Relic Entertainment launches all-new standalone wave defense experience featuring roguelite progression, cooperative play, and endless replayability.
VANCOUVER, BC – July 29, 2026 – Relic Entertainment today announced that Company of Heroes 3: Final Stand is now available on Steam for $29.99 USD / £23.99 GBP / €28.99 EUR with a 10% introductory discount for two weeks, alongside an additional 20% bundle discount for existing Company of Heroes 3 owners.
Available as a standalone product, Final Stand captures the strategy and intensity of Company of Heroes’ cinematic battles in a fast-paced wave defense experience for solo and cooperative play.
Built on the beloved tactical foundation of Company of Heroes, Final Stand expands the series’ signature combat with roguelite progression that encourages experimentation, adaptation, and replayability. Players must dig in, build layered defenses, and survive against escalating waves of enemy forces across 12 increasingly challenging rounds, featuring intimidating bosses and dynamic battlefield events unique to Final Stand.
Launching during the franchise’s 20th anniversary celebration, Final Stand introduces an intense wave defense experience inspired by Relic’s legacy of fan-favorite survival modes, blending cinematic battlefield action with roguelite progression systems that create a new strategic experience with every run.
Built for both single-player and cooperative play, Final Stand challenges players to hold the line through 12 escalating waves of increasingly dangerous enemy forces. Between rounds, players construct custom battlegroups by selecting randomized units and abilities that persist throughout each run, ensuring no two battles unfold the same way.
Players can command one of four iconic factions:
US Forces
Wehrmacht
British Forces
Deutsches Afrikakorps
Each faction features its own progression path, strategic opportunities, and powerful upgrades that can dramatically alter gameplay.
Beyond individual runs, players unlock persistent progression through faction-specific upgrade trees, earning powerful perks and abilities that encourage experimentation, mastery, and higher-level challenges.
Key Features
All-new standalone Company of Heroes wave defense experience
Single-player and 2-player cooperative gameplay
Command 4 iconic factions with unique strategies and progression paths
Roguelite progression that creates new strategic possibilities every run
36 boss units featuring unique abilities and rewards
18 dynamic battlefield events
8 difficulty levels ranging from newcomer to veteran
5 battlegrounds purpose-built for wave defense gameplay
Survive 12 escalating waves or test your limits in Endless Mode
Faction-specific progression trees with impactful upgrades
Unlock 4 premium cosmetic skin packs
Brand-new announcer voice performances
As part of the Company’s ongoing 20th anniversary celebration, Relic recently announced Company of Heroes™ – Definitive Edition, with additional franchise updates and community initiatives planned throughout the year.
The next official NASCAR video game launches September 18 on PlayStation 5, Xbox Series X|S, and PC
CHELMSFORD, Mass. – July 29, 2026 –NASCAR and iRacing Studios today debuted the official gameplay trailer for NASCAR 26, available to pre-order starting today. The newest game in the franchise will launch September 18 for PlayStation 5, Xbox Series X|S and PC via Steam, introducing the biggest gameplay evolution yet with dynamic track technology, cross-platform multiplayer, an enhanced driving model, burnout celebrations, a standalone game mode featuring The Chase, and an all-new Peak Performance training mode, making it the most authentic NASCAR experience ever delivered on console.
“Our fans told us they wanted iRacing Studios to build the next NASCAR console game, and they delivered,” said Nick Rend, Vice President of Interactive & Emerging Platforms at NASCAR. “The response to NASCAR 25 reflected the momentum we’re seeing around NASCAR video games, and NASCAR 26 takes another meaningful step forward with improvements across the entire experience, from how the cars drive and tracks evolve to cross-platform play that brings the community together. This is the most complete and authentic NASCAR console game we have delivered.”
NASCAR 26 will build upon the success of NASCAR 25, developed by iRacing, which launched on PC and consoles last fall. This year’s game, which features NASCAR star Kyle Larson as its cover driver, once again includes four NASCAR series – the NASCAR Cup Series, O’Reilly Auto Parts Series, Craftsman Truck Series, and ARCA Menards Series – with real drivers from each series, along with a groundbreaking new dynamic track feature that evolves over the course of every race weekend.
