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Dungeons and Dragons: Menace of the Underdark Launches June 26

Starting today, players of the popular MMORPG, Dungeons & Dragons Online, are able to pre-order the upcoming expansion titles Menace of the Underdark. Players who pre-order soon look like they will be eligible for special benefits within the game.

On the upcoming expansion, the Executive Producer had this to say –

“The journey to the Forgotten Realms begins today,” said Fernando Paiz, Executive Producer of Dungeons & Dragons Online, Turbine.  “Today we introduced the Web of Chaos content update that serves as the prologue to our first foray into the Underdark which makes it a perfect time to introduce our pre-purchase program which offers very cool items that players will be able to use immediately as they prepare for the launch of Menace of the Underdark on June 26th.”

Even further, the following packs and bonuses have been announced for pre-ordering players –

Menace of the Underdark Base Edition– USD$29.99/£22.99/24,99€

  • Includes access to Adventure Packs and Epic Destinies, plus:

–        Lesser Tome of Learning (1 free tome per DDO game world)- Permanently increases experience earned by a character up to level 20.  Provides +25% bonus to experience for first-time quest completions and +10% boost to other earned experience points. Stacks with other experience boosts and persists through all forms of reincarnation.

–        Pre-Purchase Bonus Item

  • Demonweb Spiderling Creature Companion – A tame little spider from Lolth’s domain. Includes 3 tricks and a collar. Exclusively available with pre-purchase of Menace of the Underdark!

 

  • Menace of the Underdark Standard Edition – USD$49.99/£39.99/44,99€
  • Includes access to Adventures Packs, Epic Destinies, the Druid class and Eveningstar Challenge Pack plus:

–        Greater Tome of Learning (1 free tome per DDO game world):  Permanently increases experience earned by a character up to level 20.  Provides +50% bonus to experience for first-time quest completions and +20% boost to other earned experience points. Stacks with other experience boosts and persists through all forms of reincarnation.

–        1,000 Turbine Points

–        Veteran Status (lvl 4)

–        DDO Classics Adventure Pack bundle (Phiarlan Carnival, Attack on Stormreach, The Path of Inspiration, The Dreaming Dark)

 

–        Pre-Purchase Bonus Items!

  • Demonweb Spiderling Creature Companion
  • Druid’s Wolf Pup Creature Companion – A grey wolf pup as commonly seen accompanying young Druids. Includes 4 tricks and a collar. Exclusively available with pre-purchase of Menace of the Underdark.
  • Spider Cult mask cosmetic helmet- Change your helmet appearance to a mask like the one worn by Lolth’s followers in Eberron and receive a stat bonus to character skills and poison resistance!

 

  • Menace of the Underdark Collector’s Edition – USD$79.99/£59.99/69,99€
  • This limited time offer includes access to Adventures Packs, Epic Destinies, the Druid class and Eveningstar Challenge Pack plus the following items that players can begin using immediately:

–        Greater Tome of Learning  (1 free tome per DDO game world)

–        Lesser Tome of Learning for all characters (1 free tome per character – forever)

–        2,000 Turbine Points

–        Veteran Status (lvl 7)- Start a new character at level  7!

–        Veteran Status (lvl 4)-Start a new character at level 4!

–        DDO Classics Adventure Pack bundle

–        DDO Epic Classics Adventure Pack bundle (Vault of Night, The Red Fens, Sentinels Stormreach, Devil Assault)

 

–        Pre-Purchase Bonus Items!

  • Demonweb Spiderling Creature Companion
  • Druid’s Wolf Pup Creature Companion
  • Elite Spider Cult mask cosmetic helmet
  • Onyx Panther Cub Creature Companion – A rare dark panther cub from Faerun. Includes 4 tricks and a collar. Exclusively available with pre-purchase of Menace of the Underdark.
  • Figurine of Wondrous Power: Onyx Panther – Summon this Level 20 Black Panther Hireling to assist you in Dungeon and Wilderness Adventures!  (min level 18 to use)

 

As a player of Dungeons & Dragons Online, you will most definitely be wanting to pick up at least one of these packs soon. Especially if this is the game that you spend most of your time playing. So be sure to pre-purchase the game here.

Mass Effect 3 Live Action Trailer

You may have checked out the extended CG Mass Effect 3 trailer last week, but just wait until you get a load of this. A brand new live action TV trailer has been released for Bioware’s highly anticipated Mass Effect 3 next week – and yes it is epic, in all sense of the word.

