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Two New DLCs for SOUTH PARK: SNOW DAY! Available Now on All Platforms

Sydney, Australia – October 24, 2024: THQ Nordic is excited to announce the release of two new DLCs for SOUTH PARK: SNOW DAY! – Nichole’s Home Brew and Good Times with Weapons – Weapon Variation Pack. Available now on Nintendo Switch™, PlayStation®5, Xbox Series S|X, and PC. Watch both trailers now:

Nichole’s Home Brew:

Good Times with Weapons Weapon Variation Pack:

Nichole’s Home Brew

Nichole’s Infernal Pacts were just the beginning! The Board Girls have unleashed diabolical new Home Brew rules for Snow Day, featuring game-altering modes like The Floor is Lava, Air Superiority, and Super Pissed Off. These brutal challenges will push you to your limit. Your gear? Useless. Your strategies? Obsolete. Adapt fast or fail. Conquer all five new modes and unlock even crazier rule combinations to prove you’re the one and only New Kid. Are you ready?

Good Times with Weapons – Weapon Variation Pack

Harness the power of speed and stealth and follow the path of the Ninja with the all-new Ninja Stars ranged weapon variation. Strike quickly with a decisive burst of projectiles and vanish back into the shadows, for the life of a Ninja is complex and full of peril. This DLC features an all-new weapon variation of the Wand: the Ninja Star ranged weapon. It also includes three brand-new upgrade cards and new cosmetics.

  • Hat: Ninja Hat
  • Facial Features: Ninja Mask
  • Tunic: Ninja Tunic
  • Hat: You’re a dog!
  • Facial Features: Ninja Star to the Eye
  • Emote: Ninja Star Emote

Get the game here: www.SouthParkSnowDay.com
For more info visit: www.southparksnowday.com

SOUTH PARK: SNOW DAY!, developed by Question and published by THQ Nordic GmbH in cooperation with South Park Digital Studios, is available now. The Standard Edition of the game is available at an SRP of $59.95.

About SOUTH PARK: SNOW DAY!

Play as the New kid in South Park and join Cartman, Stan, Kyle, and Kenny, in three-dimensional glory, to celebrate the most magical day in any young child’s life – a snow day!

Grab up to three friends, in this four-player co-op, and battle your way through the snow-piled town of South Park on a quest to save the world and enjoy a day without school. It’s a snow day, dude!

  • It’s an all-new 3D co-op game.
  • A blizzard of epic proportions has blanketed the town of South Park and it’s up to Cartman, Stan, Kenny, Kyle, and you, as the New Kid, to save the town.
  • Experience cooperative gameplay for the first time ever in a South Park game with up to three friends or ally bots – unleashing powerful, coordinated attacks on your foes.
  • Equip and upgrade devastating melee and ranged weapons. Deploy special abilities and powers that will bring hordes of enemies and epic bosses to their knees.
  • Use a wide range of iconic cosmetics and customise your New Kid with endless possible combinations from beanies to Cheesy Poof T-shirts to chin balls.

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About THQ Nordic

Our official boiler plate can be found on our website: https://www.thqnordic.com/company/about

About South Park Digital Studios:

More information can be found on the website: https://www.southparkstudios.com/

JUST DANCE 2025 EDITION IS RAISING AWARENESS ABOUT ADHD WITH A DEDICATED MAP

Just Dance partnered with Galantis -“BANG BANG! (My Neurodivergent Anthem)” to give a positive representation of ADHD

SYDNEY, AUSTRALIA — October 24, 2024 — Today, Ubisoft unveiled more details about the ADHD-themed Just Dance 2025 Edition map with a new Behind The Scenes video. This initiative aims to raise awareness and provide a positive representation of ADHD, during ADHD Awareness month.

The map features the song “BANG BANG! (My Neurodivergent Anthem)” by Galantis. The original idea from the song comes from Christian Karlson, a member of the music group, who identifies as part of the ADHD community and was keen on using music to describe it.

Since its beginning, Just Dance has at heart to offer a fun and welcoming environment for everyone. The “BANG BANG! (My Neurodivergent Anthem)” map allows Just Dance 2025 Edition to offer a valuable resource for those in the ADHD community. The map has been thoughtfully crafted to address this topic in a positive and uplifting manner, including a vibrant background, an engaging coach, and dynamic choreography:

“This Just Dance map is a perfect way to challenge the stereotype and bring upfront what Just Dance always did,” said Pierre Escaich, Neurodiversity Talent Program Director at Ubisoft, “To celebrate everyone in all their singularity inviting for connecting with each other through dance!”  

