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Kalypso Media Deploys Commandos: Origins Demo

Playable demo now available on Windows PC and Xbox Series X|S 

Store Links: Kalypso Store | Steam | Microsoft Store | Epic Games Store | PlayStation Store

Seattle, Wash – 2024 – Lock and Load, Soldiers! Kalypso Media and Claymore Game Studios have announced that a playable test mission for Commandos: Origins is now available. Fans of the legendary real-time stealth tactics series can dive into the action on Windows PC (Steam, Microsoft Store) and Xbox Series X|S (Xbox Store). 

In this mission, players will step into the iconic boots of the Green Beret and the Marine, immersing themselves in the heart of tactical warfare. Set against the backdrop of the Channel Islands during World War II, the Commandos will employ their unique skills to sabotage a German radar system, showcasing the thrilling gameplay that Commandos: Origins promises. This demo-exclusive test mission serves as a sneak peek into the intricate gameplay mechanics and stealth tactics that await in the full release.  

Commandos: Origins is set to launch 2024 and will be available from day one with Xbox Game Pass for console and PC, as well as on Xbox Series X|S, Xbox One, Windows PC, and PlayStation 4|5. 

Features: 

  • Challenging Real Time Tactical Stealth Gameplay: Make the best use of your Commandos’ unique abilities, infiltrate enemy facilities, and hit them where it hurts most before disappearing into the shadows. 
  • An extraordinary team: Featuring 6 infamous characters, each with their own storied history, banding together to form an extraordinary fighting force – the Commandos: Take control over Jack O’Hara “the Green Beret”, Thomas “the Sapper” Hancock, Francis T. “the Sniper” Woolridge, Samuel “the Driver” Brooklyn, James “the Marine” Blackwood, and Rene “the Spy” Duchamp and lead them to success.  
  • Many paths to victory: The detailed, varied, and interactive environments offer multiple approaches to reach your goal. Sneak, climb, drive in various vehicles, or hide and creep your way to mission success! 
  • On your mark: A modern user experience with precise and intuitive controls enables you to control the commandos with expert precision. Coordinate complex actions simultaneously to overcome heavily fortified targets. 
  • Fight on all fronts: Play through more than 10 missions in historically authentic WWII environments, spanning from the barren Arctic to the African desert, with a range of core and voluntary objectives that will require your full tactical expertise. 
  • There is no I in team: Take on missions with a friend in the 2-player cooperative multiplayer mode, either online or via local split-screen. 

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About the Kalypso Media Group 

Kalypso Media Group GmbH is an independent publisher, developer, and marketer of interactive entertainment software with over 200 employees at 10 locations across Germany, England, France, Japan, and the USA. The Kalypso Media Group includes Kasedo Games, the digital label of Kalypso Media Group, along with four development studios: Realmforge Studios (Dungeons series), Gaming Minds Studios Paderborn and Gütersloh (Railway Empire, Port Royale, Tropico 7) and Claymore Game Studios (upcoming: Commandos Origins). 

Specializing in the development of strategy and simulation games for a global audience on multi-platforms, Kalypso Media Group’s IP portfolio includes full rights to the Tropico series, Commandos, Port Royale, Dungeons, Sudden Strike, and Railway Empire, among others. Kalypso Media’s most recent releases are Railway Empire 2, Dungeons 4, The Inquisitor and upcoming Commandos: Origins (2024). Recent releases from Kasedo Games include IXION (PC) and Recipe for Disaster (PC) and the upcoming Warhammer 40,000: Mechanicus II.

Japan-esque Wild Action Game BAKERU Physical Edition for Nintendo Switch Coming to North America and Europe February 25, 2025

HUNTINGTON BEACH, Calif. (October 7, 2024) – Spike Chunsoft, Inc. today announced the Japan-esque Wild Action game BAKERU will be released as a physical edition for Nintendo Switch in North America and Europe on February 25, 2025. BAKERU is developed by Good-Feel, with Etsunobu Ebisu as producer and Tadanori Tsukawaki as director.

For the latest on pre-order information follow Spike Chunsoft, Inc. on X, Instagram, and Facebook.

Digital Version and Free Demo for Nintendo Switch
A free demo exclusively for Nintendo Switch is available now. Download the demo or purchase the digital version of the full game now at Nintendo eShop.