Focusing on the “human side” of the galactic war, this TV trailer makes you want to take Earth back from the Reapers. A demo of the game is available to download right now.

Mass Effect 3 is set for a March 6 release date for Xbox 360, Playstation 3 and PC. For your chance to win a copy of Mass Effect 3 + Strategy Guide head on over to our Mass Effect 3 Competition Page! 

Playstation Vita Game Traveller Case Review

Playstation Vita Game Traveller Case
Distributor: Bluemouth Interactive
Platform: Playstation Vita
Release: 22/02/2012
Price: AU$19.95

The Playstation Vita came out with a handful of accessories at launch. One of those accessories was the Game Traveller Case for those who actually take their gaming on the go. With a stylish blue colour to fit the Vita’s overall blue scheme, an ergonomic yet bulky design and feeling like it has been built to be a sturdy protector, the Game Traveller Case will be essential for any Vita owner who plans on taking their gaming on the go frequently, just like me. This case is officially licensed by Sony.

Since this is purely for the Playstation Vita, the design of the case reflects the design of the Vita. The oval shape of the case allows the Vita to fit inside the case. Looking at the Vita inside the case, it looks nice and cosy in there. Outside of the case, the front sports the colour blue, which fits in the overall colour scheme Sony has installed for the Vita. If one has noticed, game boxes at retail are coming in blue, so blue seems to be the official colour of the handheld. Even the Playstation button glows blue when the Vita is on and not in standby mode. Right in the middle, one will notice the Playstation Vita logo as a metal plate.

Whatever this case is made of, it will definitely protect your Vita from any form of clumsiness that you may experience, such as dropping the Playstation Vita. This case was built for protection as it has a sturdy and tough exterior. Well, that is how it feels. It feels like it wants to protect the Vita. Expect that any time you might accidentally drop the handheld console. Vita owners will also notice the carabiner hanging off it. The carabiner is another security feature. The last thing anyone wants is their Vita to be stolen under their watch or leaving it on public transport. Well, the carabiner will allow the Vita to be attached to the owner’s clothing or accessory bag. It will stay very close to you, thus lessening the chance of theft or losing it.

The inside of the case has been given the same attention as the outside of the case. The case comes with a leverage strap. So no, a strap does not go over the Vita. It goes under it. This small strap is used to easily remove the Vita from the casing, since you probably want to charge when it needs it. This is quite useful, as the design doesn’t allow easy access to the sides, making it difficult to remove it via that method. Outside of the strap, there is a padded screen protector, decorated with the Playstation Vita logo. It does its job when the Vita is snuggled in the case. However, it can also act as viewing stand for your pleasure. Just fold it and there you go. However, I do not recommend it for gaming, as it does block the rear touch pad. If you flip the padded screen protector, then you will notice sixteen empty slots. These are for your library of games. With a capacity of sixteen games, this is quite generous. Some cases will not have any slots for games. There are no dedicated memory slots but they will fit in an occupied game slot.

The Playstation Vita Game Travellers Case is essential for the portable gamer. With a sturdy body that has a carabiner for extra security, a soft inside, a padded screen protector with a secondary function of a viewing stand and sixteen slots for game and memory cards, you will get more than an average game case. Cost may be an issue considering you will only get a case, while you can get packs that include a case and much more, but the quality is justifiable. Using it on the go, I can not recommend anything other case for the job. This is simply too good at what it needs to do and that is being the perfect case on the go.

9-0-capsules-out-of-10

Robotech: The Masters Saga Review


Robotech: The Masters Saga
Studio: Tatsunoko/ Harmony Gold
Publisher: Beyond Home Entertainment
Release Date: 1st February, 2012
Price: $23.99 (Buy Here)

Overview

Robotech: Masters is the second season of the space epic that is Robotech. In this particular series, it is up to the next generation of humans to take up the battle against the Robotech Masters, who seem hell-bent on taking over the human race for the power-source Protoculture.

Story

Robotech: Masters takes place 15 years after the events of the original Robotech transpired, so that means that it’s almost a completely new world out there for the human race. This also means that there is an all new cast of mis-fit teenagers who are ready and welling to take up the cause of defending the Earth from various threats from beyond the stars.

