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THE CARNAGE OF JOHN CARPENTER’S TOXIC COMMANDO CONTINUES IN THE NEW “URBAN BLIGHT” UPDATE, OUT NOW

Today’s free update introduces a brand-new PvE mission, challenges, enemies, weapons, vehicles and more on PlayStation, Xbox and PC!

PARIS June 18, 2026 –Saber Interactive and Focus Entertainment are proud to release the “Urban Blight“update for John Carpenter’s Toxic Commando, now available on PlayStation 5, Xbox Series X|S, and PC on Steam and the Epic Games Store. Free for all players today, this update brings a wide array of new surprises, including a new mission set in an urban environment, as well as new challenges, weapons and more!

The Commandos Are Back in a New Mission

The Urban Blight mission takes place one year after the events of the game. Humanity, along with the shady Hopewell company, has failed to learn from past mistakes and tries to weaponize the sludge, risking the creation of another nightmare. Once again, it is up to the Commandos to save the city… and hopefully the world!

Alongside this new mission, the Urban Blight update includes several gameplay additions:

  • Meet your first flying enemy, the Hornet. This insect grabs players, lifts them into the air, and drops them, causing real bad damage.
  • Take control of two new vehicles, the Forklift and the Thrasher APC. The Forklift is exclusive to the Urban Blight mission, while the Thrasher, its turret and its missile system can be found across other maps.
  • Discover a new feature called Trials. Complete daily, weekly, and seasonal challenges to earn XP and unlock exclusive rewards.
  • Tear through hordes of zombies with six new weapons, including three primary weapons, one secondary weapon, one heavy weapon, and one melee weapon.

Dress to Kill Hordes of Zombies

Alongside the free update, new cosmetic content arrives with today’s Cosmetic Pack 1 DLC, included for players in the Bloody Season Pass. Players can unlock unique skins and headgear for each character, as well as weapon skins featuring skull and graffiti designs. Players can also complete the look with a popcorn charm! Vehicle customization is also expanded, allowing players to apply bold stickers and full wrap skins, including graffiti and leopard patterns. New profile titles and icons are also available to round out your style.

Tell Me When the Music Stops Ending

The full music video for “Tell Me When the World Stops Ending” is out now! Originally composed for the John Carpenter’s Toxic Commando animated trailer, this track by Gunship now has a dedicated video directed by Rob Sheridan. The clip perfectly captures a retro vibe, blending footage of the band members with high-octane in-game moments, all enhanced by stylized analog glitch effects.

Save the world from the apocalypse (once again!) in the Urban Blight update for John Carpenter’s Toxic Commando, available now as free content on PlayStation 5, Xbox Series X|S and PC via Steam and the Epic Games Store. Grab your copy today with a limited-time discount of 25% off for the base game and 30% off for the Blood Edition on Steam!

Award-Winning Narrative Adventure Until Then DLC Afterimages Is Now Available

The physical edition releases 3 September

Walnut Creek, California June 18, 2026 | Maximum Entertainment, in partnership with developer Polychroma Games, today announced Afterimages, a brand-new downloadable content expansion for the award-winning narrative adventure Until Then, is now available on PC via Steam, PlayStation 5, Nintendo Switch, and Xbox Series X/S. Until Then will also be available physically on 3 September. The physical edition will include both the base game and the Afterimages DLC.

Take a first look at the emotional continuation of Sofia and Mark’s stories in this new trailer:

Afterimages introduces two new chapters that explore grief, memory, and the quiet persistence of life in the wake of loss.

Sofia returns home to confront memories she left behind. Meanwhile, Mark encounters both a new lover and an old friend. Through their separate journeys, both characters must navigate what it means to move forward while carrying the weight of absence.

Players can now discover fresh gameplay moments woven into the intimate storytelling experience that defines Until Then. The DLC introduces new interactive activities, including tarot reading and baking minigames, alongside expanded in-game phone features such as dating apps and video platforms. Players can also reconnect with beloved characters and encounter new faces across two deeply personal narrative chapters.

Since its release, Until Then has received critical acclaim for its heartfelt storytelling, striking visual style, and authentic portrayal of adolescence, memory, and loss. The game is currently rated 97% ‘Overwhelmingly Positive’ on Steam.

