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Eryi’s Action Review


Eryi’s Action

Developer: Xtal Sword
Publisher: Nyu-Media
Platform: PC (Download)
Release Date: September 14, 2012
Price: $4.99 (Buy here)

Overview

Eryi’s Action follows the story of a girl named Eryi as she quests to recover her stolen watermelon. However, as you’ll find out when you play this game, the quest is not as easy as it sounds.This is because this game is much closer to a game like I want to be the Guy than it is to a platformer like Super Mario Bros. Skill is definitely required. Find out why below.

Story

Eryi’s Action features a very light storyline. In-fact, as far as I made it into the game, there was very little mention of it at all. Granted, I didn’t -beat- the game, but in all the levels that I did finish, there was very minimal story interaction.

From what I can tell from the game, A girl named Eryi had her watermelon stolen and she must embark on a quest to get it back. However, I believe the game to have an actual deep and meaningful story behind it. The story isn’t about Eryi at all, but rather, it’s about the amount of effort, planning and eventual defeat of the player over and over again.

To be honest, I don’t think this game needs a deep and meaningful story behind it simply because what little story there is, is primarily used as a way to kick the game off. The reason you would play this game is because of its overall difficulty and challenge, not for a deep and complex narrative. After-all, you’d probably never reach the end if you were only average at gaming.

So to recap, the game has an incredibly light storyline, and is more about the personal struggle between man and game than it is about Eryi and her melon. If you’re the gamer that needs a deep storyline, or a yeah-bro style action cinematic storyline experience, you are looking at the wrong game. You’re also playing games for the wrong reasons.

Gameplay

So, as you’ve probably gathered from the above portion, this is a game that is incredibly difficult for any player to have to play through. And really, that’s what makes this game so enjoyable.

If you’re a gamer that prefers to cakewalk through games, not really have to think and just run forward to shoot more enemies, then this game is definitely not for you. For instance, as early on as the first level you are already forced to think outside of the box, memorise every single step of a level and master the controls; else you will die. And you will die a lot.

This game is best probably best described as a platforming game. At least formally, anyway. Informally, the most apt description for the title would be something like: a masochists wet-dream. I mean, really, this game is for people who really love to learn through punishment. One mistake, and you’re dead. I, myself, found this game to be a great way to relive stress though. For some reason swearing at your monitor and pointing at it viciously is actually a relaxing experience.

So you’re probably wondering what it is about this game that actually makes it difficult. Well, it’s not so much the control scheme or the way the character handles. It’s most definitely the way that the most innocent looking thing is really a deathtrap waiting to kill you. Do you want to know how many ways you’ll die? Well, let’s look at it like this. There is a part of the games overworld map that will kill you. Yes, you’re not even safe moving between levels.

Obviously this means that you will have to master a level before you can actually finish it. Making mistakes and learning from them are what this game is about. Just make sure you learn from them. You can always look up a walkthrough, but if you haven’t actually learned from it yourself, you’ll still probably die.

Just remember that it’s okay to admit that the game has beaten you. So long as you come back stronger and smarter, you’ll eventually have this game beat. If you’re lacking in determination or if you find no pleasure in pain, you may not like this game. I personally love it, but that’s just me.

Visuals

The visuals in Eryi’s Action are something that I enjoyed immensely. The game features a cartoony kind of visual style that reflects a kind of innocence to the game that is directly in contrast to what the reality of the game really is. I mean, if you were to look at a screenshot of the game, even if it was of one of the most player killing scenarios in the game, there is simply no way you’d deduce that this game was a deathtrap of death and more death.

The game is obviously a 2D platformer that features 2D artwork. This means that players expecting a game with 3D modelling and layers of grey to make it feel more realistic will probably be disappointed. However, I really enjoyed the bright and vibrant look and feel of Eryi’s art-style and as such, have no problem with it. In fact, I believe that if a game is a 2D side-scroller that makes no use of the other dimension, there is no need for a game to utilise modelling at all, unless it is for an artistic reason and actually suits the gameplay.

Audio

Eryi’s Action features a pretty decent set of sounds and background songs. These feel like they’ve been added into the game as a way to enhance the cartoony feel of the game, rather than someone was being paid to do the sounds and so they did. As a result of this, the game feels much more innocent than it should.