And just like that, there is a new threat. The Robotech Masters, a race of human like creatures who have resorted to cloning-like processes to keep their society afloat. However, they are running out of the precious power-source Protoculture and plan to take it from the Humans on the Earth.

What I really liked about the story of Robotech: Masters was the way that it continued the lore of the original series while also making it’s own stand in the great Robotech meta-story. This really gives the impression that something pretty awesome is going on in the Robotech universe, something bigger than one race trying to wipe out one other race considering the way that the whole protculture issue is played out. It’s like the villains need the energy source for more than their survival, and in-fact is mentioned a few times that they need the source to combat the evil Invid forces.

However, the story distinctly does not feel like Robotech. Or more specifically, it doesn’t have the same emotional value that Robotech: Macross Saga had. This is, what I believe, made Robotech unique. You grew with the characters, you shared in their experiences and you felt this connection with the drama that was happening on the screen. In Masters, there is not that level of drama. Instead it seems to be that the characters wake up one day, go into battle and then go back to sleep. Sure there are some episodes that are more dramatic than others, and the drama did build across the series, but as a whole, it was just not at the same tier as Macross.

What made the story even worse for me, was that I couldn’t relate to any of the characters. I mean, this was made in a different era, but the characters seemed way too rebellious and way too punk-like for me to identify with. Even the characters that were pegged as the less mischievous types were still highly unrelatable for their own reasons. However, this is likely due to the sensibilities of another time and people from that era will probably identify with the characters a lot better than I did.

Visuals

Visually, Robotech: Masters is not all that pleasing and that is not just because of it’s age, but it’s also because it is not as technically well drawn as Macross Saga was. In fact, it is completely evident that this series of the show was cut up from a completely unrelated series to Macross. And this is just through the visuals.

I feel as though Harmony Gold went on a licensing spree with Anime just before the boom in the 90s and as a result, may not have been able to market two different shows. This is how the show feels visually and, while it doesn’t significantly ruin the experience of Robotech, it does cheapen it just a little bit.

However the visuals alone aren’t that bad when you weigh them alone, it’s just that as a part of the Robotech meta-story, it seems massively out of place for the show to suddenly drop in production values so massively. For instance, while the battles are fluid and well animated, a lot of the more social scenes were a bit staticy. What I mean there is that basically, the characters were more still and less fluid in comparison to the battles.

And really, visually speaking, the only reason that there are so many gripes is because this has gone against itself. If the visual quality was maintained between seasons, then everything would have been okay.

Audio

In comparison to the video, the audio is much better. That’s speaking on a technical level, and for most of the sound effects and voice overs from the series. However, I did have an amazingly hard time enjoying the lead female characters voice work.

I mean, she was probably meant to come off as this punk-ass teenager with little respect for authority, but what we got instead was this spoiled brat who didn’t seem to know what she wanted other than to be as annoying as possible to everyone around her. As a result, the main character was less than likeable and she didn’t grow out of this kind of unreputable behaviour, even though she was constantly being commended and awarded throughout the show.

However, the majority of the other voices in the show are quite great and some of them are absolutely believable. However, due to the lesser-quality of the writing, some of the lines still come off as less-than-par sounding, regardless of how well it may have been acted.

Overall

As an avid Robotech fan, you will definitely want to pick up this second slice of a trilogy (not including Shadow Chronicles movie) of the Robotech meta-story up from your local DVD market. As a casual viewer, it is harder to recommend this if you have already seen the original series, it is definitely for the more hardcore viewers. If you haven’t seen the original Robotech but are interested in some nostalgic Anime, this could be your in to the Robotech franchise.

 7-0-capsules-out-of-10

Nokia unveil new range of smartphones including Pureview, Lumia and Asha range

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Nokia have unveiled an exciting and innovative new range of smartphones at the Mobile World Congress in Barcelona as well as some complimentary new services and partnerships. Included in the new range is

– The new Lumia 610, made with the active young person in mind in relation to functionality, affordability and social connectivity. The Lumia 610 makes web browsing a breeze with the inclusion of Internet explorer as well as access to games through XBox Live. Available in cyan, white, magenta and black the Lumia 610 has been made possible via a future update from Microsoft for Windows 7.5 phones which allows for lower processor and memory requirements to perform high end tasks.