Built in collaboration with NASCAR and powered by iRacing Studios’ industry-leading simulation technology, NASCAR 26 continues the franchise’s commitment to delivering an authentic representation of the sport both on and off the track.
Additional features include:
New and improved game modes including an enhanced career mode with a new facilities feature and team upgrades, a standalone mode featuring The Chase, a new training mode, and cross-platform multiplayer
Visual upgrades including improved graphics, skies, and dynamic lighting, plus better replay cameras
More realistic racing with the new dynamic track technology, enhanced calibration tools for controls and force feedback, an improved driving model with overhauled tire and braking models, better driver AI, a particle system that enhances smoke, debris, and rubber buildup, and a 750 HP package
New additions such as burnout celebrations, an all-new Ram truck, a new spotter (Freddie Kraft), and a trophy room
New tracks including the Qualcomm Circuit at Naval Base Coronado, Chicagoland, and St. Petersburg
A host of other improvements with updated driver ratings, an improved paint kit, safety violations, DNFs and much, much more
“NASCAR 26 isn’t just about adding new features, it is to continue our long-term approach to building the most authentic NASCAR console franchise ever created,” said Matt Lewis, Vice President and Senior Producer at iRacing Studios. “Dynamic track technology means conditions evolve throughout a race weekend, the improvements we’ve made to the driving model, the new modes we’ve added… it’s all rooted in one of the founding principles of iRacing; leading with an authentic experience for our fans. We’re excited for players to experience NASCAR 26 this September.”
Beginning today, fans can pre-order NASCAR 26 at www.NASCAR26.com and choose from a Standard Edition ($59.99) and Gold Edition ($79.99), with Gold Edition owners receiving three days of early access beginning on September 15, four monthly paint scheme DLC packs, 1,000 career mode rep points, a $10,000 career bonus, and more.
Launching on September 18, NASCAR 26 will be available for PlayStation 5, Xbox Series X|S and PC via Steam.
NASCAR 26 continues the sport’s expanding investment in interactive entertainment and fan engagement, bringing the latest innovations from the track to players around the world. For more information, to pre-order the game or watch the official gameplay trailer, visit www.NASCAR26.com.
About NASCAR
The National Association for Stock Car Auto Racing (NASCAR) is the sanctioning body for the No. 1 form of motorsports in the United States and owner of 14 of the nation’s major motorsports entertainment facilities. NASCAR sanctions races in three national series (NASCAR Cup Series™, NASCAR O’Reilly Auto Parts Series™, and NASCAR CRAFTSMAN Truck Series™), four international series (NASCAR Brasil Series, NASCAR Canada Series, NASCAR Euro Series, NASCAR Mexico Series), four regional series (ARCA Menards Series, ARCA Menards Series East & West and the NASCAR Whelen Modified Tour) and a local grassroots series (NASCAR Advance Auto Parts Weekly Series). The International Motor Sports Association™ (IMSA®) governs the IMSA WeatherTech SportsCar Championship™, the premier U.S. sports car series. NASCAR also owns Motor Racing Network, Racing Electronics, and ONE DAYTONA. Based in Daytona Beach, Florida, with offices in five cities across North America, NASCAR sanctions more than 1,200 races annually in 11 countries and more than 30 U.S. states.
For more information visit www.NASCAR.com and www.IMSA.com, and follow NASCAR on Instagram, YouTube, TikTok, X and Facebook.
About iRacing
The world leader in the online racing simulation and gaming market, iRacing was founded in 2003 by Dave Kaemmer, co-founder of Papyrus Design Group, and John Henry, principal owner of the Boston Red Sox and Liverpool Football Club and co-owner of Roush Fenway Racing. iRacing has developed dozens of formal partnerships in the motorsport industry to help create the most authentic racing simulation in the world, including with NASCAR, INDYCAR, the FIA, Mercedes-AMG Petronas F1 Team, and numerous other car manufacturers, tracks, and racing series. Alongside its PC simulation, iRacing also produces the official console games of NASCAR (beginning in 2025) and the World of Outlaws, as well as the fantasy off-road racing game ExoCross. Learn more at www.iracing.com.
