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Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars Review

Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars

Developer: Konami
Publisher: Konami
Platforms: PlayStation 5, PlayStation 4, Switch, Xbox One, Xbox Series X/S (Reviewed), PC
Release Date: Available Now
Price: $49.99 USD – Available Here $79.95 AUD – Available Here

Overview

Nostalgia is a powerful thing. For some things, it can make even the most mediocre film or video game something we remember fondly, only to revisit it years later and see why it was never given a remaster or why the series has been put on ice. Then there are series that haven’t really been given much of a chance to shine, especially with how long they have been dormant and one such case happens to be with Konami’s Suikoden franchise. In the nearly two decades since the last main entry on the PlayStation 2, a few spin-offs were released and even then, one of these stayed in Japan, leaving fans with only a spiritual successor to the franchise last year. Now though, Konami has brought both Suikoden I and Suikoden II in the oddly named Suikoden I & II HD Remaster: Gate Rune & Dunan Unification Wars collection. Delivering a few quality of life improvements and a visual upgrade, are these JRPGs as good as we might remember?

Story

In Suikoden I players take on the role of a nameable protagonist but their “canon” name is Tir McDohl, the son of the Great General to the Scarlet Moon Empire Teo McDohl. On their first assignment upon meeting the king, Tir learns that his father is to be sent up North to deal with a rebellion and that Tir himself will be assigned tasks around the capitol, unfortunately this places him right under the command of a slimy and corrupt general abusing his position to drain the life out of the smaller villages. After witnessing such corruption, there is little for Tir and his band of allies to do but go along with this despicable order even if it means facing death against an unbeatable foe but it isn’t long before Tir’s longtime friend and vassal, Ted, reveals that he is in possession of a powerful Rune called the Soul Eater Rune, a legendary relic.

Things quickly spiral out of control for Tir as and most of his initial entourage as Ted is taken away only to return severely wounded and apparently tortured at the hands of none other than the Empress of the kingdom herself, a long-lived witch seeking out the Soul Eater Rune for her own dastardly means. In an attempt to prevent this dangerous relic from falling into the wrong hands, Ted transfers the Rune to Tir who then takes his few remaining loyal allies and flees his childhood home, a fugitive wanted by the very Empire he was meant to serve. With Tir now seen as a wanted criminal, it’ll be up to him to not only join the resistance forces but become a powerful leader amongst the group in order to liberate his homeland from the evil and corrupt forces that have rotted it to the core.

Suikoden I is filled with memorable scenes and some rather outstanding characters and serves as both an introduction to the world as well as one of Suikoden’s signature mechanics, but at the same time it is also worth noting that this very much feels like a product of its time. The main character never speaks, though his allies have plenty to say all while most of the villains are similarly one note. That being said, that doesn’t stop this from being a highly entertaining story especially since Suikoden I isn’t afraid to throw out dire consequences should players make wrong choices or fail in a fight. Not every battle can end in a game over, some might result in a character’s death, removing them entirely from the game and any potential story scenes from that point on. 

For those unaware, the Suikoden series has long had a tradition of having “108 Stars of Destiny” which basically boils down to having a total of a hundred and eight allies that can join the player’s battle against evil. Many of these characters arrive as part of the storyline while others have some rather insanely random recruitment methods and even then, some of these characters have a chance to die. Not every single character that joins Tir’s fight will be a literal fighter, as some of the Stars simply take up residence in the eventual base and help grow a dilapidated tower into a bustling hub for resistance filled with everything the player might need. One thing that is unfortunately not added in any way is an indication players may be missing out on a character if they advance too far or do something specific, and while there are plenty of guides out there for this RPG from 1996, some type of quality of life inclusion would have been nice especially given their importance to the storyline.

When it comes to Suikoden II, it almost feels as if the first release was a test in almost every regard as not only is the storyline far more in-depth but the characters feel better written, the circumstances more dire, and even the overarching narrative is more gripping. Suikoden II once again places players in control of a nameable protagonist whose canon name is Riou and is set a few years after the events of Suikoden I. Riou is a skilled martial artists trained in a dojo by his grandfather and was enlisted as part of Highland Army’s youth brigade alongside his childhood friend Jowy. With a peace-treaty soon to be signed between the City-States of Jowston and the Highland Kingdom, the boys celebrate that they will soon return home without ever having to face the enemy. That all changes when their unit is slaughtered by their own side in an effort to reignite the war and both Riou and Jowy find themselves on the run after surviving the slaughter, being accused of being treasonous spies that yet again sees Riou becoming part of a conflict with his own set of allies as they must rise up to survive against a kingdom that seeks to crush everything in its path.

