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Doomsday III: Base Ganymede Review

Doomsday III: Base Ganymede
Publisher: Apple
Developer: General Arcade
Platforms: iPod Touch, iPad and iPhone (Reviewed)
Release Date: March 12, 2012
Price: $0.99Available Here

Overview
Doomsday III was developed using the source code of Doom Classic (or the id Tech 1 engine) and is the product of the the community project Freedom.  In the description of the game on the App Store, General Arcade states that “All our work will be contributed back to the community.”

So, although it is not a straight port of the classic shooter, Doomsday III: Base Ganymede is obviously very closely related to the series.  However, Doom was made to be played on the PC.  Can this game overcome the limitations of iOS devices and deliver a quality experience?

Gameplay
Really, there has never been much to the story in Doom games, so I think its best to skip it in this review.  Suffice it to say, there was a base that got attacked and this soldier dude has to fight off strange alien creatures.  End of plot.

Funny as it may seem, that basically sums up the gameplay too. Playing as the soldier mentioned above, you will explore a variety of locales and fight off increasingly crazy and creepy enemies. As is standard in Doom games, you will start off with a simple pistol. However, there are numerous weapons to be found in the game. Within about 5 minutes I had found a shotgun and I was blowing up giant worms like a maniac. In total, there are 9 weapons to be found in Doomsday III, each more fun than the last.

One featureI really appreciated was that I did not have to unlock any levels. I could jump into any one whenever I felt like it. This really helped me not get bored with the game, because if I could not get past a level, I could just go right into a new one and start playing that one.

One reason why Doom is popular is that it is known to be a difficult game. And that part of the gameplay has certainly transitioned into this game. There are a plethora of bad guys to fight and the enemy variety is nothing short of amazing. I was shocked that my phone never slowed down while I was playing the game, as there were literally about 10+ enemies at a time on the screen in almost every area.

Nevertheless, this difficulty also presents problems. Being based on an accurate control system, Doom has problems when it is transported to a touch control system. While touch controls can be accurate and provide a good experience for many games, shooters seem to suffer on the platform. General Arcade attempted to solve this by offering customization options: it is possible to move the buttons anywhere you want on the screen. In addition, they offered 3-4 different control button combinations. Try hard as they might though, Doomsday III still is extremely frustrating to control when using the plain touch controls. It felt like I was always having to fight the controls, or that I was dying simply because my reticule was wildly meandering across the screen. It should be noted that Doomsday III also includes support for the 60beat GamePad and the Fling, but I was unable to test them out, so the game may be better if it is played with one of these accessories.

Audio and Visuals
Doomsday III: Base Ganymede gives the user the option to download 11 additional soundtracks. However, these take up quite a bit of space, and I would say that the standard soundtrack already present in Doomsday is more than enough to complement the gameplay. Nevertheless, the additional music is quite good, and if you can spare the memory, it may be worth it, especially if you are a hardcore Doom fan.

This game certainly is not the prettiest iOS game out there, but it is reasonably well rendered. Being based off the orignal game, it should come as no surprise that the graphics are a little on the rough side, with lots of blockiness being present. Nonetheless, it certainly looks almost exactly like DOOM and that ought to bring back a lot of memories for most folks. Plus, watching blocky blood effects spatter from dead aliens is always fun.

Overall
In conclusion, if you are an addict of Doom and just can’t enough of it, I wholeheartedly recommend Doomsday III: Base Ganymede. Being able to play through 29 levels while you are on route to somewhere is satsifying in the most immense way. Nevertheless, the inaccuracy of the controls is annoying, and I was shocked that General Arcade did not include any multiplayer options. All in all, I would say that for $0.99, you are getting your moneys worth though.

7-5-capsules-out-of-10

Two New Strategy Videos for Mass Effect 3 Multiplayer

Have you finished it yet? Chances are that you’ve ploughed a lot of time into a particular sci-fi galaxy this week, but what about the multiplayer? Coming in as a surprisingly strong addition to the series, Mass Effect 3’s co-op multiplayer is well worth a try, and it’ll even boost your Galaxy at War readiness.

EA and BioWare have just released two new multiplayer focused videos to help you up your game, one focusing on the enemies you’ll encounter and the other on the classes you can play as. Along for the informative ride are Senior Combat Designer Corey Gaspur and Gameplay Designer Eric Fagnan.

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=Kv0voPC9LRk&feature=BFa&list=PLD080B8B1611D5573&lf=plcp[/pro-player]

There are some useful little snippets in both videos, although veterans of the mode will probably be hearing nothing new. So take your mind off that elephant in the room and give ME3’s other option a bit of attention. You can catch the enemy focused video above, and check out a bit more detail about the games many classes below.

NBA Jam and FIFA 12 Now Available on Google Play

EA Sports has released FIFA 12 and the NBA Jam to the masses today on Google Play.

FIFA 12 features top of the line graphics, famous footballers like Kaka and Rooney, 32 real stadiums, major football leagues such as MLS and La Liga, and daily challenges to keep you playing. NBA Jam is also released, bringing the classic game to 2012. Featuring the biggest stars from each of the 30 NBA teams playing 2 on 2 arcade basketball and Tim Kritzrow’s return as the announcer, NBA Jam has three modes of play and unlockable legends from the classic arcade game and crazy cheats. FIFA 12 and NBA Jam are both available for $4.99 on the Google Play store.