Nintendo eShop: https://www.nintendo.com/us/store/products/bakeru-switch/
Purchase the Digital Version on Steam: https://store.steampowered.com/app/2969380/BAKERU/

About BAKERU

Disaster strikes Japan. It all started when Bakeru the Tanuki met Sun from the Issun clan on a stormy night. He gets caught up in a scourge that shakes the entire country. Bakeru hears that Oracle Saitaro and his Festival Troops are using a bizarre festival to take over Japan. He vows to go on a journey with Sun to bring peace back to Japan. To free Japan from the grip of evil spirits, Bakeru’s adventure to 47 Japanese prefectures begins.

In this 3D action game, take the role of the titular character Bakeru on an adventure through Japan’s 47 prefectures to defeat the diabolical Festival Troops and restore peace. There will be battles featuring fairy tale heroes and giant robots. You can fight back using your taiko drum and if you get a Henge license, use the Tanuki’s power of transformation to shapeshift into different forms.The game features the vibrant and dynamic atmosphere of Japan, along with challenging stages that showcase the unique characteristics of each region. 

About Spike Chunsoft, Inc.

Established in December 2017, Spike Chunsoft, Inc. is a wholly owned subsidiary of Spike Chunsoft Co., Ltd. Located in Huntington Beach, California, Spike Chunsoft, Inc. has localized and published titles by its parent company as well as other third party companies for the Western market. For more information please visit the official website at: http://www.spike-chunsoft.com

About Spike Chunsoft Co., Ltd.

Spike Chunsoft was established in April 1984 by a merger of two renowned video game developers/publishers, Spike Co. Ltd. and Chunsoft Co., Ltd. Headquartered in Tokyo, Japan, Spike Chunsoft Co., Ltd. specializes in developing and publishing entertainment content including award winning console series Danganronpa, Mystery Dungeon and Zero Escape, and is responsible for launching titles across consoles, PC and mobile for some of the most popular series in the industry.

Paradox Arc Partners with Perspective Games and Bellwood Studio to Release Tlatoani: Aztec Cities

STOCKHOLM — October 7th, 2024 — Today Paradox Arc announced a partnership with Perspective Games and Bellwood Studio to publish Tlatoani: Aztec Cities. The game is set to launch in Steam Early Access on October 31st, 2024, and is now available for wishlisting on Steam. Ahead of its early access release, Tlatoani: Aztec Cities will also be featured in Steam Next Fest, beginning October 14th, 2024. Right now players can explore the game through a free demo on Steam titled Tlatoani: Prologue.

Tlatoani: Aztec Cities is a captivating city-building game for PC, featuring stunning hand-drawn 2D graphics that pay homage to classic titles in the genre. Players assume the role of an Aztec ruler, charged with developing a humble settlement into a thriving empire and ultimately becoming Tlatoani. Success hinges on effectively managing the treasury, services, military, festivals, and religious practices, while also tending to the needs, skills, and daily routines of unique citizens.

Tlatoani: Aztec Cities is set to release into Steam Early Access on October 31st, and will feature a campaign, scenarios and a sandbox game mode. 

TLATOANI: AZTEC CITIES – FEATURES: 

RISE AND BECOME TLATOANI: Shape the history of the Aztec Civilization, one legendary city at a time. From a single metropolis, to multiple city-states and finally an empire. Conquer the wilderness of Mesoamerica, build a nation and raise as its destined emperor – Tlatoani.

DEEP AZTEC CITY SIMULATION: Immerse yourself in a detailed simulation of an Aztec city-state and its society. All citizens are individually simulated, with their own skills, needs, duties, faiths, moods and daily routines.

MAKE YOUR STATE FLOURISH: Gather and produce dozens of goods and resources to provide for your citizens. Develop your city-states’ economy through managing your treasury, services, military, festivals and religion. Every good emperor must first learn to be a good statesman.

EMBRACE THE SYMMETRY: Honor the Aztec gods! Align, mirror, and balance the surroundings of your temple and government buildings to achieve divine symmetry and earn the favor of the gods — or face their wrath.

SPREAD YOUR INFLUENCE: Your cities exist within the broad Mesoamerica region. Engage in diplomacy with other city-states, trade, build alliances and conquer your enemies. Experience or change history in an extensive campaign, or play in scenarios and sandbox mode.

IMMERSIVE AZTEC EXPERIENCE: Engage with Aztec gods, festivals, calendar and traditions like human sacrifice. Learn old Nahuatl vocabulary, and lose yourself in old traditions, music and hand-drawn art bringing Mesoamerican world to life on your screen.