Swiss indie studio Kipwak Studio releases its biggest Early Access update alongside a new playable demo. game now 20% off until August 11
Le Bouveret, Switzerland / La Réunion, France, July 28, 2026. Kipwak Studio, in co-production with Lake On Fire and supported by Swiss Games, the Reunion Region and FEDER (European Union), today announces the release of version 0.7.0, the game’s biggest Early Access update to date, alongside a new playable demo now available on Steam. To celebrate, Wizdom Academy is available at 20% off its regular price until August 11, 2026.
What is Wizdom Academy?
Wizdom Academy is a 3D builder management sim developed by Kipwak Studio, a Franco-Swiss indie studio based between Le Bouveret (Switzerland) and La Reunion (France). You play as the Headmaster of your own wizarding school: you design every room floor by floor, recruit students from across the world, manage mana reserves, deal with staff demands, and answer to the Directorium, the magical authority that funds and inspects your academy.
Students accumulate over 100 unique traits, unlock more than 50 Destinies, and return to study multiple times before graduating. The best ones stay on as teachers, training the next generation. No two academies look alike, and the world pushes back: rival academies compete for influence in nearby villages, your staff have their own demands, and the Directorium’s emissary shows up to collect taxes.
The game launched in Early Access on Steam in April 2025. It has been in development mode since, with no major press communication for over a year. This release marks its public comeback: a new playable demo, a major update, and a discounted price to bring new players in.
For the first time, players can try Wizdom Academy for free through a dedicated Steam demo. The new demo gives new players a hands-on introduction to the core loop: building their academy floor by floor, recruiting students, managing mana and resources, and facing the pressure of the Directorium’s demands. No purchase required.
20% off until August 11
To celebrate the launch of the demo and the 0.7.0 update, Wizdom Academy is available at 20% off its regular price until August 11, 2026. New players can try the demo for free and jump into the full Early Access build at 20% off.
A major update across the board
Version 0.7.0 is the most comprehensive update Wizdom Academy has received since its Early Access launch. Nicknamed the Mana and Progression Update, it touches nearly every system in the game. On the content side: five new quests have been added to the early game, a fog of war system has been introduced on the world map, student ranks now display as titles (Novice, Apprentice, Acolyte), and Destinies are now only offered when a student graduated in the matching subject family, making every graduation feel meaningful. On the systems side: mana management has been entirely rebalanced, with construction sites no longer draining mana while being built, Mana Windmills now depending on height and wind exposure, and a dedicated mana gauge now displaying net balance per cycle. The Directorium’s Emissary received a full visual and behavioural rework, and Trust now directly influences tax demands. The update also resolves several critical progression blockers, including classrooms refusing to welcome students, teachers not teaching, and quest chains stopping mid-way. Character movement, tooltips, and UI clarity have all been polished significantly. The game is, in the developers’ own words, “much clearer, more stable, more readable, and better paced.”
About Wizdom Academy
Wizdom Academy is a 3D builder management sim where you take on the role of Headmaster of your own wizarding school. Design every room, recruit students from across the world, send professors on expeditions, and keep your school running through mana droughts, staff drama and rival academies.
With over 100 unique student traits, more than 50 Destinies to unlock, and a comprehensive tech tree, every playthrough produces a different academy. Students return to study, grow with your decisions, and the best graduates stay on as teachers. shaping the next generation in your own image.
Wizdom Academy is a Franco-Swiss co-production between Kipwak Studio and Lake On Fire, supported by Swiss Games, the Reunion Region (France), and co-funded by FEDER (European Union).
Premiering today, July 29, this new Gameplay Feature introduces the two protagonists at the heart of 1666: Amsterdam
Montreal – July 29th, 2026 – Panache Digital Games released today a new Gameplay Feature for 1666: Amsterdam, offering a closer look at the two protagonists at the heart of the upcoming story-led action-adventure from creative director Patrice Désilets.
