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Knights of Pen and Paper +1 Edition Review

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Knights of Pen and Paper +1 Edition
Developer: Behold Studios
Publisher: Paradox Interactive
Platform: Mac, Windows (Reviewed), Android, iOS
Release Date: 18 June 2013
Price: $9.99 (Mac and Windows)/$2.99 (Android/iOS) – Available on Steam/iTunes/Google Play
Overview

Knights of Pen and Paper started its life out as a tongue in cheek mobile retro styled RPG for Android and iOS. It quickly became a huge hit, and developers Behold Studios teamed up with veteran publisher Paradox Interactive to expand the game and bring it to Mac and Windows. The desktop version brings new content, including new dungeons, character options, and the Tavern.

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Story

Knights of Pen and Paper follows the story of five brave heroes who band together to hunt down the mysterious Black Mage and stop his nefarious plan to conquer the many realms. The plot strikes the right balance of corny RPG tropes and classic retro charm, mixed with a dash of satirical humour. Though the plot itself isn’t the most memorable thing ever, anyone who has ever played a pen and paper RPG campaign will instantly feel at home with Knights of Pen and Paper. Most pen and paper RPG players have personally experienced the random comments by the players and the game master’s excuses for random plot holes and terrible naming choices. Behold Studios does a fantastic job of creating a SNES era retro RPG fused with pen and paper RPG culture.

Gameplay

At its heart, Knights of Pen and Paper is an easy to learn retro RPG that has a surprising amount of depth. Each class has four skills that are a mix of passive and active abilities. Players will travel around the world, killing a variety of monsters and completing a variety of quests for NPCs. The difficulty level can be tweaked by the player, adding or removing the amount of enemies in a fight. This is a handle option that can make the game easier for RPG newbies or a blistering challenge for veterans. Besides the main story quests, there are lots of side quests to be completed to access new classes or players can create their own quests for even more variety.

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The classes are the stereotypical fantasy RPG type. They fall under damage, support, tank, heal, or some combination of the previous types. The game starts with six classes unlocked and a large variety of players to mix with the classes. Each player has their own unique passive ability that compliments certain classes well, providing opportunity for the dreaded power gamer to min/max their way to success.

There are times when the game turns into long marathons of grinding. Buying the final two party members requires gold, upgrading equipment is a risky money losing venture as it is a luck based roll, and there are plenty of accessories for both the characters and the game room that serves as an additional gold sink. It is a little strange as a PC gamer to see in game purchases for currency in a full ten dollar release, but these are all too common in the mobile sphere. Players have the option of buying the Digital Deluxe edition and starting out with 800 gold, but those trying to save some money will be in for some grinding and some smart early purchases.

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As the game started its life as a mobile game, the game is played entirely with the mouse and left mouse button. The menus are nice and chunky, lending itself well to those gamers who may not be so accurate with a mouse for whatever reason. There is a slight problem with targeting the larger enemies in the end game as the hit boxes seem to overlap, making accurate targeting a bit of a chore. There are some nice small touches that make the game’s controls easier, like the game automatically targeting the last enemy in a fight, cutting down on the amount of clicks needed.

Visuals

There is only one graphic quality setting in Knights of Pen and Paper, aptly named PixelArt. The visuals are a great throwback to the glory days of the SNES. There is some serious inspiration from the old console, from the FFVI styled hats denoting the player’s class to the Super Mario inspired world map. The game is able to scale from 640×480 up to a massive 1920×1080, but I found that 800×600 seems like the game’s sweet spot in terms of size and usability. Though a few creatures look a little odd, the visuals in Knights of Pen and Paper is simply a retro delight.

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Audio

Knights of Pen and Paper is full of retro chip tune goodness. The sound effects sound like they came right out of an old SNES or Gameboy RPG. The only problem with it is that there are exactly two songs you will spend your time listening to. The battle music and the out of battle music. The two songs are good, however spend more than 30 minutes playing the game in one go and you will soon find yourself turning off the music. Considering the game received a +1 edition, I expected more tracks added to the music.

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Overall

Whether you are looking for a simple RPG to get your loved one hooked on the genre, needing a casual RPG to play on a laptop/mobile device, or looking for a hit of nostalgia, Knights of Pen and Paper is a fantastic game. I wish there was more music in the game as the same two songs are tiring and the game does require a bit of grinding, but there is lots to like about Knights of Pen and Paper.