The Afterimages DLC is now available across all major platforms.

For more information, visit www.untilthengame.com.

About Maximum Entertainment

Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment.

With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations.

About Polychroma Games

Polychroma Games is an independent game studio based in the Philippines seeking to explore and push the envelope of story in play. Our team believes that video games hold awesome potential as a medium of storytelling. We entwine the interactivity of play and the power of narrative into one. Official website: https://polychromagames.com/.

tinyBuild’s Acclaimed Home Renovation Game Hozy Aims to Keep You Decorating with the Sandbox Update, Out Now on Steam

RELAX even HARDER with the Game Plus and Sandbox modes, offering new ways to explore and personalize your spaces New gameplay features, seasonal content, DLC and more are all coming in Hozy‘s future content roadmap

SEATTLE June 18, 2026 – Indie game publisher tinyBuild and developer Come On Studio have today released the Sandbox Update for their critically acclaimed home renovation game, Hozy, adding new free content for all players. The Sandbox Update introduces Game Plus and Sandbox Mode, bringing even more spaces to decorate to avid relaxation enthusiasts. Hozy has players working to revitalize a forgotten neighborhood and breathe life back into a community through satisfying repairs, renovations, and stories shared between neighbors.

For budding interior designers looking to revisit already completed projects, Game Plus mode adds new content to all levels. Changes to each level vary and include things like new furniture sets, the option to select day or night mode, new music variations, and even entirely new environments, like a cafe transforming into a music lounge.

Sandbox Mode, on the other hand, allows designers limitless creativity! Players can choose between a few room types that they can decorate freely with any piece of furniture, wallpaper, paint color, window, and floor in the game. Sandbox Mode doesn’t end there, players can also add a background of their choice to the scene, choose the material for the outside of the building, add support beams or duplicate furniture to make perfect pairs. This is merely the first iteration of Sandbox Mode, and the team will continue to develop and improve it based on community feedback. Create that romantic restaurant, your perfect loft apartment or a quirky bookstore that sometimes shows old movies. Sandbox Mode puts you in control.

The decorative fun doesn’t stop with this update! In a roadmap shared earlier this year, Come On Studio and tinyBuild announced free DLC coming this September featuring three new levels and an update to Sandbox Mode. In addition, free seasonal content updates will arrive later in the year to celebrate Halloween, the holiday season and more going into 2027!

About Come On Studio

A small, passionate team of graphic, visual and web design professionals whose first game is the critically acclaimed home renovation game Hozy.

About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, DUCKSIDE, The King is Watching and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, Netherlands, and Eastern Europe. https://www.tinybuild.com

Crime Boss: Rockay City Celebrates 2 Years on Steam and Over One Million Units Sold with Huge Free 2.0 Update

Update 21 – The Biggest One to Date – Introduces New Story Mode, Full Modding Support and More

Milton Keynes, June 18, 2026 – When the Boss invites you to his birthday party, you’d better be there! Today, Global Publisher 505 Games and developer INGAME Studios are thrilled to share that Update 21, a massive free update for their bombastic co-op FPS heist game Crime Boss: Rockay City is now available for all platforms.

The game’s evolution into this new Version 2.0 marks not only the 2nd anniversary of the game’s Steam launch, but a major milestone of over 1 million units sold to date. This new update, representing INGAME Studio’s long-term commitment to improving the game, thanks to player feedback, is more than just a content release – it represents the next chapter in Crime Boss: Rockay City’s evolution introducing a brand-new story mode, new missions, full modding support, and a wealth of gameplay improvements built on more than three years of post launch development. 

Watch the Crime Boss: Rockay City Update 21 Launch Trailer:


“We’ve never stopped believing in Crime Boss: Rockay City and the unique experience it can offer players,”
said Jarek Kolar, CEO of INGAME Studios. “Update 21 represents everything we’ve learned over the past three years. It’s our biggest step yet toward making the game more accessible, more creative, and more enjoyable for every type of player.”

Crime Boss: Rockay City 2.0 delivers highly anticipated content for players to enjoy.