Meet Noa, heir to an ancient lineage of Zaindaris tasked with hunting down the Originals, and Aaron, mysteriously summoned 300 years into the past and trapped inside the body of a cat.
Bound together across centuries, the two must work as one to uncover hidden truths and confront an ancient force threatening the balance of the world.
This new Gameplay Feature also offers a closer look at the mystical tools and powers that shape Noa’s journey and the unique bond that defines their adventure.
A cycle is ending. Another one is beginning. Take part in Noa’s Commencement as she inherits the mantle of the Collector. Unravel a mystery that spans centuries. Choose the companion that will walk beside you. Follow the traces left behind in a city shaped by secrets, power, and memory. This is where everything begins.
About Panache Digital Games
Panache Digital Games is a Montréal-based independent studio founded in 2014 by Patrice Désilets and Jean-François Boivin.
With a team of over 60 developers, the studio creates bold, original experiences that push creative and systemic boundaries, with a strong focus on player-driven narratives and emergent gameplay.
New quickstart video gets you ready to join a thriving community for strategic multiplayer action
San Francisco, USA – July 29th, 2026 – Stoke Games is pleased to announce that the playtest for their multiplayer tank shooter, Tyr, is now open to all on Steam and will be run until August 2nd.
Tyr is a free-to-play multiplayer tank shooter that emphasizes strategy over twitch reflexes. Stoke Games has shaped and refined the game based on player feedback through more than three years of playtesting with a private, growing community. The team at Stoke and Tyr’s welcoming community are excited for new players to join the fray and experience a cerebral multiplayer shooter where positioning and strategic decision-making are key to victory.
Today, Stoke has released a new video giving you a beginner-friendly overview on the game’s key systems to prepare you to take to the battlefield. Learn how you can use angles to hit weak spots on enemy tanks and utilize your own tank’s unique armor profile to deflect shots, how you can spot enemies while avoiding being spotted yourself, and how each tank’s ability impacts the battlefield..
In Tyr, your choice of tank can help define the role you take on for your team: focus on the vital task of spotting enemies with a mobile light tank, snipe from distance with a deadly-but-vulnerable damage dealer, or rumble into close engagements and brawls with a heavy tank.
Upgrade and evolve each tank to suit your playstyle with individual tech trees, ammo slots, and component upgrades. Tyr’s progression system respects its players’ time and the game’s competitive integrity; there will be no fancy new tanks reserved only for those prepared to fork out huge wads of cash, no pay-to-win weapons, and no game-breaking consumables. Tyr is free-to-play done right.
Bristol, UK – July 29, 2026 – Yogscast Games and Purple Moss Collectors are going all in to announce that the hit deck-building roguelike Dungeons & Degenerate Gamblers is rolling out its biggest expansion yet: Update 2.0 ‘Doubling Down’, launching this Thursday, July 30.
Update 2.0 expands the acclaimed game with a wealth of new content, customisation and challenges for novice card sharks and veteran gamblers alike.
What’s New in Update 2.0 ‘Doubling Down’:
4 Brand New Floors: Test your luck across four fresh, challenging environments: Surveillance, Laboratory, Anxiety and Apathy. Each new floor comes packed with unique events and dangerous foes specific to these levels.
50+ Lucky Charms: Equip powerful new Lucky Charms that remain active throughout the run, each one offering a different effect on your play.
Custom Runs: Take control of your fate! Tweak parameters and tailor your runs with a variety of rules and twists.
Daily Run Mode: Every day brings a new challenge featuring a fixed starting deck and pre-selected run modifiers. Compare strategies and see who can play the best hand!
And So Much More: 3 new cards, a new Unique Chip, reworked existing cards and Unique Chips, new foes to face on existing floors AND Steam Trading Cards!
Whether you’re looking to build game-breaking card combos or take on the daily global challenge, Update 2.0 is doubling down on everything players love about Dungeons & Degenerate Gamblers.
