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The Abyss Awaits: FPS Action-Adventure Luna Abyss Out Now on PC & Consoles

Leamington Spa, UK – May 21, 2026:  FPS action adventure game Luna Abyss is out now on PC via Steam and the Epic Games Store, PlayStation 5, and Xbox Series X|S. Game Pass subscribers can also play the game on Xbox Series consoles, Xbox on PC, and Xbox Cloud Gaming. Players can uncover the mysteries of the mimic moon, and the abyss within its depths for $29.99, €29.99, and £24.99, with a 20% launch discount available during the first week. Players can also buy the Deluxe Edition on Steam, which includes the game’s original soundtrack by David Housden.

Luna Abyss is a single player, story driven action adventure featuring fluid platforming and bullet hell combat. Players follow the journey of Fawkes, a prisoner of Luna, a mimic moon, as they become caught between a cryptic prophecy and their prison sentence.

About Luna Abyss

You are a prisoner sentenced to explore a derelict megastructure that sprawls deep beneath the surface of the mimic moon Luna. You are tasked with recovering forgotten technology from within the Abyss and the lost colony it consumed. Every move you make will be overseen by your artificial prison guard named Aylin.

These centuries-old ruins are alive with maddening echoes, insinuating secrets of the once prosperous city of Greymont and its terrible fate. The Scourge. The tenets of the All-Father. The choir of the Collective. The voices of the Abyss call to you; they whisper strange missives…

Welcome to the Abyss 

“Don’t be afraid, little wanderer. You need only go deeper, the better to be seen by us. The slumbering silent one breathes deep and waits. All we need is the key. All we need is you.”

Buried Mystery 

Uncover the mysteries of the mimic moon, and the abyss within its depths. Come face to face with remnants of the colony’s downfall & discover your role within this doomed world. Learn all the secrets the abyss has to offer.

Navigate Forsaken Chasms 

Sprint, jump & dash your way through this brutalist alien megastructure. Experience fluid first-person platforming as you travel through Luna & the depths of the abyss.

Withstand the Onslaught

Face corrupted souls & twisted cosmic horrors of Luna Abyss with weapon in hand. Master your tools, adjust on the fly and survive in a bullet hell.

About Kwalee

Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK. The company has built a growing catalogue of PC and console titles, including Wildmender, ROBOBEAT, Voidwrought, In Sink, Hordes of Hunger, The Precinct, Town to City, Don’t Stop Girlypop!, Grime II, Modulus: Factory Automation, Ground Zero, Rune Dice, Call of the Elder Gods and Luna Abyss alongside upcoming releases such as Hark the Ghoul, Retro Space, Lost Hellden, BPM Bitcrushed, Shift at Midnight, Welcome to Elderfield, Lily’s World XD, and Steam to Electric, among others.

Founded by games industry icon and Codemasters co-founder David Darling CBE, Kwalee is supported by a global team of games experts, with studios in the UK, India, and remote locations worldwide. The company is actively seeking high-quality games to publish across all platforms and welcomes developers to get in touch.

Officially recognised as “Best Publisher” at the TIGA Awards 2022, Kwalee is also a committed industry advocate, serving as an ambassador for the non-profit organisation Women in Games and regularly supporting charities such as Safe In Our World, GamesAid, and SpecialEffect.

Crystal of Atlan x NieR:Automata Collaboration Version “Visitors from YoRHa” Begins Today

Collaboration Version “Visitors from YoRHa” is available from Thursday, May 21, 2026 (after maintenance) to Wednesday, June 18, 2026.

Watch the collaboration trailer now:

Collaboration outfits are available! Wear the 2B and 9S collaboration outfits, fight side by side, and carry on the glory of mankind! Black garments drift softly within the shadows, while ash-silver hair sways gently in the wind. An unyielding conviction lies hidden beneath the visor.

During this time, players can experience multiple events. In “Glory Eternal” Login Event, players can log in for 8 consecutive days to obtain incredible rewards. In the World Boss event “Battle of Grün,” the boss has been changed to the Machine Lifeform “Grün.” The “Battle of Grün” will take place every Friday and Sunday at 20:30. “Hacking Protocol” mini-game offers a fun change of pace.

