Medal of Honor Debut Trailer – Medal Of Honor Reloaded. Electronic Arts, EA, A New Enemy, A New War a New WARRIOR. Medal Of Honor is BACK and it looks AMAZING !! Check this out and let us know what you think of it !!
Modern Warfare 2 Update will Fix Glitches & Balance Issues

Having just recently taken care of a variety of glitches and exploits in Call of Duty: Modern Warfare 2, focus on the Javelin glitch. Infinity Ward is now in the testing stage on another update for the game. Once again, this is primarily to take care of various issues with the game rather than actually enhancing things or offering any new features.
In addition to fixing both the infinite ammo and private match exploits as promised, the upcoming patch will eliminate the prestige hack in the PS3 version of the game and the PC version’s texture hack also expect the ability to edit IWD files to be removed. The extremly overpowered Model 1887 shotguns will also be “balanced,” although there is no indication of this will come at the expense of the weapon’s damage, range, both, or something else entirely.
More details are expected soon, as are patch notes for “all previous and current patches” in the new ‘status updates’ section of Infinity Ward’s forums. Creative strategist Robert Bowling AKA @fourzerotwo wrote on Twitter yesterday, “Preparing an in depth MW2 Status Report for players to stay aware of what we’re addressing & how it’s progressing,” adding, “Lots of updates in [the] works.”
There’s little to be found beyond the information above on IW’s forums, but hopefully the status updates forum will provide some insight into what IW has planned in future updates.
N.O.V.A. : Live on the AppStore !
N.O.V.A. – Near Orbit Vanguard Alliance
We made first contact. They drew first blood.

Join the fight for mankind’s survival against the aggressive aliens known as Judgers in this revolutionary sci-fi FPS.
With Earth no longer able to sustain life, huge artificial satellites called “near-orbitals” were constructed for people to live on. To protect themselves, the near-orbitals banded together to form N.O.V.A., the Near Orbit Vanguard Alliance. Against his will, retired marine hero Kal Wardin is forcefully returned to active duty to prevent mankind’s annihilation.
Plunge into an unparalleled gaming experience on iPhone & iPod touch!
– An epic single-player campaign with 13 levels set in the jungle, snow, spaceship, bunker and an alien city
– 2~4 players in Local & Online Multiplayer Deathmatch over Wi-Fi (2 players via Bluetooth connection) in 5 maps. Watch the multiplayer trailer: http://tinyurl.com/ybcpn64
– Worldwide leaderboards in the game & on the official website, www.near-orbit-vanguard-alliance.com
– 6 weapons: Assault rifle, shotgun, sniper rifle, handgun, rocket launcher and plasma gun – plus grenades & machine gun turrets in certain levels
– Full 3D rendered environments enhanced with highly detailed graphics
Check out Gameloft’s blog http://blog.gameloft.com/ to view the latest article that explains why Kal Wardin is the hero of N.O.V.A. – A pretty good read.
Price: $8.99
Best iPhone apps at AppStoreHQ
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Check out the Official N.O.V.A — Trailer
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Gameloft Final Countdown to Christmas Specials !!
HO HO HO ! Gameloft have a very special Christmas gift especially for all you iPhone owners !!
Celebrating Christmas early at Gameloft with only 7 days to go Gameloft have descided, 7 of their hottest games are on sale for only $0.99 each. Don’t wait, buy yourself a gift now!

NOTE : Promotion ends December 22nd so get in QUICK !!
Gameloft have also included a special addition to this little party: They will give away an XBox 360 and $15 iTunes Gift Cards on Twitter: all you have to do is follow them and re-tweet the Countdown to Christmas Post!
Merry Christmas everyone!
Here are the direct App Store links, get them now !!!
Capsule Computers Xbox Trivia Night – GREAT SUCCESS !!

