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New MultiVersus Trailer Reveals First Gameplay for DC’s Nubia, Queen of the Amazons; Available Now

All hail the Queen! Warner Bros. Games have released a new MultiVersus trailer revealing the first look at gameplay for DC’s Nubia, the current Queen of the Amazons and protector of Themyscira, who will join the roster as the latest playable character now as part of Season 3: Sugar, Spice & Everything Nice.

Nubia is a close-combat damage dealer with a dominant moveset featuring her Staff of Understanding that brings long-range spear fighting with a touch of godly power into the mix. In the new trailer, Nubia’s prowess as an Assassin class fighter is on full display, including her ability to slash, strike, and propel kicks towards opponents, as well as generating shockwaves with her staff to take out enemies. The trailer also shows off the Future State Nubia character variant, available for purchase now. For more information on how to access Nubia in-game, visit our FAQ.

Additionally, the new battle-torn “Destroyed” version of the City of Townsville map from The Powerpuff Girls series arrives from today.

View and share the MultiVersus Official Nubia “Long Live the Queen” Gameplay Trailer

Fans can dive into the world of Nubia and explore her legacy on DC UNIVERSE INFINITE* (DCUI). From her iconic debut in 1973’s Wonder Woman #204 to her thrilling adventures in Nubia and the Amazons (2021) and Amazons Attack (2023), all are available to read now on DCUI.

*DC UNIVERSE INFINITE is not available in all countries and is not intended for children.

Developed by Player First Games, MultiVersus is available now as a free download for PlayStation 5 and PlayStation 4 consoles, Xbox Series X|S, Xbox One consoles, and PC (Steam and Epic Games Store), with full cross-play and cross-progression support.

The free-to-play platform fighter features an ever-expanding roster of popular characters based on Warner Bros. Discovery franchises. The announced roster of characters includes Batman, Superman, Wonder Woman, Harley Quinn, Black Adam, The Joker, and Nubia (DC); Shaggy and Velma (Scooby-Doo); Bugs Bunny, Tasmanian Devil a.k.a. Taz, and Marvin the Martian (Looney Tunes); Arya Stark (Game of Thrones); Tom & Jerry; Finn the Human, Jake the Dog, and Banana Guard (Adventure Time); Steven Universe and Garnet (Steven Universe); Iron Giant; LeBron James (Space Jam: A New Legacy); Rick Sanchez and Morty Smith (Rick and Morty); Gizmo and Stripe (Gremlins); Jason Voorhees (Friday the 13th); Agent Smith (The Matrix); Samurai Jack; Beetlejuice; The Powerpuff Girls; and an extraordinary original creature namedReindog.

MULTIVERSUS © 2024 Warner Bros. Entertainment Inc. Developed by Player First Games. All DC characters and related elements are trademarks of DC © 2024. THE POWERPUFF GIRLS, SAMURAI JACK ADVENTURE TIME, STEVEN UNIVERSE, RICK AND MORTY and all related characters and elements © & ™ Cartoon Network. TOM AND JERRY and all related characters and elements © & ™ Turner Entertainment Co. and Warner Bros. Entertainment Inc. SCOOBY-DOO and all related characters and elements © & ™ Hanna-Barbera Productions, Inc. GAME OF THRONES and all related characters and elements © & ™ Home Box Office, Inc. JASON and all related characters and elements © & ™ New Line Productions, Inc. BEETLEJUICE, MATRIX, GREMLINS, LOONEY TUNES, SPACE JAM: A NEW LEGACY, THE IRON GIANT and all related characters and elements © & ™ Warner Bros. Entertainment Inc.

PLAY CHAPTERS 1 + 2 OF LIFE IS STRANGE: DOUBLE EXPOSURE NOW

Experience the Shocking Thrills Early Before the Full Game Launches on Oct. 29

SYDNEY (Oct. 16, 2024) – Today, SQUARE ENIX® launched Early Access for the upcoming supernatural murder mystery, LIFE IS STRANGE: DOUBLE EXPOSURE. Between now and Oct. 29, players can experience all the twists and turns of the first two chapters of the game if they purchase the Ultimate Edition. Early Access for LIFE IS STRANGE: DOUBLE EXPOSURE starts today, with the full game launching on Xbox Series X|S consoles, PlayStation 5® and PC via Steam and Windows Store on Oct. 29.

