farmhouse alone or collaborate with friends in online co-op, on an enchanting journey to become Seikyu’s premier rancher.

Tales of Seikyu is a truly charming fantasy farming adventure that we’re so excited for everyone to experience early next year,” said Katie Clark, Senior Product Manager at Fireshine Games. “With its magical, shapeshifting twist and adorable villagers to meet, Tales of Seikyu is a cozy, wholesome game that we immediately fell in love with. We can’t wait to show more of the magic of Seikyu in the months ahead.”

Tales of Seikyu can be added to your Steam Wishlist now. For the latest info, visit fireshinegames.co.uk and join the community on Discord.

About ACE Entertainment

ACE Entertainment is a game development team with a passion for crafting compelling new experiences within the life simulation genre. The studio’s next title, Tales of Seikyu, aims to bring fans into a life sim experience that incorporates the team’s own culture and personality, in an exciting and surprising world of yokai.

About Fireshine Games
Fireshine Games is a global publisher of digital and physical videogames based in London, England. Originally established in 2014 under the name Sold Out, Fireshine Games works with studio giants such as Team 17, Rebellion and Frontier Developments as well as introducing new indie dev studios to the world like Pugstorm, Stonewheat & Sons, Spiral Circus, ColePowered Games and many more – publishing for physical and digital distribution. Fireshine is also part of the EG7 group of companies.

Eldritch Horror Pilgrimage-Crawler ‘Worship’ Features Blood Rites, Eerie Indoctrination in New Footage

Today, the path of the righteous is beset on all sides and the day to openly Worship is upon thee. Blessed is the one who, in the name of eldritch horror, learns to repent, comes together and ultimately proves their devotion to beings Not Subject to Explanation to bring about the end of the world. Because let’s face it: Nothing sparks joy like using cute little jolly followers to perform blood rites to overcome challenges on your path to salvation (Wishlist: https://store.steampowered.com/app/1548180/Worship/). 

Today, a new trailer for the upcoming worship-based pilgrimage-crawler indie Worship provides fans the opportunity to set their mind on things above, not Earthly things:

Worship, the second game from studio Chasing Rats (developers of Struggling), indoctrinates fans next year on PC & consoles. With a striking art style, Worship presents players with a randomly generated world to discover. Explore your god’s realm, interact with five flavorful factions and spread your influence in your god’s name. Overcome your god’s ultimate test to move on in Tests of Faith. But worshipers would be better together – the game’s truest test of faith is most inspirational via online co-op for up to four devotees.

Bring chaos into the world with gameplay inspired heavily by Pikmin – grow an army of faithful, but dispensable, followers to complete various cultist activities to prove their worth, gain new rewards and develop their base.

There’s more in store for Worship as we move through the summer – get in touch if you are compelled by the spirit for unique coverage opps or if you have any questions or confessions. We welcome any laying of Vengeance, as well. 

More information at https://chasingratsgames.com/.

Into the Dead: Our Darkest Days’ Zombie Outbreak Storms the PC Gaming Show

Plan, adapt, and survive during the first-ever public demo coming to Steam in October 2024

WELLINGTON, NZ – 10 June 2024 – PikPok’s Into the Dead: Our Darkest Days, the shelter survival game set in a zombie-infested Texas city, offers a new glimpse of its harrowing vision of an undead outbreak in today’s PC Gaming Show with a new gameplay teaser. The game forms part of the Into the Dead franchise, which has more than 150 million downloads. Survivors intent on overcoming and escaping the zombie plague can prepare with a playable demo on Steam, available in October 2024. 

As the undead overrun Walton, Texas, in the summer of 1980, desperate survivors band together in hopes of staying alive long enough to escape the city.

Into the Dead: Our Darkest Days’ PC Gaming Show teaser showcases three cornerstones of the game: planning, adapting, and surviving. Scavenge various locations for valuable materials, carefully avoiding zombies in heavily infected areas. Balance the needs and well-being of each survivor, and upgrade meager shelters with fortifications and amenities to make it through the night before selecting new locations to explore the following day. 