Join the Just Dance community in celebrating neurodiversity and enjoy a unique dance experience that fosters understanding and positivity around ADHD.

For the latest information on Just Dance 2025 Edition or Just Dance VR: Welcome to Dancity, please visit justdancegame.com. Follow Just Dance on Twitter @justdancegame and use hashtag #JustDance. 

About Just Dance 2025 Edition

Developed by Ubisoft Paris*, the next installment of the beloved Music Video Game Franchise is back. Review your best dancing moves, challenge your friends and family and get ready to let loose! With 40 hot new songs, from pop hits to family favorites, on your dance-on-demand platform, whether you want to take the party to a whole new level, create special family moments, or exercise while having fun, Just Dance 2025 Edition has something for everyone! 

*Associate Ubisoft studios include Pune, Shanghai and Mumbai. 

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2023-24 fiscal year, Ubisoft generated net bookings of €2.32 billion. To learn more, please visit: www.ubisoftgroup.com.

© 2024 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries. 

NBA 2K Mobile Season 7 Now Available

Own the Court and Rewrite History with NBA 2K Mobile Season 7, including the all-new Rewind mode along with 500 new animations, new rewards and more

Today, 2K announced Season 7 of NBA® 2K Mobile, one of 2K’s flagship mobile titles. The new season brings on the thunder with NBA star and Oklahoma City Thunder guard Shai Gilgeous-Alexander as the headliner. Players can look forward to updated animations, new game modes, immersive events, and new challenges, complete with lifelike gameplay and stunning graphics.

NBA 2K Mobile Season 7 includes exciting new features and updates such as:

  • Debut of the All-New Rewind Mode: Rewind features new objectives every day based on the previous night’s NBA matchups, offering two types of challenges: Top Plays and Replays. In Top Plays, compete to recreate specific highlights from the night before, whether it’s draining a buzzer-beater or matching a player’s three-point performance. With Replays, players can take on the winning or losing team from the previous night’s game, aiming to either recreate or rewrite history. Complete these daily challenges to climb the leaderboard and unlock rewards!
  • Player- and Possession-Locked Gameplay: Players can now control one player or focus solely on offense or defense, giving them the ability to refine and grow their skills in an effort to be the best on the court.
  • Challenge Friends in PVP Matches: Rise to the top of events like Domination and Hot Spots, practice skills with Drills, and reach the top in 5v5 and 3v3 Tournaments.
  • More Collectibles and Customisation: Players can collect over 400 legendary basketball player cards and create a star lineup in their favorite team’s jersey. With the chance to customise their MyPLAYER in Crews Mode that brings fresh gear in monthly collections, players can add a personal touch to their team’s jerseys, logos, and more to enhance the experience.
  • Managing a Dream Team: As an NBA manager, players can build their dream roster, select their all-star lineup, while strategising for ultimate victory, to be worthy of the most thrilling NBA Playoffs matches. By building and managing basketball teams, players can compete in various basketball game modes, and experience authentic NBA gameplay and participate in seasonal events.

To play, download the free NBA 2K Mobile app for Apple devices with 4+ GB of RAM and iOS 11.0 or later, or on Google devices with Android 8+ (Android 9.0 recommended). An Internet connection is required. 

Game includes optional in-game purchases and paid random items.

Follow NBA 2K Mobile on Facebook, X and Instagram for all the latest info and updates.

Cat Daddy Games is a 2K studio. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

Astroneer’s First Ever DLC, Glitchwalkers, Launches November 13

SEATTLE — October 23, 2024 — Spacefaring Seattleites System Era Softworks and space cadets Devolver Digital have started the countdown for the launch of Glitchwalkers, the first ever paid expansion for Astroneer. Starting today, there are T-minus 21 days until lift off, which means November 13 if our calculations are correct. Glitchwalkers will launch first on PC, Xbox Series S|X, Xbox One and PlayStation 4.

As previously announced, Glitchwalkers continues Astroneer’s legacy of survival sandbox gameplay and takes it to new extremes. A new planet — the largest in Astroneer — awaits, complete with new biomes, technology, gameplay features, and the game’s first true villain. 