The first two chapters of the game follow returning fan-favorite character Max, now a photographer-in-residence at Caledon University, as she kicks off a parallel-universe-spanning mystery and meets memorable new characters, including lovable astrophysicist Moses, aspirational poet Safi and many others. For fans of the episodic releases of past games, these first two chapters offer the perfect setup for the dramatic events to come and shouldn’t be missed.

Players can purchase the LIFE IS STRANGE: DOUBLE EXPOSURE Ultimate Edition to gain advanced access to Chapters 1 + 2 now, two weeks ahead of the release of the full game.

LIFE IS STRANGE: DOUBLE EXPOSURE was crafted to be a satisfying mystery with no shortage of twists to keep you guessing where the story might go next,” says Game Director Jonathan Stauder. “With the early release of Chapter 1 + 2, we wanted to give fans the time and opportunity to speculate, theorize and analyze like they did when LIFE IS STRANGE was an episodic series. We’re looking forward to hearing all your theories after you’ve seen how these first two chapters play out!”

All progress and saves during Early Access will be carried through to the full release on Oct. 29.

LIFE IS STRANGE: DOUBLE EXPOSURE

Max Caulfield, photographer-in-residence at the prestigious Caledon University, discovers her closest new friend, Safi, dead in the snow. Murdered. To save her, Max tries to Rewind time – a power she’s not used in years… instead, Max opens the way to a parallel timeline where Safi is still alive, and still in danger! Max realizes the killer will soon strike again – in both versions of reality. Only Max can Shift between the two parallel timelines to solve and prevent the same murder.

LIFE IS STRANGE: DOUBLE EXPOSURE will launch on Xbox Series X|S consoles, PlayStation 5®, and PC via Steam and Windows Store on Oct. 29, 2024. The game is also coming to Nintendo Switch in the future. The game will be available in three editions: Standard, Deluxe and Ultimate. Full details about each edition can be found at lifeisstrange.com.

Read more on the Life is Strange website: https://lifeisstrange.square-enix-games.com
Pre-order LIFE IS STRANGE: DOUBLE EXPOSURE: https://lifeisstrange.square-enix-games.com/en-us/games/life-is-strange-double-exposure/buy

About Square Enix External Studios

Square Enix External Studios is a London based development and publishing group that works with top development studios across the world, establishing new intellectual properties and developing new franchises within the umbrella of Square Enix Holdings. Square Enix External Studios have been responsible for multiple games including the Just Cause® and LIFE IS STRANGE® series, Outriders®, as well as titles such as Batman: Arkham Asylum® and Sleeping Dogs®.

About Square Enix Ltd.

Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY™, which has sold over 195 million units worldwide; DRAGON QUEST®, which has sold over 91 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix Ltd. can be found at https://square-enix-games.com   

Forge a bond and traverse a decaying world in gorgeous epic Neva, available NOW on all platforms

Nomada Studio and Devolver Digital are proud to announce that Neva — a beautiful new epic from the creators of three-million-selling indie hit Gris — is out now on PC, PlayStation 4, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
 
Experience the moving tale of Alba and her lifelong bond with a magnificent wolf, Neva, as they embark on a thrilling adventure through a dying world.
 
Following a traumatic encounter with dark forces, Alba finds herself bound to a curious, mischievous wolf cub. Working together, the pair help each other overcome increasingly dangerous situations and battle strange, violent creatures.
 
The wolf will grow and mature over time—as will Alba’s relationship with it as they traverse this cursed, decaying world together.
 
Building on what Nomada Studio achieved with Gris, Neva features platforming, puzzles, and combat against monstrous enemies, with a minimal UI, delicate art, high quality traditional animation, and a haunting musical score by Berlinist.
 