  • New Story Mode: A fully structured single-player campaign, players can now experience the rise of criminal mastermind Travis Baker and his empire, without the roguelite systems of the original campaign. In this mode, say good-bye to randomization, permadeath, and experience the iconic criminal’s rise to power in an accessible format. Relive fan-favorite cinematic cutscenes from the original, and experience brand-new cutscenes and narrative content. Story mode incorporates storylines featured in the Gold Cup and Cagnali’s Order DLCs, bringing key events together into a cohesive narrative experience.
  • New Missions to expand the City’s Criminal Underworld: Two new additional missions – “Hell’s Kitchen”, a new high-stakes heist mission, and “Close Encounter”, an otherworldly extraterrestrial Rockay Rumble Mission – provide fresh challenges for new and veteran players.

As part of the update alongside the 2.0 contents, INGAME STUDIOS is releasing the full version of the game’s modding tools for PC players, which will now allow the creation and development of custom characters, new weapons, original missions, and entirely new game modes.

As a studio that embraces their modding community, INGAME Studios will continue to showcase their talents through regular showcases on their YouTube channel, and are also exploring new opportunities to bring the best community-created content to console players through curated DLC releases.

Crime Boss: Rockay City 2.0 offers the most complete version of the game to date, but stay tuned – Travis’ story isn’t over yet!

Crime Boss: Rockay City is currently available on PC via Steam and the Epic Games Store, PlayStation 5, and Xbox Series X|S. Update 21 is now available for free on all Platforms.

About 505 Games
505 Games, a subsidiary of Digital Bros, is a global publisher of video games across all major platforms. With a diverse portfolio of critically acclaimed titles, 505 Games is dedicated to delivering unique, high-quality gaming experiences.

About INGAME STUDIOS
INGAME STUDIOS is a game development studio dedicated to creating engaging multiplayer and single-player experiences for players around the world. The studio continues to support Crime Boss: Rockay City through regular updates, new content, and close collaboration with its community.

Enlisted storms Omaha beach and significantly enhances visuals

Two new Operation Neptune battlefields, spectacular destruction effects, improved animations and fresh weapons arrive in the WW2 online shooter

Gaijin Entertainment and Darkflow Software announce Operation Neptune, a new major content update for Enlisted, the squad-based online shooter dedicated to the key battles of World War II. The update brings players to Normandy, expands the research trees with new weapons and vehicles, and significantly improves the look and feel of combat with reworked explosions, ricochets, tracers, animations and visual effects.

The centerpiece of Operation Neptune is the new Omaha location, inspired by the Allied landings on Omaha and Sword beaches. The new battlefield offers varied terrain, where trenches, pillboxes, artillery craters, barbed wire and coastal batteries create new tactical opportunities for both attackers and defenders. Battles will also move beyond the beach itself, taking players through battered urban districts, rural areas, farms, factories and warehouses, each demanding a different approach to movement, cover and squad tactics.

Operation Neptune also adds new research-tree equipment for several armies. The USSR receives the SU-122 self-propelled gun, built on the T-34 chassis and armed with a gun capable of threatening both infantry and armored targets. Germany adds the Nashorn tank destroyer, equipped with the powerful 88 mm PaK43 cannon, as well as the Suomi KP/-31 (SJR), an improved version of the famous Finnish submachine gun with better accuracy and a 71-round magazine. Japan receives the Type 4 90 mm anti-tank launcher, while the United States adds the F7F-1 Tigercat, a fast twin-engine heavy fighter armed with 20 mm cannons, Browning machine guns and bombs.

The update also makes Enlisted’s battles more spectacular and readable. Tank destruction effects have been reworked, including improved ammunition rack fires and turrets that can be blown off by internal explosions. These turrets are not just cosmetic: they can crush soldiers unlucky enough to be standing beneath them. Flying debris now leaves smoke trails, fires can spread to nearby grass, and vehicle armor penetrations produce more visible sparks, smoke and flames, helping players better understand the result of their shots in the heat of battle.

Aircraft destruction has received similar attention. When planes are destroyed in the air, they now produce more powerful explosions, while torn-off parts scatter more naturally and leave fiery trails behind them. Small arms bullets can now ricochet off armored vehicles, and the update also improves muzzle flashes, dust from impacts, fire animations and other battlefield effects. Finally, tracers now have a more natural teardrop shape, with thin fading tails, brighter heads and thickness that better reflects the projectile’s caliber. This makes incoming and outgoing fire easier to read.