But that’s not all! Glitchwalkers will also mark the long-requested return of Storms in both the expansion and the base game. Glitched Storms have appeared in the solar system, and players will have to prevent themselves from getting hacked by these digital tempests to give themselves any chance of succeeding in their mission.

Players seeking new challenges are in for a treat with the introduction of Lyn, a disgruntled member of the ESS Elysium crew who has taken to tinkering with the Astroneer Training Program’s (ATP) code. Players must work with the Elysium’s Head of Maintenance, Frank, to stop Lyn and her nefarious plans before she dismantles the ATP from the inside.

Glitchwalkers will transport players to Aeoluz, an enormous new planet born in a glitched solar system where they’ll be tasked with counter hacking Lyn and breaking firewalls to return the ATP to normal.

Aeoluz plays host to a number of new surface and cave biomes for players to explore, while a new tech tree and modules offer up new ways to progress and unlock both new and old technology.

Glitchwalkers will expand Astroneer’s universe while maintaining all of the crafting, building, and exploration that existing Astroneers know and love. For those players unprepared to leap into the unknown, there will also be a free companion update to the base game that introduces new gameplay, quality of life improvements, and bug fixes.

Stay tuned for more information about Glitchwalkers by following System Era at the links below, and wishlist today! 

A NEW SSR+ TEAMMATE [ESSENCE OF NOTHINGNESS] KALLAVAN JOINS THE FIGHT IN TOWER OF GOD: NEW WORLD

LOS ANGELESOCTOBER 23, 2024 – Netmarble, a leading developer and publisher of high-quality mobile games, has announced an update for its collectible RPG, Tower of God: New World. Players can now add a new SSR+ Teammate to the roster of playable characters and experience multiple events offering valuable rewards. 

SSR+ Teammate [Essence of Nothingness] Kallavan (Green Element, Tank, Fisherman) has arrived. Kallavan is the former commander of Zahard’s 4th Army Corp who is often referred to as the Human Hunter. A powerful dealer and tank, he can deal damage and knock back the target with his strong punch. 

Starting today, players can participate in multiple limited-time events through November 6 and receive various rewards, including: 

  • [Returning Event] October Illusion Story Event: Players can experience special stories and Battle stages to earn multiple in-game items including Lozeal’s new costume ‘Bloody Dusk’, SSR+ Tower’s Blessing Break Stones, Normal Summon Tickets and more.
    • [Returning Event] October Illusion Event Exchange Shop: Players can exchange the event items they earned from the Story Event for in-game items such as [Red Rose] Ha Yuri’s costume ‘Swaying Lantern’, [Young Girl] Rachel’s costume ‘Purple Kiss’, Revolution Ore, and more.
  • Nonstop SSR Limit Break Summon & Mission Event: Allows players to select and summon one of the SSR Teammates. Those who clear the Send Friendship Points missions will receive up to 600 Nonstop SSR Summon Tickets as rewards. 
  • Champions Fight League Season 2: Players can compete against each other using all Teammates and Shinsu slots across the entire server, and will receive special rewards, such as Expirable Suspendiums and a Border, upon reaching the Grandmaster tier. 

Additionally, a brand-new check-in event, ‘Check-In & Get Teammates’ is now available. Players will obtain valuable items including SSR and SSR+ Teammates and Suspendiums for logging into the game, and an SSR+ Teammate is guaranteedwith every fifth check in. 

In Tower of God: New World, players can take control of fan-favorite characters to ascend the Tower. Join Twenty-Fifth Bam – and more than 100 characters – as he fights his way through the Tower in gorgeous 3D animation that will make players feel like they have stepped into an anime world. Players will experience fast-paced battle mechanics while utilizing a unique Slot System that powers up a particular “slot” instead of a specific character. 

The game is now available on Google Play and the App Store while the PC version is available to download from Google Play Games Beta. Players are encouraged to sign up on Discord and other social channels (YouTube, Instagram, X, TikTok, and Facebook) for the latest information.

About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a leading developer and publisher of top-grossing mobile games worldwide. Through powerful franchises and collaborations with acclaimed IP holders, Netmarble strives to elevate the gaming experience and entertain audiences globally. As a parent company of Kabam and SpinX Games, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble’s diverse portfolio includes Solo Leveling: ARISE, Seven Knights Idle Adventure, Tower of God: New World, Lineage 2: Revolution, MARVEL Future Fight, Ni no Kuni: Cross Worlds and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

Fae Farm Welcomes Adventurers To The Magical Island Of Azoria Today On PlayStation and Xbox

Cozy Farm Life Meets Fantasy Adventure in a Lovingly Handcrafted World 

Vancouver, B.C. 23 October , 2024 – Phoenix Labs today celebrated the release of Fae Farm on PlayStation 4 & 5, Xbox Series X│S, Xbox One and Windows Store. Both the Standard Edition and Deluxe Edition of Fae Farm are available, as well as the DLC packs Coasts of Croakia and Skies of Azoria.