What I found really cool with the music especially, was that each track in the game has its own place while also being an enhancement to the gameplay itself. For instance, I don’t think this game would work as well if it had dynamic music that changed depending on the action. This is a game where you’re going to be hearing the same song over and over, just because you’ve died over and over. If it gets annoying, it’s because it’s meant to.

Overall

Eryi’s Action is a platformer that gamers who love pain will enjoy. This is a game that only the most dedicated and skillful of gamers will be able to beat. If you’re a glutton for punishment or just love games that provide a challenge, then this is definitely the game for you.

9-0-capsules-out-of-10

Eryi’s Action is presently on Steam Greenlight check out the link if you wish to see it available as punchable title on the Steam Store.

Booth Babes of TGS 2012

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Every year’s Tokyo Game Show feels like a competition where each company spends ages choosing what uniform their girls will have, and picking the most gorgeous girls they can. And they do a damn good job of it. A big part of the TGS experience is having gorgeous women in micro-clothing trying to get your attention (which is certainly a different experience than the norm for a lot of the people who go).

So, here at Capsule we decided to be super generous and share this experience with the rest of you, by bringing you TGS BOOTH BABES 2012!

In exploring the booths, and their very fine babes, we have put together a little perv album for you fine readers, as well as decided to give our own opinion on which company made the best choices for their girls.

So here are Capsule Computers’ top three choices for the best booth babes of TGS 2012.

Coming in third, with some of the most fine girls of the show (who were shipped in to Japan, just for being so fine), and did a dance that they did on the first day, just for the enjoyment and staring chance of the audience. The girls were great, the only thing that let them down was the uniform and these babes were from…

3rd place -Razer

Now, the uniform of the babes who came in second is definitely something that turned heads and was probably imprinted on everyone’s mind after they saw it…

2nd place – Capcom

Tight faux-leather short-shorts, bracelets and bikini tops? Damn Capcom whoever was in charge of the uniform design had a thing for a bit of the kinky stuff. And I applaud you.

But the booth babes who took the cake this year, in no small fashion…

TOKYO GAME SHOW 2012 Booth Babe Winners!

Gloops

With a uniform that immediately catches your eye and focuses your attention on an… interesting area, and great solid colour coordination, it was definitely the best uniform of TGS 2012. And the babes in them? Well, let’s just say that Gloops got their money’s worth when they hired this bunch.

Take a look at the gallery below for more booth babes! What do you guys think? Were these three the top performing or do you prefer some of the others? Or are you just happy that we’ve given you the chance to have a good old perv even though you couldn’t make it out for TGS?

Check out Booth Babes of TGS 2012 below! You can also check out the gallery on Capsule Computers’ Facebook Page HERE and make sure to LIKE our page for updates on the latest gaming news and reviews!

Also, make sure to check out the rest of our TGS 2012 coverage, including interviews, previews and announcements HERE!

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Want to Drive a Lamborghini? Farming Simulator 2013 to the Rescue!

Did you know that Lamborghini, in addition to making some of the most expensive and therefore coolest cars on the planet, also make farming machinery? I bet you didn’t! I bet you also didn’t know that Farming Simulator 2013 has just unveiled it’s full line up of vehicles and machines ahead of it’s multi platform release in October!

Now that those two facts have been established, feel free to feast your eyes on the copious selection of tractors, combine harvesters and other fascinating farming tools that will be at your disposal in Farming Simulator 2013.

The biggest title in the series to date, the game will feature both online and offline modes, so you can reap what you sow to your hearts content without once wearing a check shirt or stepping in manure.

Farming Simulator 2013 will be available on PC, PlayStation 3 and Xbox 360 -crop rotations at the ready!

Animania Day 1 Cosplay In Photos

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So you’ve all probably seen Luke Hallidays impressions of the first day of the convention by now, so I won’t be talking about the convention itself all that much in this article. Instead, I’ll be taking a look at the variety of cosplayers that were present at the event.

Now, as with any convention, there tend to be a large amount of fans dressing up in costumes and acting like their favourite characters from various forms of media. As this convention is known as Animania, it is of course apparent that it would be attracting a large amount of Anime cosplayers. Of course, there were a bunch of the more popular characters from some of the more well known series, like Bleach and One Piece, but it was kind of surprising to see some more obscure characters present at the event, such as Kirito and Asuna from the still airing in Japan series, Sword Art Online.