You can also get the limited collab pet: “Pod 042” through “Oath of YoRHa”, limited collab mounts: “Ho229 Type-B” and “Ho229 Type-S” through “Medal of YoRHa”, collab weapon skins “Virtuous Contract”, titles “Glory to Mankind”, emoticons, and more. Have fun collecting them and customizing your look!

“Blade of Hatred, Demons of Repentance”, New Class “Karmaslayer” Now Live

After suffering grievous injuries and witnessing the murder of his friend, the ice-cold swordsman vowed to cut down all his foes. On his long quest for vengeance, he gradually conquered his inner demons and mastered the power to wield blades of ice and fire. Commanding a blue-flamed sword demon at his back, he has become the most feared presence on the battlefield.

Watch the trailer of new sub-class “Karmaslayer”:

Weaving ice and fire, the Karmaslayer pierces enemies with his icy blade and calls forth a sword demon to burn his foes with infernal flames. He has access to a unique resource system that consists of “Karmaslayer Energy” and “Erosion Energy.” After his Second Awakening, he can consume both resources to unleash devastating strikes in a symphony of ice and fire.

First Anniversary Festival Kicks Off

At the first anniversary, Crystal of Atlan has offered different events, including “Growth Supply Station”, “Journey Memories” Puzzle Event and so on. Players can get extrordinary items such as Orange Pet Selection, Outfit Bag, Lv.70 +14 Enhancement Voucher and others for a better gaming experience.

Crystal of Atlan is now available for free on mobile, PC, PlayStation and Steam. For more information, please visit the official website.

About Crystal of Atlan:

Crystal of Atlan is a magicpunk MMO Action RPG that is playable on PC, steam, mobile and Playstation 5,. Embark on an epic journey through a fantastical world where magic and technology intertwine. As a free-spirited adventurer, uncover the secrets of ancient Atlan ruins and confront powerful factions with friends.

Asymmetrical horror game Follow Us creeps onto Steam Early Access June 5th

Explore abandoned places or command your partner from the control van in this horrifying and hilarious co-op creepfest

Paris, France – May 21st, 2026 – Game Atelier, the acclaimed studio behind Monster Boy and the Cursed Kingdom and Otherskin, are pleased to announce that their upcoming asymmetrical horror game Follow Us will be launching on Steam Early Access on June 5th. In this hilarious and horrifying relationship stress test, one player explores a spooky environment, while another guides them remotely from the van, trying to keep their partner alive.

Each round begins with players choosing between two roles: 

  • The Explorer (EXY): Bravely navigate a deadly, haunted environment
  • The Operator (OPY): Hang back safe in the van, hacking the playspace to protect their partner

Built on communication rather than complex mechanics, Follow Us creates tension by combining two different things: isolation and connection. Expect panic, shouting, and miscommunication. One wrong call can get your partner killed, and yes, it will probably be your fault.

Available levels

  1. Ökaou (from the demo): A maze-like Ikea store. OPY guides EXY through the layout and can trigger light cameras to freeze the mannequins that come to life.
  2. A Night with DJ Susan (new): A “spot the difference” puzzle level: OPY and EXY don’t see quite the same thing, and players must communicate to identify the anomalies.
  3. Employee of the Month (new): An invincible enemy stalks EXY throughout the entire level. OPY controls doors and tracks the creature’s position through an electrical system to keep their partner alive.

Every mission plays with fear in a different way… but they all end the same way: shared panic, bad decisions, and laughter. The Explorer experiences isolation and danger in the field, while the operator suffers through helplessness and constant pressure. Every swap creates a fresh emotional scenario, making each playthrough completely different with unexpected communication conflicts guaranteed to create creepy co-op chaos! Using lo-fi chunky PSone-inspired graphics, everything in Follow Us aims for a clean, immediately legible aesthetic so anyone can hop right into the action and understand its horrific hijinks!

“We really wanted to recreate that feeling we have all had while watching one of our friends play a horror game,” said Hugo at Game Atelier. “During one playtest, one player was curled up in fear while the other was yelling at them to keep moving forward through the level. That was the moment we knew the experience was working.

That’s Follow Us: a mix of fear, courage, trust, and responsibility that will seriously put your ability to communicate to the test.