On PlayStation 4, PlayStation 4 Pro and Xbox One, visual presets have been updated to improve image quality while keeping the same FPS target. PlayStation 4 now uses high quality Temporal Hyper Resolution at 1080p, Xbox One switches to 720p upscaled to 1080p with high quality THR, and PlayStation 4 Pro now outputs a 4K image. On PC, ray tracing has received under-the-hood CPU optimizations with better multithreading and caching, improving performance on systems with a weaker CPU and a strong GPU.

More information about Enlisted is available at the official website.

About Gaijin Entertainment
Gaijin Entertainment is the developer and publisher of the online games War Thunder, Crossout, Enlisted, CRSED: F.O.A.D. and Star Conflict as well as other PC, Mac, Linux, PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X|S, iOS and Android titles across several genres. The company’s diverse portfolio has received a range of mass media and game industry awards including such as Gamescom Award and many more. Official website: http://gaijinent.com/

About Darkflow Software
Darkflow Software is a game studio founded in 2016 by video game industry veterans and is located in Riga, Latvia. Currently, the company is working on the squad based multiplayer WW2 shooter Enlisted and online shooter CRSED: F.O.A.D.

About Enlisted
Enlisted is a squad-based first person MMO shooter covering key battles from World War II. The game carefully recreates weapons, military  vehicles and the atmosphere of that era, while demonstrating really massive clashes of numerous soldiers, tanks and aircraft with artillery and naval support. Enlisted is available on PC, Xbox Series X|S and PlayStation 5. Official website: https://enlisted.net

Neon Giant Reveals How a Small Veteran Team Built NO LAW’s Dense Open-World City

In a recent Unreal Fest presentation, the studio showcased its “Density Over Scale” approach to building Port Desire, a seamless cyber-noir city powered by Unreal Engine 5

EL SEGUNDO, CALIF. – June 18, 2026 – Neon Giant, the KRAFTON, Inc. studio behind the upcoming open-world shooter NO LAW, showcased how its small team built Port Desire, the game’s dense cyber-noir city, during Unreal Fest 2026. The studio also released a World Dev Diary video exploring the making of Port Desire, available now on the official NO LAW YouTube channel.

The presentation, led by Neon Giant Creative Director Tor Frick, focused on one of the studio’s core development principles: “Density Over Scale.” With a team of around 20 veteran developers, Neon Giant set out to build an open-world city defined not by sheer size, but by how much detail, reactivity, and gameplay possibility could be packed into each street, alley, and interior.

Port Desire, the main setting of NO LAW, was built using Neon Giant’s proprietary tools alongside Unreal Engine 5 technologies. Nanite allows the team to create extreme visual density and handcrafted environmental detail across a seamless city without compromising performance. Lumen and MegaLights power a fully dynamic lighting and weather system, with hundreds of individual light sources that influence AI behavior and player strategy. Mass Framework and MetaHuman technology help bring the city’s population to life with more than 3,000 highly varied, dynamic NPCs.

During the presentation, Neon Giant also showed how Port Desire’s atmosphere is designed to affect the way players move through the world. Players can shoot out streetlights to plunge an area into darkness, causing enemies to react to changes in light, shadow, and sound. By combining PCG, Niagara Data Channels, and Chaos Physics, the team created a reactive environment where thousands of particles and destruction effects respond dynamically to player actions.

“By leveraging UE5’s latest tech to bypass traditional development bottlenecks, we’ve finally been able to build the uncompromised version of the world we’ve wanted to create for years,” said Tor Frick, Creative Director at Neon Giant. “We look forward to the day players can experience Port Desire for themselves.”

NO LAW is an immersive open-world shooter with a rich story and memorable characters, set in the seaside cyber-noir city of Port Desire. Players take on the role of Grey Harker, a former soldier, and can approach missions through a variety of tactical options, from stealth infiltration to head-on assault.

NO LAW is in development for PC, PlayStation 5, and Xbox Series X|S. For more information, please visit the official website, Steam store page, and official social channels.