Also, to celebrate this massive milestone, new players can jump into the high-stakes action with a limited time 50% off Steam Daily Deal promotion, starting July 30!
About Yogscast Games
Yogscast Games was established in 2017, with a simple goal: to work with independent teams to develop and publish games that are as fun to watch as they are to play. Responsible for a string of hits such as PlateUp!, which has sold over two million copies on Steam, and Dungeons & Degenerate Gamblers, which grossed over $1m in its first month on sale, it prides itself in working with tiny teams doing brilliant things.
About Purple Moss Collectors
Purple Moss Collectors is a tiny game studio from New Zealand, making weird and wonderful replayable games.
A pawsitively perfect adventure for fans of cozy gaming
29th of July, 2026: Tokyo, Japan. Publisher Parco Games and developer Lidlocks are pleased to announce that their cozy interactive adventure Finding Polka will be launching on Steam on 12 August 2026. This heartwarming, hand-drawn adventure, inspired by the quiet magic of everyday life in Japan, invites players to wander and wonder their way through a gentle hide-and-seek journey in search of a very special four-legged companion.
Friendy enjoys a peaceful life alongside her beloved sausage dog Jazz. On one of their customary strolls through town, the pair spot a chunky Frenchie that looks just like Jazz’s childhood dog, Polka. Before they even realise it, Friendy and Jazz begin chasing after this piece of the past.
Created by Japanese solo developer Shinnosuke Kumazawa, Finding Polka blends slice-of-life storytelling with surreal touches, nostalgic ballpoint-pen illustrations, and an almost canine sense of curiosity. The game is a passionate love-letter to his own late dog, whose spirit lives on in Polka’s paw prints.
It’s almost time for walkies!
There’s joy in every step, turning even the smallest detour into a big adventure.
Get lost in a sprawling landscape hand-drawn in ballpoint pen, packed with hidden secrets and friendly faces.
Find wonder around every corner, from bustling towns to quiet forests and sparkling seas – you might also discover some mini-games along the way!
Meet an unforgettable cast, from endlessly patient giraffes to permanently peckish cats. Lend them a hand, and you might make a friend.
Expressive animations, charming sounds and heartfelt gestures tell the whole story – no dialogue required.
Paws for thought
Finding Polka is a whimsical walking adventure where the journey is every bit as important as the destination. Expect a gentle celebration of unexpected encounters, tiny acts of kindness, and the joy of getting a little bit lost with those you love.
Mark your calendars for 12 August, lace up your walking shoes, and get ready to discover a whole new world with Finding Polka.
About Developer: lidlocks
“lidlocks” is the name of the medical (torture) device that fixes the eyeballs in place that appears in “A Clockwork Orange.” We want to create content that makes it “impossible to look away.”
About PARCO GAMES
PARCO GAMES consistently handles everything from development support to publishing, marketing, and secondary development, promoting unique promotions and media mix developments that fuse online and physical stores. In its publishing business in particular, it focuses on the indie game field, respecting the individuality of creators while aiming to create a new game culture.
Furthermore, PARCO GAMES aims for business promotion and growth as a whole brand while developing efforts related to game culture in a comprehensive and diverse manner, not just publishing.
Hollow Home is a narrative survival RPG inspired by the invasion of Mariupol, made by Ukrainian studio Twigames and set to launch in late 2026.
[August 4th, 2026]: Twigames, the Kyiv-based studio behind the narrative survival RPG Hollow Home, today launched a Kickstarter campaign to fund the final stretch of development. The campaign will run for 20 days, ending August 24th, with a goal of $15,000. The campaign is live now and can be found here.
Hollow Home is an isometric narrative RPG that puts players in the shoes of Maksym, a 14-year-old boy, surviving the earliest days of the invasion of Ukraine in 2022. Each in-game day, players face difficult choices about how Maksym spends his time and who he spends it with. The game’s branching narrative and multiple endings ensure that every decision has meaning and consequences.