The Xbox Twitter Trivia Night was a GREAT Success many Tweeps participated, lots of questions were given out. And at the end, it was TIED, so we had to go to a SUDDEN DEATH EXTRA Question. Nail biting stuff.
The final Scores and places were as follows :
First Place : with 26 points @Miqualke :
Second Place : with now 25 points : @Talus
Third Place : with 19 : @DrFACIALPhD
Our 3 winners each got a prize.
I hope you all enjoyed the Trivia Night. Please leave a comment to let us know what you thought of it.
I have also attached a copy of all the questions asked in this nights Trivia :
–TRIVIA QUESTIONS–
1. The name original XBOX was derived from what name ? : Answer : DirectX box
2. What date was the original Xbox released in North America : Answer : November 15, 2001
3. The Latest Dashboard update included 2 major social networking programs What are they ? : Answer : Facebook & Twitter
4. What is Xbox’s online service called ? : Answer : XBOX LIVE
5. Who is the Xbox Live Director Of Program : REAL NAME & Gamertag ? : Answer : Larry Hryb & Major Nelson
6. Whats the name of the Xbox 360 console that DOES NOT come with a hard drive ? : Answer : Xbox 360 Arcade
7. Trixie360 has how many gamerscore points ? : Answer : 7916
8. What game did MasterAbbott recently finished on his xbox360 and got a prefect 1000/1000 gamerscore ? : Answer : Modern Warfare 2
9. What was voted BEST XBOX 360 game for 2009 at the VGA’s : Answer : Left 4 Dead 2
10. How many MS points will the HALO RC Warthog prop set you back on Xbox Live’s Marketplace ? : Answer : 320
11. What’s the name of Marcus Fenix’s DAD ? Answer : Professor Adam Fenix
12. Who is Petty Officer John-117 ? : Answer : Master Chief
13. How many button/keys is you want to call it are on the Xbox 360 Controller CHAT PAD … : Answer : 47
14. True or False .. If you have a game on your profile with 0 gamescore it is possible to remove it off your list. : Answer : True
15. What the movie ? then the sentence .. Spartans Never Die George, ____ ____ ____ ___ ____ ? : Answer : There’re just missing in action.
16. SUDDEN DEATH QUESTION !! According to metacritic .. what game is ranked #10 over all in the ALL-Time High Scores for xbox 360 : ANSWER : Street Fighter IV
Watch Part One of the RED DEAD REDEMPTION Gameplay Video Series: Introduction

If you want to see and know more head on over to the official RED DEAD REDEMPTION website. You can also download some VERY cool Screenshots to use as your wallpapers. Like this one below

Information from THE VOID !!
The following is an entry from Airtight Games Lead Gameplay Engineer Mike Bowman discussing how the Dark Void team makes the gameplay so engaging. Thanks to DarkVoid.com for the information. Enjoy the read.
Hey everyone! Mike Bowman here from Airtight Games. I’m the Lead Gameplay Engineer on Dark Void and I’m blogging today from the gameplay programming perspective to let you all in on our secret formula that makes Dark Void so super fun. Spoiler Alert! It does not contain any herbs or spices.
First off, the gameplay team Rocks! Well, of course I’m gonna say that, otherwise I’ll end up with a bunch of cat pictures in my inbox. Seriously though, each of these guys did a truly remarkable job and their dedication really paid off.
Fun Factor. Early on in the project the gameplay team started bi-weekly “Fun Factor” meetings to “analyze” the fun of the game. Everyone was asked to speak openly about anything they liked and wanted to see more of, or disliked, or absolutely hated in some cases. Some of these meetings got pretty heated but helped tremendously. This helped us focus our efforts very early on in the areas we deemed important. What was the number one issue we concentrated on, you might ask? Player control. We tried many different methods to make the player control feel just right. Some methods were implemented, tested, and completely thrown away just to go back to the drawing board. All of us believed strongly that we needed to solidify good player control early on before continuing to make the rest of the gameplay.
Actual In-Game Camera!!!
Another area we spent a lot of time on is the camera system. This system is totally content driven by the artists and seamlessly blends between multiple camera views simultaneously using a blend tree. This means that the artists have complete control over the camera at every moment. And when our lead designer came in one day and said we were turning all gameplay 90 degrees, all we had to do was change one variable on the camera and it worked. Just kidding! Greg please don’t kill me.
As Jason showed you in an earlier blog, our AI characters are using the super cool behavior tree system that allows the baddies to do some pretty intelligent things when fighting against you. This system allowed us to rapidly iterate on the enemy AI and let the designers tweak it to their heart’s desire.
For the dogfighting, (no puppies were harmed in the making of DV by the way) I spent most of my waking and sleeping hours devoted to making this experience as fun as can be. We went for a Crimson Skies feel to the dogfighting and I believe we nailed that and more. Our dogfights are more intense, with more enemies at once, and just more plain craziness. Add sky jacking to the mix and it gets even wilder. Also, the air vehicles are driving with real physics so they look cool doing it too. The dogfighting went through a lot of play test/feedback loops. Iteration was the key here.
Looks wild … Flies like a dream
I can also promise you that flying around in the jet pack is the coolest feeling ever. Does the player look out of control? Absolutely. Does controlling the jet pack feel natural? Absolutely. This was another thing that we tweaked until it felt really, really good, and since nobody at Airtight Games had actual flight experience with a real jet pack at 500 MPH we will trust our instincts on this one.
We can’t wait to let you guys finally play it!
– Mike