– Next in line is the expansion of the Lumia 900 into all countries in a DC-HSPA format capable of high speed data connectivity in countries where LTE is not available. The 900 has a 4.3″ Clearblack AMOLED screen, as well as a huge battery life making it the perfect media entertainment device for those on the move. The Lumia 900’s camera is no slouch either, featuring Carl Zeiss optics, a large aperture for improved pictures in low light, as well as a wide angle focal length for 16:9 images.

– This phone looks exciting and for good reason. The new Nokia 808 Pureview looks to be pushing the boundaries when it comes to clarity and high end imaging technology. Introducing many new features, the Pureview brings together high end sensors, Carl Zeiss optics and Nokia derived algorithms which will add support for future products. Bringing all this technology home is the pixel oversampling technology which allows for zooming without loss of clarity and the ability to condense 7 pixels of information into 1. Additionally, you can enjoy full 1080p recording and playback with 4x lossless zoom, and Rich recording allowing for CD AUDIO QUALITY recordings.

– Adding to the Asha range, Nokia have released the Asha 302 for those who want to take the office with them on the move in full QWERTY style. Also released are the Asha 202 and 203, with touchscreen technology and with a pack of 40 games from Electronic Arts included in the pack.

– Nokia have also done a lot of work on their location based services, and by teaming up with Groupon they plan to be able to offer many location sensitive discounts and deals. They have also announced a new version of Nokia Drive which will offer full offline turn by turn navigation. Going forward, Nokia plan to also add personalisation to the Nokia Drive service by remebering a users route and given advice and traffic delays. Nokia also have plans to support the Windows Phone version of Nokia Transport for door to door, underground, trams, trains and buses in more than 45 countries and 500 cities.

I Am Alive Developer’s Diary


Ubisoft have today released a video for their hotly anticipated upcoming XBLA title, I Am Alive. The new video is a developer’s diary which features the developers of I Am Alive going into detail about the making of the game.

You can check out the I Am Alive developer’s diary below. Ubisoft’s survival horror title I Am Alive is available on the Xbox Live Acarde Marketplace come March 7th.

I Am Alive places players in a post cataclysmic world in which they must survive the toxic environment that was once the city of Haventon.

Will you be picking up I Am Alive on the XBLA on March 7? Let us know in the shoutbox and comments section.

Polar Bear Cafe Anime Cast and Preview Art Revealed

Studio Pierrot recently announced they are ending production on the Bleach anime series. In it’s wake they have taken on multiple new anime projects, such as Polar Bear Cafe an adaptation of Aloha Higa’s popular gag manga of the same name.

In anticipation of Polar Bear Cafe’s Spring 2012 premiere on the 5th of April, Studio Pierrot and TV Tokyo (the station that will air Polar Bear Cafe) have revealed some new information on the anime series. The first of which is a new preview poster art which can be seen to the left. The poster shows off the series primary cast (click to enlarge).

Also revealed is that the following voice actors have been cast in the series:

  • Takahiro Sakurai will play the Polar Bear
  • Jun Fukuyama will play the Panda Bear
  • Hiroshi Kamiya will play the Penguin

What do you think of Polar Bear Cafe? Does it tickle your furry fantasies? Let us know in the shoutbox and comments section.

New trailer and price confirmation for Sine Mora

As revealed in a very interesting contest, where fans had to guess the release date, Sine Mora will be getting a release exclusively for the Xbox Live Arcade on 21 March 2012. Further to this news, Grasshopper Manufacture and Digital Reality have confirmed that the game will cost 1,200 Microsoft Points.

Also with this announcement comes a brand new trailer titled ‘Dust to Dust’, showing off some of the really intense level design and a ton of action. Sine Mora looks like a breath of fresh air in the tried and tested shmup genre, and should be an awesome experience when it becomes available as a digital title next month. In the meantime, enjoy the trailer below.

 


Dynasty Warriors NEXT Review


Dynasty Warriors NEXT
Developer: Omega Force
Publisher: Tecmo Koei
Platform: PlayStation Vita
Release Date: February 22, 2012
Price: $39.99 – Available Here

Overview:
The Romance of the Three Kingdoms has been a source of inspiration for many video games from Tecmo Koei and one of these inspired series has seen quite a few releases over the years across many different platforms. I’m speaking of course, about Dynasty Warriors. With the launch of the PlayStation Vita Tecmo Koei has set Dynasty Warriors NEXT loose on the public, aiming to wow the world with what Dynasty Warriors can do when handed the Vita’s capabilities. Is Dynasty Warriors NEXT a true warrior of the Three Kingdoms or will it fall like the Han Dynasty?