Infused with magic and mystery, Fae Farm invites players to a wondrous land where they will build the fairy-tale life of their dreams, growing crops, catching critters, raising farm animals, and crafting a wide range of items to customize their homes and character. Cozy vibes radiate from every corner of Azoria, across multiple unique environments, and from the charming characters and cute creatures that populate the island. Players can even befriend many characters over the course of their journey, some of whom will be interested in romance, and possibly even marriage! 

Fae Farm can be enjoyed in single player, or with up to four players online. The game features full cross-play functionality across all platforms (Nintendo Switch, PlayStation, Xbox and PC via Steam or the Epic Games Store).

Players can purchase the Fae Farm Standard Edition for 24.99GBP/29.99EUR/29.99USD, or the Deluxe Edition for 36.99GBP/44.99EUR/44.99USD, which includes the base game and the first two post-launch add-ons, Coasts of Croakia and Skies of Azoria.

Fae Farm is rated E10+ by the ESRB, and is also available for Nintendo Switch and for PC via Steam and the Epic Games Store.

About Phoenix Labs 

Phoenix Labs is an independent games company based in Vancouver, British Columbia. Founded in 2014, Phoenix Labs creates worlds that empower players to share enduring stories like never before. Their debut title, Dauntless, a co-op Action RPG, has seen incredible success with over 30 million players worldwide. Their second title, the magic-infused cozy farm sim Fae Farm, launched September 8, 2023 on Nintendo Switch, Steam, and the Epic Games Store.

REYNATIS Review

REYNATIS

Developer: FuRyu, Natsume Atari
Publisher: NIS America
Platforms: Nintendo Switch, PlayStation 4, PlayStation 5, (Reviewed), PC
Release Date: Available Now
Price:  $59.99 USD – Available Here

Overview

Bringing magic into the modern day has created some wonderfully unique games in the past, especially when done well. Blending the fact that someone can conjure fire or giant mystical serpents out of thin-air next to someone who can only pull out a cell phone to record or call the police makes for an interesting dynamic and it is one that FuRyu and NIS America have looked to explore in Reynatis. The question is, were they successful with this action RPG or is Reynatis one of FuRyu’s infamous entries that fails to reach its potential?

Story

In an alternate world a powerful event occurred that unleashed the untapped magical potential of the world and made it so wizards can exist among normal humans. Years have passed since this event and the story focuses on Shibuya, Japan where the Magic Enforcement Agency and the wizards that they employ as a new brand of police officers seek to eliminate any rogue wizards trying to use their powers for evil. What few realize, while some may have come to power through bloodlines, many wizards awaken to their magic through near-death experiences and both of our lead characters find themselves in the latter category. 

One is Sari Nijishima, a member of M.E.A. who believes she can enforce justice by tracking down those who use the mysterious drug Rubrum to try to tap into magic only to devolve into monstrous creatures as a result, and Marin Kirizami, a young stray wizard who wants to become the strongest around because with power comes freedom. While initially these two and their party members that quickly gather around them clash against one another as the story swaps between their opposing viewpoints, the two soon find themselves uncovering more secrets behind the mysterious drug that will shake the streets of Shibuya and the magic world to its core.

Reynatis tells a fairly interesting storyline where an oppressed populace is trying to find a life for themselves all while still realizing how truly dangerous the world can be should their powers go unrestrained as well a the corruption that can arise from the police having total control over the fate of others and the distaste the general public has for magic and wizards in general. Things eventually escalate to a rather interesting level as more is revealed about the depths of magic but the title really likes to over complicate things for no reason. As for the characters, there are numerous interesting scenes involving the characters of the party members including text chains, though these can be a bit more annoying to read, that help flesh out the characters and the world that players live in. Unfortunately, side-quests that players can take on and even a number of main quests that feel like they should have some emotional impact fall flat on their face. 

