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ACE COMBAT 7: SKIES UNKNOWN – DELUXE EDITION IS NOW AVAILABLE ON NINTENDO SWITCH

Bandai Namco Europe today launches ACE COMBAT 7: SKIES UNKNOWN – DELUXE EDITION on Nintendo Switch.

This flight shooting game series, having achieved international success with over 5 million copies sold worldwide, is making its debut on Nintendo Switch, leveraging the opportunity of portability for players to feel the exhilaration of fierce dogfights, flying freely in 360 degrees in their favourite planes from wherever they are. The ACE COMBAT series is famously known for its intense aerial battles, agile and futuristic aircrafts and meticulously rendered landscapes and visuals.

This release on Nintendo Switch includes six DLCs and various special bonus items available on the other platforms:

  • “ACE COMBAT™7: SKIES UNKNOWN” Original Story
  • “Three original aircraft sets” + “Three SP missions”
    • Part1 “ACE COMBAT 7: SKIES UNKNOWN – ADF-11F Raven Set”
    • Part2 “ACE COMBAT 7: SKIES UNKNOWN – ADF-01 FALKEN Set”
    • Part3 “ACE COMBAT 7: SKIES UNKNOWN – ADFX-01 Morgan Set”
    • Part4 “ACE COMBAT 7: SKIES UNKNOWN – Unexpected Visitor”
    • Part5 “ACE COMBAT 7: SKIES UNKNOWN – Anchorhead Raid”
    • Part6 “ACE COMBAT 7: SKIES UNKNOWN – Ten Million Relief Plan”
  • Bonus “Music Player Mode”
  • Playable Aircraft F-104C -Avril-
  • Playable Aircraft F-4E Phantom II
  • Three popular aircraft skins from the past series
  • 8 popular emblems of the past series

The fierce aerial combats do not end here! There are more DLCs available now for purchase separately to fully immerse in the ACE COMBAT 7: SKIES UNKNOWN experience:

  • ACE COMBAT 7: SKIES UNKNOWN 25th Anniversary DLC – Original Aircraft Series – Set
  • ACE COMBAT 7: SKIES UNKNOWN 25th Anniversary DLC – Experimental Aircraft Series – Set
  • ACE COMBAT 7: SKIES UNKNOWN 25th Anniversary DLC – Cutting-edge Aircraft Series – Set
  • ACE COMBAT 7: SKIES UNKNOWN – TOP GUN: Maverick Aircraft -Set

Prepare for take-off to dominate the skies and watch the trailer here:

ACE COMBAT 7: SKIES UNKNOWN is available now on Nintendo Switch and is already available for PlayStation 4, Xbox One and PC.

For more information about ACE COMBAT 7: SKIES UNKNOWN and other titles from Bandai Namco Europe please visit https://www.bandainamcoent.eu, or follow us on Facebook, Instagram and Tik Tok.  Join the conversation on X.

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About Bandai Namco Europe S.A.S.

Bandai Namco Europe S.A.S. is a leading global publisher and developer of entertainment content for platforms including, but not limited to, all major video game consoles and PC.

Bandai Namco Europe is producing intellectual property for a global audience and is building its reputation with franchises such as LITTLE NIGHTMARES™, PARK BEYOND™, and the upcoming UNKNOWN 9™ Awakening – developed by the recently acquired Reflector Entertainment based in Montreal, QC.

Bandai Namco Europe serves as the Headquarters of Bandai Namco Holdings Inc. for mainland Europe, which is known for creating and publishing many of the Toy & Entertainment industry’s top franchises, including PAC-MAN™, TAMAGOTCHI™, GUNDAM™, TEKKEN™, DARK SOULS™ and the recently released ELDEN RING™.

For more information please visit www.bandainamcoent.eu.

Thief Simulator 2 coming soon to PS5. The heist begins on July 12

On July 12th, Thief Simulator 2, the new installment of the best-selling game combining stealth, simulation, and adventure in a mafia-thief world, will be released on PlayStation 5. The simulator was previously released on PC. Thief Simulator 2 will be available on Xbox Series X|S in August/September, and a version for Nintendo Switch is also in the works.

Thief Simulator 2 is a game developed by CookieDev and Ultimate Games S.A., known for popular series like Ultimate Fishing Simulator and Electrician Simulator.

Games in the Thief Simulator series are among the most popular simulators in recent years, with total sales on PC and consoles reaching several million units. The second installment is rated even better by players than the first one. Currently, on the Steam platform, the percentage of positive reviews reaches up to 90% (out of over 35,000 opinions).