Of course, Follow Us is still evolving, and we’re going to continue to iterate on it based on player feedback throughout Early Access. We’re looking forward to seeing how players respond to Follow Us’ communication-based co-op systems when it launches on May 28th!”

About Game Atelier: 
Founded in 2010, Game Atelier is an independent studio with AAA-indie expertise, dedicated to crafting player-focused action-adventure games that blend creativity with technical craftsmanship. The team is known for standout titles like Flying Hamster and the acclaimed Monster Boy, alongside commissioned projects such as the UE5-powered Otherskin. With Follow Us, Game Atelier returns to fully independent, self-funded development, embracing creative freedom, in-house production, and the strength of a tight-knit team.

GOD HAS GONE MISSING IN BURDEN STREET STATION, A SURREAL NEW NARRATIVE ADVENTURE GAME OUT NOW ON STEAM

Collect unique personalities and shapeshift to befriend an eccentric cast of misfits in this cosmic mystery world inspired by ’90s adventure classics

BURDEN STREET May 21, 2026 –Today CRITICAL REFLEX and indie developer IODINE have released the surreal narrative adventure game Burden Street Station, out now on Steam for $14.99, with an additional 10% launch discount available for a limited time. Burden Street Station is a story-driven adventure about memory, grief, and community, featuring a clever shapeshifting mechanic vital to unlocking unique ways forward in conversations, all set in an offbeat, abstract, and totally captivating world inspired by the humor, artwork and animations of the adventure game classics of the ’90s.

Enter a surreal universe where memories are harvested from mortals and sold as sentient books to celestial consumers! But when God goes missing and production stops, it’s up to a lowly librarian and his reluctant sidekick Memo to investigate. Shapeshift during conversations, collect different personalities through talking and exploration, and use them to unlock dialogue options and advance multiple stories in search of answers.

Key Features

  • Explore a retro world of impossible architecture, dubious rules and liminal atmosphere
  • Discover and learn the quirks of the eccentric misfits of Lotown, Pipelines and Hitown
  • Choose your words carefully to unlock unique dialogue and advance the story
  • Consult with your companion Memo to track the places, personas, and secrets you encounter
  • Try to find out what happened to the God overseeing and molding the world of Burden Street Station

Players can also bring the search for God to their everyday life with a 10-hour loop of Burden Street Station‘s hazy lounge soundtrack, available to stream now on YouTube.

Pull into the cosmic mystery of Burden Street Station today on Steam! Dive deeper into all things CRITICAL REFLEX at www.criticalreflex.com.

About IODINE

IODINE is a bizarre creature from Ireland, a country famously obsessed with death, mythology and what other people think about you. Primarily a musician, they got into developing games as a vessel to carry their music. But then the vessel grew legs, and eyes, and a conscience, and we had to do something about it. Their games aim to bridge the gap between the incomprehensible and the understood, finding the minutiae between the gaps that make us all distinctly human and bringing them to the forefront via colourful, emotionally complicated finger puppets. Please alert us without delay if IODINE ever breaches containment.

About CRITICAL REFLEX

CRITICAL REFLEX is an indie game publisher obsessed with genre-blending, rule-breaking, brain-melting games. We help devs polish the weird, sharpen the wild, and launch their projects loud. Known for titles like Buckshot Roulette, Lunacid, Mouthwashing and No, I’m not a Human, we champion the unforgettable experiences. Genre is a prison and we ate the warden.

Free-to-Play Steampunk ARPG Crystalfall Is Getting its First Content Update While Addressing Key Player Concerns 

SWEDENMAY 21, 2026 — CRG Studio today announced that Crystalfall, its free-to-play online steampunk action RPG, is getting its first content update on June 4, 2026, while also addressing player feedback that surfaced during their Early Access launch on Steam. The patch brings new content, new progression mechanics, QoL improvements and monetization changes. 

Crystalfall is a free online ARPG where itemizable skills drive combat and progression. CRG Studio’s first update introduces new content while deepening progression systems across the board with additional upgrade mechanics as well as a modifiable endgame. Check the full feature list below. 

