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Legendary aircraft of three nations are now available in War Thunder Mobile

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Gaijin Entertainment announces that the Air Battles open beta test has started in the military online action game War Thunder Mobile. Previously the game featured close air support in naval and ground battles, but now the game has a full-fledged aerial tech tree and an air-focused game mode.

The aerial tech tree in War Thunder Mobile currently lists 100 legendary fighters, attack aircraft and bombers, the appearance and capabilities of which correspond to historical documents. Right now the game features aircraft from the USA, Germany and the USSR air forces (for example, the P-51 Mustang, Messerschmitt Bf 109, La-5), with more nations coming later. Players can progress through several nations’ tech trees at once in parallel, following the paths they like. An alternative way to immediately get a top aircraft is through blueprints that are issued for participating in game events. The first such event starts in early October.

War Thunder Mobile runs on the same Dagor engine as War Thunder for desktop platforms. This allows the developers team to quickly implement the latest graphics technologies – such as support for ray tracing on new iPhones (starting with iPhone 15 Pro and iPhone 15 Pro Max) and iPad. Owners of iPhone 16 devices can enjoy advanced lighting in War Thunder Mobile air battles from day one.

War Thunder Mobile runs on the same Dagor engine as War Thunder for desktop platforms. This allows the developers team to quickly implement the latest graphics technologies – such as support for ray tracing on new iPhones (starting with iPhone 15 Pro and iPhone 15 Pro Max) and iPad. Owners of iPhone 16 devices can enjoy advanced lighting in War Thunder Mobile air battles from day one. You can find out more about the new equipment and other changes in War Thunder Mobile on the game’s official website.

About Gaijin Entertainment

Gaijin Entertainment is the developer and publisher of the online games War Thunder, Crossout, Enlisted, CRSED: F.O.A.D. and Star Conflict as well as other PC, Mac, Linux, PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X|S, iOS and Android titles across several genres. The company’s diverse portfolio has received a range of mass media and game industry awards including such as Gamescom Award and many more.

About War Thunder

War Thunder is a free-to-play, cross-platform, massively multiplayer military masterpiece with millions of fans worldwide, that allows players on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Mac and Linux to fight their way across air, land, and sea in the same battlefield. War Thunder offers 2000+ playable aircraft, armored vehicles and ships from the 1900s to the 2010s. The US, Russian, British, German, Italian, Japanese, Chinese, Swedish, Israeli, South African and French military vehicles represented in game are carefully researched, historically accurate recreations of their real world counterparts. Fans can expect hundreds more added as Gaijin Entertainment commits to ongoing development via regular updates.

Behaviour Interactive Acquires Red Hook Studios

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Acquisition of Darkest Dungeon Creator Highlights Behaviour’s Commitment to Horror

MONTREAL – Sept. 24, 2024 – Behaviour Interactive, the largest Canadian video game studio, is excited to announce its acquisition of Vancouver-based Red Hook Studios, one of the country’s most celebrated independent game developers.

Red Hook are the creators of the Darkest Dungeon series, which has grown from crowdfunded beginnings to become gaming’s most iconic gothic horror franchise. Darkest Dungeon and Darkest Dungeon II, released in 2016 and 2023, respectively, have combined to sell over seven million copies. Red Hook comprises 29 team members and will continue to function as an independent studio within Behaviour.

Red Hook’s acquisition reinforces Behaviour’s leading position in horror gaming. Behaviour’s flagship franchise, Dead by Daylight, has terrified more than 60 million players worldwide since its release in 2016. In April, the company partnered with Haenir Studios to develop Blight: Survival, a medieval horror action survival epic that has emerged as one of the industry’s most highly anticipated upcoming titles. Most recently, Behaviour and Supermassive Games released The Casting of Frank Stone, a cinematic horror experience that expands upon Dead by Daylight’s rich lore.

It’s a privilege to welcome a developer of Red Hook’s calibre,” stated Rémi Racine, Behaviour’s co-founder and CEO. “Earlier this year, we established an ambitious goal for our future as a publisher – to make Behaviour synonymous with horror, and surround Dead by Daylight with a library of similarly exceptional horror games. Our acquisition of Red Hook is another emphatic step towards this objective, with more to come.”