Thief Simulator 2 | PlayStation 5 Trailer:

Thief Simulator 2 (PlayStation Store): https://store.playstation.com/concept/10010587
Thief Simulator 2 (Steam): https://store.steampowered.com/app/1332720/Thief_Simulator_2/

Thief Simulator 2 combines stealth, simulation, and adventure in a mafia-thief world. It’s a first-person perspective (FPP) game offering two game modes (story and free mode). According to the developers, the new installment improves on mechanics and elements appreciated by players, while adding a lot of new features and focusing more on realism.

Gameplay in Thief Simulator 2 is based on various activities including observation, planning, action, and then covering tracks and liquidating loot. The simulator offers two large locations with dozens of homes and special places like a resort and a gold-holding bank. In thieving activities, players can use a wide range of tools (including crowbars, binoculars, surveillance drones, and hacking tools).

As emphasized by the developers, Thief Simulator 2 offers around 20 hours of fun in a mafia-thief world.

Thief Simulator 2 – main features:

  • new installment of the best-selling simulator;
  • improvements and new features;
  • two game modes (story and free mode);
  • expanded character development system;
  • diverse and extensive locations;
  • wide selection of equipment (from crowbars to new technologies);
  • multiple paths to the goal.

The release date for Thief Simulator 2 on PlayStation 5 is set for July 12, 2024. The game will also be released in August/September on Xbox Series X|S, and a version for Nintendo Switch is planned.

AAA Industry Vets Announce First Break Labs, a New Collective with Refreshing Indie Support Model

Surprising announcement with a roster of compelling, inspiring games

BOSTON – July 11, 2024 – First Break Labs is an innovative, independently financed collective of video game industry veterans, committed to spotlighting groundbreaking new video games. With extensive experience at SEGA, Nintendo, ATLUS, and SmileGate, First Break Labs now begins its mission to provide essential funding and marketing support to indie developers.

First Break Labs leverages its deep industry knowledge to elevate indie developers to new heights. By specializing in marketing within the video game industry, the First Break Team is committed to helping like-minded game creators get their…First Break.

“Our mission at First Break Labs is to empower indie developers,” said Alfonso Cubias, Chief Publishing Officer, First Break Labs. “Some of the most innovative and creative ideas in gaming originate from independent studios. Our goal is to provide them with the resources and support they need to bring their creative visions to life and reach a global audience.”

With experience publishing everything from one-person indie titles to AAA blockbusters, single-player narratives to games-as-a-service, and long-revered nostalgic franchises to new IP, First Break Labs is dedicated to providing a full spectrum of support and resources, tailored to each game.

Most importantly, First Break Labs is announcing four signed games set to launch in 2024-2025: Entropy Survivors, Warside, Baseless, and Particle Hearts. All four bring a new and exciting take within their genres. First Break Labs has chosen to work with developers who bring something fresh to the gaming landscape. Each title was selected by the First Break Labs team based on its merits of quality and fun.

  • Entropy Survivors: A Bullet Heaven roguelike featuring an unlikely interplanetary duo: a formidable mech and a sharpshooting space frog. Each pair is equipped with unique abilities and customizable weaponry. Entropy Survivors can be played solo or with a team of 2-4 players in an online co-op.
  • Warside: Fast-paced, turn-based tactics game. With a story campaign, multiplayer support, and a built-in map editor, the fight for victory never ends. Choose your Commander, assemble your forces, and battle your way to victory.
  • Baseless: An innovative planet-jumping shooter that defies gravity. With shooting equating to movement, players navigate a 360° gravitational environment, creatively demolishing every enemy in their path to save their adopted family. Armed with potent weaponry and accompanied by charming companions, embark on a journey through a vibrant galaxy worth defending.
  • Particle Hearts: A third-person adventure game where travelers explore a world made entirely of particles. Using special abilities to manipulate particles, solve puzzles, and avoid detection, players must uncover the role they play in this sinister and beautiful land.

“We are thrilled to come charging out of the gate with a collective of incredibly talented developers who are hard at work creating the next generation of gaming excellence,” said Derek Seklecki, Head of Marketing. “We can’t wait for the world to get to play their future classics, and we’ll have even more brilliant titles to announce in the months ahead, so stay tuned.”

Visit the official First Break Labs’ website to learn more about its services, join the official Discord server, and follow the company on Facebook, Twitter, Instagram, and TikTok to keep up with its news.