You can experience this unforgettable adventure for yourself today on PC, PlayStation 4, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
 
Visit http://neva.game for more information

Metroland Launches October 17th on Steam, Xbox, Switch, and PlayStation

São Paulo  – October 15th, 2024 – QUByte Interactive, in partnership with Kiloo, is proud to announce the release of MetroLand, a dynamic endless runner set in a vibrant, futuristic city. The game will launch on October 17th for Steam, Nintendo Switch, PlayStation 4, PlayStation 5, and Xbox One/Series X|S. Players must run, dodge, and outsmart their enemies in this fast-paced, vast world in this action-packed adventure.

In MetroLand, players take control of a group of rebels as they race through a futuristic city, dodging obstacles and collecting power-ups to earn the highest score possible. The game’s infinite progression system and vast areas to explore ensure that no two runs are ever the same.

Game features:

  • Explore the city: parkour through city streets, glide across rooftops, and dive into tunnels while escaping oppressive forces.
  • An endless journey: every step counts as you aim for the highest scores and unlock new accessories and areas.
  • Build your base: construct rooms, deploy robots, and collect useful items to enhance your journey.
  • Travel the world: unlock new cities and challenges as you progress, each offering unique locations for action-packed running.
  • LEADERBOARD: Players will be able to compete on a global leaderboard to decide who gets the most points!

About QUByte Interactive

QUByte is Latin America’s largest publisher of independent games for modern consoles. It is also an experienced and consolidated development studio of authorial titles, specialized and recognized for its focus on retro games and its work porting classics from the past to modern consoles through its own QUByte Emulation Engine. The company’s main goal is to develop and expand the local games industry through development, porting and publishing partnerships.

About Kiloo

Kiloo Games is a Danish video game developer focused on developing entertainment content for game consoles and portable devices. 

Warhammer 40,000: Space Marine 2 Reveals What’s Next in New Post-Launch Overview Video

PARIS Oct. 15, 2024 – One of the biggest Warhammer 40,000 games ever is getting even bigger! After storming to millions of players, Space Marine 2’s substantial post-launch offerings will begin soon with new maps, modes and cosmetics. Get a glimpse of what’s coming in the newest trailer, focusing on the upcoming new Lethal Difficulty and PvE operation: Termination, where you’ll face off against the largest threat the Tyranid swarm has to offer: the Hierophant Bio-Titan.

The first major update, featuring the Termination operation and Lethal Difficulty mode, is coming for free to all players very, very soon. For the rest of this year and throughout 2025, new content will keep coming to Space Marine 2. Free updates include the upcoming Neo-Volkite pistol, and later, new PvE operations, PvP maps and modes, as well as a blood-pumping Horde Mode with just one challenge: survive. Further awesome cosmetics for all your favorite Space Marine chapters are also on the way soon.

A Fan-Favorite Chapter Will Join Their Brothers

Alongside the free updates dropping regularly in the months to come, developer Saber Interactive and publisher Focus Entertainment will soon bring the Season Pass to life with a Dark Angels theme pack. New weapon styles, armor pieces, and color schemes featuring the Unforgiven are coming soon as part of the first Season Pass, expanding the already numerous customization options to unlock in the Battle Barge.Warhammer 40,000: Space Marine 2 is available on all platforms. Join millions of players today on PlayStation 5, Xbox Series X|S, Steam, and the Epic Games Store.

The Season Pass is included in the Gold and Ultra Editions, with the latter containing further cosmetics as part of the Champion Pack. Fans can also expand their collection further with the official soundtrack and digital artbook, released on PC two weeks ago, alongside the Macragge’s Chosen cosmetic DLC and the Ultramarines Cosmetic Pack, available on all platforms.

Squirrel with a Gun Fires Onto Consoles Today

The hit sandbox shooter is now available on PlayStation 5 and Xbox Series X|S

Walnut Creek, Calif. (Oct. 15, 2024) – Maximum Entertainment and Dee Dee Creations today launched Squirrel with a Gun onto consoles worldwide for $19.99. Released on PC on Aug. 29, the wild rodent sandbox shooter has now reachedPlayStation 5 and Xbox Series X|S, complete with a brand-new Photo Mode to capture and show off all the mayhem you’ll cause. View a portion of the chaos available to players everywhere in today’s console launch trailer below:

In Squirrel with a Gun, you’ll find yourself starting out as nothing but a rodent with a dream. However, once equipped with one of the many firearms squirrels so often encounter in nature, you’ll use an arsenal of weapons to take on the Agents hunting you down. 