We’ve found kindred spirits in the Behaviour team,” stated Chris Bourassa, Red Hook’s co-founder. “Both studios are Canadian, independent, and devoted to fantastic horror games. Where we differ is scale, which opens the door to new possibilities. Behaviour’s support will help us pursue our vision for Red Hook’s future, and focus fully on transforming Darkest Dungeon into an absolute juggernaut of the dark fantasy genre.”

Joining forces with Behaviour is exciting on multiple levels,” added Tyler Sigman, the second of Red Hook’s co-founders. “They have demonstrated a commitment to allowing our team to continue developing Darkest Dungeon in the manner we know best, but with the benefit of their considerable knowledge and resources. We are stronger together than apart. Critically, there is a shared love of Darkest Dungeon, and with Behaviour’s help we can delve even deeper into the franchise.”

“Darkest Dungeon offers a natural complement to Dead by Daylight,” stated Stephen Mulrooney, Behaviour’s Chief Product and Technical Officer. “Both franchises occupy unique points on the horror spectrum, and both offer their players deep, innovative gameplay and original, eldritch worlds. We’re so excited to add Darkest Dungeon to Behaviour’s horror portfolio. Not just because we’re huge fans of the games, but also because of the unparalleled creativity and passion demonstrated by Chris, Tyler, and every member of the Red Hook team.”

About Behaviour Interactive

Founded in 1992, Behaviour Interactive is the largest Canadian video game studio. Behaviour’s flagship original franchise, Dead by Daylight, has terrified more than 60 million players since its launch in 2016. Over more than thirty years, the company has also established a reputation as one of the world’s most highly regarded external development partners, working alongside gaming industry leaders such as Microsoft, Sony, EA, and Warner Bros. Behaviour’s more than 1,200 employees are located across its headquarters in Montreal and offices in Toronto, Rotterdam, and the United Kingdom. The company’s award-winning culture has been recognized by GamesIndustry.biz (Best Places to Work in Canada) and Deloitte (Canada’s Best Managed Companies), among others. For more information, visit www.bhvr.com.

About Red Hook Studios

Red Hook Studios is an independent video game developer founded by industry veterans Chris Bourassa and Tyler Sigman. Red Hook are the creators of the Darkest Dungeon franchise, which has sold over seven million copies across Darkest Dungeon (2016) and Darkest Dungeon II (2023). The studio comprises 29 team members and is based in Vancouver, British Columbia. For more information, visit www.redhookgames.com.

Devour the Competition with Terry, the Hungry Wolf, Available Now in Street Fighter 6!

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Two new innovative training features – V-Rival & Replay Review – also join the fray starting today!

London (September 24, 2024) The Legendary Hungry Wolf, Terry Bogard pounces into Street Fighter™ 6, as the first-ever guest character in the Street Fighter™ series, available now across PlayStation®5, PlayStation®4, Xbox Series X|S, and PC via Steam! Terry, originally from SNK’s Fatal Fury series, will be playable across all three Street Fighter 6 game modes, including World Tour, Fighting Ground, and Battle Hub. Dropping alongside Terry’s release are two brand new features that will help train fighters of all levels – V-Rival and Replay Review – plus additional new content and quality-of-life updates detailed below!

Terry Hits the Streets!

Starting today, players can access Terry across all three game modes, including:

  • World Tour: Visit Terry, the newest Master, to learn his moves and strengthen your bond by completing missions and presenting him with gifts. Once players fulfill two conditions – apprenticeship to Ryu and clearing the Chapter 11-4 mission – an “One Fateful Day” menu will be added to the World Tour menu. “One Fateful Day” takes us to Metro City alongside Terry where a 3-on-3 battle event called “Knock Out Festival” (or KOF for short) is taking place for players to participate in.
  • Battle Hub: Players can bring the new moves and emotes they learned from Terry in World Tour and show them off in style!
  • Fighting Ground: Players can execute Terry’s legendary special moves and Super Arts as they battle it out with friends, family, and foes from around the world!