Patch 1 Features: 

  • 57 New Uniques
  • 7 New Mobs
  • 4 New Skills
  • Skill Quality Upgrade Mechanic
  • Multiple Choice Talent Tree Nodes
  • Unique Endgame Map and Boss
  • Endgame Anomalies in different rarities
  • Endgame Lootable Cargo items in different rarities
  • Cargo quest objectives
  • QoL: Loot Filter
  • QoL: Buy 1 Stash Tab for Shards
  • QoL: Experimental early-stage WASD movement-only controls option
  • Balancing and performance improvements

Heading into launch, Crystalfall gained strong momentum during Steam Next Fest, ranking among the Top 50 most-played demos, generating 130,000 wishlists and over 72,000 demo downloads. In Early Access players had an average playtime of 5+ hours with some players amassing 100+ hours of playtime in the first week alone. 

In Early Access, players expressed concerns around three key aspects of the game: lack of content, lack of QoL, and monetization. For their first patch, CRG studio will address these core issues by adding new content, making pricing adjustments, and continuing to work on balancing, QoL and performance improvements. 

CRG Studio has acknowledged that their launch did not live up to expectations, and attempted to address connection issues and concerns that arose during their launch weekend, especially for Russian players who were unable to access due to the current geopolitical situation. The studio continued to investigate and address issues with four hotfixes and remains dedicated to improving the game with their next patch. 

Monetization Changes

In response to feedback on their monetization model, CRG Studio will make several monetization adjustments for their content patch. 

  • New Patch 1 Cosmetics added to Founder Packs
  • Gold Founders will have their names immortalized in the game on a Founder Stone (coming to full release)
  • Inventory Tab: permanent price reduction from 150 to 75 in-game Credits (7.5 USD). 
  • 50 in-game Credit topup option
  • Platinum Founder Pack is closed for sale

The ARPG with Endless Procedural Skill Progression
Set in a world shattered by a mysterious asteroid impact, Crystalfall invites players into a post-apocalyptic wasteland powered by volatile crystal energy. As mutated survivors, players will delve into dangerous dungeons, harvest powerful crystal shards, and chase legendary loot in a game built around deep customization, endless progression, and theorycrafting-driven builds. Inspired by genre staples like Path of Exile and Diablo 2, Crystalfall blends old-school ARPG depth with modern systemic design.

Crystalfall is designed for players who love build experimentation and long-term character progression. Its systems are layered and interconnected with a big talent tree allowing for broad strategic direction, while skills themselves are lootable and come with their own procedural skill trees. These skills can be further customized through rarity upgrades and socketable modifiers known as Skill Crests. Weapons and armor feature alpha and omega affixes that reshape base item properties, adding another dimension to build crafting.

About CRG Studio

CRG Studio was founded by ARPG enthusiasts Åke André and Daniil Sanders in 2021, based in north Sweden. Joined by Erik Olofsson, former Creative Director of Grinding Gear Games, the team has a track record of working on award-winning game titles such as Path of Exile, Pillars of Eternity and Magicka 2. 

Hopetown Drops Gameplay Teaser And Reveals Additional Disco Elysium Alumni

Game mechanics of investigation and publishing revealed, alongside Newsflash edition of the game available till 29th May on Kickstarter

London, U.K. – May 21st 2026 –  Longdue has released a new gameplay teaser for their in-development RPG Hopetown. The studio is also announcing that Olga Moskvina, a key writer and editor on Disco Elysium, is part of the team working on Hopetown

As well as writing Ruby, Bird’s Nest Roy, and other iconic Disco Elysium characters, Olga is credited with delivering the final language polish across the entire title.

“I am thrilled to have such a talented professional join the team. Her proficiencies as both a writer and editor are likely to get us to a level of polish befitting our audience, as evidenced by her undeniable contributions to Disco Elysium.” – Narrative Lead on Hopetown, ZA/UM co-founder and Disco Elysium writer Martin Luiga.

Olga joins a talented team of new voices and industry veterans, including ex-ZA/UM founder Martin Luiga, Veljo Hagu – Disco Elysium’s first software developer – and renowned art director Astri Lohne. Prolific sci-fi/western novelist Stark Holborn, lead writer on indie detective hit Shadows of Doubt and writer on Nivalis, has also been confirmed as part of the development team. 