Similar to the first game, Suikoden II features the same 108 Stars of Destiny mechanic and unfortunately the lack of quality of life improvements in this recruitment is still lacking, meaning players will likely want a guide for this one too given their importance to the storyline. Interestingly enough, quite a few guest characters from the first title make an appearance throughout Suikoden II, especially as playable allies, if players plan to fill out their entire roster. Another thing of note is that, while we already mentioned how much better the storyline for Suikoden II is compared to the first, it is also worth noting that Konami thankfully has completely re-translated both games. While this wasn’t much of an issue for the first game, it was desperately needed for the second as the translation of the 1999 release was dire, showing this retranslation is a significant improvement over the original. 

Gameplay

For the most part Suikoden I & II HD Remaster: Gate Rune & Dunan Unification Wars‘ gameplay remains the same though a handful of quality of life improvements have been made right away. First of all, players can move in eight directions and can run immediately without the need of the Holy Rune in Suikoden I and of course right away in II. Another significant quality of life improvement is the ability to double battle speed and set fighters to auto attack which makes the random encounters from exploring the world or a dungeon incredibly easy to farm either for XP, Potch (Money), or even just to get around. Obviously players will want to pay attention and “dial in” for the boss battles meaning they’ll want to utilize every element of the combat system for these fights, but being able to breeze through lesser fights is a massive help.

Combat in both Suikoden games can see players bringing a party of up to six fighters into the fray at once, three in the front and three in the back. Some fighters specialize in short range, meaning they can only attack in the front, while others specialize in long range and can attack from the rear, and finally others are mid-range but specialize in neither. Players will choose an action for each character, be it attack, item use, Magic, or even a “Unite” attack, and it will all play out at once while the enemy side will do the same with characters acting based on their speed stat. Magic is unique in Suikoden as the Rune’s players can equip any character and grant them special attacks, magical skills, or even passive bonuses. Magic spells do not have MP but instead a certain number of uses before a character will need to “rest” to recover them. Each character has different attributes and affinities, so finding out the best runes for which characters is always a challenging but satisfying feat. Unite Attacks are special moves that are only available depending on the party members in the team. These are powerful attacks that see everyone that is part of the Unite attack use their turn and can be absolutely devastating, often hitting the entire enemy party, dealing massive damage to a single foe, or something similar, though it usually results in some form of backlash like leaving a character stunned for a turn or something similar.

Outside of the standard random battles there are two other types of fights that happen throughout both Suikoden entries, the One-on-One Duels and War Battles. Duels are mostly the same between both games as players will need to fight solo against an opponent selecting to either attack, defend, or execute a special move. Players will counter their opponent by reading their posture or dialogue and determining the proper responses, with defend countering special moves, special moves overwhelming basic attacks, and attacks slipping through defense. War Battles are where things are different between entries, with Suikoden I having a more dated and simplistic mechanic similar to duels where players need to perform the proper counter move to damage the rival army while defending their own Magic beats cavalry charge, cavalry charge beats bow, and bow beats magic and while these fights are rare, they are also rather annoying as they have not been retouched in any meaningful way.  It is worth noting that as players recruit more characters to their team they’ll also gain “Ninja” and “Dragon Rider” type units that can predict enemy actions as well as deal out free damage.

This means that if players happen to trigger a character’s permanent death in these through various possible failures, they’ll need to reload to avoid it. It is also worth noting that the game does implement an “auto-save” but it is strangely useless as it is designed to only trigger when characters enter a screen they can save on anyways, such as at a save sphere or inn, meaning it is more of a fallback in case somehow players forgot to save at some point along the way. Anyways, Suikoden II sees some changes to make War Battles more palatable by allowing player to properly fight against the enemy army using their recruited characters similar to a turn-based strategy RPG rather than the triangle system used in the first game, making it not only far more engaging but also more rewarding though this was simply an evolution of the game’s design, not something changed for this HD Remaster.

One annoying element that wasn’t touched as well for these HD remasters were the game’s antiquated inventory systems. While Suikoden II is better in this case, allowing characters to easily swap equipment and prevent inventory limits, Suikoden I features an archaic item limit per character that includes equipment and doesn’t allow for easy swapping of equipment or Runes. This can lead to characters having full inventories that either need to be swapped to other units or just dropped for better things, having characters holding gear they cannot equip and more, making it an annoying element that should have been at least brought up to Suikoden II’s standards.