Terry’s Outfit 2 will also be available for purchase or unlockable via World Tour at the same time as his release. Battle it out in Terry’s classic brown jacket and jeans that he wears in Fatal Fury: City of the Wolves, the latest installment in the Fatal Fury series coming in 2025!

The legendary Pao Pao Café 6 also releases today as the newest stage in Street Fighter 6! Can you spot all the SNK themed references in this festive scene?

Players can unlock Terry by owning or purchasing the Year 2 Character/Ultimate Pass, or purchase Terry individually for 350 Fighter Coins which also includes his Outfit 1 and Colors 1 & 2. Owners of the Year 2 Ultimate Pass will automatically unlock Pao Pao Café 6, or the stage can also be purchased individually for 250 Fighter Coins or 5000 Drive Tickets.

Train to Be the Very Best!

Two innovative new features – V-Rival and Replay Review – will provide players with valuable training resources:

  • V-Rival: A brand new mode where players can fight against an AI opponent, generated by play data from real ranked matches of millions of players. The AI player can be set to any rank and character, encouraging players to train against particular opponents without the pressure of a real ranked match. Players will receive advice from Li-Fen after each match, and also have the chance to receive rewards like stamps and titles as they play more V-Rivals training!
  • Replay Review: New features are being added to replays, most notably being able to take control of either player during any moment of an Online/Offline Replay playback. Want to see what a Perfect Parry unlocks? Miss that combo? Curious about an entirely different strategy? Take control (Replay menu -> Switch to Player Control) and see for yourself! Additional enhancements include the frame meter now able to be displayed during replays, replay speed can be changed, and frame advance/rewind can be done by inputting a direction. Use these features when you want to review your own matches!

Additional Knockout Updates

  • The 20 winning illustrations from the Street Fighter Art Contest have been added to the game today! You can get them for free from Battle Settings > Character > Customize Challenges > Character Portrait so you can face your opponents with some flair!
  • Comic book-style New Challenger art of each character drawn by UDON Comics artists have also been added for free! Other stamps and effects that can be used in Photo mode have also been added!
  • New avatar costumes, including an homage to Terry’s classic outfit, an electric guitar, and ballroom mask have arrived in the Hub Goods Shop!
  • It’s easier than ever to interact with fellow Club members! In the CFN Players menu, you will be able to check the log-in status of fellow Club members and also jump to whichever Custom Room or Battle Hub server they’re in.

The wicked M. Bison and easygoing Terry (both available now) will soon be joined by Mai and Elena in 2025 to round out Year 2 of Street Fighter 6. Stay tuned for more details!

About Street Fighter 6

Street Fighter 6, having sold more than four million units since launch, is available now and represents the next evolution of the Street Fighter series with a combo of unique fighting game innovations, brimming with content across three brand new game modes – Fighting Ground, World Tour, and Battle Hub. Players around the world can get their hands on all the hard-hitting Street Fighter 6 action now on PlayStation 5, PlayStation 4, Xbox Series X|S, and PC via Steam.

About Capcom

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com  or news.capcomusa.com.

Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners. ©CAPCOM ©SNK

Magical realist adventure OPUS: Prism Peak to showcase at Tokyo Games Show 2024

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“Capture the moment, then learn to let go” in the new launch window announcement trailer

TOKYO, JAPAN – September 24th, 2024 – Tokyo-based publisher Shueisha Games, alongside developer SIGONO, are proud to announce that their single-player magical realist narrative-driven adventure OPUS: Prism Peak will be part of this year’s Tokyo Games Show on the 26th – 29th September 2024.

Capture the moment, then learn to let go in OPUS: Prism Peak, which is coming to PC via Steam in 2025. In the meantime, wishlist and follow OPUS: Prism Peak on Steam to keep up to date with the latest news and announcements.

About OPUS: Prism Peak

OPUS: Prism Peak is the 4th entry of the award-winning OPUS series whose signature is a unique take on narrative driven games with a distinctive east-meets-west storytelling and art style, blending exploration with themes of love, soul, and self-fulfillment.