That’s not to say that there aren’t emotional scenes and a few twists here and there as there certainly are, especially near the end, but early developments are so poorly handled that it makes players wonder what, if at all, the writers were thinking when it came to trying to give these characters emotions. This same issue persists fairly often simply because Reynatis constantly tries to throw more fancy terms and depth at things that  is just unnecessary, trying desperately to make the storyline feel more complicated than it really is, often muddying the waters of an already middle-of-the-road story.

Gameplay

Reynatis finds itself in a bit of an odd place when it comes to combat and this is because it tries to do something unique but ends up faltering in the process, making what might have been a unique feature one that gets in the way of the actual flow of battle more than anything else. Regardless of whether players are controlling Marin or Sari’s group they will be able to swap between two “states” at will, Suppressed and Liberated. Suppressed mode is just a standard mode where players can explore like normal, pick up items, and generally navigate through Shibuya’s streets but anytime combat kicks off they’ll need to be in Liberated mode to actually fight. Liberation Mode is where characters can attack and unleash spells to deal damage to enemies but staying in this mode diminishes a character’s MP gauge and when it is fully depleted they will be forced back into a Suppressed state.

What makes this unique however is the fact that players won’t want to stay in Liberation mode long as the game’s MP recovery system focuses heavily on dodging while Suppressed with any long distance attacks being dodged at the tap of a button and melee attacks requiring the dodge button to be pressed and held until the gauge fills up entirely to “perfect dodge” and absorb tons of MP. When their MP is overfilled a character can trigger an enhanced Liberation mode that stuns enemies and allows for players to unleash hell on an opponent using all manner of attacks and “Wizarts” but the fact that players need to walk this line between MP management and the two modes often feels more annoying than intuitive, especially since it often goes against most action gamers’ intuition to dodge properly rather than stand there and let attacks hit them first to trigger the gauge. Nevermind that when combat unfolds in the tight streets of Shibuya or even the oddly tight-yet-open locations in “Another” the camera does an incredibly poor job keeping it up with the action and even the fanciest skills can feel floaty and imprecise. In fact, one skill in particular felt like it never landed properly a single time, though thankfully players can swap skills out when they gain more.

Thankfully most of the time players have two other characters fighting in their party that can be swapped to at any time during a fight and can trigger these characters’ Liberation states as well to keep combo chains flowing and even unleash a powerfully charged ultimate that varies from character to character. When not fighting these two modes will vary depending on what character players are currently controlling. If they are Marin, they will need to avoid entering Liberation mode as the general populace will freak out and alert the police to their presence and, should they arrive, instantly kill them all while building up their stress meter. A high stress meter rewards players with dealing higher damage at the risk of taking more themselves as well as slipping into Liberation mode accidentally in public. Ironically, considering the game’s auto-save will revive players instantly without cost there really isn’t much of a concern for this, let alone the fact that players can instantly travel out of a location to lower suspicion or enter a few blind spots.

While playing as Sari the public won’t care at all of course as she’s a member of the police unit. Ironically this means players can travel freely in Liberation mode and focus on grabbing items that may not appear unless they are in this state while traveling around Shibuya. That being said, actually exploring Shibuya is very bland. While it’s evident a lot of care was put into creating a vivid replica of the city streets and famous crossings there just isn’t much to actually see or do here. Numerous save points can heal players just as much as visiting the useless restaurants or vending machines with authentic food or drinks inside of them and the side-quests that players can undertake are incredibly underwhelming and unrewarding. 

One thing that is a solid reward for completing side-quests as either Sari or Marin is that it will reduce the “Malice” the residents of Shibuya have against wizards and magic in general, allowing more pieces of graffiti art called Wizarts to appear in the world. This graffiti can then be studied and rewarded skills or bonuses that can be equipped to the various characters in each party, giving players plenty of ways they can customize their team if they feel the need to. That being said, thanks to the way the combat system controls, the lackluster feeling level-ups, and more, most of the actual rewards for exploration are disappointing at best outside of some of the more flashy skills that players can obtain at low Malice levels.

Audio & Visuals

Similar to its combat system, Reynatis feels like it has two separate states when it comes to it’s graphical design. The streets and designs of Shibuya are wonderful looking while the poorly rendered fog of the generic Another feels like something from two generations ago. Similarly while the character art is gorgeous looking in character portraits and menus and even the character models look rather impressive when they are in their Liberation forms, the Suppressed forms and generic designs of almost everyone else is dull. This disparity in quality is quite shocking, especially with how colorful and flashy some of the combat can be, but it just never manages to keep itself at those heights.