Accompanying the games comes a gallery and music player, both of which fill out with extra bonus artwork and songs from both games as players progress through the titles, rewarding players with some nice little pieces of bonus content for making their way through the games. 

Audio & Visuals

Obviously the biggest change for Suikoden I & II HD Remaster is the fact that both games have been given a sizable graphic touch-up. The sprites of every character have been improved in Suikoden I and Suikoden II has seen a significant improvement in almost every character sprite including the character portraits. The new background artwork also is handled quite nicely, though some of it is a bit too simplistic at times. It is also worth noting that the overworld is also largely untouched, keeping things minimalist.

As one would expect, both games have no voicework of any kind but as mentioned before the translation of the games have seen some significant improvement over their original versions. As for the games’ soundtrack both titles have had their original soundtrack cleaned up and still presented as outstanding as it was in the original release, making for some of the best songs an RPG lover could ask for. This is especially true in the case of the second game, there is a reason it is beloved after all.

Overall

Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars brings together two excellent RPGs from the pasts and gives them both a fresh coat of paint, a few quality of life improvements, and a desperately needed retranslation. Konami could have gone the extra mile to improve the inventory system of Suikoden I, revised the implemented auto-saves, and made gathering the optional characters a bit easier, but thankfully these qualms do little to hamper the improvements and the original quality already found in theses two classics, making this easily the best way to experience these two JRPGs.

Capsule Computers review guidelines can be found here.

Francis Coulombe & Devolver Beckon You to Look Outside Today

What’s the Worst that Could Happen?

Something strange is happening outside. The TV says it will be safe to leave your home in 15 days… Can you survive that long? There’s just one problem; Anyone who looks out to see what’s going on becomes something else.
 
Look Outside is a survival horror RPG set in a single apartment building. Explore the warped interior to seek food, supplies and weapons while encountering strange characters and fighting hideous monsters that were once your neighbors. Return to your home with gathered resources and partial answers to your questions to recuperate by playing games, making dinner, crafting tools, and getting to know what few allies you’re able to find.
 
Look Outside offers different experiences for every player on their way to uncover several different endings. So keep yourself alive and sane as the world just outside your window stops making sense.
 
Just whatever you do…
 
DON’T LOOK OUTSIDE.

Store Pagehttps://store.steampowered.com/app/3373660/Look_Outside/

Look Outside began as a small, month-long game jam but quickly spiraled out of control, gaining unexpected attention and ultimately a key to the Devolver penthouse. Now safely housed together, they’re already thinking about what comes next…
 
Look Outside is available now on Steam priced AU14.99 | US$9.99. Visit devolverdigital.com for more information.

Infinity Nikki Version 1.4: Revelry Season Unveiled at Future Game Show

Full Trailer Revealed Following Teaser Premiere

March 21st, 2025 – Infold Games has officially announced the upcoming Version 1.4 update for Infinity Nikki, following a teaser trailer debut at the Future Game Show Spring Showcase last night. Now, with the full trailer officially released, players can get a deeper look at the exciting new chapter, packed with fresh content, engaging events, and an immersive storyline.

Set to launch on March 26th, Version 1.4: Revelry Season introduces the Wish Carnival Party, a new event where the very heart of celebration, the Carnival Mask, makes its appearance. Only the Carnival King is permitted to wear the mask, so join Nikki and Momo as they watch the joyous spectacle unfold. The Wish Carnival party takes place on Floating Wish Isle, Revelry Season expands the vibrant world of Infinity Nikki with an extraordinary reimagining of the isle, celebrating the Faewish sprites that imbue the world with its whimsy. 

This news comes after a breakthrough GDC for the Infold team. With the development team attending in force, the assistant director of Infinity Nikki, Kentaro Tominaga, delivered a talk speaking about teaching level design for Infinity Nikki for first-time designers. The talk focuses on how to break down barriers between development teams,  generational, linguistic, and experiential.