Alaskan Road Truckers: Highway Edition blasts onto console today

6,000 miles of roadway, 15 trucks, four DLC packs and one great price, on Xbox Series X|S and PlayStation 5

London (11/07/2024) – Green Man Gaming Publishing today released Alaskan Road Truckers: Highway Edition on Xbox Series X|S and PlayStation 5. Developed by Road Studio S.A and co-publisher Movie Games S.A, Alaskan Road Truckers: Highway Edition includes all DLC released on PC to date for one price.

Fill your thermos. Grab the snow chains. It’s time to haul some cargo. Alaskan Road Truckers: Highway Edition invites players on Xbox Series X|S and PlayStation 5 to drive, survive and thrive in some of the most challenging and thrilling conditions in the world to become a trucking legend.

Adding survival and management elements to the beloved driving simulation genre, Alaskan Road Truckers: Highway Edition tasks players with balancing personal and vehicular wellbeing. Stock up on supplies, perform emergency repairs and battle the elements to see if you have what it takes to make your mark across 260,000 square miles of game map and 6,000 miles of roadway, with 6 base trucks, 2 special trucks, 12 playable characters and 50+ truck cosmetics.

Drive

  • Travel the wilds of Alaska in a sprawling map as you battle a dynamic weather system
  • Haul a range of cargo through the toughest conditions
  • Gear up and prepare for the journey ahead, with truck maintenance, emergency repairs and other challenges to contend with

Survive

  • Stranded and low on funds for roadside assistance? Leave the safety of your cab and fix your truck, if you can brave the wintery conditions
  • Don’t just fuel your rig; contend with hunger, fatigue and body temperature to keep yourself healthy
  • Battle the elements with mudslides, avalanches, fallen trees and blizzards
  • Tackle three game modes; casual, standard and hardcore, for the most challenging experience

Thrive

  • Make your mobile home your own – customise your truck and stand out from the crowd
  • Build your reputation, manage your HQ and be the master of your own destiny

Green Man Gaming CMO, Ian McGregor, said, “Alaskan Road Truckers has been our publishing label’s biggest challenge to date, and is certainly our most rewarding. What Road Studio has produced is testament to their skill and dedication, and our community has played an important part in helping to guide us to this point. We couldn’t be more proud.” 

Michał Puczyński, Road Studios CEO, said, “This has been a wonderful experience so far, full of effort and passion from a talented team who love what they do. Putting it in the player’s hands is the best part of the journey and we’re thrilled to bring our mix of simulation, survival and management to PlayStation and Xbox gamers, and I hope they continue to share their stories with us.”

Alaskan Road Truckers: Highway Edition is available on Xbox Series X|S and PlayStation 5 now and includes all DLC released on PC to date.

Drive. Survive. Thrive.

About Green Man Gaming Publishing

Green Man Gaming Publishing works with developers around the world to bring great indie games to market. Green Man Gaming Publishing is a division of Green Man Gaming, the multi-award-winning global video games retailer and technology business.

About Movie Games

Movie Games is a Polish game developer and publisher, listed on NewConnect, the Warsaw Stock Exchange’s alternative investment market.

The company was founded by game enthusiasts with experience in the financial, gaming, and media sectors. It consists of new talents and industry veterans, including Maciej Miąsik, the key developer behind The Witcher, and David Jaffe, the creator of God of War, Piotr Gnyp, a longtime video game journalist and the creator of Polygamia.pl, and Tobiasz Piątkowski, one of Poland’s most acclaimed art directors and comic book writers.

Movie Games’ portfolio includes adventure games (the Lust series) and simulators (Drug Dealer Simulator, Gas Station Simulator, MythBusters: The Game, and Alaskan Truck Simulator).

In 2021, Movie Games together with the production and post-production house Platige Image established Image Games, an indie premium developer focused on producing AA role-playing games.

About Road Studio

We are a developer of automotive and survival-themed simulation video games, which at the same time are travel-themed. Based in Warsaw, we will not only allow players from around the world to become drivers of various vehicles but also visit many faithfully reflected, exotic corners of this world. All thanks to modern development tools with the Unreal Engine at the forefront, digital distribution, experienced members of our production team, as well as unique business relationships.