About Paradox Arc

Paradox ARC incubates and publishes deep, replayable games from studios with great ideas, including the titles Across the Obelisk, Mechabellum and Starminer.

Our mission is to cultivate long-term relationships with talented teams from around the world, build an exciting portfolio for players to enjoy over many years, and find future video game franchises for Paradox Interactive.

Paradox Arc is an initiative that is wholly owned and financed by Paradox Interactive.

Necro Story Rises From The Grave Today – An RPG That’s Dying to Be Played!

7 OCTOBER 2024 – The humble Belgian Indie studio Rablo Games is celebrating the launch of Necro Story today! The light-hearted creature collection RPG is Out Now on PC (Steam), Nintendo Switch and Xbox Series X/S. The PlayStation 5 version has a small delay but will arrive shortly (date TBD).

In Necro Story, you play as a (kind of) evil necromancer more into undead shenanigans than saving the world! Summon minions, outsmart foes, and snag their souls to power up your team. With witty banter from ghostly sidekick Vivi, expect strategic combat, laughs, and plenty of mischief.

Necro Story is priced at USD $14.99 (regional prices will vary) on all platforms and will be available with a 15% launch discount on Steam for a limited time.

About the game

Necro Story is a light-hearted RPG that puts you in the shoes of Jaimus the Necromancer. Guided by the mischievous ghost Vivi, you’ll cast powerful spells, raise skeleton armies, sign dark pacts with demons, and capture souls in this hex-citing journey to the underworld. With a blend of humorous writing and strategic auto-battler mechanics, it’s a game that’s dying to be played.

Key features

  • Master Over 20 Necromancy Spells: Explore 5 magical schools—Affliction, Darkness, Life Drain, Summoning, and Dark Pacts. Each spell comes with its own skill tree, allowing you to customize and perfect your necromantic abilities.
  • Capture & Command Souls: Don’t let your enemies slip away! Capture their souls, transform them into formidable allies, and strengthen your undead army.
  • Strategic Team Management: Choose your companions wisely, equip them with powerful gear, and manage their skills to maximize their potential. Transform into powerful demons or summon zombies and skeletons to enhance your squad and lead them to victory.
  • Unlock Hidden Secrets – Pay close attention to your surroundings, as the game is full of hidden paths you can unlock through puzzles to gain access to unique equipment & items.
  • Whimsical Storyline: Enjoy a unique blend of dark fantasy and humor as you navigate through a heartfelt narrative with plenty of witty banter and unexpected twists.

About Rablo Games

Rablo Games is an independent Belgian video game studio founded in 2014 by ​​Pablo Coma. They use a distinctive 2D art style and try to offer something​​ truly unique with each of their games. After solo-developping Healer’s Quest, Pablo teamed up with Baptiste to develop Necro Story. Six years of development later, it’s ready to unearth itself into the hands of RPG-lovers everywhere!Copyright © 2024 Rablo Games, All rights reserved.

Visit Phoenix Springs Now And Solve A Stylish Neo-Noir Mystery

Award-winning investigative point-and-click delivers stunning hand-drawn art and full voice acting on PC today

Manchester, U.K. – October 7th 2024 – Calligram Studio is pleased to announce that their anticipated neo-noir mystery, Phoenix Springs, is out now on PC for £14.99 / $19.99. Featuring award-winning hand-drawn art and a compelling investigative narrative, Phoenix Springs is a modern point-and-click where you collect clues and leads rather than physical objects.

Phoenix Springs’ story begins when reporter Iris Dormer reconnects with her estranged brother. She finds herself in Phoenix Springs, a desert oasis home to an enigmatic community. As she explores ancient ruins and interrogates a rich cast of characters, she must uncover the mysteries that connect the place, the myths, and herself.

As you follow leads and talk to characters, you will collect clues and leads in your inventory. Connect these clues with the environment or mention them in fully voice-acted conversations to progress. Discard false leads and red herrings as you solve logical puzzles designed to challenge and delight fans of story-rich interactive experiences.

Phoenix Springs has collected a host of accolades in the lead up to its release, including being an official selection at Day of the Devs 2024, winning ‘Best Art Direction’ at Indie X Lisbon 2022, the WINGS prize at A Maze 2024, ‘Best of British’ at the 2024 London Games Festival and the ‘Critic’s Choice’ and ‘Most Anticipated’ awards at Indie Cup UK 2023.