Highlights of Tominaga-san’s talk include:

  • Overcoming Language & Generational Barriers: How  the Infinity Nikki team used machine translation tools, dedicated interpreters, and in-person meetings to facilitate communication between Japanese and Shanghai-based developers.
  • Training First-Time Level Designers: How new designers were encouraged to ask questions, challenge assumptions, and understand the reasoning behind design choices to improve their problem-solving and creative decision-making skills.
  • Building a Feedback Repository: Showing a structured system compiled key design discussions, allowing team members to reference past decisions and maintain consistency in level design across the project.
  • Iterative Development of Momo Search: Playtesting revealed usability issues, leading the team to refine the feature so players could easily track objectives without disrupting the gameplay experience.
  • Collaborative Success in Infinity Nikki: Through structured communication, iterative feedback, and shared learning, the team successfully trained new designers and completed Infinity Nikki, showcasing a strong, adaptive development process.

Fans of the game who weren’t able to attend GDC are able to view the presentation in the GDC Vault starting April 5th, 2025.

Of course, Infinity Nikki updates aren’t complete without new outfits – Revelry Season introduces a variety of new outfits, including two new outfits from the Limited-Time Resonance, and four free outfits available via the event and Heartfelt Gifts Store:

  • Floating Blossoms
  • Momo Rain
  • Fruity Wish
  • Childhood Moments

Infinity Nikki continues to grow with rich storytelling, breathtaking environments, and immersive gameplay, making this latest update a must-experience adventure. Join Nikki and Momo as they embark on this hilarious journey when Version 1.4 launches after server maintenance on March 26th.

Infold Games invites players to experience Infinity Nikki by adding it to their Steam wishlist here, and they can get assets for Infinity Nikki here.

About Infinity Nikki

Infinity Nikki, the fifth installment in the beloved Nikki series by Infold Games, is a cozy open-world adventure where platforming, puzzle-solving, dress-up, and more come together for a unique experience. Powered by the UE5 engine and available across multiple platforms, the game invites players to dive into a world of creativity and exploration.

About Infold Games

Infold Games is an international business brand created by Papergames. Based in Singapore, Infold Games strives to develop creative projects with strong emotional connections and immersive experiences to inspire and encourage players around the world. It is well regarded for the Nikki series and the Love series with more than 400 million downloads worldwide. The team is currently developing AAA projects including Ballad of Antara and Project: The Perceiver as well as the next installment of the Nikki series, Infinity Nikki, a whimsical open-world adventure.

ROGUELITE RHYTHM FPS ROBOBEAT ADDS NEW VIRUS ROOM AND CHEATS MENU IN NEW SPRING UPDATE

Leamington Spa, UK – March 21, 2025 – UK games publisher Kwalee and independent game studio Inzanity today announced a new free update for the roguelite rhythm shooter ROBOBEAT on PC. The update introduces a new room type called “Virus,” designed for players who enjoy a high-risk, high-reward strategy. In these rooms, players can put their health on the line in exchange for powerful rewards — selecting from three high-tier weapons and/or utilities.

The Spring Update also adds a Cheats menu to the game. Through this menu, players can equip any weapon or utility they desire, spawn specific enemies, and access special room types.

The update is available now, and ROBOBEAT will be available at a 33% discount until 28th March

About ROBOBEAT –

Beat. The. Bot.

You’re Ace – a famous bounty hunter after your latest target, the eccentric robot-showman Frazzer. To find your way through his twisted techno-playground, you’ll have to master the art of shooting, wall-running, sliding, and bunny hopping, all in sync with the beat! Get ready to dance till you’re dead and then suit up for the remix in rogue-lite rhythm shooter ROBOBEAT.

Shoot to the Beat

Shoot to your own beat with the custom music feature. Simply upload & trim your track or leave it as it is in our in-game editor to auto generate beats that suit your play style. Change custom songs effortlessly in-game anytime anywhere without interruption. The feature will support .wav, .mp3, and .ogg files. Maximise your damage and shorten your cooldown time by shooting in sync. Master the art of charged shots, damage multipliers, armour piercing rounds, and more!

Move to the Music

You’ll want some slick moves to go with those slick new weapons. Your enemies aren’t going to wait around for you to take a dance break, so you’ve got to keep moving if you want to survive.

Wall run, slide, double jump, bunny hop, and grapple hook your way through technicolour levels to give your enemies the runaround. Keep it fluid, keep it funky, and keep it moving.

Rewind, Remix, Replay

ROBOBEAT is a rogue-lite remix.

Fast forward through procedurally generated levels, equip an arsenal of finely-tuned weapons, and accompany your arsenal with a symphony of modifications. Your playstyle is on continuous shuffle, so you never know what each new run is going to bring!