THE CELESTIAL GUARDIAN REGINLEIF ARRIVES IN SEVEN KNIGHTS IDLE ADVENTURE WITH BRAND-NEW CONTENT AND SPECIAL EVENTS

LOS ANGELESJULY 11, 2024 – Netmarble, a leading developer and publisher of high-quality mobile games, has released a new game update for SEVEN KNIGHTS IDLE ADVENTURE. The latest update features new Legendary heroes and various new content.

Players can now choose Reginleif. A member of the Celestial Guardians, Reginleif is a ranged-type Legendary hero who grants allies Tense Immunity when she’s in battle. When a critical hit attack is dealt successfully, she earns a buff to increase her attack for each Ranged unit in the team. Reginleif’s active skill deals damage to the designated area, and the damaged target gets a debuff that decreases its critical hit rate and defense. They are unable to block attacks while the debuff is active. Players will have the opportunity to obtain Reginleif through the Reginleif Rate Up Summon Event, which runs until July 24. 

Another newly-introduced Legendary hero is Aquila. She is a defense-type hero who grants Concentrated Attack debuff to a target upon a successful critical hit attack. All allies, other than those who are Taunted, will be forced to attack the target with the Concentrated Attack debuff. Aquila is also known for her skills to decrease her skill cooldowns and to recover her HP. 

A new mini-game, Coliseum, is now available for players to enjoy until July 24. Players can form a team of randomly provided heroes to fight in battles and obtain rewards based on the total number of wins. The new Mirage Tower is a game mode where players can battle enemies on each of the 9 floors to earn as many points as possible for a high score. Players can receive a Score Achievement Reward and Ranking Reward based on their high score. 

This latest update also features the introduction of stages 18,401 to 19,200. Players can obtain Giparang, Jake, and Asura from the Guards’ Carnival Event that runs through July 24. A new Guild Boss, Steel Predator, will be available to challenge starting on July 18. 

SEVEN KNIGHTS IDLE ADVENTURE is now inviting players to join the celebration of the Month of Seven Knights (Month of 7K), featuring a variety of special events that offer exclusive rewards through July 31. Players can also check various collaboration heroes and events with the popular TV animation Shangri-La Frontier.

Based on their flagship franchise and the successor to the original Seven Knights game, SEVEN KNIGHTS IDLE ADVENTURE has been reimagined as an idle RPG. Developed with low capacity and low specification devices in mind with a guiding principle of easy playability, players will experience an expanded storyline with previously untold episodes of the original Seven Knights heroes. Collect and nurture returning fan favorites who have been reborn as cute SD characters. 

As an official continuation of Seven Knights, a game enjoyed by 60 million players globally, SEVEN KNIGHTS IDLE ADVENTURE will be an exciting addition for fans looking to learn more and interact with their favorite heroes with a low time investment.

For more information on SEVEN KNIGHTS IDLE ADVENTURE, please be sure to stay tuned to the official brand website for future updates. The game will introduce many more heroes and modes in the coming months.

About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a leading developer and publisher of top-grossing mobile games worldwide. Through powerful franchises and collaborations with acclaimed IP holders, Netmarble strives to elevate the gaming experience and entertain audiences globally. As a parent company of Kabam and SpinX Games, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble’s diverse portfolio includes Solo Leveling: ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

Based on manga “Shangri-La Frontier” by Katarina, Ryosuke Fuji originally serialized in the weekly Shonen MAGAZINE published by KODANSHA Ltd.

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FALL DOWN THE RABBIT HOLE WITH THE ALICE’S ADVENTURES SPECIAL PACK FOR POWERWASH SIMULATOR VR – OUT NOW!

FARNBOROUGH (July 11) – Today, nDreams and FuturLab® released the Alice’s Adventures Special Pack for PowerWash Simulator VR on Meta Quest 2/3/Pro. 

This topsy-turvy Special Pack features a wide range of level aesthetics, from opulent maximalism to introspective minimalism, featuring elements such as ornate interiors and fabrics, unique furnishings, custom themed cutlery, crockery and furniture – including details like the good enough-to-eat carrot utensils! 

Alongside the release of the Alice’s Adventures Special Pack, new players can now try the first 30 minutes of PowerWash Simulator VR for FREE – perfect for those yet to experience its super soothing gameplay.

“We’re excited to be bringing another brilliant Special Pack to PowerWash Simulator VR,” said David Corless, Vice President of Publishing at nDreams. “Experiencing Wonderland in VR is really special and we’re sure players are going to love the vibrancy and detail of each level in Alice’s Adventures.”

