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Mario Kart 7 Hands on Preview

With the next release of one of the most popular game franchises of all time just on the horizon, gamers such as myself have been eagerly awaiting the opportunity to test out the new gameplay features of Mario Kart 7. As a gamer at the age of 22, I’ve grown up playing Mario Kart my whole life, and each successive version has always aimed to improve upon the last. With the latest instalment of this racing genre phenomenon being released for the 3DS very soon, naturally I jumped on the opportunity to have a hands on demo with Nintendo during one of their open media events in Sydney.

After meeting up with other members of the Capsule Computers Crew, being greeted at the door and offered food and beverages, Claire, Josh and myself all made a beeline straight for a small table outfitted with 4 3DS consoles, and what appeared to be a full version of Mario Kart 7 ready to jump straight into. Multiplayer was restricted until after the formal presentation, so we each got started on a single player campaign in Grand Prix mode.

While beginning the game, I noticed that the menu, level and option selection were all highly reminiscent of Mario Kart DS, the previous handheld instalment. After selecting Luigi as my primary racer, I was introduced to the Kart selection screen. This is where things began to get innovative. Rather than just plonk the player down with a kart selection screen, as has been done since Mario Kart Double Dash, the newly developed kart selection screen offers a degree of customisation to suit the player’s racing style. After choosing a kart, each with different stats that might favour top speed, acceleration or handling, the player may also make a choice of the type of tyre the wish to race with, as well as the type of hang-glider for the aerial sections. This feature is great for players who want to fine tune their racing style for their chosen character. Who said Bowser can’t have good acceleration?

Like Mario Kart DS, the game features eight 4-track Grand Prix circuits. That makes 32 tacks altogether. 16 brand new for Mario Kart 7, and 16 recreated tracks from the 6 older games. However when starting out, only 2 are available: The Mushroom Cup and the Shell Cup. Selecting the Shell Cup to begin with on 100cc, I was eager to see what kind of other innovations were in store. To start off with, I moved my left hand down to the D-Pad to control the steering. When I pressed up on D-pad Left however, I discovered something very interesting. The camera switched to first person mode. Not only that, but I also discovered that, like in Starfox 64 3DS, the Gyro controls were also active. I was literally steering Luigi’s kart with the 3DS. And it actually worked pretty well! The disappointment in Starfox was the gyro controls really didn’t help augment the gameplay experience, but with Mario Kart 7, it really works well. Again, I found myself reminiscing, this time about motion control and its use in Mario Kart Wii. I could already see that the development team was clearing trying to take the successful innovation of previous titles and bring them together here.

In our time playing, we were also introduced to new items, including the almighty fire flower, which, as you may have guessed already, allows the player to fire a multitude of fireballs. We were also surprised to see the Leaf, which gave the player’s kart racoon tail and ears, allowing them to swipe at other karts, as well as obstacles, knocking them away. The inclusion of the Racoon powers was explained to have tied in with the resurrection of the Tanooki suit in Super Mario Land 3DS. Both, functionally, give the player the same abilities (though there is no jumping power associated in Mario Kart 7). We also saw the return of several keystone items, such as the lightning bolt, the mushrooms, the star and that EVER irritating blue shell. However, none of us were yet lucky enough to obtain the ‘Lucky 7’ item. This was explained to us in the presentation that this item would only be found very rarely during a race. Essentially it provides the racer with 7 different items all at once, spinning around them in a similar fashion to the triple green/red shells. In the lucky 7 bundle, the racer receives a green shell, red shell, mushroom, banana, blooper, bob-omb and star to be used in the order the player chooses. Whichever item is in front of the player during the cycle is the one that is used.

We also had the opportunity to engage in some multiplayer once the presentation was over. Like Mario Kart DS, it features a local wifi connection that allows players to connect and play with other 3DS players, regardless of whether or not they own the game. However, Mario Kart 7 also implemented an online race feature, which allows players, who are in range of a wifi access point, to take their racing campaign online against players around the world! This has been the first handheld version of the game to allow online connectivity. (The first ever being Mario Kart Wii). Naturally, the multiplayer functionality offers a much greater challenge than single player, but the game still feels all the richer for it. It is still a great game in both multiplayer and single player facets.