About Kwalee

Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK, and has published a growing catalogue of PC and console titles including Wildmender, ROBOBEAT, Voidwrought, In Sink and The Spirit of the Samurai, along with upcoming titles The Precinct, Hordes of Hunger, GladiEATers, Town To City and Don’t Stop Girlypop!. 

Founded by games industry icon and Codemasters co-founder David Darling CBE, who is joined by a team of global games experts with studios in the UK, India, Portugal and China, Kwalee is on the lookout for high-quality games to publish on all platforms and encourages developers to get in touch.

Officially recognised as ‘Best Publisher’ (TIGA 2022), Kwalee is also highly active in the industry, as an ambassador of not-for-profit organisation Women in Games and a regular supporter of charities like Safe In Our World, GamesAid and SpecialEffect.

About Inzanity

Founded in 2016, Inzanity is the brainchild of Simon Fredholm, an independent solo developer based in Sweden. Inzanity has previously developed and self published games like Break the Game and Escape the Game on PC. Simon is currently working on ROBOBEAT, a rhythm shooter where you’ve been trapped in the ever-changing mansion of the eccentric robot-showman Frazzer.

UNCOVER THE TRUTH BEHIND ALADISS’ FALL IN KOEI TECMO’S ATELIER YUMIA: THE ALCHEMIST OF MEMORIES & THE ENVISIONED LAND, NOW AVAILABLE!

In celebration, a special collaboration with TEKKEN 8 has been announced!A special illustration by artist Benitama has also been revealed!

Hertfordshire, 21st March 2025 – Today, KOEI TECMO Europe and developer Gust invite players to embark on a cosy JRPG adventure in Atelier Yumia: The Alchemist of Memories & the Envisioned Land, now available on Nintendo Switch™, PlayStation®5, PlayStation®4, Windows PC via Steam® and, for the first time in franchise history, Xbox Series X|S and Xbox One. In celebration of the latest instalment in the fan-favourite Atelier series, a special collaboration with TEKKEN 8, a 3D fighting game by Bandai Namco, has been announced with a special commemorative trailer. Before walking the forbidden path alongside Yumia and her companions, players can discover the exclusive illustration created by artist Benitama and take a glimpse of the journey that awaits them in the brand-new the launch trailer.

Discover the launch trailer of Atelier Yumia: The Alchemist of Memories & the Envisioned Land on YouTube

In a world where alchemy has become taboo and is considered evil, Atelier Yumia: The Alchemist of Memories & the Envisioned Land follows the adventures of alchemist Yumia Liessfeldt and her companions as they seek to uncover the truth behind the fall of the Aladissian Empire, which once thrived with alchemy, and the memories of a lost history. Yumia’s quest will take her across a ruined continent and despite the uncertainties of confronting her past, she will need to create her own path if she hopes to unravel the mysteries behind the cataclysm that destroyed Aladiss.

Together, Yumia and her companions will travel across the vast continent that was once the Aladissian Empire, where all civilization has perished. Players will have a wide range of actions and items at their disposal throughout their adventure, allowing them to discover a vast open world made up of different biomes as they progress through these unknown lands. As they explore, players can gather materials and synthesis items, which can be used to synthesise and craft new items for use in their quest, both during exploration and combat. Not only will fans be able to craft items without having to return to their base thanks to the “Simple Synthesis” feature, but for the first time in the series, fans will be able to build, furnish and decorate their own base with the “Building” feature.

In celebration of the launch of Atelier Yumia: The Alchemist of Memories & the Envisioned Land, KOEI TECMO and developer Gust are bringing the action of TEKKEN 8 from Bandai Namco Entertainment into the alchemy JRPG with special collaborative content including costumes, special skills and accessories which will be available as free DLC at a later date. To celebrate, artist Benitama has created a commemorative illustration featuring Yumia and the mysterious fighter Reina from TEKKEN 8.

Jump into the action with the Atelier Yumia: The Alchemist of Memories & the Envisioned Land and TEKKEN 8 collaboration trailer on YouTube.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land is now available as standard and Digital Deluxe editions. Players can also purchase two special physical editions; the PREMIUM BOX that includes the base game*, an artbook, a B3-size cloth poster with original illustration, a CD with extra tracks, and an exclusive early access costume for Yumia, “Alchemist of her day off”. The SPECIAL COLLECTION BOX includes all of the content from the PREMIUM BOX, as well as a handkerchief in the style of the Aladiss Research Team bandana, an A1-size tapestry with an original illustration, a set of six decorative keychains, a set of six special clear file folders, a special sticker sheet, Yumia’s precious stuffed animal, an official short story, and accompanying translation booklet.