Wonderland Entrance Hall

Travel through an incredible ‘Ames Illusion’ corridor into the Entrance Hall via the magic of Meta Quest – take advantage of the 360-degree field of vision to reveal unique patterns on the floors and ceilings and quirks in the architecture as you wash, such as little doors nested in the main doors.

White Rabbit’s House

Alluding to the Rabbit’s pre-occupation with being late, his home has been littered with clocks and time motifs, including a clock floor and the pervasive sound of ticking.

Caterpillar’s Mushroom

Ever wondered if a caterpillar wears socks? Wonder no more, as players will find them hanging on the line. A more curious question is do they wear PJ’s and what do they look like?! The answer lies under the muck!

Mad Tea Party

In this unique level, players will see things from a whole new perspective… after being shrunken down to miniature size and let loose with 1:1 controls to clean up the Mad Hatter’s Tea Party with accuracy.

Queen of Hearts’ Court

Players will feel imposed and invited in equal measure as they look up, down and all around at the beautiful environmental art and regal details. They’ll stare in awe at the trimmed hedges that perfectly line up with the Queen’s crown and the wonderfully illustrated banners that undoubtably cement this as a domain fit for a Queen!

The Alice’s Adventures Special Pack is out now on Meta Quest 2/3/Pro.

PowerWash Simulator VR brings the good, clean fun of PowerWash Simulator into virtual reality. On its release in November 2023, PowerWash Simulator VR went straight in at the top of the Meta Quest Store charts and earned critical acclaim for the way the super smoothing gameplay was seamlessly integrated into VR. 

Related Links:

Official Website: www.powerwashsimulator.com

About FuturLab

FuturLab®is an award-winning game studio based in Brighton, UK. FuturLab® has developed and published remarkable games on PC and console since 2003. The game studio is best known for Velocity 2X, Tiny Trax, Mini-Mech Mayhem and Peaky Blinders: Mastermind and most recently, the highly acclaimed PowerWash Simulator.

About nDreams

nDreams is a world-leading VR game developer and publisher headquartered in Farnborough, UK. They are the team behind hit titles Phantom: Covert Ops, Far Cry: Dive Into Insanity and Fracked, as well as publishing innovative VR games developed by the brightest indie talents including the cosy smash hit, Little Cities.

Fully dedicated to VR games since 2013, no publisher has greater virtual reality experience and specialism. With the recent acquisition of Near Light, nDreams is now comprised of five internal development teams, across four studios: the original nDreams Studio, nDreams Studio Elevation, nDreams Studio Orbital and now Near Light.

With a $35 million investment from the Aonic Group in March 2022 and several exciting projects in development across our teams – including Synapse and Ghostbusters: Rise of the Ghost Lord – nDreams has cemented its place at the forefront of VR gaming.

POWERWASH SIMULATOR © 2021-2024 FuturLab Limited. All Rights Reserved. Published by Square Enix Limited. Developed by FuturLab Limited. FUTURLAB and the POWERWASH SIMULATOR logo are registered trademarks or trademarks of FuturLab Limited.

SQUARE ENIX, SQUARE ENIX COLLECTIVE, the SQUARE ENIX COLLECTIVE logo and the SQUARE ENIX logo are registered trademarks or trademarks of the Square Enix group of companies.

STEAM is a registered trademark of Valve Corporation

“PlayStation”, “PS5”, and “PS4” are registered trademarks or trademarks of Sony Interactive Entertainment Inc. NINTENDO SWITCH is a trademark of Nintendo. All other trademarks are properties of their respective owners.

Charming Indie SCHiM Physical Editions Available for Pre-Order Now

Step Out from the Shadows with the Retail Edition and iam8bit Exclusive Edition at schim.iam8bit.com, Digital Version Launching July 18

LOS ANGELES – July 11, 2024. iam8bit, together with developers Ewoud van der Werf and Nils Slijkerman and publisher Extra Nice, are collaborating to release physical editions of the acclaimed indie adventure launching soon on multiple platforms throughout the Americas and EMEA. Fans may choose the retail edition, available on PlayStation 5 and Nintendo Switch for €34.99/£29.99, or hunt for the iam8bit Exclusive Edition, available for PlayStation 5 and Nintendo Switch for $39.99.

A trailer showcasing the new physical editions is available below.

The standard physical edition, which will be available at major retailers Americas and EMEA, features the main game alongside four bonus art cards showcasing scenes from the game, and includes cover art by Janna van Abbema. This snazzy edition will be available on store shelves on October 25. 