As time passes, Walton City’s undead inhabitants spread like the plague, requiring flexibility and adaptability. Utilize resources to craft weapons and tools to face down zombies, and move shelters frequently to stay relatively safe. Make difficult choices that affect the group’s morale, welcome newcomers, or prey on trusting survivors when supplies become scarce. Adjust to evolving escape plans as you navigate difficult in-game decisions, survivor permadeath, and the ever-present threat of encroaching zombies.

Into the Dead: Our Darkest Days blends survival horror-inspired gameplay with challenging management elements where every decision counts,” said Mario Wynands, CEO of PikPok. “We’re thrilled to showcase a small slice of what to expect at the PC Gaming Show before our first public playable demo in October 2024.”

Into The Dead: Our Darkest Days will launch on PC via Steam Early Access in 2025, with a playable demo coming in October 2024. For more information about Into the Dead: Our Darkest Days, visit the official website and follow the game on TikTok, Facebook, Instagram, and Twitter/X.

About PikPok

PikPok® is a leading developer and publisher of critically acclaimed games across PC, console, and mobile. We give players rich gaming experiences with intuitive gameplay, highly polished art, and immersive audio design. Our 200-person strong team across New Zealand and Colombia have created the Into the Dead® series, the Rival Stars® franchise, the BAFTA-nominated Super Monsters Ate My Condo™, and the critically acclaimed Shatter® and Shatter Remastered Deluxe®, plus many more. 

Bewitching Adventure ‘REKA’ Launches This August in Steam Early Access

LONDON, UK – June 9, 2024 – Fireshine Games and Emberstorm Entertainment are delighted to announce that bewitching cottage-building adventure REKA will launch into Steam Early Access in August 2024.

Discover an early look at REKA’s enchanting adventure for yourself with a limited time playable demo available during next week’s Steam Next Fest, and watch the brand new trailer premiered at PC Gaming Show earlier today.

At launch, REKA’s Early Access release will include the opening chapters of the game, where players can take their first steps as an apprentice witch, using their newfound powers to set out on their adventure and begin building, customising, and decorating their walking cottage.

REKA Release Month Reveal Trailer:

Discover a magical adventure as an aspiring slavic witch travelling the countryside with their chicken-legged home, that players can build, customise, and expand over the course of their adventure. Design and decorate your cottage with complete creative freedom, taking on quests to unlock new decorative items and make it your own in an atmospheric third-person exploration and house-building adventure. 

Venture across an enchanting landscape with your living home, upgrading your cottage with additional rooms, furniture, items and mementos. Take control of your customised chicken-legged house on a journey spanning diverse locations inspired by 19th-century Europe, forming an unbreakable bond as you explore new landscapes together, guided by Baba Jaga on an adventure across villages, mystical forests, and more.

REKA can be added to your Steam Wishlist now. For the latest updates on REKA, follow @emberstorm_de on X, follow @emberstorm_entertainment on TikTok, join the community on Discord, and visit fireshinegames.co.uk.

About Emberstorm Entertainment

REKA is the debut title of Berlin-based indie game studio Emberstorm Entertainment. Founded in 2020, the team’s goal is to make unique and immersive games with a focus on atmosphere and artistic craftsmanship.

About Fireshine Games

Fireshine Games is a global publisher of digital and physical videogames based in London, England. Originally established in 2014 under the name Sold Out, Fireshine Games works with studio giants such as Team 17, Rebellion and Frontier Developments as well as introducing new indie dev studios to the world like Pugstorm, Stonewheat & Sons, Spiral Circus, ColePowered Games and many more – publishing for physical and digital distribution. Fireshine is also part of the EG7 group of companies.