Solve intricate puzzle rooms to collect Golden Acorns and navigate unique challenges by getting creative with your arsenal of weapons. Need to make a quick escape? Fire off your weapon and use the recoil to propel yourself to safety. With varied guns to collect, RC cars to steal and birthday cake to eat, the world is your acorn in Squirrel with a Gun.

Physical editions of Squirrel with a Gun are also available for $29.99 and include: 

  • “Nuts for Nuts” Outfit
  • Two Squirrel Skins
  • Sticker Sheet
  • Movie-themed Poster 

Purchase Squirrel with a Gun today at https://squirrelwithagun.com.

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About Maximum Entertainment

Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment. With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations. Visit Maximum Entertainment at www.maximument.com.

About Dee Dee Creations

Dee Dee Creations is a brand-new studio located in New York. They’re a small team of highly dedicated developers with a burning passion for gaming. Using the Unreal Engine and a suite of computer graphics programs, they bring their visions to life.

Mind-boggling Math Puzzler “Electrogical” Powers Up on PC Nov. 20th

TOKYO — October 15th, 2024 — Electrogical, the arithmetic-based jigsaw puzzle game developed by kinjo and published by Phoenixx Inc., and selected as the award winner of the First GYAAR Studio Indie Game Contest hosted by Bandai Namco Entertainment and Bandai Namco Studios, energizes a launch date for PC via Steam on Thursday, November 21st, 2024.

Interstellar travel presents unprecedented challenges, and an aging intergalactic terraforming armada requires maintenance to continue the decades-long mission. As an engineer, refurbish the inner workings of each ship by performing puzzling mathematical repairs, and reconnect power reactors to neko, a superconductive life form able to restore functionality to the fleet.

Channel the perfect amount of electricity across circuit boards by using a variety of jigsaw-style computer chips with different functionalities. Positive and negative pieces increase and decrease power, multiplier chips can double or triple power quantities, and radio wave chips teleport power across disconnected locations.

After placing each tile, hit the power button and monitor the flow of energy from start to finish. Alter the orientation of each puzzle piece to change the direction of power flow, and mix in “zero” tiles that neither add nor subtract from current energy levels. Mired in a mathematical mess? Activate the “hint” function for assistance on each repair. 

Some circuit boards are only solvable one way, while others feature multiple chip placements that lead to victory. Earn extra points for achieving different completion states by using all available tiles, by solving puzzles with additional tiles remaining, or by fashioning a perfectly square-shaped solution. 

“We’re immensely grateful for the feedback we’ve received from the Electrogical community and players at events like BitSummit and Tokyo Game Show,” said Yutaka Kinjo, solo developer at kinjo. “The journey from GYAAR Studio contest winner to launch has been a dream come true, and we have plans for much more content beyond 1.0. Stay tuned for more updates!”

Electrogical arrives on PC via Steam on Thursday, November 21st, 2024 with language support options in English, Japanese, Simplified Chinese, and Traditional Chinese. For the latest Electrogical information, follow Electrogical on X (formerly Twitter)kinjo on X (formerly Twitter), visit the official Phoenixx website, follow Phoenixx on X (formely Twitter) and YouTube, and wishlist the game on Steam.

About kinjo

Kinjo is the solo developer who strives to create soothing, relaxing games, and is the award winner of the GYAAR Studio Indie Game Contest hosted by Bandai Namco Entertainment and Bandai Namco Studios with the creation of Electrogical.

About Phoenixx

Established in 2019 by industry veterans, Phoenixx aims to support innovative and creative developers from Japan and around the world. Its mission is to inspire and nurture the human spirit – one creator, one game, and one community at a time.