Play as a photographer weary from life’s bad fortunes, stumbling into an ethereal realm while driving back to your hometown. To escape, you’ll have to confront elements from your past and learn to make peace with them through the lens of your trusty camera. Along the way, you’ll encounter the many spirits inhabiting this ethereal land, one of which is a mysterious young girl who knows the way out. Will you trust her, or is there a deeper mystery at play?

OPUS: Prism Peak features a beautiful art style with its softness and warm colour palette matching the heartwarming tone that the series is known for.

The previous entries in the OPUS series include:

About SIGONO

SIGONO is an indie game studio with a mission to create heartfelt experiences that connect people. Their OPUS series, which started with OPUS: The Day We Found Earth, has gained recognition for its touching stories and beautiful soundtracks, reaching a combined 10 million downloads. In 2021, the latest entry, OPUS: Echo of Starsong, won international accolades and critical acclaim. SIGONO continues to strive towards creating meaningful storytelling experiences that bring joy to players.

About Shueisha Games

Shueisha Games, founded in February 2022 and headquartered in Tokyo, is an enthusiastic and experienced team responsible for the planning, development, and sales of many titles for consoles, PCs, and smartphones.

Shattered Space – House Va’ruun Starfield Animated Anthology Episode Available Now

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Starfield’s story expansion, Shattered Space, takes players to the hidden home planet of House Va’ruun. In the latest episode of the Starfield Animated Anthology, “All Must Serve,” Bethesda Game Studios provides a deeper look at the history and humanity of House Va’ruun.

Watch the new Starfield Animated Anthology episode here

Check out previous Starfield Animated Anthology videos in this playlist here: LINK

In “All Must Serve” we follow a young Va’ruun child attending a ceremony at the Scaled Citadel. When a catastrophe wipes out a massive chunk of the Va’ruun capital city, the people of House Va’ruun are left struggling to pick up the pieces. You arrive in the midst of this chaos, and it’s up to you how you choose to help House Va’ruun.

Shattered Space launches on October 1 for Xbox Series X | S and PC. Owners of the Premium or Constellation Editions of Starfield will receive Shattered Space as part of their original purchase. Owners of the Standard Edition can still purchase the Digital Upgrade for access to Shattered Space plus other items including Digital Art Book, Original Soundtrack, 1,000 Creation Credits, and the Constellation Skin pack.

For more information on Starfield: Shattered Space, visit: LINK. For more information head over to the Bethesda News site.

Pixelated Arena Shooter Anarkade Cooks Up Carnage on Consoles and PC Today

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Gather friends and rivals alike in this chaotic 2D arena shooter

SYDNEY, AUSTRALIA –  September 23, 2024 – Anarkade, the bomb-tastic multiplayer arena shooter from developer Pixelatom and publisher Blowfish Studios, blasts its way onto Nintendo Switch, PlayStation 4|5 with backwards compatibility, Xbox Series X|S, Xbox One, as well as PC and Mac via Steam and Epic Games Store today at 4:00 p.m. PT/9:00 a.m. AEST.

Unleash a storm of bloody carnage in fast-paced arena-style matchups, utilizing the environment to dive, jump, and out-maneuver opponents. Battle it out across six spontaneously selected stages, each with its own distinct hazards, physics, and other perilous pitfalls. Skirmish in slippery ice-encrusted arenas, scorching deserts, or even outer space.

Unload digital mayhem with a random selection of screen-shaking weapons. With Python revolver in hand, ask if those punks are feelin’ lucky, or shower the field with a hailstorm of lead from the rapid-firing Gatling gun. 

For those who believe guns are for show and knives for pros, bladed options await skilled combatants eager to get up close and personal. Or, toss the knives and ballistics aside and just blow everything to hell with the room-clearing bazooka and bowling ball bombs for the most boom for the proverbial buck.

Thanks to full crossplay support, hop online and compete in a worldwide combat fest with both quickplay and custom rooms. Revive the glory days of multiplayer couch matches in single or tournament-style local player modes. Equip a silly selection of hats and other fashionable accessories to perfect that killer look while fragging fools with a collection of gas masks, Viking apparel, and much more. 