Players who purchased the Season Pass** can now download the first DLC content featuring a set of swimsuits for Yumia and her companions. Everyone who purchases either a physical or digital edition up to two weeks after release will receive the “Athlete of Memories” early purchase costume for Yumia, the “Floating Object of Memories” costume for Flammi, and the exclusive “Training Wrist Weight” equipment.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land is now available on Nintendo Switch™, PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One and Window PC via Steam®. The game includes Japanese voices with English, French, German and Spanish texts.

For more information, visit the official website, Like us on Facebook, Join us on the KOEI TECMO Europe Discord server, and Follow us on Instagram and X.

*Nintendo Switch™, Xbox One and Steam®︎ versions are only available digitally.

**Season Pass is included in the Ultimate edition and can be purchased separately.

Permafrost Premieres New Gameplay Trailer At Future Games Show

Man’s best friend and the will to survive: The ice cold survival adventure shifts into next gear and showcases the dangers and opportunities of a frozen world

Oberhaching, Germany, March 21, 2025 – Developer SpaceRocket Games and publisher Toplitz Productions are excited to present a new trailer for Permafrost, their acclaimed take on the survival game genre. The video premiered at last night’s Future Games Show and showcases some of the dangers that you as one of the few survivors face after a cataclysmic event. Known only as the ‘Shattering’, the lunar catastrophe engulfed the whole planet under a thick coat of snow and ice as well as constant sub-zero temperatures.

Fend for yourself, only accompanied by your trusted four-legged friend, who doesn’t leave your side. Or grab a few companions and explore the icy open world from wilderness to remainders of once vibrant city life, now covered under a destructive and dangerous white coat of Permafrost’s snow, with a team of up to four in cooperative multiplayer. 

Utilize the scarce resources that will help you build essential shelter, set traps or construct tools vital for your survival. Maybe you have what it takes to save humanity’s future before you succumb to the big freeze. Forge your own path, band together to rebuild society or try to survive alone in the unforgiving environment.

Permafrost will launch for PC in Early Access on Steam this Summer and will be playable both single player and in cooperative multiplayer for up to four participants. Visit the official Steam product page to stay updated on all the latest info and join the discussion on Discord.

About SpaceRocket Games

SpaceRocket games was founded in 2023. However, the seeds of what would become the flagship project, Permafrost, were sown a bit earlier. Initially, in December 2022, a dedicated trio began to mold the prototype in a somewhat informal setting. Fast forward to the present, and our team has expanded to 15 members. This diverse group consists of talented game designers, programmers, and graphic artists. Our ranks include both individuals just making their debut in the game development world and seasoned veterans who’ve contributed to numerous projects. 

About Toplitz Productions

The German-Austrian publisher, whose name originates from the mysterious Toplitz Lake in the heart of Austria, develops and publishes games with “heart & soul” for all platforms. The company consists of a healthy mix of experienced industry veterans and young talents, all of whom are passionate gamers. They enjoy working with creative developers on many exciting titles, such as those from the “Dynasty” and “Giant” series. 

Dark Mass emerges from the depths – an underwater horror adventure announced for PC, PlayStation, and Xbox

Survive the abyss and uncover the horrors lurking in a forgotten sunken manor

Madrid, Spain – March 21, 2025 – Path Games has announced Dark Mass, a first-person psychological horror game set entirely underwater, coming soon to PC (Steam), PlayStation, and Xbox.

To coincide with the announcement, a new trailer has been released, offering a first glimpse at the mysteries and terrors awaiting in the sunken manor.

A haunted past buried beneath the waves

In Dark Mass, players take on the role of Alice, a deep-sea explorer who, alongside her brother Reed, stumbles upon the wreckage of an ancient ship. But beneath it lies something far more sinister—a manor lost to time, eerily untouched despite spending centuries in the abyss.

As Alice ventures inside, she soon realizes she is not alone. Something watches from the darkness. Trapped within the manor’s decaying halls, she must unravel the mysteries of its past, solve dark ritualistic puzzles, and face the horrifying truth that binds her to this place.

