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Injustice: Gods Among Us Free to Play iOS Game Now Available

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Ahead of Injustice: Gods Among Us’ major console release, Warner Brothers Interactive Entertainment has partnered with NetherRealm Studios to create a brand new free to play title. The iOS version of Injustice: Gods Among Us merges the collectible card game genre with touch screen fighting games. Players will choose three iconic DC from a larger roster of cards to do battle in a 3 vs 3 tag team fight. To win the battles, players cannot rely solely on having the right cards but also tapping and swiping the screen to chain combos and trigger special abilities.

As a bonus, players who own the console version of the game will be able to log in using their Warner Bros. ID on the iOS game and access special bonuses on both platforms. Injustice: Gods Among Us for iOS is free to play and available now. Injustice: Gods Among Us for Xbox 360, Wii U and PlayStation 3 will be available world wide on April 19th at major retailers everywhere.

Colosseum Defense Now Available on iTunes

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GAMEVIL announced the release of their latest title developed by COCOSOFT, Colosseum Defense. The game is a castle defense twist on COCOSOFT’s existing Colosseum franchise. The cartoon styled game will require players to build and upgrade defenses while attacking oncoming waves of enemies with weapons and magic. There are plenty of items of varying stats to collect including several legendary items. Players are able to equip up to three weapons at a time.

“We are excited to launch Colosseum Defense on App Store,” stated Kyu Lee, President of GAMEVIL USA, “The game offers a more casual game with clear game progression that will have players engaged for hours.”

Colosseum Defense’s development was funded through GAMEVIL’s ten million dollar partner fund. The game is free to play and is available on iPad, iPhone, and iPod Touch.

Wargaming Announces Update 8.5 for World of Tanks

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Wargaming today announced details for Update 8.5. This latest update will  bulk up both the German and the Soviet tech trees, adding new medium and light tanks into the game, as well as bringing additions to the in game economy.

The German tech tree will see a new line of  medium tanks added to their ranks, topped by the Leopard 1, a deadly Tier X all-rounder effective in both long-range and close combat.The Soviet tech tree will also see the introduction of three new light tanks, including the T-60, T-70 and the T-80. Originally constructed during the early moments of World War II, each tank provided the Red Army with excellent battlefield presence with decent armor and deflection angles, while their small stature helped them stay concealed from enemies.

The update will also bring more changes to the in-game economy with players now being able to purchase all premium consumables with silver credits. In addition, all players, paying and non-paying, will be able to create 3-member platoons and companies. Items like large repair and first aid kits were previously available for purchase only with gold credits.

In addition, the game will also be updated with one new map-Pearl River. Three existing maps will get revamped visuals and shading effects, including Siegfried Line, South Coast and Malinovka. Lastly, the UK tech tree will be bolstered by the Sexton, a new premium SPG known for its surprisingly fast firing speed and quick reload times.

Prepare Yourselves for Gaist Crusher

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We all love Capcom. That’s the truth. If you don’t love Capcom then, well, your childhood needed about 100% more Megaman but that’s a different story. Let’s talk Gaist Crusher. This soon to be 3DS action title aimed at kids is set to revolve around armours which players will collect, upgrade and transform throughout the game. The game is similar to Monster Hunter and also gives off a very Megaman vibe. (Or maybe I’m just a Megaman fan with nowhere else to vent his Megalove)

Gaist Crusher isn’t just going to be a game, no, Gaist Crusher is going to be everything. It is set to be like a bridge across all areas of modern multimedia; Games, comics(Manga), cartoons(Anime), toys and action figures, basically it’s going to be a whole lot of everything. It it’s gonna drive parents broke. Capcom aims to mix it’s “expertise in producing content for children,” which we’ve seen in many Megaman games, with the “high-grade multiplayer capability that generated a strong response for the Monster Hunter series.” I don’t doubt Gaist Crusher as a game, it may be aimed at children but I still think that, coming from Capcom, it will be great. They have enough experience under their belt to not disappoint.