Calligram Studio
Website: https://www.calligramstudio.com/
X/Twitter: https://x.com/CalligramStudio
YouTube: https://www.youtube.com/@calligram_studio
Phoenix Springs on Steam: https://store.steampowered.com/app/1973310/Phoenix_Springs/

About Calligram Studio

Calligram is currently three people based between the UK and France. Calligram call themselves an art collective for two reasons: it reflects the fluidity of their structure and highlights how they think about the medium of computer games. They are currently working on their first game, the neo-noir mystery point-and-click, Phoenix Springs.

Earth Defense Force: World Brothers 2 Review

Earth Defense Force: World Brothers 2

Developer: Yuke’s
Publisher: D3 Publisher
Platforms: Nintendo Switch, PlayStation 4, PlayStation 5, (Reviewed), PC
Release Date: Available Now
Price:
$49.99 USD – Available Here

Overview

The Earth Defense Force franchise may have, once upon a time, tried to play thing straight but along the way the franchise has embraced its absurd side and nowhere was this more evident than with the arrival of Earth Defense Force: World Brothers just a few years ago that put a more childish and comedic spin on the world-ending threat of aliens, giant bugs, and voxels. Now, arriving hot on the heels of their time traveling trickery that was Earth Defense Force 6 D3 Publisher has brought us Earth Defense Force: World Brothers 2. Promising to deliver even more absurd content, strange characters, and over-the-top bombastic battles, is this spin-off even better than the first?

Story

Earth Defense Force: World Brothers 2 takes place almost immediately following the events of the prior game though knowledge of what actually happens in the original is unnecessary to enjoy this one. Before humanity and the Earth Defense Force have a chance to celebrate their previous victory over the dangerous alien overlord that split the square Earth apart they find that the Earth has once again been shattered but this time it was not from an outside force, but from within the Earth itself calling itself Gaiark. With this titan shattering the planet the Earth Defense Force must do what it does best and band together once more to squash this new menace and try to return the Earth back to the way it once was.

Earth Defense Force: World Brothers 2 features a rather ridiculous plot that runs a bit on the thin side but persists far more than in the original release, introducing far more important characters that both join the player’s team as playable characters as well as other more mysterious characters that simply fight alongside them and chatter during battle. The plot itself is as absurd as it can be and the idea of adding more zaniness to the camaraderie players will form as they fight countless waves of enemies is always a plus, especially with how downright ridiculous some of the events can be and the many characters players can recruit to their team. It also must be said that there is a lot more humor this time around that plays up the long running jokes and fourth wall breaking humor of the franchise such as saying how the Primers look just like humans and another character telling them to get their visor checked or another one appearing and saying how their weapon is far more impressive this time around and not to leave them behind.

Similar to the first game players will enter a stage and find that at least two, rarely more, fighters have been downed in the stage and need assistance. If the player’s team has an opening the EDF member or a Brother or Sister will immediately join their team otherwise they will be placed into the ever growing roster of selectable characters. There are easily over a hundred different characters for players to recruit and the variety is as strange as ever. Sure, some may be a bit on the stereotypical side when it comes to representing some nations around the world but players will be hard pressed to find anyone actually offended by these representations. That being said, it must be said that the character design team went wild here with some of these character designs and going off the wall with their personalities including straight up references to other popular properties including a certain horse racing franchise and numerous others.

Gameplay

In many ways Earth Defense Force: World Brothers 2 still plays the same as the first game. Players select one of over a hundred missions that they will eventually unlock throughout the game and find themselves dropped into a stage where they will fight with a team of up to four characters of their choosing. Their mission? Kill anything that might be a threat, be it a giant red ant, flying giant hornet, UFOs, literally giant space frogs, motherships, and more though occasionally the team will be tasked with defending something or wiping out a nest that will endlessly spawn enemies until it is destroyed. 

The four units that players can bring into the fray at any given point come in all shapes and sizes as mentioned before and while there is some customization available, these characters all have set special skills and attacks that remain unchanged. This generally involves their special ability as well as their ultimate “Special Power” that has to be charged up through either slaying enemies or grabbing drops from defeated foes.There is some customization though, with players gaining extra accessories that can be equipped to boost a character’s stats in various ways or even swap out their weapon for one of the same class, though the weapon owner will always have a 20% damage boost regardless. That being said, should players want to take their favorite fighter into a stage that requires long range weaponry and primarily uses something like a sword, bear claws, or even exploding apples, well they are out of luck.