Fans may also opt for the iam8bit Exclusive Edition, which includes an 11″x17″ Street Scene Poster with four Character & Shadow Sticker Sheets, as well as Exclusive Cover Art by Owen D. Pomery, all for $39.99.  This version is exclusive to iam8bit.com and will begin shipping in Q4 2024. 

All SCHiM products can be purchased from schim.iam8bit.com

The digital version of SCHiM will also be available for download beginning July 18 for Nintendo Switch, PlayStation, Xbox and PC. 

SCHiM is a charming indie 3D platformer that lets players jump from shadow to shadow, bringing light and animation together to offer a lively, relaxing experience. The game has been highly lauded ahead of its upcoming release, garnering the Audience Award Grand Prix at Sense of Wonder Night (SOWN), an INDIGO Award and a Wholesome Direct Award in 2022. SCHiM was also an official selection of the London Gaming Festival and Day of the Devs, received nominations for A MAZE and Insomnia Gaming Festival awards, and was a finalist at the GWB Game Awards in 2022.

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About iam8bit

iam8bit is a creative production emporium that’s been boldly redefining the entertainment industry since 2005. Its collaborative works have taken a variety of forms, including groundbreaking community events, immersive art experiences, and exclusive collectibles, all designed to bring surprise and delight to people’s lives. iam8bit played a crucial role in the vinyl renaissance, minting its first record in 2010, and is the industry leader in premium physical editions of top-tier games. iam8bit evolved into financing and publishing games under its iam8bit Presents imprint, including the smash hit Escape Academy; NES mash note Garbage Pail Kids: Mad Mike and the Quest for Stale Gum; and the upcoming chill vibes simulator Simpler Times. The company is based in Los Angeles and co-owned/co-creatively directed by Jon M. Gibson and Amanda White.

About Ewoud van der Werf and Nils Slijkerman

SCHiM started off as an exam project for Ewoud in February 2020. Ewoud had the opportunity to do his exam at Indie Game Studio: Extra Nice. Ewoud pitched the idea of platforming through shadows. Together with the company, Ewoud worked on what became the first version of SCHiM for his exam. Several tweets about the game caught the attention of possible publishers and the scope was adjusted to become a more full-fledged game instead of a short experience. Ewoud aced his exam and continued to work on SCHiM together with Nils Slijkerman and additional support from Extra Nice.

About Extra Nice

As a result of earlier successful collaboration, we came together in 2015 and created Extra Nice – a small, independent, game studio operating from Leeuwarden, The Netherlands. We are a team made up of passionate, creative, and diverse individuals, striving to engage users through entertaining media.

Beyond Good and Evil: 20th Anniversary Edition Review

Beyond Good and Evil: 20th Anniversary Edition

Developer: Ubisoft
Publisher: Ubisoft
Platforms: PlayStation 5 (Reviewed), PlayStation 4SwitchXbox OneXbox Series X/SPC
Release Date: Available Now
Price: $19.99 – Available Here

Overview

When it comes to cult classics built in the new millennium, no other has the prestige compared to Beyond Good and Evil. While Ubisoft have kind of had a development mess with its sequel, they still are willing to celebrate the 20th anniversary for the game. So how does Beyond Good and Evil: 20th Anniversary Edition hold up all of these years later? Does Jade still prove to be worthy of the future she was never provided? Let’s find out.

Story

It has been a moment since I last took control of Jade, and while the story didn’t hit the same as it did twenty years ago, I will say it still holds up nicely. I’ll admit, sometimes it can feel a bit much to be in this plot that is already knee-deep upon entry, but BG&E has a special way of making the player feel comfortable in this wrapped conspiracy narrative. Its kind of like falling into a sci-fi movie, as the characters feel fleshed out and warm, all providing a rich atmosphere that makes the player want to roll right into more. If you know the game, the rest is basically here without much change or extra fanfare. 

Gameplay

There are quite a few things to speak about as Beyond Good and Evil is a bit complex, however – returning players should know that this is a port/remaster, and not a remake – so nothing has changed in terms of gameplay. Players take control of Jade a good portion of the time, who controls pretty well considering the period of game this is. Jade can run, jump, and has a simple attack with a staff for combat, and that’s about it. By today’s standards, the lack of substance can be a little underwhelming, but things still feel tight and fluid, which displays how strong the original title holds.

