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Prometheus Extras and Packshot Unveiled – Answers Incoming?

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Ridley Scott’s latest foray into science fiction is nearly due for home release. Prometheus, something of a prequel for the Alien franchise, found more than it’s fair share of controversy upon release, attracting equal amounts of praise and questioning. Indeed the promise being touted for the home release is that “questions will be answered”.

There are three separate releases coming to Australia on October 7, a standard DVD release, 2 disc Blu Ray and 4 disc Blu Ray Collector’s Edition. Those expecting an extended Director’s Cut will be disappointed to learn that only the cinematic version of the film is being released at this point in time, although an alternate opening and ending are included on both Blu Ray versions. No doubt any significantly different cut of the film will be helf back for future release.

Fans and debaters alike will no doubt be after the 4 disc edition, which in addition to the alternate scenes comes complete with a behind the scenes documentary titled “Furious Gods”. All up there are over seven hours of bonus features to potentially shed some light on some of the more obscure/confusing aspects of the movie.

Full details of the special features are as follows:

4 Disc Collector’s Edition Blu Ray
3D Theatrical Cut of Film
Theatrical Cut of Film
Commentary by Director/Producer Ridley Scott
Commentary by Writer Jon Spaihts and Writer/Executive Producer Damon Lindelof
The Peter Weyland Files
Deleted and Alternate Scenes that include an Alternate Opening / Ending
Prometheus: Weyland Corp Archive Second Screen App
The Furious Gods: Making Prometheus
Enhancement Pods
Weyland Corp Archives which includes Pre-Visualisations, Screen Tests and more
DVD & Digital Copy

2 Disc Blu Ray Edition
Theatrical Cut
Commentary by Director/Producer Ridley Scott
Commentary by Writer Jon Spaihts and Writer/Executive Producer Damon Lindelof
The Peter Weyland Files
Deleted and Alternate Scenes that include an Alternate Opening / Ending
Prometheus: Weyland Corp Archive Second Screen App
Digital Copy

 

Some fresh New Little King’s Story appear in the wild

With Konami’s New Little King’s Story set to be relesaed next week on October 2nd as a digital download on the PlayStation Vita, the company released a number of new screenshots for the game which can be seen below.

As you can see in the images, King Corobo will have to face off against a number of different creatures in his journey to take back his kingdom from the devil king “Nightmare” including giant robots and giant crabs. So this means that there will probably be a lot of large enemies for the player to take down with his league of followers in this aesthetically pleasing game.

Take a closer look at Metal Gear Rising: Revengeance’s plasma lamp

Remember a bit earlier today when Konami announced that they would be releasing a Metal Gear Rising: Revengeance collector’s edition? Well in case you didn’t read that, the collector’s edition will include a steelbook case as well as the game’s official soundtrack, as well as an excellent looking plasma lamp.

At the time, the lamp was only shown on a projector screen but now the company has released an official image of the plasma lamp which features Raiden’s sword embedded in the middle of it. The image can be seen above. Currently no price has been announced for the Metal Gear Rising: Revengeance collector’s edition, though we will probably hear about it in the coming weeks.

Get your fill of Code of Princess with this latest trailer

Today Atlus revealed a new trailer for Code of Princess which they are simply calling a “Full” trailer. Full of what you may ask? Well if the footage below will tell you anything, it is full of all of the details you will need to know when the game hits store shelves on October 9th such as some storyline, gameplay details and features as well as what you will get if you pick up one of the launch versions of the game.

Considering the fact that the Nintendo 3DS literally has no game like Code of Princess so far, it looks like the game’s visual style may be one of it’s biggest draws.

Persona 4 Arena patch released

Today Atlus released a new patch for Persona 4 Arena that fixes up the game’s balance a little bit as well as some network problems that were still plaguing the title. It is also worth noting that this patch fixes the bug that was preventing players from unlocking the “Network mode Level 30” trophy or achievement.