Apogee’s Cozy Adventure  “Littlelands” Showcases Big Updates in Gameplay Video

Sneak peeks of combat, fishing, narrative shown at IGN Live, demo postponed

DALLAS — June 9, 2024 — Littlelands, the adorable action adventure with social simulation elements developed by the team of Rafael Martin and Kyle Creamer and published by Apogee Entertainment, sprouted a feature-filled gameplay video during IGN Live. 

Dive deep into the adorable world of Littlelands, a charming and colorful diorama-style wonderland brimming with secrets. Journey on a once-in-a-lifetime expedition when the simple task of repairing a computer becomes a mysterious adventure across hills, valleys, and caves filled with adventure.

Every big adventure starts with a small step! Fashion the perfect tiny protagonist with dozens of appearance options. Chat with eccentric neighbors to activate rewarding jaunts leading travelers into the uncharted wilds. Traverse an eclectic array of locations, from lush green jungles to sunset-hued red deserts. Unfold the 3D world map to get a bird’s eye view of epic escapades on the horizon. 

Brave daunting dungeons overrun with unfriendly creatures like bats, goblinetes, and skeletons, in hopes of excavating long-lost treasure and relics. Break a sweat during combat, but push past the limit without rest and a fainting spell may send adventurers out of commission.  

Between compelling quests, embrace the cozy life amidst Littelands’ day-to-day activities, cultivating farmland with wild seeds. Amass an envy-inspiring collection of wildlife by casting the multi-purpose catching rod into lakes and bushes, capturing rare bugs and fish. Trade exotic flora and fauna at the Flower Shop, or unearth fascinating fossils to display at the Museum.

With an exciting little announcement of his own, lead developer Rafael Martin celebrates the adventure of parenthood with the birth of his first child. As parenthood takes priority over development, Littlelands’ devs look to the future for its next content release.

Littlelands has been a labor of love, and our vision for the game has grown well beyond what we originally thought was possible,” said Rafael Martín, founder of HyperMegaPixel. “While the birth of my first child has taken priority in my life, which postponed our demo release plans, we’re beyond grateful for our supporters who have taken notice of Littlelands during development. This is just the first step into the expansive world of Littlelands, and we hope adventurers catch the bug and follow us into the future.”

For more information on both Rafael Martin, Kyle Creamer and their home-grown adventure, follow their Twitter. For more on Apogee Entertainment, please visit the Apogee website, Discord, and follow @Apogee_Ent on Twitter.

About Rafael Martin and Kyle Creamer

Rafael Martin is a Spanish game developer. A lifelong gamer and fan of both adventure games and lifestyle games, a cozy quest game like Littlelands is a dream project. Rafael is the original creator of Littlelands and leads the programming, art, animation, visual effects, and more! When he’s not making games, you might find him drawing or hanging out with his cat. The best place to follow his work is on twitter

Kyle Creamer is a Canadian game developer and author. He started his career as a software engineer at Microsoft, and spent his evenings and weekends making games. Kyle released his first indie game, Omnicube, in 2018, and made the switch into full-time game development and writing a few years later. Kyle joined the Littlelands team in the summer of 2022 and his focus is on level design, writing, and production. Learn more about his game development and writing work by following him on twitter or checking out his personal website.

About Apogee Entertainment

Apogee Software’s legendary journey began in 1987, when Scott Miller decided to split his new game, Kingdom of Kroz, into three episodes, with the first episode available as free shareware. The “Apogee model” of distribution would revolutionize PC gaming and catapult Apogee Software to global renown. As a publisher, Apogee (and its later incarnation, 3D Realms) would introduce the world to id Software, Remedy Entertainment, Parallax Software, and other video game superstars in the making. As a developer, Apogee would innovate and inspire in equal measure, creating treasured characters and franchises like Duke Nukem, Shadow Warrior, and Prey en route to earning over a billion dollars in commercial revenue.

The new Apogee Entertainment, with founder Scott Miller at the helm, will empower today’s incredibly talented indie developers, paving the way for their global success with innovative ideas, cutting-edge marketing, and the same fearlessness that changed the industry.