Where it may lack in action, this romp more than makes up for it in puzzles and exploration. Each area has environmental puzzles, where you and your pig sidekick Pey’j work together to hit switches, open doors, and even find unique ways to battle enemies together. Sure, the puzzles are super simple, but there is some engagement involved that makes them interesting overall. Jade also has a camera that can scan the creatures of the world, where you can be rewarded with currency to purchase upgrades for equipment. Speaking of equipment, your hovercraft has a large role as well as some of the game’s most interesting action bits take place in this vessel, and thankfully it controls rather well.

This edition also has a speed-run mode which gives players the ability to power through the game without the fluff of cut-scenes and other long moments, which you can compare times with friends for a bit of competition. The game also features a gallery, which is nice enough. I can’t state it enough. When companies release a remaster, its so disappointing when we get something bare bones. Ubisoft did seem to care enough to give us a bit of flash for this release, so the extra mode is kind of surprising but very welcome.

Audio

The soundtrack for Beyond Good and Evil is fantastic. This is a short, yet sweet setlist of tunes that really bring the world alive and still feel nostalgic and memorable all of this time later. The voice acting also still holds up, delivering thoughtful and well-balances performances. If I had any “gripe” of sorts, it would be that the hit detection sounds off due to no impact sound taking place, and while that was an issue in the original release, it still makes combat feel a little less satisfying all of these years later.

Visuals

The visuals are fine. Nothing too dramatic of change other than sharpening the images and optimizing them for modern televisions. Does it still look like a game from twenty years ago? Yes. Does that really hurt the product? Not in the slightest. Beyond Good and Evil still looks great here, and performs well without any noticeable animation slogs.

Overall

Beyond Good and Evil: 20th Anniversary Edition does exactly what it should by bringing us a definitive version of a classic. Sure, there are not a lot of bells a whistles, but what is here is nice and should please any fan of the original. Jade’s legacy was bringing this weird, quirky story out at a time when the industry wasn’t really doing anything like that at the time. All of  these later, this remaster hits those same notes for the same reasons. Beyond Good and Evil is one of the greatest of all time for many reasons, and hopefully this new re-release will finally nudge Ubisoft to continue to move the franchise forward. 

Capsule Computers review guidelines can be found here.

Luigi’s Mansion 2 HD Review

Luigi’s Mansion 2 HD

Developer: Next Level Games
Publisher: Nintendo
Platforms: Switch
Release Date: Available Now
Price: $59.99 – Available Here

Overview

Once in Mario’s shadow, Luigi now has a pretty significant space when it comes to Nintendo characters. Over a decade ago, the mascot saw a release of Luigi’s Mansion: Dark Moon on the Nintendo 3DS, which fared well, but didn’t give it the same exposure as its sequel that would go on to sell over 12 million copies. Now we are seeing a re-release on the Switch, now titled Luigi’s Mansion 2. How does it fare on a new platform? Let’s find out.

Story

The basis of this narrative is the same as it was in Dark Moon, but that doesn’t make it any less interesting. King Boo shatters the “Dark Moon” that keeps ghosts calm within Evershade Valley, and E. Gadd enlists everyone’s favorite sidekick to pick of the pieces, stop boo, and explore some new locales along the way. This title was obviously built to feel “bigger” than the first with multiple mansions and a slightly bigger story. The issue I have with this title’s narrative is the same I had years ago. Its a fine story, it just isn’t as interesting as the first or even its sequel. The game feels very mission-based. That’s fine for portable titles, but for a full-priced Switch title, things feel a bit lackluster in comparison.

Gameplay

The gameplay is pretty well optimized for the Switch. Players can suck up ghosts quickly and utilizing the vacuum, which now has gimmickry attached to it with various power-ups. You can now get vacuum pieces that show doors, or that can tackle larger or variant foes with ease. Yeah, the gimmicks run strong with this one, but the transition feels natural and gives the exploration segments a greater sense of depth or meaning.

Luigi himself also controls quite easy, and while the format is a bit different from other installments, it still makes sense on the Switch. One of my biggest issues are how the missions are cut up amongst Evershade. Instead of a nice flow, where we build up to bosses – there is a lot of puzzles in-between. This isn’t new for the franchise, but due to the gimmick vacuums, its a crutch used a bit too much that only adds a feeling of tedium as you backtrack over the same spots in a game that already should be big enough to compensate for the need for padded length. 