Hopetown takes place in the fictional mining town of New Greenwich, decades after “The Flare” – a coronal mass ejection that fried all electronics and communication devices across the globe. It was here that the De Luna Corporation unearthed Quicksilver, a substance capable of reconnecting a fractured world. 

Until now. In the wake of a devastating aurora storm, there are whispers of disappearing miners and the flow of Quicksilver halting. The official narrative of the De Luna Corporation is being brought into question.

The people want The Truth. As a journalist, players step into the role of witness and investigator, chasing stories as they unfold across the island of Entre.

You’ll delve into the island’s seedy underbelly and scale the caustic ivory towers of corporate surveillance as one of three distinct journalism classes: 

Correspondent: the investigative journalist – eyes like a camera, hands like a clock. 
Columnist: the voice of culture and taste who decides what’s in and what’s out. 
Gonzo: the clickbait mouthpiece, willing to say anything to keep eyes on the page.

Shape your character’s background and gender to compose a narrative uniquely your own.

Utilize distinct journo mechanics during your investigations, each designed to interweave and produce multiple outcomes.

Photography: your camera lets you extract meaning from images, uncovering details and hidden connections through photographic inspection sequences.. 
Interviews: question a wide range of characters, drawing on investigative instinct, cultural critique, or gonzo exaggeration. 
Observations: read and record people, places, and objects for contradictions, tensions, and details others may overlook.
Publication: the system that brings it all together. What evidence you present (or even decide to fake), the quotes you use, and the observations you make allow you to pick your story, define your angle, and write in your chosen style. 
Psychogeography:  Your mental map of the world – told through the  stories you choose to publish – changes the state of the playable environment and the unfolding story, altering relationships between characters, your standing with different factions, your popularity with the public, and the fate of the island’s future… because word travels fast.

A total of 21 distinct skill-voices guide your journey – including 3 writing disciplines –  with Gonzo favoring Sensationalism, Correspondents favouring Investigative, and Columnists favouring Vogue. 

Each skill is attached to one of seven personas – Nobody, Abacus, Journo, Animal, Fashionista, Huntress, and a seventh persona that may or may not reveal itself depending on the choices you make.

To mark the release of the gameplay teaser, a time and number limited ‘Newsflash’ edition of the game is available for pre-order on Kickstarter until 29th May. Backers that purchase this copy will have their name featured in an in-game readable newspaper, plus unlock an exclusive Discord tier option that features additional access to the developers, as well as updates on its development and testing.

Key Points

  • New gameplay teaser: First look at gameplay from Hopetown in the new teaser.
  • Olga Moskvina joins the team: Disco Elysium writer Olga joins Longdue, working alongside ex-ZA/UM founder Martin Luiga, early Disco Elysium software developer Veljo Hagu, Technical Lead Piotr Sobolewski, Disco Elysium narrator Lenval Brown, and Art Director Astri Lohne.   
  • An RPG worth the gossip: Hopetown builds on reactive, branching storytelling designed to reward curiosity, bias, and interpretation. Choose your class with three distinct journo types: Correspondent,  Columnist, or Gonzo, and control how the story unfolds.
  • Become a journalist: Good, bad, or somewhere in between, Hopetown’s journo mechanics give you the tools to construct your own version of events. Take photos, log observations, interview subjects, and compile evidence (real or fabricated) to publish stories with lasting consequences.
  • Voices, voices, voices: Yours is far from the only one. 21 unique skill-voices shape how you see and interpret the world. Read between the lines with Codes, pierce the social veil with Aura, or clickbait your way to the top with Sensationalism.
  • New Greenwich awaits: Together with unlockable companion characters, you’ll explore an island dominated by The Network, years after the global cataclysm known as The Hush. Duck and weave between a multitude of factions – including the Postmasters, Betweeners, and the DLC – all clawing for power as you try to make a name for yourself or promote The Truth.
  • Newsflash Edition of the game available on Kickstarter till 29th May:  This limited edition copy of the game lets Kickstarter backers have their name featured in the game world, and get advanced access to the development team.