EMBARK ON A TIME-SPANNING JOURNEY IN THE ADVENTURES OF ELLIOT: THE MILLENNIUM TALES, AVAILABLE NOW

Explore the World of Philabieldia in Iconic HD-2D Graphics on Nintendo Switch™ 2, PlayStation®5, XBOX Series X|S and PC via Steam®

SYDNEY (Jun. 19, 2026) SQUARE ENIX has launched The Adventures of Elliot: The Millennium Tales, a brand-new action RPG from Team Asano, on Nintendo Switch™ 2, PlayStation®5, XBOX Series X|S and PC via Steam® and XBOX on PC. Those interested in checking out the game before purchasing can play the free demo available on all platforms, with save data carrying over to the full game.

Watch The Adventures of Elliot: The Millennium Tales Launch Trailer below.

Watch the first episode of The Making of The Adventures of Elliot: The Millennium Tales below

The second episode covering the game’s music composed by Yuto Moritani and Tomohiro Nakamichi will be released on Jun. 20.

In The Adventures of Elliot: The Millennium Tales, the duo Elliot and Faie traverse a vast world across four ages, teeming with enemy hordes, hidden caves and ancient ruins. Elliot can wield seven weapon types—ranging from close-quarters swords to versatile chains and sickles that can reel in enemies. Each weapon is customizable through magicite, allowing players to tailor their combat style. Faie’s powerful magic is formidable in and out of battle, whether she’s striking enemies, retrieving items from places Elliot cannot reach, or aiding in exploration.

The Adventures of Elliot: The Millennium Tales is now available on Nintendo Switch™ 2, PlayStation®5, XBOX Series X|S and PC via Steam® and XBOX on PC.

About The Adventures of Elliot: The Millennium Tales

The Adventures of Elliot: The Millenium Tales introduces a fantastical adventure set in the world of Philabieldia—a savage land overrun by fierce beasts. When a mysterious set of ruins is discovered just beyond the protective walls of the Kingdom of Huther, humanity’s sole bastion, a young adventurer named Elliot and his fairy companion, Faie, embark on a perilous journey—one that will unfold across thousands of years.

The duo Elliot and Faie will traverse a vast world teeming with enemy hordes, hidden caves and ancient ruins. Elliot can wield seven weapon types—ranging from close-quarters swords to versatile chains and sickles that can reel in enemies. Each weapon is customizable through magicite, allowing players to tailor their combat style. Faie’s five powerful Fairy Actions are formidable in and out of battle, whether she’s striking enemies, retrieving items, from places Elliot cannot reach, or aiding in exploration. The game is now available on Nintendo Switch™ 2, PlayStation®5, XBOX Series X|S and PC via Steam®, with a free demo also available across all platforms.

About Square Enix, Inc.

Ranked as the #1 Publisher of the Year in 2025 by Metacritic.
Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX and TAITO branded entertainment content throughout the Americas as part of the Square Enix group of companies. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 212 million units worldwide; DRAGON QUEST, which has sold over 97 million units worldwide; and the legendary SPACE INVADERS. Square Enix, Inc. is a U.S.-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix, Inc. can be found at https://square-enix-games.com

FINAL FANTASY, DRAGON QUEST, SQUARE ENIX, the SQUARE ENIX logo, SPACE INVADERS, and TAITO are registered trademarks or trademarks of the Square Enix group of companies. All other trademarks are properties of their respective owners.

The Adventures of Elliot: The Millennium Tales – Gameplay

With mysterious ruins being uncovered in beastman territory, Elliot has been given the task to investigate them. Little does he know that what they contain will change the fate of the world in the time-jumping journey that is Square Enix’s The Adventures of Elliot: The Millennium Tales.

The Adventures of Elliot: The Millennium Tales – Gameplay

The Adventures of Elliot: The Millennium Tales is a beautifully crafted action RPG that blends classic fantasy storytelling with modern exploration and real-time combat. Players follow Elliot, a young adventurer drawn into a centuries-spanning mystery tied to ancient relics, forgotten kingdoms, and a looming darkness threatening the world. Joined by a colorful cast of companions, Elliot journeys across lush forests, ruined civilizations, and dangerous dungeons, uncovering secrets hidden throughout history while shaping the fate of the realm.