Dragon Ball: Sparking! ZERO Review

Dragon Ball: Sparking! ZERO

Developer: Spike Chunsoft
Publisher: Bandai Namco
Platforms: PlayStation 5, Xbox Series X/S (Reviewed), PC
Release Date: Available Now
Price: $69.99 USD – Available Here $119.95 AUD – Available Here

Overview

Nearly a decade and a half has passed since the Budokai Tenkaichi fighting games exploded onto platforms and delivered the chaotic unbalanced chaos that was an arena fighter set in the Dragon Ball universe. Since then we’ve seen plenty of different Dragon Ball games including those more story focused or built around “what-if” time travel and even a proper fighting game designed with balance and competition in mind. But for many fans, it has been a long time coming to see Budokai Tenkaichi’s brand of chaos unfold once more and now it has finally returned with Dragon Ball: Sparking! Zero. Spanning nearly the entirety of the whole franchise and delivering quite a lot of content, is this the chaotic arena fighter that fans might be hoping for?

Story

For the most part Dragon Ball: Sparking! Zero tells the same story that fans of the franchise have come to know for decades but only expanded for a more modern setting. Rather than concluding at the end of the Buu Saga like games in the past did or even featuring a few characters from earlier in the Super series, players will find that the story on offer in the game now goes all the way through to the end of the recent anime and even the Broly film that followed it. The story is told almost entirely through “character episodes” where players will select one character, with Goku being the only one available at the start, and play through all the main battles that these characters fought throughout the storyline. Such as Goku’s case, he’d start with fighting Raditz before returning to battle Nappa and then Vegeta before skipping all the way to near the end of the Frieza Saga. 

Since character episodes can jump around and focus solely on that fighter’s perspective of battles it is worth noting that players should swap back to the episode menu from time to time to see what additional characters have been unlocked as many of their fights are then interspersed between other characters. Along these same lines players can jump around and even play as some of the villains of certain arcs from time to time as well. In some interesting events players can occasionally unlock unique “what-if” scenarios if they manage to clear certain conditions in certain fights while battling on normal difficulty which will send the storyline down a slightly different path. These what-ifs aren’t quite as fleshed out as some may hope and can be quite difficult to unlock, especially since most conditions aren’t quite clear and a few are extremely vague even for those that do know, though there are ways to make things a bit easier through the use of the Dragon Balls as well as simple trial and error.

Alongside the Character Episodes players will find a plethora of pre-created “Custom Battles” that feature little bits of unworded dialogue but happen to feature unique interactions between certain characters and revisit some key moments from the franchise or even tap into memes from the series, such as Yamcha facing down the Saibamen now that he’s stronger and many others. Players can even create their own custom battles and upload them online with custom interactions and characters, though it is worth noting that they must win the fight themselves before being able to upload it. Additionally it is interesting to note that the game includes an entire glossary of characters that players can have Bulma, ChiChi, and Videl make comments on and discuss. This even includes talking about characters that they haven’t canonically met or their thoughts on certain characters depending on the time frame they are from, adding a bit of extra enjoyment for longtime Dragon Ball fans.

Gameplay 

The biggest element, quite literally in a few cases, with Dragon Ball: Sparking! Zero happens to be its massive roster size. Sporting one hundred and eighty fighters with more on the way as DLC and these fighters ranging from all Dragon Ball Sagas, anime series, films, and more. There are a few noticeable missing characters that will likely be included in the future but this arena fighter allows players to battle Great Ape Vegeta against Great Ape Baby in a battle of giants or pit a character like Yamcha against Jiren if they feel like it. Many characters control in similar fashion though depending on where a character is based out of, such as the numerous forms of Goku, they will have various special and super abilities, transformations, and even fusions available during a battle. For example, selecting an early era Goku might only allow players to enter his first Kaioken form while his final Super movie forms can transform into numerous forms of Super Saiyan, walking either up from base or starting at full power if they choose. 