Back on Kickstarter: https://www.kickstarter.com/projects/longduegames/hopetown 
Website for Game: www.hopetowngame.com 
Website for Studio: www.longduegames.com 
Wishlist on Steam: https://store.steampowered.com/app/3481610/Hopetown/ 

About Longdue
Longdue is an independent studio founded focused on creating psychologically deep, narrative-first experiences. Longdue is here to make its mark as a meaningful and consistent voice in the cRPG space. It is currently developing its debut title, Hopetown.

Livestream schedule announced for highly-anticipated SimRacing Expo USA, running May 22-24 this weekend

Event lineup and livestream schedule confirmed for fans in attendance and at home over the weekend of May 22-24

CHARLOTTE, NC, USA, May 21, 2026  – The SimRacing Expo, the world’s largest consumer and trade show dedicated to virtual motorsport, has announced its livestream schedule running this weekend from May 22-24 in the Charlotte Convention Center, Charlotte, NC. More than 20 live sessions will take place over the Expo, covering the latest sim racing games, hardware, and esports technology. Fans can also look forward to exclusive interviews and appearances from top motorsport personalities, including Euro NASCAR driver Garrett Lowe and 2023 Daytona 500 winner Ricky Stenhouse Jr.

For more than 12 years, the SimRacing Expo has been the ultimate destination for racing simulation enthusiasts, industry leaders, developers and professional drivers from around the world, showcasing groundbreaking innovations and developments that drive the SimRacing industry forward. What began in 2014 with just 12 exhibitors and 1,000 visitors has evolved into one of the world’s largest and most influential SimRacing events, with more than 24,000 visitors attending its 2025 expo in Dortmund, Germany.

Stage Presentation and Livestream Schedule

The SimRacing Expo is pleased to confirm its weekend stage schedule. Fans at home can follow the SimRacing Expo events and panels livestreamed on YouTube on day onetwo and three at the following times (please note: all times are EDT):

Friday 22 May

  • 10:30am – 11:00am – Rajah Caruth
  • 11:00am – 11:30am – Ricky Stenhouse Jr.
  • 12:00pm – 12:30pm – FIA Update
  • 12:30pm – 1:00pm – Anthony Alfredo
  • 1:00pm – 1:30pm – Operation Motorsport
  • 1:30pm – 2:00pm – Parker Retzlaff
  • 2:00pm – 2:30pm – iRacing
  • 3:00pm – 3:30pm – Simucube
  • 4:00pm – 4:30pm – Asetek
  • 5:00pm – 5:30pm – Podium1

Saturday 23 May

  • 11:30am – 12:00pm – Garrett Lowe
  • 12:00pm – 12:30pm – Content Creator Round Table
  • 1:00pm – 1:30pm – Conspit
  • 2:00pm – 2:30pm – The History of ENASCAR
  • 3:00pm – 3:30pm – Matt Malone
  • 3:30pm – 4:00pm – Ready Set Sim
  • 4:00pm – 4:30pm – ‘Crimsix’ Ian Porter
  • 4:30pm – 5:00pm – Vero Motion
  • 5:00pm – 5:30pm – VRS

Sunday 24 May

  • 10:30am – 11:40am – Inter Community Race powered by AMS
  • 12:00pm – 1:30pm – ENASCAR Collegiate 120
  • 13:30pm – 3:00pm – Podium1 GT3 Extravaganza
  • 3:00pm – 4:15pm – RaceRoom Super Tourer Showcase

Further details are available at SimRacingExpo.com/Visitor.

About the SimRacing Expo
The SimRacing Expo has grown into the world’s largest consumer and trade show dedicated to virtual motorsport, uniting fans, developers, and hardware innovators under one roof. For 12 years the event has evolved into a global meeting point for the entire SimRacing industry with over 24,000 visitors attending its 2025 Dortmund expo. 

In 2026, the SimRacing Expo comes to North America for the first time, featuring industry-leading exhibitors and a multi-day stage show filled with activities, reveals and announcements. Visitors will:

  • Test the latest SimRacing hardware and software.
  • Experience the full range of simulators, from entry-level to professional-grade racing simulators and setups.
  • Discover legendary race cars up close.
  • Meet real-world racing drivers and teams.
  • Connect with top SimRacing content creators and the global community.

