Well, it is that time of the month again, and Nintendo have hit refresh on their monthly Club Nintendo Rewards, bringing out four new digital offerings that members can redeem those coins for. This month, Mario Tennis has made it’s return to the rewards program, and can be purchased for your Wii or Wii U for 150 coins.
Yes folks, 150 is the lucky number this month, as that low amount of coinage is how much all of these rewards cost. Super Punch-Out! is also available for the Wii’s Virtual Console, and for 3DS owners, you can snag 3D Classics Kid Icarus and the addictive Starship Defense, all of which expire on April 7th. So not a bad lot, and a good way to cash in the coins. Go, download and enjoy these classics while they are still available.
BIT.TRIP Presents… Runner2: Future Legend of Rhythm Alien Developer: Gaijin Games Publisher: Aksys Games Platforms:Â PlayStation 3, XBox 360 (reviewed), Wii U, PC Release Date: February 26, 2013 Price: $14.99 – Buy Now
Overview
In a day and age where rhythm games, as this generation has known them, are on the decline, the development team at Gaijin Games are looking to shake things up a little bit.  Gone are the days of plastic guitars and drums sets.  Instead, BIT.TRIP Presents…Runner2: Future Legend of Rhythm Alien looks to rekindle the days when rhythm games made their home on a controller.  Does Runner2 stay in step with the days of glory or has it lost that lovin’ feeling?  Let’s find out.
Story
As narrator Charles Martinet recounts to the players, Commander Video finds himself in a precarious situation. Â He and his compatriots, hot on the heels of a maniacal enemy known as Timbletot, find themselves in an outer layer of the world known as the “Hypersphere.” Suddenly they’re struck by something known as a “nefarious un-fusion beam”. Â Being the hero, Commander Video shields his teammates from the blast. Â As a consequence for being struck by the beam, he is taken through a vortex and into a location between “the apex of light and matter.” Â He must find his way out of this vortex and back to his friends.
Gameplay Runner2‘s basic gameplay mechanics are simple and straightforward. Â That’s a big part of what makes it such a joy to play. Â Though you start with only the lowly jump mechanic, you’ll soon be introduced to more and more maneuvers until your repertoire is full ways to avoid danger and make beautiful music.
The player will have to jump, slide, kick, block, dodge, and more in order to navigate through each stage, which is filled with scattered gold bars for you to recover. Â Collect all of the gold bars in a level and you’ll receive a “Perfect” rating and the opportunity to shoot yourself from a cannon for some bonus points. Â The controls are immaculate, and while you may take a shot or two from an enemy, you’ll never feel like the controls were to blame.
In Runner2 there are 5 worlds, each containing 25 stages.  Many have multiple paths and exits for you to explore.  Each world also has a boss stage, which tends to manipulate the game mechanics in interesting ways, like changing your perspective or the direction you’re running.  They’re a genuinely interesting break from the norm and keep things paced well.
As you play through the game, many of the hidden paths will lead to collectible items and retro-styled levels.  These colletibles will require more time and effort, but you’ll be rewarded with extra costumes for the characters you can control.  When the game begins, you’ll have access to Commander Video and Commandgirl Video, with the potential to unlock six more throughout the game.  The characters and their costumes offer something different to look at as you play but they’re ultimately nothing more than cosmetic alterations and play no differently.  Still, it’s fun and challenging to collect them all and seeing the new costumes in motion provides a great sense of achievement for your hard work.
Runner2 has three different difficulty settings.  “Just Right” provides a good deal of challenge at times without ever feeling overbearing.  “Quite Easy” is great for younger or inexperienced audiences, removing many of the obstacles and giving you a chance to become familiar with the game. “Rather Hard” requires a serious bit of willpower, but is arguably the most rewarding as allows for higher scores and more obstacles to handle. They’re also changeable between levels with the touch of a button, so you’ll never feel like you can’t progress due to difficulty.
Visuals Runner2 is one of the most visually interesting games released in quite a while. Â Parts of it feel almost serene, but others feel like you’re running through an abstract cubist painting. Â They can really play tricks with your eyes at times, but they never distract from the mission at hand or wear out their welcome, and that’s a good thing.
Character designs are bizarre bordering on weird. Â On top of the classic Commander Video, you can unlock a man with a hamburger for a head, a reverse merman (with parts that appear to need censoring), and more. Â It keeps things interesting, even though it may make you a bit uncomfortable.
Audio
More than the visuals, the audio design is so well enmeshed with the game, you’ll often forget it could be considered apart from the gameplay experience.  The folks at Gaijin have done a masterful job incorporating gameplay with sound design.
Every action taken in the game is tied directly to a sound bite that’s part of the song for each level.  This is a huge factor in what makes the feedback loop between player and game so strong.  The more obstacles you have to deal with, the sweeter your music will be.  It’s satisfying not only from a gameplay perspective, but in what must be the equivalent of a chemical high, achieved through aural means.  Running a difficult level flawlessly with the volume turned up is an experience that borders on sublime.