Check out the trailer below in our featured video section and let us know what YOU think in the comments section just under that.

The Garden of Words To Premiere at Gold Coast Film Festival

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World premiered! The Garden of Words is Makoto Shinkai’s latest work in collaboration with CoMix Wave films. This film is about “love” but not the love you and I believe in, it’s more of an out-dated and somewhat twisted love, based on the traditional Japanese word of “love” written as “Koi” which roughly translates to “lonely sadness”, kind of daunting in a way. Over time the Japanese word was modernized and changed to become the word “love” (ai) as we see it now. The Garden of Words is set in modern times yet still uses the old, meaning of the word.

CoMix Wave describes the story:

“We have met, for each of us to walk forward.

Takao, who is training to become a shoemaker, skipped school and is sketching shoes in a Japanese-style garden. He meets a mysterious woman, Yukino, who is older than him. Then, without arranging the times, the two start to see each other again and again, but only on rainy days. They deepen their relationship and open up to each other. But the end of the rainy season soon approaches …”

Mr. Shinkai started in the industry creating video clips for graphic design and games at “Falcom”. His first ever anime title was self animated, directed and produced which was a five-minute short and called She and Her Cat, this was in 1999. It received grand prize in the 2000 DoGA CG Animation competition. He then went on to quit his job and began working on Voices of a Distant Star, a 25 minute film which was, once again, done entirely by himself, Shinkai and his fiancee also voiced the main characters of the film. He went on from there doing The Place Promised in Our Early Days in 2004, 5 Centimetres per Second in 2007 and Children Who Chase Lost Voices in 2011. So even if you didn’t know Makoto Shinkai before reading this you can see this movie isn’t going to disappoint.

Information on the premiere is as follows:

It will be held at the Pacific Fair BCC Event Cinemas, Gold Coast, Queensland, Australia on Sunday the 28th of April, 2013 at 4:00pm. For tickets and further info head to the Gold Coast Film Festival Website.

The Garden of Words will also be receiving a manga adaptation done by Midori Motohashi in Kodancha’s Monthly Afternoon magazine from the June issue to be published in April.

The Garden of Words will open in Japanese theaters on the 31st of may this year.

Now head down to the featured video section below to check out the trailer, don’t forget to scroll a little past that into our comments section and drop us a line.

LEGO Legends of Chima: Laval’s Journey – New Screens

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LEGO Legends of Chima: Laval’s Journey developed by TT Games is planned to be released in summer 2013 for Nintendo 3DS and PS Vita while becoming available autumn 2013 for Nintendo DS. In the imaginative LEGO world of Chima, Laval must conjure enough bravery to join allied forces and bring justice to the world once more.

Since we have a bit of wait until the game launches, TT Games and Warner Bros. Interactive unleashed a pleasant amount of screenshots that we now have in our possession! Feel free to look through the gallery below and part us with your thoughts in the comments section below. Expect a lot of LEGO arms and legs broken apart from the warrior Laval!

Neverwinter Online – Open Beta Date

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We have great news for all of those that have not yet been able to access the closed beta for Neverwinter Online. Starting April 30th PC gamers will be able to access the free-to-play title’s open beta! Could this get any better? Well, Cryptic Studios and Perfect World Entertainment have announced that there will be no more character wipes after the start of the open beta.

Those who have been dedicated enough to purchase a Founder Pack will receive exclusive access in testing the new professions system on Friday, April 12th. This will mark the start of the 60 hour “Beta Weekend 4” event allowing the Founders to simultaneously advance in four separate professions: Leadership, Mailsmithing, Platesmithing, and Leatherworking. CEO of Cryptic Studios, Jack Emmert had the following to say:

We’ve never been in a better place launching a game. While the entire team is focused on launching Neverwinter’s Open Beta on April 30, we still wanted to thank those committed Founders who stuck with us. Since the beginning of Neverwinter’s Beta Weekends, our Founders have shown us that Neverwinter offers engaging game mechanics, unique features and a gameplay experience that is parallel to subscription or paid games. They have become our biggest supporters and we wanted to give them Beta Weekend 4 as a token of our appreciation.