In fact it almost feels like some of the Brothers and Sisters that players can recruit have a rather wide range from being extremely powerful and must-have units to clear some of the harder stages on high difficulties (of which there is Easy, Normal, and Hard) to being downright useless in nature. This can involve having skills that are either unreliable or useless to having a kit that rarely works for even the simplest of fights which can be a bit disappointing since some of the more eclectic characters tend to also be the most useless. That being said, having such flexibility in how to deck out the player’s four member team often keeps things moving quite nicely and keeps the flow of combat brisk and fast paced, even more so than the core franchise. This is thanks to the ability to use characters like Wing Divers to zip around the battlefield through the air, swap to a heavy hitter in mid-air and deal tons of damage in what would be a slow moving unit, and swap to yet another version of a Wing Diver or even a zippy sliding character to keep themselves on the move and out of the clutches of a giant insect or barrage of enemy lasers.

The best way to strengthen a unit is to simply use them more in combat as they will gain additional Armor (health) by fighting in missions and gaining experience with their equipped weapon. Unfortunately after a certain point this doesn’t really improve units much and players must rely on the randomization of rescuable allies to unlock additional abilities for their favorite units. This is because obtaining a second unit of the same type will often reward players with an accessory and useful skill, making their favorite unit even stronger. Though since players will always need to keep thinking on the fly for some stages, it is always good to keep a number of different teams ready to fight and the game offers plenty of pre-set selections for players to create.

It must also be said that the multiplayer action in the game is some really chaotic fun. Each player in a match is able to bring their entire team of four with them and while this can trivialize even some of the hardest missions, watching this chaos unfold is truly something special, especially when some of the more outlandish SP moves are being fired off. There are some issues with joining matches unfortunately but these are minimal at best and while there is plenty of fun to be had online, the game’s single player content is more than meaty enough on its own.

Audio & Visuals

Obviously one of the most unique elements of Earth Defense Force: World Brothers 2 is the way it uses colorful voxel artwork to create the stages players battle on, the characters they play as, and even the different enemies they destroy. The characters are as delightful looking as ever and the world is as destructive as ever when players use powerful enough weapons or abilities to blow apart buildings or even turn enemies into nice voxel sized chunks. It is worth noting that there does appear to be some recycled efforts here both in stages as well as characters but this isn’t too much of an issue thanks to how fast stages can be and how chaotic the action can be all while the game runs completely smoothly even with the largest skills blowing away enemies.

The voice work for the game is about what one would expect from even the most basic Earth Defense Force game but it is nice to note that there does seem to be quite a few more lines mixed in here to keep things feeling a bit fresher though there will still be plenty of repetitive lines being barked out during fights even while the storyline dialogue plays out in the background. As for the soundtrack the game features a solid set of background music that works well for the game and the action playing out in stages though it rarely stands out as anything special.

Overall

Earth Defense Force: World Brothers 2 doesn’t reinvent the wheel from the original and that is for the best here as D3 Publisher has found a wonderful blend of simple and colorful chaos with just enough of a plot and humorous writing to help keep things flowing nicely. Sure, it might be a bit basic at times and some characters are just downright useless compared to others, but World Brothers 2 offers a fantastic time of protecting a voxel filled world from even the most chaotic enemies with just as chaotic weaponry and abilities.

Capsule Computers review guidelines can be found here.

Silent Hill 2 Remake – Gameplay

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Drawn to the fog-filled streets of Silent Hill by a letter from his deceased wife we join James as we explore the shattered town and battle unknown horrors and solve countless puzzles in an impressive recreation of Silent Hill 2 from Bloober Team and Konami.

Silent Hill 2 Remake – Gameplay

Investigating a letter from his late wife, James returns to where they made so many memories – Silent Hill. What he finds is a ghost town, prowled by disturbing monsters and cloaked in deep fog. Confront the monsters, solve puzzles, and search for traces of your wife in this remake of SILENT HILL 2.

SILENT HILL 2
Developer: Bloober Team SA
Publisher: KONAMI
Platform: Windows, PlayStation 5
Release Date: 8th October, 2024
Price: $69.99 USD

Available here – https://www.konami.com/games/silenthill/

Summary:

Recommended – “Silent Hill 2 Remake offers a satisfying combat system and expands upon an even more hauntingly gorgeous world all while retaining the psychological horror that made the original so great.”