Twigames had planned to use Kickstarter to help fund development since it first began work on Hollow Home, before later securing a publishing deal with Crunchy Leaf Games which put the game’s development on secure financial footing. Funds raised with this Kickstarter campaign will go toward covering extra work, letting the team provide deeper content and a more detailed, more polished experience at launch.
Twigames is based in Kyiv, and members of its team have continued developing Hollow Home while living through the ongoing war in Ukraine. The idea for the game took shape in 2022, in the aftermath of a full-scale invasion, as the studio set out to tell a story inspired by the siege of Mariupol and the civilians who lived through it.
“We started making Hollow Home in 2022, when our team was evacuated to a small village in the Carpathian Mountains. We’ve been building it ever since and are finally close to release.” says Valerii Minenko, founder of Twigames. “We want players to experience what survival looks like for ordinary people when a war arrives in their city.”
Hollow Home’s Kickstarter campaign is live now through August 24th, with funds raised through the campaign going toward additional polish and content on top of what is already planned. Hollow Home is slated for release on Steam, Microsoft Store for PC and Xbox Series X & Series S in late 2026.
Key features of Hollow Home include:
Choice-driven storytelling: Every decision you make shapes the fate of the characters and the world around you.
A city that changes: The city evolves based on your actions and real historical events. New dangers and opportunities appear, and entire districts can become inaccessible.
Resource Management: Craft, cook, scavenge, and keep Maksym’s morale up to survive.
Skill Development: Upgrade Maksym’s abilities to unlock new ways to solve quests and overcome obstacles.
Multiple Endings: Your choices determine the fate of Maksym and those around him.
Inspired by real events: Made by a team based in Kyiv, built from real lived experiences of the war.
Awards and Recognition. Winner of Best Conference Game and Game Star at Games Gathering 2024. Winner of the Nordic Game 2024 Pitch Battle. Winner of Most Promising Game and Critics’ Choice Award at Indie Cup Ukraine 2023.
Hollow Home’s Kickstarter campaign page is live now. Hollow Home’s playable demo is available now on Steam. Players can wishlist and follow the game on Steamand the game’s official website.
About Twigames
Twigames is an independent game development studio founded in 2015 and based in Kyiv, Ukraine. Hollow Home is the studio’s debut original title, developed by a team that has continued its work throughout the ongoing war in Ukraine, drawing on real events its members have witnessed firsthand.
About Crunchy Leaf Games
Crunchy Leaf Games is an indie game publisher based in Berlin, Germany. The company announced its partnership with Twigames to publish Hollow Home in 2026, supporting the game’s development through to its Steam release later in the year.
About Hollow Home
Hollow Home is an isometric narrative RPG that places players in the shoes of Maksym, a 14-year-old boy surviving the earliest days of Russia’s full-scale invasion of Ukraine. With no combat, Hollow Home centers on dialogue, choice, and the everyday work of survival, telling a fictional story built on real events. Hollow Home is set for release in late 2026 for PC via Steam and Microsoft Store, as well as Xbox Series X and Series S. A Kickstarter campaign to fund the final stretch of its development launches August 4th, 2026.
Mazey Village is a cozy, tornado-torn town-restoration adventure blending maze exploration, light environmental puzzles, and village rebuilding, from developer Slappy Inc.
[July 29th, 2026]: Slappy Inc. today announced that Mazey Village, its cozy village-restoration adventure, will launch into Steam Early Access on August 5th, 2026. The game is available on Steam for PC, with a playable demo also available for players who want to try before they buy.
Mazey Village casts players as a skilled maze navigator arriving in a village left in ruins after a tornado has scattered homes, belongings, and villagers across the land. Players explore handcrafted, maze-like biomes including forests, ancient ruins, and snowy landscapes, solving light environmental puzzles involving weights, switches, and elevators to recover villagers’ lost belongings. As items are returned and homes are rebuilt, the village gradually comes back to life, allowing players to decorate, terraform, and shape the community however they like.