“We designed Anarkade with the irresistible essence of late-night couch chaos and bloody arena-based combat,” said Javier Arias, Founder and Lead Developer, Pixelatom. “We hope the fast-paced shootouts, humorous death animations, and unpredictable matchups will have players shouting ‘just one more game’ for years to come. ”

Anarkade launches today on Nintendo Switch, PlayStation 4|5 with backwards compatibility, Xbox Series X|S,  Xbox One, as well as PC and Mac via Steam and Epic Games Store featuring language support for English, Spanish (Latin America), Spanish (Spain), Portuguese (Brazil), Portuguese (Portugal), French, German, and Russian.

To learn more, visit Anarkade’s official website, join the community on Discord and Twitter/X, and search #Anarkade on social media.

About Pixelatom

Pixelatom is a two man indie development team based in Cordoba, Argentina. Founders Javier Arias and Lucas Zallio strive to create fun and competitive games with a strong focus on positive user experience. 

For more information about Pixelatom, visit the official website or follow the team on Twitter/X.

About Blowfish Studios

Blowfish Studios is an award-winning game developer and publisher based in Sydney, Australia. The studio strives to release original multi-platform games, while also collaborating with developers from around the world. As developers first, they bring a wealth of knowledge and expertise to any partnership. The studio provides development services to get the game release ready, porting to all major platforms, platform approval, marketing, and promotion to the world. Blowfish Studios is a part of Animoca Brands’ gaming-focused endeavors.

For more information about Blowfish Studios, please visit the team’s website and follow them on Facebook, Twitter, and Instagram.

About Animoca Brands

Animoca Brands, a Deloitte Tech Fast winner, a Fortune Crypto 40 company, and one of the Financial Times’ High Growth Companies Asia-Pacific 2023, is a Web3 leader that leverages blockchain to deliver digital property rights to consumers around the world to help to establish the open metaverse. The company develops and publishes a broad portfolio of products including original games such as The Sandbox, PHANTOM GALAXIES™, Life Beyond, and Crazy Defense Heroes, and products utilizing popular intellectual properties from the worlds of sports and entertainment, such as The Walking Dead, Power Rangers, MotoGP™, and Formula E. It has multiple subsidiaries, including The Sandbox, Blowfish Studios, Quidd, GAMEE, nWay, Pixowl, Forj, Lympo, Animoca Brands Japan, Grease Monkey Games, Eden Games, Darewise Entertainment, Notre Game, TinyTap, Be., PIXELYNX, WePlay Media, and Gryfyn. Animoca Brands is one of the most active investors in Web3, with a  portfolio of over 400 Web3 investments, both directly and through Animoca Ventures, including Yuga Labs, Axie Infinity, Polygon, Consensys, Fireblocks, OpenSea, Dapper Labs, Yield Guild Games, Alien Worlds, and many more. 

MONSTER ENERGY SUPERCROSS 25 – THE OFFICIAL VIDEO GAME TEASER TRAILER RELEASED

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September 24, 2024 – This past weekend during the SuperMotocross World Championship Final held in Las Vegas, Milestone and Feld Motor Sports, Inc. revealed a teaser trailer for Monster Energy Supercross 25 – The Official Video Game in venue at The Strip at Las Vegas Motor Speedway and on air in the live Peacock broadcast.

Watch the Monster Energy Supercross 25 – The Official Video Game teaser trailer below:

Two years since the last instalment, the video offers a glimpse of what’s to come in the new chapter of the franchise, which has been rebuilt from the ground up to offer Supercross fans the most authentic and engaging gaming experience yet. For the first time, players will get to live the thrills of the current season and even anticipate the official schedule by racing with the 2025 official rosters, tracks, and bikes alongside the course of the real 2025 championship season. Making the most out of Unreal Engine 5, the game will feature unprecedented graphics as well as a new physics system to deliver a whole new level of realism and simulation. Meeting one of the strongest requests of the community, Monster Energy Supercross 25 – The Official Video Game introduces a dynamic terrain deformation system with evolving ruts. Beyond visual evidence, these will add a fresh layer of dynamism to the gameplay, as tracks will now change at every lap with dirt accumulating on the terrain and creating banks and ruts.