Story:
As with every other Dynasty Warriors game since the series was created, the storyline follows the Romance of the Three Kingdoms all the way from the Yellow Turbans Rebellion to where the Wei, Wu, and Shu empires battle against one another in an effort to unite all of the land under their rule. While the presentation of the story takes a bit of a different approach from what fans may be used to, the storyline is still the same as before so don’t expect too many surprises here.

The story mode of Dynasty Warriors NEXT takes place during the Campaign option, where a multitude of scenarios are presented. At the start of each campaign a video plays that introduces the player to what will be happening during that part of the story as well as providing a bit of background. Between various battles players will also be treated to some small conversations between the characters, however as before the storyline feels like something we’ve seen plenty of times before, retold in a different way.

Visuals:
If you had to pick a title among the launch line-up that would demonstrate what the PlayStation Vita is capable of, then Dynasty Warriors NEXT would be a perfect example. At any given time there can be a hundred different soldiers on the battlefield at any given time, this includes both ally and enemy soldier alike. At worst I only experienced minor slowdowns when performing a musou attack on a very large amount of enemies, only for the game to pick right back up with its impressive frame-rate.

As far as the quality of the graphics go, Dynasty Warriors NEXT manages to look just as good as the ones available on the home consoles, though some of the musou attack effects have been toned down slightly to accommodate the frame-rate. Enemy soldiers retain their samey appearance, however are varied in appearance according to their soldier-type.

Another plus for NEXT is that all of the cutscenes that you are treated to in the campaign are absolutely gorgeous. These cutscenes rival those that you would have been treated to on current generations and watching them on the large Vita screen makes for an impressive showing.

Audio:
It appears that nearly every voice actor that has performed characters in the past Dynasty Warrior games has managed to retain their roles and handle the voice work yet again for NEXT. This is rather impressive, as although the uttered phrases can become grating after multiple repetitions, all of the battles in Dynasty Warriors NEXT are fully voiced meaning you’ll hear the yells of soldiers, challenges/retreats from opposing generals, support/help from allies and story content all spoken aloud.

As for the background music, it feels like a lot of the music was recycled from past games with plenty of fast paced music that is suited to the amount of action going on screen at any given time, although it would have been nice to see a little change of pace given the fact that nearly every piece of music sounds the same after a very brief time of listening to it.

Gameplay:
Are you ready to slay droves similar looking soldiers, leaving hundreds of bodies in your wake to pave the way for a unified land? Then you best get your fingers ready, because most of what made Dynasty Warriors great and enjoyable for its fans has returned. Players will be controlling a single warrior on the battlefield and is tasked with capturing the enemies’ bases while also defeating anyone who stands in their way.

Dynasty Warriors NEXT keeps plenty of things similar to past titles, however there are plenty of changes to keep the game fresh for returning players, most of which involve the Vita’s unique capabilities. But first let us go with how you will progress from battle to battle. In the game’s campaign mode, rather than follow an individual story for each character players will take part in various scenarios each occurring on selected parts of China. In these scenarios players will be presented with a map of China, where they are shown what territories they own, and what the enemy does. This is more or less a level select screen, though players can only invade territories adjacent to ones they already rule.

Before entering battle, players will accrue gold for each region they own, this gold can then be used on Strategems, various special boosts that are granted for a price by the warriors currently fighting alongside you. The Strategems range from increasing the attack and defense of a player, the speed of their player, boosting their army defense and more. Also players are able to equip various weapons and accessories before they enter a battle which boosts their abilities in one way or another.

As you enter a battle in Campaign mode, you will occasionally be able to choose which warrior you want to play as, however there are multiple times you will be forced to play as a certain warrior for story purposes which somewhat limits your choices.  Besides slaying hundreds of enemy soldiers and officers, Dynasty Warriors has also always focused around Bases; however in NEXT they are more important than ever.

As you enter combat, the map is split between your allied bases and the enemies’ bases, with most goals being the capture of the enemies’ main camp or the defeat of the enemy leader who stays in the main camp. In NEXT bases offer quite a strategic bonus as well, supply bases provide healing items that spawn occasionally while magical bases will prevent other nearby bases from being captured and there are even bases which spawn wolves, tigers and even panda bears to help you out in battle. To make things even more heavily focused on the bases, the more you capture the harder it is for your own main base to be taken, which means the more you capture from your enemy the easier it will be to take them down.

