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Preview: Gotham City Impostors

You know what they say: when the bat’s away, the crazies will play… or something like that. That’s loosely the premise of WB Games’ upcoming team shooter, Gotham City Impostors. A couple of us here at Capsule were lucky enough to get into the beta over the weekend to get our vigilante on.
The game takes the Joker’s infamous advice, and employs a “not-so-serious” approach to itself – a nice contrast to Christopher Nolan’s increasingly gloomy Batman films. As such, Gotham City Impostors plays much like a cross between Team Fortress 2 and Half-Life: Counter Strike, with a tried-and-true team multiplayer structure dressed up in a playful atmosphere.

Batman and the Joker are away from Gotham City for undisclosed reasons (my guess is that they’ve eloped), and so two teams of unstable fans have emerged to battle it out in their absence, in classic Deathmatch and Capture-the-Flag style matches.

It’s probably best not to ask too many questions about the scenario, but the important thing is the game works. It plays a lot like Counter Strike, with the visual style of TF2, reimagined by Tim Burton. So expect fat guys in Joker makeup and hot chicks in Batman masks, duelling over territory of questionable strategic value.

Rather than being divided into classes, each player chooses their weapon combinations, from either preset loadouts or cobbling together their own sets to fit their play style. Levelling up unlocks more weapons and mods for them, as well as gadgets, which give players boosts or new abilities. These can allow players faster movement speeds, more damage resistance, etc, but others vary the gameplay further. The grappling hook can be used to zip out of danger in a pinch, or climb to a rooftop or balcony and pick off opponents from an unexpected vantage point. There are plenty of others we didn’t get to try, but the unique strategies these open up will keep players on their toes.

The only game mode on show so far was Psyche Warfare, which is essentially a reskinning of the staple Capture the Flag mode. Both teams compete to collect a battery in the middle of the map and use it to power their propaganda machine, defend it while it charges up, yada yada. The difference is, once it’s powered up and your propaganda is spewing everywhere, your opponents will be rendered as useful as shooting gallery ducks, confused and unable to attack. So celebrate your mini-victory by running around and picking them off – just watch out for their particularly shameful slap attacks.

Using the incapacitated enemy team as a reward system is genius, and shows off the sense of humour that permeates the game. Every aspect creates a consistently light-hearted, amusing tone, from the new approaches to classic gameplay mechanics, to the dialogue, to the wording of items in the menus. It’s not hilarious, but its self-aware sense of fun is refreshing.

The only problems I’ve seen with the game are the kind you’d expect to encounter in a beta, and the developers are ironing these out as we speak. I’m confident that once the final build is released, Gotham City Impostors will quickly find an enthusiastic, dedicated community.

The game will be available for download through the Playstation Network, Xbox Live and Steam early next year.

Battlefield 3 Hands-on Preview Impressions

Last night I was lucky enough to get a shot at a few of the stages and modes of Battlefield 3, and I have to say I was impressed. First off we watched a presentation from the developer of Battlefield 3, which you can see HERE, and then we were left to roam free. There was campaign mode set up on Xbox 360s, PS3s, as well as Co-op set up on some PS3s.

First off, I just have to say wow. Wow.

My first shot at it was on the Xbox, with a Razer Onza controller and Razer Chimaera headset. EA and Dice certainly know their stuff, because pairing up with this superior controller and headset really brought it to another level. The first thing I noticed was the graphics, I know that main thing that’s been publicised about Battlefield is the amazing graphics, but I wasn’t prepared for just how good they were.

For a taste of it, here is the first of many examples I will be drooling over, the glare coming off the sun as you exit a tunnel makes you feel like you are literally walking out of a tunnel wearing headgear. Plus, walking through the streets, the banners on the sides of the buildings were flapping in the explosion-ridden breeze. This small attention to detail speaks volumes about the game.

The campaign levels I played through were so involving and interesting that I could have sat down and played through the entire game in one sitting. It wasn’t just the visuals, but the sound. The whole thing drew you in and had the entire experience and feel of everything your soldier was doing. The tactile experience extended to the cutscene, where you could literally see the dust particles floating around in the air.

The gameplay was great, the weapons handled well and the controls were user friendly. The game had a good way of introducing you to the controls quickly and making you get accustomed to the feel of the game without pressuring you too much in the beginning.

I won’t go into the game itself too much, but at one point you got to take out a sniper with a rocket launcher. A freaking rocket launcher. You get to watch half the building fall apart under the ownage of your rocket launcher.