“We’re so excited to have finally announced Monster Energy Supercross 25 – The Official Video Game” – said Game Director Sebastiano Stefanetto “This new chapter is the result of intensive work and an extended development span that we took to ensure the game fully meets the demands of our community. We have carefully listened to our players’ feedback and worked to deliver the most spectacular, rough, and dirty entry in the series. We are confident that our efforts will take the adrenaline and fun to new heights, entertaining both longtime fans and newcomers alike.”

“To have the 2025 iteration of the game be available during the 2025 Supercross season is a significant accomplishment that we are proud to be a part of” – said Mike Muye, Sr. Director of Operations for Feld Motor Sports. “It’s going to be another thrilling season, and we’re excited to share it in real-time with players around the world.”

Set to be released in 2025, Monster Energy Supercross 25 – The Official Video Gamewill be available for all major gaming platforms.

# # #

About Milestone

Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest-established racing game developers in the world. The 290+ people team is responsible for hit series like MotoGP™, MXGP, Monster Energy Supercross – The Official Videogame, and the acclaimed Hot Wheels Unleashed™, as well as its own IPs RIDE and Gravel. For more information please visit https://milestone.it/

About Feld Motor Sports, Inc.

Feld Motor Sports, Inc. is the worldwide leader in producing and presenting specialized arena and stadium-based motorsports entertainment. Properties include Monster Jam™, Monster Energy AMA Supercross, and the SuperMotocross World Championship. Feld Motor Sports, Inc. is a subsidiary of Feld Entertainment, Inc. Visit monsterjam.comSupercrossLIVE.com, supermotocross.com and feldentertainment.com for more information.

Amazon Games Shares New World: Aeternum Launch Updates Trailer

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Early today, Amazon Games released a brand new trailer alongside a blog post for New World: Aeternum where the game’s director Scot Lane, product owner Katy Kaszynski, creative direct David Verfaillie and game producer Gwendolyn Stickney and detail many aspects of the upcoming launch, including the highly anticipated Cursed Mists PvP Zone and the upcoming Hive of the Gorgons raid. 

Players who are getting ready to jump into New World: Aeternum on October 15 will want to be sure to check out the information released in this update, which includes: 

  • What’s new in New World: Aeternum, including the release of more Expeditions, weapons, threats, zones, and game modes alongside a newly revamped main storyline quests and vast quality-of-life improvements based on extensive player feedback.
  • The new Cursed Mists PvP Zone, where adventurers must collect Cursed Doubloons and resources, and make their escape before other looters steal the spoils.
  • The 10-player raid The Hive of the Gorgons, in which players must stop a Hercyne army being raised by the Gorgons. Teams will enter the hive and negotiate a gauntlet of challenging puzzles and epic boss battles.

Full details can be found on the official New World: Aeternum website here

Beyond Galaxyland launches today!

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Sam Enright’s intergalactic 2.5D adventure RPG is now available on PC and consoles.

Tuesday, 24th September 2024 – United Label, CI Games’ home for highly ambitious, lovingly-crafted videogames, has today released Beyond Galaxyland, developed by Chicago-based music producer-turned-game developer, Sam ‘EnrightBeats’ Enright. Available on PC, PlayStation®5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch™, Beyond Galaxyland is an adventure RPG inspired by some of the most classic sci-fi movies of the 1980s, and iconic turn-based RPGs of the 1990s.

Set among the eponymous Galaxyland, the game follows Doug, a highschooler whisked away – along with his pet guinea pig, Boom Boom – to the zoo-like collection of planets just moments before Earth’s destruction by a celestial destroyer of worlds known only as ‘The End’. As Doug embarks on an interplanetary quest that sees him explore Galaxyland’s diverse planets, he’s joined by a ragtag medley of new and old friends in a courageous effort to discover the truth… and somehow undo the apocalypse of our home world.

Developed by Enright as a one-person passion project, Beyond Galaxyland modernises the beloved, old-skool RPG experience with an engaging and eclectic mix of classic platforming and puzzle solving, turn-based combat, epic boss battles, as well as a capture/summons mechanic that allows Doug to unleash the fauna he battles in future fights.