With fully voiced dialogue, immersive underwater physics, and a haunting narrative, Dark Mass promises a terrifying descent into the unknown, where every choice matters and survival is anything but guaranteed.

Key Features

  • The first fully underwater horror experience – Explore a sunken manor, where movement is affected by the deep-sea environment, adding a unique layer of tension and immersion.
  • A narrative-driven psychological horror – Communicate with your brother Reed through a fully voiced walkie-talkie system as you uncover the chilling truth behind the manor’s curse.
  • Disturbing ritual puzzles – Solve unique challenges inspired by historical inquisitorial tortures, unlocking the manor’s darkest secrets.
  • A relentless presence stalks you – Evade Silas, a monstrous entity bound to the manor for centuries, waiting for its next victim.
  • Decisions that shape your fate – Your actions determine how Alice’s story unfolds, leading to different endings.

Wishlist Now & Stay Updated

Dark Mass is coming soon to PC (Steam), PlayStation, and Xbox, and is now available to wishlist on Steam.

Wishlist on:
Steam:https://store.steampowered.com/app/1879940
PlayStation: https://store.playstation.com/en-us/concept/10014462

About Path Games

Path Games is an independent game development studio dedicated to crafting immersive and atmospheric horror experiences. Known for Insomnis, their debut psychological horror title, the team specializes in blending storytelling, exploration, and psychological tension to create unique and unsettling games. With Dark Mass, Path Games continues to push the boundaries of the genre, delivering a haunting underwater horror experience unlike any other.

Action, Loot And Basebuilding: New Feature Trailer For Survive The Fall Showcases The Multifaceted Gameplay

New preview version for exciting blend of isometric action-adventure, intense combat with tactical options and base building is available now

Oberhaching, Germany, March 21, 2025 – Independent development team Angry Bulls Studio and Publisher Toplitz Productions are showcasing new gameplay for the isometric action-adventure Survive The Fall in a fresh trailer which premiered last night at the prestigious Future Games Show.

Together with this exclusive first look at the latest version of the anticipated game, a new demo for the exhilarating gameplay cocktail, which mixes exploration, fierce fights against a variety of factions, looting, resource management, crafting and base building was also published on Steam.

After a successful closed beta period, where community and influencers alike could recently get an extensive hands-on experience with the groundbreaking genre blend, now is your chance to dive into the captivating post apocalyptic environments of Survive The Fall. Explore a world that is equally beautiful and dangerous, where rivalling factions fight relentlessly for dominance, while you try and rebuild society.

Grab your weapons, assemble your team and prepare yourself to unravel the secret of the mysterious stasis engulfing the land. Collect resources and gear, bring it back to your base and use your loot to improve your equipment or extend your base facilities. Utilize stealth to overcome your enemies, engage in exciting realtime combat or leverage the tactical pause, where you can closely analyze the battlefield and issue commands to your teammates.

Want to learn more? Visit the official Survive the Fall Steam page to wishlist the game and stay updated. 

Go to Steam now and experience this unique blend for yourself with the new demo. Are you ready to Survive The Fall?

About Angry Bulls Studio

Angry Bulls Studio is a team of experienced industry professionals. Each of them has successfully worked on other titles. They founded the company to create games that they themselves would enjoy playing for hours. They are fans of good, addictive gameplay and innovative solutions. They take their cues from the best games and studios, but approach today’s game production challenges in an innovative way.

About Toplitz Productions

The German-Austrian publisher, whose name originates from the mysterious Toplitz Lake in the heart of Austria, develops and publishes games with heart & soul for all platforms. The company consists of a healthy mix of experienced industry veterans and young talents, all of whom are passionate gamers. They enjoy working with creative developers on many exciting titles, such as those from the “Dynasty” and “Giant” series.

AWAKEN THE BLADE AND REVERSE YOUR FATE IN BLEACH REBIRTH OF SOULS, AVAILABLE NOW ON CONSOLES AND PC

Experience Iconic Moments and Over 30 Launch Roster Characters from the Beloved Franchise

Sydney, Australia – 21 March 2025 – Bandai Namco Entertainment Europe today announced the launch of BLEACH Rebirth of Souls, a new action game where players fight in iconic battles based on the legendary anime franchise and experience an original story created by Tite Kubo. The title is available now in Standard, Digital Deluxe, and Digital Ultimate Editions on PlayStation 5, PlayStation 4, Xbox Series X|S, and PC. For more information, visit the official website.