Combat combines fast-paced swordplay, magic, and companion abilities, allowing players to adapt their strategy against powerful enemies and massive bosses. Alongside exploration and puzzle-solving, players can upgrade equipment, unlock abilities, and strengthen relationships with allies through story-driven interactions. With its vibrant art direction, emotional narrative, and large-scale adventure, The Adventures of Elliot: The Millennium Tales delivers a charming and memorable RPG experience inspired by classic fantasy epics.

The Adventures of Elliot: The Millennium Tales
Developer: Claytechworks, Square Enix
Publisher: Square Enix
Platform: PlayStation 5, Xbox Series X/S, Nintendo Switch, PC/Steam
Release Date: 19th June, 2026
Price: $59.99 USD

Available here – https://www.square-enix.com/the-adventures-of-elliot-the-millennium-tales/

Summary:

Recommended – “The Adventures of Elliot: The Millennium Tales blends great visuals, fun combat, and heartfelt moments, overcoming repetitive dungeons and some backtracking.”

Check out our review for The Adventures of Elliot: The Millennium Tales here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

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Grand Theft Auto VI Pre-Orders Begin on June 25

Wishlist Now on the PlayStation Store or Microsoft Store

June 18, 2026 – Pre-orders for Grand Theft Auto VI will officially begin on June 25 on digital storefronts and at other select retailers. Add Grand Theft Auto VI to your wishlist today on the PlayStation Store or Microsoft Store to get alerted when pre-orders are live. 

Check out the official cover art revealed in the video above. 

Space Tales Sets August 19, 2026 for 1.0 Launch, Adds French and Spanish Today

Ho Chi Minh City, Vietnam, June 18, 2026 – Saigon Dragon Studios today announced that Space Tales, its retro-futuristic sci-fi real-time strategy game, will officially launch its full 1.0 version on Steam on August 19, 2026. The studio also confirmed that French and Spanish are now available in the latest game update, with more languages planned, including German coming soon.

After entering Early Access earlier this year, Space Tales has continued to grow through regular updates, player feedback, and focused improvements to the game’s RTS foundations. The full 1.0 release will complete the story-driven campaign, expand its strategic challenges, and deliver the most polished version of Saigon Dragon Studios’ first original title.

Space Tales is a retro-futuristic sci-fi RTS where you play as Xander Falcon, a young commander leading humanity’s I.P.E. army across hostile alien worlds. Build modular bases, manage resources, secure energy lines, and command armies against factions that demand different strategies. Defeat colossal alien bosses, capture them, and turn them into powerful allies as you uncover the hidden truth behind a war far bigger than anyone expected.

From Early Access to 1.0

Since launch, Saigon Dragon Studios has improved Space Tales through regular updates shaped by community feedback. Early patches addressed progression and gameplay issues, before later updates focused on quality-of-life features and core RTS responsiveness.

The latest game updates added full key binding customization, and refined the game’s feel with cleaner command feedback, improved right-click behavior, easier ability selection, better group behavior, and unit-specific fixes. These updates support the studio’s Early Access goal: making Space Tales sharper, clearer, and more responsive for players who enjoy tactical decision-making under pressure.

“Early Access gave us the chance to build the final version of Space Tales with our players,” said Matthieu Courdavault, Game Director at Saigon Dragon Studios. “Every update helped us improve the game’s feel, fix friction points, and provide what players wanted. Version 1.0 is the complete campaign and the strongest version of the game we set out to make.

What to Expect in Version 1.0

The full release of Space Tales will expand the Early Access experience with:

  • The complete story-driven campaign
  • Additional missions and late-game challenges
  • More chaotic battles as the conflict escalates
  • A third enemy faction designed to push tactical adaptation further
  • Additional maps and side content
  • Continued balance and quality-of-life improvements
  • Full save carry-over from Early Access through normal updates

The 1.0 version will bring Xander Falcon’s sci-fi campaign to its full arc, as players uncover more about the I.P.E., The Despot, the alien Nexera, and the deeper forces shaping humanity’s expansion across the stars.

About Saigon Dragon Studios
Founded in 2015 in Ho Chi Minh City, Vietnam, Saigon Dragon Studios built its reputation as a leading art production partner for the global games industry, contributing to more than 100 titles across AAA, indie, and mobile games. With a team of seasoned artists and developers, the studio is now channeling a decade of experience into its own original creation, Space Tales, blending artistic excellence with a deep passion for real-time strategy.