Sam Enright, creator of Beyond Galaxyland, said: “It has been an incredible, personal journey for me over the past six years – and I cannot believe that Doug and Boom Boom’s story is finally out there for people to enjoy. It’s a heartfelt homage to some of the best childhood memories I have, of playing seminal RPGs like Chrono Trigger and Final Fantasy VII and watching iconic sci-fi like Star Wars and Hitchhiker’s Guide to the Galaxy. I really hope people enjoy this story set across the stars, and they find success in helping get Doug back home to a saved Earth.”

Tom O’Connor, SVP of Development, United Label, said: “Working with Sam to help realise his vision for Beyond Galaxyland has been an honour for everyone involved at United Label. The game stands on the shoulders of giants, and really introduces a fun and compelling experience for players – whether they’re long-time genre fans as Sam himself is, or if they’re newcomers looking for a foothold into adventure RPGs.”

Beyond Galaxyland key features:

  • Active turn-based combat: Engage in strategic turn-based battles against a vast range of galactic nemeses, with time-responsive defensive gameplay to minimise damage. Each party member has a range of unique abilities at their disposal, but for an additional tactical advantage, sneakily scan your enemy pre-battle to discover their strengths and weaknesses.
  • Interplanetary exploration: From the blizzard-swept planes of Arcos to the tropical jungle ravines of Erros, the neon-buzzing cities of Neo to the arid sand dunes of Xalm, explore a cosmic cluster of unique worlds, each with its own quests, environmental puzzles, and out-of-this-world characters.
  • A classic sci-fi adventure: A semi-open 2.5D adventure-RPG in a classic sci-fi fish-out-of-water tale that pays homage to family-friendly adventure and sci-fi movies. Beyond Galaxyland’s story features laughter, loss, peril and friendship, all dipped in a dazzling layer of neon-tastic pixels.
  • Epic boss battles: Encounter 25 epic bosses throughout many extraterrestrial travels, including colossal space dragons, flesh eating flowers, and the all-knowing bionic behemoth that is the Nexus Mind.
  • Capture & utilise enemies: Successfully capture the many weird and wonderful creatures encountered on different worlds, each possessing exclusive abilities, and later unleash them during the heat of battle.

Beyond Galaxyland is available on consoles with a suggested retail price of $17.99/£14.99/€17.99, and on PC for $14.99/£12.99/€14.99 with a 20% discount for a limited time on PC.

About United Label

Founded in 2018, United Label is CI Games’ home for highly ambitious, lovingly crafted videogames. Röki, the label’s inaugural release, received critical acclaim upon its launch in late 2020, and was nominated for best ‘Debut Indie Game’ at both The Game Awards and BAFTA Game Awards. In summer 2021, the company published Eldest Souls, a pixel-art boss-rush game, which became an instant hit among top streamers globally thanks to its challenging but fair Soulslike combat. This was followed shortly afterwards by Tails of Iron, a stunning adventure-RPG. United Label’s objective is to work with both highly experienced independent studios and passionate start-ups, offering them a strong publishing structure built for success.

About Sam Enright

Sam ‘EnrightBeats’ Enright is a Chicago-based electronic music producer and video games developer. He released his first game, the cinematic turn-based RPG The Greater Good, independently on Steam in 2018, and has spent the last six years working on his follow-up title, the interstellar adventure-RPG Beyond Galaxyland, is available now on PC and consoles.

Arkadium Celebrates 23 Years with Record-Breaking Game Releases and Key Milestones Fueling Company Growth

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Leading Browser-based Game Company Highlights Year of Success Including Eight New Upcoming Games, Highest Player Engagement and Strategic Partnerships

NEW YORKSept. 24, 2024 Arkadium today celebrates its 23rd anniversary as a leading browser-based game (BBG) company. Since its formation in 2001, the company has maintained itself as an independent game developer and now in 2024, as a publisher, underscoring its influence in the online gaming ecosystem. To commemorate this occasion, Arkadium is announcing eight new games joining their platform that span a variety of new and popular genres and is reflecting on a year of monumental success.