Mario Kart 7 is currently scheduled for release over the span of 4 days:

December 1st: Japan
December 2nd: Europe
December 3rd: Australia and New Zealand
December 4th: The US and Canada

Nic Cage’s Face now a Game

Are you stressed to the point that you are breaking out with anxiety induced eczema? You’re not alone. In a noble attempt to fight anxiety based eczema world wide, Nicolas Cage, the official poster boy of everything, has offered up his iconic snarling face to help fight this epidemic of end of the world proportions (In cinemas 2012).

That is right Cagemen and Cagewomen you can now play with Nic Cage’s face whenever you are stressed or just want to gaze longingly into the face of your god father (What a twist!), you can do so now with this great simple browser based game called “Nic Cage’s Face”. Have some fun with Uncle Nic here. You can wiggle his face and even jiggle his face!

What do you think of Nic Cage’s Face? Does it calm you like your mother’s breast milk once did to you as an infant child? Let us know in the shoutbox and comments section.

Anime releases for November 22nd 2011

In an effort to keep fans more knowledgeable about what anime titles are being released each week in North America we will begin a weekly article explaining what has been released that week. This week we have a few titles released and they are all new releases

First we have Coicent/Five Numbers! which is being released on Blu-ray and DVD separately by Sentai Filmworks. Coicent/Five Numbers! is a combo pack of two unrelated OVAs that each contain a story of their own. In Coicent, a 26th century field trip to a rebuilt 21st century city becomes a wild adventure for teenage Shinichi. First a talking deer steals his bag and then he runs into a strange girl running from pursuers. That is only the tip of the iceberg as these two young people try to find a chance for a new future.

In Five Numbers four people awake to find they have been placed in a prison, they are an ex-soldier, a beautiful woman, an average Joe and a young computer hacker. They have no idea why they are there or what relation they have with each other but one old man seems to know the answer. How can they escape this prison and save their own lives? This double pack will cost $29.98 on DVD and $39.98 for Blu-ray.

From FUNimation we have two releases this week. The first of which is Hetalia – Axis Powers Movie: Paint it, White! This is a stand alone movie featuring the characters from Hetalia as they try to work together (and fail usually) against an alien invasion trying to turn the whole world into white shapeless blobs! The DVD will cost $24.98 and you can check out our review for it here.

Now FUNimation’s other title is hotly anticipated for many viewers and especially shōnen fans. That is of course the first part release of the English dubbed Fairy Tail. In Fairy Tail we follow the journey of Natsu and Lucy, two Fairy Tail wizards in a world full of magic and danger. Part 1 of Fairy Tail will cost $54.98 and is being released as a Blu-ray/DVD combo pack and you can check out our review for it here.

Afterfall: InSanity too brutal?

According to Afterfall: InSanity’s Official Website, Amnesty International terminated its agreement with Nicolas Games because they believe the game to be too brutal. The organization claimed that the imagery expressed in the game did not go hand in hand with their ideology. This termination was administered before the end of the pre-order sales, thus affecting what company the donations would be given to.

The initial agreement between companies was that sales under 10 million pre-orders would be donated to charity (Amnesty International). If pre-order sales reached over 10 million, then sales would be split 50/50. Players would spend $1 on the pre-order and commit to paying an additional $33.90 if sales were not reached.

Since Amnesty International does not want to associate with this brutal game, players that took part in the pre-order sales will be able to choose a charity. This will be administered during the last week of the pre-orders by a poll via email.

Nicolas Games informed AI that the game was a mature title and only for people 18 years and older. Having done a preview for this title, I can admit first hand that the game is indeed brutal. However, this aspect should make any normal gamer want to discover the game further.

Check out our preview (here), and look at the game’s trailers/screenshots at afterfall-universe.com.