The co-op mode wasn’t quite as impressive as campaign, perhaps the levels that we played through weren’t as visually impressive as the campaign levels I tried, but again the gameplay was quite fun. Although, to be honest for half the level didn’t seem to require co-op tactics. Once in the meat of the battle, that was when everything hit the fan. Being thrown in the middle of the battlefield was fantastic, at first it was messy and bewildering, but once you get familiarised with it, it totally kicks ass.

I have to say, I was keen for Battlefield 3 before, but now I’m practically frothing at the mouth for it.

Make sure to check out our interview with the global Battlefield community manger HERE. Plus, take a look at the gallery of photos below!

Battlefield 3 comes out on October 27 on PS3, Xbox 360 and PC. Make sure to grab your copy when it comes out, it is definitely gonna be worth it!

The Darkness 2 The Brotherhood Explained

If you had the powers of the Darkness: the manifestation of all evil in the ENTIRE universe, just who would be your enemy? Well, Digital Extremes and 2K games’ have released a new trailer to for The Darkness 2 which introduces just that, an enemy that can knows and can take on The Darkness, otherwise known as The Brotherhood.

The sequel to 2007’s The Darkness, The Darkness 2 faces Jackie Estacado against a centuries old secret society ‘The Brotherhood’ who want to take and use The Darkness for themselves. As shown in the trailer, these guys know exactly how to fight The Darkness by uses of Light Cannons, and what appear to be Darkness Whips and Darkness equipped armour, shields and weapons.

The Darkness 2 is set to be released on Xbox 360, Playstation 3 and PC on February 7 in North America and February 10 in Australia and Europe.

Check Out The Darkness 2′s Sweet Pre-order Bonus!

Tokyopop lets fans down again…

That’s right, for those of you who were excited about the possibility of Tokyopop making a return from their unfortunate closure earlier this year and to continue releasing the Hetalia manga like they had mentioned several times on their facebook page, I have some bad news for you.

Well it seems Tokyopop were just grasping at straws this entire time and actually weren’t even close at getting the license to continue the release.

But fear not, instead you will be treated to a new project from Tokyopop that is sure to make up for it! Oh wait, no it won’t. They have announced that they will be releasing a newsletter regarding Tokyopop as a way to give back to fans. Yes, you read correctly. They are doing a newsletter.

Here is Tokyopop’s full statement:

“Loyal Fans, we’re very thrilled by your excitement but need to clarify: unfortunately we are not re-launching the manga – those properties have reverted to their owners and are amazingly difficult to get back. We’re launching an all new editorial TOKYOPOP newsletter about all things otaku and Asian pop-culture, powered by our friends at GeekChicDaily. We think you’ll really enjoy the news we’ll be bringing and apologize for the initial misunderstanding.”

This is a real disappointment for Tokyopop fans whose hopes were dashed by a company on their last breath attempting to stay alive, even if it meant ultimately letting down their fans. What are you thoughts on this unfortunate news? Let us know in the shoutbox or comments section.

Fullmetal Alchemist Movie Funimation Cast Announced

Following their announcement of a theatrical release of the upcoming Fullmetal Alchemist: The Sacred Star of Milos this upcoming Winter, Funimation have confirmed the voice cast for the film, which largely stays the same as the Fullmetal Alchemist Brotherhood english dub.

The english cast for the film is as follows:

  • Edward Elric – Vic Mignognali
  • Alphonse Elric – Maxey Whiteheadli
  • Julia – Alexis Tipton
  • Melvin Voyager – Matthew Mercer
  • Miranda – Shelley Calene-Black
  • Colonel Herschel – Patrick Seitz
  • Roy – Travis Willingham
  • Soyuz – Christopher Smith
  • Vatanen – Elias Taylorson
  • Gonzales – Bruce DuBose
  • Pedro – Jonathan Brooks
  • Winry – Caitlin Glass
  • Hawkeye – Colleen Clinkenbeard
  • Sizzler – Brian Mathis
  • Raul – Andrew Chandler
  • Graz – Jim Johnson
  • Armstrong – Christopher R. Sabat
  • Karina – Tia Ballard
  • Tony – Christopher Bevins
  • Breda – Jeremy Inman

As you can see Funimation have retained the cast of the Fullmetal Alchemist Brotherhood dub largely with a few new additions here and there. What do you think of this cast? Let us know in the shoutbox or comments section.

New Prototype 2 Video gives us a new glimpse at Combat…

Prototype 2 may not launch until April of next year, but Radical Entertainment have been doing a spectacular job this year with giving us teases of just how this sequel will play. In the latest diary video released, the developers talk about the combat mechanics players can expect. As explained in the clip, each button pressed has a strategic reasoning behind it, as players will have to use their arsenal of moves to defeat each enemy.