With these additions, a total of 17 games have launched in 2024 on Arkadium.com, to date, setting a new record for the company’s most games released within a year. The developer-first approach at Arkadium continues to foster a great foundation for success, as reflected by developers from over 26 countries across six continents. This achievement can be attributed to bold new initiatives unveiled over the past six months, including the “Arkadium for Developers”program, extensive publishing services, and the “Arkadium Publishing Fund 1” (APF1) for indie developers to join Arkadium.

The lineup of games on Arkadium.com scheduled to release by the end of Oct. include:

  • Crosswordling (developer: Joyglitch)
  • Cross Stitch Masters (developer: TAPCLAP)
  • Cooking Live (developer: Matryoshka)
  • Hexa Jigsaw Puzzle (developer: Playtouch)
  • MR RACER – Car Racing (developer: ChennaiGames Studio Private Ltd)
  • Mr. Runner X (developer: Zing Games)
  • Swipe City (developer: Ocean Studios)
  • Word Clash (developer: Ocean Studios)

While this year has already been record-breaking for games released on Arkadium.com, the platform is on course to launch more than 25 total titles by the end of 2024. Arkadium has also recorded the highest engagement numbers to date in 2024, with players spending up to 39 minutes on games across the various platforms, surpassing the previous highest, attained during the COVID-19 pandemic. In addition, Arkadium has established more than 11 strategic partnerships across its network this year spanning diverse developers and global brands including Sony Pictures Television, Fremantle, YouTube, Mashable and more; adding to the 350+ total alliances combined over all 23 years.

Growth within the browser-based gaming category continues to drive Arkadium, as the company plans to reveal new initiatives and more partnerships in the coming months.

Our 23rd year is a landmark for Arkadium,” said Kenny Rosenblatt, CEO and co-founder of Arkadium. “We’re incredibly proud of what we’ve achieved, and it’s a testament to our talented team, the support of our partners, and the millions of players who make up our passionate player community. But we’re just getting started—2024 will close with even more exciting developments. The potential for browser-based games has never been greater, and we’re thrilled to be at the forefront of this movement.”

Arkadium’s journey has been defined by pivotal learnings and remarkable achievements, fueling its growth and evolution as a leader in the browser-based games industry. Key milestones include maintaining independence as a game company, expanding its global footprint with a new office in Portugal, earning repeated recognition as a Best Place to Work, successfully navigating two recessions, a global pandemic, and international conflicts. Throughout its journey, Arkadium has built strong strategic partnerships, released well-received games, expanded its user base, and maintained strong profitability every step of the way. The company has also championed charitable causes such as Right to Play and Second Wind Dreams, demonstrating its commitment to both innovation and social responsibility.

Arkadium continues to be committed to serving the needs of developers worldwide and will support bringing great BBGs to a global audience, as demonstrated through their work this past year. In April, the “Arkadium for Developers” program was established to provide an avenue for third-party developers to submit their titles for consideration of Arkadium’s distribution network, with an offer of an industry best 75% revenue sharing model. Shortly after, Arkadium launched third-party publishing resources, including marketing, user acquisition, promotions, analytics, monetization, and more. And most recently in August, the company launched its $1 million-dollar APF1 to support indie developers with funds and resources to bring their games to market while collaborating with a proven leader.

About Arkadium 

Arkadium is the ultimate destination for browser-based games (BBGs) featuring hundreds of games including perennial favorites Mahjong Dimensions, Word Wipe, and Jewel Shuffle. With an active portfolio of 75 first party games, Arkadium titles are played by 18 million players monthly, resulting in 150 million unique game starts. Players enjoy games at Arkadium.com and also its wide distribution network including partnered sites USA Today, AARP, The Washington Post, Microsoft, and Mashable. Arkadium serves a global audience, with a majority of its players based in North America and over 18 years old. 

Founded in 2001 by husband-and-wife team, Kenny Rosenblatt and Jessica Rovello, Arkadium makes games you can feel good about. Its mission is to create and curate quality browser-based games that can be enjoyed by grown-ups anywhere, anytime. The company is headquartered in New York with a studio in Portugal and has been recognized as a ‘Best Place to Work’ by Inc. Magazine, Ad Age, Crain’s New York, and more. To learn more, visit Arkadium.com or follow them on Facebook and LinkedIn