I don’t know how it’s happening, but it seems like the overall quality of cosplay costumes is increasing steadily. I’m not sure if this is because cosplayers are getting better at making their costumes, or if there is some kind of cosplay demon that cosplayers are selling their souls to for good costumes. And really, that doesn’t matter. Because in the end, not only do the cosplayers look great, but it also gives a much more positive look to the Anime community.

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What was kind of disappointing about the day was the World Cosplay Summit, which is held each year at Animania, where cosplayers compete for a chance to win a trip to Japan to represent Australia in the worldwide summit. What made this disappointing was that there were too few entries into the contest. I would have loved to have seen more cosplayers take up the challenge. Now this isn’t saying that the groups that entered were bad or anything, they were actually really, really good, I’m just saying that I’d have loved to have seen more groups compete. I’m not sure how entrants are chosen for the contest, and maybe only three groups actually entered, but still… More was wanted.

So overall I really loved the cosplayers present at Animania this year. There were a lot of really high quality costumes being shown and all of the cosplayers that we managed to take photos of were incredibly friendly. I hope to see cosplayers at this convention keep up with the high standards they’ve set themselves with this year.

Be sure to check out the gallery below to see all of our photos from the event. These also include a plethora of shots from the WCS. You can also check out the gallery on our Facebook page.


Animania 2012 Day 1 Impressions

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Animania has graced Sydney for over 15 years now and throughout it’s long history it has gone through a lot of evolution. Now here we are in 2012 and after all these years does Animania still have ‘it’? The answer is; no it doesn’t.

Unfortunately my experience at this year’s Animania was a rather disappointing one. Upon entering, I struggled to find the location of where I was supposed to pick up my media pass and it seemed as though the majority of the staff on hand had no idea what was really going on. It is fundamentals like this that really improve the overall experience of a convention such as this. When you ask a staff member where something is, shouldn’t they be able to answer with more detail than ‘somewhere that way’?

Once I got into to event with my colleague Benjamin ‘LinkageAX’ Webb by my side we decided to scope out the lay of the land and found ourselves having seen everything there was to see in a mere 15 minutes. There were very little stalls on hand and the ones that were there mostly stocked illegal bootleg merchandise, a practice that has caused this event to be blacklisted by Australian anime distributor’s Madman Entertainment and Siren Visual. As sad as it is to say, we spent the majority of the day on what seemed to be an endless loop of the desolate vendor hall, the only joy coming from interacting with the cosplayers in attendance.

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We happened to encounter many friendly cosplayers who were more than willing to talk with us about their costumes, what they thought of the events and of course take some photos with us. Very much living up to it’s reputation, Animania really only exists as a place for cosplayers to hang out together. Sadly it is little more than that.

Animania-Sydney-2012-Day-1-081In terms of activities, there was not much available for attendees to partake in. There was a gaming section run by the Sydney Gamer’s League and it was pretty much your standard bunch of consoles set up for anyone to sit down and play with. There was also cosplay chess and twister but the organisation of this was a mess and things were very confusing about what was exactly happening.

Perhaps the highlight of the event’s festivities was the cosplay competition which was for the World Cosplay Summit. There were 3 acts in total (an unusually small amount of acts to be honest) and each were interesting enough to capture my attention. The first cosplay act was what appeared to be a Cardcaptor’s and Tsubasa Chronicles crossover performance. The second was a fake out, they led us to believe it was about Macross Frontier but in fact it was an One Piece wedding scene between Nami and Sanji. The final act was an obscure anime title set in ancient egypt which suddenly became a Stargate and Doctor Who act (weird I know). All in all this was enjoyable, but was way too short to be of any real significance.

Last but not least was the ‘panel’ of Akemi Okamura, the special guest of the event. She is known as the voice of Nami from One Piece and took to the stage for a Q&A panel. Unfortunately this was also too short and lacking in enough interesting content to do this international guest justice.

All in all, this years Animania is a sign of a turn for the worse. There have been increased rumours that Animania will not be returning next year. After attending this year’s event I wouldn’t doubt those rumours. Over the past few years Animania has lost more and more steam and as much as it saddens me to say, this was the worst Animania to date. There was not enough going on to keep attendees entertained and roughly half way through the event it was clear to see a large number of people leaving, a whole 5 hours before the event actually ended. I hope that Animania can improve, but with such a visible decline in quality, I am not going to get my hopes up.