8-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Studio Ghibli’s ‘The Wind Rises’ Seen In First Trailer

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A 36 second teaser was aired yesterday on NTV’s every. program for Hayao Miyazaki’s latest anime film, The Wind Rises (Kaze ga Tachinu). A special press conference was also held by Studio Ghibli and film distributor TOHO in celebration of the film’s completion.

In a surprise move, Neon Genesis Evangelion director Hideaki Anno is debuting as a voice actor, playing as the main character of the film. The character in question is Jirou Horikoshi, the designer of the legendary Mitsubishi A6M Zero fighter plane of World War II.

The theme song, “Hikouki Gumo” (Airplane Cloud), will be performed by singer and songwriter Yumi Matsutoya. The song was composed when she was just 16 years old.

Apparently The Wind Rises is the first time Miyazaki “cried for one of my films”, as he is quoted as saying. The film is opening in Japanese theatres on July 20 this year.

Diablo III (Console): The Champions of Sanctuary

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For those that are weak at hearing, Diablo III is making its way to PS3 and Xbox 360 September 2013. Coming with that notice, a lot of heated discussions have taken place concerning cross platform functionality and console-only perks. For those that have worked extremely hard in earning paragon levels, you may have right to be mad by not being included on the coming release. However, the console version is to be a meticulously crafted title that incorporates the very essence of a true multiplayer.

Where does Blizzard need to start in order to make this version of Diablo III different? They first disconnect themselves with the PC version – allowing a “taint” free environment. There are many that would complain that they have leveled to the highest degree and moan that they hate Blizzard for making this decision, but I know where the dedicated ones will be. And those that hate the very essence that is Diablo III may be entirely disappointed with the coming result. The console version will create both local, online, or combination parties of adventurers to roam the grasslands and dunes of Sanctuary.

One of my favorite past times involves a group of friends huddled around a singular television ready to button smash to grab loot. One cannot mention a console hack-n-slash RPG without bellowing “Champions!”. In many households the word ‘Champions’ rings tenderly in weary adventurers’ ears calling out to play Champions of Norrath developed by Snowblind Studios. Even upon hearing the term, I would be one to rush to grab my PlayStation 2 stash and immediately begin connecting four controllers to the multi-tap device (allows four player local co-op). When among friends, none can be the richer; but when among ‘Champions’ and friends, someone always steals your loot!

Diablo III stands to gain much glory by taking on a similar role to that of Champions of Norrath. By delivering both offline and online multiplayer to the consumers, Blizzard has re-opened the gates of hell to more than the PC gamer. Do you think Diablo III will stand to be a ‘Champions’? Take a look at the gameplay trailer for the console version below: “No One Fights Alone!”

Code of Princess developer wants to bring sequel to PS4 or Xbox One

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Unless it is a certain well known property or something fans have been clamoring for for quite awhile, bringing any Japanese game over to North America is always a risk. However it seems when Atlus USA brought Code of Princess to the US it did “beyond” what the company was expecting considering it only did “so-so” in Japan.

In an interview with Siliconera, producer Yasuo Nakajima said that “Kinu-san already has ideas about Code of Princess 2 in mind already. If Code of Princess 2 goes into development maybe it will be for consoles like PlayStation 4 or Xbox One. I want to develop a sequel to Code of Princess for core gamers like fans that are anticipating Dragon’s Crown now.”

This is great news for fans of the 3DS brawler, but it is worth noting that this isn’t an official announcement of the second game but if it were to happen, it seems that it’ll be appearing on next-gen consoles.

WWE 2K14 alternate cover contest announced

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While it was announced a long time ago that WWE 2K14‘s cover art will feature The Rock on the cover, 2K Sports is planning on giving gamers at least some sort of choice on the cover of the game. Today both 2K Sports and WWE announced that they will be holding a cover art contest for WWE 2K14 which will allow fans to create images of their own to submit as a possible alternate cover art which will be printed on the other side of the front cover, giving it a reversible cover similar to what we’ve seen in Mass Effect 3 and Tekken Tag Tournament 2.

The winner will be given a copy of the game and one runner up will also be given a game. The full contest details and assets for the cover can be found here while you can submit the cover via the hashtag #wwe2k14cover.