‘Toads of the Bayou’ brings Toad-Based Tactics to Steam this October

Hop to the deep south in a ribbiting new strategic roguelike

LONDON, UK – June 9, 2024 – Get ready for a toad-ally new tactical roguelike when Toads of the Bayou hops onto Steam in October 2024. Watch the ribbiting new trailer debuted at PC Gaming Show earlier today.

Combining a challenging mix of toad-based tactics and strategic frog-like deck building, Toads of the Bayou follows the adventures of a dapper band of toads looking to build a new life in the swamps of the deep south.

Hop into combat against evil forces threatening the toads’ survival, and create a powerful deck to outwit your enemies in tactical turn-based strategy. Visit the Tavern to purchase new cards, buy traps and defences, and hire support to help your toads become the strongest and most fearsome in the bayou.

Ahead of the full game’s launch this October, hop into the Toads of the Bayou: Prologue later this summer to get an early look at the game’s amphibious adventures. Meet ‘The Sister’, a toad missionary sent to purify the bayou from its occult forces, and set out on a journey to uproot the almighty opening boss: The Mighty Tree of Frogwood.

Toads of the Bayou can be added to your Steam Wishlist now. To keep up with the latest news & updates, follow Toads of the Bayou on X and Instagram, and visit fireshinegames.co.uk.

About La Grange Studio

La Grange is an independent development studio, set in the North of France. It was founded in 2020 by Alexandre CLEMENT, a passionate geek who had always navigated between art and computer science, until he decided to do both at once. La Grange aims at convoking multicultural elements to propose engaging gaming experiences.

About Fireshine Games

Fireshine Games is a global publisher of digital and physical videogames based in London, England. Originally established in 2014 under the name Sold Out, Fireshine Games works with studio giants such as Team 17, Rebellion and Frontier Developments as well as introducing new indie dev studios to the world like Pugstorm, Stonewheat & Sons, Spiral Circus, ColePowered Games and many more – publishing for physical and digital distribution. Fireshine is also part of the EG7 group of companies. For more information on Fireshine Games and its upcoming titles, visit the official website at fireshinegames.co.uk

Core Keeper 1.0 Update Introduces Revamped World Generation, PvP, A New Biome & Much More, Launching August 27

Major new content and features coming at the full launch of the hit sandbox adventure

LONDON, UK – June 9, 2024 – Pugstorm and Fireshine Games are delighted to announce the first details on Core Keeper’s 1.0 update, revealing major new features coming to the hit mining sandbox adventure game when it launches into 1.0 on Steam on August 27th. 

The new 1.0 content will also be available day one in the console versions of Core Keeper via a downloadable update when the game launches on the Nintendo Switch™ system, Xbox Series X|S, Xbox One consoles, the PlayStation®5 (PS5) system, and the PlayStation®4 system on August 27th.

Watch the Core Keeper – 1.0 Content Update Reveal Trailer:

Coming to Core Keeper for the very first time, the 1.0 update will introduce brand new PvP functionality, an entirely revamped world generation system and a mysterious new biome to explore: The Passage. Players can also look forward to two brand new combat styles with the introduction of the Mage and Warlock builds, plus new skill trees, equipment, enemies, bosses and the conclusive chapter to Core Keeper’s main story, alongside much, much more.

Take a look below for more information on some of the new content coming with Core Keeper’s 1.0 update, and check out the official 1.0 Content Update Reveal Trailer on YouTube.

Revamped World Generation & New World Seeds

Prepare for an entirely new way to generate your underground world, with player-customisable parameters to determine each world’s features, resources, terrain, and more. Prefer your cave system to be more like an ocean? No problem. Turn rivers and lakes up to Extreme to generate a world surrounded by water. The introduction of World Seeds will also let players easily share their generated world designs with friends.