Take a look at the entrancing environments of Afterfall: InSanity… then run away in terror

Those looking for a new action horror title for the PC should look no further than Nicolas Games’ Afterfall: InSanity, especially after they catch a glimpse of the below trailer which was released a few days ago. The trailer itself is named “Enviro” and in it we bare witness to a world devastated by a nuclear fallout, where players must venture through a destroyed city and try to survive the horrors that exist within.

Besides the visuals, the trailer is also a treat for the ears as viewers will be able to listen to some dramatic music that was written by Portuguese composer Pedro Macedo Comacho. If you are a fan of the soundtrack then we have some good news for you as well, because regardless of whether or not Nicolas Games’ Afterfall: InSanity hits the ten million pre-order mark, anyone who does pre-order will receive the soundtrack free as a gift. You better pre-order fast however, as Afterfall: InSanity is set to be released on November 25th. Those unsure about the title can read our preview here.

Rayman 3 Hoodlum Havoc HD landing on XBLA/PSN in Spring

Despite the release of Rayman Origins last week, some people just can’t get enough Rayman in their lives. Well people who just can’t get enough of the strange guy will be happy to hear they will soon be seeing him again in HD glory, though not in a brand new title per say. Ubisoft has revealed that they will be releasing Rayman 3: Hoodlum Havoc on the XBLA and PSN during the Spring of 2012.

The title was originally released on the original Xbox and PS2 and this version will receive an “all-new high-definition makeover,” and is “updated to run at 60 frames per second and offers improved audio quality.” No price has been announced at this time, but players can expect it to hover around the $10/800MSP to $15/1200MSP range.

Watch Robin incapacitate guys in Batman: Arkham City DLC trailer; or do so yourself

Unlike his more popular counterpart, Robin doesn’t seem to like to get his own hands dirty with all of the blood that would come out of most guys if you punched them as hard as you seem to in Batman: Arkham City. Instead he uses his staff to deal out the pain as you can see in the below trailer which provides us our first good luck at the boy wonder.

Batman: Arkham City’s Robin DLC package is out today and with it comes Robin himself of course, two challenge maps which are called the Black Mask Hideout and Freight Train Escape as well as a Red Robin and Batman: The Animated Series skin. So who do you prefer to play as, Batman, Catwoman or now Robin?

Sonic Generations 3DS available now; launch trailer revealed

While the console versions of Sonic Generations have been available since the beginning of this month, special care has been given to the Nintendo 3DS version of the title. Now that Sega has confirmed that they are more than content with their favorite blue hedgehog in 3D, the title is available now in North America and on November 25th in PAL regions.

Those who want to catch a glimpse as to how the Nintendo 3DS version of Sonic Generations looks need look no further than the trailer below to catch him in action. For those more interested in the console version of the title, you may find our review for it here.

New BioWare title to be revealed at Spike’s VGA

Ruh roh. It seems that BioWare has been working on another title that doesn’t pertain to their Mass Effect or Dragon Age series of games, and this one may be a bit more upsetting for some of their die hard fans. Spike TV has released a bit of a teaser to help promote their 2011 VGA which will air on December 10th and in this teaser they reveal that there will be an unveiling for a new BioWare title.

The BioWare title is supposed to be “a new direction, a new game, from a new BioWare studio” which isn’t exactly what most people want. In the latter half of the video we see what looks like a more modern (generic) first person shooter setting where the player blows up a tank. Hopefully it will look more promising after we see the full reveal next month.

Gravity Daze given specific Japanese release date

Sony of Japan revealed when gamers in Japan can expect to pick up one of the most interesting looking PS Vita titles that I have seen so far. To be more specific, they have announced the release date for Gravity Daze, also known as Gravity Rush. That release date is February 9th and will be priced at ¥5,980 for retail and ¥4,900 as a download. The title will also require the use of a memory card to play.

Those who pick up the slightly more expensive retail version will receive a bonus comic, an illustrated booklet and a few other unlisted bonuses which will be revealed as the release date comes closer. Now while this release date is obviously out of launch range for Japan, it fits perfectly for a potential launch title for the rest of the world if they can localize the title quick enough.