Marathon 1 & 2 on iOS for Free

The first 2 Marathon games by Bungie are both up for download on both iPad and iPhone, but even better they’re both as cheap as free.  Ported by Daniel Blezek, each game is the entire original experience, but with additional improvements available for download at $0.99 each.

The additional improvements are an HD mode, which matches the games to the HD remake for Marathon 2: Durandal released for XBLA; Master Chief mode, named after Bungie’s later Halo protagonist which gives cheats to the player; and lastly Enhanced Reticules.

Players that have played Halo will see the inspirations Bungie pulled from their earlier work from a chargeable fusion pistol to a double-barreled rocket launcher.  Those that loved the overpowered Halo 1 pistol will probably equally enjoy Marathon’s .45 Magnum Mega Class, which can be conveniently dual-wielded after you find another for even more ridiculous power.

You can download Marathon 1 here and Marthon 2: Durandal here for your iOS devices.

Atari Holding Pong Indie Developer Challenge

Think you know what Pong has been missing all these years?  Then enter Atari’s Pong Indie Developer Challenge and tell them how you would make it even better.  As Nolan Bushnell explains in the video, this challenge is a way of celebrating Pong’s 40th anniversary with a burst of creativity from the game community.  Entrants have until April 15th to submit a design document and even a link to a playable demo, if you got it.

Those entrants that make it to the semi-finals will then submit a short playable demo and video by May 29th.  Then those that are selected to be finalists will be tasked with actually completing their game before July 6th.

All finalists will receive a cash prize in addition to revenue, but first through third will receive $50,000; $37,500; and $15,000 respectively.  So, get cracking on perfecting all those crazy ideas you’ve had building since the first time you played Pong.

Binary Domain to receive PC release

Even though Binary Domain was released earlier this month on the Xbox 360 and PlayStation 3, the console one would most expect it to be released on never saw a single announcement. That is until today when Sega revealed that they will be bringing Binary Domain to the PC in April.

Gary Knight, Senior Vice President of Marketing at Sega revealed that an “increasing numbers of players asking for a PC version” so the team thought it best that they deliver. Just don’t come crying to me when your PC starts having a mind of its own and starts reaching for that pistol you keep in your drawer…

Check out these exquisitely dark Dishonored screenshots

We haven’t heard much about Arkane Studios’ upcoming steampunk shooter, Dishonored but today Bethesda has revealed a slew of brand new screenshots that will help satisfy a little bit of your curiosity. In these screenshots we see even more of the unique art style that will be used in the game as well as plenty of less than honorable ladies.

Check out the screenshots below and bear witness to some action shots and plenty of examples of what most characters will look like. Dishonored is still set to be released sometime later this year on the PC, PlayStation 3 and Xbox 360 but there is no narrower release window at the moment besides “2012.”

New .hack game needs more fan support to be localized in North America says Matsuyama

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CyberConnect2 has been very busy over the past month, at least in North America as a number of their games have recently been released, such as Asura’s Wrath and Naruto Shippuden: Ultimate Ninja Storm Generations. However what about other game’s that fans would want?

President Hiroshi Matsuyama sat down in an interview and he revealed that a possible localization for the currently in development .hack game and a possible sequel to Solatorobo would require more fan support.

Hiroshi Matsuyama stated “”As long as we can get more requests from fans, there’s a possibility. It’s not that people don’t know about it… But I think it’s more that Namco Bandai Games America is not interested in the typical JRPGs and that’s why they’re not looking to pick it up.”

This statement rings especially true when one remembers that Namco Bandai America never brought the original Wii version of Tales of Graces over, keeping fans in the dark until Tales of Grace F was announced on the PS3. Either way… you’ve heard the man! If you want to see the new .hack games or a Solotarobo sequel then you have to be just a little more vocal with your requests!

Source: Joystiq

EA closing a number of online servers April 13th

There are two things you can count EA to do whenever a game has an online mode of any kind. One, they will charge you $10 unless you activate the online pass to play it and two, they will shut down the servers on that game after a few years because, despite the “necessity” these online passes served, obviously it wasn’t enough to keep the server running.

Today EA has revealed a slew of games that they will be shutting down the online servers for on April 13th, so if you play any of the games below it would be best to try out the online mode while you can:

  • BOOM BLOX Bash Party
  • Burnout Revenge
  • EA Create
  • EA Sports Active
  • EA Sports Active NFL Training Camp
  • FIFA 10
  • The Godfather II
  • Need for Speed ProStreet
  • The Saboteur (Midnight Club access)
  • Spare Parts

Also revealed today was a slew of online services for iPhone games that will go dark on March 31st, though this list is substantially smaller:

  • BATTLEFIELD™ 3: Aftershock for iPad, iPhone, and iPod touch
  • Fantasi Safari for iPad, iPhone, and iPod touch
  • Ghost Harvest for iPhone

PEGI listing reveals XBLA version of Dragon’s Lair

Oh ratings boards, you just love to leak game information before it was ever meant to be announced don’t you? Today it has been revealed by the PEGI ratings board that Dragon’s Lair will likely be showing up on the XBLA sometime in the near future.

Well… not that there aren’t already a hundred different platforms to play the game on already as a version of the game has been released on practically every gaming system, smart phone and calculator (not) that has been released in the past six years. Of course this rating isn’t an official announcement so this could still be considered a rumor, however rating’s boards rarely lie.

Source: PEGI