Check out our review for Silent Hill 2 Remake here!

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Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

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Atari and IDW Publishing Unite for Yars Rising 32-Page Comic

The Latest in the Yars Franchise Gets an Official Comic, Just Like the Classic 1982 Yars’ Revenge

New York, NY (October 4, 2024) — Today, Atari and renowned comic publisher IDW Publishing have announced a partnership to release an official single-issue companion comic book set in the world of Yars Rising, Atari’s and developer WayForward’s newest entry in the decades-spanning Yars universe. The 32-page comic acts as a prequel to the events of the game, and will be available online and in traditional comic book retail stores on November 13 for $4.99.

Yars Rising is the latest offering in a 40-year-old video game franchise that began in 1982 with the release of Yars’ Revenge for the Atari 2600 home console. In an industry first, Atari paired the game cartridge at retail with a comic book. The comic gave players a view into the expansive backstory behind the 8-bit game and set the stage for their on-screen campaign. 

Written by WayForward Game Director Adam Tierney, Yars Rising #1 acts as a prequel to an entirely new Yars story that unfolds within the video game. The comic follows the lead character, professional hacker Emi Kimura, as she and her friends try to navigate the ramifications of a job gone horribly wrong. As the story progresses, readers are given a taste and perhaps some subtle hints about what awaits them in the game. 

Yars Rising #1 comic features the creative talents of artists Ele Bruni (Buffy the Vampire Slayer: Tea Time, Space Opera), Ashleigh Hetrick (Art Director, WayForward), and Aurora Maeno.

Yars Rising is now available worldwide on PC via Steam and Epic Games, Nintendo Switch, PlayStation 4|5, Xbox One and Series X|S, and Atari VCS. For more information, visit the official website.

Fans can order their physical editions on PlayStation 5 and Nintendo Switch from Amazon globally, Best Buy, GameStop, and Walmart in the United States, and a broad selection of retailers in Europe, The Middle East, and Asia. Find your preferred retailer: https://link.atari.com/buy-yars/

About WayForward

Founded in 1990 by Voldi Way, WayForward has become one of the biggest independent developers in the video game industry and home to some of the finest talent in the business.  The company got its start during the PC, Super NES, and Genesis era of gaming, rode the educational CD-ROM wave through the ’90s, and eventually found its way back onto handhelds and consoles. WayForward built its reputation on solid gaming fundamentals, feature-quality character animation, and the ability to faithfully turn any brand into interactive entertainment – including original properties of our own design, adaptations of comic book and Hollywood favorites, and exciting new entries in classic gaming franchises.

About Atari

Atari is an interactive entertainment company and an iconic gaming industry brand that transcends generations and audiences. The company is globally recognized for its multi-platform, interactive entertainment, and licensed products. Atari owns and/or manages a portfolio of more than 200 unique games and franchises, including world-renowned brands like Asteroids®, Centipede®, Missile Command®, Pong®, and RollerCoaster Tycoon®. The Atari family of brands includes game developers Digital Eclipse and Nightdive Studios, the publishing label Infogrames, and the community-based sites AtariAge and MobyGames. Atari has offices in New York and Paris.

Atari shares are listed in France on Euronext Growth Paris (ISIN Code FR0010478248, Ticker ALATA) and OTC Pink Current (Ticker PONGF).©2024 Atari Interactive, Inc. Atari wordmark and logo are trademarks owned by Atari Interactive, Inc.

Start Your Own Career in Tiebreak: Official Game of the ATP and WTA

Lesquin, 4 October 2024 – Available since August 22, 2024 on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One and PC (Steam), TIEBREAK: Official game of the ATP and WTA presents today a brand-new video dedicated to Career mode.

Check out the TIEBREAK Steam page

Featuring the biggest roster of tennis stars to date, with more than 120 playable professional players from the official circuit, and offering authentic immersion in the world of tennis, with realistic and technical gameplay, TIEBREAK has won over fans around the world. 

Career Mode allows players to become the next tennis legend by creating and customizing their own player or choosing one from the game’s roster. They can then go on to conquer the PIF ATP and WTA Rankings in over 90 official tournaments including ATP Masters 1000, WTA 1000, ATP and WTA 500, ATP and WTA 250 events. The mixed competition by nation, the United Cup, as well as the final tournaments of the men’s and women’s major tours, the Nitto ATP Finals and the WTA Finals Riyadh, are also included. Their career is not limited to performances on the court: players will also have to take part in press conferences and manage their reputation in order to forge their own legend.