Trine 2 & Goblin Menace Updated

Ever the vigilant dev team, Frozenbyte have just released an update for Trine 2 and it’s newly released DLC content Goblin Menace.  A full list of all the minor fixes to gameplay, technical and performance issues can be found here, and do remember to note that this only applies to the PC and Mac versions of the game.

Collection obsessives will be glad to note that several of the Achievements have had issues resolved, but on a whole the problems being fixed here are fairly minor.

The Goblin Menace DLC that launched only a few days ago also came complete with a game update, so between the two Trine 2 should have become ever so slightly more awesome than it already is.

If you’re holding out to try the game on the Wii U, make sure and pick up the Director’s Cut version of the game, which is somewhat tentatively scheduled for a release on the launch day of Nintendo’s latest – that’s November 18.

Lost Planet 3 Hands on Preview and Interview TGS 2012

So far Capcom have released two previews for Lost Planet 3, and at TGS 2012 they have been showing the most recent one – one that was also shown at E3. It introduces you a bit more to the main character, Jim, and has a lot more of a feel for the game and how the finished product will look and feel. And it feels good.

It plays really smoothly, somewhat like Gears of War, and the combat is varied and brings in some interesting elements with Jim’s rig.

We were introduced to the play through and taken through by two guys from Capcom, Jason Andersen and Ben Le Rougetel, with Jason playing through it in the video below and Ben providing commentary.

So check out the video below and tell us what you think about the preview, do you think it improves on past Lost Planets? Does it tickle your fancy? Does it make you want to jump into a rig of your own and start traversing other planets?

Lost Planet 3 is coming out on Xbox 360, Playstation 3 and PC sometime in 2013. For more information on Lost Planet 3 as it comes out keep tuned to Capsule Computers.

Make sure to check out the rest of our TGS 2012 coverage HERE!

TGS 2012 Interview with Keisuke Asai on GREE

Something that has a huge popularity in Japan but is yet to hit the rest of the world quite as strongly (no, before you assume, this is not in reference to robot toilets), is GREE – a company that provides access to the most popular apps from companies such as Gameloft and Capcom, and allows you to connect with your friends socially as well.

We spoke to the director of the Global Marketing Management Office at GREE, Keisuke Asai, about the service that GREE provides and what those who are unfamiliar with it can get from it. It seems to be simply an easy way to have all your apps registered in one place, and being able to connect with all your friends. Like a form of Facebook, except with Smartphone apps.

Check out our interview with Keisuke Asai below. The GREE app is available for FREE on iOS HERE and Android on Google Play HERE, and it is definitely worth checking out.

Make sure to check out the rest of our TGS 2012 coverage HERE!

Remember Me TGS trailer walks us through the Combo Lab

Remember when Capcom announced Remember Me a couple of months ago? Well I’m sure you do because it had quite a stylistic appearance. Well now that Tokyo Game Show is in full swing Capcom released a new trailer for Dontnod Entertainment’s Remember Me and in this video we are given a walkthrough of the game’s “Combo Lab” system.

This Combo Lab will allow players to create and customize their own combo attacks by unlocking and stringing together various fighting move memories. There are four combo sequences that can be remembered (unlocked) in the game and they can be customized in this mode. Each combo begins with a basic attack which can be followed up with a number of “Pressens.” But don’t listen to my explanation, listen to Remember Me’s creative director Jean-Maxime Moris give a much better one below!

Zero no Kiseki Evolution’s TGS trailer is beautiful

With Tokyo Game Show still going on over in Japan, Falcom has chosen to release a new trailer for their upcoming PlayStation Vita RPG The Legend of Heroes: Zero no Kiseki Evolution. The video itself can be seen below and for those who don’t know, The Legend of Heroes: Zero no Kiseki Evolution is a port of the 2010 PSP release.

Currently the game is meant to be released on October 18th in Japan and at the moment there have been no plans made for a Western release of the game. Of course with how beautiful the game looks in this trailer, it would be quite a shame for this game to be passed up. It is worth noting that XSEED Games released The Legend of Heroes: Trails in the Sky last year on the PSP, so they may be the most likely ones to make such a localization announcement.