Regardless of what character players choose to play as they’ll have a few gauges to work with no matter what. One is a technique gauge that refills over time and allows for various technical counters, abilities like rapid movement to pursue or avoid an attack, and even enter the “Sparking” mode when charging “ki.” The second gauge is obviously the ki gauge that is used to unleash any of a character’s two initial skills that have various levels of use and efficiency. Balance has been thrown out the window here and ironically it makes the game all the better for it, embracing the tradition of some characters simply being far overpowered even if they end up being surprising ones. Either way, players can choose to charge ki by holding down the charge button or let it regenerate naturally and, if they have a technical point, enter sparking mode when overcharged with ki.Sparking not only allows for near unlimited combo use as well as powered up punches but access to a character’s most powerful super move that will deplete them out of sparking mode regardless if they hit or not.

That being said, while Dragon Ball: Sparking! Zero may seem simple at first, it is far from it. There’s a deceptively deep level to the amount of counters and abilities in the game that players will need to learn to master even if they want to take on some of the more challenging character episodes, let alone take their skills online. This includes both offensive and defensive techniques and while there is a training mode available, it is a bit on the basic side and neglects to properly explain certain elements of the mechanics and how to utilize them properly, meaning players will need to learn on the fly more often than not.

As mentioned before, there is a massive amount of single player content to enjoy through the Character Episodes and the possibly endless options available when including the pre-created Custom Battles, let alone trying out battles that other users have created and uploaded. There are also tournaments that players can customize from the ground up if they want to or select a preset tournament that can either be fought online or single player against the CPU. In fact the game even has couch battling though the game limits players in this regard by making it so they can only fight in the very basic Hyperbolic Time Chamber stage compared to the many other stages available.  The online battles work well enough though as mentioned before not only is the game not created with balance in mind, it can also be a bit of a mess setting up fights but when we did get into battles they worked rather well with little slowdown. That being said, it is worth noting that the game doesn’t seem to punish people who “rage quit” as it is a prominent issue online at the moment.

Audio & Visuals

Considering the massive amount of characters available in the game, a whopping one hundred and eighty fighters if you count each version as a separate fighter, it must be said that the development team has made sure to capture the original designs perfectly here. The traditional animation for all of the characters looks absolutely wonderful whether it is a fighter from Super or someone from one of the original movies. The way that these characters look and fight in combat is an absolute blast and the colorful explosions that are their super moves or beam struggles are as bright and bombastic as a fan of Dragon Ball could ask for. Couple this with a wonderfully destructive environment and it must be said that Dragon Ball: Sparking! Zero captures the essence and power of Dragon Ball perfectly. That being said, while some specific scenes are given solid animation, a lot of the Character Episode cutscenes are strangely presented in slide-show format, making them feel cheaper than they should.

As for the voice work it must be said that the team has done an excellent job tracking down nearly the original voice cast for all of the characters that are in the game and recording fresh lines for the fighters to use. This is especially true with the many unique interactions that characters will have with one another, with some rather shocking unique dialogue sequences occurring often between villains or even alternate versions of characters. The soundtrack features a solid collection of background music including the familiar opening theme from the Super anime.

Overall

It feels like Dragon Ball: Sparking! Zero picks up the reins right where Budokai Tenkaichi left them by offering such an impressively massive roster that it feels like a celebration of everything Dragon Ball. Combine that with wonderfully colorful and animated battles and special moves and you have a title that is over-the-top as an arena fighter can be. There are some issues teaching players the fundamentals and more in-depth mechanics as well as some of the Character Episodes feeling underwhelming but otherwise those looking for a bombastic arena fighter and simply want to enjoy the best a Dragon Ball game has probably ever felt need look no further than Dragon Ball: Sparking! Zero.

Capsule Computers review guidelines can be found here.

Metaphor: ReFantazio – Gameplay

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In a fantasy world where all kinds of races exist, we take on the role of a character that is one of the most shunned in an attempt to save the kingdom from being usurped by a kingslayer. With the help of our fairy companion and mysterious magic that untaps our potential we battle forth in Atlus USA’s Metaphor: ReFantazio.

Metaphor: ReFantazio – Gameplay

The throne sits empty after the king’s assassination. With no heirs, the will of the late king decrees that the next monarch will be elected by the people, & thus begins your fight for the throne.