Upset that you are not a Founder? Don’t you fret because anyone is still able to sign up and purchase a pack (here). Gaze at the new Dungeons and Dragons “What is Neverwinter” trailer below to see what new adventures await you.

Two Asterix and Obelix Games Coming to Mobile Platforms

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Coming out of Versailles, France is the news that BulkyPix and French publisher Les Editions Albert René are working on two new Asterix titles for mobile platforms.

The humorous and vivid world of Asterix and Obelix that has endured for over 50 years will be revisited with the titles set to grace the App Store and Google Play sometime this year.

Licensing Director for publisher Les Editions Albert René Baptiste Cazaux stated;

“We have high hopes of seeing Asterix perform well on the various digital platforms and we are proud to work alongside with a partner such as BulkyPix. Asterix is a phenomenon in the publishing world. Very few characters have created such a stir and continued to capture public’s imagination 50 years later. The humor and values conveyed by the characters may be instrumental in the series’ success, but it is the rich graphical world that makes Asterix so contemporary and ideally suited to all digital platforms. We have no doubt that these apps will prove a tremendous success with the legions of already impatient fans.”

No further information has bee given regarding the style of game or approximate release dates, but fans of the world’s most famous Gauls won’t have to wait too long.

King’s Quest Reboot Up in the Air Again

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I owe King’s Quest a massive debt. ‘King’s Quest VI: Heir Today, Gone Tomorrow’ was the game that piqued my interest in the medium and I’m not even into fantasy. Deus Ex and Mass Effect’s press-one-of-three-buttons alternate endings have nothing on Kings Quest VI, where decisions you had made long ago significantly impact how the final sequence played out, as well as the final outcome.

When I heard the news that Telltale had dumped their plans for a reboot I was dismayed. Having acquired the King’s Quest licence in 2011, you would have thought they’d be too far through development to dump it. Alas, that wasn’t the case. The closest we’ve come to a point-and-click puzzler from a major would be L.A. Noire and let’s be honest – that game looked really nice but sucked really hard when you actually looked at the mechanics.

Fear not, classic Sierra lovers, for there are still a few remaining pathways to release for the game. Replay Games president Paul Trowe mentioned today that Telltale wanted to sub-licence the property to his company. Even better, apparently Activision has said no, as they want to pursue publishing a King’s Quest game themselves. Imagine that, a major producing a triple A game that emphasised nifty word play, complex fantasy universe machinations and a mechanic that hinged on you actually reading the fucking manual.

Until Activision confirms however, we can only dream.

Robotech: Love, Live, Alive Announced

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Beyond Home Entertainment here in Australia have announced that they will be releasing the upcoming Robotech: Love, Live, Alive film set in the Robotech universe. The film is to utilise unused footage from the 1985 OVA Mospaedia: Love, Live, Alive film as well as splicing in some new and modern footage, making this a hybrid film of sorts.

Robotech: Love, Live, Alive will follow the story of Lieutenant “Lancer” Beumont just before the events of the events of Robotech: New Generation. This will see humanity dealing with the aftermath of Rick Hunters Expedition, as well as dealing with the characters journey before meeting with the esteemed Scott Bernard.

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To help promote the upcoming film, Beyond Home Entertainment will be hosting a panel and stall/booth at the Gold Coast and Melbourne Supanova events. At the event, producer Steve Yun will be available at a Q&A session to discuss the film and showcase clips, trailers, images and background info.

It is also worth mentioning that a documentary for the Robotech franchise titled: Mark Strycek’s Robotech Universe will be playing at the Gold Coast Film Festival. Check out this link here for session times and dates.

Be sure to check out the Official Supanova website for more info on the event.

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