The new world generation feature replaces Core Keeper’s existing system. While legacy worlds will still be playable at the launch of 1.0, Early Access players are strongly encouraged to begin a new world to experience the game’s complete set of features.

New Story Content

Discover extraordinary secrets and witness the conclusive chapter to Core Keeper’s main story arc. Following their battles with the Titans and uncovering the remnants of ancient Caveling technologies, Explorers will finally get to unearth the secret of the Core and behold the phenomenon behind their teleportation to Core Keeper’s mysterious ancient world.

PvP Functionality

Coming at the launch of 1.0, Core Keeper’s brand new PvP functionality lets friends become foes to battle it out for supremacy in the underground. Designed as an entirely optional feature, PvP can be toggled on or off directly from the pause menu. Assign teams or be the last Explorer standing in this competitive new playstyle. Will you live peacefully alongside your cavernous companions, or build up your base to skirmish with rival cave dwellers?

New Biome: “The Passage”

Venture deep into The Passage, an eerie new endgame biome for experienced Core Keeper players. Navigate The Passage’s mysterious otherworldly forests and hazardous sulphuric vegetation to encounter unusual new threats, mine the brand new resource Pandorium, and discover new crafting stations to create advanced weapons and equipment.

New Mage & Warlock Combat Styles

Embark on your underground adventure with two additional Explorer types to choose from – the Mage and the Warlock – with new skill trees, equipment, weapons and a brand new ‘Mana’ resource. Wield your staff as a powerful Mage to unleash magical new attacks, or summon minions to fight by your side as an almighty Warlock. Catering to playstyles of a more magical nature, get ready for Core Keeper’s enchanting underground to become, well… even more enchanting!

New Bosses, Enemies & Equipment

Encounter multiple new bosses – the most introduced in a single Core Keeper update yet – including Druidra, Cryodra and Pyrdra, the hydras of nature, ice and lava, and providing an unexpected technological twist to Core Keeper’s traditional boss fights. Discover new enemies to battle, including new additions to existing biomes, and craft advanced new equipment to help you survive the ancient underground.

And More!

Meet two adorable new pets: the Pheromoth and the Snugglygrade, and discover the Dodo, a new cattle type roaming the underground; relax with some fishing to find unusual new marine life unique to The Passage; and locate mysterious new Waypoints to traverse the caverns even more efficiently. With so much to uncover, Core Keeper’s 1.0 content update promises to be the game’s biggest update yet.

Nominated for ‘Best Early Access Launch’ at the Golden Joystick Awards 2022 and with over 2 million copies already sold, Core Keeper is an award-winning mining sandbox adventure that can be played single-player or with friends, and where your choices shape an epic journey. 

Harvest relics and resources to build your base, craft advanced tools, and explore a dynamically evolving world waiting to be unearthed. Explore mysterious biomes, level up your skills, encounter the Cavelings, defeat legendary Titans, and unveil the power of the Core. Grow your garden, fish in mysterious waters, master recipes, hatch pets, drive vehicles, and carve out your own unique adventure alone or with friends in an enchanting underground sandbox.

Core Keeper is available now on Steam Early Access, and will be available on Nintendo Switch, Xbox Series X|S, Xbox One, PS5, PS4 and PC 1.0 on August 27th.

About Pugstorm

Pugstorm is an award-winning development studio specialising in juicy pixel art games that will make your inner dog bark with joy. For more information, please visit pugstorm.eu

About Fireshine Games

Fireshine Games is a global publisher of digital and physical videogames based in London, England. Originally established in 2014 under the name Sold Out, Fireshine Games works with studio giants such as Team 17, Rebellion and Frontier Developments as well as introducing new indie dev studios to the world like Pugstorm, Stonewheat & Sons, Spiral Circus, ColePowered Games and many more – publishing for physical and digital distribution. Fireshine is also part of the EG7 group of companies. For more information on Fireshine Games and its upcoming titles, visit the official website at fireshinegames.co.uk