TIEBREAK: Official game of the ATP and WTA is available on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One and PC (Steam). The Nintendo Switch™ version will be available at a later date.

About NACON

A company within the BIGBEN group, NACON was created in 2019 to optimize its expertise and leverage synergies in the video game market. Comprising 16 development studios, AA game publishing, and the design and distribution of premium gaming peripherals, NACON brings 40 years of experience to benefit the world’s gaming community. This unified center of excellence strengthens NACON’s position in the market and creates unique opportunities for innovation and competitive advantages. www.corporate.nacongaming.com

About Big Ant Studios

Big Ant Studios, a wholly owned NACON subsidiary, is one of Australia’s largest and longest-running game development studios, having developed and published games from historic platforms including the Game Boy Advance® and PlayStation Portable®, through to PlayStation ®5, Xbox Series®X|S and Nintendo Switch®. Best known for producing high quality sports titles, Big Ant Studios have developed the highest selling AFL, Rugby League, Lacrosse and Cricket games of all time.

About The ATP

The ATP’s mission is to serve tennis. As governing body of the ATP Tour and Challenger Tour we entertain a billion global fans, showcase the world’s greatest players at prestigious tournaments, and inspire the game’s next generation. From the United Cup in Australia, to Europe, the Americas and Asia, the stars of the game battle for titles and PIF ATP Rankings points at ATP Masters 1000, 500 and 250 events, and Grand Slams. All roads lead to the Nitto ATP Finals, our prestigious season finale held in Turin, Italy. Featuring only the season’s best 8 singles players and doubles teams, the tournament sees the crowning of the year-end ATP World No. 1, presented by PIF, the ultimate achievement in tennis.

About The WTA

Founded by Billie Jean King in 1973 on the principle of equal opportunity, the WTA is the global leader in women’s professional sports. The WTA is one of the world’s most recognizable and high-profile sports organizations, consisting of more than 1600 players representing over 80 nations, all competing to earn WTA rankings points and prestigious tournament titles. The Hologic WTA Tour is comprised of over 70 events and four Grand Slams, spanning 30 countries and regions across six continents with a global audience of more than 1 billion.

TOKYO INDIE GAMES SUMMIT Opens Indie Game Applications for March 2025 Kichijoji Event

Sponsored offerings and exhibitor registrations now open until mid-November 

TOKYO – Friday, October 4th – TOKYO INDIE GAMES SUMMIT, the digital and in-person Japanese event showcasing indie games from local and global developers, has opened applications for indie developers and sponsors to show their creations during the annual two-day showcase on Saturday, March 8th, and Sunday, March 9th, 2025. 

TOKYO INDIE GAMES SUMMIT 2025 continues to unite indie creators and help raise their collective expertise to new heights. Building on top of last year’s record number of 9,000 attendees, the Tokyo-based indie showcase continues to provide free exhibitor space to indie developers to showcase world premieres of new titles and fresh content for games from around the world! 

Developers interested in participating in TOKYO INDIE GAMES SUMMIT can submit games at any state of creation, whether unreleased, in Early Access, or already launched via the application form until November 17, 2024, at 11:59 PM.

The expo will once again return to the art-fueled intersection of gaming, music, and anime in the city of Kichijoji. With an expanded exhibition area leading to an improved gameplay experience for all attendees, indie developers will have excellent opportunities to network with industry professionals on Day One, and interface with the public on Day Two. 

“We are excited to partner with new and returning sponsors, partners, and developers for a diverse, well-rounded schedule full of amazing content.” says Kazunori Sakamoto, CEO of Phoenixx, founder of TOKYO INDIE GAMES SUMMIT, “We look forward to next year’s iteration, and for participants from around the world to join us once again for another exhilarating showcase!”

For more information, please visit the TOKYO INDIE GAMES SUMMIT official website, follow @TOKYO_IGS on X (formerly Twitter), and search for #TIGS2023, #TIGS2024, #TIGS2025 on social media.

About Phoenixx

Established in 2019 by industry veterans, Phoenixx aims to support innovative and creative developers from Japan and around the world. Its mission is to inspire and nurture the human spirit – one creator, one game, and one community at a time.