Alongside its puzzle and rebuilding systems, Mazey Village offers a full slate of cozy life activities, including fishing, gardening, and catching local critters, as well as a cast of charming NPCs with humorous, heartfelt dialogue and small personal stories woven throughout the world.
Mazey Village will continue to evolve throughout Early Access, with Slappy Inc. planning to use player feedback to guide future updates, additional biomes, and new content ahead of a full 1.0 release.
Light Environmental Puzzles: Solve cute puzzles using world interactions like weights, switches, elevators, and simple environmental logic.
Maze-Like Exploration: Traverse handcrafted maze-like biomes filled with secrets, quests, and playful environmental interactions.
Village Restoration: Collect villagers’ lost belongings to rebuild their homes and gradually bring the village back to life.
Cozy Life Activities: Fish, water plants, and catch local critters as you explore each biome.
Charming Characters: Meet cute NPCs with cozy, humorous dialogue and small personal stories woven throughout the world.
Relaxing Atmosphere: A warm art style, gentle music, and calm pacing create a cozy, heartwarming adventure.
Mazey Village launches into Early Access on Steam for PC August 5th. Players can wishlist and follow the game on Steam and through the game’s official channels including Discord.
About Slappy Inc.
Slappy Inc. is a two-person indie studio passionate about creating meaningful player experiences. The team previously released Aztlan Uncovered, which has reached over 100,000 unique users and won the Megajam 2019 VR category before going on to win Unreal Springjam 2020, earning it a feature on the Epic Games Store.
About Mazey Village
Mazey Village has been in development for the past five years, evolving from its origins as Maze’Em, a multiplayer puzzle game, into the cozy single-player adventure it is today, shaped along the way by community feedback, events, multiple Steam Next Fest showings, and extensive playtesting. Blending puzzles, world-building, and storytelling, Mazey Village reflects the studio’s aim of crafting warm, relaxing, and slightly magical experiences for players of all kinds.
The absurdist anime driving game is available now on Xbox and Steam
El Paso, TX – July 29, 2026 – Developer Strange Scaffold (I Am Your Beast, CLICKOLDING, El Paso, Elsewhere) and publisher Frosty Pop are thrilled to announce that their newest title, Truck-kun is Supporting Me From Another World?!, is out today on PC and Xbox Series X|S.
Truck-kun is Supporting Me From Another World?! is an absurdist driving game that combines capitalist satire and an isekai-inspired premise. It begins with Carissa, a young woman about to start her new corporate job, being struck by a truck and awakening in a fantasy world as a buff elf.
The player must help her fight against ghoulish enemies and get home in the most efficient way possible: through spectacular vehicular mayhem and iseka-ing helpful resources to her dimension. Hit pedestrians, break through billboards at full speed, make rushed deliveries, and smash cops into oblivion. Together, you’ll unlock the Galactic Gate, defeat the Skeleton King, and claim his legendary Scroll of Resurrection.
Truck-kun is Supporting Me from Another World?! – RELEASE TRAILER:
“Truck-kun is an enormous leap for us into new aesthetics, genres, and gameplay mechanics,” says Strange Scaffold studio head Xalavier Nelson Jr. “I’m so excited for folks to fall in love with Carissa and her world(s), and the way they grow, just like we have.”
Truck-kun is Supporting Me From Another World?! is a humorous, OVA-sized spin on the “truck-kun” isekai meme, inspired by the long-running anime and manga trope of protagonists being transported to fantasy worlds after being hit by a delivery truck. True to Strange Scaffold’s style, the game blends absurdist comedy with personal storytelling as its characters find unexpected connection and surmount impossible odds.Truck-kun is Supporting Me From Another World?! is out today on PC via Steam and Xbox Series X|S for $19.99. On Steam, a 20 percent launch discount is available for a limited time.
About Strange Scaffold
Strange Scaffold is the development label of Xalavier Nelson Jr., known for his work as a leading developer on Space Warlord Baby Trading Simulator, CLICKOLDING, El Paso, Elsewhere, I Am Your Beast, and dozens of other critically acclaimed projects. For more information on Strange Scaffold, visit www.strangescaffold.com.