The patch will be available to download as soon as you start your game, and is mandatory unless you don’t feel like playing online with the game at all… which sort of defeats the purpose of the patch in the first place. As for those of you in Europe still waiting for the title… at least when it hits your region most sections of the game will be fixed and 100%!

Carrier Command: Gaea Mission Review


Carrier Command: Gaea Mission

Developer: Bohemia Interactive
Publisher: Bohemia Interactive
Platforms: PC (reviewed), Xbox 360
Release Date: Out Now
Price: $49.99  (Buy Here)

Overview

Carrier Command: Gaea Mission is the reboot/remake of the classic Carrier Command video game from almost 20 years, or so, ago. Bohemia Interactive have really created a game that brings the classic formula into the modern day while still retaining its own image.

Is it a good game though? Read on to find out.

Story

The story in Carrier Command Gaea Mission follows the conquest of a particular soldier as he takes command of a Command Carrier battleship that he must use to conquer a series of islands in an effort to defeat the enemies commander aboard an opposing Command Carrier. The story is told through cutscenes and gameplay, with the cutscenes being more predominant at the start of the game.

I think that I may have remarked on this with my earlier preview, but I felt that the cutscenes didn’t really fit the game too well. I think that the game would have been improved if instead of us having to sit through these scenes, we were instead thrown straight into the game and had to experience these events ourselves, or had to put the pieces back together through a little bit of detective work. However, this is incredibly minor as throughout the rest of the game, you are dealing with the story through gameplay, so it balances out.

In regards to the stories depth, I thought that it was actually quite shallow. This isn’t a fault of the games though, the gameplay doesn’t really lend itself to an overly complex narrative component. The story is there to drive the player forward initially; and it does just that.

Gameplay

This is where the game truly shines. Honestly I can not put into words how much fun I had as a commander and watching my AI units do as I commanded them. But before we go that far into the gameplay, we’ll start at the top. What is the player going to be doing whilst playing Carrier Command?

Well, most predominantly, the player will be shooting at drones, capturing bases and piloting vehicles. Now, for many players, this will sound like fun and really –  it is. Things become especially fun when you’re flying around in a plane-thingy with a couple of other ones formed up on you. Sometimes its cool to just not worry about playing the game and just fly around. Flight is always freeing.

Of course, there are more than flying vehicles, there are also these amphibious tank thingies that can also drive on land. What sucks about these though is that they lose traction when driving on mud. Initially you don’t realise it and then you need to manouever and then you’re bogged down. This is especially bad for combat. Fight on dry land or on sea with this baby.

I feel that the game kind of lacked difficulty in some battles. The enemy drones really felt like they were drones. There were also some issues with the games AI where if you exploit the geometry a little bit, they would try to find the best angle to shoot at you from, rather than actually shoot at you. This made toppling over a rail on a raised platform advantageous in some fights if you could do it without falling off. You could even use this technique to have a wingman fight the enemy while you have its agro.

For those of us that don’t want to play the game with a story mode; there is a strategy mode included in the game where players are able to adjust the winning conditions of the game, as well as the initial conditions. This means that you can essentially play through the game without a storyline. The objective of the game is still the same, defeating the enemy Carrier Commander. But now, instead of starting with nothing, you have a few islands and have to spend the rest of your time capturing your opponents. The game plays exactly the same as in the storyline, but without all the drama.

Overall I loved playing this game, it is a crap-tonne of fun and anyone picking it up will not be disappointed. At least not from a pure gameplay perspective.

Visuals

Carrier Command Gaea Mission will not be winning any awards for its visuals. The game looked more like Doom 3 than it does Battlefield 3. Though, this is not necessarily a bad thing. As gamers, we really need to get out of the “better graphics equals better gameplay” mindset because this will only push developers to make their games pretty but not be very fun from a gameplay perspective. However, whilst Gaea Mission is not the prettiest, it is incredibly fun.