Standard tickets are still available for $29 with concessions available for students, senior citizens and people with disabilities. Visit the ticketing page at ticket.simracingexpo.com.

Keep up to date with all things SimRacing Expo at SimRacingExpo.com.

About SimRacing Expo
The SimRacing Expo has grown into the world’s largest consumer and trade show dedicated to virtual motorsport, uniting fans, developers, and hardware innovators under one roof. What began as a niche event with just a few thousand visitors has evolved into a global meeting point for the entire simracing industry. The SimRacing Expo perfectly reflects the growth of the simracing industry. By 2025, the event welcomed over 24,371 visitors and reached more than 155 million people on social media, proving its status as the central hub for the global simracing community.

Sharon Joins the Etheria: Restart Roster as Final Animus in Season SS4 

The deadly musician arrives as the final phase of Loong’s Thunder: Shattered Dawn begins

Shanghai, China May 21, 2026 | XD Games is thrilled to announce the newest playable character coming to Etheria: Restart is the enchanting and lethal Sharon. Her arrival marks the beginning of Season SS4 Loong’s Thunder: Shattered Dawn’s final phase, which concludes on 10 June 2026.

Watch the new Sharon Character Trailer below:

Sharon was once an extremely talented musician, bringing joy to audiences through the sound of her strings. However, during one of her performances, she was a victim of a brutal attack that ended her career. Thanks to the Leiboz Life Workshop Project, Sharon was given a second chance at life on the battlefield.

Using her harp to deal damage, Sharon has found new purpose as an Animus with poison-based attacks that gradually drain enemy HP. She joins Xuan Chi, Rimeheart Dinah, Luvia, and Qano as the fifth and final Animus of SS4 Loong’s Thunder: Shattered Dawn.

SS4 Loong’s Thunder: Shattered Dawn, which began 9 April, has introduced a number of substantial changes to Etheria: Restart, none greater than the progression systems, Tactical Imprint and Hyper Kernel. The Tactical Imprint system enables players to boost Animus stats via component sockets, while the Hyper Kernel system allows for automated resource production and the ability to dispatch Animus on special expeditions.

SS4 is live right now and concludes on 10 June 2026. Be sure to follow Etheria: Restart on X for more on the final phase of Loong’s Thunder: Shattered Dawn.

Etheria: Restart is available to play for free now on PC, iOS, and Android.

About XD Games

Founded in 2003, XD Games. is a global video games developer and publisher with extensive experience across development, publishing and operations. As of 2022, XD has 38 free-to-play and paid games with over 50 million monthly active users worldwide. In addition, TapTap — a mobile games community and app store — was launched by XD in 2016 and is estimated to currently have 44 million monthly active users. XD’s mission is to assemble like-minded talented games industry craftspeople with a common goal of touching the hearts of players around the world. XD produces games of the finest quality with passion, offering a pure gaming experience, and encouraging players of all ages to embrace the unique joy of video gaming.

Security 51 Playtest is Now Live on Steam

Clock in, check the papers, and don’t let anything inhuman leave Area 51

[May 21, 2026] — Alawar is excited to announce that the playtest for Security 51, an atmospheric horror security guard simulator, is now live on Steam. Inspired by Papers, Please and SCP-style paranoia, Security 51 puts players on duty deep inside Area 51, where every shift begins with a simple task: scan the staff, verify their clearances, and decide who can enter the elevator – and who absolutely mustn’t leave.

In Security 51, players work the checkpoint of an underground bunker where the elevator descends miles below the surface into unknown levels filled with laboratories, anomalies, inhumane experiments, and things better left unnamed. Everyone who passes through carries documents, passes, or verbal orders, but even perfect paperwork can hide something deeply wrong.

As each shift unfolds, players must check names, positions, clearance levels, times, and personnel counts while watching for suspicious behavior, incorrect answers, slurred speech, or documents that seem a little too perfect. Over time, new verification methods such as fingerprint checks and blood tests become available, raising the stakes with every decision. Was that employee careless, compromised, or no longer human? If you’re unsure, quarantine may be the safest option – though mistakes can have consequences that only reveal themselves shifts later.

