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Something is missing in Cobalt


Let’s start with a little back story.

Cobalt is an action oriented side-scroller/platformer that is being developed by Oxeye Game Studios and published by Mojang. It is now available as an alpha for PC with OS X and Linux versions coming in the beta. The game puts you in control of Metalface MK1, a ‘highly reliable cyborg for long missions with low chance of success’. If you have ever played the flash game Thing Thing Arena by Diseased Productions you will have an idea of what the gameplay feels like. The pace is fast and the explosions are numerous with different weapons and power ups strewn about to mix things up and add to the chaos. Cobalt was made available as an alpha build in December of last year. Similar to the way Minecraft was released, Cobalt can be bought and preordered while in alpha and played with eventual updates to the beta version and full release. Also akin to the Minecraft release is the fact that the game is cheaper to buy in the earlier stages of development, 9.95€ while in Alpha, 14.95€ during Beta and 19.95€ when fully released. That’s approximately $13, $19 and $25 respectively.

Now if you are pulling out your wallet so you can throw more money at Mojang (and why wouldn’t you?) hold on just a second because there is no networked multiplayer in Cobalt and there are no promises that there ever will be. This is a deal breaker for a lot of folks, myself included. There is a multiplayer but it is ‘same computer’ only and requires gamepads for any additional players.

For a game that plays like Cobalt, you would expect online multiplayer to be the main focus but unfortunately that’s not the case here. There is hope though; one man named Jake Jervey who works with Oxeye is developing a proof of concept that will potentially give the game networked multiplayer, however, there are still no promises that this will ever be implemented into the final version.

Anime Say! Episode 13 – What Makes an Anime ‘Great’?

Welcome to Capsule Computers’ weekly anime segment, Anime Say! This week, I discuss what exactly is that makes an anime series ‘great’? Not only that but we have NewsWire with some major title acquisitions and of course Tweet of the Week.

Got any questions for Anime Say? You can send me a tweet on my official twitter or alternatively drop me an email at [email protected]. I will do my best to respond to your tweets and emails as well as try read some out on the show.

What do you think of the latest episode of Anime Say? Let us know in the comments section below.

Follow Luke on Twitter: @LAHalliday

Code of Princess’ English trailer shows off the title’s main features

If you are curious about what Code of Princess will have to offer when Atlus releases it to gamers this Fall well then you will definitely need to watch the trailer they released below, as it goes over a number of the features that the game will contain, such as over a hundred quests to play with over fifty playable characters, though only four will be playable in the game’s single player mode.

Also revealed today is the fact that gamers will receive a Sound & Visual Book and the game’s official soundtrack if you happen to pre-order the title before its release later this year.

Viz’s Neon Alley will air English episodes of Blue Exorcist

Viz Media revealed yesterday that they would be launching a new anime streaming service called Neon Alley on a currently unannounced videogame console sometime in the future. Today the company revealed during their Anime Expo panel that one of the shows which will be debuting on the network is the English dub for Aniplex’s Blue Exorcist (Ao no Exorcist).

This is very interesting considering Aniplex of America originally just released Blue Exorcist in North America with English subtitles only. Besides Aniplex, Viz hopes to host a number of shows from multiple studios on Neon Alley in the future, though what those shows may be is currently still a mystery.

Halo 4 multiplayer map Longbow revealed

Many Halo fans will remember the various snow covered stages that they killed many other players in over the years. Well it seems that tradition isn’t going to end because Halo 4 has a snowy level of its very own, called Longbow. The map itself is located in the northern polar region of the planet Concord and it is designed to showcase one of Halo 4’s new game modes, though what that mode is hasn’t been revealed yet.

On Halo Waypoint they described the map a bit stating: “Each side is a very similar plan and path, but distinct enough to get a peripheral sense of being in a distinct ‘zone’ in the map.” Longbow will feature infantry battles but also be large enough for large vehicle battles as well.

The Legend of Heroes: Trails in The Sky anime licensed by Sentai Filmworks

Today Sentai Filmworks revealed that they have acquired the localization license for The Legend of Heroes: Trails in The Sky (also known as Eiyū Densetsu: Sora no Kiseki) anime. Now if The Legend of Heroes: Trails in The Sky sounds familiar, it is due to the fact that XSEED Games originally released the PSP title last year in North America.

The anime itself was well received in Japan though it has been said that knowledge about the game is almost a requirement to understand the events of the show. In a way, this is a boon for XSEED as it will perhaps raise more interest in their release.

Hayate the Combat Butler’s third season scheduled for Fall 2012

If you happen to be a fan of Hayate the Combat Butler! (Hayate no Gotoku) then you may have heard in the past that the long running manga has received a third anime season. Since that announcement there has been no information about the show however, despite a full length movie, Hayate the Combat Butler! Heaven Is a Place on Earth being released.

Now it has been revealed on MangaNewsJapon’s twitter that the third season is set to be aired during the Fall anime season this year. Currently it is unknown in what chronological order the third season will follow, since the movie followed the most recent events of the manga while the event’s of the second season are currently a few years old.

Updated: Ni no Kuni receives a Collector’s Edition in Europe

Gamers around the world were pleasantly surprised when it was revealed that Namco Bandai would be bringing Ni no Kuni: Wrath of the White Witch to North America and Europe in January 2013 and today Namco Bandai in Europe has revealed a special collector’s edition which they are calling the “Wizard’s Edition.”

As you can see above, the Wizard’s Edition will come with the game itself, a Drippy plush doll, a Golden Drongo and Golden Mite DLC familiar voucher as well as a massive 300+ page hardcover book titled “The Wizard’s Companion.” This makes for quite an impressive offering and we have reached out to Namco Bandai in North America to see if they have a statement concerning the release of such an edition for this region as well.

Update: North America will be receiving this same package as well when the game is released on January 22nd.

Wii U will not charge for online play

During a shareholder meeting at Nintendo, company CEO Satoru Iwata was asked about how they would be handling the online pricing for the company’s upcoming Wii U. Thankfully Iwata responded by saying that charging any kind of subscription fee would be inappropriate and that while he believes online fees aren’t bad on their own, he wants fans to be able to access Miiverse for free so that it becomes popular that way.

Besides this bright piece of information a number of other questions were asked and Andriasang has collected and translated most of the pertinent questions and their answers here.

Hoodwink Released on Origin

The indie developer E-One Studio announced that their first point and click adventure game, Hoodwink, has released on Origin for download.  Set in on Global-01, a dystopian planet, with an emphasis on “dys” as the entire place is as dysfunctional as any planet could be.  Playing as Michael Bezzle, players have to try and win the girl of Michael’s dreams, as he deals with a wide range of ridiculous situations from bureaucracy, to cyborgs, to killer plants.

Featuring a cel-shaded style over top the gritty backdrop of Global-01, the game is made from E-One Studio’s own E1 game engine.  The game’s text has also been translated for worldwide release into the following languages; German, French, Simplified Chinese, Russian, Spanish, Portuguese and Italian.   Players check out the trailer below and can find Hoodwink available for download on Origin HERE.