As far as the audio goes, it is worth noting that the game features only the original Japanese voice track and while this isn’t too much of a problem considering the characters are handled quite well by the fantastic Japanese voice cast, what is an issue is the fact that they never stop talking. Having a talkative party is always a favorite feature of mine when it comes to RPGs, helps keep things from feeling tedious usually, but when players need to constantly keep reading subtitles while trying to walk to their destination or straight-up miss subtitles because they continue to talk even during location transitions, it’s an issue. This is especially true thanks to the way that some story elements are presented as mentioned before. As for the soundtrack, Reynatis surprisingly features the highly skilled Yoko Shimomura behind the soundtrack but it doesn’t really feel like it makes the best use of their skills. There are some nice tracks here and there, especially a certain track that plays near the end of the game that we won’t spoil here, but many of them surprisingly just lack the impact that most would expect from the composer.

Overall

Reynatis is a game that feels like it is full of good ideas but just can’t execute any of them well enough to stand out in any way. It has gorgeous looking visuals when the action is at its best but the combat can be stiff and limited by its own unique mechanics and while the storyline may be interesting on the surface, the writing skill just isn’t there when they try to develop it further, making this a middle-of-the-road action RPG with some interesting ideas that just don’t pan out.

Capsule Computers review guidelines can be found here.

Horrifying Adventure “BAN: The Prologue of GUCHA GUCHA” Petrifies PC Today

TOKYO — October 23rd, 2024 — BAN: The Prologue of GUCHA GUCHA, the third-person psychological horror adventure developed by IchimatsuSuzuka in Unreal Engine 5 and published by Kodansha Game Creators’ Lab, launches today on PC via Steam with a limited 20% off sale until Sunday, November 3rd.

Stumble upon gruesome secrets hidden within the forsaken town Mt. Utaga-Yama as college student Garasu Yuki. After an otherworldly creature attacks Chocolat, Yuki’s beloved dog, plunge into the frightening forested foothills in search of the precious pup. Avoid further altercations with the atrocious abominations and learn what truly lurks within Mt. Utaga-Yama.

After Yuki’s fearsome foray through the foothills, switch perspectives to another protagonist: a young boy carrying his teary-eyed sister to safety. Flee from a disemboweled, katana-wielding killer thirsting for wanton bloodshed. Dodge his attacks while navigating a maze of disorienting doorways, where one wrong turn can lead to a dead end.

To celebrate the upcoming launch, IchimatsuSuzuka also announces a 77% off sale for GOHOME and 夜詛YASO curse of soirée.This sale lasts until Sunday, November 3rd, along with special bundles that include all three games and soundtracks available for each of their creations.

“I’ve been working on the story of GUCHA GUCHA for more than ten years, and this is only the beginning of the series,” said IchimatsuSuzuka, the creator of the title. “Horror games are more than just jumpscares, and BAN: The Prologue of GUCHA GUCHA adds a layer of unsettling fear into the player’s mind as they adventure through the story, get to know the characters, experience the haunting music, and make their way through a one-of-a-kind hellscape!”

BAN: The Prologue of GUCHA GUCHA is now available on PC via Steam, with language support options in English, Japanese, Simplified Chinese, Traditional Chinese, and Korean. To learn more, check out the YouTube channel, and follow IchimatsuSuzuka and Kodansha Creators’ Lab on Twitter/X.

About Kodansha Game Creator’s Lab

Established in 2021, Kodansha Game Creator’s Lab is the fourth department of the prestigious entertainment publishing company Kodansha Ltd., founded in 1909. Its motto is “Everything for the creator,” reflecting the company’s goal to support young talents and introduce indie creators to the wider public.

Adorable Hidden Object Game ‘Hidden in my Paradise’ Transforms with Free Halloween Update

Hidden in my Paradise, the cozy hidden-object game about taking photos and decorating by Mexico-based developer Ogre Pixel, gets into the spooky spirit with a free Halloween update on Nintendo Switch, Steam (PC, Mac, and verified on Steam Deck), and mobile on iOS and Android via Crunchyroll Game Vault today.

Celebrate Halloween in creepy little paradises with photography protégé Laly and her fairy companion Coronya. Poke through three new nighttime levels full of haunted houses, ghostly cemeteries, fuzzy nocturnal creatures, and plenty of candy!