While capturing a base may be something simple, simply murder everyone inside until you bring the enemy counter to zero and it is yours, NEXT introduces something called the “break” meter which fills up as you deal out long running combo attacks which can range into the thousands. This break meter can be activated through the use of a simple tap on the middle of the touchscreen, allowing for the instant capture of any camp minus the main camp.

Dynasty Warriors NEXT takes full advantage of what the PlayStation Vita has to offer, by creating a vast amount of mechanics that focus solely on the touchscreen or motion sensing system. The powerful musou attack has been modified to make use of the touchscreen, though it is possible to use a standard musou attack still through the O button. Whenever the musou meter is full the player can activate their attack by taping both sides of the screen which then creates a little mini-game where players must do a number of different things to create a more powerful special attack. These range from using the back touchpad to deal damage to enemies on that part of the screen, tracing circles to create large whirlwinds, shaking the Vita to slam the ground or even direct your attacks with swipes at the enemy. This creates a very enjoyable and satisfying experience that makes the musou attacks all the more special, especially when you can annihilate hundreds of soldiers if done properly.

However the touchscreen is used for much more than musou attacks. A new Duel mode has been added into NEXT where players will have to face off against an enemy officer in a one-on-one battle where everything is done using the touchscreen. To perform attacks you swipe the screen, however you cannot block for some strange reason, which creates quite an issue with the pacing of the battles. Since players cannot block the duels turn into a sluggish affair, where attacking recklessly can cause you to be defeated easily, which means you must simply watch the enemy and wait for an opening. These duels feel extremely forced at times, and indeed are. It is understandable that some enemy officers would need to be dueled; however this sometimes occurs three times in one battle (even against non-unique officers), creating an arduous affair that quickly becomes annoying to deal with.

Also interspersed throughout each battle are squads of enemies which will ambush you in any number of ways. This means there are times a group of enemy soldiers will jump into the air and you must move the Vita around to see them all, tapping them to kill them. Other times players may need to swipe arrows, bombs, and even magic out of the air. These are enjoyable and break up the button mashing of the standard game.

There are also a number of minigames that help break up the pace of the game as these can come in-between battles or also can be activated at the main screen. These range from an enjoyable horse racing game which makes use of the gyroscope, attacking incoming enemies with a swipe of your finger or even aiming at enemies with a giant arrow-machinegun. However one minigame is absolutely terrible and that is calligraphy. This minigame features a Chinese symbol hidden on a screen where players must use the rear touchpad to uncover the entire symbol before writing it on the front; however it is quite difficult and annoying to perform.

Returning for NEXT is the edit mode that allows you to create an original warrior of your very own, allowing you to equip various unlocked gear you unlocked as you level up. You can then take these created characters, as well as officers from the main game and enter into Conquest mode, a non-story related mode that features the same type of gameplay as the Campaign mode with a few adjustments. For example you will need to take over every region to win any given Conquest scenario, however you can only invade regions which have a smaller number than your own. Each area can be leveled up whenever it is your turn; however the enemy can also conquer your areas without a fight, making the entire mode like a more complicated version of Risk.

Another interesting feature in Conquest mode is that it can collect data from other Dynasty Warriors NEXT players and take their custom characters and populate your game with them. This means the enemies’ warlord could possibly be a created character of some unknown origin. Unfortunately there is no other multiplayer mode besides an ad hoc mode that I was unable to use.

Overall:
Dynasty Warriors NEXT doesn’t change up its standard formula too much, however with the touchscreen capabilities of the PlayStation Vita change-up the standard hack n’ slashing in an interesting and unique way when they don’t shoehorn you into using them constantly. With battles being more strategic than ever and the constant fun of being able to destroy hundreds of soldiers makes Dynasty Warriors NEXT one of the best titles available in the PlayStation Vita’s launch line-up.
8-5-capsules-out-of-10

Blades of Time gets North American Release Date

Konami Entertainment have today released a trailer for their upcoming Xbox 360 and Playstation 3 action epic, Blades of Time, which announces the title’s North American release date.

You can check out the trailer below to find out when it will be gracing North American shores, but for those of you too lazy to watch the video it will be released on March 6th.

The European release date of Blades of Time was previously confirmed for March 15th.  Will you be picking up Blades of Time when it is released next month? Let us know in the shoutbox and comments section.