The visuals in the game do their job and some pieces actually have a really good aesthetic behind them. Take the Command Carrier itself, I simply love the design of it. I want a model. On my desk. So I can play with it in the bath.

Seriously though, all the units in the game are designed incredibly well and as long as you’re not a grumpy “hurr, graffix” type, you’ll probably agree with me that everything in the game looks incredibly nice. I particularly love the way the ocean looks as your Carrier flows through it. It’s a stunning view.

Audio

The Audio in this game is pretty well done. There isn’t really all that much music to be heard whilst playing, so you’ll spend most of your time listening to the engines of whatever it is that your currently occupying.

The audio quality on these are excellent and really give you the impression that you’re piloting a piece of military equipment. The engines sound heavy, the weapons sound weapony. It’s all really cool from there.

I only wish that there was more music in the game. Sailing the seas in silence, without pirate tunes or something to guide you can get a bit dull.

Overall

Carrier Command: Gaea Mission is an incredibly fun experience that gamers will enjoy. It offers a strategic method of gameplay that is combined with the personal touch of combat by allowing the player to take the reigns. I would recommend this title heartily.

8-0-capsules-out-of-10

Indie Royale Oktoberfest Bundle Released

Oktoberfest! Celebrate October with German sausages, beer, and of course, another Indie Royale bundle. The almost bi-weekly pay what you want with moving minimum price bundle is being head lined by major adventure game developer Telltale Games and Straandlooper adult themed adventure game Hector: Badge of Carnage trilogy. Also in the bundle is music puzzler Chime by Zoe Mode and Doublesix Digital Publishing,  puzzle platformer The Adventures of Shuggy by Smudged Cat Games, puzzle adventure game Dangerous High School Girls In Trouble by Mousechief, a visual novel/game The Witch’s Yarn also by Mousechief, and finally retro shooter The Network by Aquafox.

As an added bonus, those who pay 8$ and more will get not just the traditional single chiptune album, but two albums, Calm your Nerves and Chip  unDeath from SAVESTATES. Check out the Indie Royale Oktoberfest bundle here.

New Blade Guardian Screenshots

Mistwalker Corporation released six new screenshots for their upcoming real time strategy tower defense title Blade Guardian. These screenshots are all images of the combat phase, providing a good view of the combat UI. Unfortunately there are no screenshots of any building phases, but a the screenshots provide a preview of the variety of enemies.

Blade Guardian is a RTS Tower Defense that gives players the chance to capture enemy Blades and send them on the offensive to destroy the enemy by rolling over and crushing them. The game features gyroscopic controls and will be available on October 1st, 2012 for the iPad, iPhone, and iPod Touch.

Google Play Celebrates 25 Billion Downloads With Giant Sale

How do you celebrate 25 billion downloads? Throw a huge sale! To celebrate 25 billion downloads (that’s 25,000,000,000 downloads. With nine zeros), a whole pile of developers have knocked down the prices of their games to $0.25. EA is one of the developers participating and has knocked down FIFA 12 to $0.25 cents with more titles to come in the coming week.

FIFA 12 is the only FIFA licensed game on the Android platform and features licensed leagues, teams, stadiums, and players including big names like Real Madrid, Wayne Rooney, and La Liga. FIFA 12 harnesses the power of the latest Android phones to provide cutting edge graphics and realistic soccer game play. check out FIFA 12 here.

WIN – Ravaged PC Beta Key!

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Some of you may remember Ravaged as it originally started as a Kickstarter funded project. Well now that the project has been funded, they are well on their way to creating a working game. In fact, they are holding a beta right now and you can be a part of it. All you have to do is leave us a comment below letting us know what you think would be the best type of apocalypse.

It is worth noting that we have fifty keys to giveaway at the moment and once they are gone, you are out of luck! Those who also happen to follo2 2 Dawn Games on Twitter or Like the game’s Facebook page will also have a chance to get a spare code for their friends! Those interested in learning more about the game itself can also find it’s official website here.