Overall BIT.TRIP Presents…Runner2: Future Legend of Rhythm Alien is a game that does so many things right, it’s hard to criticize. Â The visual design is a bit eccentric, but with flawless controls, tight gameplay, addicting sound design, and plenty of content to keep you coming back, anyone can have a marvelous time sitting down with this game for a few hours and losing themselves to the rhythm.
Capsule Computers review guidelines can be found here.
Ever since Hitman: Absolution was released last year, it seems that many people have been very busy trying to kill various targets in creative ways. So much so in fact that Square Enix has chosen to reveal various statistics from the game via an infographic they released earlier today.
It shouldn’t be too much of a surprise that the developers were able to pool all of this information together thanks to the various stats that are tracked automatically in-game. Anyways, you can check out the infographic itself and all of the various stats the company has chosen to reveal below.
Today Capcom has chosen to release a new trailer for their upcoming Dragon’s Dogma expansion, Dragon’s Dogma: Dark Arisen. This trailer, which can be seen below, shows off how a player playing as the Sorcerer class will fare against some of the new monsters in the game.
In the video, the Poisoned Undead, Banshees and Gold and Silver Knights are shown off. Dragon’s Dogma: Dark Arisen will allow players to transfer over their old save data if they played the original title and currently the game is set for release on April 23rd in North America and Australia/NZ and April 26th in Europe.
According to a statement from Assassin’s Creed IV: Black Flag’s lead game content manager Carsten Myhill, not only is Assassin’s Creed IV being developed by Ubisoft Montreal but it is also being worked on by a total of six other studios.
Of the six other studios the only two known to be working on the game is Ubisoft Singapore who worked on the Naval Warfare aspect of Assassin’s Creed III who are returning for the Naval Warfare segments in Assassin’s Creed IV: Black Flag and Ubisoft Sofia who will be working on the modern day segments of the game.
It is unknown why so many studios are working on Assassin’s Creed IV: Black Flag. What do you think of seven studios in total developing this game? Let us know in the comments section below.
If you’re looking for more to play in Metal Gear Rising: Revengeance then you won’t have too much longer to wait. Of course, if you happen to own it on the PlayStation 3 you can actually go and download 30 VR missions for free exclusively on that system. However 360 owners, and PS3 owners, can look forward to two pieces of story DLC in April.
As we mentioned yesterday, Konami will be releasing a JetStream Sam and Blade Wolf DLC pack separately sometime in April and they will cost $6.99 on the PlayStation 3 and 560 MSP on the Xbox 360. Each character will have unique abilities, but still no news about that Soul Snake Sword.
Who would have thought that Chrono Trigger and Jay-Z would actually work well together? Remix artist 2.Mello has decided that Jay-Z’s ‘lyrical excellence’ would mash-up perfectly with Chrono Trigger’s iconic soundtrack.
You can check out tracks like ‘The Encore of Time’ and ‘Masamune Problems’ on 2.Mello’s album which he titled Chrono Jigga. You can download the entire Chrono Jigga album for free as well on 2.Mello’s website here.
What do you think of Chrono Trigger tracks being remixed with Jay-Z tracks? Let us know what you think of the cool musical insanity that is Chrono Jigga in the comments section below.
One Piece is one of the most popular manga in the world. Eiichiro Oda the creator of the series is known for being somewhat of a workhorse. News has come to light that Oda has become ill and as such will be taking a week off from the One Piece manga while he recuperates.
It is unknown exactly what illness that Oda has become afflicted with but given his work schedule it would not be easy to maintain the most steady health given the demands of being a mangaka.
What do you think of One Piece going on hiatus for a week? Let us know in the comments section below.
Remember a game called Road Rash? It hasn’t shown up on any platform in ten years but when it debuted back in the ’90s it was an exciting, if simple, motorcycle racing game that allowed players to beat up other racers with chains, tasers, pipes, their fists and more.
Well it seems that the series could be making a come back in some form. The game’s programmer/co-designer Dan Geisler has took to Redditand fans asked him about the potential for a new game and why the series has been dark for so long. He responded saying: “It hasn’t resurfaced because I was burned out after Road Rash 3. But I’m ready to do another one now. I just needed 20 years off. I’m ready to make a better one now. I miss playing it too. If there is enough interest, I’ll do a KickStarter on it.”
On the Reddit post Geisler provided a photo of himself to prove it is really him, so this means that this fan favorite from years gone by show up once more if fans are there to help support it should a Kickstarter or something similar occur.
It’s been rumored for a while, but finally Neatherrealm Studios has confirmed Doomsday as a playable character for Injustice: Gods Among Us in a brand new gameplay trailer displaying his moves against Shazam. For those who are unfamiliar, Doomsday has been a long time villain of Superman and one of his most dangerous foes. In 1992, Doomsday even killed Superman in the comic book storyline The Death of Superman. So needless to say he’s a pretty powerful character.
Injustice: Gods Among Us will be available on PlayStation 3, Xbox 360 and Wii U on April 16 in America and April 19 in Europe.