Check off the missing items on Coronya’s festive checklist by peering inside buildings, opening boxes, and tapping on cursed tree stumps to reveal secrets! Pose critters, jack-o-lanterns, candy, and other objects in eerie yet adorable scenes to complete Snap missions.

Create haunting paradises in Sandbox mode with the new spooky setting and more than 70 new pieces of festive decor earnable via the gacha machine (in-game currency only!). Share the scares and play in boo-tiful paradises created by the worldwide community!

Hidden in my Paradise’s Halloween update is now live on on Nintendo Switch, Steam (PC, Mac, and verified on Steam Deck), and mobile on iOS and Android via Crunchyroll Game Vault, with English, Spanish, French, German, Portuguese, Japanese, Korean, and Chinese (Simplified and Traditional) language support. Seek more information about Ogre Pixel on the official website, join the Discord server, and follow the studio on TwitterTikTokInstagram, and Facebook.

About Ogre Pixel 

Based in Aguascalientes, México, Ogre Pixel is an indie game studio creating fantastical stories including cozy coyote adventure Lonesome Village, emotional sticker story A Tiny Sticker Tale, and Jumper Jon, which launched on Apple Arcade and was played by more than 500,000 people around the world. Founded in 2014 by Steve Durán, a Game Awards Future Class Member and one of Forbes’ 100 Most Creative Mexicans in the World of 2019, their philosophy is to “work hard to live the dream.” For more information, visit: https://ogrepixel.com/

ZERO SIEVERT LAUNCHES INTO 1.0 TODAY!

After almost two years in Early Access, the top-down survival extraction shooter from CABO Studio and Modern Wolf heads into 1.0

London, UK – 23rd October, 2024 – CABO Studio and UK indie publisher Modern Wolf are excited to announce that the hit pixel-art extraction shooter, ZERO Sievert, launches into 1.0 today. After nearly two years in Early Access, players can now experience the post-apocalyptic world of Zakov in full.

ZERO Sievert is a survival extraction shooter set in a wasteland ravaged by a nuclear fallout, overrun with mutated creatures and dangerous bandits. Players must head out on excursions into the wilds to scavenge supplies, taking out enemies to get safely back to the bunker where they can trade items, mod weapons, and ready themselves for their next mission. 

Since the game’s successful launch in Early Access in 2022, a range of improvements and new features have been added. These include multiple new maps, new weapons, gunplay improvements and sought-after localisation into a multitude of languages – all coming together to make surviving the wilderness even more exciting.

Players can look forward to new developments arriving in 1.0, including an endgame zone of the Zakov City map for players to complete the ZERO Sievert story, along with final gameplay polish. Following an in-depth process of refinement and updates led by player and community feedback,  ZERO Sievert has gone through significant changes to improve the game’s overall balance, and refine its tense gameplay.

“We are beyond excited to finally bring ZERO Sievert out of Early Access into the hands of our players,” said Luca Carbonera, creator and lead developer at CABO Studio. “This Early Access period has given us a fantastic opportunity to really listen to everyone’s comments and opinions and make some great changes. We’re now super proud of where we have the game. Existing fans will love the 1.0 update, and we hope to see new faces drop into Zakov!”

“It’s thrilling that the day has come for ZERO Sievert to launch in full, we couldn’t have asked for a better team to work with than Luca and our amazing development partners,” said Phil Elliott, CEO at Modern Wolf. “It’s phenomenal to see the passion and dedication put into the game over the past two years. Finally, 1.0 is here and we can’t wait for players to get stuck in.”

ZERO Sievert is available to purchase now on Steam at a price point of $24.99/€24.99/£19.99. 

About ZERO Sievert

Set in the apocalyptic wasteland of Zakov, ZERO Sievert is a tense top-down shooter that challenges you to scavenge a procedurally-generated wasteland, loot gear, and explore what’s left of a devastated world.

ZERO Sievert launched into Steam Early Access in November 2022 and is currently sitting with over 9,000 positive reviews.

Find ZERO Sievert on Steam here.  

About CABO Studio

CABO Studio was founded by Luca Carbonera in Italy in 2020. Currently working on his first title, ZERO Sievert is PvE top-down shooter that combines tight and tense gameplay with environments and atmospheres to match.

About Modern Wolf

Modern Wolf is an independent publisher of games. Boasting a catalogue of exciting games that span genres, art styles, and development teams, their goal is to publish titles that players can enjoy and master again and again.