The Mighty Quest For Epic Loot Opens To All…Briefly

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The Mighty Quest For Epic Loot, Ubisoft’s new medieval free-to-play MMO game, recently entered its closed beta stage. Now, Ubisoft is already letting the world know that, for a short period of time, anyone and everyone has an opportunity to get in and give Mighty Quest a chance.

The game will be getting a series of “Open House” events that will kick off July 2 and run through July 5. Sign-ups for the open phase are already starting today. Each open house event will give players the chance to play as the proud knight, Sir Painhammer or the mysterious archer, Blackey Bogart as they try to create impervious castles and protect their treasure while trying to ransack others’ homes in the process.

The first even will take place July 2 from 4:00 PM to 9:00 PM. Future Open House dates and times will be announced at a later date as well. You can go sign up for the open event at their official site, but be fast – they’re only open until June 28.

Nordic Games Gets Atari Properties

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Nordic Games, the studio behind Jack Keane 2: The Fire Within and the Painkiller franchise, had a big announcement today involving one of the game industry’s long-time giants, Atari.

It was revealed that Nordic picked up two of Atari’s intellectual properties, Desperado and Silver. The acquisition was handled by Nordic Games Licensing AB, which is based out of Karlstad, Sweden (whereas the primary business is based out of Vienna, Austria).

Desperados games are steal-based real-time tactical computer games with previous releases in 2001 and 2006. In those games (Desperados – Wanted Dead or Alive and Desperados 2 – Cooper’s Revenge) the players control various characters in a wild west setting, with the primary protagonist being knife fighter and gunslinger John Cooper.

Silver, released in 1999, is an Action RPG  for Dreamcast, Windows, and Mac OS. It was produced by Infogrames. It focuses on David, a young warrior whose quest is to retrieve his wife from the evil villain, Silver.

For more information you can check out the discussion over on Nordic Games’ forum.

Skullcandy Teams Up with Play N Trade

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Skullcandy announced their partnership with Play N Trade stores, becoming their official headset provider. The two company will be starting joint marketing campaigns and special promotions in the near future. In addition, Play N Trade stores will have demo units of Skullcandy’s gaming headsets for customers to test out. Be sure to check out our review of the Skullcandy Slyr and the Plyr 2 headsets.

Jim Habig, Sr. Director of Sales & Marketing for Play N Trade comments on the co-branding initiative, “Skullcandy brings a very appealing design element to the gaming community, coupled with unparalleled audio performance. By partnering with Skullcandy our stores can now offer the best to their customers. The sound quality and comfort of the headsets are outstanding, and with our gaming stations in every store we can offer our customers the opportunity to test out Skullcandy headsets on their favorite games.”

Ethan: Meteor Hunter a Finalist at Develop Indie Dev Showcase

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Today, French indie developers Seaven Studio was shortlisted as one of the ten finalists for the Indie Dev Showcase as the Develop Conference in Brighton, UK.

Ethan: Meteor Hunter stars a young rodent named Ethan, who gained mysterious telekinetic abilities after a meteorite struck the world. Now, he is on a quest to gather up all of the shards scattered across the lands in this upcoming puzzle platformer for the PlayStation 3 and Windows. The game will be released this summer, 2013 for both platforms. A release for Mac and Linux will follow in 2014.

Vote for Ethan: Meteor Hunter on the Steam Greenlight page and be sure to download the free alpha found on the same page.

Stars Attend Melbourne Rocky Horror Picture Show Screening

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Thanks to Oz Comic-Con in conjunction with The Astor Theatre, a special screening of the cult-classic film will be hosted in Melbourne on July 5th. To make it even better, stars Nell Campbell (Columbia) and Patricia Quinn (Magenta) will be in attendance to give a special introduction. The two celebrities will also be at the Oz Comic-Con event taking place on July 6th and 7th.

The Rocky Horror Picture Show still has some very devoted fans and this is an event that shouldn’t be missed. Tickets to the screening can be purchased online via The Astor Theatre Website. In addition to the screening, on Saturday July 6, Campbell and Quinn will be dining with a group of lucky fans at an exclusive meet and greet.

A long list of celebrities is set to attend Oz Comic-Con 2013, including Startrek’s William Shatner and Hellboy front man Ron Perlman as well as Shannen Doherty from Beverly Hills 90210 and Charmed. A whole slew of international and local film and tv stars, animation voice actors and comic creators will also be there. For the full list of attendees as well as the ability to buy tickets to special events such as the Campbell and Quinn dinner, check out the Official Oz Comic Con Website.