Features:

  • Secure, Contain, Protect – Verify documents, names, positions, clearance levels, schedules, and suspicious inconsistencies.
  • Trust the Protocols – Use fingerprints, blood tests, quarantine procedures, and your own judgment to decide who gets through.
  • Face Bureaucratic Horror – Experience a tense blend of paperwork, paranoia, aliens, anomalies, and escalating uncertainty.
  • Live With the Consequences – Some mistakes are obvious immediately. Others may only become clear after several shifts.

Ready for your first shift? The Security 51 playtest is available now on Steam. Players can request access today, wishlist the game, and follow Alawar on X for future updates as development continues toward its planned 2026 release.

About Alawar

Alawar is an independent video game developer and publisher founded in 1999. Specializing in midcore and casual games, the company extends its creative influence across PCs, video game consoles, and mobile devices. Alawar’s key titles include the Beholder series, Do Not Feed the Monkeys, Karate Survivor, Necrosmith, Wall World series, and an array of other releases.

TEARDOWN’S “RELICS OF BARKUNA” DLC ARRIVES JUNE 10 ON PC, PLAYSTATION 5 & XBOX SERIES X|S

Embark on an ancient relic-hunting adventure in the destructible sandbox game’s fourth major campaign expansion DLC

MALMÖ, SwedenMay 21, 2026 – Tuxedo Labs and Coffee Stain are excited to send players deep into the heart of a forgotten civilization with Teardown’s new “Relics of Barkuna” campaign expansion, coming to PlayStation 5, Xbox Series X|S, and PC via Steam on June 10. The award-winning destructive heist game’s fourth major DLC introduces a new exploration-focused standalone campaign featuring three sprawling new maps filled with ancient ruins, environmental challenges, and relics hidden around every corner. “Relics of Barkuna” will be delivered for free to players who have purchased either Teardown’s Season Pass or Ultimate Edition. It will also be available to purchase separately for $7.99/€7.99/£6.69.

Hidden deep within the jungles of Barkuna lies a forgotten civilization filled with ancient secrets and priceless relics. As seasoned explorer James Thorvaldsson, you’ll set out to recover the legendary Great Gem of Barkuna, venturing through the overgrown ruins of Jaguar’s Haven, the towering cliffs of Eagle’s Perch, and the lava-filled depths of Serpent’s Hollow. Using a mix of puzzle-solving and pure destruction, you’ll explore every corner of Barkuna in search of all 240 hidden relics!

Key Features

  • Explore the jungles, cliffs, and caves of three scenic and sprawling new maps
  • Collect over 200 hidden relics scattered throughout Barkuna
  • Solve environmental puzzles and challenges leading to the legendary Great Gem
  • Use creativity (or brute force) to overcome ancient obstacles

“Relics of Barkuna” is the fourth DLC release featured in Teardown’s Season Pass, following the time-traveling, Wild West-themed “Time Campers” DLC, the high-octane automotive “Folkrace” DLC, and the gravity-defying sci-fi adventure “The Greenwash Gambit.” Players can experience all four DLC packs by purchasing the game’s Season Pass or Ultimate Edition today.

Teardown is available now on PC via Steam, Xbox Series X|S, and PlayStation 5. For more info, visit TeardownGame.com.

About Tuxedo Labs

Tuxedo Labs is a tech-driven game studio in Malmö, Sweden. We are a small team of seasoned game developers creating innovative and unique games based on new technologies. Our mission is to push the limits in both game technology, interactivity and gameplay. To achieve that, we create our own tools and game engines, like it used to be. Our first game, Teardown, is based on groundbreaking voxel technology combined with destruction physics and ray tracing. www.TuxedoLabs.com

About Coffee Stain Publishing

Coffee Stain Group is an independent group of Scandinavian game developers and publishers, including studios such as Coffee Stain Studios, Ghost Ship Games, Tuxedo Labs, Easy Trigger, Lavapotion, and Invisible Walls — the makers of Goat Simulator, Satisfactory, Deep Rock Galactic, Valheim, Teardown, Huntdown, and Songs of Conquest, among others. Founded in Skövde in 2010 and now operating across Sweden and Denmark, we’re roughly 250 developers with a shared weakness for community-driven games that players refuse to stop talking about — and a track record of releasing them.