That may sound a bit negative (and in comparison to the rest of the franchise, it is), but I do feel that there is a very enjoyable game here, despite the flaws. Ghosts are fund to nab down and the boss battles, while sometimes gnawing – are inventive and delightful. Its great to see what the 3DS attempted to put on there then, and even more interesting to see it optimized in this modern port. There is a tacked on multiplayer mode here which brings us Scarescraper mode. This acts like a mission-based objective for up to four players. I remember playing this a bit on the 3DS, and its on the Switch and functions fine – however, it is a huge missing of the mark to only have this mode in online only or with multiple consoles. I get it due to the screen-peaking and so on, but a few adjustments could have made this a lot of fun to play with multiple people – just like Luigi’s Mansion 3 offered.

Audio

The music here is fine and still brilliant. I love when Luigi hums along and his voicework is still a large plus for the game. The eerie yet goofy atmosphere also come together perfectly, creating a fun yet campy time for all who enter these mansions. There haven’t been any retractions here due to its size, but the tracks do loop and while that does not bother me, I can see some having an issue with less music involved in this offering.

Visuals

Honestly, this game looks fine. It isn’t an absolute knock-out like Luigi’s Mansion 3, but that game had more colors and a different vibe. Luigi’s Mansion 2 keeps with the dark tones and manages to look solid, with steady animations and performance. The visuals and art style can be a bit of a takeaway however, as its easy to miss little things that are important to progression as the colors can blend together a bit. This may have been a bit more focused on a 3DS screen, but I did get lost a little often due to the way the colors kind of blend here, meaning its easy to miss little details.

Overall

Luigi’s Mansion 2 is a stretched out version of the 3DS installment, yet is still fine in most ways. The puzzles are not as engaging without the portable nature, but the charm is still there, allowing a good chunk of players to experience the game for the first time in a decently built port. While it won’t be for everyone and bares a full price-tag, despite its limited nature, Luigi’s Mansion 2 is still good enough to join the Switch library in a late fashion, as it may be a nice title to pad out your library with if your looking for one more overlooked gem.

Capsule Computers review guidelines can be found here.

KNOW YOUR ENEMY – DISCOVER THE GODS OF FLINTLOCK: THE SIEGE OF DAWN 

London (July 11, 2024) – New Zealand-based developer A44 Games and publisher Kepler Interactive today revealed a brand-new story trailer for the upcoming Action-RPG, Flintlock: The Siege of Dawn, launching globally on July 18 for Xbox Series X|S, PlayStation 5, PC (via Steam and Epic Games Store), and Xbox Game Pass. 

As Nor, players will work together with a mysterious, yet powerful, foxlike god known as Enki, to seek revenge against the formidable gods that threaten to destroy the lands of Kian. From Uru, the great winged guardian of the door to the Great Below, to the multi-armed Rammuha who despises and fears the explosive power of gunpowder, Nor will need to unleash her full arsenal of axe blows, flintlock weaponry and Enki’s devastating magic to overcome the odds and restore peace to the world of Kian. 

Flintlock: The Siege of Dawn launches on July 18 and is available to pre-order now on Xbox Series X|S, PlayStation 5 and PC (via Steam and Epic Games Store) with a limited-time discount from its regular price of $39.99*, and available day one with Xbox & PC Game Pass. A demo** is available for players on Steam now, which introduces the world of Kian and gives a taste of the epic adventure that awaits them when the full game releases soon. Additionally, a physical Deluxe Edition is available to pre-order for Xbox Series X|S and PlayStation 5 from select retailers via Maximum Entertainment, and comes complete with the full game, digital soundtrack, digital artbook and additional DLC cosmetic content for Nor in addition to the Champions Pistol and Champions Axe. 

For more information visit www.playflintlock.com

*Please see local store listings for price and pre-order discount conditions. 
**Demo progress does not carry over to the final game. 

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About A44: 

Founded in 2013, A44 Games has operated with the goal of making games we want to play in mind. Headquartered in Wellington, New Zealand, the team at A44’s expertise is in combining cinematic experiences with complex gameplay. A44’s first game, Ashen, released in 2018 to critical acclaim. 

About Kepler Interactive: 

Kepler Interactive – led by the founders of Kowloon Nights – is a developer and publisher that operates on a co-ownership model. Its studios are given strategic leadership roles, all while continuing to develop their games their way, with no creative limitations. Kepler’s partner studios are as varied as they are talented, including A44 Games in New Zealand, Alpha Channel and Timberline in North America, Awaceb, Ebb Software, and Sloclap in Europe, and Shapefarm in Asia. Kepler Interactive itself is headquartered in London.