Commands such as blocking, attacking, and using James Heller’s special abilities will all require thought and proper planning to execute to the greatest effect, as Radical Entertainment have made this combat system an in depth experience for the player to allow a nice feeling of freedem and satisfaction. Check out the new video below, and once we hear more news for Prototype 2 we will be sure to bring it to you so stay tuned!

Red Dead Redemption: Game of the Year Edition Now in Stores!

It’s time yet again to strap on the boots of John Marston as Rockstar have finally released the Game of the Year Edition of Red Dead Redemption. While some of the content such as Undead Nightmare should be obvious inclusions, Rockstar have actually took this release a step further by adding in all the pre-order bonuses as well as “Solomon’s Folly”, which was never put out on the XBLA.

“Red Dead Redemption allowed us to create a completely fresh and compelling take on the American West,” said Sam Houser, Founder of Rockstar Games. “We are excited for players to experience this vision in the definitive edition of the game.”

Here is a full list of what players can expect with this new edition of the 2010 favorite:

  • Original Red Dead Redemption game with a brand-new hardcore single-player mode;
    Undead Nightmare single-player campaign and multiplayer* modes
  • Legends and Killers Pack*, featuring additional multiplayer map locations, multiplayer characters, and the Tomahawk projectile weapon
  • Liars and Cheats Pack*, including the Stronghold multiplayer competitive mode, Free Roam gambling games, multiplayer horse races with combat, and the Explosive Rifle
  • Hunting and Trading Outfits Pack, featuring two outfits with corresponding gameplay challenges for John Marston
  • Outlaws To The End Co-Op Mission Pack*, including six co-op missions for up to four players;
  • All original pre-order content, including the Deadly Assassin Outfit, War Horse, and Golden Guns Weapon Pack
  • Solomon’s Folly single-player gang hideout and challenges available for the first time on Xbox 360
  • Myths and Mavericks Bonus Pack, featuring fan-favorite multiplayer characters and all-new locations to battle in.
  • For just $49.99, this bundled package is definitely worth the dough and this is the only way to get all of the content offered without harming your wallet in the process. As of today you can now pick up this Game of the Year Edition for Red Dead wherever video games are sold.

    Guilty Crown to get Manga Adaptation

    The upcoming Guilty Crown anime series from Production I.G. which is set to premiere on the 13th of October, 2011, will be getting a manga adaptation which will be serialised by Square Enix in their Monthly Shonen Gangan Magazine.

    There is much hype surrounding Guilty Crown a lot of which is due to the very fact that legendary anime studio Production I.G. are the ones helming the project. They are well known for their anime classics such as Eden of the East and Ghost in the Shell: Stand Alone Complex.

    The manga adaptation will be serialised monthly with the schedule of a chapter per month. What do you think of this announcement? Are you excited for Guilty Crown? Let us know your thoughts in the shoutbox or comments section.

    Rune Factory: Tides of Destiny floats onto store shelves today

    If you were to visit your local video game retailer you may find a nice little surprise sitting on the store’s shelves. Well not really a surprise as today was Rune Factory: Tides of Destiny’s release date but nonetheless it likely will be sitting there. Natsume’s brought both the Wii and the PlayStation 3 version of the title to store shelves, with the PS3 version costing $49.99 and the Wii being $10 cheaper.

    Players will be able to take on the role of Aden or Sonja, considering their souls now both exist inside of the same body. To make matters worse they have been brought to a new island full of new people and strange creatures, but perhaps if they explore and discover more about the island they can find the truth behind their curse and predicament. Of course along the way they can farm, build relationships and all that Rune Factory is known for.

    Here Comes The Pain! Brock Lesnar Confirmed for WWE ’12!

    Last night we brought you a report that Brock Lesnar would in fact be a featured Superstar in WWE ’12. Right on cue, THQ have now confirmed this with a new trailer featuring the “Vanilla Gorilla”.

    The clip shows some teasing at the start, with a bit of gameplay footage afterwards that shows Lesnar in action. This isn’t the same Brock we seen in “Here Comes The Pain” either, as his current UFC look (with the chest tattoo) is the one that will be featured within the game. If you are a WWE fan, this is pretty big news as Brock hasn’t even been spoken of in the WWE Universe for years due to leaving the company for his very successful UFC career. Check out the new clip below and get ready to do some F-5s, as WWE 12 launches November 22nd.