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio, a unique fantasy world, where your protagonist will journey alongside his fairy companion, Gallica, to lift the curse from the kingdom’s lost prince. Control your destiny, face your fears and awaken magical “Archetype” powers that lie dormant in your heart. By awakening to an “Archetype,” you will unlock the power to channel and combine the abilities of unique job classes. Strengthen your bonds and build your party to take down powerful foes and discover the kingdom’s true nature.

Metaphor: ReFantazio
Developer: ATLUS
Publisher: SEGA
Platform: Windows, PlayStation 5|4, Xbox Series X|S
Release Date: 11th October, 2024
Price: $69.99 USD

Available here – https://metaphor.atlus.com/

Summary:

Recommended – “Metaphor: ReFantazio feels like a truly mastercrafted RPG that creates a tense high stakes world that players will sink countless hours into to experience the wonderful tale this RPG spins.”

Check out our review for Metaphor: ReFantazio here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

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KICKSTARTER FUNDED FOR RETRO ANIME THRILLER KUMITANTEI: OLD SCHOOL SLAUGHTER 

The murder mystery card battler secured its development and upcoming launch for PC and Switch.

Bandung, Indonesia, 15 October 2024 | Horror fans rejoice! The Danganronpa-inspired horror thriller, Kumitantei: Old School Slaughter, has reached its Kickstarter funding goal of $20,000. The campaign will be live until Thursday, October 17th, and the game’s development will continue soon after. Details on the game’s release date are still to come.

School Is In Session

Kumitantei: Old School Slaughter is an ode to retro anime and pop culture stylings of 1980s Japan. Combining the artistic inspirations of Rumiko Takahashi with Danganronpa’s narrative design, the game blends hand-drawn details and a twisted horror narrative. Begin the journey alongside sixteen high school students trapped in an apocalyptic bunker. As a class, you’re goaded toward grisly murder by a sadistic overseer, forced to participate in a deadly psychological experiment that may cost your life. Playing as the sheepish barista Himari Sanada, it’s your job to investigate these murders, earn the trust of your fellow students, and uncover the truth of your macabre capture.

Card Battle Combat

Progress through Kumitantei’s gruesome story by forging bonds, battling other students, and unraveling twisted mysteries. In this kill-or-be-killed scenario, the game’s trust system can offer unique leverage opportunities in combat. Spending time with fellow classmates and offering them appropriate gifts unlocks new talent cards and advantages in future card battles. These 1-on-1 battles are a hectic tug-of-war for influence; deal attacks with Debate cards, finding weaknesses in your opponent’s argument to grow your influence. As the battle progresses, present proper evidence against your opponent and strike with The Final Word to silence them. Additional talent cards are available to strengthen your gameplay, and high trust levels with other students may present advantages in battle.

Successfully Funded on Kickstarter

Kumitantei’s Kickstarter campaign began on September 17th, and the game has been funded for $20,000. The campaign will end on Thursday, October 17th, so interested backers can claim several rewards for supporting the indie title. These rewards include physical game copies, digital soundtracks, foil playing cards, and more. A demo of Kumitantei is now available on Steam, where players can experience the high-octane card battler themselves for a limited time. The Kickstarter also funds the game’s Switch launch; more details will be revealed soon.

Gameplay Features

  • Solve complex cases to discover the truth in an engaging murder mystery narrative.
  • Encounter sixteen uniquely gifted students locked in a deadly psychological experiment.
  • Bond with fellow participants to earn their trust, investigate gruesome crime scenes, and use your findings to uncover the truth.
  • Unlock special rewards as you increase your trust levels with classmates.
  • Purchase additional talent cards with in-game currency to strengthen your deck.
  • Leverage your relationships in card battles and gain advantages against your opponent.
  • Experience fast-paced Card Debates and retro minigames, all in the game’s signature 1980s anime style.

Support Kumitantei: Old School Slaughter on Kickstarter for exclusive rewards, and experience the demo on Steam.

About Mango Factory

Mango Factory LLC. is an Indonesian all-remote indie developer specializing in narrative-driven adventure games. They previously created the animated Danganronpa fanseries Heaven of Despair and are currently developing the retro anime murder mystery Kumitantei: Old-School Slaughter.