In BLEACH Rebirth of Souls, players can engage in thrilling battles and experience their favorite characters as they relive the main story of BLEACH and immerse in the anime universe via multiple exciting game modes. The game’s Story Mode features an epic journey spanning from Ichigo’s rise as a Soul Reaper in the Substitute Soul Reaper Arc to the climactic battle against Sosuke Aizen in the Arrancar Arc. In Free Match, players can test their pride and skills in intense battles against other players worldwide. Versus mode enables local multiplayer battles with friends or offline CPU. Players can also unlock deeper insights into the characters of BLEACH with Secret Story Mode, revealing the moments that shaped their personalities.

BLEACH Rebirth of Souls features action-packed anime brawling with over 30 playable characters in the launch roster. The game’s engaging combat system authentically recreates battles from the anime, with game mechanics designed so each character stays true to their abilities. Players can use each character’s core moves to knock down their opponent’s health bar in a 1 v 1 action battle format. After damaging their opponent, they can unleash devastating combos to turn the tide of battle. As they fight, they can turn the tide of battles by several ways, accumulating spiritual power to unleash their signature special move, and enter an Awakened state such as their “Bankai,” by getting Fighting Spirit during the fight or using the Reverse Gauge to unleash a Reverse Action.

BLEACH Rebirth of Souls is available now in the following editions:

  • Standard Edition: includes the Base Game.
  • Digital Deluxe Edition: includes the Base Game, Season Pass (4 additional playable characters to be released at a later date, 7-day Early Access per each new character, Two-Type Soul Crystal Set 1), and Two-Type Soul Crystal Set 2.
  • Digital Ultimate Edition: includes the Base Game, Season Pass (4 Playable Characters to be released at a later date, 1 week of early access per each new character, Two-Type Soul Crystal Set 1), Two-Type Soul Crystal Set 2 and 3, Thousand-Year Blood War Costume Set, and Rebirth of Souls version costume set.

BLEACH is a popular sword-fighting battle action comic series that ran in Shueisha’s shōnen manga magazine Weekly Shonen Jump until issue 38 in 2016. The TV animation series was broadcast from 2004 to March 2012, and a total of four movie versions have been released so far.  

For more information about BLEACH Rebirth of Souls and other titles from Bandai Namco Europe please visit: https://www.bandainamcoent.eu.

About Bandai Namco Entertainment Europe S.A.S. 

Bandai Namco Entertainment Europe is a leading global publisher, developer, and distributor of entertainment content for platforms including, but not limited to, all major video game consoles and PC.

Producing intellectual property for a global audience, Bandai Namco Entertainment Europe is building its reputation with franchises such as LITTLE NIGHTMARES™, and production capabilities of two studios, Reflector Entertainment and Limbic Entertainment.

Based in Lyon, France, Bandai Namco Entertainment Europe is known for bringing many of the entertainment industry’s top franchises such as PAC-MAN™, GUNDAM™, TEKKEN™, ACE COMBAT™, DARK SOULS™, and ELDEN RING™ to EMEA and ANZ markets.

For more information, please visit www.bandainamcoent.eu

Atelier Yumia: The Alchemist of Memories & the Envisioned Land – Gameplay

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Set within a new land following a brand new set of characters, new lore, a different style of combat, and even a different way to handle alchemy, we begin our adventure as part of an expedition team as the “taboo” alchemist Yumia, mistrusted by others due to her skills, in Koei Tecmo and Gust’s Atelier Yumia: The Alchemist of Memories & the Envisioned Land.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land – Gameplay

“Atelier Yumia” is a story about “memory”. Explore the field to gather materials and synthesis items. The items you create can be key to advancing the story and can also be used in battles and exploration. Additionally, you can create your own base with “Building” in the field.

Atelier Yumia: The Alchemist of Memories & the Envisioned Land
Developer: KOEI TECMO GAMES CO., LTD.
Publisher: KOEI TECMO GAMES CO., LTD.
Platform: Windows, PlayStation 5, Xbox Series X/S
Release Date: 21 Mar, 2025
Price: $69.99 USD

Available here – https://atelier.games/yumia/us/

Summary:

Recommended – “With a deep alchemy system, engaging world, and darker yet satisfying narrative, Atelier Yumia impresses, though the combat could improve, making this a promising new step for Gust’s iconic series.”

Check out our review for Atelier Yumia: The Alchemist of Memories & the Envisioned Land here!

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